Amulets Unique /76 ⍟
Amulets Unique /76 ⍟
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![]() | Atziri's Foible Paua Amulet (20–30)% increased Mana Regeneration Rate+100 to maximum Mana (16–24)% increased maximum Mana (80–100)% increased Mana Regeneration Rate Items and Gems have 25% reduced Attribute Requirements (Attributes are Strength, Dexterity, and Intelligence) |
![]() | Sidhebreath Paua Amulet (20–30)% increased Mana Regeneration Rate+25% to Cold Resistance Minions have (10–15)% increased maximum Life Minions have (10–15)% increased Movement Speed Minions deal (5–9) to (11–15) additional Cold Damage (10–15)% reduced Mana Cost of Minion Skills |
![]() | Sidhebite Paua Amulet (20–30)% increased Mana Regeneration Rate |
![]() | Zerphi's Heart Paua Amulet (20–30)% increased Mana Regeneration RateAdds (48–53) to (58–60) Chaos Damage Items and Gems have 50% increased Attribute Requirements (Attributes are Strength, Dexterity, and Intelligence) Chaos Damage can Ignite, Chill and Shock Gain Soul Eater for 20 seconds when you use a Vaal Skill |
![]() | Sacrificial Heart Paua Amulet (20–30)% increased Mana Regeneration RateAdds (22–27) to (34–38) Fire Damage Adds (20–23) to (31–35) Cold Damage Adds (1–3) to (47–52) Lightning Damage Gain up to maximum Power Charges when you use a Vaal Skill 10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently (Recently refers to the past 4 seconds) 10% increased Movement Speed if you have used a Vaal Skill Recently |
![]() | Replica Atziri's Foible Paua Amulet Regenerate (1–2)% of Life per second+100 to maximum Life (20–25)% increased Life Recovery rate Items and Gems have 25% reduced Attribute Requirements (Attributes are Strength, Dexterity, and Intelligence) |
![]() | Araku Tiki Coral Amulet Regenerate (2–4) Life per second+(30–50) to maximum Life +100 to Evasion Rating while on Low Life (You are on Low Life if you have 50% of your Maximum Life or less) +(20–30)% to Fire Resistance Regenerate 1% of Life per second while on Low Life |
![]() | Ngamahu Tiki Coral Amulet Regenerate (2–4) Life per second+(30–50) to maximum Life +(20–30)% to Fire Resistance +100 to Evasion Rating while on Low Life (You are on Low Life if you have 50% of your Maximum Life or less) Regenerate 1% of Life per second while on Low Life (50–70)% increased Fire Damage |
![]() | The Primordial Chain Coral Amulet Regenerate (2–4) Life per second+3 to maximum number of Summoned Golems You cannot have non-Golem Minions 25% reduced Golem Size Golems Deal (35–45)% less Damage Golems have (35–45)% less Life Golems have (80–100)% increased Movement Speed Primordial |
![]() | Tavukai Coral Amulet Regenerate (2–4) Life per second+(30–40) to Intelligence Minions have (-17–17)% to Chaos Resistance Summon Raging Spirit has (20–30)% increased Duration Summoned Raging Spirits deal (60–80)% increased Damage Summoned Raging Spirits have (80–100)% increased maximum Life Summoned Raging Spirits take 20% of their Maximum Life per second as Chaos Damage |
![]() | The Anvil Amber Amulet +(20–30) to Strength10% reduced Attack Speed 10% reduced Cast Speed +(400–500) to Armour +(34–48) Life gained when you Block +(18–24) Mana gained when you Block +3% to maximum Chance to Block Attack Damage 8% Chance to Block Attack Damage Reflects 240 to 300 Physical Damage to Attackers on Block |
![]() | Blood of Corruption Amber Amulet +(20–30) to StrengthAdds 19 to 43 Chaos Damage to Attacks +(17–29)% to Chaos Resistance (-10–-5)% to all Elemental Resistances Grants Level 10 Gluttony of Elements Skill Corrupted |
![]() | Xoph's Heart Amber Amulet +(20–30) to Strength+(20–30) to Strength 25% increased Fire Damage +(25–35) to maximum Life +(20–40)% to Fire Resistance Cover Enemies in Ash when they Hit you (Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken, and lasts for 4 seconds) |
![]() | Xoph's Blood Amber Amulet +(20–30) to Strength10% increased maximum Life +(20–40)% to Fire Resistance 10% increased Strength Damage Penetrates 10% Fire Resistance Cover Enemies in Ash when they Hit you (Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken, and lasts for 4 seconds) Avatar of Fire (50% of Physical, Cold and Lightning Damage Converted to Fire Damage. Deal no Non-Fire Damage) |
![]() | Karui Ward Jade Amulet +(20–30) to Dexterity+(20–30) to Strength +100 to Accuracy Rating 30% increased Projectile Speed 10% increased Movement Speed 30% increased Projectile Damage |
![]() | Rashkaldor's Patience Jade Amulet +(20–30) to Dexterity+(40–80) to maximum Life +(20–40) to maximum Mana Items and Gems have 10% reduced Attribute Requirements (Attributes are Strength, Dexterity, and Intelligence) 5% chance to Freeze, Shock and Ignite (Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit) (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) Cannot gain Power Charges 20% increased Duration of Elemental Ailments on Enemies (Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped) |
![]() | Karui Charge Jade Amulet +(20–30) to Dexterity+(20–30) to Strength 10% increased Movement Speed +100 to Accuracy Rating 30% increased Projectile Speed (5–10)% increased Attack Speed 30% increased Projectile Damage |
![]() | The Halcyon Jade Amulet +(20–30) to Dexterity(10–20)% increased Cold Damage +(35–40)% to Cold Resistance 30% increased Freeze Duration on Enemies 10% chance to Freeze 60% increased Damage if you've Frozen an Enemy Recently (Recently refers to the past 4 seconds) |
![]() | The Pandemonius Jade Amulet +(20–30) to Dexterity(20–30)% increased Cold Damage +(35–40)% to Cold Resistance Chill Enemy for 1 second when Hit, reducing their Action Speed by 30% Blind Chilled Enemies on Hit (Blinded enemies have their Chance to Hit halved) Damage Penetrates 20% Cold Resistance against Chilled Enemies |
![]() | Hyrri's Truth Jade Amulet +(20–30) to DexterityGrants Level 22 Precision Skill +(25–35) to Dexterity Adds (12–15) to (24–28) Physical Damage to Attacks Adds (11–15) to (23–28) Cold Damage to Attacks +(23–28)% to Global Critical Strike Multiplier (0.8–1)% of Physical Attack Damage Leeched as Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) Precision has 50% less Reservation |
![]() | Fury Valve Jade Amulet +(20–30) to Dexterity(15–25)% increased Evasion Rating +(15–20)% to all Elemental Resistances Skills fire 2 additional Projectiles (20–30)% increased Projectile Speed Modifiers to number of Projectiles instead apply to the number of targets Projectiles Split towards |
![]() | Willowgift Jade Amulet +(20–30) to Dexterity10% reduced Strength 15% increased Dexterity (-30–-20)% to Fire Resistance +(30–40)% to Cold Resistance Fortify Buffs you create instead grant 30% more Evasion Rating (15–25)% increased Attack and Cast Speed while you have Fortify |
![]() | Replica Karui Ward Jade Amulet +(20–30) to Dexterity+(20–30) to Intelligence +100 to Accuracy Rating 10% increased Movement Speed 30% increased Area of Effect 30% increased Area Damage |
![]() | Replica Hyrri's Truth Jade Amulet +(20–30) to DexterityGrants Level 22 Hatred Skill +(25–35) to Dexterity Adds (12–15) to (24–28) Physical Damage to Attacks Adds (11–15) to (23–28) Cold Damage to Attacks +(23–28)% to Global Critical Strike Multiplier (0.8–1)% of Cold Damage Leeched as Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) Hatred has 50% less Reservation |
![]() | Marylene's Fallacy Lapis Amulet +(20–30) to Intelligence+(80–100) to Evasion Rating +(80–120) to Accuracy Rating +(210–240)% to Global Critical Strike Multiplier (10–15)% increased Light Radius -40% less Critical Strike Chance Critical Strikes have Culling Strike (Culling Strike means enemies that are on 10% or lower life after your Hit are Killed) |
![]() | Stone of Lazhwar Lapis Amulet +(20–30) to Intelligence(12–15)% Chance to Block Spell Damage (10–15)% increased Cast Speed +(30–50) to maximum Mana |
![]() | Tear of Purity Lapis Amulet +(20–30) to Intelligence+(5–10) to all Attributes (Attributes are Strength, Dexterity, and Intelligence) +(20–40) to maximum Life Grants Level 10 Purity of Elements Skill 5% chance to Avoid Elemental Ailments (Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped) |
![]() | Voice of the Storm Lapis Amulet +(20–30) to Intelligence+(10–15) to all Attributes (Attributes are Strength, Dexterity, and Intelligence) (10–20)% increased maximum Mana Critical Strike Chance is increased by Lightning Resistance Trigger Level 12 Lightning Bolt when you deal a Critical Strike |
![]() | Choir of the Storm Lapis Amulet +(20–30) to Intelligence(10–20)% increased maximum Mana Critical Strike Chance is increased by Lightning Resistance 50% increased Lightning Damage Trigger Level 20 Lightning Bolt when you deal a Critical Strike |
![]() | The Ephemeral Bond Lapis Amulet +(20–30) to Intelligence(25–40)% increased Mana Regeneration Rate +(15–25)% to all Elemental Resistances +(30–40)% to Critical Strike Multiplier if you've gained a Power Charge Recently (1–2) to (36–40) Lightning Damage per Power Charge 90% less Power Charge Duration |
![]() | Demigod's Presence Gold Amulet (12–20)% increased Rarity of Items found+20% to all Elemental Resistances 20% increased Character Size |
![]() | The Ignomon Gold Amulet (12–20)% increased Rarity of Items found+10 to Dexterity Adds 12 to 24 Fire Damage to Attacks +(100–150) to Evasion Rating +(100–150) to Accuracy Rating +20% to Fire Resistance |
![]() | Winterheart Gold Amulet (12–20)% increased Rarity of Items found+(20–30) to Dexterity +(50–70) to maximum Life +75% to Cold Resistance Cannot be Chilled Regenerate 20% of Life per second while Frozen |
![]() | Frost Unbroken Gold Amulet (12–20)% increased Rarity of Items foundAdds (15–25) to (40–50) Cold Damage to Spells and Attacks 1% increased Cold Damage per 1% Chance to Block Attack Damage 1% increased Maximum Mana per 2% Chance to Block Spell Damage 300% increased Armour while Chilled or Frozen |
![]() | The Ascetic Gold Amulet (12–20)% increased Rarity of Items found(10–15)% increased Quantity of Items found with a Magic Item Equipped (Flasks and Jewels are not Equipped) (80–100)% increased Rarity of Items found with a Normal Item Equipped |
![]() | Bisco's Collar Gold Amulet (12–20)% increased Rarity of Items found(35–50)% increased Quantity of Items Dropped by Slain Normal Enemies (100–150)% increased Rarity of Items Dropped by Slain Magic Enemies |
![]() | The Effigon Gold Amulet (12–20)% increased Rarity of Items found+25 to Dexterity Adds 12 to 24 Fire Damage to Attacks +(100–150) to Accuracy Rating +(100–150) to Evasion Rating +(20–30)% to Fire Resistance Your Hits can't be Evaded by Blinded Enemies Damage Penetrates 10% Fire Resistance against Blinded Enemies |
![]() | Perquil's Toe Gold Amulet (12–20)% increased Rarity of Items foundLightning Damage of Enemies Hitting you is Lucky (Lucky things are rolled twice and the best result used) +(40–50) to Dexterity Nearby Allies' Damage with Hits is Lucky (5–8)% increased Movement Speed |
![]() | Replica Winterheart Gold Amulet (12–20)% increased Rarity of Items found+(20–30) to Dexterity +(50–70) to maximum Energy Shield +75% to Lightning Resistance Regenerate 5% of Energy Shield per second while Shocked Unaffected by Shock (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) |
![]() | Astramentis Onyx Amulet +(10–16) to all Attributes+(80–100) to all Attributes (Attributes are Strength, Dexterity, and Intelligence) -4 Physical Damage taken from Attack Hits |
![]() | Carnage Heart Onyx Amulet +(10–16) to all Attributes+(20–40) to all Attributes (Attributes are Strength, Dexterity, and Intelligence) +(10–20)% to all Elemental Resistances Extra gore 50% increased Recovery per second from Life Leech (30–40)% increased Damage while Leeching (1.2–2)% of Physical Attack Damage Leeched as Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Eye of Chayula Onyx Amulet +(10–16) to all Attributes20% reduced maximum Life 30% increased Rarity of Items found Cannot be Stunned |
![]() | Hinekora's Sight Onyx Amulet +(10–16) to all Attributes+1000 to Accuracy Rating (6–10)% chance to Dodge Attack Hits (6–10)% chance to Dodge Spell Hits Cannot be Blinded |
![]() | Presence of Chayula Onyx Amulet +(10–16) to all Attributes30% increased Rarity of Items found +60% to Chaos Resistance Cannot be Stunned 20% of Maximum Life Converted to Energy Shield |
![]() | Yoke of Suffering Onyx Amulet +(10–16) to all Attributes+(10–20)% to Fire Resistance +(10–20)% to Cold Resistance +(20–40)% to Lightning Resistance 30% reduced Duration of Ailments on Enemies (Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned) (5–10)% chance to Shock (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) Enemies take 5% increased Damage for each type of Ailment you have inflicted on them Your Elemental Damage can Shock |
![]() | Impresence Onyx Amulet +(10–16) to all AttributesAdds (20–24) to (33–36) Cold Damage +(50–70) to maximum Life (45–50)% increased Mana Regeneration Rate +(20–25)% to Cold Resistance Frostbite has 100% reduced Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy (Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%) |
![]() | Impresence Onyx Amulet +(10–16) to all AttributesAdds (20–24) to (33–36) Fire Damage +(50–70) to maximum Life +(20–25)% to Fire Resistance Regenerate 1% of Life per second Flammability has 100% reduced Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy (Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%) |
![]() | Impresence Onyx Amulet +(10–16) to all AttributesAdds (10–13) to (43–47) Lightning Damage +(50–70) to maximum Life +(20–25)% to Lightning Resistance Regenerate 1% of Energy Shield per second Conductivity has 100% reduced Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy (Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%) |
![]() | Impresence Onyx Amulet +(10–16) to all AttributesAdds (12–16) to (20–25) Physical Damage +(450–500) to Armour +(40–50) to maximum Life (30–40)% increased Stun and Block Recovery Vulnerability has 100% reduced Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy (Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%) |
![]() | Impresence Onyx Amulet +(10–16) to all Attributes(30–40)% increased Damage over Time Adds (17–19) to (23–29) Chaos Damage +(50–70) to maximum Life +(17–23)% to Chaos Resistance Despair has 100% reduced Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy (Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%) |
![]() | Aul's Uprising Onyx Amulet +(10–16) to all Attributes+(20–30) to Intelligence (15–20)% increased maximum Energy Shield +(50–70) to maximum Life enemy_+50%_critical_strike_chance_against_self [2] Hits against Nearby Enemies have 50% increased Critical Strike Chance Purity of Lightning has no Reservation |
![]() | Solstice Vigil Onyx Amulet +(10–16) to all Attributes(30–40)% increased Damage +(50–70) to maximum Life Regenerate (8–10) Mana per second Temporal Chains has 100% reduced Reservation if Cast as an Aura Gain Shaper's Presence for 10 seconds when you kill a Rare or Unique Enemy (Shaper's Presence causes effects on you and nearby allies to expire 20% slower) (Effects cannot be slowed below 25% of their normal expiry rate) |
![]() | Leadership's Price Onyx Amulet +(10–16) to all Attributes(-3–3)% to maximum Fire Resistance (Maximum Resistances cannot be raised above 90%) (-3–3)% to maximum Cold Resistance (-3–3)% to maximum Lightning Resistance You have Scorching Conflux, Brittle Conflux and Sapping Conflux while your two highest Attributes are equal Cannot Ignite, Chill, Freeze or Shock Corrupted |
![]() | Victario's Acuity Turquoise Amulet +(16–24) to Dexterity and Intelligence+(30–40)% to Lightning Resistance +(8–10)% to Chaos Resistance 10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill 5% increased Projectile Speed per Frenzy Charge 5% increased Projectile Damage per Power Charge |
![]() | Ungil's Harmony Turquoise Amulet +(16–24) to Dexterity and Intelligence+(30–50) to maximum Life +(30–50) to maximum Mana (250–350)% increased Global Critical Strike Chance Your Critical Strikes do not deal extra Damage 40% increased Stun and Block Recovery |
![]() | Warped Timepiece Turquoise Amulet +(16–24) to Dexterity and Intelligence(10–15)% increased Movement Speed (10–15)% increased Cast Speed (10–15)% increased Attack Speed (10–15)% reduced Skill Effect Duration 30% increased total Recovery per second from Life, Mana, or Energy Shield Leech (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Maligaro's Cruelty Turquoise Amulet +(16–24) to Dexterity and Intelligence(4–8)% increased maximum Life (25–30)% chance to gain a Frenzy Charge on Killing an Enemy affected by at least 5 Poisons (12–15)% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased Damage with Poison per Frenzy Charge 3% increased Poison Duration per Power Charge |
![]() | Badge of the Brotherhood Turquoise Amulet +(16–24) to Dexterity and Intelligence(7–10)% increased Cooldown Recovery Rate of Travel Skills per Frenzy Charge (7–10)% increased Effect of Elusive on you per Power Charge (Elusive initially grants 15% chance to Dodge Spell or Attack Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive) (20–25)% chance to lose a Frenzy Charge when you use a Travel Skill (20–25)% chance to lose a Power Charge when you gain Elusive Your Maximum Frenzy Charges is equal to your Maximum Power Charges |
![]() | Voll's Devotion Agate Amulet +(16–24) to Strength and Intelligence+(30–40) to maximum Life +(20–30) to maximum Energy Shield +(15–20)% to all Elemental Resistances 30% reduced Power Charge Duration 30% reduced Endurance Charge Duration Gain an Endurance Charge when you lose a Power Charge |
![]() | Shaper's Seed Agate Amulet +(16–24) to Strength and Intelligence(30–50)% increased Mana Regeneration Rate Regenerate 2% of Life per second Nearby Allies gain 2% of Life Regenerated per second Nearby Allies gain 40% increased Mana Regeneration Rate |
![]() | The Aylardex Agate Amulet +(16–24) to Strength and Intelligence+(30–50) to maximum Life +(50–70) to maximum Mana +1 to Maximum Power Charges 10% increased Mana Regeneration Rate per Power Charge (80–100)% increased Power Charge Duration 1% of Damage is taken from Mana before Life per Power Charge 40% reduced Critical Strike Chance per Power Charge |
![]() | Extractor Mentis Agate Amulet +(16–24) to Strength and Intelligence+(30–50) to Strength 10% chance to gain Onslaught for 10 seconds on Kill (Onslaught grants 20% increased Attack, Cast, and Movement Speed) 10% chance to gain Unholy Might for 10 seconds on Kill (Unholy Might grants 30% of Physical Damage as extra Chaos Damage) 5% chance to grant Onslaught to nearby Enemies on Kill 5% chance to grant Unholy Might to nearby Enemies on Kill Recover 1% of Life on Kill |
![]() | Daresso's Salute Citrine Amulet +(16–24) to Strength and Dexterity50% reduced maximum Energy Shield +(30–40)% to Fire Resistance +(30–40)% to Cold Resistance 10% increased Movement Speed when on Full Life +2 to Melee Strike Range (Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect) 60% increased Melee Damage when on Full Life |
![]() | Eye of Innocence Citrine Amulet +(16–24) to Strength and Dexterity10% chance to Ignite (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) (50–70)% increased Damage while Ignited Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | The Jinxed Juju Citrine Amulet +(16–24) to Strength and Dexterity+(30–40) to Intelligence +(23–31)% to Chaos Resistance (10–15)% increased Effect of your Curses (10–15)% increased effect of Non-Curse Auras from your Skills 10% of Damage from Hits is taken from your Spectres' Life before you (The damage they take will be divided evenly between them) |
![]() | The Felbog Fang Citrine Amulet +(16–24) to Strength and Dexterity+(30–50) to Intelligence (10–15)% increased Cast Speed (10–15)% increased Area of Effect Enemies Cursed by you are Hindered with 25% reduced Movement Speed if 25% of Curse Duration expired (Hindered enemies have reduced movement speed) Your Curses have 25% increased Effect if 50% of Curse Duration expired Enemies Cursed by you take 25% increased Damage if 75% of Curse Duration expired |
![]() | Retaliation Charm Citrine Amulet +(16–24) to Strength and Dexterity(25–40)% increased Damage with Hits and Ailments against Blinded Enemies (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) (30–50)% increased Critical Strike Chance against Blinded Enemies (40–50)% chance to Blind Enemies on Critical Strike (Blinded enemies have their Chance to Hit halved) Blind does not affect your Light Radius Blind you inflict is Reflected to you |
![]() | Star of Wraeclast Ruby Amulet +(20–30)% to Fire Resistance(30–50)% increased Cold Damage +(10–15)% to all Elemental Resistances 60% increased Area of Effect of Hex Skills You cannot be Cursed with Silence Grants Level 10 Frostblink Skill Frostblink has 50% increased Duration Corrupted |
![]() | Talisman of the Victor Jet Amulet +(8–12)% to all Elemental Resistances(3–6)% increased Movement Speed (5–10)% increased Global Defences (Defences are Armour, Evasion Rating and Energy Shield) |
![]() | Gloomfang Blue Pearl Amulet (48–56)% increased Mana Regeneration Rate0.5% of Chaos Damage Leeched as Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) Lose (10–15) Life for each Enemy hit by your Spells Lose (20–25) Life for each Enemy hit by your Attacks Skills Chain +1 times (30–40)% increased Projectile Speed Projectiles that have Chained gain (20–35)% of Non-Chaos Damage as extra Chaos Damage |
![]() | Bloodgrip Marble Amulet Regenerate (1.2–1.6)% of Life per secondAdds 10 to 20 Physical Damage to Attacks +(60–70) to maximum Life Regenerate (16–24) Life per second 100% increased Life Recovery from Flasks Moving while Bleeding doesn't cause you to take extra Damage (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) |
![]() | Night's Hold Black Maw Talisman Has 1 Socket local_stat_monsters_pick_up_item [1]+2 to Level of Socketed Gems Socketed Gems are Supported by Level 10 Added Chaos Damage Socketed Gems are supported by Level 10 Blind Socketed Gems are supported by Level 10 Cast when Stunned Corrupted Corrupted |
![]() | Rigwald's Curse Wereclaw Talisman +(24–36)% to Global Critical Strike Multiplier local_stat_monsters_pick_up_item [1]+7% to Unarmed Attack Critical Strike Chance (Unarmed Attacks are any Attacks performed with a hand that is not holding any Item) Modifiers to Claw Damage also apply to Unarmed Attack Damage Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed Modifiers to Claw Critical Strike Chance also apply to Unarmed Attack Critical Strike Chance Corrupted Corrupted |
![]() | Blightwell Clutching Talisman (15–25)% increased Global Defences local_stat_monsters_pick_up_item [1]+(20–30) to maximum Energy Shield +(15–30)% to Fire Resistance +(15–30)% to Lightning Resistance 30% slower start of Energy Shield Recharge during any Flask Effect 400% increased Energy Shield Recharge Rate during any Flask Effect Corrupted Corrupted |
![]() | Natural Hierarchy Rotfeather Talisman (25–35)% increased Damage local_stat_monsters_pick_up_item [1](10–15)% increased Global Physical Damage (25–30)% increased Fire Damage (20–25)% increased Cold Damage (15–20)% increased Lightning Damage (30–35)% increased Chaos Damage Corrupted Corrupted |
![]() | Eyes of the Greatwolf Greatwolf Talisman Implicit Modifier magnitudes are doubled (Implicit Modifiers are those that come from an item's type, rather than its random properties) Corrupted Corrupted |
Item Amulets /52 ⍟
Item Amulets /52 ⍟
Icon | Name |
---|---|
![]() | Paua Amulet Requires Level 3(20–30)% increased Mana Regeneration Rate |
![]() | Coral Amulet Requires Level 3Regenerate (2–4) Life per second |
![]() | Amber Amulet Requires Level 7+(20–30) to Strength |
![]() | Jade Amulet Requires Level 7+(20–30) to Dexterity |
![]() | Lapis Amulet Requires Level 7+(20–30) to Intelligence |
![]() | Gold Amulet Requires Level 15(12–20)% increased Rarity of Items found |
![]() | Onyx Amulet Requires Level 25+(10–16) to all Attributes |
![]() | Turquoise Amulet Requires Level 20+(16–24) to Dexterity and Intelligence |
![]() | Agate Amulet Requires Level 20+(16–24) to Strength and Intelligence |
![]() | Citrine Amulet Requires Level 20+(16–24) to Strength and Dexterity |
![]() | Ruby Amulet Requires Level 50+(20–30)% to Fire Resistance |
![]() | Astrolabe Amulet Requires Level 75Has Elder, Shaper and all Conqueror Influences Implicit Modifiers Cannot Be Changed |
![]() | Simplex Amulet Requires Level 25-1 Prefix Modifier allowed -1 Suffix Modifier allowed Implicit Modifiers Cannot Be Changed 25% increased Explicit Modifier magnitudes |
![]() | Jet Amulet +(8–12)% to all Elemental Resistances |
![]() | Blue Pearl Amulet Requires Level 77(48–56)% increased Mana Regeneration Rate |
![]() | Marble Amulet Requires Level 74Regenerate (1.2–1.6)% of Life per second |
![]() | Seaglass Amulet Requires Level 74(10–15)% faster start of Energy Shield Recharge |
![]() | Black Maw Talisman Talisman Tier: 1Has 1 Socket local_stat_monsters_pick_up_item [1]Corrupted |
![]() | Bonespire Talisman Talisman Tier: 1(20–30)% increased maximum Mana local_stat_monsters_pick_up_item [1]Corrupted |
![]() | Ashscale Talisman Talisman Tier: 1(20–30)% increased Fire Damage local_stat_monsters_pick_up_item [1]Corrupted |
![]() | Lone Antler Talisman Talisman Tier: 1(20–30)% increased Lightning Damage local_stat_monsters_pick_up_item [1]Corrupted |
![]() | Deep One Talisman Talisman Tier: 1(20–30)% increased Cold Damage local_stat_monsters_pick_up_item [1]Corrupted |
![]() | Breakrib Talisman Talisman Tier: 1(20–30)% increased Global Physical Damage local_stat_monsters_pick_up_item [1]Corrupted |
![]() | Deadhand Talisman Talisman Tier: 1(19–31)% increased Chaos Damage local_stat_monsters_pick_up_item [1]Corrupted |
![]() | Undying Flesh Talisman Talisman Tier: 1+1 to maximum number of Raised Zombies local_stat_monsters_pick_up_item [1]Corrupted |
![]() | Rot Head Talisman Talisman Tier: 1(30–40)% increased Fish Bite Sensitivity local_stat_monsters_pick_up_item [1]Corrupted |
![]() | Mandible Talisman Talisman Tier: 1(6–10)% increased Attack and Cast Speed local_stat_monsters_pick_up_item [1]Corrupted |
![]() | Chrysalis Talisman Talisman Tier: 1Requires Level 35(20–30)% increased Spell Damage local_stat_monsters_pick_up_item [1]Corrupted |
![]() | Writhing Talisman Talisman Tier: 1Requires Level 35(20–30)% increased Attack Damage local_stat_monsters_pick_up_item [1]Corrupted |
![]() | Hexclaw Talisman Talisman Tier: 2(40–50)% increased Global Critical Strike Chance local_stat_monsters_pick_up_item [1]Corrupted |
![]() | Primal Skull Talisman Talisman Tier: 2Regenerate 2% of Life per second local_stat_monsters_pick_up_item [1]Corrupted |
![]() | Wereclaw Talisman Talisman Tier: 2+(24–36)% to Global Critical Strike Multiplier local_stat_monsters_pick_up_item [1]Corrupted |
![]() | Splitnewt Talisman Talisman Tier: 2(4–6)% chance to Freeze, Shock and Ignite local_stat_monsters_pick_up_item [1]Corrupted |
![]() | Clutching Talisman Talisman Tier: 2(15–25)% increased Global Defences local_stat_monsters_pick_up_item [1]Corrupted |
![]() | Avian Twins Talisman Talisman Tier: 250% of Fire Damage from Hits taken as Cold Damage local_stat_monsters_pick_up_item [1]Corrupted |
![]() | Avian Twins Talisman Talisman Tier: 250% of Fire Damage from Hits taken as Lightning Damage local_stat_monsters_pick_up_item [1]Corrupted |
![]() | Avian Twins Talisman Talisman Tier: 250% of Cold Damage from Hits taken as Fire Damage local_stat_monsters_pick_up_item [1]Corrupted |
![]() | Avian Twins Talisman Talisman Tier: 250% of Cold Damage from Hits taken as Lightning Damage local_stat_monsters_pick_up_item [1]Corrupted |
![]() | Avian Twins Talisman Talisman Tier: 250% of Lightning Damage from Hits taken as Cold Damage local_stat_monsters_pick_up_item [1]Corrupted |
![]() | Avian Twins Talisman Talisman Tier: 250% of Lightning Damage from Hits taken as Fire Damage local_stat_monsters_pick_up_item [1]Corrupted |
![]() | Fangjaw Talisman Talisman Tier: 2(8–12)% increased maximum Life local_stat_monsters_pick_up_item [1]Corrupted |
![]() | Horned Talisman Talisman Tier: 2Projectiles Pierce 2 additional Targets local_stat_monsters_pick_up_item [1]Corrupted |
![]() | Spinefuse Talisman Talisman Tier: 3(6–10)% increased Quantity of Items found local_stat_monsters_pick_up_item [1]Corrupted |
![]() | Three Rat Talisman Talisman Tier: 3(12–16)% increased Attributes local_stat_monsters_pick_up_item [1]Corrupted |
![]() | Monkey Twins Talisman Talisman Tier: 3(5–8)% increased Area of Effect local_stat_monsters_pick_up_item [1]Corrupted |
![]() | Longtooth Talisman Talisman Tier: 3(4–6)% additional Physical Damage Reduction local_stat_monsters_pick_up_item [1]Corrupted |
![]() | Rotfeather Talisman Talisman Tier: 3(25–35)% increased Damage local_stat_monsters_pick_up_item [1]Corrupted |
![]() | Monkey Paw Talisman Talisman Tier: 310% chance to gain a Power Charge on Kill local_stat_monsters_pick_up_item [1]Corrupted |
![]() | Monkey Paw Talisman Talisman Tier: 310% chance to gain a Frenzy Charge on Kill local_stat_monsters_pick_up_item [1]Corrupted |
![]() | Monkey Paw Talisman Talisman Tier: 310% chance to gain an Endurance Charge on Kill local_stat_monsters_pick_up_item [1]Corrupted |
![]() | Three Hands Talisman Talisman Tier: 3Gain (6–12)% of Physical Damage as Extra Damage of a random Element local_stat_monsters_pick_up_item [1]Corrupted |
![]() | Greatwolf Talisman Talisman Tier: 4Corrupted |
Item Synthesis Corrupted Mods /1 ⍟
Item Synthesis Corrupted Mods /1 ⍟
Item Classes | Mods |
---|---|
Amulets |
Item Synthesis Mods Amulet /277 ⍟
Item Synthesis Mods Amulet /277 ⍟
Explicit Mod Stat | Value | Synthesised Implicit |
---|---|---|
+# to maximum Life | ~ 200 | |
+# to maximum Life | 201 ~ 230 | |
+# to maximum Life | 231 ~ 1000 | |
Regenerate # Life per second | ~ 1500 | |
Regenerate # Life per second | 1501 ~ 2500 | |
Regenerate # Life per second | 2501 ~ 3500 | |
Regenerate # Life per second | 3501 ~ 5000 | |
Regenerate #% of Life per second | ~ 70 | |
Regenerate #% of Life per second | 71 ~ 140 | |
Regenerate #% of Life per second | 141 ~ 300 | |
#% of Physical Attack Damage Leeched as Life | ~ 40 | |
#% of Physical Attack Damage Leeched as Life | 41 ~ 70 | |
#% of Physical Attack Damage Leeched as Life | 71 ~ 100 | |
#% of Physical Attack Damage Leeched as Life | 101 ~ 400 | |
+# Life gained on Kill | ~ 15 | |
+# Life gained on Kill | 16 ~ 25 | |
+# Life gained on Kill | 26 ~ 35 | |
+# Life gained on Kill | 36 ~ 100 | |
+# Life gained for each Enemy hit by your Attacks | ~ 4 | |
+# Life gained for each Enemy hit by your Attacks | 5 ~ 7 | |
+# Life gained for each Enemy hit by your Attacks | 8 ~ 10 | |
+# Life gained for each Enemy hit by your Attacks | 11 ~ 15 | |
+# to maximum Mana | ~ 100 | |
+# to maximum Mana | 101 ~ 200 | |
+# to maximum Mana | 201 ~ 500 | |
#% increased Mana Regeneration Rate | ~ 75 | |
#% increased Mana Regeneration Rate | 76 ~ 150 | |
#% increased Mana Regeneration Rate | 151 ~ 190 | |
#% increased Mana Regeneration Rate | 191 ~ 500 | |
#% of Physical Attack Damage Leeched as Mana | ~ 40 | |
#% of Physical Attack Damage Leeched as Mana | 41 ~ 70 | |
#% of Physical Attack Damage Leeched as Mana | 71 ~ 100 | |
#% of Physical Attack Damage Leeched as Mana | 101 ~ 400 | |
+# Mana gained on Kill | ~ 5 | |
+# Mana gained on Kill | 6 ~ 10 | |
+# Mana gained on Kill | 11 ~ 15 | |
+# Mana gained on Kill | 16 ~ 50 | |
+#% to Fire Resistance | ~ 50 | |
+#% to Fire Resistance | 51 ~ 100 | |
+#% to Fire Resistance | 101 ~ 140 | |
+#% to Fire Resistance | 141 ~ 150 | |
+#% to Cold Resistance | ~ 50 | |
+#% to Cold Resistance | 51 ~ 100 | |
+#% to Cold Resistance | 101 ~ 140 | |
+#% to Cold Resistance | 141 ~ 150 | |
+#% to Lightning Resistance | ~ 50 | |
+#% to Lightning Resistance | 51 ~ 100 | |
+#% to Lightning Resistance | 101 ~ 140 | |
+#% to Lightning Resistance | 141 ~ 150 | |
+#% to Chaos Resistance | ~ 100 | |
+#% to Chaos Resistance | 101 ~ 120 | |
+#% to Fire and Cold Resistances | ~ 20 | |
+#% to Fire and Cold Resistances | 21 ~ 40 | |
+#% to Fire and Cold Resistances | 41 ~ 100 | |
+#% to Fire and Lightning Resistances | ~ 20 | |
+#% to Fire and Lightning Resistances | 21 ~ 40 | |
+#% to Fire and Lightning Resistances | 41 ~ 100 | |
+#% to Cold and Lightning Resistances | ~ 20 | |
+#% to Cold and Lightning Resistances | 21 ~ 40 | |
+#% to Cold and Lightning Resistances | 41 ~ 100 | |
+#% to Fire and Chaos Resistances | ~ 35 | |
+#% to Fire and Chaos Resistances | 36 ~ 100 | |
+#% to Cold and Chaos Resistances | ~ 35 | |
+#% to Cold and Chaos Resistances | 36 ~ 100 | |
+#% to Lightning and Chaos Resistances | ~ 35 | |
+#% to Lightning and Chaos Resistances | 36 ~ 100 | |
+#% to all Elemental Resistances | ~ 15 | |
+#% to all Elemental Resistances | 16 ~ 30 | |
+#% to all Elemental Resistances | 31 ~ 45 | |
+#% to all Elemental Resistances | 46 ~ 100 | |
+# to Strength | ~ 100 | |
+# to Strength | 101 ~ 130 | |
+# to Strength | 131 ~ 160 | |
+# to Strength | 161 ~ 200 | |
+# to Dexterity | ~ 100 | |
+# to Dexterity | 101 ~ 130 | |
+# to Dexterity | 131 ~ 160 | |
+# to Dexterity | 161 ~ 200 | |
+# to Intelligence | ~ 100 | |
+# to Intelligence | 101 ~ 130 | |
+# to Intelligence | 131 ~ 160 | |
+# to Intelligence | 161 ~ 200 | |
+# to Strength and Dexterity | ~ 20 | |
+# to Strength and Dexterity | 21 ~ 45 | |
+# to Strength and Dexterity | 46 ~ 100 | |
+# to Strength and Intelligence | ~ 20 | |
+# to Strength and Intelligence | 21 ~ 45 | |
+# to Strength and Intelligence | 46 ~ 100 | |
+# to Dexterity and Intelligence | ~ 20 | |
+# to Dexterity and Intelligence | 21 ~ 45 | |
+# to Dexterity and Intelligence | 46 ~ 100 | |
+# to all Attributes | ~ 30 | |
+# to all Attributes | 31 ~ 60 | |
+# to all Attributes | 61 ~ 95 | |
+# to all Attributes | 96 ~ 200 | |
#% increased Armour | ~ 20 | |
#% increased Armour | 21 ~ 40 | |
#% increased Armour | 41 ~ 55 | |
#% increased Armour | 56 ~ 100 | |
#% increased Evasion Rating | ~ 20 | |
#% increased Evasion Rating | 21 ~ 40 | |
#% increased Evasion Rating | 41 ~ 55 | |
#% increased Evasion Rating | 56 ~ 100 | |
+# to maximum Energy Shield | ~ 50 | |
+# to maximum Energy Shield | 51 ~ 100 | |
+# to maximum Energy Shield | 101 ~ 130 | |
+# to maximum Energy Shield | 131 ~ 500 | |
#% increased maximum Energy Shield | ~ 20 | |
#% increased maximum Energy Shield | 21 ~ 40 | |
#% increased maximum Energy Shield | 41 ~ 55 | |
#% increased maximum Energy Shield | 56 ~ 100 | |
#% increased Rarity of Items found | ~ 50 | |
#% increased Rarity of Items found | 51 ~ 100 | |
#% increased Rarity of Items found | 101 ~ 145 | |
#% increased Rarity of Items found | 146 ~ 200 | |
#% increased Cast Speed | ~ 20 | |
#% increased Cast Speed | 21 ~ 35 | |
#% increased Cast Speed | 36 ~ 100 | |
#% increased Attack and Cast Speed | ~ 15 | |
#% increased Attack and Cast Speed | 16 ~ 50 | |
#% increased Trap Throwing Speed | ~ 30 | |
#% increased Trap Throwing Speed | 31 ~ 100 | |
#% increased Mine Throwing Speed | ~ 30 | |
#% increased Mine Throwing Speed | 31 ~ 100 | |
#% increased Totem Placement speed | ~ 75 | |
#% increased Totem Placement speed | 76 ~ 150 | |
#% increased Brand Attachment range | ~ 30 | |
#% increased Brand Attachment range | 31 ~ 100 | |
+# to Accuracy Rating | ~ 250 | |
+# to Accuracy Rating | 251 ~ 500 | |
+# to Accuracy Rating | 501 ~ 750 | |
+# to Accuracy Rating | 751 ~ 1000 | |
+# to Accuracy Rating | 1001 ~ 1400 | |
+# to Accuracy Rating | 1401 ~ 2000 | |
Adds to # Physical Damage to Attacks | ~ 20 | |
Adds to # Physical Damage to Attacks | 21 ~ 30 | |
Adds to # Physical Damage to Attacks | 31 ~ 70 | |
Adds to # Physical Damage to Attacks | 71 ~ 100 | |
Adds to # Fire Damage to Attacks | ~ 40 | |
Adds to # Fire Damage to Attacks | 41 ~ 80 | |
Adds to # Fire Damage to Attacks | 81 ~ 120 | |
Adds to # Fire Damage to Attacks | 121 ~ 200 | |
Adds to # Cold Damage to Attacks | ~ 30 | |
Adds to # Cold Damage to Attacks | 31 ~ 60 | |
Adds to # Cold Damage to Attacks | 61 ~ 90 | |
Adds to # Cold Damage to Attacks | 91 ~ 105 | |
Adds to # Lightning Damage to Attacks | ~ 75 | |
Adds to # Lightning Damage to Attacks | 76 ~ 150 | |
Adds to # Lightning Damage to Attacks | 151 ~ 190 | |
Adds to # Lightning Damage to Attacks | 191 ~ 300 | |
Adds to # Chaos Damage to Attacks | ~ 40 | |
Adds to # Chaos Damage to Attacks | 41 ~ 75 | |
Adds to # Chaos Damage to Attacks | 76 ~ 200 | |
#% increased Fire Damage | ~ 20 | |
#% increased Fire Damage | 21 ~ 40 | |
#% increased Fire Damage | 41 ~ 60 | |
#% increased Fire Damage | 61 ~ 80 | |
#% increased Fire Damage | 81 ~ 200 | |
#% increased Cold Damage | ~ 20 | |
#% increased Cold Damage | 21 ~ 40 | |
#% increased Cold Damage | 41 ~ 60 | |
#% increased Cold Damage | 61 ~ 80 | |
#% increased Cold Damage | 81 ~ 200 | |
#% increased Lightning Damage | ~ 20 | |
#% increased Lightning Damage | 21 ~ 40 | |
#% increased Lightning Damage | 41 ~ 60 | |
#% increased Lightning Damage | 61 ~ 80 | |
#% increased Lightning Damage | 81 ~ 200 | |
#% increased Global Physical Damage | ~ 20 | |
#% increased Global Physical Damage | 21 ~ 40 | |
#% increased Global Physical Damage | 41 ~ 60 | |
#% increased Global Physical Damage | 61 ~ 80 | |
#% increased Global Physical Damage | 81 ~ 200 | |
#% increased Chaos Damage | ~ 20 | |
#% increased Chaos Damage | 21 ~ 40 | |
#% increased Chaos Damage | 41 ~ 60 | |
#% increased Chaos Damage | 61 ~ 80 | |
#% increased Chaos Damage | 81 ~ 200 | |
#% increased Elemental Damage with Attack Skills | ~ 40 | |
#% increased Elemental Damage with Attack Skills | 41 ~ 80 | |
#% increased Elemental Damage with Attack Skills | 81 ~ 115 | |
#% increased Elemental Damage with Attack Skills | 116 ~ 130 | |
#% increased Elemental Damage with Attack Skills | 131 ~ 200 | |
#% increased Spell Damage | ~ 50 | |
#% increased Spell Damage | 51 ~ 70 | |
#% increased Spell Damage | 71 ~ 150 | |
#% increased Global Critical Strike Chance | ~ 40 | |
#% increased Global Critical Strike Chance | 41 ~ 70 | |
#% increased Global Critical Strike Chance | 71 ~ 90 | |
#% increased Global Critical Strike Chance | 91 ~ 105 | |
#% increased Global Critical Strike Chance | 106 ~ 300 | |
+#% to Global Critical Strike Multiplier | ~ 40 | |
+#% to Global Critical Strike Multiplier | 41 ~ 70 | |
+#% to Global Critical Strike Multiplier | 71 ~ 90 | |
+#% to Global Critical Strike Multiplier | 91 ~ 105 | |
+#% to Global Critical Strike Multiplier | 106 ~ 300 | |
#% increased Damage with Ailments | ~ 30 | |
#% increased Damage with Ailments | 31 ~ 60 | |
#% increased Damage with Ailments | 61 ~ 90 | |
#% increased Damage with Ailments | 91 ~ 105 | |
#% increased Damage with Ailments | 106 ~ 200 | |
Minions have #% increased Movement Speed | ~ 40 | |
Minions have #% increased Movement Speed | 41 ~ 75 | |
Minions have #% increased Movement Speed | 76 ~ 200 | |
#% increased Recovery per second from Life Leech | ~ 50 | |
#% increased Recovery per second from Life Leech | 51 ~ 100 | |
#% increased Recovery per second from Life Leech | 101 ~ 200 | |
#% chance to Recover 10% of Mana when you use a Skill | ~ 11 | |
#% chance to Recover 10% of Mana when you use a Skill | 12 ~ 22 | |
#% chance to Recover 10% of Mana when you use a Skill | 23 ~ 50 | |
#% of Chaos Damage Leeched as Life | ~ 60 | |
#% of Chaos Damage Leeched as Life | 61 ~ 120 | |
#% of Chaos Damage Leeched as Life | 121 ~ 200 | |
#% increased Effect of Fortify on you | ~ 20 | |
#% increased Effect of Fortify on you | 21 ~ 40 | |
#% increased Effect of Fortify on you | 41 ~ 100 | |
#% increased Life Recovery from Flasks | ~ 40 | |
#% increased Life Recovery from Flasks | 41 ~ 80 | |
#% increased Life Recovery from Flasks | 81 ~ 200 | |
#% increased Mana Recovery rate | ~ 15 | |
#% increased Mana Recovery rate | 16 ~ 30 | |
#% increased Mana Recovery rate | 31 ~ 100 | |
#% chance to Defend with Double Armour | ~ 25 | |
#% chance to Defend with Double Armour | 26 ~ 50 | |
#% chance to Defend with Double Armour | 51 ~ 100 | |
+#% chance to Evade Attack Hits | ~ 3 | |
+#% chance to Evade Attack Hits | 4 ~ 5 | |
+#% chance to Evade Attack Hits | 6 ~ 10 | |
#% increased Energy Shield from Body Armour | ~ 20 | |
#% increased Energy Shield from Body Armour | 21 ~ 40 | |
#% increased Energy Shield from Body Armour | 41 ~ 100 | |
#% reduced Mana Cost of Skills | ~ 10 | |
#% reduced Mana Cost of Skills | 11 ~ 20 | |
#% reduced Mana Cost of Skills | 21 ~ 50 | |
Damage Penetrates #% Elemental Resistances | ~ 6 | |
Damage Penetrates #% Elemental Resistances | 7 ~ 12 | |
Damage Penetrates #% Elemental Resistances | 13 ~ 50 | |
Cannot be Chilled or Frozen while moving | ~ 1 | |
Cannot be Chilled or Frozen while moving | 2 ~ 2 | |
Cannot be Chilled or Frozen while moving | 3 ~ 5 | |
#% increased Damage while Leeching | ~ 100 | |
#% increased Damage while Leeching | 101 ~ 200 | |
+# to Total Mana Cost of Skills | ~ -12 | |
+# to Total Mana Cost of Skills | -13 ~ -24 | |
+# to Total Mana Cost of Skills | -25 ~ -50 | |
#% of Damage taken Recouped as Mana | ~ 8 | |
#% of Damage taken Recouped as Mana | 9 ~ 16 | |
#% of Damage taken Recouped as Mana | 17 ~ 50 | |
Skills have no Cost while Focussed | ~ 2 | |
Skills have no Cost while Focussed | 3 ~ 5 | |
#% Chance to Trigger Level 18 Summon Spectral Wolf on Kill | ~ 11 | |
#% Chance to Trigger Level 18 Summon Spectral Wolf on Kill | 12 ~ 22 | |
#% Chance to Trigger Level 18 Summon Spectral Wolf on Kill | 23 ~ 50 | |
#% increased Area Damage | ~ 20 | |
#% increased Area Damage | 21 ~ 40 | |
#% increased Area Damage | 41 ~ 100 | |
#% increased Projectile Damage | ~ 20 | |
#% increased Projectile Damage | 21 ~ 40 | |
#% increased Projectile Damage | 41 ~ 100 | |
#% increased Melee Damage | ~ 20 | |
#% increased Melee Damage | 21 ~ 40 | |
#% increased Melee Damage | 41 ~ 100 | |
You have Vaal Pact while Focussed | ~ 1 | |
You have Vaal Pact while Focussed | 2 ~ 2 | |
You have Vaal Pact while Focussed | 3 ~ 5 | |
+# to Minimum Endurance Charges | ~ 1 | |
+# to Minimum Endurance Charges | 2 ~ 2 | |
+# to Minimum Endurance Charges | 3 ~ 5 | |
+# to Minimum Frenzy Charges | ~ 1 | |
+# to Minimum Frenzy Charges | 2 ~ 2 | |
+# to Minimum Frenzy Charges | 3 ~ 5 | |
+# to Minimum Power Charges | ~ 1 | |
+# to Minimum Power Charges | 2 ~ 2 | |
+# to Minimum Power Charges | 3 ~ 5 | |
#% increased Vaal Skill Effect Duration | ~ 35 | |
#% increased Vaal Skill Effect Duration | 36 ~ 70 | |
#% increased Vaal Skill Effect Duration | 71 ~ 200 |