One Hand Axes Unique /13 ⍟

One Hand Axes Unique /13 ⍟

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The Screaming Eagle Jade Hatchet
Requires Level: 6
+(10–15) to maximum Life
Adds (10–15) to (25–30) Physical Damage
10% increased Movement Speed
+(5–7) Life gained on Kill
Socketed Gems are supported by Level 2 Chance to Flee
Soul Taker Siege Axe
Requires Level: 59
(100–140)% increased Physical Damage
Adds 10 to 20 Physical Damage
(20–25)% increased Attack Speed
+(20–25)% to Cold Resistance
Insufficient Mana doesn't prevent your Melee Attacks
Your Physical Damage can Chill
(Chill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds)
Dyadus Infernal Axe
Requires Level: 69
Adds (255–285) to (300–330) Fire Damage in Main Hand
Adds (255–285) to (300–330) Cold Damage in Off Hand
(10–15)% increased Attack Speed
100% increased Damage with Ignite inflicted on Chilled Enemies
25% chance to Ignite when in Main Hand
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
Chill Enemies for 1 second on Hit with this Weapon when in Off Hand
(Chill reduces Enemy Action Speed by 10%)
Rust of Winter Rusted Hatchet
Requires Level: 2
Adds 2 to 4 Physical Damage
Adds 2 to 4 Cold Damage
50% chance to Avoid being Chilled
Your Physical Damage can Chill
(Chill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds)
Relentless Fury Decorative Axe
Requires Level: 29
You gain Onslaught for 3 seconds on Culling Strike
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
Adds (3–5) to (7–10) Physical Damage
(60–80)% increased Physical Damage
2% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Cannot be Chilled during Onslaught
Culling Strike
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
Moonbender's Wing Tomahawk
Requires Level: 39
Trigger Level 15 Lightning Warp on Hit with this Weapon
local_skills_granted_by_item_are_supported_by_level_x_unique_trigger_support [1]
local_use_skill_on_hit_% [100]
(30–50)% increased Physical Damage
(30–50)% increased Critical Strike Chance
Hits with this Weapon gain (75–100)% of Physical Damage as Extra Cold or Lightning Damage
Dreadarc Cleaver
Requires Level: 16
Adds (5–15) to (20–25) Physical Damage
Adds (5–15) to (20–25) Fire Damage
5% increased Movement Speed
(7–10)% increased Attack Speed
+(15–25)% to Fire Resistance
Curse Enemies with Flammability on Hit, with 40% increased Effect
Jack, the Axe Vaal Hatchet
Requires Level: 65
Adds (11–14) to (18–23) Physical Damage
2% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(90–110)% increased Physical Damage
(10–15)% increased Attack Speed
play_jack_the_axe_sounds [1]
50% reduced total Recovery per second from Life Leech
25% chance to cause Bleeding on Hit
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
Rigwald's Savagery Royal Axe
Requires Level: 67
Adds (50–70) to (135–165) Physical Damage
40% increased Physical Attack Damage while Dual Wielding
(10–15)% increased Attack Speed
+25 to Maximum Rage while wielding a Sword
The Gryphon Jade Hatchet
Requires Level: 32
Socketed Gems are supported by Level 2 Chance to Flee
(170–190)% increased Physical Damage
Adds (10–15) to (25–30) Physical Damage
+(10–15) to maximum Life
+(5–7) Life gained on Kill
10% increased Movement Speed
15% increased Movement Speed if you've Killed Recently
(Recently refers to the past 4 seconds)
Dreadsurge Cleaver
Requires Level: 60
Adds (5–15) to (20–25) Physical Damage
Adds (223–250) to (264–280) Fire Damage
5% increased Movement Speed
(7–10)% increased Attack Speed
+(15–25)% to Fire Resistance
Hits ignore Enemy Monster Fire Resistance while you are Ignited
Actum Butcher Axe
Requires Level: 63
Has no Sockets
(200–250)% increased Physical Damage
You have no Intelligence
Critical Strike Chance is (20–30)% for Hits with this Weapon
Replica Soul Taker Siege Axe
Requires Level: 59
(100–140)% increased Physical Damage
Adds 10 to 20 Physical Damage
(60–80)% increased Critical Strike Chance
+(20–25)% to Cold Resistance
Your Physical Damage can Freeze
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
Eldritch Battery
(Spend Energy Shield before Mana for Skill Costs. Energy Shield protects Mana instead of Life. 50% less Energy Shield Recharge Rate)
Item One Hand Axes /28 ⍟

Item One Hand Axes /28 ⍟

IconName
Rusted Hatchet
Physical Damage: 6-11
Critical Strike Chance: 5%
Attacks per Second: 1.5
Weapon Range: 11
Requires Level 2, 12 Str, 6 Dex
Jade Hatchet
Physical Damage: 10-15
Critical Strike Chance: 5%
Attacks per Second: 1.45
Weapon Range: 11
Requires Level 6, 21 Str, 10 Dex
Boarding Axe
Physical Damage: 11-21
Critical Strike Chance: 5%
Attacks per Second: 1.5
Weapon Range: 11
Requires Level 11, 28 Str, 19 Dex
Cleaver
Physical Damage: 12-35
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 16, 48 Str, 14 Dex
Broad Axe
Physical Damage: 19-34
Critical Strike Chance: 5%
Attacks per Second: 1.35
Weapon Range: 11
Requires Level 21, 54 Str, 25 Dex
Arming Axe
Physical Damage: 14-42
Critical Strike Chance: 5%
Attacks per Second: 1.4
Weapon Range: 11
Requires Level 25, 58 Str, 33 Dex
Decorative Axe
Physical Damage: 27-50
Critical Strike Chance: 5%
Attacks per Second: 1.2
Weapon Range: 11
Requires Level 29, 80 Str, 23 Dex
Spectral Axe
Physical Damage: 29-48
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 33, 85 Str, 37 Dex
Etched Hatchet
Physical Damage: 26-46
Critical Strike Chance: 5%
Attacks per Second: 1.35
Weapon Range: 11
Requires Level 35, 93 Str, 43 Dex
8% increased Global Physical Damage
Jasper Axe
Physical Damage: 32-50
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 36, 86 Str, 40 Dex
Tomahawk
Physical Damage: 25-46
Critical Strike Chance: 5%
Attacks per Second: 1.5
Weapon Range: 11
Requires Level 39, 81 Str, 56 Dex
Wrist Chopper
Physical Damage: 26-79
Critical Strike Chance: 5%
Attacks per Second: 1.2
Weapon Range: 11
Requires Level 42, 112 Str, 32 Dex
War Axe
Physical Damage: 35-65
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 45, 106 Str, 49 Dex
Chest Splitter
Physical Damage: 24-71
Critical Strike Chance: 5%
Attacks per Second: 1.4
Weapon Range: 11
Requires Level 48, 105 Str, 60 Dex
Ceremonial Axe
Physical Damage: 45-83
Critical Strike Chance: 5%
Attacks per Second: 1.2
Weapon Range: 11
Requires Level 51, 134 Str, 39 Dex
Wraith Axe
Physical Damage: 45-75
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 54, 134 Str, 59 Dex
Engraved Hatchet
Physical Damage: 40-71
Critical Strike Chance: 5%
Attacks per Second: 1.35
Weapon Range: 11
Requires Level 56, 143 Str, 66 Dex
8% increased Global Physical Damage
Karui Axe
Physical Damage: 49-77
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 57, 132 Str, 62 Dex
Siege Axe
Physical Damage: 38-70
Critical Strike Chance: 5%
Attacks per Second: 1.5
Weapon Range: 11
Requires Level 59, 119 Str, 82 Dex
Reaver Axe
Physical Damage: 38-114
Critical Strike Chance: 5%
Attacks per Second: 1.2
Weapon Range: 11
Requires Level 61, 167 Str, 57 Dex
Butcher Axe
Physical Damage: 47-87
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 63, 149 Str, 76 Dex
Vaal Hatchet
Physical Damage: 30-90
Critical Strike Chance: 5%
Attacks per Second: 1.4
Weapon Range: 11
Requires Level 65, 140 Str, 86 Dex
Royal Axe
Physical Damage: 54-100
Critical Strike Chance: 5%
Attacks per Second: 1.2
Weapon Range: 11
Requires Level 67, 167 Str, 57 Dex
Infernal Axe
Physical Damage: 51-85
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 69, 158 Str, 76 Dex
Runic Hatchet
Physical Damage: 44-79
Critical Strike Chance: 5%
Attacks per Second: 1.35
Weapon Range: 11
Requires Level 71, 163 Str, 82 Dex
12% increased Global Physical Damage
Maltreatment Axe
Physical Damage: 21-44
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 30, 78 Str, 34 Dex
+10 to Maximum Rage
Disapprobation Axe
Physical Damage: 32-67
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 50, 124 Str, 54 Dex
+10 to Maximum Rage
Psychotic Axe
Physical Damage: 38-79
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 70, 163 Str, 84 Dex
+10 to Maximum Rage
Item Synthesis Corrupted Mods /1 ⍟

Item Synthesis Corrupted Mods /1 ⍟

Item ClassesMods
One Hand Axes
  • (40–50)% increased Attack Damage if Corrupted
    level []
    level []
  • Vaal Skills deal (25–30)% increased Damage
    level []
    level []
  • Item Synthesis Mods One Hand Axe /341 ⍟

    Item Synthesis Mods One Hand Axe /341 ⍟

    Explicit Mod StatValueSynthesised Implicit
    #% of Physical Attack Damage Leeched as Life~ 40
  • 0.2% of Physical Attack Damage Leeched as Life
    level []
    level []
  • #% of Physical Attack Damage Leeched as Life41 ~ 70
  • 0.3% of Physical Attack Damage Leeched as Life
    level []
    level []
  • #% of Physical Attack Damage Leeched as Life71 ~ 100
  • 0.4% of Physical Attack Damage Leeched as Life
    level []
    level []
  • #% of Physical Attack Damage Leeched as Life101 ~ 400
  • 1.5% of Physical Attack Damage Leeched as Life
    level []
    level []
  • +# Life gained on Kill~ 15
  • +(6–8) Life gained on Kill
    level []
    level []
  • +# Life gained on Kill16 ~ 25
  • +(9–11) Life gained on Kill
    level []
    level []
  • +# Life gained on Kill26 ~ 35
  • +(12–15) Life gained on Kill
    level []
    level []
  • +# Life gained on Kill36 ~ 100
  • +(12–15) Life gained on Kill
    level []
    level []
  • Recover (1–2)% of Maximum Life on Kill
    level []
    level []
  • +# Life gained for each Enemy hit by Attacks~ 4
  • +(4–5) Life gained for each Enemy hit by Attacks
    level []
    level []
  • +# Life gained for each Enemy hit by Attacks5 ~ 7
  • +(6–8) Life gained for each Enemy hit by Attacks
    level []
    level []
  • +# Life gained for each Enemy hit by Attacks8 ~ 10
  • +(9–15) Life gained for each Enemy hit by Attacks
    level []
    level []
  • +# Life gained for each Enemy hit by Attacks11 ~ 15
  • +(25–30) Life gained for each Enemy hit by Attacks
    level []
    level []
  • #% of Physical Attack Damage Leeched as Mana~ 40
  • 0.1% of Physical Attack Damage Leeched as Mana
    level []
    level []
  • #% of Physical Attack Damage Leeched as Mana41 ~ 70
  • 0.2% of Physical Attack Damage Leeched as Mana
    level []
    level []
  • #% of Physical Attack Damage Leeched as Mana71 ~ 100
  • 0.3% of Physical Attack Damage Leeched as Mana
    level []
    level []
  • #% of Physical Attack Damage Leeched as Mana101 ~ 400
  • 0.5% of Physical Attack Damage Leeched as Mana
    level []
    level []
  • +# Mana gained on Kill~ 5
  • +3 Mana gained on Kill
    level []
    level []
  • +# Mana gained on Kill6 ~ 10
  • +4 Mana gained on Kill
    level []
    level []
  • +# Mana gained on Kill11 ~ 15
  • +5 Mana gained on Kill
    level []
    level []
  • +# Mana gained on Kill16 ~ 50
  • +5 Mana gained on Kill
    level []
    level []
  • Recover (1–2)% of Maximum Mana on Kill
    level []
    level []
  • +#% to Fire Resistance~ 50
  • +8% to Fire Resistance
    level []
    level []
  • +#% to Fire Resistance51 ~ 75
  • +(9–10)% to Fire Resistance
    level []
    level []
  • +#% to Fire Resistance76 ~ 100
  • +(11–12)% to Fire Resistance
    level []
    level []
  • +#% to Fire Resistance101 ~ 125
  • +(13–14)% to Fire Resistance
    level []
    level []
  • +#% to Fire Resistance126 ~ 150
  • +(15–16)% to Fire Resistance
    level []
    level []
  • +#% to Cold Resistance~ 50
  • +8% to Cold Resistance
    level []
    level []
  • +#% to Cold Resistance51 ~ 75
  • +(9–10)% to Cold Resistance
    level []
    level []
  • +#% to Cold Resistance76 ~ 100
  • +(11–12)% to Cold Resistance
    level []
    level []
  • +#% to Cold Resistance101 ~ 125
  • +(13–14)% to Cold Resistance
    level []
    level []
  • +#% to Cold Resistance126 ~ 150
  • +(15–16)% to Cold Resistance
    level []
    level []
  • +#% to Lightning Resistance~ 50
  • +8% to Lightning Resistance
    level []
    level []
  • +#% to Lightning Resistance51 ~ 75
  • +(9–10)% to Lightning Resistance
    level []
    level []
  • +#% to Lightning Resistance76 ~ 100
  • +(11–12)% to Lightning Resistance
    level []
    level []
  • +#% to Lightning Resistance101 ~ 125
  • +(13–14)% to Lightning Resistance
    level []
    level []
  • +#% to Lightning Resistance126 ~ 150
  • +(15–16)% to Lightning Resistance
    level []
    level []
  • +#% to Chaos Resistance~ 35
  • +(5–6)% to Chaos Resistance
    level []
    level []
  • +#% to Chaos Resistance36 ~ 70
  • +(7–8)% to Chaos Resistance
    level []
    level []
  • +#% to Chaos Resistance71 ~ 120
  • +(9–10)% to Chaos Resistance
    level []
    level []
  • +#% to Fire and Cold Resistances~ 20
  • +8% to Fire Resistance
    level []
    level []
  • +8% to Cold Resistance
    level []
    level []
  • +#% to Fire and Cold Resistances21 ~ 40
  • +(9–10)% to Fire Resistance
    level []
    level []
  • +(9–10)% to Cold Resistance
    level []
    level []
  • +#% to Fire and Cold Resistances41 ~ 100
  • +(11–12)% to Fire Resistance
    level []
    level []
  • +(11–12)% to Cold Resistance
    level []
    level []
  • +#% to Fire and Lightning Resistances~ 20
  • +8% to Fire Resistance
    level []
    level []
  • +8% to Lightning Resistance
    level []
    level []
  • +#% to Fire and Lightning Resistances21 ~ 40
  • +(9–10)% to Fire Resistance
    level []
    level []
  • +(9–10)% to Lightning Resistance
    level []
    level []
  • +#% to Fire and Lightning Resistances41 ~ 100
  • +(11–12)% to Fire Resistance
    level []
    level []
  • +(11–12)% to Lightning Resistance
    level []
    level []
  • +#% to Cold and Lightning Resistances~ 20
  • +8% to Cold Resistance
    level []
    level []
  • +8% to Lightning Resistance
    level []
    level []
  • +#% to Cold and Lightning Resistances21 ~ 40
  • +(9–10)% to Cold Resistance
    level []
    level []
  • +(9–10)% to Lightning Resistance
    level []
    level []
  • +#% to Cold and Lightning Resistances41 ~ 100
  • +(11–12)% to Cold Resistance
    level []
    level []
  • +(11–12)% to Lightning Resistance
    level []
    level []
  • +#% to Fire and Chaos Resistances~ 35
  • +8% to Fire Resistance
    level []
    level []
  • +(5–6)% to Chaos Resistance
    level []
    level []
  • +#% to Fire and Chaos Resistances36 ~ 100
  • +(9–10)% to Fire Resistance
    level []
    level []
  • +(7–8)% to Chaos Resistance
    level []
    level []
  • +#% to Cold and Chaos Resistances~ 35
  • +8% to Cold Resistance
    level []
    level []
  • +(5–6)% to Chaos Resistance
    level []
    level []
  • +#% to Cold and Chaos Resistances36 ~ 100
  • +(9–10)% to Cold Resistance
    level []
    level []
  • +(7–8)% to Chaos Resistance
    level []
    level []
  • +#% to Lightning and Chaos Resistances~ 35
  • +8% to Lightning Resistance
    level []
    level []
  • +(5–6)% to Chaos Resistance
    level []
    level []
  • +#% to Lightning and Chaos Resistances36 ~ 100
  • +(9–10)% to Lightning Resistance
    level []
    level []
  • +(7–8)% to Chaos Resistance
    level []
    level []
  • #% increased Stun Duration on Enemies~ 50
  • (15–17)% increased Stun Duration on Enemies
    level []
    level []
  • #% increased Stun Duration on Enemies51 ~ 300
  • (26–35)% increased Stun Duration on Enemies
    level []
    level []
  • #% reduced Enemy Stun Threshold~ 30
  • (5–6)% reduced Enemy Stun Threshold
    level []
    level []
  • #% reduced Enemy Stun Threshold31 ~ 35
  • (7–8)% reduced Enemy Stun Threshold
    level []
    level []
  • #% reduced Enemy Stun Threshold36 ~ 200
  • (9–10)% reduced Enemy Stun Threshold
    level []
    level []
  • +# to Strength~ 40
  • +(6–8) to Strength
    level []
    level []
  • +# to Strength41 ~ 70
  • +(9–11) to Strength
    level []
    level []
  • +# to Strength71 ~ 100
  • +(12–14) to Strength
    level []
    level []
  • +# to Strength101 ~ 130
  • +(15–17) to Strength
    level []
    level []
  • +# to Strength131 ~ 160
  • +(18–20) to Strength
    level []
    level []
  • +# to Strength161 ~ 200
  • Adds (1–2) to (3–4) Fire Damage to Attacks with this Weapon per 10 Strength
    level []
    level []
  • +# to Dexterity~ 40
  • +(6–8) to Dexterity
    level []
    level []
  • +# to Dexterity41 ~ 70
  • +(9–11) to Dexterity
    level []
    level []
  • +# to Dexterity71 ~ 100
  • +(12–14) to Dexterity
    level []
    level []
  • +# to Dexterity101 ~ 130
  • +(15–17) to Dexterity
    level []
    level []
  • +# to Dexterity131 ~ 160
  • +(18–20) to Dexterity
    level []
    level []
  • +# to Dexterity161 ~ 200
  • Adds (1–2) to (3–4) Cold Damage to Attacks with this Weapon per 10 Dexterity
    level []
    level []
  • +# to Intelligence~ 40
  • +(6–8) to Intelligence
    level []
    level []
  • +# to Intelligence41 ~ 70
  • +(9–11) to Intelligence
    level []
    level []
  • +# to Intelligence71 ~ 100
  • +(12–14) to Intelligence
    level []
    level []
  • +# to Intelligence101 ~ 130
  • +(15–17) to Intelligence
    level []
    level []
  • +# to Intelligence131 ~ 160
  • +(18–20) to Intelligence
    level []
    level []
  • +# to Intelligence161 ~ 200
  • Adds 1 to (5–6) Lightning Damage to Attacks with this Weapon per 10 Intelligence
    level []
    level []
  • +# to Strength and Dexterity~ 20
  • +(6–8) to Strength
    level []
    level []
  • +(6–8) to Dexterity
    level []
    level []
  • +# to Strength and Dexterity21 ~ 45
  • +(9–11) to Strength
    level []
    level []
  • +(9–11) to Dexterity
    level []
    level []
  • +# to Strength and Dexterity46 ~ 100
  • +(12–14) to Strength
    level []
    level []
  • +(12–14) to Dexterity
    level []
    level []
  • +# to Strength and Intelligence~ 20
  • +(6–8) to Strength
    level []
    level []
  • +(6–8) to Intelligence
    level []
    level []
  • +# to Strength and Intelligence21 ~ 45
  • +(9–11) to Strength
    level []
    level []
  • +(9–11) to Intelligence
    level []
    level []
  • +# to Strength and Intelligence46 ~ 100
  • +(12–14) to Strength
    level []
    level []
  • +(12–14) to Intelligence
    level []
    level []
  • +# to Dexterity and Intelligence~ 20
  • +(6–8) to Dexterity
    level []
    level []
  • +(6–8) to Intelligence
    level []
    level []
  • +# to Dexterity and Intelligence21 ~ 45
  • +(9–11) to Dexterity
    level []
    level []
  • +(9–11) to Intelligence
    level []
    level []
  • +# to Dexterity and Intelligence46 ~ 100
  • +(12–14) to Dexterity
    level []
    level []
  • +(12–14) to Intelligence
    level []
    level []
  • +# to all Attributes~ 15
  • +(6–8) to Strength
    level []
    level []
  • +(6–8) to Dexterity
    level []
    level []
  • +(6–8) to Intelligence
    level []
    level []
  • +# to all Attributes16 ~ 30
  • +(9–11) to Strength
    level []
    level []
  • +(9–11) to Dexterity
    level []
    level []
  • +(9–11) to Intelligence
    level []
    level []
  • +# to all Attributes31 ~ 50
  • +(12–14) to Strength
    level []
    level []
  • +(12–14) to Dexterity
    level []
    level []
  • +(12–14) to Intelligence
    level []
    level []
  • #% increased Attribute Requirements~ -60
  • +(6–7) to all Attributes
    level []
    level []
  • #% increased Attribute Requirements-61 ~ -70
  • +(8–9) to all Attributes
    level []
    level []
  • #% increased Attribute Requirements-71 ~ -85
  • +(10–12) to all Attributes
    level []
    level []
  • #% increased Attribute Requirements-86 ~ -100
  • (5–10)% chance to gain an Endurance Charge on Kill
    level []
    level []
  • (5–10)% chance to gain a Frenzy Charge on Kill
    level []
    level []
  • #% increased Attack Speed~ 30
  • (3–4)% increased Attack Speed
    level []
    level []
  • #% increased Attack Speed31 ~ 50
  • (5–6)% increased Attack Speed
    level []
    level []
  • #% increased Attack Speed51 ~ 100
  • (7–8)% increased Attack Speed
    level []
    level []
  • +# to Accuracy Rating~ 500
  • (10–15)% increased Global Accuracy Rating
    level []
    level []
  • +# to Accuracy Rating501 ~ 1000
  • (20–25)% increased Global Accuracy Rating
    level []
    level []
  • +# to Accuracy Rating1001 ~ 2000
  • (30–35)% increased Global Accuracy Rating
    level []
    level []
  • #% increased Physical Damage~ 200
  • (13–14)% increased Physical Damage
    level []
    level []
  • #% increased Physical Damage201 ~ 400
  • (15–16)% increased Physical Damage
    level []
    level []
  • #% increased Physical Damage401 ~ 600
  • (17–19)% increased Physical Damage
    level []
    level []
  • #% increased Physical Damage601 ~ 725
  • (20–22)% increased Physical Damage
    level []
    level []
  • #% increased Physical Damage726 ~ 1000
  • (23–25)% increased Physical Damage
    level []
    level []
  • Adds to # Physical Damage~ 40
  • Adds 1 to 2 Physical Damage
    level []
    level []
  • Adds to # Physical Damage41 ~ 80
  • Adds (2–3) to (3–4) Physical Damage
    level []
    level []
  • Adds to # Physical Damage81 ~ 120
  • Adds (3–4) to (5–6) Physical Damage
    level []
    level []
  • Adds to # Physical Damage121 ~ 135
  • Adds (5–6) to (7–8) Physical Damage
    level []
    level []
  • Adds to # Physical Damage136 ~ 500
  • Adds (6–7) to (9–10) Physical Damage
    level []
    level []
  • Adds to # Fire Damage~ 80
  • Adds (4–8) to (9–15) Fire Damage
    level []
    level []
  • Adds to # Fire Damage81 ~ 160
  • Adds (9–12) to (16–23) Fire Damage
    level []
    level []
  • Adds to # Fire Damage161 ~ 210
  • Adds (13–18) to (24–31) Fire Damage
    level []
    level []
  • Adds to # Fire Damage211 ~ 250
  • Adds (19–24) to (32–43) Fire Damage
    level []
    level []
  • Adds to # Fire Damage251 ~ 1000
  • Adds (25–30) to (44–53) Fire Damage
    level []
    level []
  • Adds to # Fire Damage to Spells~ 75
  • Adds (3–6) to (7–11) Fire Damage to Spells
    level []
    level []
  • Adds to # Fire Damage to Spells76 ~ 150
  • Adds (7–9) to (12–17) Fire Damage to Spells
    level []
    level []
  • Adds to # Fire Damage to Spells151 ~ 200
  • Adds (10–13) to (17–22) Fire Damage to Spells
    level []
    level []
  • Adds to # Fire Damage to Spells201 ~ 230
  • Adds (14–17) to (23–31) Fire Damage to Spells
    level []
    level []
  • Adds to # Fire Damage to Spells231 ~ 1000
  • Adds (18–21) to (31–38) Fire Damage to Spells
    level []
    level []
  • Adds to # Cold Damage~ 50
  • Adds (3–6) to (7–11) Cold Damage
    level []
    level []
  • Adds to # Cold Damage51 ~ 100
  • Adds (7–10) to (12–18) Cold Damage
    level []
    level []
  • Adds to # Cold Damage101 ~ 150
  • Adds (11–15) to (19–26) Cold Damage
    level []
    level []
  • Adds to # Cold Damage151 ~ 200
  • Adds (16–20) to (27–35) Cold Damage
    level []
    level []
  • Adds to # Cold Damage201 ~ 1000
  • Adds (21–25) to (36–43) Cold Damage
    level []
    level []
  • Adds to # Cold Damage to Spells~ 60
  • Adds (3–5) to (5–8) Cold Damage to Spells
    level []
    level []
  • Adds to # Cold Damage to Spells61 ~ 120
  • Adds (5–7) to (9–13) Cold Damage to Spells
    level []
    level []
  • Adds to # Cold Damage to Spells121 ~ 160
  • Adds (8–11) to (14–19) Cold Damage to Spells
    level []
    level []
  • Adds to # Cold Damage to Spells161 ~ 180
  • Adds (12–14) to (19–25) Cold Damage to Spells
    level []
    level []
  • Adds to # Cold Damage to Spells181 ~ 1000
  • Adds (15–18) to (26–31) Cold Damage to Spells
    level []
    level []
  • Adds to # Lightning Damage~ 150
  • Adds 1 to (16–25) Lightning Damage
    level []
    level []
  • Adds to # Lightning Damage151 ~ 300
  • Adds (1–2) to (26–40) Lightning Damage
    level []
    level []
  • Adds to # Lightning Damage301 ~ 375
  • Adds (1–3) to (41–55) Lightning Damage
    level []
    level []
  • Adds to # Lightning Damage376 ~ 430
  • Adds (2–5) to (56–70) Lightning Damage
    level []
    level []
  • Adds to # Lightning Damage431 ~ 1000
  • Adds (2–6) to (71–83) Lightning Damage
    level []
    level []
  • Adds to # Lightning Damage to Spells~ 100
  • Adds 1 to (12–18) Lightning Damage to Spells
    level []
    level []
  • Adds to # Lightning Damage to Spells101 ~ 200
  • Adds (1–2) to (19–28) Lightning Damage to Spells
    level []
    level []
  • Adds to # Lightning Damage to Spells201 ~ 300
  • Adds (1–3) to (29–39) Lightning Damage to Spells
    level []
    level []
  • Adds to # Lightning Damage to Spells301 ~ 370
  • Adds (2–4) to (40–49) Lightning Damage to Spells
    level []
    level []
  • Adds to # Lightning Damage to Spells371 ~ 1000
  • Adds (2–5) to (50–59) Lightning Damage to Spells
    level []
    level []
  • Adds to # Chaos Damage~ 200
  • Adds (4–9) to (11–21) Chaos Damage
    level []
    level []
  • Adds to # Chaos Damage201 ~ 320
  • Adds (10–18) to (22–34) Chaos Damage
    level []
    level []
  • Adds to # Chaos Damage321 ~ 1000
  • Adds (19–28) to (35–49) Chaos Damage
    level []
    level []
  • #% increased Fire Damage~ 100
  • (18–20)% increased Fire Damage
    level []
    level []
  • #% increased Fire Damage101 ~ 160
  • (21–23)% increased Fire Damage
    level []
    level []
  • #% increased Fire Damage161 ~ 220
  • (24–26)% increased Fire Damage
    level []
    level []
  • #% increased Fire Damage221 ~ 280
  • (27–30)% increased Fire Damage
    level []
    level []
  • #% increased Fire Damage281 ~ 1000
  • (10–15)% increased Flammability Curse Effect
    level []
    level []
  • Gain #% of Fire Damage as Extra Chaos Damage~ 16
  • (21–23)% increased Fire Damage
    level []
    level []
  • Gain #% of Fire Damage as Extra Chaos Damage17 ~ 32
  • (24–26)% increased Fire Damage
    level []
    level []
  • Gain #% of Fire Damage as Extra Chaos Damage33 ~ 100
  • (27–30)% increased Fire Damage
    level []
    level []
  • Gain (4–6)% of Fire Damage as Extra Chaos Damage
    level []
    level []
  • #% increased Cold Damage~ 100
  • (18–20)% increased Cold Damage
    level []
    level []
  • #% increased Cold Damage101 ~ 160
  • (21–23)% increased Cold Damage
    level []
    level []
  • #% increased Cold Damage161 ~ 220
  • (24–26)% increased Cold Damage
    level []
    level []
  • #% increased Cold Damage221 ~ 280
  • (27–30)% increased Cold Damage
    level []
    level []
  • #% increased Cold Damage281 ~ 1000
  • (10–15)% increased Frostbite Curse Effect
    level []
    level []
  • Gain #% of Cold Damage as Extra Chaos Damage~ 16
  • (21–23)% increased Cold Damage
    level []
    level []
  • Gain #% of Cold Damage as Extra Chaos Damage17 ~ 32
  • (24–26)% increased Cold Damage
    level []
    level []
  • Gain #% of Cold Damage as Extra Chaos Damage33 ~ 100
  • (27–30)% increased Cold Damage
    level []
    level []
  • Gain (4–6)% of Cold Damage as Extra Chaos Damage
    level []
    level []
  • #% increased Lightning Damage~ 100
  • (18–20)% increased Lightning Damage
    level []
    level []
  • #% increased Lightning Damage101 ~ 160
  • (21–23)% increased Lightning Damage
    level []
    level []
  • #% increased Lightning Damage161 ~ 220
  • (24–26)% increased Lightning Damage
    level []
    level []
  • #% increased Lightning Damage221 ~ 280
  • (27–30)% increased Lightning Damage
    level []
    level []
  • #% increased Lightning Damage281 ~ 1000
  • (10–15)% increased Conductivity Curse Effect
    level []
    level []
  • Gain #% of Lightning Damage as Extra Chaos Damage~ 16
  • (21–23)% increased Lightning Damage
    level []
    level []
  • Gain #% of Lightning Damage as Extra Chaos Damage17 ~ 32
  • (24–26)% increased Lightning Damage
    level []
    level []
  • Gain #% of Lightning Damage as Extra Chaos Damage33 ~ 100
  • (27–30)% increased Lightning Damage
    level []
    level []
  • Gain (4–6)% of Lightning Damage as Extra Chaos Damage
    level []
    level []
  • Gain #% of Physical Damage as Extra Chaos Damage~ 16
  • (19–22)% increased Global Physical Damage
    level []
    level []
  • Gain #% of Physical Damage as Extra Chaos Damage17 ~ 32
  • (23–26)% increased Global Physical Damage
    level []
    level []
  • Gain #% of Physical Damage as Extra Chaos Damage33 ~ 100
  • (27–30)% increased Global Physical Damage
    level []
    level []
  • Gain (4–6)% of Physical Damage as Extra Chaos Damage
    level []
    level []
  • #% increased Chaos Damage~ 75
  • (18–20)% increased Chaos Damage
    level []
    level []
  • #% increased Chaos Damage76 ~ 150
  • (21–23)% increased Chaos Damage
    level []
    level []
  • #% increased Chaos Damage151 ~ 500
  • (24–26)% increased Chaos Damage
    level []
    level []
  • #% increased Elemental Damage~ 70
  • (17–19)% increased Elemental Damage
    level []
    level []
  • #% increased Elemental Damage71 ~ 140
  • (20–22)% increased Elemental Damage
    level []
    level []
  • #% increased Elemental Damage141 ~ 500
  • (23–26)% increased Elemental Damage
    level []
    level []
  • Damage Penetrates (3–5)% Elemental Resistances
    level []
    level []
  • #% increased Elemental Damage with Attack Skills~ 50
  • Attacks with this Weapon Penetrate 2% Elemental Resistances
    level []
    level []
  • #% increased Elemental Damage with Attack Skills51 ~ 100
  • Attacks with this Weapon Penetrate 3% Elemental Resistances
    level []
    level []
  • #% increased Elemental Damage with Attack Skills101 ~ 300
  • Attacks with this Weapon Penetrate (4–5)% Elemental Resistances
    level []
    level []
  • #% increased Spell Damage~ 90
  • (16–18)% increased Spell Damage
    level []
    level []
  • #% increased Spell Damage91 ~ 180
  • (19–22)% increased Spell Damage
    level []
    level []
  • #% increased Spell Damage181 ~ 270
  • (23–26)% increased Spell Damage
    level []
    level []
  • #% increased Spell Damage271 ~ 300
  • (31–35)% increased Spell Damage
    level []
    level []
  • #% increased Spell Damage301 ~ 1000
  • Spells have a (8–10)% chance to deal Double Damage
    level []
    level []
  • Minions deal #% increased Damage~ 90
  • Minions deal (19–22)% increased Damage
    level []
    level []
  • Minions deal #% increased Damage91 ~ 180
  • Minions deal (23–26)% increased Damage
    level []
    level []
  • Minions deal #% increased Damage181 ~ 500
  • Minions deal (27–30)% increased Damage
    level []
    level []
  • #% increased Critical Strike Chance~ 25
  • (5–6)% increased Critical Strike Chance
    level []
    level []
  • #% increased Critical Strike Chance26 ~ 50
  • (7–8)% increased Critical Strike Chance
    level []
    level []
  • #% increased Critical Strike Chance51 ~ 75
  • (9–10)% increased Critical Strike Chance
    level []
    level []
  • #% increased Critical Strike Chance76 ~ 100
  • (11–12)% increased Critical Strike Chance
    level []
    level []
  • #% increased Critical Strike Chance101 ~ 200
  • (13–15)% increased Critical Strike Chance
    level []
    level []
  • #% increased Critical Strike Chance for Spells~ 100
  • (29–31)% increased Critical Strike Chance for Spells
    level []
    level []
  • #% increased Critical Strike Chance for Spells101 ~ 175
  • (32–34)% increased Critical Strike Chance for Spells
    level []
    level []
  • #% increased Critical Strike Chance for Spells176 ~ 250
  • (35–37)% increased Critical Strike Chance for Spells
    level []
    level []
  • #% increased Critical Strike Chance for Spells251 ~ 325
  • (38–41)% increased Critical Strike Chance for Spells
    level []
    level []
  • #% increased Critical Strike Chance for Spells326 ~ 500
  • (42–45)% increased Critical Strike Chance for Spells
    level []
    level []
  • +#% to Global Critical Strike Multiplier~ 25
  • +(15–17)% to Global Critical Strike Multiplier
    level []
    level []
  • +#% to Global Critical Strike Multiplier26 ~ 50
  • +(18–20)% to Global Critical Strike Multiplier
    level []
    level []
  • +#% to Global Critical Strike Multiplier51 ~ 75
  • +(21–23)% to Global Critical Strike Multiplier
    level []
    level []
  • +#% to Global Critical Strike Multiplier76 ~ 100
  • +(24–26)% to Global Critical Strike Multiplier
    level []
    level []
  • +#% to Global Critical Strike Multiplier101 ~ 200
  • +(27–30)% to Global Critical Strike Multiplier
    level []
    level []
  • #% increased Light Radius~ 20
  • 10% increased Light Radius
    level []
    level []
  • #% increased Light Radius21 ~ 30
  • 12% increased Light Radius
    level []
    level []
  • #% increased Light Radius31 ~ 35
  • 15% increased Light Radius
    level []
    level []
  • #% increased Light Radius36 ~ 100
  • 15% increased Light Radius
    level []
    level []
  • Killed Enemies Explode, dealing 3% of their Life as Physical Damage
    level []
    level []
  • #% increased Damage with Bleeding~ 45
  • (14–18)% increased Damage with Bleeding
    level []
    level []
  • #% increased Damage with Bleeding46 ~ 90
  • (19–23)% increased Damage with Bleeding
    level []
    level []
  • #% increased Damage with Bleeding91 ~ 200
  • (24–28)% increased Damage with Bleeding
    level []
    level []
  • Bleeding you inflict deals Damage (15–20)% faster
    level []
    level []
  • #% chance to cause Bleeding on Hit~ 50
  • (14–18)% increased Damage with Bleeding
    level []
    level []
  • #% chance to cause Bleeding on Hit51 ~ 100
  • (19–23)% increased Damage with Bleeding
    level []
    level []
  • #% chance to cause Bleeding on Hit101 ~ 300
  • (24–28)% increased Damage with Bleeding
    level []
    level []
  • (15–20)% chance to cause Bleeding on Hit
    level []
    level []
  • #% increased Bleeding Duration~ 20
  • (14–18)% increased Damage with Bleeding
    level []
    level []
  • #% increased Bleeding Duration21 ~ 40
  • (19–23)% increased Damage with Bleeding
    level []
    level []
  • #% increased Bleeding Duration41 ~ 100
  • (24–28)% increased Damage with Bleeding
    level []
    level []
  • (8–12)% increased Bleeding Duration
    level []
    level []
  • +# to Level of Socketed Fire Gems~ 3
  • +(2–3)% to Quality of Socketed Fire Gems
    level []
    level []
  • +# to Level of Socketed Fire Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Fire Gems
    level []
    level []
  • +# to Level of Socketed Fire Gems6 ~ 10
  • +1 to Level of Socketed Fire Gems
    level []
    level []
  • +# to Level of Socketed Cold Gems~ 3
  • +(2–3)% to Quality of Socketed Cold Gems
    level []
    level []
  • +# to Level of Socketed Cold Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Cold Gems
    level []
    level []
  • +# to Level of Socketed Cold Gems6 ~ 10
  • +1 to Level of Socketed Cold Gems
    level []
    level []
  • +# to Level of Socketed Lightning Gems~ 3
  • +(2–3)% to Quality of Socketed Lightning Gems
    level []
    level []
  • +# to Level of Socketed Lightning Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Lightning Gems
    level []
    level []
  • +# to Level of Socketed Lightning Gems6 ~ 10
  • +1 to Level of Socketed Lightning Gems
    level []
    level []
  • +# to Level of Socketed Chaos Gems~ 3
  • +(2–3)% to Quality of Socketed Chaos Gems
    level []
    level []
  • +# to Level of Socketed Chaos Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Chaos Gems
    level []
    level []
  • +# to Level of Socketed Chaos Gems6 ~ 10
  • +1 to Level of Socketed Chaos Gems
    level []
    level []
  • +# to Level of Socketed Melee Gems~ 3
  • +(2–3)% to Quality of Socketed Melee Gems
    level []
    level []
  • +# to Level of Socketed Melee Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Melee Gems
    level []
    level []
  • +# to Level of Socketed Melee Gems6 ~ 10
  • +1 to Level of Socketed Melee Gems
    level []
    level []
  • +# to Level of Socketed Gems~ 1
  • +(2–3)% to Quality of Socketed Gems
    level []
    level []
  • +# to Level of Socketed Gems2 ~ 2
  • +(4–6)% to Quality of Socketed Gems
    level []
    level []
  • +# to Level of Socketed Gems3 ~ 10
  • +1 to Level of Socketed Gems
    level []
    level []
  • +# to Level of Socketed Strength Gems~ 1
  • +(2–3)% to Quality of Socketed Strength Gems
    level []
    level []
  • +# to Level of Socketed Strength Gems2 ~ 2
  • +(4–6)% to Quality of Socketed Strength Gems
    level []
    level []
  • +# to Level of Socketed Strength Gems3 ~ 5
  • +1 to Level of Socketed Strength Gems
    level []
    level []
  • +# to Level of Socketed Dexterity Gems~ 1
  • +(2–3)% to Quality of Socketed Dexterity Gems
    level []
    level []
  • +# to Level of Socketed Dexterity Gems2 ~ 2
  • +(4–6)% to Quality of Socketed Dexterity Gems
    level []
    level []
  • +# to Level of Socketed Dexterity Gems3 ~ 5
  • +1 to Level of Socketed Dexterity Gems
    level []
    level []
  • +# to Level of Socketed Intelligence Gems~ 1
  • +(2–3)% to Quality of Socketed Intelligence Gems
    level []
    level []
  • +# to Level of Socketed Intelligence Gems2 ~ 2
  • +(4–6)% to Quality of Socketed Intelligence Gems
    level []
    level []
  • +# to Level of Socketed Intelligence Gems3 ~ 5
  • +1 to Level of Socketed Intelligence Gems
    level []
    level []
  • +# to Level of Socketed Support Gems~ 3
  • +(2–3)% to Quality of Socketed Support Gems
    level []
    level []
  • +# to Level of Socketed Support Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Support Gems
    level []
    level []
  • +# to Level of Socketed Support Gems6 ~ 10
  • +1 to Level of Socketed Support Gems
    level []
    level []
  • +# to Weapon range~ 7
  • +1 to Weapon range
    level []
    level []
  • +# to Weapon range8 ~ 20
  • +2 to Weapon range
    level []
    level []
  • #% chance to Cast Level 20 Fire Burst on Hit~ 11
  • (21–23)% increased Fire Damage
    level []
    level []
  • #% chance to Cast Level 20 Fire Burst on Hit12 ~ 22
  • (24–26)% increased Fire Damage
    level []
    level []
  • #% chance to Cast Level 20 Fire Burst on Hit23 ~ 50
  • (27–30)% increased Fire Damage
    level []
    level []
  • ~ 4
  • Minions deal (11–12)% increased Damage
    level []
    level []
  • 5 ~ 7
  • Minions deal (13–14)% increased Damage
    level []
    level []
  • 8 ~ 20
  • Minions deal (15–16)% increased Damage
    level []
    level []
  • #% chance to gain a Power, Frenzy or Endurance Charge on Kill~ 18
  • (8–11)% increased Endurance Charge Duration
    level []
    level []
  • (8–11)% increased Frenzy Charge Duration
    level []
    level []
  • (8–11)% increased Power Charge Duration
    level []
    level []
  • #% chance to gain a Power, Frenzy or Endurance Charge on Kill19 ~ 36
  • (12–15)% increased Endurance Charge Duration
    level []
    level []
  • (12–15)% increased Frenzy Charge Duration
    level []
    level []
  • (12–15)% increased Power Charge Duration
    level []
    level []
  • #% chance to gain a Power, Frenzy or Endurance Charge on Kill37 ~ 100
  • (5–10)% chance to gain an Endurance Charge on Kill
    level []
    level []
  • (5–10)% chance to gain a Frenzy Charge on Kill
    level []
    level []
  • (5–10)% chance to gain a Power Charge on Kill
    level []
    level []
  • Your Hits inflict Decay, dealing 500 Chaos Damage per second for 8 seconds~ 1
  • (15–17)% increased Chaos Damage
    level []
    level []
  • Your Hits inflict Decay, dealing 500 Chaos Damage per second for 8 seconds2 ~ 2
  • (18–20)% increased Chaos Damage
    level []
    level []
  • Your Hits inflict Decay, dealing 500 Chaos Damage per second for 8 seconds3 ~ 10
  • (21–23)% increased Chaos Damage
    level []
    level []
  • Has 1 Abyssal Socket~ 1
  • (15–20)% increased Damage against Abyssal Monsters
    level []
    level []
  • Has 1 Abyssal Socket2 ~ 2
  • (21–25)% increased Damage against Abyssal Monsters
    level []
    level []
  • Has 1 Abyssal Socket3 ~ 5
  • 25% increased Effect of Socketed Jewels
    level []
    level []
  • #% of Mana Regenerated per second if you've Hit an Enemy Recently~ 25
  • (22–24)% increased Mana Regeneration Rate
    level []
    level []
  • #% of Mana Regenerated per second if you've Hit an Enemy Recently26 ~ 50
  • (25–27)% increased Mana Regeneration Rate
    level []
    level []
  • #% of Mana Regenerated per second if you've Hit an Enemy Recently51 ~ 100
  • (28–30)% increased Mana Regeneration Rate
    level []
    level []
  • 0.2% of Mana Regenerated per second
    level []
    level []
  • +# to Armour if you've Hit an Enemy Recently~ 600
  • (7–9)% increased Armour
    level []
    level []
  • +# to Armour if you've Hit an Enemy Recently601 ~ 1200
  • (10–12)% increased Armour
    level []
    level []
  • +# to Armour if you've Hit an Enemy Recently1201 ~ 5000
  • (13–15)% increased Armour
    level []
    level []
  • +# to Evasion Rating if Hit an Enemy Recently~ 600
  • (7–9)% increased Evasion Rating
    level []
    level []
  • +# to Evasion Rating if Hit an Enemy Recently601 ~ 1200
  • (10–12)% increased Evasion Rating
    level []
    level []
  • +# to Evasion Rating if Hit an Enemy Recently1201 ~ 5000
  • (13–15)% increased Evasion Rating
    level []
    level []
  • #% of Energy Shield Regenerated per second if you've Hit an Enemy Recently~ 40
  • (4–5)% increased maximum Energy Shield
    level []
    level []
  • #% of Energy Shield Regenerated per second if you've Hit an Enemy Recently41 ~ 80
  • (6–7)% increased maximum Energy Shield
    level []
    level []
  • #% of Energy Shield Regenerated per second if you've Hit an Enemy Recently81 ~ 500
  • (8–10)% increased maximum Energy Shield
    level []
    level []
  • #% chance to gain Onslaught for 4 seconds on Kill~ 22
  • (3–4)% increased Attack Speed
    level []
    level []
  • #% chance to gain Onslaught for 4 seconds on Kill23 ~ 50
  • (5–6)% increased Attack Speed
    level []
    level []
  • Damage Penetrates #% Fire Resistance~ 11
  • (21–23)% increased Fire Damage
    level []
    level []
  • Damage Penetrates #% Fire Resistance12 ~ 22
  • (24–26)% increased Fire Damage
    level []
    level []
  • Damage Penetrates #% Fire Resistance23 ~ 50
  • (27–30)% increased Fire Damage
    level []
    level []
  • Damage Penetrates #% Cold Resistance~ 11
  • (21–23)% increased Cold Damage
    level []
    level []
  • Damage Penetrates #% Cold Resistance12 ~ 22
  • (24–26)% increased Cold Damage
    level []
    level []
  • Damage Penetrates #% Cold Resistance23 ~ 50
  • (27–30)% increased Cold Damage
    level []
    level []
  • Damage Penetrates #% Lightning Resistance~ 11
  • (21–23)% increased Lightning Damage
    level []
    level []
  • Damage Penetrates #% Lightning Resistance12 ~ 22
  • (24–26)% increased Lightning Damage
    level []
    level []
  • Damage Penetrates #% Lightning Resistance23 ~ 50
  • (27–30)% increased Lightning Damage
    level []
    level []
  • #% chance to Intimidate Enemies for 4 seconds on Hit~ 16
  • (4–5)% chance to Intimidate Enemies for 4 seconds on Hit
    level []
    level []
  • #% chance to Intimidate Enemies for 4 seconds on Hit17 ~ 32
  • (6–7)% chance to Intimidate Enemies for 4 seconds on Hit
    level []
    level []
  • #% chance to Intimidate Enemies for 4 seconds on Hit33 ~ 100
  • (8–10)% chance to Intimidate Enemies for 4 seconds on Hit
    level []
    level []
  • Curse Enemies with Level # Despair on Hit~ 11
  • (18–20)% increased Chaos Damage
    level []
    level []
  • Curse Enemies with Level # Despair on Hit12 ~ 22
  • (21–23)% increased Chaos Damage
    level []
    level []
  • Curse Enemies with Level # Despair on Hit23 ~ 50
  • (24–26)% increased Chaos Damage
    level []
    level []
  • Socketed Skills deal #% more Spell Damage~ 44
  • (23–26)% increased Spell Damage
    level []
    level []
  • Socketed Skills deal #% more Spell Damage45 ~ 88
  • (27–30)% increased Spell Damage
    level []
    level []
  • Socketed Skills deal #% more Spell Damage89 ~ 200
  • (31–35)% increased Spell Damage
    level []
    level []
  • Socketed Skills deal #% more Attack Damage~ 44
  • (23–26)% increased Attack Damage
    level []
    level []
  • Socketed Skills deal #% more Attack Damage45 ~ 88
  • (27–30)% increased Attack Damage
    level []
    level []
  • Socketed Skills deal #% more Attack Damage89 ~ 200
  • (31–35)% increased Attack Damage
    level []
    level []
  • #% chance for Poisons inflicted with this Weapon to deal 100% more Damage~ 70
  • (14–18)% increased Damage with Poison
    level []
    level []
  • #% chance for Poisons inflicted with this Weapon to deal 100% more Damage71 ~ 140
  • (19–23)% increased Damage with Poison
    level []
    level []
  • #% chance for Poisons inflicted with this Weapon to deal 100% more Damage141 ~ 500
  • (24–28)% increased Damage with Poison
    level []
    level []
  • Poisons you inflict deal Damage (15–20)% faster
    level []
    level []
  • #% chance for Bleeding inflicted with this Weapon to deal 100% more Damage~ 70
  • (14–18)% increased Damage with Bleeding
    level []
    level []
  • #% chance for Bleeding inflicted with this Weapon to deal 100% more Damage71 ~ 140
  • (19–23)% increased Damage with Bleeding
    level []
    level []
  • #% chance for Bleeding inflicted with this Weapon to deal 100% more Damage141 ~ 500
  • (24–28)% increased Damage with Bleeding
    level []
    level []
  • Bleeding you inflict deals Damage (15–20)% faster
    level []
    level []
  • #% increased Damage when on Full Life~ 70
  • (15–18)% increased Damage
    level []
    level []
  • #% increased Damage when on Full Life71 ~ 140
  • (19–22)% increased Damage
    level []
    level []
  • #% increased Damage when on Full Life141 ~ 500
  • (23–26)% increased Damage
    level []
    level []
  • Auras from your Skills grant #% increased Damage to you and Allies~ 3
  • You and Allies affected by your Aura Skills deal (7–9)% increased Damage
    level []
    level []
  • Auras from your Skills grant #% increased Damage to you and Allies4 ~ 5
  • You and Allies affected by your Aura Skills deal (10–12)% increased Damage
    level []
    level []
  • Auras from your Skills grant #% increased Damage to you and Allies6 ~ 20
  • You and Allies affected by your Aura Skills deal (13–15)% increased Damage
    level []
    level []
  • #% chance to deal Double Damage while Focussed~ 40
  • (23–26)% increased Attack Damage
    level []
    level []
  • (23–26)% increased Spell Damage
    level []
    level []
  • #% chance to deal Double Damage while Focussed41 ~ 100
  • (27–30)% increased Attack Damage
    level []
    level []
  • (27–30)% increased Spell Damage
    level []
    level []
  • #% chance to deal Double Damage~ 8
  • 2% chance to deal Double Damage
    level []
    level []
  • #% chance to deal Double Damage9 ~ 50
  • 3% chance to deal Double Damage
    level []
    level []
  • Gain #% of Non-Chaos Damage as extra Chaos Damage~ 5
  • (15–17)% increased Chaos Damage
    level []
    level []
  • Gain #% of Non-Chaos Damage as extra Chaos Damage6 ~ 10
  • (18–20)% increased Chaos Damage
    level []
    level []
  • Gain #% of Non-Chaos Damage as extra Chaos Damage11 ~ 50
  • (21–23)% increased Chaos Damage
    level []
    level []
  • +#% to Quality of Socketed Gems~ 20
  • +(2–3)% to Quality of Socketed Gems
    level []
    level []
  • +#% to Quality of Socketed Gems21 ~ 50
  • +(4–6)% to Quality of Socketed Gems
    level []
    level []
  • #% increased Attack Speed while a Rare or Unique Enemy is Nearby~ 30
  • (3–4)% increased Attack Speed
    level []
    level []
  • #% increased Attack Speed while a Rare or Unique Enemy is Nearby31 ~ 100
  • (5–6)% increased Attack Speed
    level []
    level []
  • Attacks with this Weapon Penetrate #% Elemental Resistances~ 22
  • (17–19)% increased Elemental Damage
    level []
    level []
  • Attacks with this Weapon Penetrate #% Elemental Resistances23 ~ 44
  • (20–22)% increased Elemental Damage
    level []
    level []
  • Attacks with this Weapon Penetrate #% Elemental Resistances45 ~ 100
  • (23–26)% increased Elemental Damage
    level []
    level []
  • Attacks with this Weapon Penetrate 3% Elemental Resistances
    level []
    level []
  • Attacks with this Weapon Penetrate #% Chaos Resistance~ 22
  • (15–17)% increased Chaos Damage
    level []
    level []
  • Attacks with this Weapon Penetrate #% Chaos Resistance23 ~ 44
  • (18–20)% increased Chaos Damage
    level []
    level []
  • Attacks with this Weapon Penetrate #% Chaos Resistance45 ~ 100
  • (21–23)% increased Chaos Damage
    level []
    level []
  • #% increased Damage per Endurance Charge~ 10
  • 2% increased Damage per Endurance Charge
    level []
    level []
  • #% increased Damage per Endurance Charge11 ~ 50
  • (3–4)% increased Damage per Endurance Charge
    level []
    level []
  • #% increased Damage per Frenzy Charge~ 10
  • 2% increased Damage per Frenzy Charge
    level []
    level []
  • #% increased Damage per Frenzy Charge11 ~ 50
  • (3–4)% increased Damage per Frenzy Charge
    level []
    level []
  • #% increased Damage per Power Charge~ 10
  • 2% increased Damage per Power Charge
    level []
    level []
  • #% increased Damage per Power Charge11 ~ 50
  • (3–4)% increased Damage per Power Charge
    level []
    level []
  • +#% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby~ 40
  • +(15–17)% to Global Critical Strike Multiplier
    level []
    level []
  • +#% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby41 ~ 80
  • +(18–20)% to Global Critical Strike Multiplier
    level []
    level []
  • +#% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby81 ~ 150
  • +(21–23)% to Global Critical Strike Multiplier
    level []
    level []
  • #% chance to Trigger a Socketed Spell when you Use a Skill~ 250
  • Triggered Spells deal (19–22)% increased Spell Damage
    level []
    level []
  • #% chance to Trigger a Socketed Spell when you Use a Skill251 ~ 500
  • Triggered Spells deal (23–26)% increased Spell Damage
    level []
    level []
  • Hits can't be Evaded~ 1
  • (10–15)% increased Global Accuracy Rating
    level []
    level []
  • Hits can't be Evaded2 ~ 2
  • (20–25)% increased Global Accuracy Rating
    level []
    level []
  • Hits can't be Evaded3 ~ 5
  • (30–35)% increased Global Accuracy Rating
    level []
    level []
  • 100% increased Global Accuracy Rating
    level []
    level []
  • #% increased Soul Cost of Vaal Skills~ -25
  • Vaal Skills deal (25–30)% increased Damage
    level []
    level []
  • #% increased Soul Cost of Vaal Skills-26 ~ -50
  • Vaal Skills deal (31–35)% increased Damage
    level []
    level []
  • #% increased Soul Cost of Vaal Skills-51 ~ -100
  • (40–50)% increased Attack Damage if Corrupted
    level []
    level []