Fated Unique /57 ⍟

Fated Unique /57 ⍟

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Amplification Rod Spiraled Wand
Requires Level: 36
+2 to Level of Socketed Gems
Socketed Gems are Supported by Level 10 Intensify
Socketed Gems are Supported by Level 10 Spell Echo
Socketed Gems are Supported by Level 10 Controlled Destruction
+(10–30) to Intelligence
Asenath's Chant Iron Circlet
Requires Level: 45
Trigger a Socketed Spell when you Attack with a Bow
(10–15)% increased Attack Speed
(10–15)% increased Cast Speed
+(100–120) to maximum Energy Shield
(30–40)% increased Stun and Block Recovery
30% increased Mana Regeneration Rate
5% increased Movement Speed
Atziri's Reflection Golden Buckler
Requires Level: 68
3% reduced Movement Speed (Hidden)
+(40–60) to Intelligence
(180–200)% increased Evasion Rating
+(180–200) to maximum Energy Shield
+(20–30)% to all Elemental Resistances
Hex Reflection
Unaffected by Curses
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
(15–20)% increased Effect of your Curses
Cameria's Avarice Gavel
Requires Level: 60
(140–180)% increased Physical Damage
Adds (11–14) to (17–21) Physical Damage
(15–40)% increased Critical Strike Chance
40% increased Rarity of Items Dropped by Frozen Enemies
(30–40)% increased Cold Damage with Attack Skills
Trigger Level 20 Icicle Burst when you Kill a Frozen Enemy
Chaber Cairn Great Mallet
Requires Level: 60
+1 to Level of Socketed Melee Gems
+2 to Level of Socketed Minion Gems
(200–220)% increased Physical Damage
Adds (25–35) to (45–55) Physical Damage
25% increased maximum Mana
Minions have (20–40)% increased maximum Life
30% increased Skill Effect Duration
Corona Solaris Crystal Wand
Requires Level: 63
Triggers Level 20 Blinding Aura when Equipped
Adds (30–45) to (60–80) Fire Damage
(6–10)% increased Attack Speed
+(27–33)% to Global Critical Strike Multiplier
20% increased Light Radius
Nearby Enemies are Blinded
(Blinded enemies have their Chance to Hit halved)
(120–140)% increased Critical Strike Chance against Blinded Enemies
Increases and Reductions to Light Radius also apply to Accuracy
Adds (145–157) to (196–210) Fire Damage to Hits with this Weapon against Blinded Enemies
Cragfall Serrated Arrow Quiver
Requires Level: 5
Adds 6 to 10 Physical Damage to Bow Attacks
(20–25)% reduced Enemy Stun Threshold
(The Stun Threshold determines how much Damage can Stun something)
(60–80)% increased Stun Duration on Enemies
25% reduced Projectile Speed
50% chance to double Stun Duration
Cragfall Serrated Arrow Quiver
Adds 6 to 10 Physical Damage to Bow Attacks
(20–25)% reduced Enemy Stun Threshold
(The Stun Threshold determines how much Damage can Stun something)
(60–80)% increased Stun Duration on Enemies
25% reduced Projectile Speed
50% chance to double Stun Duration
Crystal Vault Latticed Ringmail
Requires Level: 49
5% reduced Movement Speed (Hidden)
+(30–40) to Strength
+(30–40) to Intelligence
(140–160)% increased Armour and Energy Shield
+(50–75)% to Cold Resistance
Cannot be Chilled
20% of Physical Damage from Hits taken as Cold Damage
30% of Fire Damage from Hits taken as Cold Damage
(15–20)% increased Effect of Cold Ailments
(Cold Ailments are Chilled, Frozen and Brittle)
Death's Opus Death Bow
Requires Level: 44
(100–125)% increased Physical Damage
10% increased Attack Speed
+50% to Global Critical Strike Multiplier
Bow Attacks fire an additional Arrow
Bow Attacks fire an additional Arrow
Adds (10–20) to (30–35) Physical Damage
Deidbellow Gilded Sallet
Requires Level: 33
Adds 10 to 20 Physical Damage to Attacks
+(20–30) to Strength
+(20–30) to Dexterity
+(200–300) to Armour
20% increased Melee Damage
Cannot Leech when on Low Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(You are on Low Life if you have 35% of your Maximum Life or less)
If you've Warcried Recently, you and nearby allies have 20% increased Attack, Cast and Movement Speed
(Recently refers to the past 4 seconds)
Doedre's Malevolence Velvet Gloves
Requires Level: 64
+20 to Intelligence
(50–60)% increased Spell Damage
Adds (48–56) to (73–84) Chaos Damage to Spells
15% reduced Cast Speed
+(64–96) to maximum Energy Shield
Skills Supported by Unleash have (30–50)% increased Seal gain frequency
Doomfletch's Prism Royal Bow
Requires Level: 40
Adds (12–16) to (20–24) Physical Damage
(10–14)% increased Attack Speed
60% increased Mana Regeneration Rate
Gain 100% of Weapon Physical Damage as Extra Damage of each Element
Dreadbeak Rusted Sword
Requires Level: 61
100% increased Damage when on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
50% increased Physical Damage
Adds 2 to 6 Physical Damage
Adds (83–91) to (123–130) Physical Damage
10% increased Attack Speed
+(20–30) to maximum Life
+2 Life gained for each Enemy hit by Attacks
You have Onslaught while on Low Life
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
Dreadsurge Cleaver
Requires Level: 60
Adds (5–15) to (20–25) Physical Damage
Adds (223–250) to (264–280) Fire Damage
5% increased Movement Speed
(7–10)% increased Attack Speed
+(15–25)% to Fire Resistance
Hits ignore Enemy Monster Fire Resistance while you are Ignited
Duskblight Ironscale Boots
Requires Level: 40
Trigger Level 1 Stalking Pustule on Kill
(120–150)% increased Armour and Evasion
+(50–60) to maximum Life
20% increased Movement Speed
50% increased Stun and Block Recovery
20% reduced Light Radius
+50% to Chaos Resistance during any Flask Effect
Adds (30–40) to (50–60) Chaos Damage to Spells and Attacks during any Flask Effect
Ezomyte Hold Iron Hat
20% increased Global Physical Damage
+(15–25) to Armour
+(25–50) to maximum Life
Cannot Evade Enemy Attacks
Cannot be Stunned
Fox's Fortune Wild Leather
Requires Level: 54
3% reduced Movement Speed (Hidden)
Adds 5 to 12 Physical Damage to Attacks
+(20–30) to Dexterity
+1500 to Evasion Rating while on Full Life
+(400–500) to Evasion Rating
(120–150)% increased Evasion Rating
10% increased Movement Speed
Damage from Enemies Hitting you is Unlucky while you are on Full Life
(Unlucky things are rolled twice and the worst result used)
Frostferno Leather Hood
Requires Level: 60
+2 to Level of Socketed Fire Gems
+2 to Level of Socketed Cold Gems
Socketed Gems are Supported by Level 30 Cold to Fire
(450–500)% increased Evasion Rating
60% increased Mana Regeneration Rate
+(20–30)% to Fire and Cold Resistances
Geofri's Devotion Brass Maul
Requires Level: 61
Trigger Level 20 Elemental Warding on Melee Hit while Cursed
200% increased Physical Damage
Adds (42–47) to (66–71) Physical Damage
Adds 11 to 23 Cold Damage
(10–20)% increased Stun Duration on Enemies
Never deal Critical Strikes
Geofri's Legacy Great Crown
Requires Level: 62
+1 to Level of Socketed Gems
(60–80)% increased Armour and Energy Shield
+(15–20)% to Fire Resistance
+(15–20)% to Cold Resistance
+(15–20)% to Lightning Resistance
+(20–30)% to Chaos Resistance
+1 to maximum number of Summoned Holy Relics
Summoned Holy Relics have (20–25)% reduced Cooldown Recovery Rate
Greedtrap Velvet Slippers
Requires Level: 52
+(5–10) to Strength
+(5–10) to Dexterity
+(5–10) to Intelligence
+(90–110) to maximum Energy Shield
(10–16)% increased Quantity of Items found when on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
20% increased Movement Speed
Hrimburn Goathide Gloves
Requires Level: 24
+(20–30) to Strength
Adds (5–7) to (13–15) Cold Damage to Spells and Attacks
+(40–50) to Evasion Rating
+(20–30)% to Cold Resistance
50% of Physical Damage Converted to Cold Damage
Reflects 10 Cold Damage to Melee Attackers
Your Cold Damage can Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
Hrimnor's Dirge Sledgehammer
Requires Level: 36
+10 to Strength
1% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(140–200)% increased Physical Damage
15% reduced Enemy Stun Threshold
(The Stun Threshold determines how much Damage can Stun something)
(40–50)% increased Stun Duration on Enemies
Gain 50% of Physical Damage as Extra Cold Damage
Hyrri's Demise Sharktooth Arrow Quiver
Requires Level: 45
+(15–30) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
(7–10)% increased Attack Speed
+(2–3) Life gained for each Enemy hit by your Attacks
10% increased Area of Effect
Adds 1 to 2 Cold Damage to Attacks per 10 Dexterity
Adds 1 to 2 Fire Damage to Attacks per 10 Strength
Adds 0 to 3 Lightning Damage to Attacks per 10 Intelligence
Kaltensoul Painted Buckler
Requires Level: 16
3% reduced Movement Speed (Hidden)
(60–100)% increased Evasion Rating
+5% to maximum Cold Resistance
(Maximum Resistances cannot be raised above 90%)
+50% to Cold Resistance
Gain (10–15)% of Physical Damage as Extra Cold Damage
Reflects (25–50) Cold Damage to Melee Attackers
+5% Chance to Block
20% of Fire Damage from Hits taken as Cold Damage
Kaom's Way Coral Ring
Requires Level: 32
+(10–20) to Strength
+(2–4) Life gained for each Enemy hit by your Attacks
+1 to Maximum Endurance Charges
Regenerate 0.4% of Life per second per Endurance Charge
Karui Charge Jade Amulet
Requires Level: 24
+(20–30) to Strength
10% increased Movement Speed
+100 to Accuracy Rating
30% increased Projectile Speed
(5–10)% increased Attack Speed
30% increased Projectile Damage
Malachai's Awakening Iron Mask
Requires Level: 60
+20 to Strength
(15–30)% increased Spell Damage
+10% to all Elemental Resistances
Adds (42–54) to (78–88) Cold Damage to Spells while no Life is Reserved
Adds (54–64) to (96–107) Fire Damage to Spells while no Life is Reserved
Adds (5–14) to (160–173) Lightning Damage to Spells while no Life is Reserved
Blood Magic
(Removes all mana. Spend Life instead of Mana for Skills)
Mortal Conviction
(You can only have one Permanent Non-Banner Aura on you from your Skills. Your Non-Banner Skills that create Permanent Auras on you do not Reserve Mana.)
Martyr's Crown Vine Circlet
Requires Level: 52
+(60–80) to maximum Energy Shield
Reflects 5 Physical Damage to Melee Attackers
+5 Physical Damage taken from Attack Hits
Pain Attunement
(You are on Low Life if you have 35% of your Maximum Life or less)
(30% more Spell Damage when on Low Life)
+(110–130) to maximum Energy Shield
Mirebough Gnarled Branch
Requires Level: 32
Socketed Gems are Supported by Level 16 Trap
Socketed Gems are Supported by Level 16 Cluster Trap
Socketed Gems are Supported by Level 16 Trap And Mine Damage
(10–20)% increased maximum Mana
(10–20)% increased maximum Life
(40–50)% increased Global Damage
Ngamahu Tiki Coral Amulet
Requires Level: 36
+(30–50) to maximum Life
+(20–30)% to Fire Resistance
+100 to Evasion Rating while on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
Regenerate 1% of Life per second while on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
(50–70)% increased Fire Damage
Panquetzaliztli Jagged Maul
Requires Level: 61
(80–100)% increased Physical Damage
Adds (94–98) to (115–121) Physical Damage
+(25–50) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
Recover 5% of Life on Kill
Enemies Killed with Attack or Spell Hits Explode, dealing 10% of their Life as Fire Damage
Queen's Escape Ornate Sword
Requires Level: 38
Minions have (30–40)% increased maximum Life
Minions have (80–100)% increased Movement Speed
(150–200)% increased Skeleton Duration
25% increased Strength Requirement
Minions deal (30–40)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
+1 to maximum number of Spectres
Realm Ender Iron Staff
Requires Level: 40
Adds (10–15) to (20–25) Fire Damage
Adds (10–15) to (20–25) Cold Damage
+1 to Level of Socketed Fire Gems
+1 to Level of Socketed Cold Gems
Socketed Gems are Supported by Level 5 Cold to Fire
(30–50)% increased Elemental Damage
+2 to Level of Socketed Elemental Gems
Sanguine Gambol Skinning Knife
Requires Level: 59
(50–70)% increased Physical Damage
Adds (70–85) to (110–118) Physical Damage
+(10–15) to Dexterity
30% increased Critical Strike Chance
50% chance to cause Bleeding on Critical Strike
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
40% increased Attack Damage against Bleeding Enemies
You have Crimson Dance if you have dealt a Critical Strike Recently
(Recently refers to the past 4 seconds)
(You can inflict Bleeding on an Enemy up to 8 times, Your Bleeding does not deal extra Damage while the Enemy is moving, 50% less Damage with Bleeding)
Shavronne's Gambit Scholar Boots
Requires Level: 32
+10 to Dexterity
+(20–30) to Intelligence
(100–140)% increased Energy Shield
(10–15)% increased Stun and Block Recovery
20% increased Movement Speed when on Full Life
Regenerate 1% of Energy Shield per second
15% increased Movement Speed
Silverbough Crude Bow
Requires Level: 36
(80–100)% increased Physical Damage
10% increased Attack Speed
+30 to Accuracy Rating
+10 Mana gained on Kill
+1 to Level of Socketed Bow Gems
+1 to Level of Socketed Gems
Adds (15–25) to (50–60) Physical Damage
Sunspite Clasped Boots
Requires Level: 59
10% increased Attack Speed
(260–300)% increased Evasion and Energy Shield
(20–30)% increased Rarity of Items found
+(30–40)% to Fire Resistance
20% increased Movement Speed
(10–20)% increased Movement Speed while Ignited
+25% chance to be Ignited
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
Regenerate (75–125) Life per second while Ignited
The Cauteriser Woodsplitter
Requires Level: 40
+1 to Level of Socketed Strength Gems
Trigger Level 5 Gore Shockwave on Melee Hit if you have at least 150 Strength
+(15–30) to Strength
(80–100)% increased Physical Damage
Adds 5 to 10 Physical Damage
Gain 70% of Physical Damage as Extra Fire Damage
Culling Strike
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
The Dancing Duo Reaver Sword
Requires Level: 65
(130–160)% increased Physical Damage
(25–30)% increased Attack Speed
5% increased Movement Speed
Rampage
(You gain Rampage bonuses for Killing multiple Enemies in quick succession)
Triggers Level 15 Manifest Dancing Dervish on Rampage
Manifested Dancing Dervish disables both weapon slots
Manifested Dancing Dervish dies when Rampage ends
Manifest Dancing Dervish also manifests a copy of Dancing Dervish
The Effigon Gold Amulet
Requires Level: 57
+10 to Dexterity
Adds 12 to 24 Fire Damage to Attacks
+(100–150) to Accuracy Rating
+(100–150) to Evasion Rating
+20% to Fire Resistance
Your Hits can't be Evaded by Blinded Enemies
Damage Penetrates 10% Fire Resistance against Blinded Enemies
The Gryphon Jade Hatchet
Requires Level: 32
Socketed Gems are supported by Level 2 Chance to Flee
(170–190)% increased Physical Damage
Adds (10–15) to (25–30) Physical Damage
+(10–15) to maximum Life
+(5–7) Life gained on Kill
10% increased Movement Speed
15% increased Movement Speed if you've Killed Recently
(Recently refers to the past 4 seconds)
The Iron Fortress Crusader Plate
Requires Level: 68
5% reduced Movement Speed (Hidden)
Strength's Damage Bonus instead grants 3% increased Melee
Physical Damage per 10 Strength
10% reduced Movement Speed
(80–100)% increased Armour
+1% Chance to Block Attack Damage per 50 Strength
Chance to Block Spell Damage is Unlucky
(Unlucky things are rolled twice and the worst result used)
+(60–120) to Strength
The Nomad Studded Belt
Requires Level: 48
(25–40)% increased Global Physical Damage
+(40–50) to Strength
+(40–50) to Dexterity
50% increased Flask Charges gained
+(20–25)% to all Elemental Resistances while you have at least 200 Strength
(40–50)% increased Projectile Attack Damage while you have at least 200 Dexterity
The Oak Plank Kite Shield
Requires Level: 40
3% reduced Movement Speed (Hidden)
(80–120)% increased Armour and Energy Shield
+(100–150) to maximum Life
50% reduced Freeze Duration on you
Regenerate 3% of Life per second
Regenerate 3% of Life per second while on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
The Signal Fire Cured Quiver
Requires Level: 24
+(10–30) to maximum Mana
+(80–100) to Evasion Rating
10% increased Attack Speed
50% of Physical Damage Converted to Fire Damage
Adds 5 to 10 Fire Damage to Bow Attacks
Gain (25–35)% of Physical Damage as Extra Fire Damage
The Stormwall Royal Staff
Requires Level: 60
+15% Chance to Block Attack Damage while wielding a Staff
(Warstaves are considered Staves)
Adds (242–260) to (268–285) Physical Damage
(20–35)% increased Critical Strike Chance
50% of Physical Damage Converted to Cold Damage
50% of Physical Damage Converted to Lightning Damage
Cannot be Shocked while Chilled
(30–40)% chance to Chill Attackers for 4 seconds on Block
(Chill reduces Enemy Action Speed by 10%)
(30–40)% chance to Shock Attackers for 4 seconds on Block
(Shock increases Damage taken by 15%)
The Tactician Studded Belt
Requires Level: 48
(25–40)% increased Global Physical Damage
+(40–50) to Strength
+(40–50) to Intelligence
50% increased Flask Charges gained
+(20–25)% to all Elemental Resistances while you have at least 200 Strength
(50–60)% increased Critical Strike Chance while you have at least 200 Intelligence
The Tempest Long Bow
Requires Level: 32
No Physical Damage
100% increased Lightning Damage
Adds 1 to 85 Lightning Damage
(36–50)% increased Attack Speed
Thirst for Horrors War Buckler
Requires Level: 32
3% reduced Movement Speed (Hidden)
+1 to Level of Socketed Curse Gems
(30–50)% increased Evasion Rating
+(50–70) to maximum Energy Shield
+(40–50) to maximum Life
Curse Skills have 100% increased Skill Effect Duration
+5% Chance to Block
10% Chance to Cause Monster to Flee on Block
1% of Damage Leeched as Life against Cursed Enemies
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Timetwist Moonstone Ring
Requires Level: 64
(10–15)% increased Attack Speed
(5–10)% increased Cast Speed
+(30–50) to maximum Energy Shield
15% increased Mana Regeneration Rate
(-10–10)% reduced Skill Effect Duration
Unaffected by Temporal Chains
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
Voidheart Iron Ring
Requires Level: 48
+(20–30) to maximum Life
Adds 1 to 3 Chaos Damage to Attacks
5% increased Global Physical Damage
Regenerate (2–4) Life per second
10% chance to Cause Monsters to Flee
Melee Attacks have (20–40)% chance to Poison on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Melee Attacks have (30–50)% chance to cause Bleeding
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
Wall of Brambles Plate Vest
Requires Level: 30
3% reduced Movement Speed (Hidden)
Adds 2 to 4 Physical Damage to Attacks
+2000 to Armour
+(12–20) to maximum Life
-2 Physical Damage taken from Attack Hits
40% of Melee Physical Damage taken reflected to Attacker
Wildwrap Strapped Leather
Requires Level: 57
3% reduced Movement Speed (Hidden)
(5–8)% increased Attack Speed
+(600–700) to Evasion Rating
+(30–40)% to Cold Resistance
5% increased Movement Speed
(20–25)% increased Mana Recovery from Flasks
15% increased Dexterity
1% increased Damage per 15 Dexterity
Windshriek Reinforced Greaves
Requires Level: 60
(200–250)% increased Armour
+(10–15)% to all Elemental Resistances
25% increased Movement Speed
(10–20)% increased Elemental Damage
number_of_additional_curses_allowed [1]
60% increased Area of Effect of Hex Skills
Winterweave Coral Ring
Requires Level: 53
Adds (12–15) to (25–30) Fire Damage to Attacks
Adds (12–15) to (25–30) Cold Damage to Attacks
+(20–40) to maximum Life
+(25–30)% to Cold Resistance
10% increased Movement Speed while Ignited
The Effect of Chill on you is reversed