Prophecy Perandus Rampage
Anoint Cluster Jewel The Pantheon Item Passive Skill Tree Fossil Catalysts Delirium Orb Scarab Breachstone Emblem Timeless Jewel Divination Card
Skill Gem /2

Skill Gem /2

Support Gem /1

Support Gem /1

Item mods /51

Item mods /51

NameLevelPre/SufDescriptionSpawn Weight
Glinting5PrefixAdds 1 to 2 Physical Damage to Attacks physical_damage physical attackring 1000
amulet 1000
quiver 1000
gloves 1000
default 0
Burnished13PrefixAdds (2–3) to (4–5) Physical Damage to Attacks physical_damage physical attackring 1000
amulet 1000
quiver 1000
gloves 1000
default 0
Polished19PrefixAdds (3–4) to (6–7) Physical Damage to Attacks physical_damage physical attackring 1000
amulet 1000
quiver 1000
gloves 1000
default 0
Honed28PrefixAdds (4–6) to (9–10) Physical Damage to Attacks physical_damage physical attackring 1000
amulet 1000
quiver 1000
gloves 1000
default 0
Gleaming35PrefixAdds (5–7) to (11–12) Physical Damage to Attacks physical_damage physical attackring 1000
amulet 1000
quiver 0
gloves 0
default 0
Annealed44PrefixAdds (6–9) to (13–15) Physical Damage to Attacks physical_damage physical attackring 1000
amulet 1000
quiver 0
gloves 0
default 0
Razor-sharp52PrefixAdds (7–10) to (15–18) Physical Damage to Attacks physical_damage physical attackring 0
amulet 1000
quiver 0
gloves 0
default 0
Tempered64PrefixAdds (9–12) to (19–22) Physical Damage to Attacks physical_damage physical attackring 0
amulet 1000
quiver 0
gloves 0
default 0
Flaring76PrefixAdds (11–15) to (22–26) Physical Damage to Attacks physical_damage physical attackring 0
amulet 1000
quiver 0
gloves 0
default 0
Heated1PrefixAdds 1 to 2 Fire Damage to Attacks elemental_damage elemental fire attackring 500
amulet 500
quiver 500
gloves 500
default 0
Smouldering12PrefixAdds (3–5) to (7–8) Fire Damage to Attacks elemental_damage elemental fire attackring 500
amulet 500
quiver 500
gloves 500
default 0
Smoking20PrefixAdds (5–7) to (11–13) Fire Damage to Attacks elemental_damage elemental fire attackring 500
amulet 500
quiver 500
gloves 500
default 0
Burning28PrefixAdds (7–10) to (15–18) Fire Damage to Attacks elemental_damage elemental fire attackring 500
amulet 500
quiver 500
gloves 500
default 0
Flaming35PrefixAdds (9–12) to (19–22) Fire Damage to Attacks elemental_damage elemental fire attackring 500
amulet 500
quiver 0
gloves 0
default 0
Scorching44PrefixAdds (11–15) to (23–27) Fire Damage to Attacks elemental_damage elemental fire attackring 500
amulet 500
quiver 0
gloves 0
default 0
Incinerating52PrefixAdds (13–18) to (27–31) Fire Damage to Attacks elemental_damage elemental fire attackring 100
amulet 500
quiver 0
gloves 0
default 0
Blasting64PrefixAdds (16–22) to (32–38) Fire Damage to Attacks elemental_damage elemental fire attackring 100
amulet 500
quiver 0
gloves 0
default 0
Cremating76PrefixAdds (19–25) to (39–45) Fire Damage to Attacks elemental_damage elemental fire attackring 50
amulet 250
quiver 0
gloves 0
default 0
Frosted2PrefixAdds 1 to 2 Cold Damage to Attacks elemental_damage elemental cold attackring 500
amulet 500
quiver 500
gloves 500
default 0
Chilled13PrefixAdds (3–4) to (7–8) Cold Damage to Attacks elemental_damage elemental cold attackring 500
amulet 500
quiver 500
gloves 500
default 0
Icy21PrefixAdds (5–7) to (10–12) Cold Damage to Attacks elemental_damage elemental cold attackring 500
amulet 500
quiver 500
gloves 500
default 0
Frigid29PrefixAdds (6–9) to (13–16) Cold Damage to Attacks elemental_damage elemental cold attackring 500
amulet 500
quiver 500
gloves 500
default 0
Freezing36PrefixAdds (8–11) to (16–19) Cold Damage to Attacks elemental_damage elemental cold attackring 500
amulet 500
quiver 0
gloves 0
default 0
Frozen45PrefixAdds (10–13) to (20–24) Cold Damage to Attacks elemental_damage elemental cold attackring 500
amulet 500
quiver 0
gloves 0
default 0
Glaciated53PrefixAdds (12–16) to (24–28) Cold Damage to Attacks elemental_damage elemental cold attackring 100
amulet 500
quiver 0
gloves 0
default 0
Polar65PrefixAdds (14–19) to (29–34) Cold Damage to Attacks elemental_damage elemental cold attackring 100
amulet 500
quiver 0
gloves 0
default 0
Entombing77PrefixAdds (17–22) to (34–40) Cold Damage to Attacks elemental_damage elemental cold attackring 50
amulet 250
quiver 0
gloves 0
default 0
Humming3PrefixAdds 1 to 5 Lightning Damage to Attacks elemental_damage elemental lightning attackring 500
amulet 500
quiver 500
gloves 500
default 0
Buzzing13PrefixAdds 1 to (14–15) Lightning Damage to Attacks elemental_damage elemental lightning attackring 500
amulet 500
quiver 500
gloves 500
default 0
Snapping22PrefixAdds (1–2) to (22–23) Lightning Damage to Attacks elemental_damage elemental lightning attackring 500
amulet 500
quiver 500
gloves 500
default 0
Crackling28PrefixAdds (1–2) to (27–28) Lightning Damage to Attacks elemental_damage elemental lightning attackring 500
amulet 500
quiver 500
gloves 500
default 0
Sparking35PrefixAdds (1–3) to (33–34) Lightning Damage to Attacks elemental_damage elemental lightning attackring 500
amulet 500
quiver 0
gloves 0
default 0
Arcing44PrefixAdds (1–4) to (40–43) Lightning Damage to Attacks elemental_damage elemental lightning attackring 500
amulet 500
quiver 0
gloves 0
default 0
Shocking52PrefixAdds (2–5) to (47–50) Lightning Damage to Attacks elemental_damage elemental lightning attackring 100
amulet 500
quiver 0
gloves 0
default 0
Discharging64PrefixAdds (3–6) to (57–61) Lightning Damage to Attacks elemental_damage elemental lightning attackring 100
amulet 500
quiver 0
gloves 0
default 0
Electrocuting76PrefixAdds (3–7) to (68–72) Lightning Damage to Attacks elemental_damage elemental lightning attackring 50
amulet 250
quiver 0
gloves 0
default 0
1CorruptedAdds 1 to (2–3) Chaos Damage to Attacks chaos_damage chaos attackring 0
default 0
20CorruptedAdds (3–4) to (6–8) Chaos Damage to Attacks chaos_damage chaos attackring 0
default 0
40CorruptedAdds (7–9) to (11–13) Chaos Damage to Attacks chaos_damage chaos attackring 0
default 0
The Shaper's68PrefixAdds (1–2) to (3–4) Fire Damage to Attacks with this Weapon per 10 Strength elemental_damage elemental fire attacksword_shaper 200
axe_shaper 200
mace_shaper 200
sceptre_shaper 200
default 0
The Shaper's68PrefixAdds (2–3) to (4–5) Fire Damage to Attacks with this Weapon per 10 Strength elemental_damage elemental fire attack2h_sword_shaper 200
2h_axe_shaper 200
2h_mace_shaper 200
staff_shaper 200
warstaff_shaper 200
default 0
The Shaper's68PrefixAdds (1–2) to (3–4) Cold Damage to Attacks with this Weapon per 10 Dexterity elemental_damage elemental cold attacksword_shaper 200
axe_shaper 200
claw_shaper 200
dagger_shaper 200
rune_dagger_shaper 200
bow_shaper 200
default 0
The Shaper's68PrefixAdds (2–3) to (4–5) Cold Damage to Attacks with this Weapon per 10 Dexterity elemental_damage elemental cold attack2h_sword_shaper 200
2h_axe_shaper 200
default 0
The Shaper's68PrefixAdds 1 to (5–6) Lightning Damage to Attacks with this Weapon per 10 Intelligence elemental_damage elemental lightning attackclaw_shaper 200
sceptre_shaper 200
dagger_shaper 200
rune_dagger_shaper 200
wand_shaper 200
default 0
The Shaper's68PrefixAdds 1 to (7–8) Lightning Damage to Attacks with this Weapon per 10 Intelligence elemental_damage elemental lightning attackstaff_shaper 200
warstaff_shaper 200
default 0
Hunter's68PrefixAdds (1–2) to (3–4) Fire Damage to Attacks with this Weapon per 10 Strength elemental_damage elemental fire attacksword_basilisk 200
axe_basilisk 200
mace_basilisk 200
sceptre_basilisk 200
default 0
Hunter's68PrefixAdds (2–3) to (4–5) Fire Damage to Attacks with this Weapon per 10 Strength elemental_damage elemental fire attack2h_sword_basilisk 200
2h_axe_basilisk 200
2h_mace_basilisk 200
staff_basilisk 200
warstaff_basilisk 200
default 0
Hunter's68PrefixAdds (1–2) to (3–4) Cold Damage to Attacks with this Weapon per 10 Dexterity elemental_damage elemental cold attacksword_basilisk 200
axe_basilisk 200
claw_basilisk 200
dagger_basilisk 200
rune_dagger_basilisk 200
bow_basilisk 200
default 0
Hunter's68PrefixAdds (2–3) to (4–5) Cold Damage to Attacks with this Weapon per 10 Dexterity elemental_damage elemental cold attack2h_sword_basilisk 200
2h_axe_basilisk 200
default 0
Hunter's68PrefixAdds 1 to (5–6) Lightning Damage to Attacks with this Weapon per 10 Intelligence elemental_damage elemental lightning attackclaw_basilisk 200
dagger_basilisk 200
rune_dagger_basilisk 200
sceptre_basilisk 200
wand_basilisk 200
default 0
Hunter's68PrefixAdds 1 to (7–8) Lightning Damage to Attacks with this Weapon per 10 Intelligence elemental_damage elemental lightning attackstaff_basilisk 200
warstaff_basilisk 200
default 0
Abyss Jewel mods /21

Abyss Jewel mods /21

NameLevelPre/SufDescriptionSpawn Weight
of Coals35SuffixAdds (4–5) to (10–12) Fire Damage to Attacks elemental_damage elemental fire attackabyss_jewel_melee 1000
abyss_jewel_ranged 1000
default 0
of Cinders44SuffixAdds (6–7) to (13–16) Fire Damage to Attacks elemental_damage elemental fire attackabyss_jewel_melee 1000
abyss_jewel_ranged 1000
default 0
of Flames52SuffixAdds (8–9) to (17–20) Fire Damage to Attacks elemental_damage elemental fire attackabyss_jewel_melee 1000
abyss_jewel_ranged 1000
default 0
of Immolation64SuffixAdds (10–12) to (21–24) Fire Damage to Attacks elemental_damage elemental fire attackabyss_jewel_melee 500
abyss_jewel_ranged 500
default 0
of Ashes76SuffixAdds (13–15) to (25–28) Fire Damage to Attacks elemental_damage elemental fire attackabyss_jewel_melee 300
abyss_jewel_ranged 300
default 0
of Sleet36SuffixAdds (4–5) to (8–10) Cold Damage to Attacks elemental_damage elemental cold attackabyss_jewel_melee 1000
abyss_jewel_ranged 1000
default 0
of Ice45SuffixAdds (6–7) to (11–13) Cold Damage to Attacks elemental_damage elemental cold attackabyss_jewel_melee 1000
abyss_jewel_ranged 1000
default 0
of Rime53SuffixAdds (8–9) to (14–17) Cold Damage to Attacks elemental_damage elemental cold attackabyss_jewel_melee 1000
abyss_jewel_ranged 1000
default 0
of Floe65SuffixAdds (10–11) to (18–21) Cold Damage to Attacks elemental_damage elemental cold attackabyss_jewel_melee 500
abyss_jewel_ranged 500
default 0
of Glaciation77SuffixAdds (12–13) to (22–26) Cold Damage to Attacks elemental_damage elemental cold attackabyss_jewel_melee 300
abyss_jewel_ranged 300
default 0
of Static35SuffixAdds 1 to (19–20) Lightning Damage to Attacks elemental_damage elemental lightning attackabyss_jewel_melee 1000
abyss_jewel_ranged 1000
default 0
of Electricity44SuffixAdds (1–2) to (25–27) Lightning Damage to Attacks elemental_damage elemental lightning attackabyss_jewel_melee 1000
abyss_jewel_ranged 1000
default 0
of Voltage52SuffixAdds (1–3) to (29–32) Lightning Damage to Attacks elemental_damage elemental lightning attackabyss_jewel_melee 1000
abyss_jewel_ranged 1000
default 0
of Discharge64SuffixAdds (1–4) to (36–39) Lightning Damage to Attacks elemental_damage elemental lightning attackabyss_jewel_melee 500
abyss_jewel_ranged 500
default 0
of Arcing76SuffixAdds (1–4) to (43–48) Lightning Damage to Attacks elemental_damage elemental lightning attackabyss_jewel_melee 300
abyss_jewel_ranged 300
default 0
of Weight34SuffixAdds 1 to 3 Physical Damage to Attacks physical_damage physical attackabyss_jewel_melee 1000
abyss_jewel_ranged 1000
default 0
of Impact45SuffixAdds (2–3) to (4–5) Physical Damage to Attacks physical_damage physical attackabyss_jewel_melee 1000
abyss_jewel_ranged 1000
default 0
of Collision61SuffixAdds (4–5) to (6–7) Physical Damage to Attacks physical_damage physical attackabyss_jewel_melee 500
abyss_jewel_ranged 500
default 0
of Malevolence36SuffixAdds (6–7) to (11–13) Chaos Damage to Attacks chaos_damage chaos attackabyss_jewel_melee 750
abyss_jewel_ranged 750
default 0
of Malice48SuffixAdds (8–9) to (14–17) Chaos Damage to Attacks chaos_damage chaos attackabyss_jewel_melee 750
abyss_jewel_ranged 750
default 0
of Sin64SuffixAdds (10–11) to (18–21) Chaos Damage to Attacks chaos_damage chaos attackabyss_jewel_melee 375
abyss_jewel_ranged 375
default 0
Crafting Bench /10

Crafting Bench /10

IDModRequireItemClassesUnlock
HelenaAdds (8–11) to (16–20) Fire Damage to Attacks4x CurrencyUpgradeToMagicOrb of TransmutationRing, AmuletThe Crematorium
HelenaAdds (12–17) to (26–30) Fire Damage to Attacks2x CurrencyUpgradeToRareOrb of AlchemyRing, AmuletThe Dread Thicket
HelenaAdds (6–8) to (14–18) Cold Damage to Attacks4x CurrencyUpgradeToMagicOrb of TransmutationRing, AmuletThe Solaris Temple Level 2
HelenaAdds (11–15) to (23–27) Cold Damage to Attacks2x CurrencyUpgradeToRareOrb of AlchemyRing, AmuletThe Causeway
HelenaAdds (1–4) to (32–36) Lightning Damage to Attacks4x CurrencyUpgradeToMagicOrb of TransmutationRing, AmuletThe Lunaris Temple Level 2
HelenaAdds (1–5) to (41–48) Lightning Damage to Attacks2x CurrencyUpgradeToRareOrb of AlchemyRing, AmuletThe Chamber of Sins Level 1
HelenaAdds (3–5) to (6–8) Physical Damage to Attacks4x CurrencyUpgradeToMagicOrb of TransmutationRing, Amulet, Quiver, GlovesThe Sewers
HelenaAdds (5–7) to (8–10) Physical Damage to Attacks2x CurrencyRerollRareChaos OrbRing, AmuletThe Ossuary
HelenaAdds (6–8) to (14–18) Chaos Damage to Attacks6x CurrencyUpgradeToMagicOrb of TransmutationRing, Amulet, Quiver, GlovesThe Belly of the Beast Level 2
HelenaAdds (11–15) to (23–27) Chaos Damage to Attacks2x CurrencyRerollRareChaos OrbRing, AmuletThe Ossuary
Misc mods /1

Misc mods /1

NameLevelDomainPre/SufDescriptionSpawn Weight
1JewelCorruptedAdds 1 to (2–3) Chaos Damage to Attacks chaos_damage chaos attackjewel 0
default 0
Item /6

Item /6

IconName
Iron Ring
Requires Level 2
Adds 1 to 4 Physical Damage to Attacks
Steel Ring
Requires Level 80
Adds (3–4) to (10–14) Physical Damage to Attacks
Cured Quiver
Requires Level 2
Adds 2 to 4 Fire Damage to Attacks
Rugged Quiver
Requires Level 2
Adds 2 to 3 Cold Damage to Attacks
Conductive Quiver
Requires Level 2
Adds 1 to 5 Lightning Damage to Attacks
Heavy Quiver
Requires Level 7
Adds 1 to 4 Physical Damage to Attacks
Unique /67

Unique /67

Show Full Descriptions
Amulet6UniqueThe Ignomon Gold Amulet
(12–20)% increased Rarity of Items found
+10 to Dexterity
Adds 12 to 24 Fire Damage to Attacks
+(100–150) to Evasion Rating
+(100–150) to Accuracy Rating
+20% to Fire Resistance
Belt7UniqueMeginord's Girdle Heavy Belt
+(25–35) to Strength
+25 to Strength
Adds 5 to 15 Physical Damage to Attacks
+(10–20)% to Cold Resistance
10% increased maximum Life
25% increased Flask Life Recovery rate
Ring1UniqueBlackheart Iron Ring
Adds 1 to 4 Physical Damage to Attacks
+(20–30) to maximum Life
Adds 1 to 3 Chaos Damage to Attacks
5% increased Global Physical Damage
Regenerate (2–4) Life per second
10% chance to Cause Monsters to Flee
HryyisBiteHyrri's Bite Sharktooth Arrow Quiver
+(3–4) Life gained for each Enemy hit by your Attacks
+(15–25) to Strength
+(35–45) to Dexterity
+(15–25) to Intelligence
(7–10)% increased Attack Speed
10% increased Area of Effect
+(2–3) Life gained for each Enemy hit by your Attacks
Adds 10 to 20 Cold Damage to Attacks
BramblejackBramblejack Plate Vest
Adds 2 to 4 Physical Damage to Attacks
+(12–20) to maximum Life
-2 Physical Damage taken from Attack Hits
40% of Melee Physical Damage taken reflected to Attacker
FoxshadeFoxshade Wild Leather
+(20–30) to Dexterity
Adds 5 to 12 Physical Damage to Attacks
(50–70)% increased Evasion Rating
10% increased Movement Speed
+500 to Evasion Rating while on Full Life
LightningCoilLightning Coil Desert Brigandine
+(60–80) to maximum Life
Adds 1 to (20–30) Lightning Damage to Attacks
(90–120)% increased Armour and Evasion
-60% to Lightning Resistance
30% of Physical Damage from Hits taken as Lightning Damage
ZahndethuscassockZahndethus' Cassock Sage's Robe
Adds 1 to 40 Lightning Damage to Attacks
(125–150)% increased Energy Shield
+(40–50)% to Chaos Resistance
25% increased Light Radius
100% chance to create Consecrated Ground when you Block
consecrate on block % life regen per minute [360]
consecrate on block base radius [18]
consecrate on block duration ms [8000]
(Allies on your Consecrated Ground Regenerate a percentage of their Maximum Life per second)
AlberonswarpathAlberon's Warpath Soldier Boots
(15–18)% increased Strength
Adds 1 to 80 Chaos Damage to Attacks
+(180–220) to Armour
+(9–12)% to Chaos Resistance
20% increased Movement Speed
+1 to maximum number of Skeletons
LioneyesPawsLioneye's Paws Bronzescale Boots
Trigger Level 5 Rain of Arrows when you Attack with a Bow
+(40–60) to Strength
+(40–60) to Dexterity
Adds 12 to 24 Fire Damage to Attacks
20% increased Movement Speed
40% reduced Movement Speed when on Low Life
(You are on Low Life if you have 50% of your Maximum Life or less)
WakeOfDestructionWake of Destruction Mesh Boots
Adds 1 to 120 Lightning Damage to Attacks
(20–60)% increased Armour and Energy Shield
+(10–20) Life gained on Kill
15% increased Movement Speed
Drops Shocked Ground while moving, lasting 2 seconds
(Shock increases Damage taken by 15%)
OndarsClaspOndar's Clasp Wrapped Mitts
Adds 1 to 13 Lightning Damage to Attacks
+(50–80) to Accuracy Rating
20% increased Movement Speed when on Low Life
(You are on Low Life if you have 50% of your Maximum Life or less)
30% increased Attack Speed when on Full Life
SadimasTouchSadima's Touch Wool Gloves
Adds 4 to 8 Fire Damage to Attacks
Adds 1 to 13 Lightning Damage to Attacks
+18 to maximum Energy Shield
(5–10)% increased Quantity of Items found
thunderclawThunderfist Murder Mitts
Adds 1 to 100 Lightning Damage to Attacks
+(25–30) to maximum Energy Shield
10% increased Attack Speed
10% increased Stun Duration on Enemies
100% increased Duration of Lightning Ailments
(Lightning Ailments are Shocked and Sapped)
Socketed Gems are Supported by Level 18 Added Lightning Damage
AbyssusAbyssus Ezomyte Burgonet
+(20–25) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
Adds 40 to 60 Physical Damage to Attacks
+(100–125)% to Melee Critical Strike Multiplier
(100–120)% increased Armour
(40–50)% increased Physical Damage taken
TheBringerofRainThe Bringer of Rain Nightmare Bascinet
Socketed Gems are Supported by Level 18 Melee Physical Damage
Socketed Gems are Supported by Level 18 Faster Attacks
Socketed Gems are supported by Level 18 Blind
6% Chance to Block Attack Damage
Adds 20 to 30 Physical Damage to Attacks
(200–300)% increased Armour and Evasion
+(200–220) to maximum Life
20% chance to gain an Endurance Charge when you Block
Can't use Chest armour
Extra gore
DeidbellDeidbell Gilded Sallet
Adds 10 to 20 Physical Damage to Attacks
+(20–30) to Strength
+(20–30) to Dexterity
+(200–300) to Armour
20% increased Melee Damage
Cannot Leech when on Low Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(You are on Low Life if you have 50% of your Maximum Life or less)
FairgravesTricorneFairgraves' Tricorne Tricorne
+(15–30) to maximum Mana
Adds 6 to 12 Cold Damage to Attacks
70% increased Evasion Rating
15% increased Stun and Block Recovery
+(20–30)% to Lightning Resistance
Cannot be Shocked
SoulstrikeSoul Strike Spike-Point Arrow Quiver
(20–30)% increased Global Critical Strike Chance
+30 to Dexterity
Adds (13–18) to (26–32) Chaos Damage to Attacks
(8–12)% increased Attack Speed
+(100–120) to maximum Energy Shield
80% faster start of Energy Shield Recharge
40% reduced Energy Shield Recharge Rate
EdgeOfMadnessEdge of Madness Etched Greatsword
60% increased Global Accuracy Rating
+1 to Level of Socketed Active Skill Gems
(40–60)% increased Physical Damage
1% increased Chaos Damage per Level
Adds (60–68) to (90–102) Chaos Damage
Adds 1 to 2 Physical Damage to Attacks per Level
BloodBoilBloodboil Coral Ring
+(20–30) to maximum Life
Adds (12–15) to (25–30) Fire Damage to Attacks
+(20–40) to maximum Life
+(10–15)% to Cold Resistance
75% reduced Effect of Chill on you
(Chill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds)
10% increased Movement Speed while Ignited
GreatOldOnesWardGreat Old One's Ward Corrugated Buckler
3% increased Movement Speed
Adds (8–12) to (15–20) Physical Damage to Attacks
(6–10)% increased Attack Speed
+(50–70) to maximum Life
(8–12)% Chance to Block Spell Damage
TheLeadSprinklerBrutus' Lead Sprinkler Ritual Sceptre
16% increased Elemental Damage
Adds (8–13) to (26–31) Physical Damage
20% increased Physical Damage
(15–20)% increased Attack Speed
30% increased Fire Damage
(30–40)% increased Critical Strike Chance
Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength
MaligarosRestraintMaligaro's Restraint Chain Belt
+(9–20) to maximum Energy Shield
Adds 1 to (30–50) Lightning Damage to Attacks
100% increased Shock Duration on you
Shocks you cause are reflected back to you
(Shock increases Damage taken by 15%, for 2 seconds)
15% increased Movement Speed while Shocked
60% increased Damage while Shocked
PrismweavePrismweave Rustic Sash
(12–24)% increased Global Physical Damage
Adds (7–8) to (15–16) Fire Damage to Attacks
Adds (5–6) to (12–14) Cold Damage to Attacks
Adds 1 to (30–34) Lightning Damage to Attacks
+(6–8)% to all Elemental Resistances
30% increased Elemental Damage with Attack Skills during any Flask Effect
10% increased Elemental Damage with Attack Skills
SibylsLamentSibyl's Lament Coral Ring
+(20–30) to maximum Life
Adds (8–15) to (20–28) Fire Damage to Attacks
(20–30)% increased Elemental Damage with Attack Skills
(10–20)% reduced Rarity of Items found
Left ring slot: You and your Minions take 80% reduced Reflected Elemental Damage
Right ring slot: You and your Minions take 80% reduced Reflected Physical Damage
HeartOfCorruptionBlood of Corruption Amber Amulet
+(20–30) to Strength
Adds 19 to 43 Chaos Damage to Attacks
+(17–29)% to Chaos Resistance
(-10–-5)% to all Elemental Resistances
Grants Level 10 Gluttony of Elements Skill
Corrupted
NorthboundSouthbound Soldier Gloves
Adds (30–36) to (44–50) Cold Damage to Attacks
+(40–50)% to Cold Resistance
(12–16)% increased maximum Life
Your Hits can only Kill Frozen Enemies
25% increased Freeze Duration on Enemies
50% increased Herald of Ice Damage
GreenJewel7Static Electricity Viridian Jewel
Adds 1 maximum Lightning Damage to Attacks per 1 Dexterity Allocated in Radius
Adds 1 to 2 Lightning Damage to Attacks
local jewel effect base radius [1500]
ChitinhullThe Deep One's Hide Studded Round Shield
60% increased Block Recovery
Adds 4 to 8 Physical Damage to Attacks
Adds 12 to 15 Cold Damage to Attacks
(90–130)% increased Armour and Evasion
+(30–50)% to Fire Resistance
Curse Enemies with Vulnerability on Block, with 20% increased Effect
(Vulnerability is a Hex which increases Physical Damage taken by 30%, causes Hits to have +20% chance to inflict Bleeding on the target, and makes Ailments on the target deal Damage 20% faster. It lasts 9 seconds)
MutewindMutewind Seal Unset Ring
Has 1 Socket
Adds (5–10) to (11–15) Physical Damage to Attacks
(5–10)% increased Attack Speed
+3 to Level of Socketed Golem Gems
(3–5)% chance to Dodge Attack Hits
Socketed Golem Skills have 20% increased Attack and Cast Speed
Gain Onslaught for 10 seconds when you Cast Socketed Golem Skill
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
DemigodsShieldDemigod's Beacon Golden Flame
+(11–19)% to Chaos Resistance
Adds 10 to 20 Fire Damage to Attacks
(10–20)% increased Rarity of Items found
20% increased Light Radius
RumblestepRedblade Tramplers Ancient Greaves
Adds (2–5) to (7–10) Physical Damage to Attacks
(150–200)% increased Armour
25% increased Movement Speed
(5–10)% reduced Enemy Stun Threshold
(The Stun Threshold determines how much Damage can Stun something)
+(20–30)% to Fire Resistance
Unaffected by Burning Ground
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
+(50–70) to maximum Life
BloodAmuletBloodgrip Marble Amulet
Regenerate (1.2–1.6)% of Life per second
Adds 10 to 20 Physical Damage to Attacks
+(60–70) to maximum Life
Regenerate (16–24) Life per second
100% increased Life Recovery from Flasks
Moving while Bleeding doesn't cause you to take extra Damage
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
FeastbindFeastbind Rustic Sash
(12–24)% increased Global Physical Damage
Adds 5 to 10 Physical Damage to Attacks
+(20–40) to maximum Life
0.2% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
50% increased Flask Charges gained during any Flask Effect
50% increased Mana Regeneration Rate during any Flask Effect
IronCommendantIron Commander Death Bow
(30–50)% increased Critical Strike Chance
(14–20)% increased Attack Speed
(14–20)% increased Totem Life
Adds (8–12) to (16–24) Physical Damage
(14–20)% increased Totem Placement speed
Siege Ballista has +1 to maximum number of Summoned Totems per 200 Dexterity
Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity
BramblejackWall of Brambles Plate Vest
Adds 2 to 4 Physical Damage to Attacks
+2000 to Armour
+(12–20) to maximum Life
-2 Physical Damage taken from Attack Hits
40% of Melee Physical Damage taken reflected to Attacker
DeidbellDeidbellow Gilded Sallet
Adds 10 to 20 Physical Damage to Attacks
+(20–30) to Strength
+(20–30) to Dexterity
+(200–300) to Armour
20% increased Melee Damage
Cannot Leech when on Low Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(You are on Low Life if you have 50% of your Maximum Life or less)
If you've Warcried Recently, you and nearby allies have 20% increased Attack, Cast and Movement Speed
(Recently refers to the past 4 seconds)
Ring1UniqueVoidheart Iron Ring
Adds 1 to 4 Physical Damage to Attacks
+(20–30) to maximum Life
Adds 1 to 3 Chaos Damage to Attacks
5% increased Global Physical Damage
Regenerate (2–4) Life per second
10% chance to Cause Monsters to Flee
Melee Attacks have (20–40)% chance to Poison on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Melee Attacks have (30–50)% chance to cause Bleeding
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
TheWardensBandThe Warden's Brand Iron Ring
Adds 1 to 4 Physical Damage to Attacks
Adds (5–15) to (25–50) Physical Damage to Attacks
30% reduced Attack Speed
15% chance to gain a Frenzy Charge when you Stun an Enemy
ThoughtMotion1Hand of Thought and Motion Blinder
+12 Life gained for each Enemy hit by Attacks
(20–25)% increased Elemental Damage with Attack Skills
Adds 1 to (50–60) Lightning Damage
(10–15)% increased Attack Speed
Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence
ThoughtMotion2Hand of Wisdom and Action Imperial Claw
+46 Life gained for each Enemy hit by Attacks
(25–30)% increased Elemental Damage with Attack Skills
(8–12)% increased Dexterity
(8–12)% increased Intelligence
Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence
1% increased Attack Speed per 25 Dexterity
RyuslathasClutchesRyslatha's Coil Studded Belt
(20–30)% increased Stun Duration on Enemies
(30–40)% more Maximum Physical Attack Damage
(30–40)% less Minimum Physical Attack Damage
Adds 1 to (15–20) Physical Damage to Attacks
+(20–40) to Strength
+(80–100) to maximum Life
Gain 50 Life when you Stun an Enemy
PaleCouncilArmourYriel's Fostering Exquisite Leather
Grants Level 20 Summon Bestial Snake Skill
+(300–400) to Accuracy Rating
(130–150)% increased Evasion Rating
+(90–100) to maximum Life
Projectile Attack Skills have (40–60)% increased Critical Strike Chance
Projectiles from Attacks have 20% chance to Poison on Hit while
you have a Bestial Minion
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Adds (13–19)-(23–29) Chaos Damage to Attacks while you have a Bestial Minion
PaleCouncilArmourYriel's Fostering Exquisite Leather
Grants Level 20 Summon Bestial Ursa Skill
+(300–400) to Accuracy Rating
(130–150)% increased Evasion Rating
+(90–100) to maximum Life
Projectile Attack Skills have (40–60)% increased Critical Strike Chance
Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while
you have a Bestial Minion
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
Adds (11–16)-(21–25) Physical Damage to Attacks while you have a Bestial Minion
VinktarFlaskVessel of Vinktar Topaz Flask
(125–150)% increased Charges used
Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken
You are Shocked during Flask effect, causing 50% increased Damage taken
Adds (10–15) to (55–65) Lightning Damage to Attacks during Flask effect
20% of Lightning Damage Leeched as Life during Flask effect
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
DeathforgeGiantsbane Bronze Gauntlets
Adds (3–6) to (10–12) Physical Damage to Attacks
+(30–40) to Strength
(80–100)% increased Armour
Iron Grip
(Strength's Damage bonus also applies to Projectile Attacks)
PoetsPenThe Poet's Pen Carved Wand
(11–15)% increased Spell Damage
+1 to Level of Socketed Active Skill Gems per 25 Player Levels
Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels
(8–12)% increased Attack Speed
Trigger a Socketed Spell when you Attack with this Weapon, with a 0.15 second Cooldown
TheGoddessUnleashedOni-Goroshi Charan's Sword
40% increased Global Accuracy Rating
Uses both hand slots
(70–90)% increased Critical Strike Chance
Adds 2 to 3 Physical Damage to Attacks per Level
Gain Her Embrace for 3 seconds when you Ignite an Enemy
(Her Embrace grants the following:
Cannot be Stunned
123% of Sword Physical Damage gained as Extra Fire Damage
Unaffected by Burning Ground
Immune to Freeze, Chill and Ignite
20% increased Attack, Cast and Movement Speed)

While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level
FoxshadeFox's Fortune Wild Leather
Adds 5 to 12 Physical Damage to Attacks
+(20–30) to Dexterity
+1500 to Evasion Rating while on Full Life
+(400–500) to Evasion Rating
(120–150)% increased Evasion Rating
10% increased Movement Speed
Damage of Enemies Hitting you is Unlucky while you are on Full Life
(Unlucky things are rolled twice and the worst result used)
ElderStaffDisintegrator Maelström Staff
+25% Chance to Block Attack Damage while wielding a Staff
Adds (220–240) to (270–300) Physical Damage
Battlemage
(Gain Added Spell Damage equal to the Damage of your Main Hand Weapon)
+1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped
25% chance to gain a Siphoning Charge when you use a Skill
Adds (12–14) to (15–16) Physical Damage to Attacks and Spells per Siphoning Charge
Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge
1% additional Physical Damage Reduction from Hits per Siphoning Charge
0.2% of Damage Leeched as Life per Siphoning Charge
Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently
(Recently refers to the past 4 seconds)
EldarQuiverVoidfletcher Penetrating Arrow Quiver
Arrows Pierce an additional Target
Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows with a Non-Triggered Skill
Adds (30–40) to (80–100) Cold Damage to Attacks
+(80–120) to maximum Energy Shield
+(20–30)% to Cold Resistance
+(20–40) Mana gained on Kill
30% increased Projectile Speed
5 Maximum Void Charges
Gain a Void Charge every 0.5 seconds
UberElderRingMark of the Elder Steel Ring
Adds (3–4) to (10–14) Physical Damage to Attacks
Adds (26–32) to (42–48) Cold Damage to Attacks
(6–10)% increased maximum Energy Shield
(6–10)% increased maximum Life
(60–80)% increased Attack Damage if your other Ring is a Shaper Item
Cannot be Stunned by Attacks if your other Ring is an Elder Item
20% chance to Trigger Level 20 Tentacle Whip on Kill
LoreweaveLoreweave Elegant Ringmail
Has 6 Sockets
Adds (4–10) to (14–36) Physical Damage to Attacks
+(8–24) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
(20–60)% increased Global Critical Strike Chance
+(15–50) to maximum Energy Shield
+(20–60) to maximum Life
+(20–50) to maximum Mana
(6–30)% increased Rarity of Items found
(15–50)% increased Elemental Damage
Your Maximum Resistances are (76–78)%
BloodBoilWinterweave Coral Ring
+(20–30) to maximum Life
Adds (12–15) to (25–30) Fire Damage to Attacks
Adds (12–15) to (25–30) Cold Damage to Attacks
+(20–40) to maximum Life
+(25–30)% to Cold Resistance
10% increased Movement Speed while Ignited
The Effect of Chill on you is reversed
HryyisBiteHyrri's Demise Sharktooth Arrow Quiver
+(3–4) Life gained for each Enemy hit by your Attacks
+(15–30) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
(7–10)% increased Attack Speed
+(2–3) Life gained for each Enemy hit by your Attacks
10% increased Area of Effect
Adds 1 to 2 Cold Damage to Attacks per 10 Dexterity
Adds 1 to 2 Fire Damage to Attacks per 10 Strength
Adds 0 to 3 Lightning Damage to Attacks per 10 Intelligence
Amulet6UniqueThe Effigon Gold Amulet
(12–20)% increased Rarity of Items found
+25 to Dexterity
Adds 12 to 24 Fire Damage to Attacks
+(100–150) to Accuracy Rating
+(100–150) to Evasion Rating
+(20–30)% to Fire Resistance
Your Hits can't be Evaded by Blinded Enemies
Damage Penetrates 10% Fire Resistance against Blinded Enemies
SynthesisAccuracyAmuletHyrri's Truth Jade Amulet
+(20–30) to Dexterity
Grants Level 22 Precision Skill
+(25–35) to Dexterity
Adds (12–15) to (24–28) Physical Damage to Attacks
Adds (11–15) to (23–28) Cold Damage to Attacks
+(23–28)% to Global Critical Strike Multiplier
(0.8–1)% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Precision has 50% less Reservation
ImpaleGlovesGreat Old One's Tentacles Eelskin Gloves
Adds (8–12) to (15–20) Physical Damage to Attacks
+(50–70) to maximum Life
(10–20)% chance to Impale Enemies on Hit with Attacks
(When an Impaled enemy is hit, the Impale reflects 10% of the physical damage of the Impaling hit to that enemy. Impale lasts for 5 hits or 8 seconds)
50% chance for Impales on Enemies you Kill to Reflect Damage to surrounding Enemies
BearsClutchBear's Girdle Leather Belt
+(25–40) to maximum Life
Adds (5–7) to (11–12) Physical Damage to Attacks
(20–30)% increased Stun Duration on Enemies
Nearby Enemies are Crushed while you have at least 25 Rage
(Crushed lowers Physical Damage Reduction by 15% for 4 seconds)
(4–6)% increased Physical Damage per 10 Rage
+20 to Maximum Rage
IronCommendantReplica Iron Commander Death Bow
(30–50)% increased Critical Strike Chance
(14–20)% increased Attack Speed
(14–20)% increased Totem Life
Adds (8–12) to (16–24) Physical Damage
(14–20)% increased Totem Placement speed
Shrapnel Ballista has +1 to maximum number of Summoned Totems per 200 Strength
Adds 1 to 3 Physical Damage to Attacks per 25 Strength
LioneyesPawsReplica Lioneye's Paws Bronzescale Boots
Trigger Level 5 Toxic Rain when you Attack with a Bow
+(40–60) to Strength
+(40–60) to Dexterity
Adds 12 to 24 Chaos Damage to Attacks
20% increased Movement Speed
40% reduced Movement Speed when on Low Life
(You are on Low Life if you have 50% of your Maximum Life or less)
AbyssusReplica Abyssus Ezomyte Burgonet
+(20–25) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
Adds 40 to 75 Fire Damage to Attacks
Adds 30 to 65 Cold Damage to Attacks
Adds 10 to 130 Lightning Damage to Attacks
+(100–125)% to Melee Critical Strike Multiplier
(100–120)% increased Armour
(40–50)% increased Elemental Damage taken
SoulstrikeReplica Soul Strike Spike-Point Arrow Quiver
(20–30)% increased Global Critical Strike Chance
+30 to Dexterity
Adds (13–18) to (26–32) Physical Damage to Attacks
(8–12)% increased Attack Speed
+(60–80) to maximum Life
80% reduced Maximum Recovery per Life Leech
40% increased Maximum total Life Recovery per second from Leech
LoreweaveReplica Loreweave Elegant Ringmail
Has 6 Sockets
Adds (4–10) to (14–36) Physical Damage to Attacks
+(8–24) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
(120–160)% increased Global Critical Strike Chance
+(150–200) to maximum Energy Shield
+(120–160) to maximum Life
+(120–160) to maximum Mana
(6–30)% increased Rarity of Items found
(15–50)% increased Elemental Damage
Your Maximum Resistances are (70–72)%
SynthesisAccuracyAmuletReplica Hyrri's Truth Jade Amulet
+(20–30) to Dexterity
Grants Level 22 Hatred Skill
+(25–35) to Dexterity
Adds (12–15) to (24–28) Physical Damage to Attacks
Adds (11–15) to (23–28) Cold Damage to Attacks
+(23–28)% to Global Critical Strike Multiplier
(0.8–1)% of Cold Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Hatred has 50% less Reservation
AlberonswarpathReplica Alberon's Warpath Soldier Boots
(15–18)% increased Strength
+(180–220) to Armour
+(9–12)% to Chaos Resistance
20% increased Movement Speed
Cannot deal non-Chaos Damage
Adds 1 to 80 Chaos Damage to Attacks per 80 Strength