One Hand Swords Unique /34 ⍟

One Hand Swords Unique /34 ⍟

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Oni-Goroshi Charan's Sword
Requires Level: 2
40% increased Global Accuracy Rating
Uses both hand slots
(70–90)% increased Critical Strike Chance
Adds 2 to 3 Physical Damage to Attacks per Level
Gain Her Embrace for 3 seconds when you Ignite an Enemy
(Her Embrace grants the following: Cannot be Stunned 123% of Sword Physical Damage gained as Extra Fire Damage Unaffected by Burning Ground Immune to Freeze, Chill and Ignite 20% increased Attack, Cast and Movement Speed)
While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level
Redbeak Rusted Sword
40% increased Global Accuracy Rating
+(20–30) to maximum Life
50% increased Physical Damage
100% increased Damage when on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
Adds 2 to 6 Physical Damage
10% increased Attack Speed
+2 Life gained for each Enemy hit by Attacks
Blood of Summer Rusted Sword
40% increased Global Accuracy Rating
Adds 2 to 6 Physical Damage
20% increased Area of Effect
10% increased Area Damage
+1 to Maximum Frenzy Charges
33% chance to gain a Frenzy Charge on Kill
2% increased Movement Speed per Frenzy Charge
Dreadbeak Rusted Sword
Requires Level: 61
40% increased Global Accuracy Rating
100% increased Damage when on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
50% increased Physical Damage
Adds 2 to 6 Physical Damage
Adds (83–91) to (123–130) Physical Damage
10% increased Attack Speed
+(20–30) to maximum Life
+2 Life gained for each Enemy hit by Attacks
You have Onslaught while on Low Life
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
The Princess Sabre
Requires Level: 10
40% increased Global Accuracy Rating
(20–50)% increased Physical Damage
Adds (3–4) to (5–8) Physical Damage
15% increased Attack Speed
10% increased Damage taken from Skeletons
Gain (25–30)% of Physical Damage as Extra Cold Damage
10% increased Damage taken from Ghosts
The Tempestuous Steel War Sword
Requires Level: 20
40% increased Global Accuracy Rating
Adds (5–8) to (15–20) Physical Damage
(8–14)% increased Attack Speed
Attacks with this Weapon Penetrate 30% Elemental Resistances
Gain 15% of Physical Attack Damage as Extra Lightning Damage
Gain 15% of Physical Attack Damage as Extra Fire Damage
Hits can't be Evaded
Replica Tempestuous Steel War Sword
Requires Level: 20
40% increased Global Accuracy Rating
Adds (5–8) to (15–20) Physical Damage
(8–14)% increased Attack Speed
100% reduced Global Accuracy Rating
+(60–100)% to Critical Strike Multiplier with One Handed Melee Weapons
Attacks with this Weapon Penetrate 30% Elemental Resistances
Gain 15% of Physical Attack Damage as Extra Fire Damage
Gain 15% of Physical Attack Damage as Extra Lightning Damage
The Goddess Scorned Elegant Sword
Requires Level: 28
+190 to Accuracy Rating
(250–300)% increased Physical Damage
+(40–50)% to Fire Resistance
(90–110)% increased Critical Strike Chance
+(20–30)% to Global Critical Strike Multiplier
100% of Physical Damage Converted to Fire Damage
Cannot be Ignited
Ignites you inflict deal Damage 50% faster
(They will deal the same total damage over a shorter duration)
Uses both hand slots
You can only deal Damage with this Weapon or Ignite
Lakishu's Blade Elegant Sword
Requires Level: 28
+190 to Accuracy Rating
(60–80)% increased Physical Damage
Adds (5–8) to (10–14) Physical Damage
(10–15)% increased Attack Speed
(30–40)% reduced Stun and Block Recovery
20% chance to Avoid being Stunned
Socketed Gems are supported by Level 1 Multistrike
Ephemeral Edge Dusk Blade
Requires Level: 32
40% increased Global Accuracy Rating
+10 to Intelligence
150% increased Physical Damage
(40–50)% increased maximum Energy Shield
(0.6–1)% of Physical Attack Damage Leeched as Mana
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
50% increased Global Critical Strike Chance
10% reduced maximum Life
Story of the Vaal Variscite Blade
Requires Level: 35
+240 to Accuracy Rating
(110–120)% increased Physical Damage
(8–12)% increased Attack Speed
+(20–30) Life gained on Kill
50% of Physical Damage from Hits with this Weapon is Converted to a random Element
Hits with this Weapon always Ignite, Freeze, and Shock
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
Severed in Sleep Cutlass
Requires Level: 38
40% increased Global Accuracy Rating
+(10–20) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
Minions deal (20–30)% increased Damage
Minions have +17% to Chaos Resistance
Minions have 60% chance to Poison Enemies on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Minions Recover 20% of Life on Killing a Poisoned Enemy
United in Dream Cutlass
Requires Level: 38
40% increased Global Accuracy Rating
Grants Level 15 Envy Skill
Minions deal (30–40)% increased Damage
Minions have +29% to Chaos Resistance
Minions have 60% chance to Poison Enemies on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Minions Leech 5% of Damage as Life against Poisoned Enemies
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Innsbury Edge Elder Sword
Requires Level: 47
+330 to Accuracy Rating
(100–140)% increased Physical Damage
(17–25)% increased Attack Speed
0.2% of Chaos Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
25% of Physical Damage Converted to Chaos Damage
Attacks with this Weapon Maim on hit
(Maimed enemies have 30% reduced Movement Speed)
Replica Innsbury Edge Elder Sword
Requires Level: 47
+330 to Accuracy Rating
(100–140)% increased Physical Damage
0.2% of Chaos Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
50% of Physical Damage Converted to Chaos Damage
10% of Physical Damage from Hits taken as Chaos Damage
Inflict Withered for 2 seconds on Hit with this Weapon
(Withered applies 6% increased Chaos Damage Taken, and can be inflicted up to 15 times)
Prismatic Eclipse Twilight Blade
Requires Level: 53
40% increased Global Accuracy Rating
Adds (60–70) to (71–80) Physical Damage
+8% Chance to Block Attack Damage while Dual Wielding
12% increased Global Attack Speed per Green Socket
25% increased Global Physical Damage with Weapons per Red Socket
0.4% of Physical Attack Damage Leeched as Mana per Blue Socket
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
+2 to Melee Strike Range per White Socket
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
Fate of the Vaal Gemstone Sword
Requires Level: 56
+400 to Accuracy Rating
(180–210)% increased Physical Damage
(8–12)% increased Attack Speed
100% of Physical Damage from Hits with this Weapon is Converted to a random Element
Hits with this Weapon always Ignite, Freeze, and Shock
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
Hits with this Weapon deal (30–60)% increased Damage to Ignited Enemies
Hits with this Weapon deal (30–60)% increased Damage to Frozen Enemies
Hits with this Weapon deal (30–60)% increased Damage to Shocked Enemies
Ichimonji Corsair Sword
Requires Level: 58
40% increased Global Accuracy Rating
Adds (5–10) to (13–20) Physical Damage
(80–95)% increased Physical Damage
(20–25)% increased Attack Speed
5% reduced Mana Reserved
Allies' Aura Buffs do not affect you
Your Aura Buffs do not affect allies
10% increased Effect of Buffs on you
Scaeva Gladius
Requires Level: 60
40% increased Global Accuracy Rating
Adds (75–92) to (125–154) Physical Damage
(15–25)% increased Critical Strike Chance
0.3% of Physical Attack Damage Leeched as Life per Red Socket
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
+10% to Global Critical Strike Multiplier per Green Socket
0.3% of Physical Attack Damage Leeched as Mana per Blue Socket
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
8% increased Global Defences per White Socket
(Defences are Armour, Evasion Rating and Energy Shield)
(60–80)% increased Global Critical Strike Chance when in Main Hand
+8% Chance to Block Attack Damage when in Off Hand
The Iron Mass Gladius
Requires Level: 60
40% increased Global Accuracy Rating
(140–175)% increased Physical Damage
(14–18)% increased Attack Speed
Unholy Might
has_unholy_might [1]
(Unholy Might grants 30% of Physical Damage as extra Chaos Damage)
(20–25)% chance to inflict Withered for 2 seconds on Hit with this Weapon
(Withered applies 6% increased Chaos Damage Taken, and can be inflicted up to 15 times)
Summoned Skeleton Warriors wield a copy of this Weapon while in your Main Hand
Summoned Skeleton Warriors deal Triple Damage with this
Weapon if you've Hit with this Weapon Recently
(Recently refers to the past 4 seconds)
Hyaon's Fury Legion Sword
Requires Level: 62
40% increased Global Accuracy Rating
Adds 1 to (550–650) Lightning Damage
(7–10)% increased Attack Speed
1% increased Damage taken per Frenzy Charge
(15–20)% increased Lightning Damage per Frenzy Charge
+20 Life gained on Kill per Frenzy Charge
sound_on_kill_wolf_call [1]
The Rippling Thoughts Legion Sword
Requires Level: 62
40% increased Global Accuracy Rating
Grants Summon Harbinger of the Arcane Skill
Trigger Level 20 Storm Cascade when you Attack
(75–90)% increased Spell Damage
(140–160)% increased Physical Damage
Adds 1 to (60–70) Lightning Damage
Adds 1 to (60–70) Lightning Damage to Spells
10% increased Area of Effect
The Saviour Legion Sword
Requires Level: 62
40% increased Global Accuracy Rating
summon_mirage_warrior_on_crit [100]
Triggers Level 20 Reflection when Equipped
(40–50)% increased Physical Damage
Adds (16–22) to (40–45) Physical Damage
(8–12)% increased Attack Speed
(8–12)% increased Critical Strike Chance
The Surging Thoughts Legion Sword
Requires Level: 62
40% increased Global Accuracy Rating
Grants Summon Greater Harbinger of the Arcane Skill
Trigger Level 20 Storm Cascade when you Attack
(75–90)% increased Spell Damage
(140–160)% increased Physical Damage
Adds 1 to (60–70) Lightning Damage
Adds 1 to (60–70) Lightning Damage to Spells
10% increased Area of Effect
Rebuke of the Vaal Vaal Blade
Requires Level: 64
+460 to Accuracy Rating
Adds (49–98) to (101–140) Physical Damage
Adds (49–98) to (101–140) Fire Damage
Adds (49–98) to (101–140) Cold Damage
Adds 1 to (210–250) Lightning Damage
Adds (49–98) to (101–140) Chaos Damage
(10–20)% increased Attack Speed
Varunastra Vaal Blade
Requires Level: 64
+460 to Accuracy Rating
(40–60)% increased Physical Damage
Adds (30–45) to (80–100) Physical Damage
+(2–3) Mana gained for each Enemy hit by Attacks
Counts as all One Handed Melee Weapon Types
Dreamfeather Eternal Sword
Requires Level: 66
+475 to Accuracy Rating
Adds (30–50) to (65–80) Physical Damage
+(180–200) to Evasion Rating
3% increased Movement Speed
(20–25)% increased Attack Speed
+(280–300) to Accuracy Rating
1% increased Attack Damage per 450 Evasion Rating
The Goddess Unleashed Eternal Sword
Requires Level: 66
+475 to Accuracy Rating
Uses both hand slots
Adds (3–6) to (33–66) Physical Damage
(44–66)% increased Critical Strike Chance
Gain (66–99)% of Sword Physical Damage as Extra Fire Damage
33% increased Ignite Duration on Enemies
Gain Her Blessing for 3 seconds when you Ignite an Enemy
33% chance to Blind nearby Enemies when gaining Her Blessing
(Blinded enemies have their Chance to Hit halved)
Cannot be Frozen, Chilled or Ignited with Her Blessing
20% increased Attack and Movement Speed with Her Blessing
local_six_linked_sockets [1]
use_goddess_player_audio [1]
Beltimber Blade Eternal Sword
Requires Level: 66
+475 to Accuracy Rating
(185–215)% increased Physical Damage
(15–20)% increased Attack Speed
80% increased Evasion Rating while moving
Skills fire 2 additional Projectiles if you've used a Movement Skill Recently
(Recently refers to the past 4 seconds)
Far Shot
(Projectile Attacks gain Damage as they travel farther, dealing up to 30% more Attack Damage with Hits to targets)
Grelwood Shank Eternal Sword
Requires Level: 66
+475 to Accuracy Rating
(185–215)% increased Physical Damage
(15–20)% increased Attack Speed
80% increased Armour while stationary
Skills fire 2 additional Projectiles if you've been Hit Recently
(Recently refers to the past 4 seconds)
Point Blank
(Projectile Attack Hits deal up to 30% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther)
Iron Reflexes while stationary
(Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating)
Replica Dreamfeather Eternal Sword
Requires Level: 66
+475 to Accuracy Rating
Adds (40–65) to (70–100) Physical Damage
(5–10)% increased Attack Speed
+(180–200) to Armour
3% reduced Movement Speed
+(280–300) to Accuracy Rating
1% increased Attack Damage per 450 Armour
Rigwald's Command Midnight Blade
Requires Level: 68
40% increased Global Accuracy Rating
+10% Chance to Block Attack Damage while Dual Wielding
Adds (60–80) to (150–180) Physical Damage
+(350–400) to Accuracy Rating
+1% to Damage over Time Multiplier for Bleeding per Rage while wielding an Axe
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
Razor of the Seventh Sun Midnight Blade
Requires Level: 68
40% increased Global Accuracy Rating
Adds (90–110) to (145–170) Physical Damage
30% of Physical Damage Converted to Fire Damage
25% chance to Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
100% increased Burning Damage if you've Ignited an Enemy Recently
(Recently refers to the past 4 seconds)
Recover 1% of Life when you Ignite an Enemy
100% increased Melee Physical Damage against Ignited Enemies
Ahn's Might Midnight Blade
Requires Level: 68
40% increased Global Accuracy Rating
Adds (80–115) to (150–205) Physical Damage
(15–25)% increased Critical Strike Chance
-1 to Maximum Frenzy Charges
10% increased Area of Effect
+100 Strength Requirement
+50% Global Critical Strike Multiplier while you have no Frenzy Charges
+(400–500) to Accuracy Rating while at Maximum Frenzy Charges
Item One Hand Swords /29 ⍟

Item One Hand Swords /29 ⍟

IconName
Charan's Sword
Physical Damage: 5-11
Critical Strike Chance: 5%
Attacks per Second: 1.45
Weapon Range: 11
Requires Level 2, 9 Str, 9 Dex
40% increased Global Accuracy Rating
Rusted Sword
Physical Damage: 4-9
Critical Strike Chance: 5%
Attacks per Second: 1.55
Weapon Range: 11
Requires 8 Str, 8 Dex
40% increased Global Accuracy Rating
Copper Sword
Physical Damage: 6-14
Critical Strike Chance: 5%
Attacks per Second: 1.5
Weapon Range: 11
Requires Level 5, 14 Str, 14 Dex
+45 to Accuracy Rating
Sabre
Physical Damage: 5-22
Critical Strike Chance: 5%
Attacks per Second: 1.55
Weapon Range: 11
Requires Level 10, 18 Str, 26 Dex
40% increased Global Accuracy Rating
Broad Sword
Physical Damage: 15-21
Critical Strike Chance: 5%
Attacks per Second: 1.45
Weapon Range: 11
Requires Level 15, 30 Str, 30 Dex
40% increased Global Accuracy Rating
War Sword
Physical Damage: 16-30
Critical Strike Chance: 5%
Attacks per Second: 1.4
Weapon Range: 11
Requires Level 20, 41 Str, 35 Dex
40% increased Global Accuracy Rating
Ancient Sword
Physical Damage: 18-33
Critical Strike Chance: 5%
Attacks per Second: 1.45
Weapon Range: 11
Requires Level 24, 44 Str, 44 Dex
+165 to Accuracy Rating
Elegant Sword
Physical Damage: 20-33
Critical Strike Chance: 5%
Attacks per Second: 1.5
Weapon Range: 11
Requires Level 28, 46 Str, 55 Dex
+190 to Accuracy Rating
Dusk Blade
Physical Damage: 19-54
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 32, 57 Str, 57 Dex
40% increased Global Accuracy Rating
Hook Sword
Physical Damage: 28-60
Critical Strike Chance: 5%
Attacks per Second: 1.15
Weapon Range: 11
Requires Level 34, 64 Str, 64 Dex
4% chance to Dodge Attack Hits
Variscite Blade
Physical Damage: 25-53
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 35, 62 Str, 62 Dex
+240 to Accuracy Rating
Cutlass
Physical Damage: 13-53
Critical Strike Chance: 5%
Attacks per Second: 1.55
Weapon Range: 11
Requires Level 38, 55 Str, 79 Dex
40% increased Global Accuracy Rating
Baselard
Physical Damage: 37-53
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 41, 72 Str, 72 Dex
40% increased Global Accuracy Rating
Battle Sword
Physical Damage: 38-70
Critical Strike Chance: 5%
Attacks per Second: 1.2
Weapon Range: 11
Requires Level 44, 83 Str, 70 Dex
40% increased Global Accuracy Rating
Elder Sword
Physical Damage: 36-66
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 47, 81 Str, 81 Dex
+330 to Accuracy Rating
Graceful Sword
Physical Damage: 34-55
Critical Strike Chance: 5%
Attacks per Second: 1.5
Weapon Range: 11
Requires Level 50, 78 Str, 94 Dex
+350 to Accuracy Rating
Twilight Blade
Physical Damage: 30-86
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 53, 91 Str, 91 Dex
40% increased Global Accuracy Rating
Grappler
Physical Damage: 44-94
Critical Strike Chance: 5%
Attacks per Second: 1.15
Weapon Range: 11
Requires Level 55, 99 Str, 99 Dex
4% chance to Dodge Attack Hits
Gemstone Sword
Physical Damage: 39-83
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 56, 96 Str, 96 Dex
+400 to Accuracy Rating
Corsair Sword
Physical Damage: 20-80
Critical Strike Chance: 5%
Attacks per Second: 1.55
Weapon Range: 11
Requires Level 58, 81 Str, 117 Dex
40% increased Global Accuracy Rating
Gladius
Physical Damage: 54-78
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 60, 113 Str, 113 Dex
40% increased Global Accuracy Rating
Legion Sword
Physical Damage: 53-98
Critical Strike Chance: 5%
Attacks per Second: 1.2
Weapon Range: 11
Requires Level 62, 122 Str, 104 Dex
40% increased Global Accuracy Rating
Vaal Blade
Physical Damage: 46-86
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 64, 113 Str, 113 Dex
+460 to Accuracy Rating
Eternal Sword
Physical Damage: 41-68
Critical Strike Chance: 5%
Attacks per Second: 1.5
Weapon Range: 11
Requires Level 66, 104 Str, 122 Dex
+475 to Accuracy Rating
Midnight Blade
Physical Damage: 35-99
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 68, 113 Str, 113 Dex
40% increased Global Accuracy Rating
Tiger Hook
Physical Damage: 37-80
Critical Strike Chance: 5%
Attacks per Second: 1.4
Weapon Range: 11
Requires Level 70, 119 Str, 119 Dex
6% chance to Dodge Attack Hits
Fickle Spiritblade
Physical Damage: 18-33
Critical Strike Chance: 6%
Attacks per Second: 1.6
Weapon Range: 11
Requires Level 30, 54 Str, 54 Dex
100% of Physical Damage from Hits with this Weapon is Converted to a random Element
Capricious Spiritblade
Physical Damage: 27-51
Critical Strike Chance: 6%
Attacks per Second: 1.6
Weapon Range: 11
Requires Level 50, 94 Str, 94 Dex
100% of Physical Damage from Hits with this Weapon is Converted to a random Element
Anarchic Spiritblade
Physical Damage: 34-63
Critical Strike Chance: 6%
Attacks per Second: 1.6
Weapon Range: 11
Requires Level 70, 121 Str, 121 Dex
100% of Physical Damage from Hits with this Weapon is Converted to a random Element
Item Synthesis Corrupted Mods /1 ⍟

Item Synthesis Corrupted Mods /1 ⍟

Item ClassesMods
One Hand Swords
  • (40–50)% increased Attack Damage if Corrupted
    level []
    level []
  • Vaal Skills deal (25–30)% increased Damage
    level []
    level []
  • Item Synthesis Mods One Hand Sword /350 ⍟

    Item Synthesis Mods One Hand Sword /350 ⍟

    Explicit Mod StatValueSynthesised Implicit
    #% of Physical Attack Damage Leeched as Life~ 40
  • 0.2% of Physical Attack Damage Leeched as Life
    level []
    level []
  • #% of Physical Attack Damage Leeched as Life41 ~ 70
  • 0.3% of Physical Attack Damage Leeched as Life
    level []
    level []
  • #% of Physical Attack Damage Leeched as Life71 ~ 100
  • 0.4% of Physical Attack Damage Leeched as Life
    level []
    level []
  • #% of Physical Attack Damage Leeched as Life101 ~ 400
  • 1.5% of Physical Attack Damage Leeched as Life
    level []
    level []
  • +# Life gained on Kill~ 15
  • +(6–8) Life gained on Kill
    level []
    level []
  • +# Life gained on Kill16 ~ 25
  • +(9–11) Life gained on Kill
    level []
    level []
  • +# Life gained on Kill26 ~ 35
  • +(12–15) Life gained on Kill
    level []
    level []
  • +# Life gained on Kill36 ~ 100
  • +(12–15) Life gained on Kill
    level []
    level []
  • Recover (1–2)% of Maximum Life on Kill
    level []
    level []
  • +# Life gained for each Enemy hit by Attacks~ 4
  • +(4–5) Life gained for each Enemy hit by Attacks
    level []
    level []
  • +# Life gained for each Enemy hit by Attacks5 ~ 7
  • +(6–8) Life gained for each Enemy hit by Attacks
    level []
    level []
  • +# Life gained for each Enemy hit by Attacks8 ~ 10
  • +(9–15) Life gained for each Enemy hit by Attacks
    level []
    level []
  • +# Life gained for each Enemy hit by Attacks11 ~ 15
  • +(25–30) Life gained for each Enemy hit by Attacks
    level []
    level []
  • #% of Physical Attack Damage Leeched as Mana~ 40
  • 0.1% of Physical Attack Damage Leeched as Mana
    level []
    level []
  • #% of Physical Attack Damage Leeched as Mana41 ~ 70
  • 0.2% of Physical Attack Damage Leeched as Mana
    level []
    level []
  • #% of Physical Attack Damage Leeched as Mana71 ~ 100
  • 0.3% of Physical Attack Damage Leeched as Mana
    level []
    level []
  • #% of Physical Attack Damage Leeched as Mana101 ~ 400
  • 0.5% of Physical Attack Damage Leeched as Mana
    level []
    level []
  • +# Mana gained on Kill~ 5
  • +3 Mana gained on Kill
    level []
    level []
  • +# Mana gained on Kill6 ~ 10
  • +4 Mana gained on Kill
    level []
    level []
  • +# Mana gained on Kill11 ~ 15
  • +5 Mana gained on Kill
    level []
    level []
  • +# Mana gained on Kill16 ~ 50
  • +5 Mana gained on Kill
    level []
    level []
  • Recover (1–2)% of Maximum Mana on Kill
    level []
    level []
  • +#% to Fire Resistance~ 50
  • +8% to Fire Resistance
    level []
    level []
  • +#% to Fire Resistance51 ~ 75
  • +(9–10)% to Fire Resistance
    level []
    level []
  • +#% to Fire Resistance76 ~ 100
  • +(11–12)% to Fire Resistance
    level []
    level []
  • +#% to Fire Resistance101 ~ 125
  • +(13–14)% to Fire Resistance
    level []
    level []
  • +#% to Fire Resistance126 ~ 150
  • +(15–16)% to Fire Resistance
    level []
    level []
  • +#% to Cold Resistance~ 50
  • +8% to Cold Resistance
    level []
    level []
  • +#% to Cold Resistance51 ~ 75
  • +(9–10)% to Cold Resistance
    level []
    level []
  • +#% to Cold Resistance76 ~ 100
  • +(11–12)% to Cold Resistance
    level []
    level []
  • +#% to Cold Resistance101 ~ 125
  • +(13–14)% to Cold Resistance
    level []
    level []
  • +#% to Cold Resistance126 ~ 150
  • +(15–16)% to Cold Resistance
    level []
    level []
  • +#% to Lightning Resistance~ 50
  • +8% to Lightning Resistance
    level []
    level []
  • +#% to Lightning Resistance51 ~ 75
  • +(9–10)% to Lightning Resistance
    level []
    level []
  • +#% to Lightning Resistance76 ~ 100
  • +(11–12)% to Lightning Resistance
    level []
    level []
  • +#% to Lightning Resistance101 ~ 125
  • +(13–14)% to Lightning Resistance
    level []
    level []
  • +#% to Lightning Resistance126 ~ 150
  • +(15–16)% to Lightning Resistance
    level []
    level []
  • +#% to Chaos Resistance~ 35
  • +(5–6)% to Chaos Resistance
    level []
    level []
  • +#% to Chaos Resistance36 ~ 70
  • +(7–8)% to Chaos Resistance
    level []
    level []
  • +#% to Chaos Resistance71 ~ 120
  • +(9–10)% to Chaos Resistance
    level []
    level []
  • +#% to Fire and Cold Resistances~ 20
  • +8% to Fire Resistance
    level []
    level []
  • +8% to Cold Resistance
    level []
    level []
  • +#% to Fire and Cold Resistances21 ~ 40
  • +(9–10)% to Fire Resistance
    level []
    level []
  • +(9–10)% to Cold Resistance
    level []
    level []
  • +#% to Fire and Cold Resistances41 ~ 100
  • +(11–12)% to Fire Resistance
    level []
    level []
  • +(11–12)% to Cold Resistance
    level []
    level []
  • +#% to Fire and Lightning Resistances~ 20
  • +8% to Fire Resistance
    level []
    level []
  • +8% to Lightning Resistance
    level []
    level []
  • +#% to Fire and Lightning Resistances21 ~ 40
  • +(9–10)% to Fire Resistance
    level []
    level []
  • +(9–10)% to Lightning Resistance
    level []
    level []
  • +#% to Fire and Lightning Resistances41 ~ 100
  • +(11–12)% to Fire Resistance
    level []
    level []
  • +(11–12)% to Lightning Resistance
    level []
    level []
  • +#% to Cold and Lightning Resistances~ 20
  • +8% to Cold Resistance
    level []
    level []
  • +8% to Lightning Resistance
    level []
    level []
  • +#% to Cold and Lightning Resistances21 ~ 40
  • +(9–10)% to Cold Resistance
    level []
    level []
  • +(9–10)% to Lightning Resistance
    level []
    level []
  • +#% to Cold and Lightning Resistances41 ~ 100
  • +(11–12)% to Cold Resistance
    level []
    level []
  • +(11–12)% to Lightning Resistance
    level []
    level []
  • +#% to Fire and Chaos Resistances~ 35
  • +8% to Fire Resistance
    level []
    level []
  • +(5–6)% to Chaos Resistance
    level []
    level []
  • +#% to Fire and Chaos Resistances36 ~ 100
  • +(9–10)% to Fire Resistance
    level []
    level []
  • +(7–8)% to Chaos Resistance
    level []
    level []
  • +#% to Cold and Chaos Resistances~ 35
  • +8% to Cold Resistance
    level []
    level []
  • +(5–6)% to Chaos Resistance
    level []
    level []
  • +#% to Cold and Chaos Resistances36 ~ 100
  • +(9–10)% to Cold Resistance
    level []
    level []
  • +(7–8)% to Chaos Resistance
    level []
    level []
  • +#% to Lightning and Chaos Resistances~ 35
  • +8% to Lightning Resistance
    level []
    level []
  • +(5–6)% to Chaos Resistance
    level []
    level []
  • +#% to Lightning and Chaos Resistances36 ~ 100
  • +(9–10)% to Lightning Resistance
    level []
    level []
  • +(7–8)% to Chaos Resistance
    level []
    level []
  • #% increased Stun Duration on Enemies~ 50
  • (15–17)% increased Stun Duration on Enemies
    level []
    level []
  • #% increased Stun Duration on Enemies51 ~ 300
  • (26–35)% increased Stun Duration on Enemies
    level []
    level []
  • #% reduced Enemy Stun Threshold~ 30
  • (5–6)% reduced Enemy Stun Threshold
    level []
    level []
  • #% reduced Enemy Stun Threshold31 ~ 35
  • (7–8)% reduced Enemy Stun Threshold
    level []
    level []
  • #% reduced Enemy Stun Threshold36 ~ 200
  • (9–10)% reduced Enemy Stun Threshold
    level []
    level []
  • +# to Strength~ 40
  • +(6–8) to Strength
    level []
    level []
  • +# to Strength41 ~ 70
  • +(9–11) to Strength
    level []
    level []
  • +# to Strength71 ~ 100
  • +(12–14) to Strength
    level []
    level []
  • +# to Strength101 ~ 130
  • +(15–17) to Strength
    level []
    level []
  • +# to Strength131 ~ 160
  • +(18–20) to Strength
    level []
    level []
  • +# to Strength161 ~ 200
  • Adds (1–2) to (3–4) Fire Damage to Attacks with this Weapon per 10 Strength
    level []
    level []
  • +# to Dexterity~ 40
  • +(6–8) to Dexterity
    level []
    level []
  • +# to Dexterity41 ~ 70
  • +(9–11) to Dexterity
    level []
    level []
  • +# to Dexterity71 ~ 100
  • +(12–14) to Dexterity
    level []
    level []
  • +# to Dexterity101 ~ 130
  • +(15–17) to Dexterity
    level []
    level []
  • +# to Dexterity131 ~ 160
  • +(18–20) to Dexterity
    level []
    level []
  • +# to Dexterity161 ~ 200
  • Adds (1–2) to (3–4) Cold Damage to Attacks with this Weapon per 10 Dexterity
    level []
    level []
  • +# to Intelligence~ 40
  • +(6–8) to Intelligence
    level []
    level []
  • +# to Intelligence41 ~ 70
  • +(9–11) to Intelligence
    level []
    level []
  • +# to Intelligence71 ~ 100
  • +(12–14) to Intelligence
    level []
    level []
  • +# to Intelligence101 ~ 130
  • +(15–17) to Intelligence
    level []
    level []
  • +# to Intelligence131 ~ 160
  • +(18–20) to Intelligence
    level []
    level []
  • +# to Intelligence161 ~ 200
  • Adds 1 to (5–6) Lightning Damage to Attacks with this Weapon per 10 Intelligence
    level []
    level []
  • +# to Strength and Dexterity~ 20
  • +(6–8) to Strength
    level []
    level []
  • +(6–8) to Dexterity
    level []
    level []
  • +# to Strength and Dexterity21 ~ 45
  • +(9–11) to Strength
    level []
    level []
  • +(9–11) to Dexterity
    level []
    level []
  • +# to Strength and Dexterity46 ~ 100
  • +(12–14) to Strength
    level []
    level []
  • +(12–14) to Dexterity
    level []
    level []
  • +# to Strength and Intelligence~ 20
  • +(6–8) to Strength
    level []
    level []
  • +(6–8) to Intelligence
    level []
    level []
  • +# to Strength and Intelligence21 ~ 45
  • +(9–11) to Strength
    level []
    level []
  • +(9–11) to Intelligence
    level []
    level []
  • +# to Strength and Intelligence46 ~ 100
  • +(12–14) to Strength
    level []
    level []
  • +(12–14) to Intelligence
    level []
    level []
  • +# to Dexterity and Intelligence~ 20
  • +(6–8) to Dexterity
    level []
    level []
  • +(6–8) to Intelligence
    level []
    level []
  • +# to Dexterity and Intelligence21 ~ 45
  • +(9–11) to Dexterity
    level []
    level []
  • +(9–11) to Intelligence
    level []
    level []
  • +# to Dexterity and Intelligence46 ~ 100
  • +(12–14) to Dexterity
    level []
    level []
  • +(12–14) to Intelligence
    level []
    level []
  • +# to all Attributes~ 15
  • +(6–8) to Strength
    level []
    level []
  • +(6–8) to Dexterity
    level []
    level []
  • +(6–8) to Intelligence
    level []
    level []
  • +# to all Attributes16 ~ 30
  • +(9–11) to Strength
    level []
    level []
  • +(9–11) to Dexterity
    level []
    level []
  • +(9–11) to Intelligence
    level []
    level []
  • +# to all Attributes31 ~ 50
  • +(12–14) to Strength
    level []
    level []
  • +(12–14) to Dexterity
    level []
    level []
  • +(12–14) to Intelligence
    level []
    level []
  • #% increased Attribute Requirements~ -60
  • +(6–7) to all Attributes
    level []
    level []
  • #% increased Attribute Requirements-61 ~ -70
  • +(8–9) to all Attributes
    level []
    level []
  • #% increased Attribute Requirements-71 ~ -85
  • +(10–12) to all Attributes
    level []
    level []
  • #% increased Attribute Requirements-86 ~ -100
  • (5–10)% chance to gain an Endurance Charge on Kill
    level []
    level []
  • (5–10)% chance to gain a Frenzy Charge on Kill
    level []
    level []
  • #% increased Attack Speed~ 30
  • (3–4)% increased Attack Speed
    level []
    level []
  • #% increased Attack Speed31 ~ 50
  • (5–6)% increased Attack Speed
    level []
    level []
  • #% increased Attack Speed51 ~ 100
  • (7–8)% increased Attack Speed
    level []
    level []
  • +# to Accuracy Rating~ 500
  • (10–15)% increased Global Accuracy Rating
    level []
    level []
  • +# to Accuracy Rating501 ~ 1000
  • (20–25)% increased Global Accuracy Rating
    level []
    level []
  • +# to Accuracy Rating1001 ~ 2000
  • (30–35)% increased Global Accuracy Rating
    level []
    level []
  • #% increased Physical Damage~ 200
  • (13–14)% increased Physical Damage
    level []
    level []
  • #% increased Physical Damage201 ~ 400
  • (15–16)% increased Physical Damage
    level []
    level []
  • #% increased Physical Damage401 ~ 600
  • (17–19)% increased Physical Damage
    level []
    level []
  • #% increased Physical Damage601 ~ 725
  • (20–22)% increased Physical Damage
    level []
    level []
  • #% increased Physical Damage726 ~ 1000
  • (23–25)% increased Physical Damage
    level []
    level []
  • Adds to # Physical Damage~ 40
  • Adds 1 to 2 Physical Damage
    level []
    level []
  • Adds to # Physical Damage41 ~ 80
  • Adds (2–3) to (3–4) Physical Damage
    level []
    level []
  • Adds to # Physical Damage81 ~ 120
  • Adds (3–4) to (5–6) Physical Damage
    level []
    level []
  • Adds to # Physical Damage121 ~ 135
  • Adds (5–6) to (7–8) Physical Damage
    level []
    level []
  • Adds to # Physical Damage136 ~ 500
  • Adds (6–7) to (9–10) Physical Damage
    level []
    level []
  • Adds to # Fire Damage~ 80
  • Adds (4–8) to (9–15) Fire Damage
    level []
    level []
  • Adds to # Fire Damage81 ~ 160
  • Adds (9–12) to (16–23) Fire Damage
    level []
    level []
  • Adds to # Fire Damage161 ~ 210
  • Adds (13–18) to (24–31) Fire Damage
    level []
    level []
  • Adds to # Fire Damage211 ~ 250
  • Adds (19–24) to (32–43) Fire Damage
    level []
    level []
  • Adds to # Fire Damage251 ~ 1000
  • Adds (25–30) to (44–53) Fire Damage
    level []
    level []
  • Adds to # Fire Damage to Spells~ 75
  • Adds (3–6) to (7–11) Fire Damage to Spells
    level []
    level []
  • Adds to # Fire Damage to Spells76 ~ 150
  • Adds (7–9) to (12–17) Fire Damage to Spells
    level []
    level []
  • Adds to # Fire Damage to Spells151 ~ 200
  • Adds (10–13) to (17–22) Fire Damage to Spells
    level []
    level []
  • Adds to # Fire Damage to Spells201 ~ 230
  • Adds (14–17) to (23–31) Fire Damage to Spells
    level []
    level []
  • Adds to # Fire Damage to Spells231 ~ 1000
  • Adds (18–21) to (31–38) Fire Damage to Spells
    level []
    level []
  • Adds to # Cold Damage~ 50
  • Adds (3–6) to (7–11) Cold Damage
    level []
    level []
  • Adds to # Cold Damage51 ~ 100
  • Adds (7–10) to (12–18) Cold Damage
    level []
    level []
  • Adds to # Cold Damage101 ~ 150
  • Adds (11–15) to (19–26) Cold Damage
    level []
    level []
  • Adds to # Cold Damage151 ~ 200
  • Adds (16–20) to (27–35) Cold Damage
    level []
    level []
  • Adds to # Cold Damage201 ~ 1000
  • Adds (21–25) to (36–43) Cold Damage
    level []
    level []
  • Adds to # Cold Damage to Spells~ 60
  • Adds (3–5) to (5–8) Cold Damage to Spells
    level []
    level []
  • Adds to # Cold Damage to Spells61 ~ 120
  • Adds (5–7) to (9–13) Cold Damage to Spells
    level []
    level []
  • Adds to # Cold Damage to Spells121 ~ 160
  • Adds (8–11) to (14–19) Cold Damage to Spells
    level []
    level []
  • Adds to # Cold Damage to Spells161 ~ 180
  • Adds (12–14) to (19–25) Cold Damage to Spells
    level []
    level []
  • Adds to # Cold Damage to Spells181 ~ 1000
  • Adds (15–18) to (26–31) Cold Damage to Spells
    level []
    level []
  • Adds to # Lightning Damage~ 150
  • Adds 1 to (16–25) Lightning Damage
    level []
    level []
  • Adds to # Lightning Damage151 ~ 300
  • Adds (1–2) to (26–40) Lightning Damage
    level []
    level []
  • Adds to # Lightning Damage301 ~ 375
  • Adds (1–3) to (41–55) Lightning Damage
    level []
    level []
  • Adds to # Lightning Damage376 ~ 430
  • Adds (2–5) to (56–70) Lightning Damage
    level []
    level []
  • Adds to # Lightning Damage431 ~ 1000
  • Adds (2–6) to (71–83) Lightning Damage
    level []
    level []
  • Adds to # Lightning Damage to Spells~ 100
  • Adds 1 to (12–18) Lightning Damage to Spells
    level []
    level []
  • Adds to # Lightning Damage to Spells101 ~ 200
  • Adds (1–2) to (19–28) Lightning Damage to Spells
    level []
    level []
  • Adds to # Lightning Damage to Spells201 ~ 300
  • Adds (1–3) to (29–39) Lightning Damage to Spells
    level []
    level []
  • Adds to # Lightning Damage to Spells301 ~ 370
  • Adds (2–4) to (40–49) Lightning Damage to Spells
    level []
    level []
  • Adds to # Lightning Damage to Spells371 ~ 1000
  • Adds (2–5) to (50–59) Lightning Damage to Spells
    level []
    level []
  • Adds to # Chaos Damage~ 200
  • Adds (4–9) to (11–21) Chaos Damage
    level []
    level []
  • Adds to # Chaos Damage201 ~ 320
  • Adds (10–18) to (22–34) Chaos Damage
    level []
    level []
  • Adds to # Chaos Damage321 ~ 1000
  • Adds (19–28) to (35–49) Chaos Damage
    level []
    level []
  • #% increased Fire Damage~ 100
  • (18–20)% increased Fire Damage
    level []
    level []
  • #% increased Fire Damage101 ~ 160
  • (21–23)% increased Fire Damage
    level []
    level []
  • #% increased Fire Damage161 ~ 220
  • (24–26)% increased Fire Damage
    level []
    level []
  • #% increased Fire Damage221 ~ 280
  • (27–30)% increased Fire Damage
    level []
    level []
  • #% increased Fire Damage281 ~ 1000
  • (10–15)% increased Flammability Curse Effect
    level []
    level []
  • Gain #% of Fire Damage as Extra Chaos Damage~ 16
  • (21–23)% increased Fire Damage
    level []
    level []
  • Gain #% of Fire Damage as Extra Chaos Damage17 ~ 32
  • (24–26)% increased Fire Damage
    level []
    level []
  • Gain #% of Fire Damage as Extra Chaos Damage33 ~ 100
  • (27–30)% increased Fire Damage
    level []
    level []
  • Gain (4–6)% of Fire Damage as Extra Chaos Damage
    level []
    level []
  • #% increased Cold Damage~ 100
  • (18–20)% increased Cold Damage
    level []
    level []
  • #% increased Cold Damage101 ~ 160
  • (21–23)% increased Cold Damage
    level []
    level []
  • #% increased Cold Damage161 ~ 220
  • (24–26)% increased Cold Damage
    level []
    level []
  • #% increased Cold Damage221 ~ 280
  • (27–30)% increased Cold Damage
    level []
    level []
  • #% increased Cold Damage281 ~ 1000
  • (10–15)% increased Frostbite Curse Effect
    level []
    level []
  • Gain #% of Cold Damage as Extra Chaos Damage~ 16
  • (21–23)% increased Cold Damage
    level []
    level []
  • Gain #% of Cold Damage as Extra Chaos Damage17 ~ 32
  • (24–26)% increased Cold Damage
    level []
    level []
  • Gain #% of Cold Damage as Extra Chaos Damage33 ~ 100
  • (27–30)% increased Cold Damage
    level []
    level []
  • Gain (4–6)% of Cold Damage as Extra Chaos Damage
    level []
    level []
  • #% increased Lightning Damage~ 100
  • (18–20)% increased Lightning Damage
    level []
    level []
  • #% increased Lightning Damage101 ~ 160
  • (21–23)% increased Lightning Damage
    level []
    level []
  • #% increased Lightning Damage161 ~ 220
  • (24–26)% increased Lightning Damage
    level []
    level []
  • #% increased Lightning Damage221 ~ 280
  • (27–30)% increased Lightning Damage
    level []
    level []
  • #% increased Lightning Damage281 ~ 1000
  • (10–15)% increased Conductivity Curse Effect
    level []
    level []
  • Gain #% of Lightning Damage as Extra Chaos Damage~ 16
  • (21–23)% increased Lightning Damage
    level []
    level []
  • Gain #% of Lightning Damage as Extra Chaos Damage17 ~ 32
  • (24–26)% increased Lightning Damage
    level []
    level []
  • Gain #% of Lightning Damage as Extra Chaos Damage33 ~ 100
  • (27–30)% increased Lightning Damage
    level []
    level []
  • Gain (4–6)% of Lightning Damage as Extra Chaos Damage
    level []
    level []
  • Gain #% of Physical Damage as Extra Chaos Damage~ 16
  • (19–22)% increased Global Physical Damage
    level []
    level []
  • Gain #% of Physical Damage as Extra Chaos Damage17 ~ 32
  • (23–26)% increased Global Physical Damage
    level []
    level []
  • Gain #% of Physical Damage as Extra Chaos Damage33 ~ 100
  • (27–30)% increased Global Physical Damage
    level []
    level []
  • Gain (4–6)% of Physical Damage as Extra Chaos Damage
    level []
    level []
  • #% increased Chaos Damage~ 75
  • (18–20)% increased Chaos Damage
    level []
    level []
  • #% increased Chaos Damage76 ~ 150
  • (21–23)% increased Chaos Damage
    level []
    level []
  • #% increased Chaos Damage151 ~ 500
  • (24–26)% increased Chaos Damage
    level []
    level []
  • #% increased Elemental Damage~ 70
  • (17–19)% increased Elemental Damage
    level []
    level []
  • #% increased Elemental Damage71 ~ 140
  • (20–22)% increased Elemental Damage
    level []
    level []
  • #% increased Elemental Damage141 ~ 500
  • (23–26)% increased Elemental Damage
    level []
    level []
  • Damage Penetrates (3–5)% Elemental Resistances
    level []
    level []
  • #% increased Elemental Damage with Attack Skills~ 50
  • Attacks with this Weapon Penetrate 2% Elemental Resistances
    level []
    level []
  • #% increased Elemental Damage with Attack Skills51 ~ 100
  • Attacks with this Weapon Penetrate 3% Elemental Resistances
    level []
    level []
  • #% increased Elemental Damage with Attack Skills101 ~ 300
  • Attacks with this Weapon Penetrate (4–5)% Elemental Resistances
    level []
    level []
  • #% increased Spell Damage~ 90
  • (16–18)% increased Spell Damage
    level []
    level []
  • #% increased Spell Damage91 ~ 180
  • (19–22)% increased Spell Damage
    level []
    level []
  • #% increased Spell Damage181 ~ 270
  • (23–26)% increased Spell Damage
    level []
    level []
  • #% increased Spell Damage271 ~ 300
  • (31–35)% increased Spell Damage
    level []
    level []
  • #% increased Spell Damage301 ~ 1000
  • Spells have a (8–10)% chance to deal Double Damage
    level []
    level []
  • Minions deal #% increased Damage~ 90
  • Minions deal (19–22)% increased Damage
    level []
    level []
  • Minions deal #% increased Damage91 ~ 180
  • Minions deal (23–26)% increased Damage
    level []
    level []
  • Minions deal #% increased Damage181 ~ 500
  • Minions deal (27–30)% increased Damage
    level []
    level []
  • #% increased Critical Strike Chance~ 25
  • (5–6)% increased Critical Strike Chance
    level []
    level []
  • #% increased Critical Strike Chance26 ~ 50
  • (7–8)% increased Critical Strike Chance
    level []
    level []
  • #% increased Critical Strike Chance51 ~ 75
  • (9–10)% increased Critical Strike Chance
    level []
    level []
  • #% increased Critical Strike Chance76 ~ 100
  • (11–12)% increased Critical Strike Chance
    level []
    level []
  • #% increased Critical Strike Chance101 ~ 200
  • (13–15)% increased Critical Strike Chance
    level []
    level []
  • #% increased Critical Strike Chance for Spells~ 100
  • (29–31)% increased Critical Strike Chance for Spells
    level []
    level []
  • #% increased Critical Strike Chance for Spells101 ~ 175
  • (32–34)% increased Critical Strike Chance for Spells
    level []
    level []
  • #% increased Critical Strike Chance for Spells176 ~ 250
  • (35–37)% increased Critical Strike Chance for Spells
    level []
    level []
  • #% increased Critical Strike Chance for Spells251 ~ 325
  • (38–41)% increased Critical Strike Chance for Spells
    level []
    level []
  • #% increased Critical Strike Chance for Spells326 ~ 500
  • (42–45)% increased Critical Strike Chance for Spells
    level []
    level []
  • +#% to Global Critical Strike Multiplier~ 25
  • +(15–17)% to Global Critical Strike Multiplier
    level []
    level []
  • +#% to Global Critical Strike Multiplier26 ~ 50
  • +(18–20)% to Global Critical Strike Multiplier
    level []
    level []
  • +#% to Global Critical Strike Multiplier51 ~ 75
  • +(21–23)% to Global Critical Strike Multiplier
    level []
    level []
  • +#% to Global Critical Strike Multiplier76 ~ 100
  • +(24–26)% to Global Critical Strike Multiplier
    level []
    level []
  • +#% to Global Critical Strike Multiplier101 ~ 200
  • +(27–30)% to Global Critical Strike Multiplier
    level []
    level []
  • #% increased Light Radius~ 20
  • 10% increased Light Radius
    level []
    level []
  • #% increased Light Radius21 ~ 30
  • 12% increased Light Radius
    level []
    level []
  • #% increased Light Radius31 ~ 35
  • 15% increased Light Radius
    level []
    level []
  • #% increased Light Radius36 ~ 100
  • 15% increased Light Radius
    level []
    level []
  • Killed Enemies Explode, dealing 3% of their Life as Physical Damage
    level []
    level []
  • #% increased Damage with Bleeding~ 45
  • (14–18)% increased Damage with Bleeding
    level []
    level []
  • #% increased Damage with Bleeding46 ~ 90
  • (19–23)% increased Damage with Bleeding
    level []
    level []
  • #% increased Damage with Bleeding91 ~ 200
  • (24–28)% increased Damage with Bleeding
    level []
    level []
  • Bleeding you inflict deals Damage (15–20)% faster
    level []
    level []
  • #% chance to cause Bleeding on Hit~ 50
  • (14–18)% increased Damage with Bleeding
    level []
    level []
  • #% chance to cause Bleeding on Hit51 ~ 100
  • (19–23)% increased Damage with Bleeding
    level []
    level []
  • #% chance to cause Bleeding on Hit101 ~ 300
  • (24–28)% increased Damage with Bleeding
    level []
    level []
  • (15–20)% chance to cause Bleeding on Hit
    level []
    level []
  • #% increased Bleeding Duration~ 20
  • (14–18)% increased Damage with Bleeding
    level []
    level []
  • #% increased Bleeding Duration21 ~ 40
  • (19–23)% increased Damage with Bleeding
    level []
    level []
  • #% increased Bleeding Duration41 ~ 100
  • (24–28)% increased Damage with Bleeding
    level []
    level []
  • (8–12)% increased Bleeding Duration
    level []
    level []
  • #% increased Damage with Poison~ 45
  • (14–18)% increased Damage with Poison
    level []
    level []
  • #% increased Damage with Poison46 ~ 90
  • (19–23)% increased Damage with Poison
    level []
    level []
  • #% increased Damage with Poison91 ~ 200
  • (24–28)% increased Damage with Poison
    level []
    level []
  • Poisons you inflict deal Damage (15–20)% faster
    level []
    level []
  • #% chance to Poison on Hit~ 50
  • (14–18)% increased Damage with Poison
    level []
    level []
  • #% chance to Poison on Hit51 ~ 100
  • (19–23)% increased Damage with Poison
    level []
    level []
  • #% chance to Poison on Hit101 ~ 300
  • (24–28)% increased Damage with Poison
    level []
    level []
  • (25–30)% chance to Poison on Hit
    level []
    level []
  • #% increased Poison Duration~ 20
  • (14–18)% increased Damage with Poison
    level []
    level []
  • #% increased Poison Duration21 ~ 40
  • (19–23)% increased Damage with Poison
    level []
    level []
  • #% increased Poison Duration41 ~ 100
  • (24–28)% increased Damage with Poison
    level []
    level []
  • (8–12)% increased Poison Duration
    level []
    level []
  • +# to Level of Socketed Fire Gems~ 3
  • +(2–3)% to Quality of Socketed Fire Gems
    level []
    level []
  • +# to Level of Socketed Fire Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Fire Gems
    level []
    level []
  • +# to Level of Socketed Fire Gems6 ~ 10
  • +1 to Level of Socketed Fire Gems
    level []
    level []
  • +# to Level of Socketed Cold Gems~ 3
  • +(2–3)% to Quality of Socketed Cold Gems
    level []
    level []
  • +# to Level of Socketed Cold Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Cold Gems
    level []
    level []
  • +# to Level of Socketed Cold Gems6 ~ 10
  • +1 to Level of Socketed Cold Gems
    level []
    level []
  • +# to Level of Socketed Lightning Gems~ 3
  • +(2–3)% to Quality of Socketed Lightning Gems
    level []
    level []
  • +# to Level of Socketed Lightning Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Lightning Gems
    level []
    level []
  • +# to Level of Socketed Lightning Gems6 ~ 10
  • +1 to Level of Socketed Lightning Gems
    level []
    level []
  • +# to Level of Socketed Chaos Gems~ 3
  • +(2–3)% to Quality of Socketed Chaos Gems
    level []
    level []
  • +# to Level of Socketed Chaos Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Chaos Gems
    level []
    level []
  • +# to Level of Socketed Chaos Gems6 ~ 10
  • +1 to Level of Socketed Chaos Gems
    level []
    level []
  • +# to Level of Socketed Melee Gems~ 3
  • +(2–3)% to Quality of Socketed Melee Gems
    level []
    level []
  • +# to Level of Socketed Melee Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Melee Gems
    level []
    level []
  • +# to Level of Socketed Melee Gems6 ~ 10
  • +1 to Level of Socketed Melee Gems
    level []
    level []
  • +# to Level of Socketed Gems~ 1
  • +(2–3)% to Quality of Socketed Gems
    level []
    level []
  • +# to Level of Socketed Gems2 ~ 2
  • +(4–6)% to Quality of Socketed Gems
    level []
    level []
  • +# to Level of Socketed Gems3 ~ 10
  • +1 to Level of Socketed Gems
    level []
    level []
  • +# to Level of Socketed Strength Gems~ 1
  • +(2–3)% to Quality of Socketed Strength Gems
    level []
    level []
  • +# to Level of Socketed Strength Gems2 ~ 2
  • +(4–6)% to Quality of Socketed Strength Gems
    level []
    level []
  • +# to Level of Socketed Strength Gems3 ~ 5
  • +1 to Level of Socketed Strength Gems
    level []
    level []
  • +# to Level of Socketed Dexterity Gems~ 1
  • +(2–3)% to Quality of Socketed Dexterity Gems
    level []
    level []
  • +# to Level of Socketed Dexterity Gems2 ~ 2
  • +(4–6)% to Quality of Socketed Dexterity Gems
    level []
    level []
  • +# to Level of Socketed Dexterity Gems3 ~ 5
  • +1 to Level of Socketed Dexterity Gems
    level []
    level []
  • +# to Level of Socketed Intelligence Gems~ 1
  • +(2–3)% to Quality of Socketed Intelligence Gems
    level []
    level []
  • +# to Level of Socketed Intelligence Gems2 ~ 2
  • +(4–6)% to Quality of Socketed Intelligence Gems
    level []
    level []
  • +# to Level of Socketed Intelligence Gems3 ~ 5
  • +1 to Level of Socketed Intelligence Gems
    level []
    level []
  • +# to Level of Socketed Support Gems~ 3
  • +(2–3)% to Quality of Socketed Support Gems
    level []
    level []
  • +# to Level of Socketed Support Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Support Gems
    level []
    level []
  • +# to Level of Socketed Support Gems6 ~ 10
  • +1 to Level of Socketed Support Gems
    level []
    level []
  • +# to Weapon range~ 7
  • +1 to Weapon range
    level []
    level []
  • +# to Weapon range8 ~ 20
  • +2 to Weapon range
    level []
    level []
  • #% chance to Cast Level 20 Fire Burst on Hit~ 11
  • (21–23)% increased Fire Damage
    level []
    level []
  • #% chance to Cast Level 20 Fire Burst on Hit12 ~ 22
  • (24–26)% increased Fire Damage
    level []
    level []
  • #% chance to Cast Level 20 Fire Burst on Hit23 ~ 50
  • (27–30)% increased Fire Damage
    level []
    level []
  • ~ 4
  • Minions deal (11–12)% increased Damage
    level []
    level []
  • 5 ~ 7
  • Minions deal (13–14)% increased Damage
    level []
    level []
  • 8 ~ 20
  • Minions deal (15–16)% increased Damage
    level []
    level []
  • #% chance to gain a Power, Frenzy or Endurance Charge on Kill~ 18
  • (8–11)% increased Endurance Charge Duration
    level []
    level []
  • (8–11)% increased Frenzy Charge Duration
    level []
    level []
  • (8–11)% increased Power Charge Duration
    level []
    level []
  • #% chance to gain a Power, Frenzy or Endurance Charge on Kill19 ~ 36
  • (12–15)% increased Endurance Charge Duration
    level []
    level []
  • (12–15)% increased Frenzy Charge Duration
    level []
    level []
  • (12–15)% increased Power Charge Duration
    level []
    level []
  • #% chance to gain a Power, Frenzy or Endurance Charge on Kill37 ~ 100
  • (5–10)% chance to gain an Endurance Charge on Kill
    level []
    level []
  • (5–10)% chance to gain a Frenzy Charge on Kill
    level []
    level []
  • (5–10)% chance to gain a Power Charge on Kill
    level []
    level []
  • Your Hits inflict Decay, dealing 500 Chaos Damage per second for 8 seconds~ 1
  • (15–17)% increased Chaos Damage
    level []
    level []
  • Your Hits inflict Decay, dealing 500 Chaos Damage per second for 8 seconds2 ~ 2
  • (18–20)% increased Chaos Damage
    level []
    level []
  • Your Hits inflict Decay, dealing 500 Chaos Damage per second for 8 seconds3 ~ 10
  • (21–23)% increased Chaos Damage
    level []
    level []
  • Has 1 Abyssal Socket~ 1
  • (15–20)% increased Damage against Abyssal Monsters
    level []
    level []
  • Has 1 Abyssal Socket2 ~ 2
  • (21–25)% increased Damage against Abyssal Monsters
    level []
    level []
  • Has 1 Abyssal Socket3 ~ 5
  • 25% increased Effect of Socketed Jewels
    level []
    level []
  • #% of Mana Regenerated per second if you've Hit an Enemy Recently~ 25
  • (22–24)% increased Mana Regeneration Rate
    level []
    level []
  • #% of Mana Regenerated per second if you've Hit an Enemy Recently26 ~ 50
  • (25–27)% increased Mana Regeneration Rate
    level []
    level []
  • #% of Mana Regenerated per second if you've Hit an Enemy Recently51 ~ 100
  • (28–30)% increased Mana Regeneration Rate
    level []
    level []
  • 0.2% of Mana Regenerated per second
    level []
    level []
  • +# to Armour if you've Hit an Enemy Recently~ 600
  • (7–9)% increased Armour
    level []
    level []
  • +# to Armour if you've Hit an Enemy Recently601 ~ 1200
  • (10–12)% increased Armour
    level []
    level []
  • +# to Armour if you've Hit an Enemy Recently1201 ~ 5000
  • (13–15)% increased Armour
    level []
    level []
  • +# to Evasion Rating if Hit an Enemy Recently~ 600
  • (7–9)% increased Evasion Rating
    level []
    level []
  • +# to Evasion Rating if Hit an Enemy Recently601 ~ 1200
  • (10–12)% increased Evasion Rating
    level []
    level []
  • +# to Evasion Rating if Hit an Enemy Recently1201 ~ 5000
  • (13–15)% increased Evasion Rating
    level []
    level []
  • #% of Energy Shield Regenerated per second if you've Hit an Enemy Recently~ 40
  • (4–5)% increased maximum Energy Shield
    level []
    level []
  • #% of Energy Shield Regenerated per second if you've Hit an Enemy Recently41 ~ 80
  • (6–7)% increased maximum Energy Shield
    level []
    level []
  • #% of Energy Shield Regenerated per second if you've Hit an Enemy Recently81 ~ 500
  • (8–10)% increased maximum Energy Shield
    level []
    level []
  • #% chance to gain Onslaught for 4 seconds on Kill~ 22
  • (3–4)% increased Attack Speed
    level []
    level []
  • #% chance to gain Onslaught for 4 seconds on Kill23 ~ 50
  • (5–6)% increased Attack Speed
    level []
    level []
  • Damage Penetrates #% Fire Resistance~ 11
  • (21–23)% increased Fire Damage
    level []
    level []
  • Damage Penetrates #% Fire Resistance12 ~ 22
  • (24–26)% increased Fire Damage
    level []
    level []
  • Damage Penetrates #% Fire Resistance23 ~ 50
  • (27–30)% increased Fire Damage
    level []
    level []
  • Damage Penetrates #% Cold Resistance~ 11
  • (21–23)% increased Cold Damage
    level []
    level []
  • Damage Penetrates #% Cold Resistance12 ~ 22
  • (24–26)% increased Cold Damage
    level []
    level []
  • Damage Penetrates #% Cold Resistance23 ~ 50
  • (27–30)% increased Cold Damage
    level []
    level []
  • Damage Penetrates #% Lightning Resistance~ 11
  • (21–23)% increased Lightning Damage
    level []
    level []
  • Damage Penetrates #% Lightning Resistance12 ~ 22
  • (24–26)% increased Lightning Damage
    level []
    level []
  • Damage Penetrates #% Lightning Resistance23 ~ 50
  • (27–30)% increased Lightning Damage
    level []
    level []
  • #% chance to Intimidate Enemies for 4 seconds on Hit~ 16
  • (4–5)% chance to Intimidate Enemies for 4 seconds on Hit
    level []
    level []
  • #% chance to Intimidate Enemies for 4 seconds on Hit17 ~ 32
  • (6–7)% chance to Intimidate Enemies for 4 seconds on Hit
    level []
    level []
  • #% chance to Intimidate Enemies for 4 seconds on Hit33 ~ 100
  • (8–10)% chance to Intimidate Enemies for 4 seconds on Hit
    level []
    level []
  • Curse Enemies with Level # Despair on Hit~ 11
  • (18–20)% increased Chaos Damage
    level []
    level []
  • Curse Enemies with Level # Despair on Hit12 ~ 22
  • (21–23)% increased Chaos Damage
    level []
    level []
  • Curse Enemies with Level # Despair on Hit23 ~ 50
  • (24–26)% increased Chaos Damage
    level []
    level []
  • Socketed Skills deal #% more Spell Damage~ 44
  • (23–26)% increased Spell Damage
    level []
    level []
  • Socketed Skills deal #% more Spell Damage45 ~ 88
  • (27–30)% increased Spell Damage
    level []
    level []
  • Socketed Skills deal #% more Spell Damage89 ~ 200
  • (31–35)% increased Spell Damage
    level []
    level []
  • Socketed Skills deal #% more Attack Damage~ 44
  • (23–26)% increased Attack Damage
    level []
    level []
  • Socketed Skills deal #% more Attack Damage45 ~ 88
  • (27–30)% increased Attack Damage
    level []
    level []
  • Socketed Skills deal #% more Attack Damage89 ~ 200
  • (31–35)% increased Attack Damage
    level []
    level []
  • #% chance for Poisons inflicted with this Weapon to deal 100% more Damage~ 70
  • (14–18)% increased Damage with Poison
    level []
    level []
  • #% chance for Poisons inflicted with this Weapon to deal 100% more Damage71 ~ 140
  • (19–23)% increased Damage with Poison
    level []
    level []
  • #% chance for Poisons inflicted with this Weapon to deal 100% more Damage141 ~ 500
  • (24–28)% increased Damage with Poison
    level []
    level []
  • Poisons you inflict deal Damage (15–20)% faster
    level []
    level []
  • #% chance for Bleeding inflicted with this Weapon to deal 100% more Damage~ 70
  • (14–18)% increased Damage with Bleeding
    level []
    level []
  • #% chance for Bleeding inflicted with this Weapon to deal 100% more Damage71 ~ 140
  • (19–23)% increased Damage with Bleeding
    level []
    level []
  • #% chance for Bleeding inflicted with this Weapon to deal 100% more Damage141 ~ 500
  • (24–28)% increased Damage with Bleeding
    level []
    level []
  • Bleeding you inflict deals Damage (15–20)% faster
    level []
    level []
  • #% increased Damage when on Full Life~ 70
  • (15–18)% increased Damage
    level []
    level []
  • #% increased Damage when on Full Life71 ~ 140
  • (19–22)% increased Damage
    level []
    level []
  • #% increased Damage when on Full Life141 ~ 500
  • (23–26)% increased Damage
    level []
    level []
  • Auras from your Skills grant #% increased Damage to you and Allies~ 3
  • You and Allies affected by your Aura Skills deal (7–9)% increased Damage
    level []
    level []
  • Auras from your Skills grant #% increased Damage to you and Allies4 ~ 5
  • You and Allies affected by your Aura Skills deal (10–12)% increased Damage
    level []
    level []
  • Auras from your Skills grant #% increased Damage to you and Allies6 ~ 20
  • You and Allies affected by your Aura Skills deal (13–15)% increased Damage
    level []
    level []
  • #% chance to deal Double Damage while Focussed~ 40
  • (23–26)% increased Attack Damage
    level []
    level []
  • (23–26)% increased Spell Damage
    level []
    level []
  • #% chance to deal Double Damage while Focussed41 ~ 100
  • (27–30)% increased Attack Damage
    level []
    level []
  • (27–30)% increased Spell Damage
    level []
    level []
  • #% chance to deal Double Damage~ 8
  • 2% chance to deal Double Damage
    level []
    level []
  • #% chance to deal Double Damage9 ~ 50
  • 3% chance to deal Double Damage
    level []
    level []
  • Gain #% of Non-Chaos Damage as extra Chaos Damage~ 5
  • (15–17)% increased Chaos Damage
    level []
    level []
  • Gain #% of Non-Chaos Damage as extra Chaos Damage6 ~ 10
  • (18–20)% increased Chaos Damage
    level []
    level []
  • Gain #% of Non-Chaos Damage as extra Chaos Damage11 ~ 50
  • (21–23)% increased Chaos Damage
    level []
    level []
  • +#% to Quality of Socketed Gems~ 20
  • +(2–3)% to Quality of Socketed Gems
    level []
    level []
  • +#% to Quality of Socketed Gems21 ~ 50
  • +(4–6)% to Quality of Socketed Gems
    level []
    level []
  • #% increased Attack Speed while a Rare or Unique Enemy is Nearby~ 30
  • (3–4)% increased Attack Speed
    level []
    level []
  • #% increased Attack Speed while a Rare or Unique Enemy is Nearby31 ~ 100
  • (5–6)% increased Attack Speed
    level []
    level []
  • Attacks with this Weapon Penetrate #% Elemental Resistances~ 22
  • (17–19)% increased Elemental Damage
    level []
    level []
  • Attacks with this Weapon Penetrate #% Elemental Resistances23 ~ 44
  • (20–22)% increased Elemental Damage
    level []
    level []
  • Attacks with this Weapon Penetrate #% Elemental Resistances45 ~ 100
  • (23–26)% increased Elemental Damage
    level []
    level []
  • Attacks with this Weapon Penetrate 3% Elemental Resistances
    level []
    level []
  • Attacks with this Weapon Penetrate #% Chaos Resistance~ 22
  • (15–17)% increased Chaos Damage
    level []
    level []
  • Attacks with this Weapon Penetrate #% Chaos Resistance23 ~ 44
  • (18–20)% increased Chaos Damage
    level []
    level []
  • Attacks with this Weapon Penetrate #% Chaos Resistance45 ~ 100
  • (21–23)% increased Chaos Damage
    level []
    level []
  • #% increased Damage per Endurance Charge~ 10
  • 2% increased Damage per Endurance Charge
    level []
    level []
  • #% increased Damage per Endurance Charge11 ~ 50
  • (3–4)% increased Damage per Endurance Charge
    level []
    level []
  • #% increased Damage per Frenzy Charge~ 10
  • 2% increased Damage per Frenzy Charge
    level []
    level []
  • #% increased Damage per Frenzy Charge11 ~ 50
  • (3–4)% increased Damage per Frenzy Charge
    level []
    level []
  • #% increased Damage per Power Charge~ 10
  • 2% increased Damage per Power Charge
    level []
    level []
  • #% increased Damage per Power Charge11 ~ 50
  • (3–4)% increased Damage per Power Charge
    level []
    level []
  • +#% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby~ 40
  • +(15–17)% to Global Critical Strike Multiplier
    level []
    level []
  • +#% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby41 ~ 80
  • +(18–20)% to Global Critical Strike Multiplier
    level []
    level []
  • +#% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby81 ~ 150
  • +(21–23)% to Global Critical Strike Multiplier
    level []
    level []
  • #% chance to Trigger a Socketed Spell when you Use a Skill~ 250
  • Triggered Spells deal (19–22)% increased Spell Damage
    level []
    level []
  • #% chance to Trigger a Socketed Spell when you Use a Skill251 ~ 500
  • Triggered Spells deal (23–26)% increased Spell Damage
    level []
    level []
  • Hits can't be Evaded~ 1
  • (10–15)% increased Global Accuracy Rating
    level []
    level []
  • Hits can't be Evaded2 ~ 2
  • (20–25)% increased Global Accuracy Rating
    level []
    level []
  • Hits can't be Evaded3 ~ 5
  • (30–35)% increased Global Accuracy Rating
    level []
    level []
  • 100% increased Global Accuracy Rating
    level []
    level []
  • #% increased Soul Cost of Vaal Skills~ -25
  • Vaal Skills deal (25–30)% increased Damage
    level []
    level []
  • #% increased Soul Cost of Vaal Skills-26 ~ -50
  • Vaal Skills deal (31–35)% increased Damage
    level []
    level []
  • #% increased Soul Cost of Vaal Skills-51 ~ -100
  • (40–50)% increased Attack Damage if Corrupted
    level []
    level []