Razor of the Seventh Sun

Razor of the Seventh Sun
Midnight Blade
One Hand Swords
Physical Damage: 35-99
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 68, 113 Str, 113 Dex
40% increased Global Accuracy Rating
Adds (90–110) to (145–170) Physical Damage
30% of Physical Damage Converted to Fire Damage
25% chance to Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
100% increased Burning Damage if you've Ignited an Enemy Recently
(Recently refers to the past 4 seconds)
Recover 1% of Life when you Ignite an Enemy
100% increased Melee Physical Damage against Ignited Enemies
Quickly cooled the steel,
but never could it forget
the heat of the forge.
「Guardian of the Phoenix」Limited Drop
Drop Model ViewerHeld Model Viewer
Release Version2.4.0
BaseTypeMidnight Blade

40% increased Global Accuracy Rating

GroupIncreasedAccuracy
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • accuracy_rating_+% Min: 40 Max: 40 Global
  • Adds (90–110) to (145–170) Physical Damage

    GroupPhysicalDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local_minimum_added_physical_damage Min: 90 Max: 110 Local
  • local_maximum_added_physical_damage Min: 145 Max: 170 Local
  • Tagsattackphysical

    30% of Physical Damage Converted to Fire Damage

    GroupConvertPhysicalToFire
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base_physical_damage_%_to_convert_to_fire Min: 30 Max: 30 Global
  • Tagsfirephysical

    25% chance to Ignite

    GroupChanceToIgnite
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base_chance_to_ignite_% Min: 25 Max: 25 Global
  • Tagsfirejewellery_elemental

    100% increased Burning Damage if you've Ignited an Enemy Recently

    GroupIncreasedBurningDamageIfYouHaveIgnitedRecently
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • burning_damage_+%_if_ignited_an_enemy_recently Min: 100 Max: 100 Global
  • Recover 1% of Life when you Ignite an Enemy

    GroupRecoverLifePercentOnIgnite
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • recover_%_maximum_life_on_enemy_ignited Min: 1 Max: 1 Global
  • Tagslife

    100% increased Melee Physical Damage against Ignited Enemies

    GroupIncreasedMeleePhysicalDamageAgainstIgnitedEnemies
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • melee_physical_damage_+%_vs_ignited_enemies Min: 100 Max: 100 Global
  • Tagsphysical