##### Harvest Seed Mod /48 ⍟

### Harvest Seed Mod /48 ⍟

Tier | Item | Description |
---|---|---|

1 | Wild Ursaling Seed | Reveals a random Caster modifier crafting effect when Harvested |

1 | Wild Hellion Seed | Reveals a random Physical modifier crafting effect when Harvested |

1 | Wild Thornwolf Seed | Reveals a random Socket colour crafting effect when Harvested |

1 | Wild Ape Seed | Reveals a random Fire modifier crafting effect when Harvested |

1 | Wild Hatchling Seed | Reveals a random Currency crafting effect with improved outcome chances when Harvested |

2 | Wild Bristlebeast Grain | Reveals a random crafting effect that changes the element of Elemental Resistance modifiers when Harvested |

2 | Wild Snap Hound Grain | Reveals a currency item exchange, trading three of a certain type of currency for other currency items when Harvested |

2 | Wild Homunculus Grain | Reveals a random effect that exchanges Fossils, Essences, Delirium Orbs, Oils or Catalysts when Harvested |

2 | Wild Chieftain Grain | Allows you to Sacrifice a Map to influence Zana's crafting options when Harvested |

2 | Wild Spikeback Grain | Reveals a random crafting effect that reforges a Rare item a certain way when Harvested |

3 | Wild Bristle Matron Bulb | Allows you to sacrifice a Map to gain additional Atlas missions when Harvested |

3 | Wild Hellion Alpha Bulb | Allows you to sacrifice a Weapon or Armour to create Jewellery or Jewels when Harvested |

3 | Wild Thornmaw Bulb | Allows you to Sacrifice a Map to create items for the Atlas when Harvested |

3 | Wild Brambleback Bulb | Reveals a random Weapon Enchantment that replaces Quality's effect when Harvested |

3 | Wild Infestation Queen Bulb | Causes other seeds to offer an additional crafting outcome. This effect is limited to one per harvest when Harvested |

4 | Wild Thornfruit | Reveal a random crafting effect that locks a random modifier on an item when Harvested |

1 | Vivid Arachnid Seed | Reveals a random Attack modifier crafting effect when Harvested |

1 | Vivid Weta Seed | Reveals a random Life modifier crafting effect when Harvested |

1 | Vivid Leech Seed | Reveals a random Socket number crafting effect when Harvested |

1 | Vivid Scorpion Seed | Reveals a random Cold modifier crafting effect when Harvested |

1 | Vivid Thornweaver Seed | Reveals a random Speed modifier crafting effect when Harvested |

2 | Vivid Razorleg Grain | Reveals a random Gem crafting effect when Harvested |

2 | Vivid Sapsucker Grain | Allows you to change a Map into other Maps when Harvested |

2 | Vivid Parasite Grain | Allows you to add an Implicit modifier to certain Jewel types when Harvested |

2 | Vivid Striketail Grain | Reveals a random Flask Enchantment that depletes as it is used when Harvested |

2 | Vivid Nestback Grain | Reveals a random Map Enchantment when Harvested |

3 | Vivid Whipleg Bulb | Reveals a currency item exchange, trading ten of a certain type of currency for other currency items when Harvested |

3 | Vivid Watcher Bulb | Allows you to enhance specialised Currency a certain way when Harvested |

3 | Vivid Vulture Bulb | Allows you to modify a Scarab a certain way when Harvested |

3 | Vivid Abberarach Bulb | Allows you to upgrade an Offering to the Goddess when Harvested |

3 | Vivid Devourer Bulb | Adds 10 random Wild and Primal harvest outcomes. This effect is limited to one per harvest when Harvested |

4 | Vivid Scalefruit | Allows you to give an item a Synthesised implicit modifier when Harvested |

1 | Primal Rhoa Seed | Reveals a random Defence modifier crafting effect when Harvested |

1 | Primal Dustspitter Seed | Reveals a random Lightning modifier crafting effect when Harvested |

1 | Primal Feasting Horror Seed | Reveals a random Socket link crafting effect when Harvested |

1 | Primal Maw Seed | Reveals a random Chaos modifier crafting effect when Harvested |

1 | Primal Cleaveling Seed | Reveals a random Unique Item transformation effect when Harvested |

2 | Primal Rhex Grain | Allows you to sacrifice Divination Cards to create Divination Cards when Harvested |

2 | Primal Dustcrab Grain | Allows you to exchange certain Map Fragments for another of the same type when Harvested |

2 | Primal Viper Grain | Reveals a random Critical modifier crafting effect when Harvested |

2 | Primal Chimeral Grain | Reveals a random crafting effect that upgrades a Normal or Magic item's Rarity when Harvested |

2 | Primal Scrabbler Grain | Allows you to modify an item, resulting in Lucky modifier values when Harvested |

3 | Primal Rhex Matriarch Bulb | Allows you to exchange Splinters, Breachstones or Emblems for others of the same type when Harvested |

3 | Primal Crushclaw Bulb | Allows you to exchange a Unique, Bestiary or Harbinger item for a related item when Harvested |

3 | Primal Blisterlord Bulb | Allows you to add a random Atlas Influence to a certain type of non-Influenced item when Harvested |

3 | Primal Cystcaller Bulb | Reveals a random Body Armour Enchantment that replaces Quality's effect when Harvested |

3 | Primal Reborn Bulb | Doubles the Lifeforce granted by other seeds. This effect is limited to one per harvest when Harvested |

4 | Primal Blisterfruit | Reveals a random crafting effect for Influenced items when Harvested |

##### Item Seed Enhancer /9 ⍟

### Item Seed Enhancer /9 ⍟

Icon | Name |
---|---|

Fortune Bud Radius: 5 Seed Enhancements Remaining: 50Seeds in radius give the rarest of 2 chosen Crafting Options when Harvested | |

Fortune Flower Radius: 5 Seed Enhancements Remaining: 100Seeds in radius give the rarest of 3 chosen Crafting Options when Harvested | |

Fortune Blossom Radius: 5 Seed Enhancements Remaining: 150Seeds in radius give the rarest of 4 chosen Crafting Options when Harvested | |

Lifeforce Bud Radius: 5 Seed Enhancements Remaining: 50Seeds in radius produce 100% more Lifeforce when Harvested | |

Lifeforce Flower Radius: 5 Seed Enhancements Remaining: 100Seeds in radius produce 150% more Lifeforce when Harvested | |

Lifeforce Blossom Radius: 5 Seed Enhancements Remaining: 150Seeds in radius produce 200% more Lifeforce when Harvested | |

Horticrafting Bud Radius: 5 Seed Enhancements Remaining: 50Seeds in radius have 20% chance to generate additional Crafting Options when Harvested | |

Horticrafting Flower Radius: 5 Seed Enhancements Remaining: 100Seeds in radius have 30% chance to generate additional Crafting Options when Harvested | |

Horticrafting Blossom Radius: 5 Seed Enhancements Remaining: 150Seeds in radius have 40% chance to generate additional Crafting Options when Harvested |

##### Item Harvest Seed /48 ⍟

### Item Harvest Seed /48 ⍟

Icon | Name |
---|---|

Wild Ursaling Seed Stack Size: 1 / 100 Seed Tier: 1 Spawns a Level 68 Monster when Harvested Provides 8 Units of Raw Wild Lifeforce when Harvested Can be Harvested after 3 Growth CyclesReveals a random Caster modifier crafting effect when Harvested | |

Wild Hellion Seed Stack Size: 1 / 100 Seed Tier: 1 Spawns a Level 68 Monster when Harvested Provides 8 Units of Raw Wild Lifeforce when Harvested Can be Harvested after 3 Growth CyclesReveals a random Physical modifier crafting effect when Harvested | |

Wild Thornwolf Seed Stack Size: 1 / 100 Seed Tier: 1 Spawns a Level 68 Monster when Harvested Provides 8 Units of Raw Wild Lifeforce when Harvested Can be Harvested after 3 Growth CyclesReveals a random Socket colour crafting effect when Harvested | |

Wild Ape Seed Stack Size: 1 / 100 Seed Tier: 1 Spawns a Level 68 Monster when Harvested Provides 8 Units of Raw Wild Lifeforce when Harvested Can be Harvested after 3 Growth CyclesReveals a random Fire modifier crafting effect when Harvested | |

Wild Hatchling Seed Stack Size: 1 / 100 Seed Tier: 1 Spawns a Level 68 Monster when Harvested Provides 8 Units of Raw Wild Lifeforce when Harvested Can be Harvested after 6 Growth CyclesReveals a random Currency crafting effect with improved outcome chances when Harvested | |

Wild Bristlebeast Grain Stack Size: 1 / 100 Seed Tier: 2 Spawns a Level 68 Monster when Harvested Provides 106 Units of Raw Wild Lifeforce when Harvested Can be Harvested after 6 Growth CyclesConsumes 24 Vivid Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Wild Seeds of at least Tier 1 to GrowReveals a random crafting effect that changes the element of Elemental Resistance modifiers when Harvested | |

Wild Snap Hound Grain Stack Size: 1 / 100 Seed Tier: 2 Spawns a Level 68 Monster when Harvested Provides 106 Units of Raw Wild Lifeforce when Harvested Can be Harvested after 6 Growth CyclesConsumes 24 Primal Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Wild Seeds of at least Tier 1 to GrowReveals a currency item exchange, trading three of a certain type of currency for other currency items when Harvested | |

Wild Homunculus Grain Stack Size: 1 / 100 Seed Tier: 2 Spawns a Level 68 Monster when Harvested Provides 106 Units of Raw Wild Lifeforce when Harvested Can be Harvested after 7 Growth CyclesConsumes 24 Vivid Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Wild Seeds of at least Tier 1 to GrowReveals a random effect that exchanges Fossils, Essences, Delirium Orbs, Oils or Catalysts when Harvested | |

Wild Chieftain Grain Stack Size: 1 / 100 Seed Tier: 2 Spawns a Level 68 Monster when Harvested Provides 106 Units of Raw Wild Lifeforce when Harvested Can be Harvested after 8 Growth CyclesConsumes 24 Primal Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Wild Seeds of at least Tier 1 to GrowAllows you to Sacrifice a Map to influence Zana's crafting options when Harvested | |

Wild Spikeback Grain Stack Size: 1 / 100 Seed Tier: 2 Spawns a Level 68 Monster when Harvested Provides 106 Units of Raw Wild Lifeforce when Harvested Can be Harvested after 9 Growth CyclesConsumes 24 Vivid Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Wild Seeds of at least Tier 1 to GrowReveals a random crafting effect that reforges a Rare item a certain way when Harvested | |

Wild Bristle Matron Bulb Stack Size: 1 / 100 Seed Tier: 3 Spawns a Level 68 Monster when Harvested Provides 422 Units of Raw Wild Lifeforce when Harvested Can be Harvested after 9 Growth CyclesConsumes 39 Vivid Units of Condensed Lifeforce per Growth Cycle Consumes 39 Primal Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Wild Seeds of at least Tier 2 to GrowAllows you to sacrifice a Map to gain additional Atlas missions when Harvested | |

Wild Hellion Alpha Bulb Stack Size: 1 / 100 Seed Tier: 3 Spawns a Level 68 Monster when Harvested Provides 422 Units of Raw Wild Lifeforce when Harvested Can be Harvested after 9 Growth CyclesConsumes 39 Vivid Units of Condensed Lifeforce per Growth Cycle Consumes 39 Primal Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Wild Seeds of at least Tier 2 to GrowAllows you to sacrifice a Weapon or Armour to create Jewellery or Jewels when Harvested | |

Wild Thornmaw Bulb Stack Size: 1 / 100 Seed Tier: 3 Spawns a Level 68 Monster when Harvested Provides 422 Units of Raw Wild Lifeforce when Harvested Can be Harvested after 10 Growth CyclesConsumes 39 Vivid Units of Condensed Lifeforce per Growth Cycle Consumes 39 Primal Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Wild Seeds of at least Tier 2 to GrowAllows you to Sacrifice a Map to create items for the Atlas when Harvested | |

Wild Brambleback Bulb Stack Size: 1 / 100 Seed Tier: 3 Spawns a Level 68 Monster when Harvested Provides 422 Units of Raw Wild Lifeforce when Harvested Can be Harvested after 11 Growth CyclesConsumes 39 Vivid Units of Condensed Lifeforce per Growth Cycle Consumes 39 Primal Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Wild Seeds of at least Tier 2 to GrowReveals a random Weapon Enchantment that replaces Quality's effect when Harvested | |

Wild Infestation Queen Bulb Stack Size: 1 / 100 Seed Tier: 3 Spawns a Level 68 Monster when Harvested Provides 422 Units of Raw Wild Lifeforce when Harvested Can be Harvested after 12 Growth CyclesConsumes 39 Vivid Units of Condensed Lifeforce per Growth Cycle Consumes 39 Primal Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Wild Seeds of at least Tier 2 to GrowCauses other seeds to offer an additional crafting outcome. This effect is limited to one per harvest when Harvested | |

Wild Thornfruit Stack Size: 1 / 100 Seed Tier: 4 Spawns a Level 68 Monster when Harvested Provides 1688 Units of Raw Wild Lifeforce when Harvested Can be Harvested after 15 Growth CyclesConsumes 62 Wild Units of Condensed Lifeforce per Growth Cycle Consumes 125 Vivid Units of Condensed Lifeforce per Growth Cycle Consumes 62 Primal Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Wild Seeds of at least Tier 3 to GrowReveal a random crafting effect that locks a random modifier on an item when Harvested | |

Vivid Arachnid Seed Stack Size: 1 / 100 Seed Tier: 1 Spawns a Level 68 Monster when Harvested Provides 8 Units of Raw Vivid Lifeforce when Harvested Can be Harvested after 3 Growth CyclesReveals a random Attack modifier crafting effect when Harvested | |

Vivid Weta Seed Stack Size: 1 / 100 Seed Tier: 1 Spawns a Level 68 Monster when Harvested Provides 8 Units of Raw Vivid Lifeforce when Harvested Can be Harvested after 3 Growth CyclesReveals a random Life modifier crafting effect when Harvested | |

Vivid Leech Seed Stack Size: 1 / 100 Seed Tier: 1 Spawns a Level 68 Monster when Harvested Provides 8 Units of Raw Vivid Lifeforce when Harvested Can be Harvested after 3 Growth CyclesReveals a random Socket number crafting effect when Harvested | |

Vivid Scorpion Seed Stack Size: 1 / 100 Seed Tier: 1 Spawns a Level 68 Monster when Harvested Provides 8 Units of Raw Vivid Lifeforce when Harvested Can be Harvested after 3 Growth CyclesReveals a random Cold modifier crafting effect when Harvested | |

Vivid Thornweaver Seed Stack Size: 1 / 100 Seed Tier: 1 Spawns a Level 68 Monster when Harvested Provides 8 Units of Raw Vivid Lifeforce when Harvested Can be Harvested after 6 Growth CyclesReveals a random Speed modifier crafting effect when Harvested | |

Vivid Razorleg Grain Stack Size: 1 / 100 Seed Tier: 2 Spawns a Level 68 Monster when Harvested Provides 106 Units of Raw Vivid Lifeforce when Harvested Can be Harvested after 6 Growth CyclesConsumes 24 Wild Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Vivid Seeds of at least Tier 1 to GrowReveals a random Gem crafting effect when Harvested | |

Vivid Sapsucker Grain Stack Size: 1 / 100 Seed Tier: 2 Spawns a Level 68 Monster when Harvested Provides 106 Units of Raw Vivid Lifeforce when Harvested Can be Harvested after 6 Growth CyclesConsumes 24 Primal Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Vivid Seeds of at least Tier 1 to GrowAllows you to change a Map into other Maps when Harvested | |

Vivid Parasite Grain Stack Size: 1 / 100 Seed Tier: 2 Spawns a Level 68 Monster when Harvested Provides 106 Units of Raw Vivid Lifeforce when Harvested Can be Harvested after 7 Growth CyclesConsumes 24 Wild Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Vivid Seeds of at least Tier 1 to GrowAllows you to add an Implicit modifier to certain Jewel types when Harvested | |

Vivid Striketail Grain Stack Size: 1 / 100 Seed Tier: 2 Spawns a Level 68 Monster when Harvested Provides 106 Units of Raw Vivid Lifeforce when Harvested Can be Harvested after 8 Growth CyclesConsumes 24 Primal Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Vivid Seeds of at least Tier 1 to GrowReveals a random Flask Enchantment that depletes as it is used when Harvested | |

Vivid Nestback Grain Stack Size: 1 / 100 Seed Tier: 2 Spawns a Level 68 Monster when Harvested Provides 106 Units of Raw Vivid Lifeforce when Harvested Can be Harvested after 9 Growth CyclesConsumes 24 Wild Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Vivid Seeds of at least Tier 1 to GrowReveals a random Map Enchantment when Harvested | |

Vivid Whipleg Bulb Stack Size: 1 / 100 Seed Tier: 3 Spawns a Level 68 Monster when Harvested Provides 422 Units of Raw Vivid Lifeforce when Harvested Can be Harvested after 9 Growth CyclesConsumes 39 Wild Units of Condensed Lifeforce per Growth Cycle Consumes 39 Primal Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Vivid Seeds of at least Tier 2 to GrowReveals a currency item exchange, trading ten of a certain type of currency for other currency items when Harvested | |

Vivid Watcher Bulb Stack Size: 1 / 100 Seed Tier: 3 Spawns a Level 68 Monster when Harvested Provides 422 Units of Raw Vivid Lifeforce when Harvested Can be Harvested after 9 Growth CyclesConsumes 39 Wild Units of Condensed Lifeforce per Growth Cycle Consumes 39 Primal Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Vivid Seeds of at least Tier 2 to GrowAllows you to enhance specialised Currency a certain way when Harvested | |

Vivid Vulture Bulb Stack Size: 1 / 100 Seed Tier: 3 Spawns a Level 68 Monster when Harvested Provides 422 Units of Raw Vivid Lifeforce when Harvested Can be Harvested after 10 Growth CyclesConsumes 39 Wild Units of Condensed Lifeforce per Growth Cycle Consumes 39 Primal Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Vivid Seeds of at least Tier 2 to GrowAllows you to modify a Scarab a certain way when Harvested | |

Vivid Abberarach Bulb Stack Size: 1 / 100 Seed Tier: 3 Spawns a Level 68 Monster when Harvested Provides 422 Units of Raw Vivid Lifeforce when Harvested Can be Harvested after 11 Growth CyclesConsumes 39 Wild Units of Condensed Lifeforce per Growth Cycle Consumes 39 Primal Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Vivid Seeds of at least Tier 2 to GrowAllows you to upgrade an Offering to the Goddess when Harvested | |

Vivid Devourer Bulb Stack Size: 1 / 100 Seed Tier: 3 Spawns a Level 68 Monster when Harvested Provides 422 Units of Raw Vivid Lifeforce when Harvested Can be Harvested after 12 Growth CyclesConsumes 39 Wild Units of Condensed Lifeforce per Growth Cycle Consumes 39 Primal Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Vivid Seeds of at least Tier 2 to GrowAdds 10 random Wild and Primal harvest outcomes. This effect is limited to one per harvest when Harvested | |

Vivid Scalefruit Stack Size: 1 / 100 Seed Tier: 4 Spawns a Level 68 Monster when Harvested Provides 1688 Units of Raw Vivid Lifeforce when Harvested Can be Harvested after 15 Growth CyclesConsumes 62 Wild Units of Condensed Lifeforce per Growth Cycle Consumes 62 Vivid Units of Condensed Lifeforce per Growth Cycle Consumes 125 Primal Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Vivid Seeds of at least Tier 3 to GrowAllows you to give an item a Synthesised implicit modifier when Harvested | |

Primal Rhoa Seed Stack Size: 1 / 100 Seed Tier: 1 Spawns a Level 68 Monster when Harvested Provides 8 Units of Raw Primal Lifeforce when Harvested Can be Harvested after 3 Growth CyclesReveals a random Defence modifier crafting effect when Harvested | |

Primal Dustspitter Seed Stack Size: 1 / 100 Seed Tier: 1 Spawns a Level 68 Monster when Harvested Provides 8 Units of Raw Primal Lifeforce when Harvested Can be Harvested after 3 Growth CyclesReveals a random Lightning modifier crafting effect when Harvested | |

Primal Feasting Horror Seed Stack Size: 1 / 100 Seed Tier: 1 Spawns a Level 68 Monster when Harvested Provides 8 Units of Raw Primal Lifeforce when Harvested Can be Harvested after 3 Growth CyclesReveals a random Socket link crafting effect when Harvested | |

Primal Maw Seed Stack Size: 1 / 100 Seed Tier: 1 Spawns a Level 68 Monster when Harvested Provides 8 Units of Raw Primal Lifeforce when Harvested Can be Harvested after 3 Growth CyclesReveals a random Chaos modifier crafting effect when Harvested | |

Primal Cleaveling Seed Stack Size: 1 / 100 Seed Tier: 1 Spawns a Level 68 Monster when Harvested Provides 8 Units of Raw Primal Lifeforce when Harvested Can be Harvested after 6 Growth CyclesReveals a random Unique Item transformation effect when Harvested | |

Primal Rhex Grain Stack Size: 1 / 100 Seed Tier: 2 Spawns a Level 68 Monster when Harvested Provides 106 Units of Raw Primal Lifeforce when Harvested Can be Harvested after 6 Growth CyclesConsumes 24 Wild Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Primal Seeds of at least Tier 1 to GrowAllows you to sacrifice Divination Cards to create Divination Cards when Harvested | |

Primal Dustcrab Grain Stack Size: 1 / 100 Seed Tier: 2 Spawns a Level 68 Monster when Harvested Provides 106 Units of Raw Primal Lifeforce when Harvested Can be Harvested after 6 Growth CyclesConsumes 24 Vivid Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Primal Seeds of at least Tier 1 to GrowAllows you to exchange certain Map Fragments for another of the same type when Harvested | |

Primal Viper Grain Stack Size: 1 / 100 Seed Tier: 2 Spawns a Level 68 Monster when Harvested Provides 106 Units of Raw Primal Lifeforce when Harvested Can be Harvested after 7 Growth CyclesConsumes 24 Wild Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Primal Seeds of at least Tier 1 to GrowReveals a random Critical modifier crafting effect when Harvested | |

Primal Chimeral Grain Stack Size: 1 / 100 Seed Tier: 2 Spawns a Level 68 Monster when Harvested Provides 106 Units of Raw Primal Lifeforce when Harvested Can be Harvested after 8 Growth CyclesConsumes 24 Vivid Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Primal Seeds of at least Tier 1 to GrowReveals a random crafting effect that upgrades a Normal or Magic item's Rarity when Harvested | |

Primal Scrabbler Grain Stack Size: 1 / 100 Seed Tier: 2 Spawns a Level 68 Monster when Harvested Provides 106 Units of Raw Primal Lifeforce when Harvested Can be Harvested after 9 Growth CyclesConsumes 24 Wild Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Primal Seeds of at least Tier 1 to GrowAllows you to modify an item, resulting in Lucky modifier values when Harvested | |

Primal Rhex Matriarch Bulb Stack Size: 1 / 100 Seed Tier: 3 Spawns a Level 68 Monster when Harvested Provides 422 Units of Raw Primal Lifeforce when Harvested Can be Harvested after 9 Growth CyclesConsumes 39 Wild Units of Condensed Lifeforce per Growth Cycle Consumes 39 Vivid Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Primal Seeds of at least Tier 2 to GrowAllows you to exchange Splinters, Breachstones or Emblems for others of the same type when Harvested | |

Primal Crushclaw Bulb Stack Size: 1 / 100 Seed Tier: 3 Spawns a Level 68 Monster when Harvested Provides 422 Units of Raw Primal Lifeforce when Harvested Can be Harvested after 9 Growth CyclesConsumes 39 Wild Units of Condensed Lifeforce per Growth Cycle Consumes 39 Vivid Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Primal Seeds of at least Tier 2 to GrowAllows you to exchange a Unique, Bestiary or Harbinger item for a related item when Harvested | |

Primal Blisterlord Bulb Stack Size: 1 / 100 Seed Tier: 3 Spawns a Level 68 Monster when Harvested Provides 422 Units of Raw Primal Lifeforce when Harvested Can be Harvested after 10 Growth CyclesConsumes 39 Wild Units of Condensed Lifeforce per Growth Cycle Consumes 39 Vivid Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Primal Seeds of at least Tier 2 to GrowAllows you to add a random Atlas Influence to a certain type of non-Influenced item when Harvested | |

Primal Cystcaller Bulb Stack Size: 1 / 100 Seed Tier: 3 Spawns a Level 68 Monster when Harvested Provides 422 Units of Raw Primal Lifeforce when Harvested Can be Harvested after 11 Growth CyclesConsumes 39 Wild Units of Condensed Lifeforce per Growth Cycle Consumes 39 Vivid Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Primal Seeds of at least Tier 2 to GrowReveals a random Body Armour Enchantment that replaces Quality's effect when Harvested | |

Primal Reborn Bulb Stack Size: 1 / 100 Seed Tier: 3 Spawns a Level 68 Monster when Harvested Provides 422 Units of Raw Primal Lifeforce when Harvested Can be Harvested after 12 Growth CyclesConsumes 39 Wild Units of Condensed Lifeforce per Growth Cycle Consumes 39 Vivid Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Primal Seeds of at least Tier 2 to GrowDoubles the Lifeforce granted by other seeds. This effect is limited to one per harvest when Harvested | |

Primal Blisterfruit Stack Size: 1 / 100 Seed Tier: 4 Spawns a Level 68 Monster when Harvested Provides 1688 Units of Raw Primal Lifeforce when Harvested Can be Harvested after 15 Growth CyclesConsumes 125 Wild Units of Condensed Lifeforce per Growth Cycle Consumes 62 Vivid Units of Condensed Lifeforce per Growth Cycle Consumes 62 Primal Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Primal Seeds of at least Tier 3 to GrowReveals a random crafting effect for Influenced items when Harvested |