The Tempestuous Steel

The Tempestuous Steel
War Sword
One Hand Swords
Physical Damage: 16-30
Critical Strike Chance: 5%
Attacks per Second: 1.4
Weapon Range: 11
Requires Level 20, 41 Str, 35 Dex
40% increased Global Accuracy Rating
Adds (5–8) to (15–20) Physical Damage
(8–14)% increased Attack Speed
Attacks with this Weapon Penetrate 30% Elemental Resistances
Gain 15% of Physical Attack Damage as Extra Lightning Damage
Gain 15% of Physical Attack Damage as Extra Fire Damage
Hits can't be Evaded
The blade thrums with wild energy
Eager for vengeance against all who walk free.
Release Version2.2.0
BaseTypeWar Sword

40% increased Global Accuracy Rating

GroupIncreasedAccuracy
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • accuracy_rating_+% Min: 40 Max: 40 Global
  • Tagsattack

    Adds (5–8) to (15–20) Physical Damage

    GroupPhysicalDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local_minimum_added_physical_damage Min: 5 Max: 8 Local
  • local_maximum_added_physical_damage Min: 15 Max: 20 Local
  • Tagsphysical_damagedamagephysicalattack

    (8–14)% increased Attack Speed

    GroupIncreasedAttackSpeed
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local_attack_speed_+% Min: 8 Max: 14 Local
  • Tagsattackspeed

    Attacks with this Weapon Penetrate 30% Elemental Resistances

    GroupElementalPenetration
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local_elemental_penetration_% Min: 30 Max: 30 Local
  • Tagselemental_damagedamageelementalattack

    Gain 15% of Physical Attack Damage as Extra Lightning Damage

    GroupLightningDamageAsPortionOfDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • attack_physical_damage_%_to_add_as_lightning Min: 15 Max: 15 Global
  • Tagsphysical_damageelemental_damagedamagephysicalelementallightningattack

    Gain 15% of Physical Attack Damage as Extra Fire Damage

    GroupFireDamageAsPortionOfDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • attack_physical_damage_%_to_add_as_fire Min: 15 Max: 15 Global
  • Tagsphysical_damageelemental_damagedamagephysicalelementalfireattack

    Hits can't be Evaded

    GroupAlwaysHits
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local_always_hit Min: 1 Max: 1 Local
  • Tagsattack