One Hand Maces Unique /13 ⍟
One Hand Maces Unique /13 ⍟
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![]() | Ashes of the Sun Driftwood Club 10% reduced Enemy Stun ThresholdAdds 3 to 6 Fire Damage 20% increased Attack Speed 25% increased Burning Damage 30% chance to Ignite (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) 500% increased Ignite Duration on Enemies |
![]() | Gorebreaker Spiked Club 10% reduced Enemy Stun Threshold(300–360)% increased Physical Damage 20% reduced Attack Speed (10–20)% reduced Enemy Stun Threshold (The Stun Threshold determines how much Damage can Stun something) (30–50)% increased Stun Duration on Enemies Extra gore |
![]() | Brightbeak War Hammer 10% reduced Enemy Stun Threshold(50–75)% increased Physical Damage 45% increased Attack Speed +(20–30)% to Fire Resistance +(20–30)% to Lightning Resistance 25% increased Critical Strike Chance |
![]() | Lavianga's Wisdom War Hammer 10% reduced Enemy Stun Threshold(160–200)% increased Physical Damage +70 to maximum Life +70 to maximum Mana 5% reduced Movement Speed (15–25)% increased Area of Effect (10–20)% increased Area Damage |
![]() | Flesh-Eater Dream Mace 10% reduced Enemy Stun Threshold(60–80)% increased Physical Damage Adds 10 to 15 Physical Damage 10% increased Attack Speed 30% chance to cause Bleeding on Hit (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) 1% of Physical Attack Damage Leeched as Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) 3% of Attack Damage Leeched as Life against Bleeding Enemies |
![]() | Clayshaper Rock Breaker 15% reduced Enemy Stun ThresholdAdds (24–30) to (34–40) Physical Damage (8–10)% increased Attack Speed Minions have (20–30)% increased maximum Life Minions deal (5–8) to (12–16) Added Attack Physical Damage +1 to maximum number of Summoned Golems Grants Level 12 Summon Stone Golem Skill |
![]() | Frostbreath Ornate Mace 15% reduced Enemy Stun ThresholdAdds (26–32) to (36–42) Physical Damage Adds (26–32) to (36–42) Cold Damage (8–14)% increased Attack Speed +(40–50)% to Fire Resistance (35–50)% increased Chill Duration on Enemies Attacks with this Weapon deal Double Damage to Chilled Enemies |
![]() | Replica Frostbreath Ornate Mace 15% reduced Enemy Stun ThresholdAdds (53–67) to (71–89) Chaos Damage (8–14)% increased Attack Speed +(23–31)% to Chaos Resistance Your Chaos Damage can Chill (Chill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds) Attacks with this Weapon deal Double Damage to Chilled Enemies |
![]() | Mjölner Gavel 15% reduced Enemy Stun Threshold(80–120)% increased Physical Damage +200 Strength Requirement +300 Intelligence Requirement Skills Chain +1 times (30–40)% increased Lightning Damage with Attack Skills Trigger a Socketed Lightning Spell on Hit Socketed Lightning Spells deal 100% increased Spell Damage if Triggered |
![]() | Cameria's Maul Gavel 15% reduced Enemy Stun Threshold(140–180)% increased Physical Damage Adds (10–20) to (30–50) Cold Damage (15–40)% increased Critical Strike Chance 40% increased Rarity of Items Dropped by Frozen Enemies (30–40)% increased Cold Damage with Attack Skills |
![]() | Cameria's Avarice Gavel 15% reduced Enemy Stun ThresholdTrigger Level 20 Icicle Burst when you Hit a Frozen Enemy (140–180)% increased Physical Damage Adds (11–14) to (17–21) Physical Damage (15–40)% increased Critical Strike Chance 40% increased Rarity of Items Dropped by Frozen Enemies (30–40)% increased Cold Damage with Attack Skills |
![]() | Callinellus Malleus Auric Mace 15% reduced Enemy Stun ThresholdAdds (5–10) to (15–23) Physical Damage (150–200)% increased Physical Damage (15–25)% reduced Enemy Stun Threshold with this Weapon (The Stun Threshold determines how much Damage can Stun something) Cannot Knock Enemies Back All Attack Damage Chills when you Stun (Chill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds) |
![]() | Nebuloch Nightmare Mace 10% reduced Enemy Stun ThresholdAdds (45–60) to (100–120) Physical Damage Gain (30–40)% of Physical Attack Damage as Extra Fire Damage +4% to Chaos Resistance per Endurance Charge 1% reduced Elemental Damage taken from Hits per Endurance Charge Adds 5 to 8 Physical Damage per Endurance Charge +500 to Armour per Endurance Charge 200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently (Recently refers to the past 4 seconds) |
Item One Hand Maces /28 ⍟
Item One Hand Maces /28 ⍟
Icon | Name |
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![]() | Driftwood Club Physical Damage: 6-8 Critical Strike Chance: 5% Attacks per Second: 1.45 Weapon Range: 11Requires 14 Str10% reduced Enemy Stun Threshold |
![]() | Tribal Club Physical Damage: 8-13 Critical Strike Chance: 5% Attacks per Second: 1.4 Weapon Range: 11Requires Level 5, 26 Str10% reduced Enemy Stun Threshold |
![]() | Spiked Club Physical Damage: 13-16 Critical Strike Chance: 5% Attacks per Second: 1.45 Weapon Range: 11Requires Level 10, 41 Str10% reduced Enemy Stun Threshold |
![]() | Stone Hammer Physical Damage: 15-27 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 11Requires Level 15, 56 Str15% reduced Enemy Stun Threshold |
![]() | War Hammer Physical Damage: 13-31 Critical Strike Chance: 5% Attacks per Second: 1.45 Weapon Range: 11Requires Level 20, 71 Str10% reduced Enemy Stun Threshold |
![]() | Bladed Mace Physical Damage: 19-32 Critical Strike Chance: 5% Attacks per Second: 1.4 Weapon Range: 11Requires Level 24, 83 Str10% reduced Enemy Stun Threshold |
![]() | Ceremonial Mace Physical Damage: 32-40 Critical Strike Chance: 5% Attacks per Second: 1.2 Weapon Range: 11Requires Level 28, 95 Str15% reduced Enemy Stun Threshold |
![]() | Dream Mace Physical Damage: 21-43 Critical Strike Chance: 5% Attacks per Second: 1.4 Weapon Range: 11Requires Level 32, 107 Str10% reduced Enemy Stun Threshold |
![]() | Wyrm Mace Physical Damage: 28-42 Critical Strike Chance: 5% Attacks per Second: 1.35 Weapon Range: 11Requires Level 34, 118 Str4% increased Attack Speed |
![]() | Petrified Club Physical Damage: 31-51 Critical Strike Chance: 5% Attacks per Second: 1.25 Weapon Range: 11Requires Level 35, 116 Str10% reduced Enemy Stun Threshold |
![]() | Barbed Club Physical Damage: 33-42 Critical Strike Chance: 5% Attacks per Second: 1.4 Weapon Range: 11Requires Level 38, 125 Str10% reduced Enemy Stun Threshold |
![]() | Rock Breaker Physical Damage: 37-69 Critical Strike Chance: 5% Attacks per Second: 1.15 Weapon Range: 11Requires Level 41, 134 Str15% reduced Enemy Stun Threshold |
![]() | Battle Hammer Physical Damage: 25-59 Critical Strike Chance: 5% Attacks per Second: 1.4 Weapon Range: 11Requires Level 44, 143 Str10% reduced Enemy Stun Threshold |
![]() | Flanged Mace Physical Damage: 38-63 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 11Requires Level 47, 152 Str10% reduced Enemy Stun Threshold |
![]() | Ornate Mace Physical Damage: 53-67 Critical Strike Chance: 5% Attacks per Second: 1.2 Weapon Range: 11Requires Level 50, 161 Str15% reduced Enemy Stun Threshold |
![]() | Phantom Mace Physical Damage: 33-69 Critical Strike Chance: 5% Attacks per Second: 1.4 Weapon Range: 11Requires Level 53, 170 Str10% reduced Enemy Stun Threshold |
![]() | Dragon Mace Physical Damage: 44-66 Critical Strike Chance: 5% Attacks per Second: 1.35 Weapon Range: 11Requires Level 55, 184 Str4% increased Attack Speed |
![]() | Ancestral Club Physical Damage: 48-80 Critical Strike Chance: 5% Attacks per Second: 1.25 Weapon Range: 11Requires Level 56, 179 Str10% reduced Enemy Stun Threshold |
![]() | Tenderizer Physical Damage: 49-62 Critical Strike Chance: 5% Attacks per Second: 1.4 Weapon Range: 11Requires Level 58, 185 Str10% reduced Enemy Stun Threshold |
![]() | Gavel Physical Damage: 54-101 Critical Strike Chance: 5% Attacks per Second: 1.15 Weapon Range: 11Requires Level 60, 212 Str15% reduced Enemy Stun Threshold |
![]() | Legion Hammer Physical Damage: 35-81 Critical Strike Chance: 5% Attacks per Second: 1.4 Weapon Range: 11Requires Level 62, 212 Str10% reduced Enemy Stun Threshold |
![]() | Pernach Physical Damage: 49-82 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 11Requires Level 64, 212 Str10% reduced Enemy Stun Threshold |
![]() | Auric Mace Physical Damage: 65-82 Critical Strike Chance: 5% Attacks per Second: 1.2 Weapon Range: 11Requires Level 66, 212 Str15% reduced Enemy Stun Threshold |
![]() | Nightmare Mace Physical Damage: 38-80 Critical Strike Chance: 5% Attacks per Second: 1.4 Weapon Range: 11Requires Level 68, 212 Str10% reduced Enemy Stun Threshold |
![]() | Behemoth Mace Physical Damage: 49-74 Critical Strike Chance: 5% Attacks per Second: 1.35 Weapon Range: 11Requires Level 70, 220 Str6% increased Attack Speed |
![]() | Flare Mace Physical Damage: 20-41 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 11Requires Level 30, 101 StrTrigger Level 10 Fiery Impact on Melee Hit with this Weapon local_use_skill_on_melee_hit_% [100] |
![]() | Crack Mace Physical Damage: 31-64 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 11Requires Level 50, 161 StrTrigger Level 15 Fiery Impact on Melee Hit with this Weapon local_use_skill_on_melee_hit_% [100] |
![]() | Boom Mace Physical Damage: 39-81 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 11Requires Level 70, 218 StrTrigger Level 20 Fiery Impact on Melee Hit with this Weapon local_use_skill_on_melee_hit_% [100] |
Item Synthesis Corrupted Mods /1 ⍟
Item Synthesis Corrupted Mods /1 ⍟
Item Classes | Mods |
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One Hand Maces |
Item Synthesis Mods One Hand Mace /341 ⍟
Item Synthesis Mods One Hand Mace /341 ⍟
Explicit Mod Stat | Value | Synthesised Implicit |
---|---|---|
#% of Physical Attack Damage Leeched as Life | ~ 40 | |
#% of Physical Attack Damage Leeched as Life | 41 ~ 70 | |
#% of Physical Attack Damage Leeched as Life | 71 ~ 100 | |
#% of Physical Attack Damage Leeched as Life | 101 ~ 400 | |
+# Life gained on Kill | ~ 15 | |
+# Life gained on Kill | 16 ~ 25 | |
+# Life gained on Kill | 26 ~ 35 | |
+# Life gained on Kill | 36 ~ 100 | |
+# Life gained for each Enemy hit by Attacks | ~ 4 | |
+# Life gained for each Enemy hit by Attacks | 5 ~ 7 | |
+# Life gained for each Enemy hit by Attacks | 8 ~ 10 | |
+# Life gained for each Enemy hit by Attacks | 11 ~ 15 | |
#% of Physical Attack Damage Leeched as Mana | ~ 40 | |
#% of Physical Attack Damage Leeched as Mana | 41 ~ 70 | |
#% of Physical Attack Damage Leeched as Mana | 71 ~ 100 | |
#% of Physical Attack Damage Leeched as Mana | 101 ~ 400 | |
+# Mana gained on Kill | ~ 5 | |
+# Mana gained on Kill | 6 ~ 10 | |
+# Mana gained on Kill | 11 ~ 15 | |
+# Mana gained on Kill | 16 ~ 50 | |
+#% to Fire Resistance | ~ 50 | |
+#% to Fire Resistance | 51 ~ 75 | |
+#% to Fire Resistance | 76 ~ 100 | |
+#% to Fire Resistance | 101 ~ 125 | |
+#% to Fire Resistance | 126 ~ 150 | |
+#% to Cold Resistance | ~ 50 | |
+#% to Cold Resistance | 51 ~ 75 | |
+#% to Cold Resistance | 76 ~ 100 | |
+#% to Cold Resistance | 101 ~ 125 | |
+#% to Cold Resistance | 126 ~ 150 | |
+#% to Lightning Resistance | ~ 50 | |
+#% to Lightning Resistance | 51 ~ 75 | |
+#% to Lightning Resistance | 76 ~ 100 | |
+#% to Lightning Resistance | 101 ~ 125 | |
+#% to Lightning Resistance | 126 ~ 150 | |
+#% to Chaos Resistance | ~ 35 | |
+#% to Chaos Resistance | 36 ~ 70 | |
+#% to Chaos Resistance | 71 ~ 120 | |
+#% to Fire and Cold Resistances | ~ 20 | |
+#% to Fire and Cold Resistances | 21 ~ 40 | |
+#% to Fire and Cold Resistances | 41 ~ 100 | |
+#% to Fire and Lightning Resistances | ~ 20 | |
+#% to Fire and Lightning Resistances | 21 ~ 40 | |
+#% to Fire and Lightning Resistances | 41 ~ 100 | |
+#% to Cold and Lightning Resistances | ~ 20 | |
+#% to Cold and Lightning Resistances | 21 ~ 40 | |
+#% to Cold and Lightning Resistances | 41 ~ 100 | |
+#% to Fire and Chaos Resistances | ~ 35 | |
+#% to Fire and Chaos Resistances | 36 ~ 100 | |
+#% to Cold and Chaos Resistances | ~ 35 | |
+#% to Cold and Chaos Resistances | 36 ~ 100 | |
+#% to Lightning and Chaos Resistances | ~ 35 | |
+#% to Lightning and Chaos Resistances | 36 ~ 100 | |
#% increased Stun Duration on Enemies | ~ 50 | |
#% increased Stun Duration on Enemies | 51 ~ 300 | |
#% reduced Enemy Stun Threshold | ~ 30 | |
#% reduced Enemy Stun Threshold | 31 ~ 35 | |
#% reduced Enemy Stun Threshold | 36 ~ 200 | |
+# to Strength | ~ 40 | |
+# to Strength | 41 ~ 70 | |
+# to Strength | 71 ~ 100 | |
+# to Strength | 101 ~ 130 | |
+# to Strength | 131 ~ 160 | |
+# to Strength | 161 ~ 200 | |
+# to Dexterity | ~ 40 | |
+# to Dexterity | 41 ~ 70 | |
+# to Dexterity | 71 ~ 100 | |
+# to Dexterity | 101 ~ 130 | |
+# to Dexterity | 131 ~ 160 | |
+# to Dexterity | 161 ~ 200 | |
+# to Intelligence | ~ 40 | |
+# to Intelligence | 41 ~ 70 | |
+# to Intelligence | 71 ~ 100 | |
+# to Intelligence | 101 ~ 130 | |
+# to Intelligence | 131 ~ 160 | |
+# to Intelligence | 161 ~ 200 | |
+# to Strength and Dexterity | ~ 20 | |
+# to Strength and Dexterity | 21 ~ 45 | |
+# to Strength and Dexterity | 46 ~ 100 | |
+# to Strength and Intelligence | ~ 20 | |
+# to Strength and Intelligence | 21 ~ 45 | |
+# to Strength and Intelligence | 46 ~ 100 | |
+# to Dexterity and Intelligence | ~ 20 | |
+# to Dexterity and Intelligence | 21 ~ 45 | |
+# to Dexterity and Intelligence | 46 ~ 100 | |
+# to all Attributes | ~ 15 | |
+# to all Attributes | 16 ~ 30 | |
+# to all Attributes | 31 ~ 50 | |
#% increased Attribute Requirements | ~ -60 | |
#% increased Attribute Requirements | -61 ~ -70 | |
#% increased Attribute Requirements | -71 ~ -85 | |
#% increased Attribute Requirements | -86 ~ -100 | |
#% increased Attack Speed | ~ 30 | |
#% increased Attack Speed | 31 ~ 50 | |
#% increased Attack Speed | 51 ~ 100 | |
+# to Accuracy Rating | ~ 500 | |
+# to Accuracy Rating | 501 ~ 1000 | |
+# to Accuracy Rating | 1001 ~ 2000 | |
#% increased Physical Damage | ~ 200 | |
#% increased Physical Damage | 201 ~ 400 | |
#% increased Physical Damage | 401 ~ 600 | |
#% increased Physical Damage | 601 ~ 725 | |
#% increased Physical Damage | 726 ~ 1000 | |
Adds to # Physical Damage | ~ 40 | |
Adds to # Physical Damage | 41 ~ 80 | |
Adds to # Physical Damage | 81 ~ 120 | |
Adds to # Physical Damage | 121 ~ 135 | |
Adds to # Physical Damage | 136 ~ 500 | |
Adds to # Fire Damage | ~ 80 | |
Adds to # Fire Damage | 81 ~ 160 | |
Adds to # Fire Damage | 161 ~ 210 | |
Adds to # Fire Damage | 211 ~ 250 | |
Adds to # Fire Damage | 251 ~ 1000 | |
Adds to # Fire Damage to Spells | ~ 75 | |
Adds to # Fire Damage to Spells | 76 ~ 150 | |
Adds to # Fire Damage to Spells | 151 ~ 200 | |
Adds to # Fire Damage to Spells | 201 ~ 230 | |
Adds to # Fire Damage to Spells | 231 ~ 1000 | |
Adds to # Cold Damage | ~ 50 | |
Adds to # Cold Damage | 51 ~ 100 | |
Adds to # Cold Damage | 101 ~ 150 | |
Adds to # Cold Damage | 151 ~ 200 | |
Adds to # Cold Damage | 201 ~ 1000 | |
Adds to # Cold Damage to Spells | ~ 60 | |
Adds to # Cold Damage to Spells | 61 ~ 120 | |
Adds to # Cold Damage to Spells | 121 ~ 160 | |
Adds to # Cold Damage to Spells | 161 ~ 180 | |
Adds to # Cold Damage to Spells | 181 ~ 1000 | |
Adds to # Lightning Damage | ~ 150 | |
Adds to # Lightning Damage | 151 ~ 300 | |
Adds to # Lightning Damage | 301 ~ 375 | |
Adds to # Lightning Damage | 376 ~ 430 | |
Adds to # Lightning Damage | 431 ~ 1000 | |
Adds to # Lightning Damage to Spells | ~ 100 | |
Adds to # Lightning Damage to Spells | 101 ~ 200 | |
Adds to # Lightning Damage to Spells | 201 ~ 300 | |
Adds to # Lightning Damage to Spells | 301 ~ 370 | |
Adds to # Lightning Damage to Spells | 371 ~ 1000 | |
Adds to # Chaos Damage | ~ 200 | |
Adds to # Chaos Damage | 201 ~ 320 | |
Adds to # Chaos Damage | 321 ~ 1000 | |
#% increased Fire Damage | ~ 100 | |
#% increased Fire Damage | 101 ~ 160 | |
#% increased Fire Damage | 161 ~ 220 | |
#% increased Fire Damage | 221 ~ 280 | |
#% increased Fire Damage | 281 ~ 1000 | |
Gain #% of Fire Damage as Extra Chaos Damage | ~ 16 | |
Gain #% of Fire Damage as Extra Chaos Damage | 17 ~ 32 | |
Gain #% of Fire Damage as Extra Chaos Damage | 33 ~ 100 | |
#% increased Cold Damage | ~ 100 | |
#% increased Cold Damage | 101 ~ 160 | |
#% increased Cold Damage | 161 ~ 220 | |
#% increased Cold Damage | 221 ~ 280 | |
#% increased Cold Damage | 281 ~ 1000 | |
Gain #% of Cold Damage as Extra Chaos Damage | ~ 16 | |
Gain #% of Cold Damage as Extra Chaos Damage | 17 ~ 32 | |
Gain #% of Cold Damage as Extra Chaos Damage | 33 ~ 100 | |
#% increased Lightning Damage | ~ 100 | |
#% increased Lightning Damage | 101 ~ 160 | |
#% increased Lightning Damage | 161 ~ 220 | |
#% increased Lightning Damage | 221 ~ 280 | |
#% increased Lightning Damage | 281 ~ 1000 | |
Gain #% of Lightning Damage as Extra Chaos Damage | ~ 16 | |
Gain #% of Lightning Damage as Extra Chaos Damage | 17 ~ 32 | |
Gain #% of Lightning Damage as Extra Chaos Damage | 33 ~ 100 | |
Gain #% of Physical Damage as Extra Chaos Damage | ~ 16 | |
Gain #% of Physical Damage as Extra Chaos Damage | 17 ~ 32 | |
Gain #% of Physical Damage as Extra Chaos Damage | 33 ~ 100 | |
#% increased Chaos Damage | ~ 75 | |
#% increased Chaos Damage | 76 ~ 150 | |
#% increased Chaos Damage | 151 ~ 500 | |
#% increased Elemental Damage | ~ 70 | |
#% increased Elemental Damage | 71 ~ 140 | |
#% increased Elemental Damage | 141 ~ 500 | |
#% increased Elemental Damage with Attack Skills | ~ 50 | |
#% increased Elemental Damage with Attack Skills | 51 ~ 100 | |
#% increased Elemental Damage with Attack Skills | 101 ~ 300 | |
#% increased Spell Damage | ~ 90 | |
#% increased Spell Damage | 91 ~ 180 | |
#% increased Spell Damage | 181 ~ 270 | |
#% increased Spell Damage | 271 ~ 300 | |
#% increased Spell Damage | 301 ~ 1000 | |
Minions deal #% increased Damage | ~ 90 | |
Minions deal #% increased Damage | 91 ~ 180 | |
Minions deal #% increased Damage | 181 ~ 500 | |
#% increased Critical Strike Chance | ~ 25 | |
#% increased Critical Strike Chance | 26 ~ 50 | |
#% increased Critical Strike Chance | 51 ~ 75 | |
#% increased Critical Strike Chance | 76 ~ 100 | |
#% increased Critical Strike Chance | 101 ~ 200 | |
#% increased Critical Strike Chance for Spells | ~ 100 | |
#% increased Critical Strike Chance for Spells | 101 ~ 175 | |
#% increased Critical Strike Chance for Spells | 176 ~ 250 | |
#% increased Critical Strike Chance for Spells | 251 ~ 325 | |
#% increased Critical Strike Chance for Spells | 326 ~ 500 | |
+#% to Global Critical Strike Multiplier | ~ 25 | |
+#% to Global Critical Strike Multiplier | 26 ~ 50 | |
+#% to Global Critical Strike Multiplier | 51 ~ 75 | |
+#% to Global Critical Strike Multiplier | 76 ~ 100 | |
+#% to Global Critical Strike Multiplier | 101 ~ 200 | |
#% increased Light Radius | ~ 20 | |
#% increased Light Radius | 21 ~ 30 | |
#% increased Light Radius | 31 ~ 35 | |
#% increased Light Radius | 36 ~ 100 | |
#% increased Damage with Bleeding | ~ 45 | |
#% increased Damage with Bleeding | 46 ~ 90 | |
#% increased Damage with Bleeding | 91 ~ 200 | |
#% chance to cause Bleeding on Hit | ~ 50 | |
#% chance to cause Bleeding on Hit | 51 ~ 100 | |
#% chance to cause Bleeding on Hit | 101 ~ 300 | |
#% increased Bleeding Duration | ~ 20 | |
#% increased Bleeding Duration | 21 ~ 40 | |
#% increased Bleeding Duration | 41 ~ 100 | |
+# to Level of Socketed Fire Gems | ~ 3 | |
+# to Level of Socketed Fire Gems | 4 ~ 5 | |
+# to Level of Socketed Fire Gems | 6 ~ 10 | |
+# to Level of Socketed Cold Gems | ~ 3 | |
+# to Level of Socketed Cold Gems | 4 ~ 5 | |
+# to Level of Socketed Cold Gems | 6 ~ 10 | |
+# to Level of Socketed Lightning Gems | ~ 3 | |
+# to Level of Socketed Lightning Gems | 4 ~ 5 | |
+# to Level of Socketed Lightning Gems | 6 ~ 10 | |
+# to Level of Socketed Chaos Gems | ~ 3 | |
+# to Level of Socketed Chaos Gems | 4 ~ 5 | |
+# to Level of Socketed Chaos Gems | 6 ~ 10 | |
+# to Level of Socketed Melee Gems | ~ 3 | |
+# to Level of Socketed Melee Gems | 4 ~ 5 | |
+# to Level of Socketed Melee Gems | 6 ~ 10 | |
+# to Level of Socketed Gems | ~ 1 | |
+# to Level of Socketed Gems | 2 ~ 2 | |
+# to Level of Socketed Gems | 3 ~ 10 | |
+# to Level of Socketed Strength Gems | ~ 1 | |
+# to Level of Socketed Strength Gems | 2 ~ 2 | |
+# to Level of Socketed Strength Gems | 3 ~ 5 | |
+# to Level of Socketed Dexterity Gems | ~ 1 | |
+# to Level of Socketed Dexterity Gems | 2 ~ 2 | |
+# to Level of Socketed Dexterity Gems | 3 ~ 5 | |
+# to Level of Socketed Intelligence Gems | ~ 1 | |
+# to Level of Socketed Intelligence Gems | 2 ~ 2 | |
+# to Level of Socketed Intelligence Gems | 3 ~ 5 | |
+# to Level of Socketed Support Gems | ~ 3 | |
+# to Level of Socketed Support Gems | 4 ~ 5 | |
+# to Level of Socketed Support Gems | 6 ~ 10 | |
+# to Weapon range | ~ 7 | |
+# to Weapon range | 8 ~ 20 | |
#% chance to Cast Level 20 Fire Burst on Hit | ~ 11 | |
#% chance to Cast Level 20 Fire Burst on Hit | 12 ~ 22 | |
#% chance to Cast Level 20 Fire Burst on Hit | 23 ~ 50 | |
~ 4 | ||
5 ~ 7 | ||
8 ~ 20 | ||
#% chance to gain a Power, Frenzy or Endurance Charge on Kill | ~ 18 | |
#% chance to gain a Power, Frenzy or Endurance Charge on Kill | 19 ~ 36 | |
#% chance to gain a Power, Frenzy or Endurance Charge on Kill | 37 ~ 100 | |
Your Hits inflict Decay, dealing 500 Chaos Damage per second for 8 seconds | ~ 1 | |
Your Hits inflict Decay, dealing 500 Chaos Damage per second for 8 seconds | 2 ~ 2 | |
Your Hits inflict Decay, dealing 500 Chaos Damage per second for 8 seconds | 3 ~ 10 | |
Has 1 Abyssal Socket | ~ 1 | |
Has 1 Abyssal Socket | 2 ~ 2 | |
Has 1 Abyssal Socket | 3 ~ 5 | |
#% of Mana Regenerated per second if you've Hit an Enemy Recently | ~ 25 | |
#% of Mana Regenerated per second if you've Hit an Enemy Recently | 26 ~ 50 | |
#% of Mana Regenerated per second if you've Hit an Enemy Recently | 51 ~ 100 | |
+# to Armour if you've Hit an Enemy Recently | ~ 600 | |
+# to Armour if you've Hit an Enemy Recently | 601 ~ 1200 | |
+# to Armour if you've Hit an Enemy Recently | 1201 ~ 5000 | |
+# to Evasion Rating if Hit an Enemy Recently | ~ 600 | |
+# to Evasion Rating if Hit an Enemy Recently | 601 ~ 1200 | |
+# to Evasion Rating if Hit an Enemy Recently | 1201 ~ 5000 | |
#% of Energy Shield Regenerated per second if you've Hit an Enemy Recently | ~ 40 | |
#% of Energy Shield Regenerated per second if you've Hit an Enemy Recently | 41 ~ 80 | |
#% of Energy Shield Regenerated per second if you've Hit an Enemy Recently | 81 ~ 500 | |
#% chance to gain Onslaught for 4 seconds on Kill | ~ 22 | |
#% chance to gain Onslaught for 4 seconds on Kill | 23 ~ 50 | |
Damage Penetrates #% Fire Resistance | ~ 11 | |
Damage Penetrates #% Fire Resistance | 12 ~ 22 | |
Damage Penetrates #% Fire Resistance | 23 ~ 50 | |
Damage Penetrates #% Cold Resistance | ~ 11 | |
Damage Penetrates #% Cold Resistance | 12 ~ 22 | |
Damage Penetrates #% Cold Resistance | 23 ~ 50 | |
Damage Penetrates #% Lightning Resistance | ~ 11 | |
Damage Penetrates #% Lightning Resistance | 12 ~ 22 | |
Damage Penetrates #% Lightning Resistance | 23 ~ 50 | |
#% chance to Intimidate Enemies for 4 seconds on Hit | ~ 16 | |
#% chance to Intimidate Enemies for 4 seconds on Hit | 17 ~ 32 | |
#% chance to Intimidate Enemies for 4 seconds on Hit | 33 ~ 100 | |
Curse Enemies with Level # Despair on Hit | ~ 11 | |
Curse Enemies with Level # Despair on Hit | 12 ~ 22 | |
Curse Enemies with Level # Despair on Hit | 23 ~ 50 | |
Socketed Skills deal #% more Spell Damage | ~ 44 | |
Socketed Skills deal #% more Spell Damage | 45 ~ 88 | |
Socketed Skills deal #% more Spell Damage | 89 ~ 200 | |
Socketed Skills deal #% more Attack Damage | ~ 44 | |
Socketed Skills deal #% more Attack Damage | 45 ~ 88 | |
Socketed Skills deal #% more Attack Damage | 89 ~ 200 | |
#% chance for Poisons inflicted with this Weapon to deal 100% more Damage | ~ 70 | |
#% chance for Poisons inflicted with this Weapon to deal 100% more Damage | 71 ~ 140 | |
#% chance for Poisons inflicted with this Weapon to deal 100% more Damage | 141 ~ 500 | |
#% chance for Bleeding inflicted with this Weapon to deal 100% more Damage | ~ 70 | |
#% chance for Bleeding inflicted with this Weapon to deal 100% more Damage | 71 ~ 140 | |
#% chance for Bleeding inflicted with this Weapon to deal 100% more Damage | 141 ~ 500 | |
#% increased Damage when on Full Life | ~ 70 | |
#% increased Damage when on Full Life | 71 ~ 140 | |
#% increased Damage when on Full Life | 141 ~ 500 | |
Auras from your Skills grant #% increased Damage to you and Allies | ~ 3 | |
Auras from your Skills grant #% increased Damage to you and Allies | 4 ~ 5 | |
Auras from your Skills grant #% increased Damage to you and Allies | 6 ~ 20 | |
#% chance to deal Double Damage while Focussed | ~ 40 | |
#% chance to deal Double Damage while Focussed | 41 ~ 100 | |
#% chance to deal Double Damage | ~ 8 | |
#% chance to deal Double Damage | 9 ~ 50 | |
Gain #% of Non-Chaos Damage as extra Chaos Damage | ~ 5 | |
Gain #% of Non-Chaos Damage as extra Chaos Damage | 6 ~ 10 | |
Gain #% of Non-Chaos Damage as extra Chaos Damage | 11 ~ 50 | |
+#% to Quality of Socketed Gems | ~ 20 | |
+#% to Quality of Socketed Gems | 21 ~ 50 | |
#% increased Attack Speed while a Rare or Unique Enemy is Nearby | ~ 30 | |
#% increased Attack Speed while a Rare or Unique Enemy is Nearby | 31 ~ 100 | |
Attacks with this Weapon Penetrate #% Elemental Resistances | ~ 22 | |
Attacks with this Weapon Penetrate #% Elemental Resistances | 23 ~ 44 | |
Attacks with this Weapon Penetrate #% Elemental Resistances | 45 ~ 100 | |
Attacks with this Weapon Penetrate #% Chaos Resistance | ~ 22 | |
Attacks with this Weapon Penetrate #% Chaos Resistance | 23 ~ 44 | |
Attacks with this Weapon Penetrate #% Chaos Resistance | 45 ~ 100 | |
#% increased Damage per Endurance Charge | ~ 10 | |
#% increased Damage per Endurance Charge | 11 ~ 50 | |
#% increased Damage per Frenzy Charge | ~ 10 | |
#% increased Damage per Frenzy Charge | 11 ~ 50 | |
#% increased Damage per Power Charge | ~ 10 | |
#% increased Damage per Power Charge | 11 ~ 50 | |
+#% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | ~ 40 | |
+#% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 41 ~ 80 | |
+#% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 81 ~ 150 | |
#% chance to Trigger a Socketed Spell when you Use a Skill | ~ 250 | |
#% chance to Trigger a Socketed Spell when you Use a Skill | 251 ~ 500 | |
Hits can't be Evaded | ~ 1 | |
Hits can't be Evaded | 2 ~ 2 | |
Hits can't be Evaded | 3 ~ 5 | |
#% increased Soul Cost of Vaal Skills | ~ -25 | |
#% increased Soul Cost of Vaal Skills | -26 ~ -50 | |
#% increased Soul Cost of Vaal Skills | -51 ~ -100 |