Helmets Unique /105 ⍟
Helmets Unique /105 ⍟
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![]() | Ezomyte Peak Iron Hat 20% increased Global Physical Damage +(15–25) to Armour +(25–50) to maximum Life Cannot Evade Enemy Attacks |
![]() | Tear of Entropy Iron Hat +10 to maximum Life 15% increased Attack Speed when on Full Life 30% increased Attack Speed when on Low Life (You are on Low Life if you have 35% of your Maximum Life or less) 9% increased Cast Speed when on Full Life 20% increased Cast Speed when on Low Life |
![]() | Ezomyte Hold Iron Hat 20% increased Global Physical Damage +(15–25) to Armour +(25–50) to maximum Life Cannot Evade Enemy Attacks Cannot be Stunned |
![]() | The Baron Close Helmet +2 to Level of Socketed Minion Gems Minions have (10–20)% increased maximum Life Half of your Strength is added to your Minions +1 to maximum number of Raised Zombies per 500 Strength With at least 1000 Strength, (1.5–2)% of Damage dealt by your Raised Zombies is Leeched to you as Life |
![]() | The Formless Flame Siege Helmet +(100–120) to Armour +(40–50) to maximum Life -20 Fire Damage taken from Hits Armour is increased by Uncapped Fire Resistance (Uncapped Resistance is the value Resistance would have if ignoring Maximum Resistance) |
![]() | Hrimnor's Resolve Samnite Helmet (30–40)% increased Fire Damage (100–120)% increased Armour +(50–70) to maximum Life +30% to Cold Resistance Cannot be Chilled or Frozen if you have used a Fire Skill Recently |
![]() | Abyssus Ezomyte Burgonet +(20–25) to all Attributes (Attributes are Strength, Dexterity, and Intelligence) Adds 40 to 60 Physical Damage to Attacks +(100–125)% to Melee Critical Strike Multiplier (100–120)% increased Armour (40–50)% increased Physical Damage taken |
![]() | Cowl of the Thermophile Ezomyte Burgonet Can have a second Enchantment Modifier +(20–30) to all Attributes (Attributes are Strength, Dexterity, and Intelligence) (60–80)% increased Armour (50–55)% reduced Cold Resistance (50–55)% reduced Lightning Resistance Fire Resistance is 75% |
![]() | Replica Abyssus Ezomyte Burgonet +(20–25) to all Attributes (Attributes are Strength, Dexterity, and Intelligence) Adds 40 to 75 Fire Damage to Attacks Adds 30 to 65 Cold Damage to Attacks Adds 10 to 130 Lightning Damage to Attacks +(100–125)% to Melee Critical Strike Multiplier (100–120)% increased Armour (40–50)% increased Elemental Damage taken |
![]() | The Formless Inferno Royal Burgonet (80–120)% increased Armour +(40–50) to maximum Life -30% to Fire Resistance 8% of Physical Damage from Hits taken as Fire Damage Armour is increased by Uncapped Fire Resistance (Uncapped Resistance is the value Resistance would have if ignoring Maximum Resistance) |
![]() | Goldrim Leather Cap +(30–50) to Evasion Rating 10% increased Rarity of Items found +(30–40)% to all Elemental Resistances Reflects 4 Physical Damage to Melee Attackers |
![]() | Fairgraves' Tricorne Tricorne +(15–30) to maximum Mana Adds 6 to 12 Cold Damage to Attacks 70% increased Evasion Rating 15% increased Stun and Block Recovery +(20–30)% to Lightning Resistance Cannot be Shocked |
![]() | Heatshiver Leather Hood (20–30)% increased Cold Damage if you have used a Fire Skill Recently (20–30)% increased Fire Damage if you have used a Cold Skill Recently (80–100)% increased Evasion Rating 60% increased Mana Regeneration Rate +(20–30)% to Fire Resistance +(20–30)% to Cold Resistance |
![]() | Frostferno Leather Hood +2 to Level of Socketed Fire Gems +2 to Level of Socketed Cold Gems Socketed Gems are Supported by Level 30 Cold to Fire (450–500)% increased Evasion Rating 60% increased Mana Regeneration Rate +(20–30)% to Fire and Cold Resistances |
![]() | Rat's Nest Ursine Pelt 15% increased Attack Speed (60–75)% increased Global Critical Strike Chance 150% increased Evasion Rating (20–25)% increased Rarity of Items found 10% increased Movement Speed 10% reduced Character Size |
![]() | Starkonja's Head Silken Hood 50% reduced Damage when on Low Life (You are on Low Life if you have 35% of your Maximum Life or less) +(50–70) to Dexterity 10% increased Attack Speed 25% increased Global Critical Strike Chance (100–130)% increased Evasion Rating +(80–100) to maximum Life 150% increased Global Evasion Rating when on Low Life |
![]() | Saqawal's Flock Silken Hood Trigger Level 20 Tornado when you gain Avian's Might or Avian's Flight (60–80)% increased Evasion Rating +(40–60) to maximum Life +(30–40)% to Lightning Resistance (10–15)% increased Movement Speed |
![]() | Cowl of the Cryophile Silken Hood Can have a second Enchantment Modifier +(20–30) to all Attributes (Attributes are Strength, Dexterity, and Intelligence) (60–80)% increased Evasion Rating (50–55)% reduced Fire Resistance (50–55)% reduced Lightning Resistance Cold Resistance is 75% |
![]() | Alpha's Howl Sinner Tricorne +2 to Level of Socketed Aura Gems (80–100)% increased Evasion Rating +(20–30)% to Cold Resistance 25% chance to Avoid being Chilled Cannot be Frozen 8% reduced Mana Reserved |
![]() | Assailum Sinner Tricorne Grants Level 20 Snipe Skill Socketed Non-Channelling Bow Skills are Triggered by Snipe Socketed Triggered Bow Skills deal 33% less Damage +(350–500) to Accuracy Rating +(350–500) to Evasion Rating (7–10)% chance to Dodge Attack Hits while Channelling (7–10)% chance to Dodge Spell Hits while Channelling |
![]() | Replica Alpha's Howl Sinner Tricorne +4 to Level of Socketed Herald Gems (80–100)% increased Evasion Rating +(20–30)% to Chaos Resistance 25% chance to Avoid being Poisoned 8% reduced Mana Reserved You cannot be Hindered |
![]() | Obscurantis Lion Pelt +(800–1000) to Accuracy Rating (100–120)% increased Evasion Rating +(50–80) to maximum Life 1% increased Projectile Attack Damage per 200 Accuracy Rating |
![]() | Crown of Thorns Vine Circlet +(60–80) to maximum Energy Shield Reflects 5 Physical Damage to Melee Attackers +5 Physical Damage taken from Attack Hits Pain Attunement (You are on Low Life if you have 35% of your Maximum Life or less) (30% more Spell Damage when on Low Life) |
![]() | Martyr's Crown Vine Circlet +(60–80) to maximum Energy Shield +(110–130) to maximum Energy Shield Reflects 5 Physical Damage to Melee Attackers +5 Physical Damage taken from Attack Hits Pain Attunement (You are on Low Life if you have 35% of your Maximum Life or less) (30% more Spell Damage when on Low Life) |
![]() | Asenath's Mark Iron Circlet (10–15)% increased Attack Speed (10–15)% increased Cast Speed 30% increased Mana Regeneration Rate +(30–50) to maximum Energy Shield (10–15)% increased Stun and Block Recovery 5% increased Movement Speed |
![]() | Asenath's Chant Iron Circlet Trigger a Socketed Spell when you Attack with a Bow (10–15)% increased Attack Speed (10–15)% increased Cast Speed +(100–120) to maximum Energy Shield (30–40)% increased Stun and Block Recovery 30% increased Mana Regeneration Rate 5% increased Movement Speed |
![]() | Wreath of Phrecia Iron Circlet Has no Attribute Requirements (Attributes are Strength, Dexterity, and Intelligence) Increases and Reductions to Light Radius also apply to Area of Effect at 50% of their value Increases and Reductions to Light Radius also apply to Damage (15–25)% increased Light Radius Deal no Chaos Damage |
![]() | Mark of the Red Covenant Tribal Circlet +(30–50) to maximum Energy Shield Minions have (25–45)% increased Movement Speed Summoned Raging Spirits deal (130–150)% increased Damage 75% reduced Maximum number of Summoned Raging Spirits Summoned Raging Spirits' Hits always Ignite Summoned Raging Spirits' Melee Strikes deal Fire-only Splash Damage to Surrounding Targets |
![]() | Wraithlord Bone Circlet +2 to Level of Socketed Minion Gems (120–150)% increased Energy Shield Minions Regenerate 1% of Life per second +1000 to Spectre maximum Life |
![]() | Plume of Pursuit Bone Circlet (20–30)% reduced Cast Speed (80–130)% increased Energy Shield Non-critical strikes deal 80% less Damage Spell Skills always deal Critical Strikes on final Repeat Spell Skills cannot deal Critical Strikes except on final Repeat |
![]() | Doedre's Scorn Lunaris Circlet +2 to Level of Socketed Curse Gems +(20–30) to Intelligence +(100–120) to maximum Energy Shield Curse Skills have (30–50)% increased Skill Effect Duration 20% increased Elemental Damage (10–20)% increased Damage with Hits and Ailments per Curse on Enemy (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) |
![]() | Maw of Conquest Steel Circlet (60–80)% increased Critical Strike Chance for Spells (200–250)% increased Energy Shield +(50–70) to maximum Life Unaffected by Poison (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) (10–20)% of Damage taken Recouped as Life (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) |
![]() | Chitus' Apex Necromancer Circlet +(20–30) to Strength +(20–30) to maximum Mana +10% to all Elemental Resistances 5% increased Experience gain (10–20)% increased Elemental Damage |
![]() | Fenumus' Toxins Necromancer Circlet Adds (16–21) to (31–36) Chaos Damage to Spells (220–250)% increased Energy Shield 10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web (6–10)% chance to Poison per Power Charge (15–20)% increased Damage with Poison per Power Charge Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead |
![]() | The Devouring Diadem Necromancer Circlet +1 to Level of Socketed Gems Socketed Gems have 20% reduced Mana Reservation Trigger Level 15 Feast of Flesh every 5 seconds (180–220)% increased Energy Shield 10% chance for Energy Shield Recharge to start when you use a Skill Eldritch Battery (Spend Energy Shield before Mana for Skill Costs. Energy Shield protects Mana instead of Life. 50% less Energy Shield Recharge Rate) ![]() |
![]() | Flamesight Solaris Circlet (240–280)% increased Energy Shield +(30–40)% to Fire Resistance (30–40)% increased Elemental Damage 25% chance to Scorch Enemies Cannot inflict Ignite (Scorched Enemies have their Elemental Resistances lowered by up to 30%, based on the Fire Damage of the Hit, for 4 seconds) 10% increased Elemental Damage per Sextant affecting the area |
![]() | Farsight Solaris Circlet |
![]() | Galesight Solaris Circlet (240–280)% increased Energy Shield +(30–40)% to Cold Resistance (30–40)% increased Elemental Damage 25% chance to inflict Brittle Cannot inflict Freeze or Chill (Hits have up to +15% Critical Strike Chance against Brittle Enemies, based on the Cold Damage of the Hit which inflicted Brittle, for 4 seconds) 10% increased Elemental Damage per Sextant affecting the area |
![]() | Thundersight Solaris Circlet (240–280)% increased Energy Shield +(30–40)% to Lightning Resistance (30–40)% increased Elemental Damage 25% chance to Sap Enemies Cannot inflict Shock (Sapped Enemies deal up to 20% less Damage, based on the Lightning Damage of the Hit, for 4 seconds) 10% increased Elemental Damage per Sextant affecting the area |
![]() | Cowl of the Ceraunophile Solaris Circlet Can have a second Enchantment Modifier +(20–30) to all Attributes (Attributes are Strength, Dexterity, and Intelligence) (60–80)% increased Energy Shield (50–55)% reduced Fire Resistance (50–55)% reduced Cold Resistance Lightning Resistance is 75% |
![]() | Rime Gaze Mind Cage Socketed Gems are Supported by Level 20 Concentrated Effect 30% increased Cold Damage +(40–60) to maximum Mana (180–200)% increased Energy Shield 50% reduced Energy Shield Recharge Rate +(16–22)% to Cold Damage over Time Multiplier |
![]() | Scold's Bridle Mind Cage (80–100)% increased Spell Damage 15% reduced Cast Speed +(30–60) to maximum Mana Your Skills deal you 400% of Mana Spent on Skill Mana Costs as Physical Damage |
![]() | Hale Negator Mind Cage Has 1 Abyssal Socket (Only Abyss Jewels can be Socketed in Abyssal Sockets) (6–8)% increased maximum Life Recover (2–3)% of Energy Shield when you lose a Spirit Charge Recover (2–3)% of Life when you lose a Spirit Charge Gain a Spirit Charge every second You lose all Spirit Charges when taking a Savage Hit (A Hit that removes at least 15% of Maximum Life is a Savage Hit) +1 to Maximum Spirit Charges per Abyss Jewel affecting you |
![]() | Hale Negator Mind Cage Has 2 Abyssal Sockets (Only Abyss Jewels can be Socketed in Abyssal Sockets) (6–8)% increased maximum Life Recover (2–3)% of Energy Shield when you lose a Spirit Charge Recover (2–3)% of Life when you lose a Spirit Charge Gain a Spirit Charge every second You lose all Spirit Charges when taking a Savage Hit (A Hit that removes at least 15% of Maximum Life is a Savage Hit) +1 to Maximum Spirit Charges per Abyss Jewel affecting you |
![]() | Crown of Eyes Hubris Circlet +(300–350) to Accuracy Rating (120–150)% increased Energy Shield -30% to Fire Resistance (0.4–0.8)% of Attack Damage Leeched as Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (0.2–0.4)% of Attack Damage Leeched as Mana (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) Increases and Reductions to Spell Damage also apply to Attacks at 150% of their value |
![]() | Ylfeban's Trickery Hubris Circlet Trigger Level 10 Shock Ground when Hit Adds 1 to (60–80) Lightning Damage to Spells and Attacks (130–170)% increased Energy Shield +(25–35)% to Lightning Resistance 20% chance to Curse non-Cursed Enemies with a random Hex on Hit |
![]() | Eber's Unification Hubris Circlet Trigger Level 10 Void Gaze when you use a Skill +(50–80) to maximum Mana (150–180)% increased Energy Shield 50% increased Stun and Block Recovery Gain (5–8)% of Elemental Damage as Extra Chaos Damage |
![]() | Indigon Hubris Circlet (150–180)% increased Energy Shield (6–10)% increased maximum Mana Recover (8–10)% of Life when you use a Mana Flask Non-instant Mana Recovery from Flasks is also Recovered as Life (50–60)% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently (Recently refers to the past 4 seconds) (20–25)% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000% |
![]() | The Peregrine Visored Sallet +500 to Accuracy Rating (40–60)% increased Armour and Evasion (20–30)% increased Rarity of Items found +30% to Lightning Resistance 0.4% of Attack Damage Leeched as Mana (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) 10% increased Movement Speed |
![]() | Deidbell Gilded Sallet Adds 10 to 20 Physical Damage to Attacks +(20–30) to Strength +(20–30) to Dexterity +(200–300) to Armour 20% increased Melee Damage Cannot Leech when on Low Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (You are on Low Life if you have 35% of your Maximum Life or less) |
![]() | Deidbellow Gilded Sallet Adds 10 to 20 Physical Damage to Attacks +(20–30) to Strength +(20–30) to Dexterity +(200–300) to Armour 20% increased Melee Damage Cannot Leech when on Low Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (You are on Low Life if you have 35% of your Maximum Life or less) If you've Warcried Recently, you and nearby allies have 20% increased Attack, Cast and Movement Speed (Recently refers to the past 4 seconds) |
![]() | Skullhead Secutor Helm (60–80)% increased Armour and Evasion +(50–70) to maximum Life +(50–70) to maximum Mana +(10–20)% to all Elemental Resistances Minions have +10% Chance to Block Attack Damage Minions have +(300–350) to Armour Minions Regenerate 2% of Life per second |
![]() | Black Sun Crest Lacquered Helmet +1 to Level of Socketed Gems (100–150)% increased Armour 40% reduced Light Radius (5–15)% increased Dexterity (5–15)% increased Strength (5–15)% increased Intelligence |
![]() | The Fledgling Lacquered Helmet (150–200)% increased Armour and Evasion (30–50)% increased Projectile Speed (30–50)% increased Projectile Damage Projectiles cannot collide with Enemies at Close Range Far Shot (Projectile Attack Hits deal 20% less Damage to targets at the start of their movement, dealing up to 60% more Damage to targets as the projectile travels farther) |
![]() | Crest of Desire Fluted Bascinet Has 1 Socket +(5–8) to Level of Socketed Gems +(30–50)% to Quality of Socketed Gems Socketed Skills deal Double Damage (100–150)% increased Armour and Evasion |
![]() | The Bringer of Rain Nightmare Bascinet Socketed Gems are Supported by Level 18 Melee Physical Damage Socketed Gems are Supported by Level 18 Faster Attacks Socketed Gems are supported by Level 18 Blind 6% Chance to Block Attack Damage Adds 20 to 30 Physical Damage to Attacks (200–300)% increased Armour and Evasion +(200–220) to maximum Life 20% chance to gain an Endurance Charge when you Block Can't use Chest armour Extra gore |
![]() | Devoto's Devotion Nightmare Bascinet 10% reduced Global Physical Damage +(50–65) to Dexterity 16% increased Attack Speed (150–200)% increased Armour and Evasion +(15–25)% to Chaos Resistance 20% increased Movement Speed Mercury Footprints |
![]() | Honourhome Soldier Helmet +(1–2) to Level of Socketed Gems Adds 1 to 13 Lightning Damage to Spells and Attacks (100–150)% increased Armour and Energy Shield (10–20)% increased Rarity of Items found (10–20)% reduced Mana Cost of Skills |
![]() | Honourhold Soldier Helmet |
![]() | Veil of the Night Great Helmet (20–22)% increased Stun and Block Recovery 40% reduced Light Radius Reflects 1 to (180–220) Lightning Damage to Attackers on Block (18–22)% increased Global Defences (Defences are Armour, Evasion Rating and Energy Shield) Elemental Resistances are Zero |
![]() | Replica Veil of the Night Great Helmet (20–22)% increased Stun and Block Recovery 40% reduced Light Radius Reflects 1 to (180–220) Lightning Damage to Attackers on Block Defences are Zero (Defences are Armour, Evasion Rating and Energy Shield) (18–22)% increased Elemental Resistances |
![]() | Mask of the Spirit Drinker Crusader Helmet (60–80)% increased Armour and Energy Shield +(30–50) to maximum Life Your Energy Shield starts at zero Cannot gain Energy Shield Regenerate 50 Life per second if you have at least 500 Maximum Energy Shield Regenerate 100 Life per second if you have at least 1000 Maximum Energy Shield Regenerate 150 Life per second if you have at least 1500 Maximum Energy Shield |
![]() | Mindspiral Aventail Helmet (10–15)% increased Cold Damage (10–15)% increased Lightning Damage +(100–120) to maximum Mana Gain (5–10)% of Maximum Mana as Extra Maximum Energy Shield Enemies Cannot Leech Mana From you (5–10)% of Damage taken Recouped as Mana (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) Cannot Leech Mana |
![]() | Kitava's Thirst Zealot Helmet 15% reduced Cast Speed (70–80)% increased Armour and Energy Shield +(30–50) to maximum Mana 50% chance to Trigger Socketed Spells when you Spend at least 100 Mana to Use a Skill |
![]() | Geofri's Crest Great Crown +1 to Level of Socketed Gems (60–80)% increased Armour and Energy Shield +(15–20)% to Fire Resistance +(15–20)% to Cold Resistance +(15–20)% to Lightning Resistance +(20–30)% to Chaos Resistance |
![]() | Lightpoacher Great Crown Has 1 Abyssal Socket (Only Abyss Jewels can be Socketed in Abyssal Sockets) Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge +(10–15)% to all Elemental Resistances Recover (4–5)% of Life when you lose a Spirit Charge (15–20)% chance to gain a Spirit Charge on Kill +1 to Maximum Spirit Charges per Abyss Jewel affecting you |
![]() | Lightpoacher Great Crown Has 2 Abyssal Sockets (Only Abyss Jewels can be Socketed in Abyssal Sockets) Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge +(10–15)% to all Elemental Resistances Recover (4–5)% of Life when you lose a Spirit Charge (15–20)% chance to gain a Spirit Charge on Kill +1 to Maximum Spirit Charges per Abyss Jewel affecting you |
![]() | Geofri's Legacy Great Crown +1 to Level of Socketed Gems (60–80)% increased Armour and Energy Shield +(15–20)% to Fire Resistance +(15–20)% to Cold Resistance +(15–20)% to Lightning Resistance +(20–30)% to Chaos Resistance +1 to maximum number of Summoned Holy Relics Summoned Holy Relics have (20–25)% reduced Cooldown Recovery Rate |
![]() | Forbidden Shako Great Crown Socketed Gems are Supported by Level (15–25) (1–134) +(25–30) to all Attributes (Attributes are Strength, Dexterity, and Intelligence) |
![]() | Replica Forbidden Shako Great Crown Socketed Gems are Supported by Level (1–10) (1–134) Socketed Gems are Supported by Level (25–35) (1–134) +(25–30) to all Attributes (Attributes are Strength, Dexterity, and Intelligence) |
![]() | Craiceann's Chitin Magistrate Crown (4–6)% Chance to Block Spell Damage (140–180)% increased Armour and Energy Shield (4–7)% increased maximum Life Cannot lose Crab Barriers if you have lost Crab Barriers Recently (Recently refers to the past 4 seconds) +3% Chance to Block Attack Damage while you have at least 5 Crab Barriers +5% Chance to Block Attack Damage while you have at least 10 Crab Barriers |
![]() | Mask of the Stitched Demon Magistrate Crown +(40–50) to Intelligence +(160–180) to maximum Energy Shield Strength provides no bonus to Maximum Life Intelligence provides no bonus to Maximum Mana +1 to Maximum Life per 2 Intelligence Your Energy Shield starts at zero Cannot gain Energy Shield Regenerate 1% of Life per second per 500 Maximum Energy Shield |
![]() | Crown of the Tyrant Magistrate Crown Has 1 Socket +(50–175) to maximum Life resist_all_% [-10] Nearby Enemies have -10% to all Resistances You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket |
![]() | Mask of the Tribunal Magistrate Crown [One to three random synthesis implicit modifiers]+(25–30) to all Attributes (Attributes are Strength, Dexterity, and Intelligence) (150–200)% increased Armour and Energy Shield Nearby Allies have (4–6)% increased Defences per 100 Strength you have (Defences are Armour, Evasion Rating and Energy Shield) Nearby Allies have +(6–8)% to Critical Strike Multiplier per 100 Dexterity you have Nearby Allies have (2–4)% increased Cast Speed per 100 Intelligence you have 1% reduced Mana Reserved per 250 total Attributes |
![]() | The Broken Crown Prophet Crown Socketed Gems are supported by Level 20 Cast on Death 20% increased Damage when on Low Life (You are on Low Life if you have 35% of your Maximum Life or less) +(10–15) to all Attributes (Attributes are Strength, Dexterity, and Intelligence) (60–100)% increased Armour and Energy Shield 20% reduced Mana Regeneration Rate +(50–70) to maximum Energy Shield +(43–61)% to Chaos Resistance |
![]() | The Brine Crown Prophet Crown (240–300)% increased Armour and Energy Shield +(80–100) to maximum Life +(30–50)% to Cold Resistance Cannot be Frozen 5% reduced Cold Damage taken +1500 Armour while stationary 60% increased Mana Regeneration Rate while stationary 15% chance to create Chilled Ground when Hit with an Attack (You are Chilled while standing in Chilled Ground) |
![]() | Speaker's Wreath Prophet Crown +(20–40) to Dexterity (10–15)% increased Skill Effect Duration 2% increased Minion Attack Speed per 50 Dexterity 2% increased Minion Movement Speed per 50 Dexterity Minions' Hits can only Kill Ignited Enemies |
![]() | Crown of the Inward Eye Prophet Crown 333% increased Armour and Energy Shield (9–21)% increased maximum Life, Mana and Global Energy Shield Transfiguration of Soul (Increases and Reductions to Maximum Energy Shield also apply to Spell Damage at 30% of their value) Transfiguration of Body (Increases and Reductions to Maximum Life also apply to Attack Damage at 30% of their value) Transfiguration of Mind (Increases and Reductions to Maximum Mana also apply to Damage at 30% of their value) |
![]() | Voll's Vision Praetor Crown +(260–300) to Armour +(26–32)% to Fire Resistance +(8–16)% to Chaos Resistance 20% increased Light Radius (8–12)% increased Maximum Life if no Equipped Items are Corrupted (Flasks and Jewels are not Equipped) Regenerate 100 Life per second if no Equipped Items are Corrupted |
![]() | Malachai's Vision Praetor Crown Adds (13–17) to (29–37) Chaos Damage +(150–200) to maximum Energy Shield +(32–40)% to Cold Resistance +(15–20)% to Lightning Resistance Regenerate 250 Energy Shield per second if all Equipped items are Corrupted (Flasks and Jewels are not Equipped) Regenerate 35 Mana per second if all Equipped Items are Corrupted Corrupted |
![]() | Ahn's Contempt Praetor Crown +(15–20) to all Attributes (Attributes are Strength, Dexterity, and Intelligence) (60–140)% increased Armour and Energy Shield +(60–70) to maximum Life -1 to Maximum Power Charges Gain (8–12)% of Physical Damage as Extra Chaos Damage while at maximum Power Charges You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges |
![]() | Memory Vault Praetor Crown +(130–160) to maximum Energy Shield +(150–200) to maximum Mana (30–40)% increased Mana Regeneration Rate +(20–30)% to Fire Resistance 10% increased Mana Reserved Gain Armour equal to your Reserved Mana |
![]() | Viridi's Veil Praetor Crown +(1–2) to Level of Socketed Gems (120–160)% increased Armour and Energy Shield +(15–25)% to all Elemental Resistances Damage of Enemies Hitting you is Unlucky while you have a Magic Ring Equipped (Unlucky things are rolled twice and the worst result used) You are Hexproof if you have a Magic Ring in right slot Take no Extra Damage from Critical Strikes if you have a Magic Ring in left slot |
![]() | Curtain Call Plague Mask +23 to maximum Life (10–15)% reduced Mine Throwing Speed Mines have (40–50)% increased Detonation Speed Skills which throw Mines throw up to 1 additional Mine if you have at least 800 Dexterity (Throwing Mines takes 10% more time for each additional Mine thrown) Skills which throw Mines throw up to 1 additional Mine if you have at least 800 Intelligence |
![]() | Malachai's Simula Iron Mask (15–30)% increased Spell Damage +20 to Strength (20–30)% increased Lightning Damage +10% to Lightning Resistance Blood Magic (Removes all mana. Spend Life instead of Mana for Skills) Mortal Conviction (You can only have one Permanent Non-Banner Aura on you from your Skills. Your Non-Banner Skills that create Permanent Auras on you do not Reserve Mana.) |
![]() | Malachai's Awakening Iron Mask +20 to Strength (15–30)% increased Spell Damage +10% to all Elemental Resistances Adds (42–54) to (78–88) Cold Damage to Spells while no Life is Reserved Adds (54–64) to (96–107) Fire Damage to Spells while no Life is Reserved Adds (5–14) to (160–173) Lightning Damage to Spells while no Life is Reserved Blood Magic (Removes all mana. Spend Life instead of Mana for Skills) Mortal Conviction (You can only have one Permanent Non-Banner Aura on you from your Skills. Your Non-Banner Skills that create Permanent Auras on you do not Reserve Mana.) |
![]() | Leer Cast Festival Mask 30% reduced Damage +(20–30) to Dexterity +(20–30) to maximum Life +(20–30) to maximum Mana You and nearby allies gain 15% increased Damage |
![]() | Replica Leer Cast Festival Mask +(20–30) to Dexterity +(20–30) to maximum Life +(20–30) to maximum Mana 60% reduced Mana Regeneration Rate You and nearby Allies have 30% increased Mana Regeneration Rate 30% increased Mana Regeneration Rate |
![]() | The Three Dragons Golden Mask +(26–30)% to all Elemental Resistances Your Fire Damage can Shock but not Ignite (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) Your Cold Damage can Ignite but not Freeze or Chill (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) Your Lightning Damage can Freeze but not Shock (Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit) |
![]() | Willclash Golden Mask (350–400)% increased Evasion and Energy Shield +5% Chance to Block Spell Damage per Power Charge (3–5)% increased Elemental Damage per Power charge Gain a Power Charge every Second if you haven't lost Power Charges Recently Lose all Power Charges when you Block |
![]() | The Gull Raven Mask Trigger Level 1 Create Lesser Shrine when you Kill an Enemy (Create Lesser Shrine has an initial Cooldown before it can Trigger) (120–150)% increased Evasion and Energy Shield +(60–80) to maximum Life +(30–45) to maximum Energy Shield +(30–40)% to Cold Resistance 75% increased Effect of Shrine Buffs on you 50% increased Duration of Shrine Effects on you |
![]() | The Tempest's Binding Callous Mask Socketed Gems are Supported by Level 18 Ice Bite Socketed Gems are Supported by Level 18 Innervate Grants Summon Harbinger of Storms Skill +(100–150) to Evasion Rating +(60–80) to maximum Life +(40–60) to maximum Energy Shield +(10–15)% to all Elemental Resistances |
![]() | Eye of Malice Callous Mask (400–500)% increased Evasion and Energy Shield +(20–40)% to Fire Resistance +(20–40)% to Cold Resistance 25% chance to inflict Cold Exposure on Hit (Cold Exposure applies -10% to Cold Resistance for 4 seconds) 25% chance to inflict Fire Exposure on Hit (Fire Exposure applies -10% to Fire Resistance for 4 seconds) Nearby Enemies have 50% increased Fire and Cold Resistances |
![]() | The Tempest's Liberation Callous Mask Socketed Gems are Supported by Level 18 Ice Bite Socketed Gems are Supported by Level 18 Innervate Grants Summon Greater Harbinger of Storms Skill +(100–150) to Evasion Rating +(60–80) to maximum Life +(40–60) to maximum Energy Shield +(10–15)% to all Elemental Resistances |
![]() | Crown of the Pale King Regicide Mask (150–200)% increased Evasion and Energy Shield +(60–80) to maximum Life (0.4–0.8)% of Physical Attack Damage Leeched as Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to Enemies when Hit is gained as Life |
![]() | Gorgon's Gaze Regicide Mask Grants Level 20 Petrification Statue Skill (200–250)% increased Energy Shield +(60–80) to maximum Life (5–10)% increased Attack and Cast Speed 5% additional Physical Damage Reduction while moving 5% reduced Elemental Damage taken while stationary |
![]() | Mind of the Council Harlequin Mask (230–260)% increased Evasion and Energy Shield (20–30)% increased maximum Mana 10% chance to Shock (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) +20% chance to be Shocked (Shock increases Damage taken by 15%, for 2 seconds) 30% of Lightning Damage is taken from Mana before Life Attack Skills have Added Lightning Damage equal to 6% of maximum Mana Lose 3% of Mana when you use an Attack Skill +(15–20) to maximum Energy Shield |
![]() | Farrul's Bite Harlequin Mask Grants Level 20 Aspect of the Cat Skill (180–220)% increased Evasion and Energy Shield +(25–35)% to Cold Resistance +1% to Critical Strike Chance while affected by Aspect of the Cat Critical Strikes have (10–20)% chance to Blind Enemies while you have Cat's Stealth (40–50)% increased Damage with Hits and Ailments against Blinded Enemies (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) |
![]() | The Vertex Vaal Mask +1 to Level of Socketed Gems (245–280)% increased Evasion and Energy Shield +(30–40) to maximum Energy Shield +(24–30)% to Chaos Resistance Enemies Cannot Leech Mana From you Socketed Gems have 50% reduced Mana Cost |
![]() | Fractal Thoughts Vaal Mask (140–180)% increased Evasion and Energy Shield +(25–40)% to Critical Strike Multiplier if Dexterity is higher than Intelligence 15% increased Dexterity if Strength is higher than Intelligence 1% increased Elemental Damage per 10 Dexterity +2 to Maximum Life per 10 Intelligence |
![]() | Heretic's Veil Deicide Mask +1 to Level of Socketed Curse Gems Socketed Gems are Supported by Level 22 Blasphemy Socketed Curse Gems have 12% reduced Mana Reservation (90–110)% increased Evasion and Energy Shield +(40–50) to maximum Energy Shield |
![]() | Demigod's Triumph Golden Wreath +(16–24) to all Attributes(20–30)% increased Rarity of Items found Regenerate 2 Life per second |
![]() | Demigod's Immortality Golden Visage +(8–16)% to all Elemental Resistances+(20–30) to all Attributes (Attributes are Strength, Dexterity, and Intelligence) 10% increased Character Size |
![]() | Maw of Mischief Bone Helmet Minions deal (15–20)% increased DamageGrants Level 20 Death Wish Skill +(45–65) to maximum Life (20–30)% reduced Mana Cost of Minion Skills Minions are Aggressive (Aggressive minions have their targeting range raised to a minimum value) |
![]() | Ancient Skull Bone Helmet Minions deal (15–20)% increased Damage(150–200)% increased Armour and Energy Shield Minions have (20–40)% reduced maximum Life Minions have (15–25)% increased Movement Speed Minions have 50% increased Critical Strike Chance per Maximum Power Charge you have Minions can hear the whispers for 5 seconds after they deal a Critical Strike (Minions which hear the whispers take 20% of their maximum life as chaos damage per second, have 50% increased attack speed and damage, and do not listen to you) |
Item Helmets /75 ⍟
Item Helmets /75 ⍟
Icon | Name |
---|---|
![]() | Iron Hat Armour: 9Requires 9 Str |
![]() | Cone Helmet Armour: 38Requires Level 7, 21 Str |
![]() | Barbute Helmet Armour: 92Requires Level 18, 42 Str |
![]() | Close Helmet Armour: 130Requires Level 26, 58 Str |
![]() | Gladiator Helmet Armour: 174Requires Level 35, 75 Str |
![]() | Reaver Helmet Armour: 198Requires Level 40, 85 Str |
![]() | Siege Helmet Armour: 237Requires Level 48, 101 Str |
![]() | Samnite Helmet Armour: 276Requires Level 55, 114 Str |
![]() | Ezomyte Burgonet Armour: 346Requires Level 60, 138 Str |
![]() | Royal Burgonet Armour: 377Requires Level 65, 148 Str |
![]() | Eternal Burgonet Armour: 373Requires Level 69, 138 Str |
![]() | Leather Cap Evasion Rating: 19Requires Level 3, 13 Dex |
![]() | Tricorne Evasion Rating: 53Requires Level 10, 27 Dex |
![]() | Leather Hood Evasion Rating: 101Requires Level 20, 46 Dex |
![]() | Wolf Pelt Evasion Rating: 150Requires Level 30, 66 Dex |
![]() | Hunter Hood Evasion Rating: 203Requires Level 41, 87 Dex |
![]() | Noble Tricorne Evasion Rating: 232Requires Level 47, 99 Dex |
![]() | Ursine Pelt Evasion Rating: 276Requires Level 55, 114 Dex |
![]() | Silken Hood Evasion Rating: 346Requires Level 60, 138 Dex |
![]() | Sinner Tricorne Evasion Rating: 369Requires Level 64, 138 Dex |
![]() | Lion Pelt Evasion Rating: 380Requires Level 70, 150 Dex |
![]() | Vine Circlet Energy Shield: 6Requires Level 3, 13 Int |
![]() | Iron Circlet Energy Shield: 10Requires Level 8, 23 Int |
![]() | Torture Cage Energy Shield: 19Requires Level 17, 40 Int |
![]() | Tribal Circlet Energy Shield: 27Requires Level 26, 58 Int |
![]() | Bone Circlet Energy Shield: 34Requires Level 34, 73 Int |
![]() | Lunaris Circlet Energy Shield: 38Requires Level 39, 83 Int |
![]() | Steel Circlet Energy Shield: 46Requires Level 48, 101 Int |
![]() | Necromancer Circlet Energy Shield: 52Requires Level 54, 112 Int |
![]() | Solaris Circlet Energy Shield: 57Requires Level 59, 122 Int |
![]() | Mind Cage Energy Shield: 69Requires Level 65, 138 Int |
![]() | Hubris Circlet Energy Shield: 76Requires Level 69, 154 Int |
![]() | Battered Helm Armour: 13 Evasion Rating: 13Requires Level 4, 8 Str, 8 Dex |
![]() | Sallet Armour: 37 Evasion Rating: 37Requires Level 13, 18 Str, 18 Dex |
![]() | Visored Sallet Armour: 64 Evasion Rating: 64Requires Level 23, 28 Str, 28 Dex |
![]() | Gilded Sallet Armour: 90 Evasion Rating: 90Requires Level 33, 38 Str, 38 Dex |
![]() | Secutor Helm Armour: 98 Evasion Rating: 98Requires Level 36, 42 Str, 42 Dex |
![]() | Fencer Helm Armour: 117 Evasion Rating: 117Requires Level 43, 49 Str, 49 Dex |
![]() | Lacquered Helmet Armour: 138 Evasion Rating: 138Requires Level 51, 57 Str, 57 Dex |
![]() | Fluted Bascinet Armour: 160 Evasion Rating: 160Requires Level 58, 64 Str, 64 Dex |
![]() | Pig-Faced Bascinet Armour: 229 Evasion Rating: 159Requires Level 63, 85 Str, 62 Dex |
![]() | Nightmare Bascinet Armour: 162 Evasion Rating: 233Requires Level 67, 62 Str, 85 Dex |
![]() | Sorrow Mask Armour: 42 Evasion Rating: 42Requires Level 15, 20 Str, 20 Dex(20–25)% increased Effect of Fortify on you You are Crushed -15% additional Physical Damage Reduction |
![]() | Atonement Mask Armour: 122 Evasion Rating: 122Requires Level 45, 51 Str, 51 Dex(20–25)% increased Effect of Fortify on you You are Crushed -15% additional Physical Damage Reduction |
![]() | Penitent Mask Armour: 185 Evasion Rating: 185Requires Level 75, 79 Str, 79 Dex(20–25)% increased Effect of Fortify on you You are Crushed -15% additional Physical Damage Reduction |
![]() | Rusted Coif Armour: 16 Energy Shield: 4Requires Level 5, 9 Str, 9 Int |
![]() | Soldier Helmet Armour: 34 Energy Shield: 8Requires Level 12, 16 Str, 16 Int |
![]() | Great Helmet Armour: 61 Energy Shield: 13Requires Level 22, 27 Str, 27 Int |
![]() | Crusader Helmet Armour: 85 Energy Shield: 17Requires Level 31, 36 Str, 36 Int |
![]() | Aventail Helmet Armour: 101 Energy Shield: 20Requires Level 37, 42 Str, 42 Int |
![]() | Zealot Helmet Armour: 119 Energy Shield: 24Requires Level 44, 50 Str, 50 Int |
![]() | Great Crown Armour: 143 Energy Shield: 28Requires Level 53, 59 Str, 59 Int |
![]() | Magistrate Crown Armour: 160 Energy Shield: 31Requires Level 58, 64 Str, 64 Int |
![]() | Prophet Crown Armour: 224 Energy Shield: 30Requires Level 63, 85 Str, 62 Int |
![]() | Praetor Crown Armour: 161 Energy Shield: 48Requires Level 68, 62 Str, 91 Int |
![]() | Imp Crown Armour: 42 Energy Shield: 9Requires Level 15, 20 Str, 20 Int-10% to all Elemental Resistances Socketed Skills apply Fire, Cold and Lightning Exposure on Hit |
![]() | Demon Crown Armour: 122 Energy Shield: 24Requires Level 45, 51 Str, 51 Int-10% to all Elemental Resistances Socketed Skills apply Fire, Cold and Lightning Exposure on Hit |
![]() | Archdemon Crown Armour: 185 Energy Shield: 36Requires Level 75, 79 Str, 79 Int-10% to all Elemental Resistances Socketed Skills apply Fire, Cold and Lightning Exposure on Hit |
![]() | Scare Mask Evasion Rating: 13 Energy Shield: 4Requires Level 4, 8 Dex, 8 Int |
![]() | Plague Mask Evasion Rating: 29 Energy Shield: 7Requires Level 10, 14 Dex, 14 Int |
![]() | Iron Mask Evasion Rating: 48 Energy Shield: 10Requires Level 17, 21 Dex, 21 Int |
![]() | Festival Mask Evasion Rating: 77 Energy Shield: 16Requires Level 28, 33 Dex, 33 Int |
![]() | Golden Mask Evasion Rating: 96 Energy Shield: 19Requires Level 35, 40 Dex, 40 Int |
![]() | Raven Mask Evasion Rating: 104 Energy Shield: 21Requires Level 38, 44 Dex, 44 Int |
![]() | Callous Mask Evasion Rating: 122 Energy Shield: 24Requires Level 45, 51 Dex, 51 Int |
![]() | Regicide Mask Evasion Rating: 141 Energy Shield: 28Requires Level 52, 58 Dex, 58 Int |
![]() | Harlequin Mask Evasion Rating: 157 Energy Shield: 31Requires Level 57, 64 Dex, 64 Int |
![]() | Vaal Mask Evasion Rating: 207 Energy Shield: 36Requires Level 62, 79 Dex, 72 Int |
![]() | Deicide Mask Evasion Rating: 190 Energy Shield: 45Requires Level 67, 73 Dex, 88 Int |
![]() | Gale Crown Evasion Rating: 42 Energy Shield: 9Requires Level 15, 20 Dex, 20 IntAdds (3–4) to (5–6) Cold Damage Your Hits treat Cold Resistance as 10% higher than actual value |
![]() | Winter Crown Evasion Rating: 122 Energy Shield: 24Requires Level 45, 51 Dex, 51 IntAdds (15–20) to (28–35) Cold Damage Your Hits treat Cold Resistance as 10% higher than actual value |
![]() | Blizzard Crown Evasion Rating: 185 Energy Shield: 36Requires Level 75, 79 Dex, 79 IntAdds (75–85) to (115–128) Cold Damage Your Hits treat Cold Resistance as 10% higher than actual value |
![]() | Golden Wreath Requires Level 12+(16–24) to all Attributes |
![]() | Golden Visage Requires Level 12+(8–16)% to all Elemental Resistances |
![]() | Bone Helmet Armour: 197 Energy Shield: 38Requires Level 73, 76 Str, 76 IntMinions deal (15–20)% increased Damage |
Labyrinth Enchantment Helmet /1283 ⍟
Labyrinth Enchantment Helmet /1283 ⍟
Level | Mod | Drop Rate |
---|---|---|
The Merciless Labyrinth | 25% increased Ball Lightning Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Ball Lightning Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Frost Blades Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Frost Blades Damage | helmet(0.09%) |
The Merciless Labyrinth | 20% increased Frost Blades Projectile Speed | helmet(0.09%) |
The Eternal Labyrinth | 30% increased Frost Blades Projectile Speed | helmet(0.09%) |
The Merciless Labyrinth | Summon Raging Spirit has 20% increased Duration | helmet(0.09%) |
The Eternal Labyrinth | Summon Raging Spirit has 30% increased Duration | helmet(0.09%) |
The Merciless Labyrinth | Summon Raging Spirit has 12% chance to summon an extra Minion | helmet(0.09%) |
The Eternal Labyrinth | Summon Raging Spirit has 18% chance to summon an extra Minion | helmet(0.09%) |
The Merciless Labyrinth | 20% chance for Discharge to deal Damage without removing Charges | helmet(0.09%) |
The Eternal Labyrinth | 30% chance for Discharge to deal Damage without removing Charges | helmet(0.09%) |
The Merciless Labyrinth | Discharge has +3 to Radius | helmet(0.09%) |
The Eternal Labyrinth | Discharge has +5 to Radius | helmet(0.09%) |
The Merciless Labyrinth | Anger has 10% reduced Mana Reservation | helmet(0.09%) |
The Eternal Labyrinth | Anger has 15% reduced Mana Reservation | helmet(0.09%) |
The Merciless Labyrinth | 20% increased Lightning Trap Damage | |
The Eternal Labyrinth | 30% increased Lightning Trap Damage | |
The Merciless Labyrinth | 25% increased Infernal Cry Damage | |
The Eternal Labyrinth | 40% increased Infernal Cry Damage | |
The Merciless Labyrinth | Ancestral Protector Totem deals 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Ancestral Protector Totem deals 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Ancestral Warchief Totem Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Ancestral Warchief Totem Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Ancestral Blademaster Totem Damage | |
The Eternal Labyrinth | 40% increased Ancestral Blademaster Totem Damage | |
The Merciless Labyrinth | 12% increased Ancestral Protector Totem Placement Speed | helmet(0.09%) |
The Eternal Labyrinth | 18% increased Ancestral Protector Totem Placement Speed | helmet(0.09%) |
The Merciless Labyrinth | +24% to Ancestral Protector Totem Elemental Resistances | helmet(0.09%) |
The Eternal Labyrinth | +36% to Ancestral Protector Totem Elemental Resistances | helmet(0.09%) |
The Merciless Labyrinth | Ancestral Protector Totem grants 12% increased Attack Speed while Active | helmet(0.09%) |
The Eternal Labyrinth | Ancestral Protector Totem grants 18% increased Attack Speed while Active | helmet(0.09%) |
The Merciless Labyrinth | Animated Guardians deal 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Animated Guardians deal 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | Animated Weapons deal 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Animated Weapons deal 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Arc Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Arc Damage | helmet(0.06%) |
The Merciless Labyrinth | 25% increased Creeping Frost Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Creeping Frost Damage | helmet(0.06%) |
The Merciless Labyrinth | Armageddon Brand deals 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Armageddon Brand deals 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | Bane deals 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Bane deals 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Barrage Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Barrage Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Bear Trap Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Bear Trap Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Blade Vortex Spell Damage | helmet(0.06%) |
The Eternal Labyrinth | 40% increased Blade Vortex Spell Damage | helmet(0.06%) |
The Merciless Labyrinth | 25% increased Bladefall Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Bladefall Damage | helmet(0.06%) |
The Merciless Labyrinth | Blast Rain deals 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Blast Rain deals 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | Blazing Salvo deals 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Blazing Salvo deals 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Blight Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Blight Damage | helmet(0.09%) |
The Merciless Labyrinth | Blink Arrow and Blink Arrow Clones have 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Blink Arrow and Blink Arrow Clones have 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Burning Arrow Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Burning Arrow Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Caustic Arrow Damage | helmet(0.06%) |
The Eternal Labyrinth | 40% increased Caustic Arrow Damage | helmet(0.06%) |
The Merciless Labyrinth | 25% increased Blade Flurry Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Blade Flurry Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Charged Dash Damage | helmet(0.06%) |
The Eternal Labyrinth | 40% increased Charged Dash Damage | helmet(0.06%) |
The Merciless Labyrinth | 25% increased Cleave Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Cleave Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Cold Snap Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Cold Snap Damage | helmet(0.09%) |
The Merciless Labyrinth | Consecrated Path deals 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Consecrated Path deals 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Contagion Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Contagion Damage | helmet(0.09%) |
The Merciless Labyrinth | Converted Enemies have 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Converted Enemies have 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | Crackling Lance deals 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Crackling Lance deals 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Cyclone Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Cyclone Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Detonate Dead Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Detonate Dead Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Discharge Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Discharge Damage | helmet(0.09%) |
The Merciless Labyrinth | Divine Ire deals 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Divine Ire deals 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Lacerate Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Lacerate Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Double Strike Damage | helmet(0.06%) |
The Eternal Labyrinth | 40% increased Double Strike Damage | helmet(0.06%) |
The Merciless Labyrinth | 25% increased Dual Strike Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Dual Strike Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Earthquake Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Earthquake Damage | helmet(0.09%) |
The Merciless Labyrinth | Elemental Hit deals 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Elemental Hit deals 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Essence Drain Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Essence Drain Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Ethereal Knives Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Ethereal Knives Damage | helmet(0.06%) |
The Merciless Labyrinth | Explosive Arrow deals 25% increased Damage | helmet(0.06%) |
The Eternal Labyrinth | Explosive Arrow deals 40% increased Damage | helmet(0.06%) |
The Merciless Labyrinth | Pyroclast Mine deals 25% increased Damage | |
The Eternal Labyrinth | Pyroclast Mine deals 40% increased Damage | |
The Merciless Labyrinth | 25% increased Firestorm Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Firestorm Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Fire Trap Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Fire Trap Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Fireball Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Fireball Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Scorching Ray Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Scorching Ray Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Flame Dash Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Flame Dash Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Flame Surge Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Flame Surge Damage | helmet(0.09%) |
The Merciless Labyrinth | Flamethrower Trap deals 25% increased Damage | helmet(0.05%) |
The Eternal Labyrinth | Flamethrower Trap deals 40% increased Damage | helmet(0.05%) |
The Merciless Labyrinth | Holy Flame Totem deals 25% increased Damage | helmet(0.06%) |
The Eternal Labyrinth | Holy Flame Totem deals 40% increased Damage | helmet(0.06%) |
The Merciless Labyrinth | 25% increased Flameblast Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Flameblast Damage | helmet(0.09%) |
The Merciless Labyrinth | Flame Wall deals 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Flame Wall deals 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Flicker Strike Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Flicker Strike Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Freezing Pulse Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Freezing Pulse Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Frenzy Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Frenzy Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Frostbolt Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Frostbolt Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Frost Bomb Damage | helmet(0.06%) |
The Eternal Labyrinth | 40% increased Frost Bomb Damage | helmet(0.06%) |
The Merciless Labyrinth | 25% increased Glacial Cascade Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Glacial Cascade Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Glacial Hammer Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Glacial Hammer Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Ground Slam Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Ground Slam Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Heavy Strike Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Heavy Strike Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Herald of Ash Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Herald of Ash Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Herald of Ice Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Herald of Ice Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Herald of Thunder Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Herald of Thunder Damage | helmet(0.09%) |
The Merciless Labyrinth | Hexblast deals 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Hexblast deals 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | Summoned Holy Relics deal 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Summoned Holy Relics deal 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Ice Crash Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Ice Crash Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Ice Nova Damage | helmet(0.06%) |
The Eternal Labyrinth | 40% increased Ice Nova Damage | helmet(0.06%) |
The Merciless Labyrinth | 25% increased Ice Shot Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Ice Shot Damage | helmet(0.09%) |
The Merciless Labyrinth | Siphoning Trap deals 25% increased Damage | helmet(0.06%) |
The Eternal Labyrinth | Siphoning Trap deals 40% increased Damage | helmet(0.06%) |
The Merciless Labyrinth | 25% increased Ice Spear Damage | |
The Eternal Labyrinth | 40% increased Ice Spear Damage | |
The Merciless Labyrinth | 25% increased Ice Trap Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Ice Trap Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Incinerate Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Incinerate Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Infernal Blow Damage | helmet(0.06%) |
The Eternal Labyrinth | 40% increased Infernal Blow Damage | helmet(0.06%) |
The Merciless Labyrinth | 25% increased Kinetic Blast Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Kinetic Blast Damage | helmet(0.09%) |
The Merciless Labyrinth | Lancing Steel deals 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Lancing Steel deals 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Leap Slam Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Leap Slam Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Lightning Arrow Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Lightning Arrow Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Lightning Strike Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Lightning Strike Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Lightning Tendrils Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Lightning Tendrils Damage | helmet(0.09%) |
The Merciless Labyrinth | Lightning Spire Trap deals 25% increased Damage | helmet(0.05%) |
The Eternal Labyrinth | Lightning Spire Trap deals 40% increased Damage | helmet(0.05%) |
The Merciless Labyrinth | 25% increased Lightning Trap Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Lightning Trap Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Lightning Warp Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Lightning Warp Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Rolling Magma Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Rolling Magma Damage | helmet(0.09%) |
The Merciless Labyrinth | Mirror Arrow and Mirror Arrow Clones deal 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Mirror Arrow and Mirror Arrow Clones deal 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | Molten Shell has 25% increased Skill Effect Duration | helmet(0.09%) |
The Eternal Labyrinth | Molten Shell has 40% increased Skill Effect Duration | helmet(0.09%) |
The Merciless Labyrinth | 100% increased Molten Shell Buff Effect | helmet(0.09%) |
The Eternal Labyrinth | 150% increased Molten Shell Buff Effect | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Molten Strike Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Molten Strike Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Orb of Storms Damage | helmet(0.06%) |
The Eternal Labyrinth | 40% increased Orb of Storms Damage | helmet(0.06%) |
The Merciless Labyrinth | Orb of Storms has 20% increased Cast Speed | helmet(0.06%) |
The Eternal Labyrinth | Orb of Storms has 30% increased Cast Speed | helmet(0.06%) |
The Merciless Labyrinth | Seismic Trap deals 25% increased Damage | helmet(0.06%) |
The Eternal Labyrinth | Seismic Trap deals 40% increased Damage | helmet(0.06%) |
The Merciless Labyrinth | 25% increased Power Siphon Damage | helmet(0.06%) |
The Eternal Labyrinth | 40% increased Power Siphon Damage | helmet(0.06%) |
The Merciless Labyrinth | 25% increased Puncture Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Puncture Damage | helmet(0.09%) |
The Merciless Labyrinth | Purifying Flame deals 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Purifying Flame deals 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Rain of Arrows Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Rain of Arrows Damage | helmet(0.09%) |
The Merciless Labyrinth | Spectres have 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Spectres have 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | Raised Zombies deal 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Raised Zombies deal 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | 10% increased Rallying Cry Buff Effect | |
The Eternal Labyrinth | 15% increased Rallying Cry Buff Effect | |
The Merciless Labyrinth | 25% increased Reave Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Reave Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Reckoning Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Reckoning Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Righteous Fire Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Righteous Fire Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Riposte Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Riposte Damage | helmet(0.09%) |
The Merciless Labyrinth | Scourge Arrow deals 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Scourge Arrow deals 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Searing Bond Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Searing Bond Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Shield Charge Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Shield Charge Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Shock Nova Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Shock Nova Damage | helmet(0.09%) |
The Merciless Labyrinth | Explosive Trap deals 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Explosive Trap deals 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | Sunder has 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Sunder has 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | Shattering Steel deals 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Shattering Steel deals 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Shockwave Totem Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Shockwave Totem Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Galvanic Arrow Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Galvanic Arrow Damage | helmet(0.09%) |
The Merciless Labyrinth | Siege Ballista deals 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Siege Ballista deals 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Dark Pact Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Dark Pact Damage | helmet(0.09%) |
The Merciless Labyrinth | 8% increased Dark Pact Cast Speed | helmet(0.09%) |
The Eternal Labyrinth | 12% increased Dark Pact Cast Speed | helmet(0.09%) |
The Merciless Labyrinth | 16% increased Dark Pact Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | 24% increased Dark Pact Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | Smite deals 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Smite deals 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | Soulrend deals 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Soulrend deals 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Spark Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Spark Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Spectral Shield Throw Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Spectral Shield Throw Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Spectral Throw Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Spectral Throw Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Split Arrow Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Split Arrow Damage | helmet(0.09%) |
The Merciless Labyrinth | Splitting Steel deals 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Splitting Steel deals 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Static Strike Damage | helmet(0.06%) |
The Eternal Labyrinth | 40% increased Static Strike Damage | helmet(0.06%) |
The Merciless Labyrinth | Storm Brand deals 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Storm Brand deals 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Storm Burst Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Storm Burst Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Storm Call Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Storm Call Damage | helmet(0.09%) |
The Merciless Labyrinth | Chaos Golems deal 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Chaos Golems deal 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | Flame Golems have 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Flame Golems have 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | Ice Golems deal 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Ice Golems deal 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | Lightning Golems deal 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Lightning Golems deal 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | Summoned Raging Spirits deal 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Summoned Raging Spirits deal 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | Skeletons deal 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Skeletons deal 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | Stone Golems deal 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Stone Golems deal 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Sweep Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Sweep Damage | helmet(0.09%) |
The Merciless Labyrinth | Tectonic Slam deals 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Tectonic Slam deals 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Tempest Shield Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Tempest Shield Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Tornado Shot Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Tornado Shot Damage | helmet(0.09%) |
The Merciless Labyrinth | Toxic Rain deals 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Toxic Rain deals 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Vengeance Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Vengeance Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Vigilant Strike Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Vigilant Strike Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Viper Strike Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Viper Strike Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Vortex Damage | helmet(0.06%) |
The Eternal Labyrinth | 40% increased Vortex Damage | helmet(0.06%) |
The Merciless Labyrinth | Hydrosphere deals 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Hydrosphere deals 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | Wave of Conviction deals 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Wave of Conviction deals 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Whirling Blades Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Whirling Blades Damage | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Wild Strike Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Wild Strike Damage | helmet(0.09%) |
The Merciless Labyrinth | Winter Orb deals 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Winter Orb deals 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | Infernal Cry has 24% increased Cooldown Recovery Rate | |
The Eternal Labyrinth | Infernal Cry has 36% increased Cooldown Recovery Rate | |
The Merciless Labyrinth | +24% to Animated Guardian Elemental Resistances | helmet(0.09%) |
The Eternal Labyrinth | +36% to Animated Guardian Elemental Resistances | helmet(0.09%) |
The Merciless Labyrinth | 20% increased Animate Weapon Duration | helmet(0.09%) |
The Eternal Labyrinth | 30% increased Animate Weapon Duration | helmet(0.09%) |
The Merciless Labyrinth | 16% chance to create an additional Animate Weapon copy | helmet(0.09%) |
The Eternal Labyrinth | 24% chance to create an additional Animate Weapon copy | helmet(0.09%) |
The Merciless Labyrinth | Arc Chains an additional time | |
The Eternal Labyrinth | Arc Chains an additional time | helmet(0.06%) |
The Merciless Labyrinth | Arc has +20% chance to Shock | helmet(0.09%) |
The Eternal Labyrinth | Arc has +30% chance to Shock | helmet(0.06%) |
The Merciless Labyrinth | Arc deals 8% increased Damage for each time it has Chained | helmet(0.09%) |
The Eternal Labyrinth | Arc deals 12% increased Damage for each time it has Chained | helmet(0.06%) |
The Merciless Labyrinth | Arcane Cloak Spends an additional 10% of current Mana | helmet(0.09%) |
The Eternal Labyrinth | Arcane Cloak Spends an additional 15% of current Mana | helmet(0.09%) |
The Eternal Labyrinth | Arcane Cloak grants Life Regeneration equal to 15% of Mana Spent per Second | helmet(0.09%) |
The Merciless Labyrinth | Bane has 16% increased Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | Bane has 24% increased Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | 10% increased Effect of Curses applied by Bane | helmet(0.09%) |
The Eternal Labyrinth | 15% increased Effect of Curses applied by Bane | helmet(0.09%) |
The Merciless Labyrinth | Armageddon Brand has 8% increased Activation Frequency | helmet(0.09%) |
The Eternal Labyrinth | Armageddon Brand has 12% increased Activation Frequency | helmet(0.09%) |
The Merciless Labyrinth | Armageddon Brand Damage Penetrates 8% of Branded Enemy's Fire Resistance | helmet(0.09%) |
The Eternal Labyrinth | Armageddon Brand Damage Penetrates 12% of Branded Enemy's Fire Resistance | helmet(0.09%) |
The Merciless Labyrinth | 16% increased Ancestral Warchief Totem Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | 24% increased Ancestral Warchief Totem Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | Ancestral Warchief Totem grants 20% increased Melee Damage while Active | helmet(0.09%) |
The Eternal Labyrinth | Ancestral Warchief Totem grants 30% increased Melee Damage while Active | helmet(0.09%) |
The Merciless Labyrinth | 8% increased Ancestral Blademaster Totem Area of Effect | |
The Eternal Labyrinth | 12% increased Ancestral Blademaster Totem Area of Effect | |
The Merciless Labyrinth | Ancestral Blademaster Totem grants 3% of Physical Damage as Extra Fire Damage while Active | |
The Eternal Labyrinth | Ancestral Blademaster Totem grants 5% of Physical Damage as Extra Fire Damage while Active | |
The Merciless Labyrinth | Attacks Exerted by Ancestral Cry deal 35% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Attacks Exerted by Ancestral Cry deal 50% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Ancestral Cry has a minimum of 10 Power | helmet(0.09%) |
The Merciless Labyrinth | 24% increased Arctic Armour Buff Effect | helmet(0.09%) |
The Eternal Labyrinth | 36% increased Arctic Armour Buff Effect | helmet(0.09%) |
The Merciless Labyrinth | Arctic Armour has 20% reduced Mana Reservation | helmet(0.09%) |
The Eternal Labyrinth | Arctic Armour has 30% reduced Mana Reservation | helmet(0.09%) |
The Merciless Labyrinth | 24% increased Creeping Frost Duration | helmet(0.09%) |
The Eternal Labyrinth | 36% increased Creeping Frost Duration | helmet(0.06%) |
The Merciless Labyrinth | 16% increased Creeping Frost Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | 24% increased Creeping Frost Area of Effect | helmet(0.06%) |
The Eternal Labyrinth | Creeping Frost's Chilling Area has 38% increased Movement Speed | helmet(0.06%) |
The Merciless Labyrinth | 20% increased Assassin's Mark Curse Effect | helmet(0.09%) |
The Eternal Labyrinth | 30% increased Assassin's Mark Curse Effect | helmet(0.09%) |
The Merciless Labyrinth | 30% increased Assassin's Mark Duration | helmet(0.09%) |
The Eternal Labyrinth | 45% increased Assassin's Mark Duration | helmet(0.09%) |
The Merciless Labyrinth | 30% reduced Ball Lightning Projectile Speed | |
The Eternal Labyrinth | 45% reduced Ball Lightning Projectile Speed | |
The Merciless Labyrinth | 16% increased Ball Lightning Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | 24% increased Ball Lightning Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | Ball Lightning fires an additional Projectile | helmet(0.09%) |
The Merciless Labyrinth | 10% increased Barrage Attack Speed | helmet(0.09%) |
The Eternal Labyrinth | 15% increased Barrage Attack Speed | helmet(0.09%) |
The Merciless Labyrinth | Barrage fires an additional Projectile | |
The Eternal Labyrinth | Barrage fires an additional Projectile | helmet(0.09%) |
The Merciless Labyrinth | Bear Trap has 10% increased Cooldown Recovery Rate | helmet(0.09%) |
The Eternal Labyrinth | Bear Trap has 15% increased Cooldown Recovery Rate | helmet(0.09%) |
The Merciless Labyrinth | Enemies affected by Bear Trap take 5% increased Damage from Trap or Mine Hits | helmet(0.09%) |
The Eternal Labyrinth | Enemies affected by Bear Trap take 10% increased Damage from Trap or Mine Hits | helmet(0.09%) |
The Merciless Labyrinth | 60% increased Bladefall Critical Strike Chance | helmet(0.09%) |
The Eternal Labyrinth | 90% increased Bladefall Critical Strike Chance | helmet(0.06%) |
The Merciless Labyrinth | 16% increased Bladefall Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | 24% increased Bladefall Area of Effect | helmet(0.06%) |
The Eternal Labyrinth | Bladefall has an additional Volley | helmet(0.06%) |
The Merciless Labyrinth | 20% increased Blade Vortex Duration | helmet(0.06%) |
The Eternal Labyrinth | 30% increased Blade Vortex Duration | helmet(0.06%) |
The Merciless Labyrinth | 16% increased Blade Vortex Area of Effect | helmet(0.06%) |
The Eternal Labyrinth | 24% increased Blade Vortex Area of Effect | helmet(0.06%) |
The Merciless Labyrinth | Blade Vortex has +2% to Critical Strike Multiplier for each blade | helmet(0.06%) |
The Eternal Labyrinth | Blade Vortex has +3% to Critical Strike Multiplier for each blade | helmet(0.06%) |
The Merciless Labyrinth | Blast Rain has 16% increased Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | Blast Rain has 24% increased Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | Blast Rain fires an additional Arrow | |
The Eternal Labyrinth | Blast Rain fires an additional Arrow | helmet(0.09%) |
The Eternal Labyrinth | Blazing Salvo fires an additional Projectile | helmet(0.09%) |
The Merciless Labyrinth | Blazing Salvo Projectiles land in a 20% increased Area | helmet(0.09%) |
The Eternal Labyrinth | Blazing Salvo Projectiles land in a 30% increased Area | helmet(0.09%) |
The Merciless Labyrinth | 16% increased Blight Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | 24% increased Blight Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | Blight has 20% increased Hinder Duration | helmet(0.09%) |
The Eternal Labyrinth | Blight has 30% increased Hinder Duration | helmet(0.09%) |
The Merciless Labyrinth | Blink Arrow and Blink Arrow Clones have 10% increased Attack Speed | helmet(0.09%) |
The Eternal Labyrinth | Blink Arrow and Blink Arrow Clones have 15% increased Attack Speed | helmet(0.09%) |
The Merciless Labyrinth | Blink Arrow has 20% increased Cooldown Recovery Rate | helmet(0.09%) |
The Eternal Labyrinth | Blink Arrow has 30% increased Cooldown Recovery Rate | helmet(0.09%) |
The Merciless Labyrinth | Blood Rage grants additional 8% increased Attack Speed | helmet(0.09%) |
The Eternal Labyrinth | Blood Rage grants additional 12% increased Attack Speed | helmet(0.09%) |
The Merciless Labyrinth | Blood Rage grants additional 20% chance to gain a Frenzy Charge on Kill | helmet(0.09%) |
The Eternal Labyrinth | Blood Rage grants additional 30% chance to gain a Frenzy Charge on Kill | helmet(0.09%) |
The Merciless Labyrinth | 30% increased Bone Offering Duration | helmet(0.09%) |
The Eternal Labyrinth | 45% increased Bone Offering Duration | helmet(0.09%) |
The Merciless Labyrinth | Bone Offering grants an additional +6% Chance to Block Attack Damage | helmet(0.09%) |
The Eternal Labyrinth | Bone Offering grants an additional +9% Chance to Block Attack Damage | helmet(0.09%) |
The Merciless Labyrinth | Burning Arrow has +20% chance to Ignite | helmet(0.09%) |
The Eternal Labyrinth | Burning Arrow has +30% chance to Ignite | helmet(0.09%) |
The Merciless Labyrinth | 10% of Burning Arrow Physical Damage gained as Extra Fire Damage | helmet(0.09%) |
The Eternal Labyrinth | 15% of Burning Arrow Physical Damage gained as Extra Fire Damage | helmet(0.09%) |
The Merciless Labyrinth | 20% increased Caustic Arrow Duration | helmet(0.06%) |
The Eternal Labyrinth | 30% increased Caustic Arrow Duration | helmet(0.06%) |
The Merciless Labyrinth | 16% increased Caustic Arrow Area of Effect | helmet(0.06%) |
The Eternal Labyrinth | 24% increased Caustic Arrow Area of Effect | helmet(0.06%) |
The Merciless Labyrinth | Caustic Arrow has 14% chance to inflict Withered on Hit for 2 seconds base Duration | helmet(0.06%) |
The Eternal Labyrinth | Caustic Arrow has 20% chance to inflict Withered on Hit for 2 seconds base Duration | helmet(0.06%) |
The Merciless Labyrinth | 75% increased Effect of the Buff granted by your Chaos Golems | helmet(0.09%) |
The Eternal Labyrinth | 100% increased Effect of the Buff granted by your Chaos Golems | helmet(0.09%) |
The Merciless Labyrinth | +24% to Chaos Golem Elemental Resistances | helmet(0.09%) |
The Eternal Labyrinth | +36% to Chaos Golem Elemental Resistances | helmet(0.09%) |
1 | ||
The Merciless Labyrinth | 16% increased Blade Flurry Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | 24% increased Blade Flurry Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | 6% chance to Dodge Attack Hits while at maximum Blade Flurry stages | helmet(0.09%) |
The Eternal Labyrinth | 9% chance to Dodge Attack Hits while at maximum Blade Flurry stages | helmet(0.09%) |
The Merciless Labyrinth | 4% chance to Dodge Attack Hits if you have finished Channelling Charged Dash Recently | helmet(0.06%) |
The Eternal Labyrinth | 6% chance to Dodge Attack Hits if you have finished Channelling Charged Dash Recently | helmet(0.06%) |
The Merciless Labyrinth | Charged Dash has +4 to Radius of each Wave's last damage Area | helmet(0.06%) |
The Eternal Labyrinth | Charged Dash has +6 to Radius of each Wave's last damage Area | helmet(0.06%) |
The Merciless Labyrinth | Charged Dash has 10% more Movement Speed | helmet(0.06%) |
The Eternal Labyrinth | Charged Dash has 15% more Movement Speed | helmet(0.06%) |
The Merciless Labyrinth | Clarity has 20% reduced Mana Reservation | helmet(0.09%) |
The Eternal Labyrinth | Clarity has 30% reduced Mana Reservation | helmet(0.09%) |
The Merciless Labyrinth | 10% increased Cleave Attack Speed | helmet(0.09%) |
The Eternal Labyrinth | 15% increased Cleave Attack Speed | helmet(0.09%) |
The Merciless Labyrinth | 16% increased Cleave Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | 24% increased Cleave Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | Cold Snap has 20% increased Cooldown Recovery Rate | helmet(0.09%) |
The Eternal Labyrinth | Cold Snap has 30% increased Cooldown Recovery Rate | helmet(0.09%) |
The Merciless Labyrinth | 16% increased Cold Snap Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | 24% increased Cold Snap Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | 20% increased Conductivity Curse Effect | helmet(0.09%) |
The Eternal Labyrinth | 30% increased Conductivity Curse Effect | helmet(0.09%) |
The Merciless Labyrinth | 30% increased Conductivity Duration | helmet(0.09%) |
The Eternal Labyrinth | 45% increased Conductivity Duration | helmet(0.09%) |
The Merciless Labyrinth | Consecrated Path has 10% increased teleport range | helmet(0.09%) |
The Eternal Labyrinth | Consecrated Path has 15% increased teleport range | helmet(0.09%) |
The Merciless Labyrinth | 20% increased Contagion Duration | helmet(0.09%) |
The Eternal Labyrinth | 30% increased Contagion Duration | helmet(0.09%) |
The Merciless Labyrinth | 16% increased Contagion Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | 24% increased Contagion Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | Consecrated Path has 16% increased Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | Consecrated Path has 24% increased Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | Conversion Trap 20% increased Cooldown Recovery Rate | helmet(0.09%) |
The Eternal Labyrinth | Conversion Trap 30% increased Cooldown Recovery Rate | helmet(0.09%) |
The Merciless Labyrinth | Convocation has 20% increased Cooldown Recovery Rate | helmet(0.09%) |
The Eternal Labyrinth | Convocation has 30% increased Cooldown Recovery Rate | helmet(0.09%) |
The Merciless Labyrinth | 24% increased Convocation Buff Effect | helmet(0.09%) |
The Eternal Labyrinth | 36% increased Convocation Buff Effect | helmet(0.09%) |
The Merciless Labyrinth | Crackling Lance has 8% increased Cast Speed | helmet(0.09%) |
The Eternal Labyrinth | Crackling Lance has 16% increased Cast Speed | helmet(0.09%) |
The Merciless Labyrinth | Crackling Lance has 24% increased branching angle | helmet(0.09%) |
The Eternal Labyrinth | Crackling Lance has 36% increased branching angle | helmet(0.09%) |
The Merciless Labyrinth | 10% increased Cyclone Attack Speed | helmet(0.09%) |
The Eternal Labyrinth | 15% increased Cyclone Attack Speed | helmet(0.09%) |
The Merciless Labyrinth | 8% increased Dark Pact Cast Speed | |
The Eternal Labyrinth | 12% increased Dark Pact Cast Speed | |
The Merciless Labyrinth | 16% increased Dark Pact Area of Effect | |
The Eternal Labyrinth | 24% increased Dark Pact Area of Effect | |
The Merciless Labyrinth | 40% increased Decoy Totem Life | helmet(0.09%) |
The Eternal Labyrinth | 60% increased Decoy Totem Life | helmet(0.09%) |
The Merciless Labyrinth | 16% increased Decoy Totem Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | 24% increased Decoy Totem Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | 20% increased Desecrate Duration | |
The Eternal Labyrinth | 30% increased Desecrate Duration | |
The Merciless Labyrinth | Desecrate Spawns 2 additional corpses | helmet(0.09%) |
The Eternal Labyrinth | Desecrate Spawns 3 additional corpses | helmet(0.09%) |
The Merciless Labyrinth | 30% increased Despair Duration | helmet(0.09%) |
The Eternal Labyrinth | 45% increased Despair Duration | helmet(0.09%) |
The Merciless Labyrinth | 20% increased Despair Curse Effect | helmet(0.09%) |
The Eternal Labyrinth | 30% increased Despair Curse Effect | helmet(0.09%) |
The Merciless Labyrinth | Determination has 10% reduced Mana Reservation | helmet(0.09%) |
The Eternal Labyrinth | Determination has 15% reduced Mana Reservation | helmet(0.09%) |
The Merciless Labyrinth | Detonate Dead has a 30% chance to detonate an additional corpse | helmet(0.09%) |
The Eternal Labyrinth | Detonate Dead has a 45% chance to detonate an additional corpse | helmet(0.09%) |
The Merciless Labyrinth | 16% increased Detonate Dead Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | 24% increased Detonate Dead Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | Devouring Totem has 40% Chance to Consume an additional corpse | helmet(0.09%) |
The Eternal Labyrinth | Devouring Totem has 60% Chance to Consume an additional corpse | helmet(0.09%) |
The Merciless Labyrinth | 24% increased Devouring Totem Leech per second | helmet(0.09%) |
The Eternal Labyrinth | 36% increased Devouring Totem Leech per second | helmet(0.09%) |
The Merciless Labyrinth | Discipline has 14% reduced Mana Reservation | helmet(0.09%) |
The Eternal Labyrinth | Discipline has 20% reduced Mana Reservation | helmet(0.09%) |
The Merciless Labyrinth | Divine Ire's beam has 10% increased width | helmet(0.09%) |
The Eternal Labyrinth | Divine Ire's beam has 15% increased width | helmet(0.09%) |
The Merciless Labyrinth | Divine Ire Damages an additional nearby Enemy when gaining Stages | helmet(0.09%) |
The Eternal Labyrinth | Divine Ire Damages 2 additional nearby Enemies when gaining Stages | helmet(0.09%) |
The Merciless Labyrinth | 20% increased Sentinel of Dominance Duration | helmet(0.09%) |
The Eternal Labyrinth | 30% increased Sentinel of Dominance Duration | helmet(0.09%) |
The Merciless Labyrinth | Summoned Sentinels of Dominance deal 20% increased Damage | |
The Eternal Labyrinth | Summoned Sentinels of Dominance deal 30% increased Damage | |
The Merciless Labyrinth | 24% increased Dominating Blow Damage | |
The Eternal Labyrinth | 36% increased Dominating Blow Damage | |
The Merciless Labyrinth | Dominating Blow can summon 2 additional Magic Sentinels of Dominance | helmet(0.09%) |
The Eternal Labyrinth | Dominating Blow can summon 3 additional Magic Sentinels of Dominance | helmet(0.09%) |
The Eternal Labyrinth | Dominating Blow can summon an additional Rare Sentinel of Dominance | helmet(0.09%) |
The Merciless Labyrinth | 40% increased Lacerate Critical Strike Chance | helmet(0.09%) |
The Eternal Labyrinth | 60% increased Lacerate Critical Strike Chance | helmet(0.09%) |
The Merciless Labyrinth | 16% increased Lacerate Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | 24% increased Lacerate Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | Lacerate deals (4–8) to (10–15) added Physical Damage against Bleeding Enemies | helmet(0.09%) |
The Eternal Labyrinth | Lacerate deals (14–18) to (20–25) added Physical Damage against Bleeding Enemies | helmet(0.09%) |
The Merciless Labyrinth | 10% increased Double Strike Attack Speed | helmet(0.06%) |
The Eternal Labyrinth | 15% increased Double Strike Attack Speed | helmet(0.06%) |
The Merciless Labyrinth | 60% increased Double Strike Critical Strike Chance | helmet(0.06%) |
The Eternal Labyrinth | 90% increased Double Strike Critical Strike Chance | helmet(0.06%) |
The Merciless Labyrinth | Double Strike has a 10% chance to deal Double Damage to Bleeding Enemies | helmet(0.06%) |
The Eternal Labyrinth | Double Strike has a 15% chance to deal Double Damage to Bleeding Enemies | helmet(0.06%) |
The Merciless Labyrinth | Dread Banner has 25% increased Aura Effect | helmet(0.09%) |
The Eternal Labyrinth | Dread Banner has 40% increased Aura Effect | helmet(0.09%) |
The Merciless Labyrinth | 10% increased Dual Strike Attack Speed | helmet(0.09%) |
The Eternal Labyrinth | 15% increased Dual Strike Attack Speed | helmet(0.09%) |
The Merciless Labyrinth | 60% increased Dual Strike Critical Strike Chance | helmet(0.09%) |
The Eternal Labyrinth | 90% increased Dual Strike Critical Strike Chance | helmet(0.09%) |
The Merciless Labyrinth | 20% reduced Earthquake Duration | |
The Eternal Labyrinth | 30% reduced Earthquake Duration | |
The Merciless Labyrinth | 16% increased Earthquake Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | 24% increased Earthquake Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | Earthquake deals 5% increased Damage per 0.1 seconds Duration | helmet(0.09%) |
The Eternal Labyrinth | Earthquake deals 8% increased Damage per 0.1 seconds Duration | helmet(0.09%) |
The Merciless Labyrinth | 10% increased Elemental Hit Attack Speed | helmet(0.09%) |
The Eternal Labyrinth | 15% increased Elemental Hit Attack Speed | helmet(0.09%) |
The Merciless Labyrinth | Elemental Hit has +20% chance to Freeze, Shock and Ignite | helmet(0.09%) |
The Eternal Labyrinth | Elemental Hit has +30% chance to Freeze, Shock and Ignite | helmet(0.09%) |
The Merciless Labyrinth | 20% increased Elemental Weakness Curse Effect | helmet(0.09%) |
The Eternal Labyrinth | 30% increased Elemental Weakness Curse Effect | helmet(0.09%) |
The Merciless Labyrinth | 30% increased Elemental Weakness Duration | helmet(0.09%) |
The Eternal Labyrinth | 45% increased Elemental Weakness Duration | helmet(0.09%) |
The Merciless Labyrinth | Enduring Cry has 20% increased Cooldown Recovery Rate | helmet(0.09%) |
The Eternal Labyrinth | Enduring Cry has 30% increased Cooldown Recovery Rate | helmet(0.09%) |
The Merciless Labyrinth | Enduring Cry has 24% increased Cooldown Recovery Rate | |
The Eternal Labyrinth | Enduring Cry has 36% increased Cooldown Recovery Rate | |
The Eternal Labyrinth | Enduring Cry grants 1 additional Endurance Charge | helmet(0.09%) |
The Merciless Labyrinth | 20% increased Enfeeble Curse Effect | helmet(0.09%) |
The Eternal Labyrinth | 30% increased Enfeeble Curse Effect | helmet(0.09%) |
The Merciless Labyrinth | 30% increased Enfeeble Duration | helmet(0.09%) |
The Eternal Labyrinth | 45% increased Enfeeble Duration | helmet(0.09%) |
The Merciless Labyrinth | 20% increased Ethereal Knives Projectile Speed | helmet(0.09%) |
The Eternal Labyrinth | 30% increased Ethereal Knives Projectile Speed | helmet(0.06%) |
The Eternal Labyrinth | Ethereal Knives Pierces an additional Target | helmet(0.06%) |
The Merciless Labyrinth | Explosive Arrow has 16% increased Area of Effect | helmet(0.06%) |
The Eternal Labyrinth | Explosive Arrow has 24% increased Area of Effect | helmet(0.06%) |
The Merciless Labyrinth | Explosive Arrow has 10% increased Attack Speed | helmet(0.06%) |
The Eternal Labyrinth | Explosive Arrow has 15% increased Attack Speed | helmet(0.06%) |
The Merciless Labyrinth | 8% increased Fireball Cast Speed | helmet(0.09%) |
The Eternal Labyrinth | 12% increased Fireball Cast Speed | helmet(0.09%) |
The Merciless Labyrinth | Fireball has +20% chance to Ignite | helmet(0.09%) |
The Eternal Labyrinth | Fireball has +30% chance to Ignite | helmet(0.09%) |
The Merciless Labyrinth | 8% increased Scorching Ray Cast Speed | helmet(0.09%) |
The Eternal Labyrinth | 12% increased Scorching Ray Cast Speed | helmet(0.09%) |
The Merciless Labyrinth | 10% increased Scorching Ray beam length | helmet(0.09%) |
The Eternal Labyrinth | 15% increased Scorching Ray beam length | helmet(0.09%) |
The Merciless Labyrinth | Pyroclast Mine has 10% increased Throwing Speed | |
The Eternal Labyrinth | Pyroclast Mine has 15% increased Throwing Speed | |
The Merciless Labyrinth | Pyroclast Mine fires an additional Projectile | |
The Eternal Labyrinth | Pyroclast Mine fires 2 additional Projectiles | |
The Merciless Labyrinth | 20% increased Firestorm Duration | helmet(0.09%) |
The Eternal Labyrinth | 30% increased Firestorm Duration | helmet(0.09%) |
The Merciless Labyrinth | 16% increased Firestorm explosion Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | 24% increased Firestorm explosion Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | 40% increased Fire Trap Burning Damage | helmet(0.09%) |
The Eternal Labyrinth | 60% increased Fire Trap Burning Damage | helmet(0.09%) |
The Merciless Labyrinth | 20% increased Fire Trap Damage | |
The Eternal Labyrinth | 30% increased Fire Trap Damage | |
The Merciless Labyrinth | 30% increased Fire Trap Burning Ground Duration | helmet(0.09%) |
The Eternal Labyrinth | 45% increased Fire Trap Burning Ground Duration | helmet(0.09%) |
The Merciless Labyrinth | 60% increased Flameblast Critical Strike Chance | helmet(0.09%) |
The Eternal Labyrinth | 90% increased Flameblast Critical Strike Chance | helmet(0.09%) |
The Merciless Labyrinth | 16% increased Flameblast Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | 24% increased Flameblast Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | Flame Dash has 20% increased Cooldown Recovery Rate | helmet(0.09%) |
The Eternal Labyrinth | Flame Dash has 30% increased Cooldown Recovery Rate | helmet(0.09%) |
The Merciless Labyrinth | +24% to increased Flame Golem Elemental Resistances | helmet(0.09%) |
The Eternal Labyrinth | +36% to increased Flame Golem Elemental Resistances | helmet(0.09%) |
The Merciless Labyrinth | 100% increased Effect of the Buff granted by your Flame Golems | helmet(0.09%) |
The Eternal Labyrinth | 150% increased Effect of the Buff granted by your Flame Golems | helmet(0.09%) |
The Merciless Labyrinth | 60% increased Flame Surge Critical Strike Chance | helmet(0.09%) |
The Eternal Labyrinth | 90% increased Flame Surge Critical Strike Chance | helmet(0.09%) |
The Merciless Labyrinth | 40% increased Flame Surge Damage against Burning Enemies | helmet(0.09%) |
The Eternal Labyrinth | 60% increased Flame Surge Damage against Burning Enemies | helmet(0.09%) |
The Merciless Labyrinth | Flamethrower Trap has 8% increased Cast Speed | helmet(0.05%) |
The Eternal Labyrinth | Flamethrower Trap has 12% increased Cast Speed | helmet(0.05%) |
The Merciless Labyrinth | Flamethrower Trap has 10% increased Cooldown Recovery Rate | helmet(0.05%) |
The Eternal Labyrinth | Flamethrower Trap has 15% increased Cooldown Recovery Rate | helmet(0.05%) |
The Merciless Labyrinth | Flamethrower Trap has 20% increased Skill Effect Duration | helmet(0.05%) |
The Eternal Labyrinth | Flamethrower Trap has 30% increased Skill Effect Duration | helmet(0.05%) |
The Merciless Labyrinth | Flamethrower Trap has an additional Flame | helmet(0.05%) |
The Eternal Labyrinth | Flamethrower Trap has 2 additional Flames | helmet(0.05%) |
The Merciless Labyrinth | Holy Flame Totem fires an additional Projectile | helmet(0.06%) |
The Eternal Labyrinth | Holy Flame Totem fires 2 additional Projectiles | helmet(0.06%) |
The Merciless Labyrinth | Holy Flame Totem has 20% increased Projectile Speed | helmet(0.06%) |
The Eternal Labyrinth | Holy Flame Totem has 30% increased Projectile Speed | helmet(0.06%) |
The Merciless Labyrinth | Consecrated Ground from Holy Flame Totem applies 6% increased Damage taken to Enemies | helmet(0.06%) |
The Eternal Labyrinth | Consecrated Ground from Holy Flame Totem applies 9% increased Damage taken to Enemies | helmet(0.06%) |
The Merciless Labyrinth | Flame Wall grants 19 to 28 Added Fire Damage to Projectiles | helmet(0.09%) |
The Eternal Labyrinth | Flame Wall grants 31 to 47 Added Fire Damage to Projectiles | helmet(0.09%) |
The Eternal Labyrinth | +1 to maximum number of Flame Walls | helmet(0.09%) |
The Merciless Labyrinth | 20% increased Flammability Curse Effect | helmet(0.09%) |
The Eternal Labyrinth | 30% increased Flammability Curse Effect | helmet(0.09%) |
The Merciless Labyrinth | 30% increased Flammability Duration | helmet(0.09%) |
The Eternal Labyrinth | 45% increased Flammability Duration | helmet(0.09%) |
The Merciless Labyrinth | 30% increased Flesh Offering Duration | helmet(0.09%) |
The Eternal Labyrinth | 45% increased Flesh Offering Duration | helmet(0.09%) |
The Merciless Labyrinth | Flesh Offering grants an additional 14% increased Attack Speed | helmet(0.09%) |
The Eternal Labyrinth | Flesh Offering grants an additional 21% increased Attack Speed | helmet(0.09%) |
The Merciless Labyrinth | 10% increased Frostbolt Cast Speed | helmet(0.09%) |
The Eternal Labyrinth | 15% increased Frostbolt Cast Speed | helmet(0.09%) |
The Merciless Labyrinth | Frostbolt has +10% chance to Freeze | helmet(0.09%) |
The Eternal Labyrinth | Frostbolt has +15% chance to Freeze | helmet(0.09%) |
The Merciless Labyrinth | 30% increased Spirit Offering Duration | helmet(0.09%) |
The Eternal Labyrinth | 45% increased Spirit Offering Duration | helmet(0.09%) |
The Merciless Labyrinth | Spirit Offering grants +8% of Physical Damage as Extra Chaos Damage | helmet(0.09%) |
The Eternal Labyrinth | Spirit Offering grants +12% of Physical Damage as Extra Chaos Damage | helmet(0.09%) |
The Merciless Labyrinth | Flicker Strike has 20% increased Cooldown Recovery Rate | helmet(0.09%) |
The Eternal Labyrinth | Flicker Strike has 30% increased Cooldown Recovery Rate | helmet(0.09%) |
The Merciless Labyrinth | 6% increased Flicker Strike Damage per Frenzy Charge | helmet(0.09%) |
The Eternal Labyrinth | 9% increased Flicker Strike Damage per Frenzy Charge | helmet(0.09%) |
The Merciless Labyrinth | Icicle Mine has 8% increased Throwing Speed | |
The Eternal Labyrinth | Icicle Mine has 12% increased Throwing Speed | |
The Merciless Labyrinth | 8% increased Icicle Mine Throwing Speed | |
The Eternal Labyrinth | 12% increased Icicle Mine Throwing Speed | |
The Merciless Labyrinth | 8% increased Freezing Pulse Cast Speed | helmet(0.09%) |
The Eternal Labyrinth | 12% increased Freezing Pulse Cast Speed | helmet(0.09%) |
The Merciless Labyrinth | 20% increased Freezing Pulse Projectile Speed | helmet(0.09%) |
The Eternal Labyrinth | 30% increased Freezing Pulse Projectile Speed | helmet(0.09%) |
The Merciless Labyrinth | 20% Chance on Frenzy to gain an additional Frenzy Charge | helmet(0.09%) |
The Eternal Labyrinth | 30% Chance on Frenzy to gain an additional Frenzy Charge | helmet(0.09%) |
The Merciless Labyrinth | 6% increased Frenzy Damage per Frenzy Charge | helmet(0.09%) |
The Eternal Labyrinth | 9% increased Frenzy Damage per Frenzy Charge | helmet(0.09%) |
The Merciless Labyrinth | 20% increased Frostbite Curse Effect | helmet(0.09%) |
The Eternal Labyrinth | 30% increased Frostbite Curse Effect | helmet(0.09%) |
The Merciless Labyrinth | 30% increased Frostbite Duration | helmet(0.09%) |
The Eternal Labyrinth | 45% increased Frostbite Duration | helmet(0.09%) |
The Merciless Labyrinth | Frost Bomb has 20% increased Cooldown Recovery Rate | helmet(0.06%) |
The Eternal Labyrinth | Frost Bomb has 30% increased Cooldown Recovery Rate | helmet(0.06%) |
The Merciless Labyrinth | 16% increased Frost Bomb Area of Effect | helmet(0.06%) |
The Eternal Labyrinth | 24% increased Frost Bomb Area of Effect | helmet(0.06%) |
The Merciless Labyrinth | Frost Bomb has 20% increased Debuff Duration | helmet(0.06%) |
The Eternal Labyrinth | Frost Bomb has 30% increased Debuff Duration | helmet(0.06%) |
The Eternal Labyrinth | Frost Shield has +1 Cooldown Use | helmet(0.09%) |
The Merciless Labyrinth | Frost Shield has +125 to maximum Life per Stage | helmet(0.09%) |
The Eternal Labyrinth | Frost Shield has +180 to maximum Life per Stage | helmet(0.09%) |
The Merciless Labyrinth | Frost Wall has 20% increased Cooldown Recovery Rate | helmet(0.09%) |
The Eternal Labyrinth | Frost Wall has 30% increased Cooldown Recovery Rate | helmet(0.09%) |
The Merciless Labyrinth | 24% increased Frost Wall Duration | helmet(0.09%) |
The Eternal Labyrinth | 36% increased Frost Wall Duration | helmet(0.09%) |
The Merciless Labyrinth | General's Cry has 20% increased Cooldown Recovery Rate | helmet(0.09%) |
The Eternal Labyrinth | General's Cry has 30% increased Cooldown Recovery Rate | helmet(0.09%) |
The Eternal Labyrinth | General's Cry has +1 to maximum number of Mirage Warriors | helmet(0.09%) |
The Merciless Labyrinth | 16% increased Glacial Cascade Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | 24% increased Glacial Cascade Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | Glacial Cascade gains 6% of Physical Damage as Extra Cold Damage | helmet(0.09%) |
The Eternal Labyrinth | Glacial Cascade gains 10% of Physical Damage as Extra Cold Damage | helmet(0.09%) |
The Merciless Labyrinth | Glacial Hammer has +20% chance to Freeze | helmet(0.09%) |
The Eternal Labyrinth | Glacial Hammer has +30% chance to Freeze | helmet(0.09%) |
The Merciless Labyrinth | 10% of Glacial Hammer Physical Damage gained as Extra Cold Damage | helmet(0.09%) |
The Eternal Labyrinth | 15% of Glacial Hammer Physical Damage gained as Extra Cold Damage | helmet(0.09%) |
The Merciless Labyrinth | Grace has 10% reduced Mana Reservation | helmet(0.09%) |
The Eternal Labyrinth | Grace has 15% reduced Mana Reservation | helmet(0.09%) |
The Merciless Labyrinth | 16% increased Ground Slam Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | 24% increased Ground Slam Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | Ground Slam has a 16% increased angle | helmet(0.09%) |
The Eternal Labyrinth | Ground Slam has a 24% increased angle | helmet(0.09%) |
The Merciless Labyrinth | Haste has 10% reduced Mana Reservation | helmet(0.09%) |
The Eternal Labyrinth | Haste has 15% reduced Mana Reservation | helmet(0.09%) |
The Merciless Labyrinth | Hatred has 10% reduced Mana Reservation | helmet(0.09%) |
The Eternal Labyrinth | Hatred has 15% reduced Mana Reservation | helmet(0.09%) |
The Merciless Labyrinth | 10% increased Heavy Strike Attack Speed | helmet(0.09%) |
The Eternal Labyrinth | 15% increased Heavy Strike Attack Speed | helmet(0.09%) |
The Merciless Labyrinth | Heavy Strike has a 8% chance to deal Double Damage | helmet(0.09%) |
The Eternal Labyrinth | Heavy Strike has a 12% chance to deal Double Damage | helmet(0.09%) |
The Merciless Labyrinth | Herald of Agony has 20% reduced Mana Reservation | helmet(0.09%) |
The Eternal Labyrinth | Herald of Agony has 30% reduced Mana Reservation | helmet(0.09%) |
The Eternal Labyrinth | Summoned Agony Crawler fires 2 additional Projectiles | helmet(0.09%) |
The Merciless Labyrinth | Herald of Ash has 20% reduced Mana Reservation | helmet(0.09%) |
The Eternal Labyrinth | Herald of Ash has 30% reduced Mana Reservation | helmet(0.09%) |
The Merciless Labyrinth | Herald of Ice has 20% reduced Mana Reservation | helmet(0.09%) |
The Eternal Labyrinth | Herald of Ice has 30% reduced Mana Reservation | helmet(0.09%) |
The Merciless Labyrinth | Herald of Purity has 20% reduced Mana Reservation | helmet(0.09%) |
The Eternal Labyrinth | Herald of Purity has 30% reduced Mana Reservation | helmet(0.09%) |
The Eternal Labyrinth | +1 to maximum number of Sentinels of Purity | helmet(0.09%) |
The Merciless Labyrinth | Herald of Thunder has 20% reduced Mana Reservation | helmet(0.09%) |
The Eternal Labyrinth | Herald of Thunder has 30% reduced Mana Reservation | helmet(0.09%) |
The Merciless Labyrinth | Hexblast has 16% increased Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | Hexblast has 24% increased Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | Hexblast has 10% chance to not remove a Hex | helmet(0.09%) |
The Eternal Labyrinth | Hexblast has 15% chance to not remove a Hex | helmet(0.09%) |
The Merciless Labyrinth | Summoned Holy Relics have 16% increased Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | Summoned Holy Relics have 24% increased Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | Summoned Holy Relics have 75% increased Buff Effect | helmet(0.09%) |
The Eternal Labyrinth | Summoned Holy Relics have 100% increased Buff Effect | helmet(0.09%) |
The Merciless Labyrinth | 10% of Ice Crash Physical Damage gained as Extra Cold Damage | helmet(0.09%) |
The Eternal Labyrinth | 15% of Ice Crash Physical Damage gained as Extra Cold Damage | helmet(0.09%) |
The Merciless Labyrinth | 16% increased Ice Crash Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | 24% increased Ice Crash Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | +24% to Ice Golem Elemental Resistances | helmet(0.09%) |
The Eternal Labyrinth | +36% to Ice Golem Elemental Resistances | helmet(0.09%) |
The Merciless Labyrinth | 100% increased Effect of the Buff granted by your Ice Golems | helmet(0.09%) |
The Eternal Labyrinth | 150% increased Effect of the Buff granted by your Ice Golems | helmet(0.09%) |
The Merciless Labyrinth | Ice Nova has +20% chance to Freeze | helmet(0.06%) |
The Eternal Labyrinth | Ice Nova has +30% chance to Freeze | helmet(0.06%) |
The Merciless Labyrinth | 16% increased Ice Nova Area of Effect | helmet(0.06%) |
The Eternal Labyrinth | 24% increased Ice Nova Area of Effect | helmet(0.06%) |
The Merciless Labyrinth | Chills from Ice Nova Hits always reduce Action Speed by at least 6% | helmet(0.06%) |
The Eternal Labyrinth | Chills from Ice Nova Hits always reduce Action Speed by at least 8% | helmet(0.06%) |
The Merciless Labyrinth | 24% increased Ice Shot Damage | |
The Eternal Labyrinth | 36% increased Ice Shot Damage | |
The Merciless Labyrinth | 16% increased Ice Shot Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | 24% increased Ice Shot Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | Ice Shot has 30% increased Area of Effect angle | helmet(0.09%) |
The Eternal Labyrinth | Ice Shot has 60% increased Area of Effect angle | helmet(0.09%) |
The Merciless Labyrinth | Siphoning Trap has 30% increased Skill Effect Duration | helmet(0.06%) |
The Eternal Labyrinth | Siphoning Trap has 45% increased Skill Effect Duration | helmet(0.06%) |
The Eternal Labyrinth | Siphoning Trap's beam to you grants 1% reduced Damage taken for each other beam | helmet(0.06%) |
The Merciless Labyrinth | Siphoning Trap has 25% increased Chill Effect | helmet(0.06%) |
The Eternal Labyrinth | Siphoning Trap has 40% increased Chill Effect | helmet(0.06%) |
The Merciless Labyrinth | 10% Chance to gain a Power Charge on Critical Strike with Ice Spear | helmet(0.09%) |
The Eternal Labyrinth | 15% Chance to gain a Power Charge on Critical Strike with Ice Spear | helmet(0.06%) |
The Merciless Labyrinth | 200% increased Ice Spear Critical Strike Chance in second form | helmet(0.09%) |
The Eternal Labyrinth | 300% increased Ice Spear Critical Strike Chance in second form | helmet(0.06%) |
The Eternal Labyrinth | Ice Spear fires an additional Projectile | helmet(0.06%) |
The Merciless Labyrinth | Ice Spear travels 20% reduced distance before changing forms | helmet(0.09%) |
The Eternal Labyrinth | Ice Spear travels 30% reduced distance before changing forms | helmet(0.06%) |
The Merciless Labyrinth | 20% increased Ice Trap Damage | |
The Eternal Labyrinth | 30% increased Ice Trap Damage | |
The Merciless Labyrinth | 16% increased Ice Trap Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | 24% increased Ice Trap Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | Ice Trap Damage Penetrates 6% Cold Resistance | helmet(0.09%) |
The Eternal Labyrinth | Ice Trap Damage Penetrates 10% Cold Resistance | helmet(0.09%) |
The Merciless Labyrinth | Immortal Call has 20% increased Buff Duration per Endurance Charge removed | |
The Eternal Labyrinth | Immortal Call has 30% increased Buff Duration per Endurance Charge removed | |
The Merciless Labyrinth | 24% increased Immortal Call Duration | helmet(0.09%) |
The Eternal Labyrinth | 36% increased Immortal Call Duration | helmet(0.09%) |
The Merciless Labyrinth | 16% increased Incinerate Damage | |
The Eternal Labyrinth | 24% increased Incinerate Damage | |
The Merciless Labyrinth | 20% increased Incinerate Damage | |
The Eternal Labyrinth | 30% increased Incinerate Damage | |
The Merciless Labyrinth | Incinerate has 16% increased Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | Incinerate has 24% increased Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | Incinerate has +1 to maximum stages | helmet(0.09%) |
The Eternal Labyrinth | Incinerate has +2 to maximum stages | helmet(0.09%) |
The Eternal Labyrinth | 10% increased Incinerate Damage for each stage | helmet(0.09%) |
The Merciless Labyrinth | 10% of Infernal Blow Physical Damage gained as Extra Fire Damage | helmet(0.06%) |
The Eternal Labyrinth | 15% of Infernal Blow Physical Damage gained as Extra Fire Damage | helmet(0.06%) |
The Merciless Labyrinth | 16% increased Infernal Blow Area of Effect | helmet(0.06%) |
The Eternal Labyrinth | 24% increased Infernal Blow Area of Effect | helmet(0.06%) |
The Merciless Labyrinth | Infernal Blow Debuff deals an additional 3% of Damage per Charge | helmet(0.06%) |
The Eternal Labyrinth | Infernal Blow Debuff deals an additional 5% of Damage per Charge | helmet(0.06%) |
The Merciless Labyrinth | Infernal Cry has 20% increased Cooldown Recovery Rate | helmet(0.09%) |
The Eternal Labyrinth | Infernal Cry has 30% increased Cooldown Recovery Rate | helmet(0.09%) |
The Eternal Labyrinth | Combust has 30% increased Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | Intimidating Cry has 20% increased Cooldown Recovery Rate | helmet(0.09%) |
The Eternal Labyrinth | Intimidating Cry has 30% increased Cooldown Recovery Rate | helmet(0.09%) |
The Merciless Labyrinth | Intimidating Cry has 16% increased Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | Intimidating Cry has 24% increased Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | 16% increased Kinetic Blast Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | 24% increased Kinetic Blast Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | Kinetic Blast has a 50% chance for an additional explosion | helmet(0.09%) |
The Eternal Labyrinth | Kinetic Blast has a 75% chance for an additional explosion | helmet(0.09%) |
The Merciless Labyrinth | Lancing Steel has 20% chance count as consuming Steel Shards without Consuming them | helmet(0.09%) |
The Eternal Labyrinth | Lancing Steel has 30% chance count as consuming Steel Shards without Consuming them | helmet(0.09%) |
The Eternal Labyrinth | Lancing Steel fires an additional Projectile | helmet(0.09%) |
The Merciless Labyrinth | 10% increased Leap Slam Attack Speed | helmet(0.09%) |
The Eternal Labyrinth | 15% increased Leap Slam Attack Speed | helmet(0.09%) |
The Merciless Labyrinth | 16% increased Leap Slam Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | 24% increased Leap Slam Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | 16% increased Lightning Arrow Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | 24% increased Lightning Arrow Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | Lightning Arrow hits an additional Enemy | helmet(0.09%) |
The Eternal Labyrinth | Lightning Arrow hits 2 additional Enemies | helmet(0.09%) |
The Merciless Labyrinth | 100% increased Effect of the Buff granted by your Lightning Golems | helmet(0.09%) |
The Eternal Labyrinth | 150% increased Effect of the Buff granted by your Lightning Golems | helmet(0.09%) |
The Merciless Labyrinth | +24% to Lightning Golem Elemental Resistances | helmet(0.09%) |
The Eternal Labyrinth | +36% to Lightning Golem Elemental Resistances | helmet(0.09%) |
The Merciless Labyrinth | Lightning Strike fires 2 additional Projectiles | helmet(0.09%) |
The Eternal Labyrinth | Lightning Strike fires 3 additional Projectiles | helmet(0.09%) |
The Merciless Labyrinth | lightning_strike_additional_pierce_per_10_old [20] | |
The Eternal Labyrinth | lightning_strike_additional_pierce_per_10_old [30] | |
The Merciless Labyrinth | Lightning Strike pierces 2 additional Targets | helmet(0.09%) |
The Eternal Labyrinth | Lightning Strike pierces 3 additional Targets | helmet(0.09%) |
The Merciless Labyrinth | 16% increased Lightning Tendrils Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | 24% increased Lightning Tendrils Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | 40% increased Lightning Tendrils Critical Strike Chance | helmet(0.09%) |
The Eternal Labyrinth | 60% increased Lightning Tendrils Critical Strike Chance | helmet(0.09%) |
The Merciless Labyrinth | Lightning Spire Trap has 8% increased Cast Speed | helmet(0.05%) |
The Eternal Labyrinth | Lightning Spire Trap has 12% increased Cast Speed | helmet(0.05%) |
The Merciless Labyrinth | Lightning Spire Trap has 20% increased Skill Effect Duration | helmet(0.05%) |
The Eternal Labyrinth | Lightning Spire Trap has 30% increased Skill Effect Duration | helmet(0.05%) |
The Merciless Labyrinth | Lightning Spire Trap has 10% increased Cooldown Recovery Rate | helmet(0.05%) |
The Eternal Labyrinth | Lightning Spire Trap has 15% increased Cooldown Recovery Rate | helmet(0.05%) |
The Eternal Labyrinth | Lightning Spire Trap strikes an additional area | helmet(0.05%) |
The Merciless Labyrinth | lightning_trap_additional_pierce_per_10_old [20] | |
The Eternal Labyrinth | lightning_trap_additional_pierce_per_10_old [30] | |
The Merciless Labyrinth | Lightning Trap pierces 2 additional Targets | helmet(0.09%) |
The Eternal Labyrinth | Lightning Trap pierces 3 additional Targets | helmet(0.09%) |
The Merciless Labyrinth | Lightning Trap Damage Penetrates 6% Lightning Resistance | helmet(0.09%) |
The Eternal Labyrinth | Lightning Trap Damage Penetrates 10% Lightning Resistance | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Lightning Trap Lightning Ailment Effect | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Lightning Trap Lightning Ailment Effect | helmet(0.09%) |
The Merciless Labyrinth | 8% increased Lightning Warp Cast Speed | helmet(0.09%) |
The Eternal Labyrinth | 12% increased Lightning Warp Cast Speed | helmet(0.09%) |
The Merciless Labyrinth | 20% reduced Lightning Warp Duration | helmet(0.09%) |
The Eternal Labyrinth | 30% reduced Lightning Warp Duration | helmet(0.09%) |
The Merciless Labyrinth | Rolling Magma Chains an additional time | |
The Eternal Labyrinth | Rolling Magma Chains an additional time | helmet(0.09%) |
The Merciless Labyrinth | 16% increased Rolling Magma Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | 24% increased Rolling Magma Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | Malevolence has 10% reduced Mana Reservation | helmet(0.09%) |
The Eternal Labyrinth | Malevolence has 15% reduced Mana Reservation | helmet(0.09%) |
The Merciless Labyrinth | Mirror Arrow and Mirror Arrow Clones have 10% increased Attack Speed | helmet(0.09%) |
The Eternal Labyrinth | Mirror Arrow and Mirror Arrow Clones have 15% increased Attack Speed | helmet(0.09%) |
The Merciless Labyrinth | Mirror Arrow has 20% increased Cooldown Recovery Rate | helmet(0.09%) |
The Eternal Labyrinth | Mirror Arrow has 30% increased Cooldown Recovery Rate | helmet(0.09%) |
The Merciless Labyrinth | Molten Strike fires an additional Projectile | helmet(0.09%) |
The Eternal Labyrinth | Molten Strike fires 2 additional Projectiles | helmet(0.09%) |
The Merciless Labyrinth | 16% increased Molten Strike Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | 24% increased Molten Strike Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | 20% chance for Phase Run to increase Duration without removing Frenzy Charges | helmet(0.09%) |
The Eternal Labyrinth | 30% chance for Phase Run to increase Duration without removing Frenzy Charges | helmet(0.09%) |
The Merciless Labyrinth | 24% increased Phase Run Duration | helmet(0.09%) |
The Eternal Labyrinth | 36% increased Phase Run Duration | helmet(0.09%) |
The Merciless Labyrinth | Seismic Trap has 20% increased Skill Effect Duration | helmet(0.06%) |
The Eternal Labyrinth | Seismic Trap has 30% increased Skill Effect Duration | helmet(0.06%) |
The Merciless Labyrinth | Seismic Trap has 10% increased Cooldown Recovery Rate | helmet(0.06%) |
The Eternal Labyrinth | Seismic Trap has 15% increased Cooldown Recovery Rate | helmet(0.06%) |
The Eternal Labyrinth | Seismic Trap releases an additional Wave | helmet(0.06%) |
The Merciless Labyrinth | 20% increased Poacher's Mark Curse Effect | helmet(0.09%) |
The Eternal Labyrinth | 30% increased Poacher's Mark Curse Effect | helmet(0.09%) |
The Merciless Labyrinth | 30% increased Poacher's Mark Duration | helmet(0.09%) |
The Eternal Labyrinth | 45% increased Poacher's Mark Duration | helmet(0.09%) |
The Merciless Labyrinth | 30% Chance to gain an additional Power Charge on Kill with Power Siphon | helmet(0.06%) |
The Eternal Labyrinth | 45% Chance to gain an additional Power Charge on Kill with Power Siphon | helmet(0.06%) |
The Merciless Labyrinth | 10% increased Power Siphon Attack Speed | helmet(0.06%) |
The Eternal Labyrinth | 15% increased Power Siphon Attack Speed | helmet(0.06%) |
The Merciless Labyrinth | Power Siphon fires an additional Projectile | helmet(0.06%) |
The Eternal Labyrinth | Power Siphon fires 2 additional Projectiles | helmet(0.06%) |
The Merciless Labyrinth | Pride has 10% reduced Mana Reservation | helmet(0.09%) |
The Eternal Labyrinth | Pride has 15% reduced Mana Reservation | helmet(0.09%) |
The Merciless Labyrinth | Precision has 20% reduced Mana Reservation | helmet(0.09%) |
The Eternal Labyrinth | Precision has 30% reduced Mana Reservation | helmet(0.09%) |
The Merciless Labyrinth | Sniper's Mark has 20% increased Curse Effect | helmet(0.09%) |
The Eternal Labyrinth | Sniper's Mark has 30% increased Curse Effect | helmet(0.09%) |
The Merciless Labyrinth | Sniper's Mark has 30% increased Duration | helmet(0.09%) |
The Eternal Labyrinth | Sniper's Mark has 45% increased Duration | helmet(0.09%) |
The Merciless Labyrinth | 30% increased Puncture Duration | helmet(0.09%) |
The Eternal Labyrinth | 45% increased Puncture Duration | helmet(0.09%) |
The Merciless Labyrinth | 20% Chance for Puncture to Maim on hit | helmet(0.09%) |
The Eternal Labyrinth | 30% Chance for Puncture to Maim on hit | helmet(0.09%) |
The Merciless Labyrinth | 20% increased Punishment Curse Effect | helmet(0.09%) |
The Eternal Labyrinth | 30% increased Punishment Curse Effect | helmet(0.09%) |
The Merciless Labyrinth | 30% increased Punishment Duration | helmet(0.09%) |
The Eternal Labyrinth | 45% increased Punishment Duration | helmet(0.09%) |
The Merciless Labyrinth | Purifying Flame has 20% increased Area of Effect if targeting Consecrated Ground | helmet(0.09%) |
The Eternal Labyrinth | Purifying Flame has 30% increased Area of Effect if targeting Consecrated Ground | helmet(0.09%) |
The Merciless Labyrinth | Consecrated Ground from Purifying Flame applies 6% increased Damage taken to Enemies | helmet(0.09%) |
The Eternal Labyrinth | Consecrated Ground from Purifying Flame applies 9% increased Damage taken to Enemies | helmet(0.09%) |
The Merciless Labyrinth | Purity of Elements has 14% reduced Mana Reservation | helmet(0.09%) |
The Eternal Labyrinth | Purity of Elements has 20% reduced Mana Reservation | helmet(0.09%) |
The Merciless Labyrinth | Purity of Fire has 14% reduced Mana Reservation | helmet(0.09%) |
The Eternal Labyrinth | Purity of Fire has 20% reduced Mana Reservation | helmet(0.09%) |
The Merciless Labyrinth | Purity of Ice has 14% reduced Mana Reservation | helmet(0.09%) |
The Eternal Labyrinth | Purity of Ice has 20% reduced Mana Reservation | helmet(0.09%) |
The Merciless Labyrinth | Purity of Lightning has 14% reduced Mana Reservation | helmet(0.09%) |
The Eternal Labyrinth | Purity of Lightning has 20% reduced Mana Reservation | helmet(0.09%) |
The Merciless Labyrinth | 10% increased Rain of Arrows Attack Speed | helmet(0.09%) |
The Eternal Labyrinth | 15% increased Rain of Arrows Attack Speed | helmet(0.09%) |
The Merciless Labyrinth | 16% increased Rain of Arrows Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | 24% increased Rain of Arrows Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | Rain of Arrows has 10% chance to fire an additional sequence of arrows | helmet(0.09%) |
The Eternal Labyrinth | Rain of Arrows has 15% chance to fire an additional sequence of arrows | helmet(0.09%) |
The Merciless Labyrinth | 10% increased Rallying Cry Buff Effect | helmet(0.09%) |
The Eternal Labyrinth | 15% increased Rallying Cry Buff Effect | helmet(0.09%) |
The Eternal Labyrinth | Rallying Cry Exerts 1 additional Attack | helmet(0.09%) |
The Merciless Labyrinth | 16% increased Reave Radius | helmet(0.09%) |
The Eternal Labyrinth | 24% increased Reave Radius | helmet(0.09%) |
The Merciless Labyrinth | Reckoning has 20% increased Cooldown Recovery Rate | helmet(0.09%) |
The Eternal Labyrinth | Reckoning has 30% increased Cooldown Recovery Rate | helmet(0.09%) |
The Merciless Labyrinth | Gain 10% of Rejuvenation Totem Life Regeneration as extra Mana Regeneration | helmet(0.09%) |
The Eternal Labyrinth | Gain 15% of Rejuvenation Totem Life Regeneration as extra Mana Regeneration | helmet(0.09%) |
The Merciless Labyrinth | 30% increased Rejuvenation Totem Aura Effect | helmet(0.09%) |
The Eternal Labyrinth | 45% increased Rejuvenation Totem Aura Effect | helmet(0.09%) |
The Merciless Labyrinth | 16% increased Righteous Fire Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | 24% increased Righteous Fire Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | Righteous Fire grants 20% increased Spell Damage | helmet(0.09%) |
The Eternal Labyrinth | Righteous Fire grants 30% increased Spell Damage | helmet(0.09%) |
The Merciless Labyrinth | Riposte has 20% increased Cooldown Recovery Rate | helmet(0.09%) |
The Eternal Labyrinth | Riposte has 30% increased Cooldown Recovery Rate | helmet(0.09%) |
The Merciless Labyrinth | Scourge Arrow has 6% chance to Poison per Stage | helmet(0.09%) |
The Eternal Labyrinth | Scourge Arrow has 8% chance to Poison per Stage | helmet(0.09%) |
The Eternal Labyrinth | Scourge Arrow creates an additional spore pod at Maximum Stages | helmet(0.09%) |
The Merciless Labyrinth | 40% increased Searing Bond Totem Placement Speed | helmet(0.09%) |
The Eternal Labyrinth | 60% increased Searing Bond Totem Placement Speed | helmet(0.09%) |
The Merciless Labyrinth | 24% increased Searing Bond Totem Elemental Resistances | helmet(0.09%) |
The Eternal Labyrinth | 36% increased Searing Bond Totem Elemental Resistances | helmet(0.09%) |
The Merciless Labyrinth | Attacks Exerted by Seismic Cry deal 35% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Attacks Exerted by Seismic Cry deal 50% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Seismic Cry has a minimum of 10 Power | helmet(0.09%) |
The Merciless Labyrinth | 10% increased Shield Charge Attack Speed | helmet(0.09%) |
The Eternal Labyrinth | 15% increased Shield Charge Attack Speed | helmet(0.09%) |
1 | 6% increased Shield Charge Damage per Enemy Hit | |
1 | 9% increased Shield Charge Damage per Enemy Hit | |
The Merciless Labyrinth | Shock Nova ring deals 40% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Shock Nova ring deals 60% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | 16% increased Shock Nova Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | 24% increased Shock Nova Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | Sigil of Power requires 10% reduced Mana Spent to gain a Stage | helmet(0.09%) |
The Eternal Labyrinth | Sigil of Power requires 20% reduced Mana Spent to gain a Stage | helmet(0.09%) |
The Merciless Labyrinth | Sigil of Power's Buff also grants 20% increased Critical Strike Chance per Stage | helmet(0.09%) |
The Eternal Labyrinth | Sigil of Power's Buff also grants 30% increased Critical Strike Chance per Stage | helmet(0.09%) |
The Merciless Labyrinth | Smite has a 10% chance for lightning to strike another target | helmet(0.09%) |
The Eternal Labyrinth | Smite has a 15% chance for lightning to strike another target | helmet(0.09%) |
The Merciless Labyrinth | Smite has 20% increased Aura Effect | helmet(0.09%) |
The Eternal Labyrinth | Smite has 30% increased Aura Effect | helmet(0.09%) |
The Merciless Labyrinth | Soulrend also Hinders Enemies, with 25% reduced Movement Speed | helmet(0.09%) |
The Eternal Labyrinth | Soulrend also Hinders Enemies, with 40% reduced Movement Speed | helmet(0.09%) |
The Eternal Labyrinth | Soulrend fires an additional Projectile | helmet(0.09%) |
The Merciless Labyrinth | Storm Brand has a 12% chance to Chain an additional time | helmet(0.09%) |
The Eternal Labyrinth | Storm Brand has a 18% chance to Chain an additional time | helmet(0.09%) |
The Merciless Labyrinth | Storm Brand Damage Penetrates 8% of Branded Enemy's Lightning Resistance | helmet(0.09%) |
The Eternal Labyrinth | Storm Brand Damage Penetrates 12% of Branded Enemy's Lightning Resistance | helmet(0.09%) |
The Merciless Labyrinth | 30% chance to Avoid interruption from Stuns while Casting Storm Burst | |
The Eternal Labyrinth | 45% chance to Avoid interruption from Stuns while Casting Storm Burst | |
The Merciless Labyrinth | 16% increased Storm Burst Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | 24% increased Storm Burst Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | Storm Burst has a 15% chance to create an additional Orb | |
The Merciless Labyrinth | Storm Burst has a 10% chance to create an additional Orb | helmet(0.09%) |
The Eternal Labyrinth | Storm Burst has a 15% chance to create an additional Orb | helmet(0.09%) |
The Merciless Labyrinth | Sunder has 10% increased Attack Speed | |
The Eternal Labyrinth | Sunder has 15% increased Attack Speed | |
The Merciless Labyrinth | Sunder has 16% increased Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | Sunder has 24% increased Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | Sunder has 15% reduced delay between Areas in the Wave | helmet(0.09%) |
The Eternal Labyrinth | Sunder has 20% reduced delay between Areas in the Wave | helmet(0.09%) |
The Eternal Labyrinth | Shattering Steel grants Fortify on Hitting an Enemy at Close Range | helmet(0.09%) |
The Merciless Labyrinth | Shattering Steel has 20% chance to not consume Steel Shards | helmet(0.09%) |
The Eternal Labyrinth | Shattering Steel has 30% chance to not consume Steel Shards | helmet(0.09%) |
The Merciless Labyrinth | 10% increased Shockwave Totem Cast Speed | helmet(0.09%) |
The Eternal Labyrinth | 15% increased Shockwave Totem Cast Speed | helmet(0.09%) |
The Merciless Labyrinth | 16% increased Shockwave Totem Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | 24% increased Shockwave Totem Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | Explosive Trap has 16% increased Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | Explosive Trap has 24% increased Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | Explosive Trap causes an additional smaller explosion | helmet(0.09%) |
The Eternal Labyrinth | Explosive Trap causes 2 additional smaller explosions | helmet(0.09%) |
The Merciless Labyrinth | 10% of Galvanic Arrow Physical Damage gained as extra Lightning Damage | helmet(0.09%) |
The Eternal Labyrinth | 15% of Galvanic Arrow Physical Damage gained as extra Lightning Damage | helmet(0.09%) |
The Merciless Labyrinth | 16% increased Galvanic Arrow Area of Effect | |
The Eternal Labyrinth | 24% increased Galvanic Arrow Area of Effect | |
The Merciless Labyrinth | Splitting Steel has 16% increased Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | Splitting Steel has 24% increased Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | Splitting Steel has 20% chance to not consume Steel Shards | helmet(0.09%) |
The Eternal Labyrinth | Splitting Steel has 30% chance to not consume Steel Shards | helmet(0.09%) |
The Merciless Labyrinth | Galvanic Arrow has 20% increased Projectile Speed | helmet(0.09%) |
The Eternal Labyrinth | Galvanic Arrow has 30% increased Projectile Speed | helmet(0.09%) |
The Merciless Labyrinth | Siege Ballista has 10% increased Attack Speed | helmet(0.09%) |
The Eternal Labyrinth | Siege Ballista has 15% increased Attack Speed | helmet(0.09%) |
The Merciless Labyrinth | Siege Ballista has 30% increased Totem Placement Speed | helmet(0.09%) |
The Eternal Labyrinth | Siege Ballista has 45% increased Totem Placement Speed | helmet(0.09%) |
The Merciless Labyrinth | 20% increased Essence Drain Duration | helmet(0.09%) |
The Eternal Labyrinth | 30% increased Essence Drain Duration | helmet(0.09%) |
The Merciless Labyrinth | 20% increased Smoke Mine Duration | helmet(0.09%) |
The Eternal Labyrinth | 30% increased Smoke Mine Duration | helmet(0.09%) |
The Merciless Labyrinth | Smoke Mine grants additional 20% increased Movement Speed | helmet(0.09%) |
The Eternal Labyrinth | Smoke Mine grants additional 30% increased Movement Speed | helmet(0.09%) |
The Merciless Labyrinth | Spark fires 2 additional Projectiles | helmet(0.09%) |
The Eternal Labyrinth | Spark fires 3 additional Projectiles | helmet(0.09%) |
The Merciless Labyrinth | 20% increased Spark Projectile Speed | helmet(0.09%) |
The Eternal Labyrinth | 30% increased Spark Projectile Speed | helmet(0.09%) |
The Merciless Labyrinth | 20% increased Spectral Shield Throw Projectile Speed | helmet(0.09%) |
The Eternal Labyrinth | 30% increased Spectral Shield Throw Projectile Speed | helmet(0.09%) |
The Merciless Labyrinth | Spectral Shield Throw fires 3 additional Shard Projectiles | helmet(0.09%) |
The Eternal Labyrinth | Spectral Shield Throw fires 5 additional Shard Projectiles | helmet(0.09%) |
The Merciless Labyrinth | 20% reduced Spectral Throw Projectile Deceleration | helmet(0.09%) |
The Eternal Labyrinth | 30% reduced Spectral Throw Projectile Deceleration | helmet(0.09%) |
The Merciless Labyrinth | 20% increased Spectral Throw Projectile Speed | helmet(0.09%) |
The Eternal Labyrinth | 30% increased Spectral Throw Projectile Speed | helmet(0.09%) |
The Merciless Labyrinth | Spectres have 8% increased Attack and Cast Speed | helmet(0.09%) |
The Eternal Labyrinth | Spectres have 12% increased Attack and Cast Speed | helmet(0.09%) |
The Merciless Labyrinth | +24% to Raised Spectre Elemental Resistances | helmet(0.09%) |
The Eternal Labyrinth | +36% to Raised Spectre Elemental Resistances | helmet(0.09%) |
The Merciless Labyrinth | 60% increased Split Arrow Critical Strike Chance | helmet(0.09%) |
The Eternal Labyrinth | 90% increased Split Arrow Critical Strike Chance | helmet(0.09%) |
The Merciless Labyrinth | Split Arrow fires 2 additional Projectiles | helmet(0.09%) |
The Eternal Labyrinth | Split Arrow fires 3 additional Projectiles | helmet(0.09%) |
The Merciless Labyrinth | 30% increased Static Strike Duration | helmet(0.06%) |
The Eternal Labyrinth | 45% increased Static Strike Duration | helmet(0.06%) |
The Merciless Labyrinth | 16% increased Static Strike Area of Effect | helmet(0.06%) |
The Eternal Labyrinth | 24% increased Static Strike Area of Effect | helmet(0.06%) |
The Merciless Labyrinth | Static Strike has +1 maximum Beam Targets | helmet(0.06%) |
The Eternal Labyrinth | Static Strike has +2 maximum Beam Targets | helmet(0.06%) |
The Merciless Labyrinth | +24% to Stone Golem Elemental Resistances | helmet(0.09%) |
The Eternal Labyrinth | +36% to Stone Golem Elemental Resistances | helmet(0.09%) |
The Merciless Labyrinth | 100% increased Effect of the Buff granted by your Stone Golems | helmet(0.09%) |
The Eternal Labyrinth | 150% increased Effect of the Buff granted by your Stone Golems | helmet(0.09%) |
The Merciless Labyrinth | 20% reduced Storm Call Duration | helmet(0.09%) |
The Eternal Labyrinth | 30% reduced Storm Call Duration | helmet(0.09%) |
The Merciless Labyrinth | 16% increased Storm Call Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | 24% increased Storm Call Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | 60% increased Orb of Storms Critical Strike Chance | helmet(0.06%) |
The Eternal Labyrinth | 90% increased Orb of Storms Critical Strike Chance | helmet(0.06%) |
The Merciless Labyrinth | 16% increased Orb of Storms Area of Effect | helmet(0.06%) |
The Eternal Labyrinth | 24% increased Orb of Storms Area of Effect | helmet(0.06%) |
The Merciless Labyrinth | 20% chance to Summon an additional Skeleton Warrior with Summon Skeleton | |
The Eternal Labyrinth | 40% chance to Summon an additional Skeleton Warrior with Summon Skeleton | |
The Merciless Labyrinth | 20% chance to Summon an additional Skeleton Warrior with Summon Skeleton | helmet(0.09%) |
The Eternal Labyrinth | 40% chance to Summon an additional Skeleton Warrior with Summon Skeleton | helmet(0.09%) |
The Merciless Labyrinth | Sweep has a 20% chance to grant an Endurance Charge on Hit | |
The Eternal Labyrinth | Sweep has a 30% chance to grant an Endurance Charge on Hit | |
The Merciless Labyrinth | Sweep has a 20% chance to grant an Endurance Charge on Hit | helmet(0.09%) |
The Eternal Labyrinth | Sweep has a 30% chance to grant an Endurance Charge on Hit | helmet(0.09%) |
The Merciless Labyrinth | 16% increased Sweep Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | 24% increased Sweep Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | Tectonic Slam has 16% increased Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | Tectonic Slam has 24% increased Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | Tectonic Slam has +13% fissure branching chance | |
The Eternal Labyrinth | Tectonic Slam has +20% fissure branching chance | |
The Merciless Labyrinth | Tectonic Slam has +12% fissure branching chance | helmet(0.09%) |
The Eternal Labyrinth | Tectonic Slam has +20% fissure branching chance | helmet(0.09%) |
The Merciless Labyrinth | Tempest Shield chains an additional 2 times | helmet(0.09%) |
The Eternal Labyrinth | Tempest Shield chains an additional 3 times | helmet(0.09%) |
The Merciless Labyrinth | 20% increased Temporal Chains Curse Effect | helmet(0.09%) |
The Eternal Labyrinth | 30% increased Temporal Chains Curse Effect | helmet(0.09%) |
The Merciless Labyrinth | 30% increased Temporal Chains Duration | helmet(0.09%) |
The Eternal Labyrinth | 45% increased Temporal Chains Duration | helmet(0.09%) |
The Merciless Labyrinth | 60% increased Tornado Shot Critical Strike Chance | helmet(0.09%) |
The Eternal Labyrinth | 90% increased Tornado Shot Critical Strike Chance | helmet(0.09%) |
The Merciless Labyrinth | Tornado Shot fires an additional secondary Projectile | |
The Eternal Labyrinth | Tornado Shot fires an additional secondary Projectile | helmet(0.09%) |
The Merciless Labyrinth | Toxic Rain gains 6% of Physical Damage as Extra Chaos Damage | helmet(0.09%) |
The Eternal Labyrinth | Toxic Rain gains 10% of Physical Damage as Extra Chaos Damage | helmet(0.09%) |
The Eternal Labyrinth | Toxic Rain fires 1 additional Arrow | helmet(0.09%) |
The Merciless Labyrinth | Vengeance has 20% increased Cooldown Recovery Rate | helmet(0.09%) |
The Eternal Labyrinth | Vengeance has 30% increased Cooldown Recovery Rate | helmet(0.09%) |
The Merciless Labyrinth | 30% increased Vigilant Strike Fortify Duration | helmet(0.09%) |
The Eternal Labyrinth | 45% increased Vigilant Strike Fortify Duration | helmet(0.09%) |
The Merciless Labyrinth | 60% increased Viper Strike Critical Strike Chance | helmet(0.09%) |
The Eternal Labyrinth | 90% increased Viper Strike Critical Strike Chance | helmet(0.09%) |
The Merciless Labyrinth | 20% increased Viper Strike Duration | helmet(0.09%) |
The Eternal Labyrinth | 30% increased Viper Strike Duration | helmet(0.09%) |
The Merciless Labyrinth | Vitality has 20% reduced Mana Reservation | helmet(0.09%) |
The Eternal Labyrinth | Vitality has 30% reduced Mana Reservation | helmet(0.09%) |
The Merciless Labyrinth | Void Sphere has 20% increased Cooldown Recovery Rate | helmet(0.09%) |
The Eternal Labyrinth | Void Sphere has 30% increased Cooldown Recovery Rate | helmet(0.09%) |
The Merciless Labyrinth | Enemies in Void Sphere's range take up to 6% increased Damage, based on distance from the Void Sphere | helmet(0.09%) |
The Eternal Labyrinth | Enemies in Void Sphere's range take up to 10% increased Damage, based on distance from the Void Sphere | helmet(0.09%) |
The Merciless Labyrinth | Void Sphere has 12% increased Pulse Frequency | helmet(0.09%) |
The Eternal Labyrinth | Void Sphere has 18% increased Pulse Frequency | helmet(0.09%) |
The Merciless Labyrinth | 16% increased Vortex Area of Effect | |
The Eternal Labyrinth | 24% increased Vortex Area of Effect | |
The Merciless Labyrinth | 20% increased Vortex Duration | helmet(0.06%) |
The Eternal Labyrinth | 30% increased Vortex Duration | helmet(0.06%) |
The Merciless Labyrinth | Vortex has 30% increased Area of Effect when Cast on Frostbolt | helmet(0.06%) |
The Eternal Labyrinth | Vortex has 45% increased Area of Effect when Cast on Frostbolt | helmet(0.06%) |
The Merciless Labyrinth | Vortex has 20% increased Cooldown Recovery Rate | helmet(0.06%) |
The Eternal Labyrinth | Vortex has 30% increased Cooldown Recovery Rate | helmet(0.06%) |
The Merciless Labyrinth | 20% increased Vulnerability Curse Effect | helmet(0.09%) |
The Eternal Labyrinth | 30% increased Vulnerability Curse Effect | helmet(0.09%) |
The Merciless Labyrinth | 30% increased Vulnerability Duration | helmet(0.09%) |
The Eternal Labyrinth | 45% increased Vulnerability Duration | helmet(0.09%) |
The Merciless Labyrinth | Hydrosphere has 20% increased Pulse Frequency | helmet(0.09%) |
The Eternal Labyrinth | Hydrosphere has 30% increased Pulse Frequency | helmet(0.09%) |
The Merciless Labyrinth | Enemies Drenched by Hydrosphere have Cold and Lightning Exposure, applying -4% to Resistances | helmet(0.09%) |
The Eternal Labyrinth | Enemies Drenched by Hydrosphere have Cold and Lightning Exposure, applying -6% to Resistances | helmet(0.09%) |
The Merciless Labyrinth | War Banner has 25% increased Aura Effect | helmet(0.09%) |
The Eternal Labyrinth | War Banner has 40% increased Aura Effect | helmet(0.09%) |
The Merciless Labyrinth | 20% increased Warlord's Mark Curse Effect | helmet(0.09%) |
The Eternal Labyrinth | 30% increased Warlord's Mark Curse Effect | helmet(0.09%) |
The Merciless Labyrinth | 30% increased Warlord's Mark Duration | helmet(0.09%) |
The Eternal Labyrinth | 45% increased Warlord's Mark Duration | helmet(0.09%) |
The Merciless Labyrinth | Wave of Conviction's Exposure applies -4% Elemental Resistance | helmet(0.09%) |
The Eternal Labyrinth | Wave of Conviction's Exposure applies -6% Elemental Resistance | helmet(0.09%) |
The Merciless Labyrinth | Wave of Conviction has 20% increased Duration | helmet(0.09%) |
The Eternal Labyrinth | Wave of Conviction has 30% increased Duration | helmet(0.09%) |
The Merciless Labyrinth | 10% increased Whirling Blades Attack Speed | helmet(0.09%) |
The Eternal Labyrinth | 15% increased Whirling Blades Attack Speed | helmet(0.09%) |
The Merciless Labyrinth | Wild Strike's Beam Chains an additional 4 times | helmet(0.09%) |
The Eternal Labyrinth | Wild Strike's Beam Chains an additional 6 times | helmet(0.09%) |
The Merciless Labyrinth | 24% increased Wild Strike Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | 36% increased Wild Strike Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | Winter Orb has +2 Maximum Stages | helmet(0.09%) |
The Merciless Labyrinth | Winter Orb has 2% increased Area of Effect per Stage | helmet(0.09%) |
The Eternal Labyrinth | Winter Orb has 3% increased Area of Effect per Stage | helmet(0.09%) |
The Merciless Labyrinth | Wither has 24% increased Duration | helmet(0.09%) |
The Eternal Labyrinth | Wither has 36% increased Duration | helmet(0.09%) |
The Merciless Labyrinth | Wither has 16% increased Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | Wither has 24% increased Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | Wrath has 10% reduced Mana Reservation | helmet(0.09%) |
The Eternal Labyrinth | Wrath has 15% reduced Mana Reservation | helmet(0.09%) |
The Merciless Labyrinth | Raised Zombies have 10% increased Attack Speed | helmet(0.09%) |
The Eternal Labyrinth | Raised Zombies have 15% increased Attack Speed | helmet(0.09%) |
The Merciless Labyrinth | Raised Zombies have +24% to Elemental Resistances | helmet(0.09%) |
The Eternal Labyrinth | Raised Zombies have +36% to Elemental Resistances | helmet(0.09%) |
The Merciless Labyrinth | Zealotry has 10% reduced Mana Reservation | helmet(0.09%) |
The Eternal Labyrinth | Zealotry has 15% reduced Mana Reservation | helmet(0.09%) |
The Merciless Labyrinth | Volatile Dead Consumes up to 1 additional corpse | |
The Eternal Labyrinth | Volatile Dead Consumes up to 1 additional corpse | |
The Eternal Labyrinth | Volatile Dead Consumes up to 1 additional corpse | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Volatile Dead Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Volatile Dead Damage | helmet(0.09%) |
The Merciless Labyrinth | 8% increased Volatile Dead Cast Speed | helmet(0.09%) |
The Eternal Labyrinth | 12% increased Volatile Dead Cast Speed | helmet(0.09%) |
The Merciless Labyrinth | Unearth Spawns corpses with +3 Level | helmet(0.09%) |
The Eternal Labyrinth | Unearth Spawns corpses with +5 Level | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Unearth Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Unearth Damage | helmet(0.09%) |
The Merciless Labyrinth | 8% increased Unearth Cast Speed | helmet(0.09%) |
The Eternal Labyrinth | 12% increased Unearth Cast Speed | helmet(0.09%) |
The Eternal Labyrinth | Cremation can have up to 1 additional Geyser at a time | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Cremation Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Cremation Damage | helmet(0.09%) |
The Merciless Labyrinth | 8% increased Cremation Cast Speed | helmet(0.09%) |
The Eternal Labyrinth | 12% increased Cremation Cast Speed | helmet(0.09%) |
The Merciless Labyrinth | 25% increased Bodyswap Damage | helmet(0.09%) |
The Eternal Labyrinth | 40% increased Bodyswap Damage | helmet(0.09%) |
The Merciless Labyrinth | 8% increased Bodyswap Cast Speed | helmet(0.09%) |
The Eternal Labyrinth | 12% increased Bodyswap Cast Speed | helmet(0.09%) |
The Merciless Labyrinth | Steelskin grants 8% additional Physical Damage Reduction | helmet(0.09%) |
The Eternal Labyrinth | Steelskin grants 12% additional Physical Damage Reduction | helmet(0.09%) |
The Merciless Labyrinth | Steelskin Buff can take 30% increased amount of Damage | helmet(0.09%) |
The Eternal Labyrinth | Steelskin Buff can take 45% increased amount of Damage | helmet(0.09%) |
The Merciless Labyrinth | Dash travels 65% increased distance | helmet(0.09%) |
The Eternal Labyrinth | Dash travels 100% increased distance | helmet(0.09%) |
The Merciless Labyrinth | Dash has +1 Cooldown Use | helmet(0.09%) |
The Eternal Labyrinth | Dash has +2 Cooldown Uses | helmet(0.09%) |
The Eternal Labyrinth | +1 to maximum number of Bladestorms | helmet(0.09%) |
The Merciless Labyrinth | Sand Bladestorms move with 50% increased speed | helmet(0.09%) |
The Eternal Labyrinth | Sand Bladestorms move with 75% increased speed | helmet(0.09%) |
The Merciless Labyrinth | Bladestorm deals 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Bladestorm deals 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | Blood and Sand has 25% increased Buff Effect | helmet(0.09%) |
The Eternal Labyrinth | Blood and Sand has 40% increased Buff Effect | helmet(0.09%) |
The Merciless Labyrinth | Perforate creates +1 Spike | helmet(0.09%) |
The Eternal Labyrinth | Perforate creates +2 Spikes | helmet(0.09%) |
The Merciless Labyrinth | Perforate has 16% increased Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | Perforate has 24% increased Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | Perforate deals 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Perforate deals 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | Frostblink has 20% increased Cooldown Recovery Rate | helmet(0.09%) |
The Eternal Labyrinth | Frostblink has 30% increased Cooldown Recovery Rate | helmet(0.09%) |
The Merciless Labyrinth | Frostblink has 50% increased maximum travel distance | helmet(0.09%) |
The Eternal Labyrinth | Frostblink has 75% increased maximum travel distance | helmet(0.09%) |
The Merciless Labyrinth | Flesh and Stone has 20% reduced Mana Reservation | helmet(0.09%) |
The Eternal Labyrinth | Flesh and Stone has 30% reduced Mana Reservation | helmet(0.09%) |
The Merciless Labyrinth | Chain Hook has a 25% chance to grant +1 Rage if it Hits Enemies | helmet(0.09%) |
The Eternal Labyrinth | Chain Hook has a 40% chance to grant +1 Rage if it Hits Enemies | helmet(0.09%) |
The Eternal Labyrinth | Chain Hook has +1 Radius per 12 Rage | helmet(0.09%) |
The Merciless Labyrinth | Chain Hook deals 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Chain Hook deals 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | Berserk has 25% reduced Rage loss per second | helmet(0.09%) |
The Eternal Labyrinth | Berserk has 40% reduced Rage loss per second | helmet(0.09%) |
The Merciless Labyrinth | Berserk has 20% increased Buff Effect | helmet(0.09%) |
The Eternal Labyrinth | Berserk has 30% increased Buff Effect | helmet(0.09%) |
The Merciless Labyrinth | Stormblast Mine deals 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Stormblast Mine deals 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | Stormblast Mine has 10% increased Throwing Speed | helmet(0.09%) |
The Eternal Labyrinth | Stormblast Mine has 15% increased Throwing Speed | helmet(0.09%) |
The Merciless Labyrinth | Stormblast Mine has 20% increased Aura Effect | helmet(0.09%) |
The Eternal Labyrinth | Stormblast Mine has 40% increased Aura Effect | helmet(0.09%) |
The Merciless Labyrinth | Icicle Mine deals 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Icicle Mine deals 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | Icicle Mine has 10% increased Throwing Speed | helmet(0.09%) |
The Eternal Labyrinth | Icicle Mine has 15% increased Throwing Speed | helmet(0.09%) |
The Merciless Labyrinth | Icicle Mine has +20% to Critical Strike Multiplier | helmet(0.09%) |
The Eternal Labyrinth | Icicle Mine has +30% to Critical Strike Multiplier | helmet(0.09%) |
The Merciless Labyrinth | Pyroclast Mine deals 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Pyroclast Mine deals 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | Pyroclast Mine has 10% increased Throwing Speed | helmet(0.09%) |
The Eternal Labyrinth | Pyroclast Mine has 15% increased Throwing Speed | helmet(0.09%) |
The Eternal Labyrinth | Pyroclast Mine fires an additional Projectile | helmet(0.09%) |
The Merciless Labyrinth | Cobra Lash deals 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Cobra Lash deals 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | Cobra Lash has 20% increased Projectile Speed | helmet(0.09%) |
The Eternal Labyrinth | Cobra Lash has 30% increased Projectile Speed | helmet(0.09%) |
The Merciless Labyrinth | Cobra Lash Chains 2 additional times | helmet(0.09%) |
The Eternal Labyrinth | Cobra Lash Chains 3 additional times | helmet(0.09%) |
The Merciless Labyrinth | Withering Step inflicts 2 additional Withered Debuffs | helmet(0.09%) |
The Eternal Labyrinth | Withering Step inflicts 3 additional Withered Debuffs | helmet(0.09%) |
The Merciless Labyrinth | Withering Step has 20% increased Elusive Effect | helmet(0.09%) |
The Eternal Labyrinth | Withering Step has 30% increased Elusive Effect | helmet(0.09%) |
The Merciless Labyrinth | Venom Gyre deals 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Venom Gyre deals 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | Venom Gyre has a 12% chance to inflict Withered for 2 seconds on Hit | helmet(0.09%) |
The Eternal Labyrinth | Venom Gyre has a 20% chance to inflict Withered for 2 seconds on Hit | helmet(0.09%) |
The Merciless Labyrinth | Venom Gyre has a 15% chance to keep caught Projectiles fired by using Whirling Blades | |
The Eternal Labyrinth | Venom Gyre has a 25% chance to keep caught Projectiles fired by using Whirling Blades | helmet(0.09%) |
The Merciless Labyrinth | Plague Bearer Buff grants +12% to Poison Damage over Time Multiplier while Infecting | helmet(0.09%) |
The Eternal Labyrinth | Plague Bearer Buff grants +20% to Poison Damage over Time Multiplier while Infecting | helmet(0.09%) |
The Merciless Labyrinth | Plague Bearer deals Damage based on an additional 3% of Plague Value | helmet(0.09%) |
The Eternal Labyrinth | Plague Bearer deals Damage based on an additional 5% of Plague Value | helmet(0.09%) |
The Merciless Labyrinth | Pestilent Strike deals 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Pestilent Strike deals 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | Pestilent Strike has 25% increased Duration | helmet(0.09%) |
The Eternal Labyrinth | Pestilent Strike has 40% increased Duration | helmet(0.09%) |
The Merciless Labyrinth | Pestilent Strike has 16% increased Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | Pestilent Strike has 24% increased Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | Summoned Carrion Golems deal 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Summoned Carrion Golems deal 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | 100% increased Effect of the Buff granted by your Carrion Golems | helmet(0.09%) |
The Eternal Labyrinth | 150% increased Effect of the Buff granted by your Carrion Golems | helmet(0.09%) |
The Merciless Labyrinth | Summoned Carrion Golems have +24% to all Elemental Resistances | helmet(0.09%) |
The Eternal Labyrinth | Summoned Carrion Golems have +36% to all Elemental Resistances | helmet(0.09%) |
The Merciless Labyrinth | Summoned Skitterbots have 60% increased Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | Summoned Skitterbots have 90% increased Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | Summon Skitterbots has 14% reduced Mana Reservation | helmet(0.09%) |
The Eternal Labyrinth | Summon Skitterbots has 20% reduced Mana Reservation | helmet(0.09%) |
The Merciless Labyrinth | Artillery Ballista Damage Penetrates 6% Fire Resistance | helmet(0.09%) |
The Eternal Labyrinth | Artillery Ballista Damage Penetrates 10% Fire Resistance | helmet(0.09%) |
The Merciless Labyrinth | Artillery Ballista fires an additional Arrow | helmet(0.09%) |
The Eternal Labyrinth | Artillery Ballista fires 2 additional Arrows | helmet(0.09%) |
The Eternal Labyrinth | Artillery Ballista Projectiles fall in two perpendicular lines instead | helmet(0.09%) |
The Eternal Labyrinth | Shrapnel Ballista fires an additional Arrow | helmet(0.09%) |
The Merciless Labyrinth | Shrapnel Ballista Pierces 4 additional Targets | helmet(0.09%) |
The Eternal Labyrinth | Shrapnel Ballista Pierces 6 additional Targets | helmet(0.09%) |
The Merciless Labyrinth | Shrapnel Ballista has 20% increased Projectile Speed | helmet(0.09%) |
The Eternal Labyrinth | Shrapnel Ballista has 30% increased Projectile Speed | helmet(0.09%) |
The Merciless Labyrinth | Kinetic Bolt has 10% increased Attack Speed | helmet(0.09%) |
The Eternal Labyrinth | Kinetic Bolt has 15% increased Attack Speed | helmet(0.09%) |
The Merciless Labyrinth | Kinetic Bolt has 20% increased Projectile Speed | helmet(0.09%) |
The Eternal Labyrinth | Kinetic Bolt has 30% increased Projectile Speed | helmet(0.09%) |
The Merciless Labyrinth | Kinetic Bolt changes direction 1 additional time | helmet(0.09%) |
The Eternal Labyrinth | Kinetic Bolt changes direction 2 additional times | helmet(0.09%) |
The Merciless Labyrinth | Blade Blast has 16% increased Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | Blade Blast has 24% increased Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | Blade Blast detonates other Lingering Blades within an 50% increased Area | helmet(0.09%) |
The Eternal Labyrinth | Blade Blast detonates other Lingering Blades within an 75% increased Area | helmet(0.09%) |
The Merciless Labyrinth | Blade Blast deals 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Blade Blast deals 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | Stormbind has 16% increased Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | Stormbind has 24% increased Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | Stormbind deals 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Stormbind deals 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | Rune Blast teleports you to the detonated Rune if you have not detonated Runes in the past 1 second | helmet(0.09%) |
The Eternal Labyrinth | Rune Blast teleports you to the detonated Rune if you have not detonated Runes in the past 1.5 seconds | helmet(0.09%) |
The Merciless Labyrinth | Skills Supported by Spellslinger have 10% reduced Mana Reservation | helmet(0.09%) |
The Eternal Labyrinth | Skills Supported by Spellslinger have 15% reduced Mana Reservation | helmet(0.09%) |
The Merciless Labyrinth | Skills Supported by Spellslinger have 20% increased Cooldown Recovery Rate | helmet(0.09%) |
The Eternal Labyrinth | Skills Supported by Spellslinger have 30% increased Cooldown Recovery Rate | helmet(0.09%) |
The Merciless Labyrinth | Wintertide Brand deals 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Wintertide Brand deals 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | Wintertide Brand has +2 to maximum Stages | helmet(0.09%) |
The Eternal Labyrinth | Wintertide Brand has +4 to maximum Stages | helmet(0.09%) |
The Merciless Labyrinth | Wintertide Brand has 25% increased Chill Effect | helmet(0.09%) |
The Eternal Labyrinth | Wintertide Brand has 40% increased Chill Effect | helmet(0.09%) |
The Merciless Labyrinth | Penance Brand deals 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Penance Brand deals 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | Penance Brand has 8% increased Cast Speed | helmet(0.09%) |
The Eternal Labyrinth | Penance Brand has 12% increased Cast Speed | helmet(0.09%) |
The Merciless Labyrinth | Penance Brand has 16% increased Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | Penance Brand has 24% increased Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | Earthshatter deals 25% increased Damage | helmet(0.09%) |
The Eternal Labyrinth | Earthshatter deals 40% increased Damage | helmet(0.09%) |
The Merciless Labyrinth | Earthshatter has 16% increased Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | Earthshatter has 24% increased Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | Earthshatter creates +1 fissures | helmet(0.09%) |
The Merciless Labyrinth | Arcanist Brand has 8% increased Cast Speed | helmet(0.09%) |
The Eternal Labyrinth | Arcanist Brand has 12% increased Cast Speed | helmet(0.09%) |
The Eternal Labyrinth | Spells Triggered by Arcanist Brand Unnerve enemies on Hit for 4 seconds | helmet(0.09%) |
The Merciless Labyrinth | Ensnaring Arrow has 20% increased Debuff Effect | helmet(0.09%) |
The Eternal Labyrinth | Ensnaring Arrow has 30% increased Debuff Effect | helmet(0.09%) |
The Merciless Labyrinth | Ensnaring Arrow has 60% increased Area of Effect | helmet(0.09%) |
The Eternal Labyrinth | Ensnaring Arrow has 90% increased Area of Effect | helmet(0.09%) |
The Merciless Labyrinth | Burning Arrow has 16% increased Debuff Effect | helmet(0.09%) |
The Eternal Labyrinth | Burning Arrow has 24% increased Debuff Effect | helmet(0.09%) |
The Merciless Labyrinth | Explosive Arrow has 25% increased Duration | helmet(0.04%) |
The Eternal Labyrinth | Explosive Arrow has 40% increased Duration | helmet(0.04%) |
The Merciless Labyrinth | Explosive Arrow has 20% reduced Duration | helmet(0.04%) |
The Eternal Labyrinth | Explosive Arrow has 30% reduced Duration | helmet(0.04%) |
Item Synthesis Corrupted Mods /1 ⍟
Item Synthesis Corrupted Mods /1 ⍟
Item Classes | Mods |
---|---|
Helmets |
Item Synthesis Mods Helmet /281 ⍟
Item Synthesis Mods Helmet /281 ⍟
Explicit Mod Stat | Value | Synthesised Implicit |
---|---|---|
+# to maximum Life | ~ 100 | |
+# to maximum Life | 101 ~ 175 | |
+# to maximum Life | 176 ~ 250 | |
+# to maximum Life | 251 ~ 325 | |
+# to maximum Life | 326 ~ 400 | |
+# to maximum Life | 401 ~ 1000 | |
# Life Regenerated per second | ~ 1000 | |
# Life Regenerated per second | 1001 ~ 1750 | |
# Life Regenerated per second | 1751 ~ 2500 | |
# Life Regenerated per second | 2501 ~ 3000 | |
# Life Regenerated per second | 3001 ~ 3250 | |
# Life Regenerated per second | 3251 ~ 3500 | |
# Life Regenerated per second | 3501 ~ 5000 | |
#% of Life Regenerated per second | ~ 70 | |
#% of Life Regenerated per second | 71 ~ 140 | |
#% of Life Regenerated per second | 141 ~ 300 | |
+# to maximum Mana | ~ 70 | |
+# to maximum Mana | 71 ~ 125 | |
+# to maximum Mana | 126 ~ 175 | |
+# to maximum Mana | 176 ~ 230 | |
+# to maximum Mana | 231 ~ 280 | |
+# to maximum Mana | 281 ~ 335 | |
+# to maximum Mana | 336 ~ 500 | |
#% of Mana Regenerated per second | ~ 32 | |
#% of Mana Regenerated per second | 33 ~ 64 | |
#% of Mana Regenerated per second | 65 ~ 200 | |
+#% to Fire Resistance | ~ 50 | |
+#% to Fire Resistance | 51 ~ 75 | |
+#% to Fire Resistance | 76 ~ 100 | |
+#% to Fire Resistance | 101 ~ 125 | |
+#% to Fire Resistance | 126 ~ 140 | |
+#% to Fire Resistance | 141 ~ 150 | |
+#% to Cold Resistance | ~ 50 | |
+#% to Cold Resistance | 51 ~ 75 | |
+#% to Cold Resistance | 76 ~ 100 | |
+#% to Cold Resistance | 101 ~ 125 | |
+#% to Cold Resistance | 126 ~ 140 | |
+#% to Cold Resistance | 141 ~ 150 | |
+#% to Lightning Resistance | ~ 50 | |
+#% to Lightning Resistance | 51 ~ 75 | |
+#% to Lightning Resistance | 76 ~ 100 | |
+#% to Lightning Resistance | 101 ~ 125 | |
+#% to Lightning Resistance | 126 ~ 140 | |
+#% to Lightning Resistance | 141 ~ 150 | |
+#% to Chaos Resistance | ~ 35 | |
+#% to Chaos Resistance | 36 ~ 70 | |
+#% to Chaos Resistance | 71 ~ 100 | |
+#% to Chaos Resistance | 101 ~ 120 | |
+#% to Fire and Cold Resistances | ~ 20 | |
+#% to Fire and Cold Resistances | 21 ~ 40 | |
+#% to Fire and Cold Resistances | 41 ~ 100 | |
+#% to Fire and Lightning Resistances | ~ 20 | |
+#% to Fire and Lightning Resistances | 21 ~ 40 | |
+#% to Fire and Lightning Resistances | 41 ~ 100 | |
+#% to Cold and Lightning Resistances | ~ 20 | |
+#% to Cold and Lightning Resistances | 21 ~ 40 | |
+#% to Cold and Lightning Resistances | 41 ~ 100 | |
+#% to Fire and Chaos Resistances | ~ 35 | |
+#% to Fire and Chaos Resistances | 36 ~ 100 | |
+#% to Cold and Chaos Resistances | ~ 35 | |
+#% to Cold and Chaos Resistances | 36 ~ 100 | |
+#% to Lightning and Chaos Resistances | ~ 35 | |
+#% to Lightning and Chaos Resistances | 36 ~ 100 | |
#% increased Stun and Block Recovery | ~ 30 | |
#% increased Stun and Block Recovery | 31 ~ 60 | |
#% increased Stun and Block Recovery | 61 ~ 90 | |
#% increased Stun and Block Recovery | 91 ~ 110 | |
#% increased Stun and Block Recovery | 111 ~ 130 | |
#% increased Stun and Block Recovery | 131 ~ 160 | |
#% chance to Avoid being Stunned | ~ 40 | |
#% chance to Avoid being Stunned | 41 ~ 80 | |
#% chance to Avoid being Stunned | 81 ~ 200 | |
+# to Strength | ~ 40 | |
+# to Strength | 41 ~ 70 | |
+# to Strength | 71 ~ 100 | |
+# to Strength | 101 ~ 130 | |
+# to Strength | 131 ~ 160 | |
+# to Strength | 161 ~ 200 | |
+# to Dexterity | ~ 40 | |
+# to Dexterity | 41 ~ 70 | |
+# to Dexterity | 71 ~ 100 | |
+# to Dexterity | 101 ~ 130 | |
+# to Dexterity | 131 ~ 160 | |
+# to Dexterity | 161 ~ 200 | |
+# to Intelligence | ~ 40 | |
+# to Intelligence | 41 ~ 70 | |
+# to Intelligence | 71 ~ 100 | |
+# to Intelligence | 101 ~ 130 | |
+# to Intelligence | 131 ~ 160 | |
+# to Intelligence | 161 ~ 200 | |
+# to Strength and Dexterity | ~ 20 | |
+# to Strength and Dexterity | 21 ~ 45 | |
+# to Strength and Dexterity | 46 ~ 100 | |
+# to Strength and Intelligence | ~ 20 | |
+# to Strength and Intelligence | 21 ~ 45 | |
+# to Strength and Intelligence | 46 ~ 100 | |
+# to Dexterity and Intelligence | ~ 20 | |
+# to Dexterity and Intelligence | 21 ~ 45 | |
+# to Dexterity and Intelligence | 46 ~ 100 | |
+# to all Attributes | ~ 15 | |
+# to all Attributes | 16 ~ 30 | |
+# to all Attributes | 31 ~ 50 | |
#% increased Attribute Requirements | ~ -60 | |
#% increased Attribute Requirements | -61 ~ -70 | |
#% increased Attribute Requirements | -71 ~ -85 | |
#% increased Attribute Requirements | -86 ~ -100 | |
+# to Armour | ~ 40 | |
+# to Armour | 41 ~ 80 | |
+# to Armour | 81 ~ 110 | |
+# to Armour | 111 ~ 150 | |
+# to Armour | 151 ~ 200 | |
+# to Armour | 201 ~ 250 | |
+# to Armour | 251 ~ 1000 | |
+# to Evasion Rating | ~ 35 | |
+# to Evasion Rating | 36 ~ 75 | |
+# to Evasion Rating | 76 ~ 105 | |
+# to Evasion Rating | 106 ~ 145 | |
+# to Evasion Rating | 146 ~ 195 | |
+# to Evasion Rating | 196 ~ 245 | |
+# to Evasion Rating | 246 ~ 1000 | |
+# to maximum Energy Shield | ~ 50 | |
+# to maximum Energy Shield | 51 ~ 75 | |
+# to maximum Energy Shield | 76 ~ 100 | |
+# to maximum Energy Shield | 101 ~ 125 | |
+# to maximum Energy Shield | 126 ~ 150 | |
+# to maximum Energy Shield | 151 ~ 175 | |
+# to maximum Energy Shield | 176 ~ 500 | |
#% increased Armour | ~ 100 | |
#% increased Armour | 101 ~ 175 | |
#% increased Armour | 176 ~ 250 | |
#% increased Armour | 251 ~ 325 | |
#% increased Armour | 326 ~ 400 | |
#% increased Armour | 401 ~ 1000 | |
#% increased Evasion Rating | ~ 100 | |
#% increased Evasion Rating | 101 ~ 175 | |
#% increased Evasion Rating | 176 ~ 250 | |
#% increased Evasion Rating | 251 ~ 325 | |
#% increased Evasion Rating | 326 ~ 400 | |
#% increased Evasion Rating | 401 ~ 1000 | |
#% increased Energy Shield | ~ 100 | |
#% increased Energy Shield | 101 ~ 175 | |
#% increased Energy Shield | 176 ~ 250 | |
#% increased Energy Shield | 251 ~ 325 | |
#% increased Energy Shield | 326 ~ 400 | |
#% increased Energy Shield | 401 ~ 1000 | |
#% increased Armour and Evasion | ~ 100 | |
#% increased Armour and Evasion | 101 ~ 175 | |
#% increased Armour and Evasion | 176 ~ 250 | |
#% increased Armour and Evasion | 251 ~ 325 | |
#% increased Armour and Evasion | 326 ~ 400 | |
#% increased Armour and Evasion | 401 ~ 1000 | |
#% increased Armour and Energy Shield | ~ 100 | |
#% increased Armour and Energy Shield | 101 ~ 175 | |
#% increased Armour and Energy Shield | 176 ~ 250 | |
#% increased Armour and Energy Shield | 251 ~ 325 | |
#% increased Armour and Energy Shield | 326 ~ 400 | |
#% increased Armour and Energy Shield | 401 ~ 1000 | |
#% increased Evasion and Energy Shield | ~ 100 | |
#% increased Evasion and Energy Shield | 101 ~ 175 | |
#% increased Evasion and Energy Shield | 176 ~ 250 | |
#% increased Evasion and Energy Shield | 251 ~ 325 | |
#% increased Evasion and Energy Shield | 326 ~ 400 | |
#% increased Evasion and Energy Shield | 401 ~ 1000 | |
#% increased Armour, Evasion and Energy Shield | ~ 100 | |
#% increased Armour, Evasion and Energy Shield | 101 ~ 175 | |
#% increased Armour, Evasion and Energy Shield | 176 ~ 250 | |
#% increased Armour, Evasion and Energy Shield | 251 ~ 325 | |
#% increased Armour, Evasion and Energy Shield | 326 ~ 400 | |
#% increased Armour, Evasion and Energy Shield | 401 ~ 1000 | |
#% increased Rarity of Items found | ~ 30 | |
#% increased Rarity of Items found | 31 ~ 60 | |
#% increased Rarity of Items found | 61 ~ 90 | |
#% increased Rarity of Items found | 91 ~ 120 | |
#% increased Rarity of Items found | 121 ~ 145 | |
#% increased Rarity of Items found | 146 ~ 200 | |
#% increased Mine Laying Speed | ~ 30 | |
#% increased Mine Laying Speed | 31 ~ 100 | |
+# to Accuracy Rating | ~ 250 | |
+# to Accuracy Rating | 251 ~ 500 | |
+# to Accuracy Rating | 501 ~ 750 | |
+# to Accuracy Rating | 751 ~ 1000 | |
+# to Accuracy Rating | 1001 ~ 1400 | |
+# to Accuracy Rating | 1401 ~ 2000 | |
Reflects # Physical Damage to Melee Attackers | ~ 10 | |
Reflects # Physical Damage to Melee Attackers | 11 ~ 20 | |
Reflects # Physical Damage to Melee Attackers | 21 ~ 30 | |
Reflects # Physical Damage to Melee Attackers | 31 ~ 1000 | |
#% increased Light Radius | ~ 20 | |
#% increased Light Radius | 21 ~ 30 | |
#% increased Light Radius | 31 ~ 35 | |
#% increased Light Radius | 36 ~ 100 | |
#% chance to Avoid Elemental Ailments | ~ 30 | |
#% chance to Avoid Elemental Ailments | 31 ~ 60 | |
#% chance to Avoid Elemental Ailments | 61 ~ 200 | |
#% reduced Elemental Ailment Duration on you | ~ 40 | |
#% reduced Elemental Ailment Duration on you | 41 ~ 75 | |
#% reduced Elemental Ailment Duration on you | 76 ~ 200 | |
#% chance to Avoid being Ignited | ~ 45 | |
#% chance to Avoid being Ignited | 46 ~ 90 | |
#% chance to Avoid being Ignited | 91 ~ 200 | |
#% chance to Avoid being Frozen | ~ 50 | |
#% chance to Avoid being Frozen | 51 ~ 110 | |
#% chance to Avoid being Frozen | 111 ~ 200 | |
#% chance to Avoid being Shocked | ~ 50 | |
#% chance to Avoid being Shocked | 51 ~ 110 | |
#% chance to Avoid being Shocked | 111 ~ 200 | |
#% chance to avoid Bleeding | ~ 55 | |
#% chance to avoid Bleeding | 56 ~ 110 | |
#% chance to avoid Bleeding | 111 ~ 200 | |
#% chance to Avoid being Poisoned | ~ 55 | |
#% chance to Avoid being Poisoned | 56 ~ 110 | |
#% chance to Avoid being Poisoned | 111 ~ 200 | |
+# to Level of Socketed Melee Gems | ~ 2 | |
+# to Level of Socketed Melee Gems | 3 ~ 5 | |
+# to Level of Socketed Minion Gems | ~ 2 | |
+# to Level of Socketed Minion Gems | 3 ~ 4 | |
+# to Level of Socketed Minion Gems | 5 ~ 6 | |
+# to Level of Socketed Minion Gems | 7 ~ 8 | |
+# to Level of Socketed Minion Gems | 9 ~ 20 | |
+# to Level of Socketed Strength Gems | ~ 1 | |
+# to Level of Socketed Strength Gems | 2 ~ 2 | |
+# to Level of Socketed Strength Gems | 3 ~ 5 | |
+# to Level of Socketed Dexterity Gems | ~ 1 | |
+# to Level of Socketed Dexterity Gems | 2 ~ 2 | |
+# to Level of Socketed Dexterity Gems | 3 ~ 5 | |
+# to Level of Socketed Intelligence Gems | ~ 1 | |
+# to Level of Socketed Intelligence Gems | 2 ~ 2 | |
+# to Level of Socketed Intelligence Gems | 3 ~ 5 | |
+# to Level of Socketed AoE Gems | ~ 2 | |
+# to Level of Socketed AoE Gems | 3 ~ 5 | |
+# to Level of Socketed Projectile Gems | ~ 2 | |
+# to Level of Socketed Projectile Gems | 3 ~ 5 | |
Minions have #% increased maximum Life | ~ 40 | |
Minions have #% increased maximum Life | 41 ~ 80 | |
Minions have #% increased maximum Life | 81 ~ 150 | |
Socketed Gems gain #% of Physical Damage as extra Lightning Damage | ~ 60 | |
Socketed Gems gain #% of Physical Damage as extra Lightning Damage | 61 ~ 110 | |
Socketed Gems gain #% of Physical Damage as extra Lightning Damage | 111 ~ 200 | |
Socketed Gems deal #% more Elemental Damage | ~ 40 | |
Socketed Gems deal #% more Elemental Damage | 41 ~ 80 | |
Socketed Gems deal #% more Elemental Damage | 81 ~ 150 | |
Socketed Gems have #% chance to Ignite | ~ 60 | |
Socketed Gems have #% chance to Ignite | 61 ~ 110 | |
Socketed Gems have #% chance to Ignite | 111 ~ 200 | |
+# to Level of Socketed Aura Gems | ~ 3 | |
+# to Level of Socketed Aura Gems | 4 ~ 5 | |
+# to Level of Socketed Aura Gems | 6 ~ 10 | |
Has 1 Abyssal Socket | ~ 1 | |
Has 1 Abyssal Socket | 2 ~ 2 | |
Has 1 Abyssal Socket | 3 ~ 5 | |
Socketed Spells have #% increased Mana Cost | ~ -25 | |
Socketed Spells have #% increased Mana Cost | -26 ~ -50 | |
Socketed Spells have #% increased Mana Cost | -51 ~ -100 | |
Socketed Attacks have +# to Total Mana Cost | ~ -20 | |
Socketed Attacks have +# to Total Mana Cost | -21 ~ -40 | |
Socketed Attacks have +# to Total Mana Cost | -41 ~ -50 | |
Ignore all Movement Penalties from Armour | ~ 2 | |
Ignore all Movement Penalties from Armour | 3 ~ 5 | |
#% increased Mana Reserved | ~ -6 | |
#% increased Mana Reserved | -7 ~ -12 | |
#% increased Mana Reserved | -13 ~ -30 | |
+#% chance to Dodge Attack Hits while Focussed | ~ 65 | |
+#% chance to Dodge Attack Hits while Focussed | 66 ~ 100 | |
#% additional Physical Damage Reduction while Focussed | ~ 30 | |
#% additional Physical Damage Reduction while Focussed | 31 ~ 50 | |
#% increased Duration of Ailments you inflict while Focussed | ~ 250 | |
#% increased Duration of Ailments you inflict while Focussed | 251 ~ 500 | |
#% chance to Trigger Socketed Spells when you Focus | ~ 210 | |
#% chance to Trigger Socketed Spells when you Focus | 211 ~ 300 | |
#% increased Rarity of Items Dropped by Slain Rare or Unique Enemies | ~ 60 | |
#% increased Rarity of Items Dropped by Slain Rare or Unique Enemies | 61 ~ 120 | |
#% increased Rarity of Items Dropped by Slain Rare or Unique Enemies | 121 ~ 200 | |
#% of Physical Damage from Hits taken as Fire Damage | ~ 10 | |
#% of Physical Damage from Hits taken as Fire Damage | 11 ~ 20 | |
#% of Physical Damage from Hits taken as Fire Damage | 21 ~ 50 | |
+# to maximum number of Zombies | ~ 1 | |
+# to maximum number of Zombies | 2 ~ 2 | |
+# to maximum number of Zombies | 3 ~ 5 | |
#% chance to gain an additional Vaal Soul on Kill | ~ 11 | |
#% chance to gain an additional Vaal Soul on Kill | 12 ~ 22 | |
#% chance to gain an additional Vaal Soul on Kill | 23 ~ 50 |