Prophecy Perandus Rampage
Anoint Cluster Jewel The Pantheon Item Passive Skill Tree Fossil Catalysts Delirium Orb Scarab Breachstone Emblem Timeless Jewel Divination Card
Item mods /9

Item mods /9

NameLevelPre/SufDescriptionSpawn Weight
Heavy4Prefix(8–12)% increased Global Physical Damage physical_damage physicalstr_shield 1000
str_dex_shield 1000
str_int_shield 1000
default 0
Serrated15Prefix(13–17)% increased Global Physical Damage physical_damage physicalstr_shield 1000
str_dex_shield 1000
str_int_shield 1000
default 0
Wicked30Prefix(18–22)% increased Global Physical Damage physical_damage physicalstr_shield 1000
str_dex_shield 1000
str_int_shield 1000
default 0
Cruel60Prefix(23–28)% increased Global Physical Damage physical_damage physicalstr_shield 1000
str_dex_shield 1000
str_int_shield 1000
default 0
Merciless81Prefix(29–33)% increased Global Physical Damage physical_damage physicalstr_shield 1000
str_dex_shield 1000
str_int_shield 1000
default 0
1Corrupted(15–25)% increased Global Physical Damage physical_damage physicalring 500
default 0
Eldritch68Prefix(16–20)% increased Global Physical Damage physical_damage physicalbelt_elder 500
default 0
Eldritch75Prefix(21–25)% increased Global Physical Damage physical_damage physicalbelt_elder 500
default 0
Eldritch80Prefix(26–30)% increased Global Physical Damage physical_damage physicalbelt_elder 500
default 0
Veiled mods /1

Veiled mods /1

NameLevelPre/SufDescriptionSpawn Weight
of Aisling60Suffix(18–20)% increased Chaos Damage
(20–22)% increased Global Physical Damage physical_damage chaos_damage physical chaos
ring 2000
default 0
Fossil mods /1

Fossil mods /1

NameLevelPre/SufDescriptionSpawn Weight
Subterranean1Prefix(20–30)% increased Global Physical Damage physical_damage physicalabyss_jewel 0
jewel 0
amulet 2000
belt 2000
default 0
Crafting Bench /4

Crafting Bench /4

IDModRequireItemClassesUnlock
Helena(9–12)% increased Global Physical Damage3x CurrencyUpgradeRandomlyOrb of ChanceShield, AmuletThe Sewers
Helena(13–16)% increased Global Physical Damage3x CurrencyUpgradeToRareOrb of AlchemyShield, AmuletThe Ossuary
Jun(11–13)% increased Chaos Damage
(11–13)% increased Global Physical Damage
2x CurrencyUpgradeToRareOrb of AlchemyRingUnveil, Aisling
Jun(14–16)% increased Chaos Damage
(14–16)% increased Global Physical Damage
4x CurrencyRerollRareChaos OrbRingUnveil, Aisling
Misc mods /1

Misc mods /1

NameLevelDomainPre/SufDescriptionSpawn Weight
Sharpened1JewelPrefix(14–16)% increased Global Physical Damage physical_damage physicaldefault 500
Item /5

Item /5

IconName
Etched Hatchet
Physical Damage: 26-46
Critical Strike Chance: 5%
Attacks per Second: 1.35
Weapon Range: 11
Requires Level 35, 93 Str, 43 Dex
8% increased Global Physical Damage
Engraved Hatchet
Physical Damage: 40-71
Critical Strike Chance: 5%
Attacks per Second: 1.35
Weapon Range: 11
Requires Level 56, 143 Str, 66 Dex
8% increased Global Physical Damage
Runic Hatchet
Physical Damage: 44-79
Critical Strike Chance: 5%
Attacks per Second: 1.35
Weapon Range: 11
Requires Level 71, 163 Str, 82 Dex
12% increased Global Physical Damage
Breakrib Talisman
Talisman Tier: 1
(20–30)% increased Global Physical Damage
local stat monsters pick up item [1]
Corrupted
Rustic Sash
Requires Level 2
(12–24)% increased Global Physical Damage
Unique /24

Unique /24

Show Full Descriptions
BuckledBeltUniqueThe Magnate Studded Belt
(20–30)% increased Stun Duration on Enemies
+(40–50) to Strength
(25–40)% increased Global Physical Damage
50% increased Flask Charges gained
+(20–25)% to all Elemental Resistances while you have at least 200 Strength
Ring1UniqueBlackheart Iron Ring
Adds 1 to 4 Physical Damage to Attacks
+(20–30) to maximum Life
Adds 1 to 3 Chaos Damage to Attacks
5% increased Global Physical Damage
Regenerate (2–4) Life per second
10% chance to Cause Monsters to Flee
QuiverUnique2Broadstroke Heavy Quiver
Adds 1 to 4 Physical Damage to Attacks
30% increased Global Physical Damage
(10–15)% reduced Enemy Stun Threshold
(The Stun Threshold determines how much Damage can Stun something)
(20–30)% increased Stun Duration on Enemies
GlovesStr5Meginord's Vise Steel Gauntlets
+100 to Strength
10% increased Global Physical Damage
(40–60)% increased Armour
Regenerate 2% of Life per second with at least 400 Strength
HelmetStrDex2uniqueDevoto's Devotion Nightmare Bascinet
10% reduced Global Physical Damage
+(50–65) to Dexterity
16% increased Attack Speed
(150–200)% increased Armour and Evasion
+(15–25)% to Chaos Resistance
20% increased Movement Speed
Mercury Footprints
EzomytePeakEzomyte Peak Iron Hat
20% increased Global Physical Damage
+(15–25) to Armour
+(25–50) to maximum Life
Cannot Evade Enemy Attacks
ShieldStrDexUnique1Daresso's Courage Baroque Round Shield
120% increased Block Recovery
20% increased Global Physical Damage
(100–120)% increased Armour and Evasion
+(10–20)% to all Elemental Resistances
+30% Chance to Block Spell Damage while on Low Life
+(3–6)% Chance to Block
+20% Chance to Block Attack Damage if you have Blocked Spell Damage Recently
(Recently refers to the past 4 seconds)
+20% chance to Block Spell Damage if you have Blocked Attack Damage Recently
PrismaticEclipsePrismatic Eclipse Twilight Blade
40% increased Global Accuracy Rating
Adds (60–70) to (71–80) Physical Damage
+8% Chance to Block Attack Damage while Dual Wielding
12% increased Global Attack Speed per Green Socket
25% increased Global Physical Damage with Weapons per Red Socket
0.4% of Physical Attack Damage Leeched as Mana per Blue Socket
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
+2 to Melee Strike Range per White Socket
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
BearTrapShield2Jaws of Agony Supreme Spiked Shield
4% chance to Dodge Spell Hits
(18–28)% increased Trap Damage
(15–25)% increased Global Physical Damage
+(60–80) to maximum Life
(-18–-14) Physical Damage taken from Attack Hits
25% chance to gain a Power Charge when you Throw a Trap
Grants Level 25 Bear Trap Skill
BeltOfTheDecieverBelt of the Deceiver Heavy Belt
+(25–35) to Strength
(15–25)% increased Global Physical Damage
You take 30% reduced Extra Damage from Critical Strikes
+(30–40) to maximum Life
+(10–15)% to all Elemental Resistances
is intimidated [1]
Nearby Enemies are Intimidated
(Intimidated enemies take 10% increased Attack Damage)
unique4Survival Skills Crimson Jewel
10% increased Global Physical Damage
+50 to Armour
ReefscourgeBrinerot Whalers Trapper Boots
20% increased Global Physical Damage
+(80–100) to maximum Energy Shield
+(20–30)% to Lightning Resistance
25% increased Movement Speed
(20–40)% increased Projectile Damage
Unaffected by Shocked Ground
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
EdgeoftheempireIzaro's Dilemma Imperial Claw
+46 Life gained for each Enemy hit by Attacks
(40–60)% increased Physical Damage
Adds 20 to 50 Physical Damage
(10–15)% increased Attack Speed
+(300–400) to Accuracy Rating
100% increased Global Physical Damage while Frozen
TalismanUnique2Natural Hierarchy Rotfeather Talisman
(25–35)% increased Damage
local stat monsters pick up item [1]
(10–15)% increased Global Physical Damage
(25–30)% increased Fire Damage
(20–25)% increased Cold Damage
(15–20)% increased Lightning Damage
(30–35)% increased Chaos Damage
Corrupted

Corrupted
GroundSlamModifierRapid Expansion Crimson Jewel
(8–12)% increased Global Physical Damage
With at least 40 Strength in Radius, Ground Slam
has a 50% increased angle
local jewel effect base radius [1200]
With at least 40 Strength in Radius, Ground Slam has a 35% chance
to grant an Endurance Charge when you Stun an Enemy
DoubleDamageModifierWeight of the Empire Crimson Jewel
(8–12)% increased Global Physical Damage
With at least 40 Strength in Radius, Heavy Strike has a
20% chance to deal Double Damage
local jewel effect base radius [1200]
EzomytePeakEzomyte Hold Iron Hat
20% increased Global Physical Damage
+(15–25) to Armour
+(25–50) to maximum Life
Cannot Evade Enemy Attacks
Cannot be Stunned
Ring1UniqueVoidheart Iron Ring
Adds 1 to 4 Physical Damage to Attacks
+(20–30) to maximum Life
Adds 1 to 3 Chaos Damage to Attacks
5% increased Global Physical Damage
Regenerate (2–4) Life per second
10% chance to Cause Monsters to Flee
Melee Attacks have (20–40)% chance to Poison on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Melee Attacks have (30–50)% chance to cause Bleeding
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
WilefangsPeltGruthkul's Pelt Wyrmscale Doublet
100% increased Global Physical Damage
+(200–240) to maximum Life
+(20–40)% to Cold Resistance
Regenerate 5% of Life per second
15% increased Character Size
Spell Skills deal no Damage
Your Spells are disabled
EtherealKnivesThresholdRing of Blades Viridian Jewel
(10–15)% increased Global Physical Damage
With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a circle
With at least 40 Dexterity in Radius, Ethereal Knives fires 5 additional Projectiles
local jewel effect base radius [1200]
CleaveThresholdOverwhelming Odds Crimson Jewel
(10–15)% increased Global Physical Damage
With at least 40 Strength in Radius, Cleave grants Fortify on Hit
With at least 40 Strength in Radius, Cleave has +1 to Radius per Nearby
Enemy, up to +10
local jewel effect base radius [1200]
(Fortify grants 20% less Damage Taken from Hits, for 4 seconds)
ShrapnelShotThresholdCollateral Damage Viridian Jewel
(10–15)% increased Global Physical Damage
With at least 40 Dexterity in Radius, Galvanic Arrow deals 50% increased Area Damage
With at least 40 Dexterity in Radius, Galvanic Arrow has 25% increased Area of Effect
local jewel effect base radius [1200]
BuckledBeltUniqueThe Tactician Studded Belt
(20–30)% increased Stun Duration on Enemies
(25–40)% increased Global Physical Damage
+(40–50) to Strength
+(40–50) to Intelligence
50% increased Flask Charges gained
+(20–25)% to all Elemental Resistances while you have at least 200 Strength
(50–60)% increased Critical Strike Chance while you have at least 200 Intelligence
BuckledBeltUniqueThe Nomad Studded Belt
(20–30)% increased Stun Duration on Enemies
(25–40)% increased Global Physical Damage
+(40–50) to Strength
+(40–50) to Dexterity
50% increased Flask Charges gained
+(20–25)% to all Elemental Resistances while you have at least 200 Strength
(40–50)% increased Projectile Attack Damage while you have at least 200 Dexterity