Prophecy Perandus Rampage
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Amulets Unique /76 ⍟

Amulets Unique /76 ⍟

Show Full Descriptions
QuidAtziri's Foible Paua Amulet
(20–30)% increased Mana Regeneration Rate
+100 to maximum Mana
(16–24)% increased maximum Mana
(80–100)% increased Mana Regeneration Rate
Items and Gems have 25% reduced Attribute Requirements
(Attributes are Strength, Dexterity, and Intelligence)
Amulet1UniqueSidhebreath Paua Amulet
(20–30)% increased Mana Regeneration Rate
+25% to Cold Resistance
Minions have (10–15)% increased maximum Life
Minions have (10–15)% increased Movement Speed
Minions deal (5–9) to (11–15) additional Cold Damage
(10–15)% reduced Mana Cost of Minion Skills
Amulet1UniqueSidhebite Paua Amulet
(20–30)% increased Mana Regeneration Rate
ZerphisHeartZerphi's Heart Paua Amulet
(20–30)% increased Mana Regeneration Rate
Adds (48–53) to (58–60) Chaos Damage
Items and Gems have 50% increased Attribute Requirements
(Attributes are Strength, Dexterity, and Intelligence)
Chaos Damage can Ignite, Chill and Shock
Gain Soul Eater for 20 seconds when you use a Vaal Skill
Sacrificial_HeartSacrificial Heart Paua Amulet
(20–30)% increased Mana Regeneration Rate
Adds (22–27) to (34–38) Fire Damage
Adds (20–23) to (31–35) Cold Damage
Adds (1–3) to (47–52) Lightning Damage
Gain up to maximum Power Charges when you use a Vaal Skill
10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently
(Recently refers to the past 4 seconds)
10% increased Movement Speed if you have used a Vaal Skill Recently
QuidReplica Atziri's Foible Paua Amulet
Regenerate (1–2)% of Life per second
+100 to maximum Life
(20–25)% increased Life Recovery rate
Items and Gems have 25% reduced Attribute Requirements
(Attributes are Strength, Dexterity, and Intelligence)
Amulet2UniqueAraku Tiki Coral Amulet
Regenerate (2–4) Life per second
+(30–50) to maximum Life
+100 to Evasion Rating while on Low Life
(You are on Low Life if you have 50% of your Maximum Life or less)
+(20–30)% to Fire Resistance
Regenerate 1% of Life per second while on Low Life
Amulet2UniqueNgamahu Tiki Coral Amulet
Regenerate (2–4) Life per second
+(30–50) to maximum Life
+(20–30)% to Fire Resistance
+100 to Evasion Rating while on Low Life
(You are on Low Life if you have 50% of your Maximum Life or less)
Regenerate 1% of Life per second while on Low Life
(50–70)% increased Fire Damage
ThePrimordialChainThe Primordial Chain Coral Amulet
Regenerate (2–4) Life per second
+3 to maximum number of Summoned Golems
You cannot have non-Golem Minions
25% reduced Golem Size
Golems Deal (35–45)% less Damage
Golems have (35–45)% less Life
Golems have (80–100)% increased Movement Speed
Primordial
TavukaiTavukai Coral Amulet
Regenerate (2–4) Life per second
+(30–40) to Intelligence
Minions have (-17–17)% to Chaos Resistance
Summon Raging Spirit has (20–30)% increased Duration
Summoned Raging Spirits deal (60–80)% increased Damage
Summoned Raging Spirits have (80–100)% increased maximum Life
Summoned Raging Spirits take 20% of their Maximum Life per second as Chaos Damage
AnvilThe Anvil Amber Amulet
+(20–30) to Strength
10% reduced Attack Speed
10% reduced Cast Speed
+(400–500) to Armour
+(34–48) Life gained when you Block
+(18–24) Mana gained when you Block
+3% to maximum Chance to Block Attack Damage
8% Chance to Block Attack Damage
Reflects 240 to 300 Physical Damage to Attackers on Block
HeartOfCorruptionBlood of Corruption Amber Amulet
+(20–30) to Strength
Adds 19 to 43 Chaos Damage to Attacks
+(17–29)% to Chaos Resistance
(-10–-5)% to all Elemental Resistances
Grants Level 10 Gluttony of Elements Skill
Corrupted
YphethakksHeartXoph's Heart Amber Amulet
+(20–30) to Strength
+(20–30) to Strength
25% increased Fire Damage
+(25–35) to maximum Life
+(20–40)% to Fire Resistance
Cover Enemies in Ash when they Hit you
(Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken, and lasts for 4 seconds)
YphethakksHeartUpgradeXoph's Blood Amber Amulet
+(20–30) to Strength
10% increased maximum Life
+(20–40)% to Fire Resistance
10% increased Strength
Damage Penetrates 10% Fire Resistance
Cover Enemies in Ash when they Hit you
(Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken, and lasts for 4 seconds)
Avatar of Fire
(50% of Physical, Cold and Lightning Damage Converted to Fire Damage.
Deal no Non-Fire Damage)
Amulet4UniqueKarui Ward Jade Amulet
+(20–30) to Dexterity
+(20–30) to Strength
+100 to Accuracy Rating
30% increased Projectile Speed
10% increased Movement Speed
30% increased Projectile Damage
RashkaldorsPatienceRashkaldor's Patience Jade Amulet
+(20–30) to Dexterity
+(40–80) to maximum Life
+(20–40) to maximum Mana
Items and Gems have 10% reduced Attribute Requirements
(Attributes are Strength, Dexterity, and Intelligence)
5% chance to Freeze, Shock and Ignite
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
Cannot gain Power Charges
20% increased Duration of Elemental Ailments on Enemies
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
Amulet4UniqueKarui Charge Jade Amulet
+(20–30) to Dexterity
+(20–30) to Strength
10% increased Movement Speed
+100 to Accuracy Rating
30% increased Projectile Speed
(5–10)% increased Attack Speed
30% increased Projectile Damage
GlacierCacoonThe Halcyon Jade Amulet
+(20–30) to Dexterity
(10–20)% increased Cold Damage
+(35–40)% to Cold Resistance
30% increased Freeze Duration on Enemies
10% chance to Freeze
60% increased Damage if you've Frozen an Enemy Recently
(Recently refers to the past 4 seconds)
GlacierCacoonUpgradeThe Pandemonius Jade Amulet
+(20–30) to Dexterity
(20–30)% increased Cold Damage
+(35–40)% to Cold Resistance
Chill Enemy for 1 second when Hit, reducing their Action Speed by 30%
Blind Chilled Enemies on Hit
(Blinded enemies have their Chance to Hit halved)
Damage Penetrates 20% Cold Resistance against Chilled Enemies
SynthesisAccuracyAmuletHyrri's Truth Jade Amulet
+(20–30) to Dexterity
Grants Level 22 Precision Skill
+(25–35) to Dexterity
Adds (12–15) to (24–28) Physical Damage to Attacks
Adds (11–15) to (23–28) Cold Damage to Attacks
+(23–28)% to Global Critical Strike Multiplier
(0.8–1)% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Precision has 50% less Reservation
MetamorphosisAmuletFury Valve Jade Amulet
+(20–30) to Dexterity
(15–25)% increased Evasion Rating
+(15–20)% to all Elemental Resistances
Skills fire 2 additional Projectiles
(20–30)% increased Projectile Speed
Modifiers to number of Projectiles instead apply
to the number of targets Projectiles Split towards
StarlightMarkWillowgift Jade Amulet
+(20–30) to Dexterity
10% reduced Strength
15% increased Dexterity
(-30–-20)% to Fire Resistance
+(30–40)% to Cold Resistance
Fortify Buffs you create instead grant 30% more Evasion Rating
(15–25)% increased Attack and Cast Speed while you have Fortify
Amulet4UniqueReplica Karui Ward Jade Amulet
+(20–30) to Dexterity
+(20–30) to Intelligence
+100 to Accuracy Rating
10% increased Movement Speed
30% increased Area of Effect
30% increased Area Damage
SynthesisAccuracyAmuletReplica Hyrri's Truth Jade Amulet
+(20–30) to Dexterity
Grants Level 22 Hatred Skill
+(25–35) to Dexterity
Adds (12–15) to (24–28) Physical Damage to Attacks
Adds (11–15) to (23–28) Cold Damage to Attacks
+(23–28)% to Global Critical Strike Multiplier
(0.8–1)% of Cold Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Hatred has 50% less Reservation
MarylenesFallacyMarylene's Fallacy Lapis Amulet
+(20–30) to Intelligence
+(80–100) to Evasion Rating
+(80–120) to Accuracy Rating
+(210–240)% to Global Critical Strike Multiplier
(10–15)% increased Light Radius
-40% less Critical Strike Chance
Critical Strikes have Culling Strike
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
Amulet5UniqueStone of Lazhwar Lapis Amulet
+(20–30) to Intelligence
(12–15)% Chance to Block Spell Damage
(10–15)% increased Cast Speed
+(30–50) to maximum Mana
TearOfPurityTear of Purity Lapis Amulet
+(20–30) to Intelligence
+(5–10) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
+(20–40) to maximum Life
Grants Level 10 Purity of Elements Skill
5% chance to Avoid Elemental Ailments
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
VoiceOfTheStormVoice of the Storm Lapis Amulet
+(20–30) to Intelligence
+(10–15) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
(10–20)% increased maximum Mana
Critical Strike Chance is increased by Lightning Resistance
Trigger Level 12 Lightning Bolt when you deal a Critical Strike
VoiceOfTheStormUpgradeChoir of the Storm Lapis Amulet
+(20–30) to Intelligence
(10–20)% increased maximum Mana
Critical Strike Chance is increased by Lightning Resistance
50% increased Lightning Damage
Trigger Level 20 Lightning Bolt when you deal a Critical Strike
Charge%20AmplifierThe Ephemeral Bond Lapis Amulet
+(20–30) to Intelligence
(25–40)% increased Mana Regeneration Rate
+(15–25)% to all Elemental Resistances
+(30–40)% to Critical Strike Multiplier if you've gained a Power Charge Recently
(1–2) to (36–40) Lightning Damage per Power Charge
90% less Power Charge Duration
Amulet7Unique2Demigod's Presence Gold Amulet
(12–20)% increased Rarity of Items found
+20% to all Elemental Resistances
20% increased Character Size
Amulet6UniqueThe Ignomon Gold Amulet
(12–20)% increased Rarity of Items found
+10 to Dexterity
Adds 12 to 24 Fire Damage to Attacks
+(100–150) to Evasion Rating
+(100–150) to Accuracy Rating
+20% to Fire Resistance
WinterHeartALTWinterheart Gold Amulet
(12–20)% increased Rarity of Items found
+(20–30) to Dexterity
+(50–70) to maximum Life
+75% to Cold Resistance
Cannot be Chilled
Regenerate 10% of Life per second while Frozen
WinterHeartFrost Unbroken Gold Amulet
(12–20)% increased Rarity of Items found
Adds (15–25) to (40–50) Cold Damage to Spells and Attacks
1% increased Cold Damage per 1% Chance to Block Attack Damage
1% increased Maximum Mana per 2% Chance to Block Spell Damage
300% increased Armour while Chilled or Frozen
Amulet13The Ascetic Gold Amulet
(12–20)% increased Rarity of Items found
(10–15)% increased Quantity of Items found with a Magic Item Equipped
(Flasks and Jewels are not Equipped)
(80–100)% increased Rarity of Items found with a Normal Item Equipped
BiscosCollarBisco's Collar Gold Amulet
(12–20)% increased Rarity of Items found
(35–50)% increased Quantity of Items Dropped by Slain Normal Enemies
(100–150)% increased Rarity of Items Dropped by Slain Magic Enemies
Amulet6UniqueThe Effigon Gold Amulet
(12–20)% increased Rarity of Items found
+25 to Dexterity
Adds 12 to 24 Fire Damage to Attacks
+(100–150) to Accuracy Rating
+(100–150) to Evasion Rating
+(20–30)% to Fire Resistance
Your Hits can't be Evaded by Blinded Enemies
Damage Penetrates 10% Fire Resistance against Blinded Enemies
PerquilsToePerquil's Toe Gold Amulet
(12–20)% increased Rarity of Items found
Lightning Damage of Enemies Hitting you is Lucky
(Lucky things are rolled twice and the best result used)
+(40–50) to Dexterity
Nearby Allies' Damage with Hits is Lucky
(5–8)% increased Movement Speed
WinterHeartALTReplica Winterheart Gold Amulet
(12–20)% increased Rarity of Items found
+(20–30) to Dexterity
+(50–70) to maximum Energy Shield
+75% to Lightning Resistance
Regenerate 5% of Energy Shield per second while Shocked
Unaffected by Shock
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
Amulet36Astramentis Onyx Amulet
+(10–16) to all Attributes
+(80–100) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
-4 Physical Damage taken from Attack Hits
Amulet37Carnage Heart Onyx Amulet
+(10–16) to all Attributes
+(20–40) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
+(10–20)% to all Elemental Resistances
Extra gore
50% increased Recovery per second from Life Leech
(30–40)% increased Damage while Leeching
(1.2–2)% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Amulet7UniqueEye of Chayula Onyx Amulet
+(10–16) to all Attributes
20% reduced maximum Life
30% increased Rarity of Items found
Cannot be Stunned
HinekorasSightHinekora's Sight Onyx Amulet
+(10–16) to all Attributes
+1000 to Accuracy Rating
(6–10)% chance to Dodge Attack Hits
(6–10)% chance to Dodge Spell Hits
Cannot be Blinded
PresenceOfChayulaPresence of Chayula Onyx Amulet
+(10–16) to all Attributes
30% increased Rarity of Items found
+60% to Chaos Resistance
Cannot be Stunned
20% of Maximum Life Converted to Energy Shield
YokeOfSufferingYoke of Suffering Onyx Amulet
+(10–16) to all Attributes
+(10–20)% to Fire Resistance
+(10–20)% to Cold Resistance
+(20–40)% to Lightning Resistance
30% reduced Duration of Ailments on Enemies
(Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned)
(5–10)% chance to Shock
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
Enemies take 5% increased Damage for each type of Ailment you have inflicted on them
Your Elemental Damage can Shock
ElderColdImpresence Onyx Amulet
+(10–16) to all Attributes
Adds (20–24) to (33–36) Cold Damage
+(50–70) to maximum Life
(45–50)% increased Mana Regeneration Rate
+(20–25)% to Cold Resistance
Frostbite has 100% reduced Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
(Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%)
ElderFireImpresence Onyx Amulet
+(10–16) to all Attributes
Adds (20–24) to (33–36) Fire Damage
+(50–70) to maximum Life
+(20–25)% to Fire Resistance
Regenerate 1% of Life per second
Flammability has 100% reduced Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
(Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%)
ElderLightningImpresence Onyx Amulet
+(10–16) to all Attributes
Adds (10–13) to (43–47) Lightning Damage
+(50–70) to maximum Life
+(20–25)% to Lightning Resistance
Regenerate 1% of Energy Shield per second
Conductivity has 100% reduced Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
(Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%)
ElderPhysicalImpresence Onyx Amulet
+(10–16) to all Attributes
Adds (12–16) to (20–25) Physical Damage
+(450–500) to Armour
+(40–50) to maximum Life
(30–40)% increased Stun and Block Recovery
Vulnerability has 100% reduced Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
(Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%)
ElderChaosImpresence Onyx Amulet
+(10–16) to all Attributes
(30–40)% increased Damage over Time
Adds (17–19) to (23–29) Chaos Damage
+(50–70) to maximum Life
+(17–23)% to Chaos Resistance
Despair has 100% reduced Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
(Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%)
Ahn%20ArtifactAul's Uprising Onyx Amulet
+(10–16) to all Attributes
+(20–30) to Intelligence
(15–20)% increased maximum Energy Shield
+(50–70) to maximum Life
enemy +50% critical strike chance against self [2]
Hits against Nearby Enemies have 50% increased Critical Strike Chance
Purity of Lightning has no Reservation
ShapersPresenceSolstice Vigil Onyx Amulet
+(10–16) to all Attributes
(30–40)% increased Damage
+(50–70) to maximum Life
Regenerate (8–10) Mana per second
Temporal Chains has 100% reduced Reservation if Cast as an Aura
Gain Shaper's Presence for 10 seconds when you kill a Rare or Unique Enemy
(Shaper's Presence causes effects on you and nearby allies to expire 20% slower)
(Effects cannot be slowed below 25% of their normal expiry rate)
KuraisMasteryLeadership's Price Onyx Amulet
+(10–16) to all Attributes
(-3–3)% to maximum Fire Resistance
(Maximum Resistances cannot be raised above 90%)
(-3–3)% to maximum Cold Resistance
(-3–3)% to maximum Lightning Resistance
You have Scorching Conflux, Brittle Conflux and Sapping Conflux while your two highest Attributes are equal
Cannot Ignite, Chill, Freeze or Shock
Corrupted
TurquoiseAmuletUniqueVictario's Acuity Turquoise Amulet
+(16–24) to Dexterity and Intelligence
+(30–40)% to Lightning Resistance
+(8–10)% to Chaos Resistance
10% chance to gain a Frenzy Charge on Kill
10% chance to gain a Power Charge on Kill
5% increased Projectile Speed per Frenzy Charge
5% increased Projectile Damage per Power Charge
UngilsHarmonyUngil's Harmony Turquoise Amulet
+(16–24) to Dexterity and Intelligence
+(30–50) to maximum Life
+(30–50) to maximum Mana
(250–350)% increased Global Critical Strike Chance
Your Critical Strikes do not deal extra Damage
40% increased Stun and Block Recovery
WarpedTimepieceWarped Timepiece Turquoise Amulet
+(16–24) to Dexterity and Intelligence
(10–15)% increased Movement Speed
(10–15)% increased Cast Speed
(10–15)% increased Attack Speed
(10–15)% reduced Skill Effect Duration
30% increased total Recovery per second from Life, Mana, or Energy Shield Leech
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Amulet15Maligaro's Cruelty Turquoise Amulet
+(16–24) to Dexterity and Intelligence
(4–8)% increased maximum Life
(25–30)% chance to gain a Frenzy Charge on Killing an Enemy affected by at least 5 Poisons
(12–15)% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons
10% increased Damage with Poison per Frenzy Charge
3% increased Poison Duration per Power Charge
AssassinUniqueBadge of the Brotherhood Turquoise Amulet
+(16–24) to Dexterity and Intelligence
(7–10)% increased Cooldown Recovery Rate of Travel Skills per Frenzy Charge
(7–10)% increased Effect of Elusive on you per Power Charge
(Elusive initially grants 15% chance to Dodge Spell or Attack Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive)
(20–25)% chance to lose a Frenzy Charge when you use a Travel Skill
(20–25)% chance to lose a Power Charge when you gain Elusive
Your Maximum Frenzy Charges is equal to your Maximum Power Charges
AgateAmuletUniqueVoll's Devotion Agate Amulet
+(16–24) to Strength and Intelligence
+(30–40) to maximum Life
+(20–30) to maximum Energy Shield
+(15–20)% to all Elemental Resistances
30% reduced Power Charge Duration
30% reduced Endurance Charge Duration
Gain an Endurance Charge when you lose a Power Charge
ShapersSeedShaper's Seed Agate Amulet
+(16–24) to Strength and Intelligence
(30–50)% increased Mana Regeneration Rate
Regenerate 2% of Life per second
Nearby Allies gain 2% of Life Regenerated per second
Nearby Allies gain 40% increased Mana Regeneration Rate
XedralyasThe Aylardex Agate Amulet
+(16–24) to Strength and Intelligence
+(30–50) to maximum Life
+(50–70) to maximum Mana
+1 to Maximum Power Charges
10% increased Mana Regeneration Rate per Power Charge
(80–100)% increased Power Charge Duration
1% of Damage is taken from Mana before Life per Power Charge
40% reduced Critical Strike Chance per Power Charge
ExtractorMentisExtractor Mentis Agate Amulet
+(16–24) to Strength and Intelligence
+(30–50) to Strength
10% chance to gain Onslaught for 10 seconds on Kill
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
10% chance to gain Unholy Might for 10 seconds on Kill
(Unholy Might grants 30% of Physical Damage as extra Chaos Damage)
5% chance to grant Onslaught to nearby Enemies on Kill
5% chance to grant Unholy Might to nearby Enemies on Kill
Recover 1% of Life on Kill
CitrineAmuletUniqueDaresso's Salute Citrine Amulet
+(16–24) to Strength and Dexterity
50% reduced maximum Energy Shield
+(30–40)% to Fire Resistance
+(30–40)% to Cold Resistance
10% increased Movement Speed when on Full Life
+2 to Melee Strike Range
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
60% increased Melee Damage when on Full Life
EyeOfInnocenceEye of Innocence Citrine Amulet
+(16–24) to Strength and Dexterity
10% chance to Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
(50–70)% increased Damage while Ignited
Take 100 Fire Damage when you Ignite an Enemy
2% of Fire Damage Leeched as Life while Ignited
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
JujusSoulThe Jinxed Juju Citrine Amulet
+(16–24) to Strength and Dexterity
+(30–40) to Intelligence
+(23–31)% to Chaos Resistance
(10–15)% increased Effect of your Curses
(10–15)% increased effect of Non-Curse Auras from your Skills
10% of Damage from Hits is taken from your Spectres' Life before you
(The damage they take will be divided evenly between them)
SabertoothsPendantThe Felbog Fang Citrine Amulet
+(16–24) to Strength and Dexterity
+(30–50) to Intelligence
(10–15)% increased Cast Speed
(10–15)% increased Area of Effect
Enemies Cursed by you are Hindered with 25% reduced Movement
Speed if 25% of Curse Duration expired
(Hindered enemies have reduced movement speed)
Your Curses have 25% increased Effect if 50% of Curse Duration expired
Enemies Cursed by you take 25% increased Damage if 75% of Curse Duration expired
SharedUnsightRetaliation Charm Citrine Amulet
+(16–24) to Strength and Dexterity
(25–40)% increased Damage with Hits and Ailments against Blinded Enemies
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
(30–50)% increased Critical Strike Chance against Blinded Enemies
(40–50)% chance to Blind Enemies on Critical Strike
(Blinded enemies have their Chance to Hit halved)
Blind does not affect your Light Radius
Blind you inflict is Reflected to you
DirgeOfVictoryStar of Wraeclast Ruby Amulet
+(20–30)% to Fire Resistance
(30–50)% increased Cold Damage
+(10–15)% to all Elemental Resistances
60% increased Area of Effect of Hex Skills
You cannot be Cursed with Silence
Grants Level 10 Frostblink Skill
Frostblink has 50% increased Duration
Corrupted
TalismanoftheVictorTalisman of the Victor Jet Amulet
+(8–12)% to all Elemental Resistances
(3–6)% increased Movement Speed
(5–10)% increased Global Defences
(Armour, Evasion Rating and Energy Shield are the standard Defences)
ShadowRayGloomfang Blue Pearl Amulet
(48–56)% increased Mana Regeneration Rate
0.5% of Chaos Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Lose (10–15) Life for each Enemy hit by your Spells
Lose (20–25) Life for each Enemy hit by your Attacks
Skills Chain +1 times
(30–40)% increased Projectile Speed
Projectiles that have Chained gain (20–35)% of Non-Chaos Damage as extra Chaos Damage
BloodAmuletBloodgrip Marble Amulet
Regenerate (1.2–1.6)% of Life per second
Adds 10 to 20 Physical Damage to Attacks
+(60–70) to maximum Life
Regenerate (16–24) Life per second
100% increased Life Recovery from Flasks
Moving while Bleeding doesn't cause you to take extra Damage
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
SocketedTalismanNight's Hold Black Maw Talisman
Has 1 Socket
local stat monsters pick up item [1]
+2 to Level of Socketed Gems
Socketed Gems are Supported by Level 10 Added Chaos Damage
Socketed Gems are supported by Level 10 Blind
Socketed Gems are supported by Level 10 Cast when Stunned
Corrupted

Corrupted
UniqueDireClawTalismanRigwald's Curse Wereclaw Talisman
+(24–36)% to Global Critical Strike Multiplier
local stat monsters pick up item [1]
+7% to Unarmed Melee Attack Critical Strike Chance
(Unarmed Attacks are any Attacks performed with a hand that is not holding any Item)
Modifiers to Claw Damage also apply to Unarmed Attack Damage with Melee Skills
Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed with Melee Skills
Modifiers to Claw Critical Strike Chance also apply to Unarmed Critical Strike Chance with Melee Skills
Corrupted

Corrupted
TaintedSpringsBlightwell Clutching Talisman
(15–25)% increased Global Defences
local stat monsters pick up item [1]
+(20–30) to maximum Energy Shield
+(15–30)% to Fire Resistance
+(15–30)% to Lightning Resistance
30% slower start of Energy Shield Recharge during any Flask Effect
400% increased Energy Shield Recharge Rate during any Flask Effect
Corrupted

Corrupted
TalismanUnique2Natural Hierarchy Rotfeather Talisman
(25–35)% increased Damage
local stat monsters pick up item [1]
(10–15)% increased Global Physical Damage
(25–30)% increased Fire Damage
(20–25)% increased Cold Damage
(15–20)% increased Lightning Damage
(30–35)% increased Chaos Damage
Corrupted

Corrupted
RigwaldsTalismanEyes of the Greatwolf Greatwolf Talisman
Implicit Modifier magnitudes are doubled
(Implicit Modifiers are those that come from an item's type, rather than its random properties)
Corrupted

Corrupted
Item Amulets /53 ⍟

Item Amulets /53 ⍟

IconName
Paua Amulet
Requires Level 3
(20–30)% increased Mana Regeneration Rate
Coral Amulet
Requires Level 3
Regenerate (2–4) Life per second
Amber Amulet
Requires Level 7
+(20–30) to Strength
Jade Amulet
Requires Level 7
+(20–30) to Dexterity
Lapis Amulet
Requires Level 7
+(20–30) to Intelligence
Gold Amulet
Requires Level 15
(12–20)% increased Rarity of Items found
Onyx Amulet
Requires Level 25
+(10–16) to all Attributes
Turquoise Amulet
Requires Level 20
+(16–24) to Dexterity and Intelligence
Agate Amulet
Requires Level 20
+(16–24) to Strength and Intelligence
Citrine Amulet
Requires Level 20
+(16–24) to Strength and Dexterity
Ruby Amulet
Requires Level 50
+(20–30)% to Fire Resistance
Astrolabe Amulet
Requires Level 75
Has Elder, Shaper and all Conqueror Influences
Implicit Modifiers Cannot Be Changed
Simplex Amulet
Requires Level 25
-1 Prefix Modifier allowed
-1 Suffix Modifier allowed
Implicit Modifiers Cannot Be Changed
25% increased Explicit Modifier magnitudes
Jet Amulet
+(8–12)% to all Elemental Resistances
Blue Pearl Amulet
Requires Level 77
(48–56)% increased Mana Regeneration Rate
Marble Amulet
Requires Level 74
Regenerate (1.2–1.6)% of Life per second
Seaglass Amulet
Requires Level 74
(10–15)% faster start of Energy Shield Recharge
Royale Onyx Amulet
Requires Level 3
+(10–16) to all Attributes
Black Maw Talisman
Talisman Tier: 1
Has 1 Socket
local stat monsters pick up item [1]
Corrupted
Bonespire Talisman
Talisman Tier: 1
(20–30)% increased maximum Mana
local stat monsters pick up item [1]
Corrupted
Ashscale Talisman
Talisman Tier: 1
(20–30)% increased Fire Damage
local stat monsters pick up item [1]
Corrupted
Lone Antler Talisman
Talisman Tier: 1
(20–30)% increased Lightning Damage
local stat monsters pick up item [1]
Corrupted
Deep One Talisman
Talisman Tier: 1
(20–30)% increased Cold Damage
local stat monsters pick up item [1]
Corrupted
Breakrib Talisman
Talisman Tier: 1
(20–30)% increased Global Physical Damage
local stat monsters pick up item [1]
Corrupted
Deadhand Talisman
Talisman Tier: 1
(19–31)% increased Chaos Damage
local stat monsters pick up item [1]
Corrupted
Undying Flesh Talisman
Talisman Tier: 1
+1 to maximum number of Raised Zombies
local stat monsters pick up item [1]
Corrupted
Rot Head Talisman
Talisman Tier: 1
(30–40)% increased Fish Bite Sensitivity
local stat monsters pick up item [1]
Corrupted
Mandible Talisman
Talisman Tier: 1
(6–10)% increased Attack and Cast Speed
local stat monsters pick up item [1]
Corrupted
Chrysalis Talisman
Talisman Tier: 1
Requires Level 35
(20–30)% increased Spell Damage
local stat monsters pick up item [1]
Corrupted
Writhing Talisman
Talisman Tier: 1
Requires Level 35
(20–30)% increased Attack Damage
local stat monsters pick up item [1]
Corrupted
Hexclaw Talisman
Talisman Tier: 2
(40–50)% increased Global Critical Strike Chance
local stat monsters pick up item [1]
Corrupted
Primal Skull Talisman
Talisman Tier: 2
Regenerate 2% of Life per second
local stat monsters pick up item [1]
Corrupted
Wereclaw Talisman
Talisman Tier: 2
+(24–36)% to Global Critical Strike Multiplier
local stat monsters pick up item [1]
Corrupted
Splitnewt Talisman
Talisman Tier: 2
(4–6)% chance to Freeze, Shock and Ignite
local stat monsters pick up item [1]
Corrupted
Clutching Talisman
Talisman Tier: 2
(15–25)% increased Global Defences
local stat monsters pick up item [1]
Corrupted
Avian Twins Talisman
Talisman Tier: 2
50% of Fire Damage from Hits taken as Cold Damage
local stat monsters pick up item [1]
Corrupted
Avian Twins Talisman
Talisman Tier: 2
50% of Fire Damage from Hits taken as Lightning Damage
local stat monsters pick up item [1]
Corrupted
Avian Twins Talisman
Talisman Tier: 2
50% of Cold Damage from Hits taken as Fire Damage
local stat monsters pick up item [1]
Corrupted
Avian Twins Talisman
Talisman Tier: 2
50% of Cold Damage from Hits taken as Lightning Damage
local stat monsters pick up item [1]
Corrupted
Avian Twins Talisman
Talisman Tier: 2
50% of Lightning Damage from Hits taken as Cold Damage
local stat monsters pick up item [1]
Corrupted
Avian Twins Talisman
Talisman Tier: 2
50% of Lightning Damage from Hits taken as Fire Damage
local stat monsters pick up item [1]
Corrupted
Fangjaw Talisman
Talisman Tier: 2
(8–12)% increased maximum Life
local stat monsters pick up item [1]
Corrupted
Horned Talisman
Talisman Tier: 2
Projectiles Pierce 2 additional Targets
local stat monsters pick up item [1]
Corrupted
Spinefuse Talisman
Talisman Tier: 3
(6–10)% increased Quantity of Items found
local stat monsters pick up item [1]
Corrupted
Three Rat Talisman
Talisman Tier: 3
(12–16)% increased Attributes
local stat monsters pick up item [1]
Corrupted
Monkey Twins Talisman
Talisman Tier: 3
(5–8)% increased Area of Effect
local stat monsters pick up item [1]
Corrupted
Longtooth Talisman
Talisman Tier: 3
(4–6)% additional Physical Damage Reduction
local stat monsters pick up item [1]
Corrupted
Rotfeather Talisman
Talisman Tier: 3
(25–35)% increased Damage
local stat monsters pick up item [1]
Corrupted
Monkey Paw Talisman
Talisman Tier: 3
10% chance to gain a Power Charge on Kill
local stat monsters pick up item [1]
Corrupted
Monkey Paw Talisman
Talisman Tier: 3
10% chance to gain a Frenzy Charge on Kill
local stat monsters pick up item [1]
Corrupted
Monkey Paw Talisman
Talisman Tier: 3
10% chance to gain an Endurance Charge on Kill
local stat monsters pick up item [1]
Corrupted
Three Hands Talisman
Talisman Tier: 3
Gain (6–12)% of Physical Damage as Extra Damage of a random Element
local stat monsters pick up item [1]
Corrupted
Greatwolf Talisman
Talisman Tier: 4
Corrupted
Item Synthesis Corrupted Mods /1 ⍟

Item Synthesis Corrupted Mods /1 ⍟

Item ClassesMods
Amulets
  • (6–8)% increased maximum Life if Corrupted
  • (8–10)% increased maximum Energy Shield if Corrupted
  • (5–8)% increased Vaal Skill Effect Duration
  • Item Synthesis Mods Amulet /277 ⍟

    Item Synthesis Mods Amulet /277 ⍟

    Explicit Mod StatValueSynthesised Implicit
    +# to maximum Life~ 200
  • 4% increased maximum Life
  • +# to maximum Life201 ~ 230
  • (5–6)% increased maximum Life
  • +# to maximum Life231 ~ 1000
  • (7–8)% increased maximum Life
  • Regenerate # Life per second~ 1500
  • Regenerate (0.6–0.7)% of Life per second
  • Regenerate # Life per second1501 ~ 2500
  • Regenerate (0.8–0.93)% of Life per second
  • Regenerate # Life per second2501 ~ 3500
  • Regenerate 1% of Life per second
  • Regenerate # Life per second3501 ~ 5000
  • Regenerate 1% of Life per second
  • Regenerate (80–100) Life per second
  • Regenerate #% of Life per second~ 70
  • Regenerate (11.7–18.3) Life per second
  • Regenerate #% of Life per second71 ~ 140
  • Regenerate (18.4–26.7) Life per second
  • Regenerate #% of Life per second141 ~ 300
  • Regenerate (26.7–40) Life per second
  • Regenerate (0.6–0.7)% of Life per second
  • #% of Physical Attack Damage Leeched as Life~ 40
  • 0.2% of Physical Attack Damage Leeched as Life
  • #% of Physical Attack Damage Leeched as Life41 ~ 70
  • 0.3% of Physical Attack Damage Leeched as Life
  • #% of Physical Attack Damage Leeched as Life71 ~ 100
  • 0.4% of Physical Attack Damage Leeched as Life
  • #% of Physical Attack Damage Leeched as Life101 ~ 400
  • 0.4% of Physical Attack Damage Leeched as Life
  • 10% increased Maximum total Life Recovery per second from Leech
  • +# Life gained on Kill~ 15
  • +(6–8) Life gained on Kill
  • +# Life gained on Kill16 ~ 25
  • +(9–11) Life gained on Kill
  • +# Life gained on Kill26 ~ 35
  • +(12–15) Life gained on Kill
  • +# Life gained on Kill36 ~ 100
  • +(12–15) Life gained on Kill
  • Recover (1–2)% of Life on Kill
  • +# Life gained for each Enemy hit by your Attacks~ 4
  • +(4–5) Life gained for each Enemy hit by your Attacks
  • +# Life gained for each Enemy hit by your Attacks5 ~ 7
  • +(6–8) Life gained for each Enemy hit by your Attacks
  • +# Life gained for each Enemy hit by your Attacks8 ~ 10
  • +(9–15) Life gained for each Enemy hit by your Attacks
  • +# Life gained for each Enemy hit by your Attacks11 ~ 15
  • +(9–15) Life gained for each Enemy hit by your Attacks
  • +# to maximum Mana~ 100
  • 6% increased maximum Mana
  • +# to maximum Mana101 ~ 200
  • (7–8)% increased maximum Mana
  • +# to maximum Mana201 ~ 500
  • (9–10)% increased maximum Mana
  • #% increased Mana Regeneration Rate~ 75
  • Regenerate (2–2.5) Mana per second
  • #% increased Mana Regeneration Rate76 ~ 150
  • Regenerate (2.5–3) Mana per second
  • #% increased Mana Regeneration Rate151 ~ 190
  • Regenerate (3–4) Mana per second
  • #% increased Mana Regeneration Rate191 ~ 500
  • Regenerate (3–4) Mana per second
  • Regenerate 0.5% of Mana per second
  • #% of Physical Attack Damage Leeched as Mana~ 40
  • 0.1% of Physical Attack Damage Leeched as Mana
  • #% of Physical Attack Damage Leeched as Mana41 ~ 70
  • 0.2% of Physical Attack Damage Leeched as Mana
  • #% of Physical Attack Damage Leeched as Mana71 ~ 100
  • 0.3% of Physical Attack Damage Leeched as Mana
  • #% of Physical Attack Damage Leeched as Mana101 ~ 400
  • 0.3% of Physical Attack Damage Leeched as Mana
  • 10% increased Maximum total Mana Recovery per second from Leech
  • +# Mana gained on Kill~ 5
  • +3 Mana gained on Kill
  • +# Mana gained on Kill6 ~ 10
  • +4 Mana gained on Kill
  • +# Mana gained on Kill11 ~ 15
  • +5 Mana gained on Kill
  • +# Mana gained on Kill16 ~ 50
  • +5 Mana gained on Kill
  • Recover (1–2)% of Mana on Kill
  • +#% to Fire Resistance~ 50
  • +(11–12)% to Fire Resistance
  • +#% to Fire Resistance51 ~ 100
  • +(13–14)% to Fire Resistance
  • +#% to Fire Resistance101 ~ 140
  • +(15–16)% to Fire Resistance
  • +#% to Fire Resistance141 ~ 150
  • +(15–16)% to Fire Resistance
  • Purity of Fire has (30–40)% reduced Reservation
  • +#% to Cold Resistance~ 50
  • +(11–12)% to Cold Resistance
  • +#% to Cold Resistance51 ~ 100
  • +(13–14)% to Cold Resistance
  • +#% to Cold Resistance101 ~ 140
  • +(15–16)% to Cold Resistance
  • +#% to Cold Resistance141 ~ 150
  • +(15–16)% to Cold Resistance
  • Purity of Ice has (30–40)% reduced Reservation
  • +#% to Lightning Resistance~ 50
  • +(11–12)% to Lightning Resistance
  • +#% to Lightning Resistance51 ~ 100
  • +(13–14)% to Lightning Resistance
  • +#% to Lightning Resistance101 ~ 140
  • +(15–16)% to Lightning Resistance
  • +#% to Lightning Resistance141 ~ 150
  • +(15–16)% to Lightning Resistance
  • Purity of Lightning has (30–40)% reduced Reservation
  • +#% to Chaos Resistance~ 100
  • +(9–10)% to Chaos Resistance
  • +#% to Chaos Resistance101 ~ 120
  • +(9–10)% to Chaos Resistance
  • 3% reduced Damage taken from Damage Over Time
  • +#% to Fire and Cold Resistances~ 20
  • +8% to Fire Resistance
  • +8% to Cold Resistance
  • +#% to Fire and Cold Resistances21 ~ 40
  • +(9–10)% to Fire Resistance
  • +(9–10)% to Cold Resistance
  • +#% to Fire and Cold Resistances41 ~ 100
  • +(11–12)% to Fire Resistance
  • +(11–12)% to Cold Resistance
  • +#% to Fire and Lightning Resistances~ 20
  • +8% to Fire Resistance
  • +8% to Lightning Resistance
  • +#% to Fire and Lightning Resistances21 ~ 40
  • +(9–10)% to Fire Resistance
  • +(9–10)% to Lightning Resistance
  • +#% to Fire and Lightning Resistances41 ~ 100
  • +(11–12)% to Fire Resistance
  • +(11–12)% to Lightning Resistance
  • +#% to Cold and Lightning Resistances~ 20
  • +8% to Cold Resistance
  • +8% to Lightning Resistance
  • +#% to Cold and Lightning Resistances21 ~ 40
  • +(9–10)% to Cold Resistance
  • +(9–10)% to Lightning Resistance
  • +#% to Cold and Lightning Resistances41 ~ 100
  • +(11–12)% to Cold Resistance
  • +(11–12)% to Lightning Resistance
  • +#% to Fire and Chaos Resistances~ 35
  • +8% to Fire Resistance
  • +(5–6)% to Chaos Resistance
  • +#% to Fire and Chaos Resistances36 ~ 100
  • +(9–10)% to Fire Resistance
  • +(7–8)% to Chaos Resistance
  • +#% to Cold and Chaos Resistances~ 35
  • +8% to Cold Resistance
  • +(5–6)% to Chaos Resistance
  • +#% to Cold and Chaos Resistances36 ~ 100
  • +(9–10)% to Cold Resistance
  • +(7–8)% to Chaos Resistance
  • +#% to Lightning and Chaos Resistances~ 35
  • +8% to Lightning Resistance
  • +(5–6)% to Chaos Resistance
  • +#% to Lightning and Chaos Resistances36 ~ 100
  • +(9–10)% to Lightning Resistance
  • +(7–8)% to Chaos Resistance
  • +#% to all Elemental Resistances~ 15
  • +(11–12)% to Fire Resistance
  • +(11–12)% to Cold Resistance
  • +(11–12)% to Lightning Resistance
  • +#% to all Elemental Resistances16 ~ 30
  • +(13–14)% to Fire Resistance
  • +(13–14)% to Cold Resistance
  • +(13–14)% to Lightning Resistance
  • +#% to all Elemental Resistances31 ~ 45
  • +(15–16)% to Fire Resistance
  • +(15–16)% to Cold Resistance
  • +(15–16)% to Lightning Resistance
  • +#% to all Elemental Resistances46 ~ 100
  • +(15–16)% to Fire Resistance
  • +(15–16)% to Cold Resistance
  • +(15–16)% to Lightning Resistance
  • +1% to all maximum Resistances
  • +# to Strength~ 100
  • (7–9)% increased Strength
  • +# to Strength101 ~ 130
  • (10–12)% increased Strength
  • +# to Strength131 ~ 160
  • (13–15)% increased Strength
  • +# to Strength161 ~ 200
  • (13–15)% increased Strength
  • 1% increased Damage per 15 Strength
  • +# to Dexterity~ 100
  • (7–9)% increased Dexterity
  • +# to Dexterity101 ~ 130
  • (10–12)% increased Dexterity
  • +# to Dexterity131 ~ 160
  • (13–15)% increased Dexterity
  • +# to Dexterity161 ~ 200
  • (13–15)% increased Dexterity
  • 1% increased Damage per 15 Dexterity
  • +# to Intelligence~ 100
  • (7–9)% increased Intelligence
  • +# to Intelligence101 ~ 130
  • (10–12)% increased Intelligence
  • +# to Intelligence131 ~ 160
  • (13–15)% increased Intelligence
  • +# to Intelligence161 ~ 200
  • (13–15)% increased Intelligence
  • 1% increased Damage per 15 Intelligence
  • +# to Strength and Dexterity~ 20
  • +(6–8) to Strength
  • +(6–8) to Dexterity
  • +# to Strength and Dexterity21 ~ 45
  • +(9–11) to Strength
  • +(9–11) to Dexterity
  • +# to Strength and Dexterity46 ~ 100
  • +(12–14) to Strength
  • +(12–14) to Dexterity
  • +# to Strength and Intelligence~ 20
  • +(6–8) to Strength
  • +(6–8) to Intelligence
  • +# to Strength and Intelligence21 ~ 45
  • +(9–11) to Strength
  • +(9–11) to Intelligence
  • +# to Strength and Intelligence46 ~ 100
  • +(12–14) to Strength
  • +(12–14) to Intelligence
  • +# to Dexterity and Intelligence~ 20
  • +(6–8) to Dexterity
  • +(6–8) to Intelligence
  • +# to Dexterity and Intelligence21 ~ 45
  • +(9–11) to Dexterity
  • +(9–11) to Intelligence
  • +# to Dexterity and Intelligence46 ~ 100
  • +(12–14) to Dexterity
  • +(12–14) to Intelligence
  • +# to all Attributes~ 30
  • 4% increased Strength
  • 4% increased Dexterity
  • 4% increased Intelligence
  • +# to all Attributes31 ~ 60
  • 5% increased Strength
  • 5% increased Dexterity
  • 5% increased Intelligence
  • +# to all Attributes61 ~ 95
  • 6% increased Strength
  • 6% increased Dexterity
  • 6% increased Intelligence
  • +# to all Attributes96 ~ 200
  • 6% increased Strength
  • 6% increased Dexterity
  • 6% increased Intelligence
  • (4–5)% increased Damage per Endurance Charge
  • (4–5)% increased Damage per Frenzy Charge
  • (4–5)% increased Damage per Power Charge
  • #% increased Armour~ 20
  • (7–9)% increased Armour
  • #% increased Armour21 ~ 40
  • (10–12)% increased Armour
  • #% increased Armour41 ~ 55
  • (13–15)% increased Armour
  • #% increased Armour56 ~ 100
  • (13–15)% increased Armour
  • +(1–2)% to maximum Chance to Block Attack Damage
  • +(1–2)% to maximum Chance to Block Spell Damage
  • #% increased Evasion Rating~ 20
  • (7–9)% increased Evasion Rating
  • #% increased Evasion Rating21 ~ 40
  • (10–12)% increased Evasion Rating
  • #% increased Evasion Rating41 ~ 55
  • (13–15)% increased Evasion Rating
  • #% increased Evasion Rating56 ~ 100
  • (13–15)% increased Evasion Rating
  • +(1–2)% to maximum Chance to Dodge Attack Hits
  • +(1–2)% to maximum Chance to Dodge Spell Hits
  • +# to maximum Energy Shield~ 50
  • (4–5)% increased maximum Energy Shield
  • +# to maximum Energy Shield51 ~ 100
  • (6–7)% increased maximum Energy Shield
  • +# to maximum Energy Shield101 ~ 130
  • (8–10)% increased maximum Energy Shield
  • +# to maximum Energy Shield131 ~ 500
  • (8–10)% increased maximum Energy Shield
  • 10% increased Maximum total Energy Shield Recovery per second from Leech
  • #% increased maximum Energy Shield~ 20
  • (8–9)% increased Energy Shield Recharge Rate
  • #% increased maximum Energy Shield21 ~ 40
  • (10–11)% increased Energy Shield Recharge Rate
  • #% increased maximum Energy Shield41 ~ 55
  • (12–15)% increased Energy Shield Recharge Rate
  • #% increased maximum Energy Shield56 ~ 100
  • (12–15)% increased Energy Shield Recharge Rate
  • (3–5)% reduced Reservation of Skills
  • #% increased Rarity of Items found~ 50
  • (19–20)% increased Rarity of Items found
  • #% increased Rarity of Items found51 ~ 100
  • (21–22)% increased Rarity of Items found
  • #% increased Rarity of Items found101 ~ 145
  • (23–25)% increased Rarity of Items found
  • #% increased Rarity of Items found146 ~ 200
  • (4–5)% increased Movement Speed
  • #% increased Cast Speed~ 20
  • 3% increased Cast Speed
  • #% increased Cast Speed21 ~ 35
  • 4% increased Cast Speed
  • #% increased Cast Speed36 ~ 100
  • 5% increased Cast Speed
  • #% increased Attack and Cast Speed~ 15
  • 4% increased Attack and Cast Speed
  • #% increased Attack and Cast Speed16 ~ 50
  • 5% increased Attack and Cast Speed
  • #% increased Trap Throwing Speed~ 30
  • (2–3)% increased Trap Throwing Speed
  • #% increased Trap Throwing Speed31 ~ 100
  • (4–5)% increased Trap Throwing Speed
  • #% increased Mine Throwing Speed~ 30
  • (2–3)% increased Mine Throwing Speed
  • #% increased Mine Throwing Speed31 ~ 100
  • (4–5)% increased Mine Throwing Speed
  • #% increased Totem Placement speed~ 75
  • (2–3)% increased Totem Placement speed
  • #% increased Totem Placement speed76 ~ 150
  • (4–5)% increased Totem Placement speed
  • #% increased Brand Attachment range~ 30
  • (2–3)% increased Brand Attachment range
  • #% increased Brand Attachment range31 ~ 100
  • (4–5)% increased Brand Attachment range
  • +# to Accuracy Rating~ 250
  • (10–11)% increased Global Accuracy Rating
  • +# to Accuracy Rating251 ~ 500
  • (12–13)% increased Global Accuracy Rating
  • +# to Accuracy Rating501 ~ 750
  • (14–15)% increased Global Accuracy Rating
  • +# to Accuracy Rating751 ~ 1000
  • (16–17)% increased Global Accuracy Rating
  • +# to Accuracy Rating1001 ~ 1400
  • (18–20)% increased Global Accuracy Rating
  • +# to Accuracy Rating1401 ~ 2000
  • (18–20)% increased Global Accuracy Rating
  • +(150–250) to Accuracy Rating
  • Adds to # Physical Damage to Attacks~ 20
  • (11–12)% increased Global Physical Damage
  • Adds to # Physical Damage to Attacks21 ~ 30
  • (13–14)% increased Global Physical Damage
  • Adds to # Physical Damage to Attacks31 ~ 70
  • (15–16)% increased Global Physical Damage
  • Adds to # Physical Damage to Attacks71 ~ 100
  • (15–16)% increased Global Physical Damage
  • 0.5% of Physical Damage Leeched as Life
  • Adds to # Fire Damage to Attacks~ 40
  • (11–12)% increased Fire Damage
  • Adds to # Fire Damage to Attacks41 ~ 80
  • (13–14)% increased Fire Damage
  • Adds to # Fire Damage to Attacks81 ~ 120
  • (15–16)% increased Fire Damage
  • Adds to # Fire Damage to Attacks121 ~ 200
  • (15–16)% increased Fire Damage
  • 0.5% of Fire Damage Leeched as Life
  • Adds to # Cold Damage to Attacks~ 30
  • (11–12)% increased Cold Damage
  • Adds to # Cold Damage to Attacks31 ~ 60
  • (13–14)% increased Cold Damage
  • Adds to # Cold Damage to Attacks61 ~ 90
  • (15–16)% increased Cold Damage
  • Adds to # Cold Damage to Attacks91 ~ 105
  • (15–16)% increased Cold Damage
  • 0.5% of Cold Damage Leeched as Life
  • Adds to # Lightning Damage to Attacks~ 75
  • (11–12)% increased Lightning Damage
  • Adds to # Lightning Damage to Attacks76 ~ 150
  • (13–14)% increased Lightning Damage
  • Adds to # Lightning Damage to Attacks151 ~ 190
  • (15–16)% increased Lightning Damage
  • Adds to # Lightning Damage to Attacks191 ~ 300
  • (15–16)% increased Lightning Damage
  • 0.5% of Lightning Damage Leeched as Life
  • Adds to # Chaos Damage to Attacks~ 40
  • (11–12)% increased Chaos Damage
  • Adds to # Chaos Damage to Attacks41 ~ 75
  • (13–14)% increased Chaos Damage
  • Adds to # Chaos Damage to Attacks76 ~ 200
  • (15–16)% increased Chaos Damage
  • #% increased Fire Damage~ 20
  • 8% increased Fire Damage
  • #% increased Fire Damage21 ~ 40
  • (9–10)% increased Fire Damage
  • #% increased Fire Damage41 ~ 60
  • (11–12)% increased Fire Damage
  • #% increased Fire Damage61 ~ 80
  • (13–14)% increased Fire Damage
  • #% increased Fire Damage81 ~ 200
  • (15–16)% increased Fire Damage
  • Damage Penetrates (3–5)% Fire Resistance
  • #% increased Cold Damage~ 20
  • 8% increased Cold Damage
  • #% increased Cold Damage21 ~ 40
  • (9–10)% increased Cold Damage
  • #% increased Cold Damage41 ~ 60
  • (11–12)% increased Cold Damage
  • #% increased Cold Damage61 ~ 80
  • (13–14)% increased Cold Damage
  • #% increased Cold Damage81 ~ 200
  • (15–16)% increased Cold Damage
  • Damage Penetrates (3–5)% Cold Resistance
  • #% increased Lightning Damage~ 20
  • 8% increased Lightning Damage
  • #% increased Lightning Damage21 ~ 40
  • (9–10)% increased Lightning Damage
  • #% increased Lightning Damage41 ~ 60
  • (11–12)% increased Lightning Damage
  • #% increased Lightning Damage61 ~ 80
  • (13–14)% increased Lightning Damage
  • #% increased Lightning Damage81 ~ 200
  • (15–16)% increased Lightning Damage
  • Damage Penetrates (3–5)% Lightning Resistance
  • #% increased Global Physical Damage~ 20
  • 8% increased Global Physical Damage
  • #% increased Global Physical Damage21 ~ 40
  • (9–10)% increased Global Physical Damage
  • #% increased Global Physical Damage41 ~ 60
  • (11–12)% increased Global Physical Damage
  • #% increased Global Physical Damage61 ~ 80
  • (13–14)% increased Global Physical Damage
  • #% increased Global Physical Damage81 ~ 200
  • (15–16)% increased Global Physical Damage
  • #% increased Chaos Damage~ 20
  • 8% increased Chaos Damage
  • #% increased Chaos Damage21 ~ 40
  • (9–10)% increased Chaos Damage
  • #% increased Chaos Damage41 ~ 60
  • (11–12)% increased Chaos Damage
  • #% increased Chaos Damage61 ~ 80
  • (13–14)% increased Chaos Damage
  • #% increased Chaos Damage81 ~ 200
  • (15–16)% increased Chaos Damage
  • #% increased Elemental Damage with Attack Skills~ 40
  • (12–13)% increased Elemental Damage with Attack Skills
  • #% increased Elemental Damage with Attack Skills41 ~ 80
  • (14–15)% increased Elemental Damage with Attack Skills
  • #% increased Elemental Damage with Attack Skills81 ~ 115
  • (16–18)% increased Elemental Damage with Attack Skills
  • #% increased Elemental Damage with Attack Skills116 ~ 130
  • (19–21)% increased Elemental Damage with Attack Skills
  • #% increased Elemental Damage with Attack Skills131 ~ 200
  • (22–24)% increased Elemental Damage with Attack Skills
  • Damage Penetrates (3–5)% Elemental Resistances
  • #% increased Spell Damage~ 50
  • (19–22)% increased Spell Damage
  • #% increased Spell Damage51 ~ 70
  • (23–26)% increased Spell Damage
  • #% increased Spell Damage71 ~ 150
  • (27–30)% increased Spell Damage
  • #% increased Global Critical Strike Chance~ 40
  • (14–15)% increased Global Critical Strike Chance
  • #% increased Global Critical Strike Chance41 ~ 70
  • (16–17)% increased Global Critical Strike Chance
  • #% increased Global Critical Strike Chance71 ~ 90
  • (18–20)% increased Global Critical Strike Chance
  • #% increased Global Critical Strike Chance91 ~ 105
  • (21–23)% increased Global Critical Strike Chance
  • #% increased Global Critical Strike Chance106 ~ 300
  • (24–26)% increased Global Critical Strike Chance
  • +#% to Global Critical Strike Multiplier~ 40
  • +12% to Global Critical Strike Multiplier
  • +#% to Global Critical Strike Multiplier41 ~ 70
  • +(13–14)% to Global Critical Strike Multiplier
  • +#% to Global Critical Strike Multiplier71 ~ 90
  • +(15–16)% to Global Critical Strike Multiplier
  • +#% to Global Critical Strike Multiplier91 ~ 105
  • +(17–18)% to Global Critical Strike Multiplier
  • +#% to Global Critical Strike Multiplier106 ~ 300
  • +(19–20)% to Global Critical Strike Multiplier
  • #% increased Damage with Ailments~ 30
  • 8% increased Damage with Ailments
  • #% increased Damage with Ailments31 ~ 60
  • (9–10)% increased Damage with Ailments
  • #% increased Damage with Ailments61 ~ 90
  • (11–12)% increased Damage with Ailments
  • #% increased Damage with Ailments91 ~ 105
  • (13–14)% increased Damage with Ailments
  • #% increased Damage with Ailments106 ~ 200
  • (15–16)% increased Damage with Ailments
  • Minions have #% increased Movement Speed~ 40
  • Minions have (4–5)% increased Movement Speed
  • Minions have #% increased Movement Speed41 ~ 75
  • Minions have (6–7)% increased Movement Speed
  • Minions have #% increased Movement Speed76 ~ 200
  • Minions have (8–10)% increased Movement Speed
  • #% increased Recovery per second from Life Leech~ 50
  • (8–10)% increased Recovery per second from Life Leech
  • #% increased Recovery per second from Life Leech51 ~ 100
  • (11–13)% increased Recovery per second from Life Leech
  • #% increased Recovery per second from Life Leech101 ~ 200
  • (14–16)% increased Recovery per second from Life Leech
  • 10% increased Maximum total Life Recovery per second from Leech
  • #% chance to Recover 10% of Mana when you use a Skill~ 11
  • Regenerate (2–2.5) Mana per second
  • #% chance to Recover 10% of Mana when you use a Skill12 ~ 22
  • Regenerate (2.5–3) Mana per second
  • #% chance to Recover 10% of Mana when you use a Skill23 ~ 50
  • Regenerate (3–4) Mana per second
  • Regenerate 0.5% of Mana per second
  • #% of Chaos Damage Leeched as Life~ 60
  • (11–12)% increased Chaos Damage
  • #% of Chaos Damage Leeched as Life61 ~ 120
  • (13–14)% increased Chaos Damage
  • #% of Chaos Damage Leeched as Life121 ~ 200
  • (15–16)% increased Chaos Damage
  • 0.5% of Chaos Damage Leeched as Life
  • #% increased Effect of Fortify on you~ 20
  • +250 to Armour and Evasion Rating while you have Fortify
  • #% increased Effect of Fortify on you21 ~ 40
  • +500 to Armour and Evasion Rating while you have Fortify
  • #% increased Effect of Fortify on you41 ~ 100
  • +800 to Armour and Evasion Rating while you have Fortify
  • #% increased Life Recovery from Flasks~ 40
  • 4% increased maximum Life
  • #% increased Life Recovery from Flasks41 ~ 80
  • (5–6)% increased maximum Life
  • #% increased Life Recovery from Flasks81 ~ 200
  • (7–8)% increased maximum Life
  • Regenerate (80–100) Life per second
  • #% increased Mana Recovery rate~ 15
  • (22–24)% increased Mana Regeneration Rate
  • #% increased Mana Recovery rate16 ~ 30
  • (25–27)% increased Mana Regeneration Rate
  • #% increased Mana Recovery rate31 ~ 100
  • (28–30)% increased Mana Regeneration Rate
  • Regenerate 0.5% of Mana per second
  • #% chance to Defend with Double Armour~ 25
  • (7–9)% increased Armour
  • #% chance to Defend with Double Armour26 ~ 50
  • (10–12)% increased Armour
  • #% chance to Defend with Double Armour51 ~ 100
  • (13–15)% increased Armour
  • Determination has (15–20)% increased Aura Effect
  • +#% chance to Evade Attack Hits~ 3
  • (7–9)% increased Evasion Rating
  • +#% chance to Evade Attack Hits4 ~ 5
  • (10–12)% increased Evasion Rating
  • +#% chance to Evade Attack Hits6 ~ 10
  • (13–15)% increased Evasion Rating
  • Grace has (15–20)% increased Aura Effect
  • #% increased Energy Shield from Body Armour~ 20
  • (8–9)% increased Energy Shield Recharge Rate
  • #% increased Energy Shield from Body Armour21 ~ 40
  • (10–11)% increased Energy Shield Recharge Rate
  • #% increased Energy Shield from Body Armour41 ~ 100
  • (12–15)% increased Energy Shield Recharge Rate
  • Discipline has (15–20)% increased Aura Effect
  • #% reduced Mana Cost of Skills~ 10
  • 2% reduced Mana Cost of Skills
  • #% reduced Mana Cost of Skills11 ~ 20
  • 3% reduced Mana Cost of Skills
  • #% reduced Mana Cost of Skills21 ~ 50
  • (4–5)% reduced Mana Cost of Skills
  • Damage Penetrates #% Elemental Resistances~ 6
  • (17–19)% increased Elemental Damage
  • Damage Penetrates #% Elemental Resistances7 ~ 12
  • (20–22)% increased Elemental Damage
  • Damage Penetrates #% Elemental Resistances13 ~ 50
  • (23–26)% increased Elemental Damage
  • Cannot be Chilled or Frozen while moving~ 1
  • (14–16)% chance to Avoid being Chilled
  • (13–14)% chance to Avoid being Frozen
  • Cannot be Chilled or Frozen while moving2 ~ 2
  • (18–21)% chance to Avoid being Chilled
  • (15–17)% chance to Avoid being Frozen
  • Cannot be Chilled or Frozen while moving3 ~ 5
  • (22–25)% chance to Avoid being Chilled
  • (18–20)% chance to Avoid being Frozen
  • #% increased Damage while Leeching~ 100
  • (10–12)% increased Damage while Leeching
  • #% increased Damage while Leeching101 ~ 200
  • (13–15)% increased Damage while Leeching
  • +# to Total Mana Cost of Skills~ -12
  • -1 to Total Mana Cost of Skills
  • +# to Total Mana Cost of Skills-13 ~ -24
  • -2 to Total Mana Cost of Skills
  • +# to Total Mana Cost of Skills-25 ~ -50
  • -3 to Total Mana Cost of Skills
  • #% of Damage taken Recouped as Mana~ 8
  • Regenerate (2–2.5) Mana per second
  • #% of Damage taken Recouped as Mana9 ~ 16
  • Regenerate (2.5–3) Mana per second
  • #% of Damage taken Recouped as Mana17 ~ 50
  • Regenerate (3–4) Mana per second
  • Skills Cost no Mana or Life while Focussed~ 2
  • -1 to Total Mana Cost of Skills
  • 2% reduced Mana Cost of Skills
  • Skills Cost no Mana or Life while Focussed3 ~ 5
  • -2 to Total Mana Cost of Skills
  • 3% reduced Mana Cost of Skills
  • #% Chance to Trigger Level 18 Summon Spectral Wolf on Kill~ 11
  • Minions deal (11–12)% increased Damage
  • #% Chance to Trigger Level 18 Summon Spectral Wolf on Kill12 ~ 22
  • Minions deal (13–14)% increased Damage
  • #% Chance to Trigger Level 18 Summon Spectral Wolf on Kill23 ~ 50
  • Minions deal (15–16)% increased Damage
  • #% increased Area Damage~ 20
  • (10–12)% increased Area Damage
  • #% increased Area Damage21 ~ 40
  • (13–15)% increased Area Damage
  • #% increased Area Damage41 ~ 100
  • (9–10)% increased Area of Effect
  • #% increased Projectile Damage~ 20
  • (10–12)% increased Projectile Damage
  • #% increased Projectile Damage21 ~ 40
  • (13–15)% increased Projectile Damage
  • #% increased Projectile Damage41 ~ 100
  • (18–20)% increased Projectile Speed
  • #% increased Melee Damage~ 20
  • (10–12)% increased Melee Damage
  • #% increased Melee Damage21 ~ 40
  • (13–15)% increased Melee Damage
  • #% increased Melee Damage41 ~ 100
  • +1 to Melee Strike Range
  • You have Vaal Pact while Focussed~ 1
  • (10–12)% increased Damage while Leeching
  • You have Vaal Pact while Focussed2 ~ 2
  • (13–15)% increased Damage while Leeching
  • You have Vaal Pact while Focussed3 ~ 5
  • 0.5% of Fire Damage Leeched as Life
  • 0.5% of Cold Damage Leeched as Life
  • 0.5% of Lightning Damage Leeched as Life
  • 0.5% of Physical Damage Leeched as Life
  • 0.5% of Chaos Damage Leeched as Life
  • +# to Minimum Endurance Charges~ 1
  • (8–11)% increased Endurance Charge Duration
  • +# to Minimum Endurance Charges2 ~ 2
  • (12–15)% increased Endurance Charge Duration
  • +# to Minimum Endurance Charges3 ~ 5
  • (3–4)% increased Damage per Endurance Charge
  • +# to Minimum Frenzy Charges~ 1
  • (8–11)% increased Frenzy Charge Duration
  • +# to Minimum Frenzy Charges2 ~ 2
  • (12–15)% increased Frenzy Charge Duration
  • +# to Minimum Frenzy Charges3 ~ 5
  • (3–4)% increased Damage per Frenzy Charge
  • +# to Minimum Power Charges~ 1
  • (8–11)% increased Power Charge Duration
  • +# to Minimum Power Charges2 ~ 2
  • (12–15)% increased Power Charge Duration
  • +# to Minimum Power Charges3 ~ 5
  • (3–4)% increased Damage per Power Charge
  • #% increased Vaal Skill Effect Duration~ 35
  • (5–8)% increased Vaal Skill Effect Duration
  • #% increased Vaal Skill Effect Duration36 ~ 70
  • (9–12)% increased Vaal Skill Effect Duration
  • #% increased Vaal Skill Effect Duration71 ~ 200
  • (6–8)% increased maximum Life if Corrupted
  • (8–10)% increased maximum Energy Shield if Corrupted