Prophecy Perandus Rampage
Anoint Cluster Jewel The Pantheon Item Passive Skill Tree Fossil Catalysts Delirium Orb Scarab Breachstone Emblem Timeless Jewel Divination Card
Skill Gem Quality /2

Skill Gem Quality /2

ItemTypeStatsWeight
Holy Flame TotemDivergent (0–20)% of Physical Damage Converted to Fire Damage100
Penance BrandAnomalous (0–20)% of Physical Damage Converted to Fire Damage100
Support Gem Quality /2

Support Gem Quality /2

ItemTypeStatsWeight
Added Fire Damage SupportDivergent Supported Skills have (0–20)% of Physical Damage Converted to Fire Damage100
Cold to Fire SupportAnomalous Supported Skills have (0–10)% of Cold Damage Converted to Fire Damage100
Item mods /6

Item mods /6

NameLevelPre/SufDescriptionSpawn Weight
1Corrupted(10–20)% of Physical Damage Converted to Fire Damage physical_damage elemental_damage physical elemental firequiver 0
sceptre 0
default 0
Crusader's68Prefix(18–21)% of Physical Damage Converted to Fire Damage physical_damage elemental_damage physical elemental firehas_physical_conversion_mod 0
gloves_crusader 500
quiver_crusader 500
default 0
Crusader's71Prefix(22–25)% of Physical Damage Converted to Fire Damage physical_damage elemental_damage physical elemental firehas_physical_conversion_mod 0
gloves_crusader 500
quiver_crusader 500
default 0
of the Crusade68Suffix(23–26)% of Physical Damage Converted to Fire Damage physical_damage elemental_damage physical elemental firesword_crusader 500
axe_crusader 500
mace_crusader 500
sceptre_crusader 500
2h_sword_crusader 500
2h_axe_crusader 500
2h_mace_crusader 500
staff_crusader 500
warstaff_crusader 500
default 0
of the Crusade71Suffix(27–30)% of Physical Damage Converted to Fire Damage physical_damage elemental_damage physical elemental firesword_crusader 500
axe_crusader 500
mace_crusader 500
sceptre_crusader 500
2h_sword_crusader 500
2h_axe_crusader 500
2h_mace_crusader 500
staff_crusader 500
warstaff_crusader 500
default 0
Elevated Crusader's81Prefix(22–25)% of Physical Damage Converted to Fire Damage
Gain (3–5)% of Physical Damage as Extra Fire Damage physical_damage elemental_damage physical elemental fire
has_physical_conversion_mod 0
gloves_crusader 0
quiver_crusader 0
default 0
Veiled mods /1

Veiled mods /1

NameLevelPre/SufDescriptionSpawn Weight
Chosen60Prefix(30–35)% of Physical Damage Converted to Fire Damage physical_damage elemental_damage physical elemental firehas_physical_conversion_mod 0
gloves 2000
default 0
Crafting Bench /1

Crafting Bench /1

IDModRequireItemClassesUnlock
Jun(20–25)% of Physical Damage Converted to Fire Damage1x CurrencyModValuesDivine OrbGlovesUnveil
Unique /13

Unique /13

Show Full Descriptions
QuiverUnique1Blackgleam Fire Arrow Quiver
4 to 8 Added Fire Damage with Bow Attacks
+(10–30) to maximum Mana
+(80–100) to Evasion Rating
10% increased Attack Speed
50% of Physical Damage Converted to Fire Damage
5 to 10 Added Fire Damage with Bow Attacks
ChernobogspillarChernobog's Pillar Ebony Tower Shield
+(20–30) to maximum Life
(120–150)% increased Armour
+(60–80) to maximum Life
+(35–50)% to Fire Resistance
25% of Physical Damage Converted to Fire Damage
25% chance to Curse Non-Cursed Enemies with Enfeeble on Hit, with 80% increased Effect
(Enfeeble is a Hex which reduces the targets' Accuracy Rating by 10% and Damage by 21%, or 10% on Rare or Unique targets. It lasts 9 seconds)
Adds (12–15) to (30–35) Fire Damage to Spells and Attacks
TheGoddessscornedThe Goddess Scorned Elegant Sword
+190 to Accuracy Rating
(250–300)% increased Physical Damage
+(40–50)% to Fire Resistance
(90–110)% increased Critical Strike Chance
+(20–30)% to Global Critical Strike Multiplier
100% of Physical Damage Converted to Fire Damage
Cannot be Ignited
Ignites you inflict deal Damage 50% faster
(They will deal the same total damage over a shorter duration)
Uses both hand slots
You can only deal Damage with this Weapon or Ignite
CherufePyre Sapphire Ring
+(20–30)% to Cold Resistance
+(25–35)% to Fire Resistance
(60–80)% increased Burning Damage
40% of Cold Damage Converted to Fire Damage
10% increased Light Radius
Ignited Enemies Killed by your Hits are destroyed
QuiverUnique1The Signal Fire Cured Quiver
Adds 2 to 4 Fire Damage to Attacks
+(10–30) to maximum Mana
+(80–100) to Evasion Rating
10% increased Attack Speed
50% of Physical Damage Converted to Fire Damage
5 to 10 Added Fire Damage with Bow Attacks
Gain (25–35)% of Physical Attack Damage as Extra Fire Damage
RazorOfTheSeventhSunRazor of the Seventh Sun Midnight Blade
40% increased Global Accuracy Rating
Adds (90–110) to (145–170) Physical Damage
30% of Physical Damage Converted to Fire Damage
25% chance to Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
100% increased Burning Damage if you've Ignited an Enemy Recently
(Recently refers to the past 4 seconds)
Recover 1% of Life when you Ignite an Enemy
100% increased Melee Physical Damage against Ignited Enemies
BloodPerigreeBREACHXoph's Nurture Citadel Bow
Socketed Gems are Supported by Level 20 Ignite Proliferation
(265–330)% increased Physical Damage
50% of Physical Damage Converted to Fire Damage
10% chance to Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
Recover (40–60) Life when you Ignite an Enemy
RiriTeNgamahuNgamahu's Flame Abyssal Axe
(170–190)% increased Physical Damage
(8–12)% increased Attack Speed
60% of Physical Damage Converted to Fire Damage
Damage Penetrates 20% Fire Resistance
20% chance to Trigger Level 16 Molten Burst on Melee Hit
YphethakksHeartUpgradeXoph's Blood Amber Amulet
+(20–30) to Strength
10% increased maximum Life
+(20–40)% to Fire Resistance
10% increased Strength
Damage Penetrates 10% Fire Resistance
Cover Enemies in Ash when they Hit you
(Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken, and lasts for 4 seconds)
Avatar of Fire
(50% of Physical, Cold and Lightning Damage Converted to Fire Damage.
Deal no Non-Fire Damage)
VulconusVulconus Demon Dagger
40% increased Global Critical Strike Chance
Adds (85–110) to (135–150) Physical Damage
Adds (130–160) to (220–240) Fire Damage
50% chance to cause Bleeding on Hit
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
(70–100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
(70–100)% increased Physical Damage with Hits and Ailments against Ignited Enemies
Every 8 seconds, gain Avatar of Fire for 4 seconds
(50% of Physical, Cold and Lightning Damage Converted to Fire Damage.
Deal no Non-Fire Damage)

(160–200)% increased Critical Strike Chance while you have Avatar of Fire
50% of Physical Damage Converted to Fire while you have Avatar of Fire
+2000 Armour while you do not have Avatar of Fire
EarendelsEmbraceEarendel's Embrace Grinning Fetish
18% increased Elemental Damage
+(20–30) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
Minions deal (30–40)% increased Damage
Summoned Skeletons Cover Enemies in Ash on Hit
(Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken, and lasts for 4 seconds)
Summoned Skeletons take (15–30)% of their Maximum Life per second as Fire Damage
Summoned Skeletons have Avatar of Fire
(50% of Physical, Cold and Lightning Damage Converted to Fire Damage.
Deal no Non-Fire Damage)
EarendelsEmbraceReplica Earendel's Embrace Grinning Fetish
18% increased Elemental Damage
+(20–30) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
Minions deal (30–40)% increased Damage
Raised Zombies Cover Enemies in Ash on Hit
Raised Zombies take (15–30)% of their Maximum Life per second as Fire Damage
Raised Zombies have Avatar of Fire
(50% of Physical, Cold and Lightning Damage Converted to Fire Damage.
Deal no Non-Fire Damage)
ElementalHarmonyThe Fulcrum Ezomyte Staff
+20% Chance to Block Attack Damage while wielding a Staff
(140–180)% increased Physical Damage
(0–50)% of Physical Damage Converted to Fire Damage
(0–50)% of Physical Damage Converted to Cold Damage
(0–50)% of Physical Damage Converted to Lightning Damage
Elemental Ailments you inflict are Reflected to you
Elemental Damage with Hits is Lucky while you are Shocked
Damage Penetrates (8–10)% Elemental Resistances while you are Chilled
Gain (30–40)% of Physical Damage as Extra Damage of a random Element while you are Ignited
passives /3

passives /3

CategoryNameShow Full Descriptions
KeystoneAvatar of Fire
50% of Physical, Cold and Lightning Damage Converted to Fire Damage
Deal no Non-Fire Damage
NotableDivine Fury
DivineFury
12% increased Elemental Damage
12% increased Physical Damage
Fire Spells have 25% of Physical Damage Converted to Fire Damage
Gain 5% of Physical Damage as Extra Fire Damage
NotableMagmatic Strikes
MeleeFireNotable
24% increased Fire Damage with Attack Skills
Gain 5% of Physical Damage as Extra Fire Damage
20% of Physical Damage Converted to Fire Damage
Ascendancy passives /1

Ascendancy passives /1

CategoryNameShow Full Descriptions
NotableNgamahu, Flame's Advance
NgamahuFlamesAdvance
50% of Physical Damage Converted to Fire Damage
Every 10 seconds, gain 100% of Physical Damage
as Extra Fire Damage for 4 seconds
Passive Skills Changes to /2

Passive Skills Changes to /2

FactionTypeIconNameStats
VaalNotableVaalNotableOffensiveFlesh to Flames(25–35)% increased Fire Damage
10% of Physical Damage Converted to Fire Damage
TemplarNotableDevotionNotableHeated Devotion15% of Physical Damage Converted to Fire Damage while you have at least 150 Devotion