Rune Daggers Unique /14 ⍟
Rune Daggers Unique /14 ⍟
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![]() | Ungil's Gauche Boot Knife 30% increased Global Critical Strike Chance+12% Chance to Block Attack Damage while Dual Wielding +(10–20) to Dexterity (80–100)% increased Physical Damage Adds 3 to 30 Lightning Damage 10% increased Attack Speed 50% increased Global Critical Strike Chance |
![]() | Replica Ungil's Gauche Boot Knife 30% increased Global Critical Strike Chance+18% Chance to Block Attack Damage while Dual Wielding +(10–20) to Dexterity 10% increased Attack Speed 50% increased Global Critical Strike Chance Chill Attackers for 4 seconds on Block (Chill reduces Enemy Action Speed by 10%) Shock Attackers for 4 seconds on Block (Shock increases Damage taken by 15%) |
![]() | Widowmaker Boot Blade 30% increased Global Critical Strike ChanceAdds (35–40) to (55–60) Physical Damage (22–30)% increased Critical Strike Chance +(30–40)% to Global Critical Strike Multiplier 100% increased Critical Strike Chance against Enemies on Full Life 1% of Attack Damage Leeched as Life on Critical Strike (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Heartbreaker Royal Skean 30% increased Global Critical Strike Chance+(40–50) to maximum Mana +50 to maximum Energy Shield (60–70)% increased Spell Damage 10% faster start of Energy Shield Recharge Your Spells have Culling Strike (Culling Strike means enemies that are on 10% or lower life after your Hit are Killed) |
![]() | Replica Heartbreaker Royal Skean 30% increased Global Critical Strike Chance(60–70)% increased Spell Damage +50 to maximum Energy Shield 10% faster start of Energy Shield Recharge +(40–50) to maximum Life 20% increased Impale Effect 20% chance to Impale on Spell Hit (When an Impaled enemy is hit, the Impale reflects 10% of the physical damage of the Impaling hit to that enemy. Impale lasts for 5 hits or 8 seconds) |
![]() | The Consuming Dark Fiend Dagger 40% increased Global Critical Strike Chance+1 to Level of all Fire Spell Skill Gems (40–60)% increased Fire Damage +(20–40) to Intelligence 30% of Fire Damage Converted to Chaos Damage Your Chaos Damage has 60% chance to Poison Enemies (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) |
![]() | Arakaali's Fang Fiend Dagger 40% increased Global Critical Strike Chance(170–200)% increased Physical Damage Adds (8–13) to (20–30) Physical Damage Adds 1 to 59 Chaos Damage 100% chance to Trigger Level 1 Raise Spiders on Kill 15% chance to Poison on Hit (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) |
![]() | Bino's Kitchen Knife Slaughter Knife 30% increased Global Critical Strike ChanceAdds (50–60) to (120–140) Physical Damage +(8–12)% to Chaos Resistance +(15–25)% to Global Critical Strike Multiplier (40–50)% increased Critical Strike Chance On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second 30% increased Damage over Time |
![]() | Cold Iron Point Ezomyte Dagger 30% increased Global Critical Strike Chance+3 to Level of all Physical Spell Skill Gems Deal no Elemental Damage |
![]() | Replica Cold Iron Point Ezomyte Dagger 30% increased Global Critical Strike Chance+3 to Level of all Cold Spell Skill Gems Deal no Cold Damage |
![]() | Mark of the Doubting Knight Platinum Kris 50% increased Global Critical Strike Chance(250–270)% increased Physical Damage 10% reduced Attack Speed +(6–10)% to all Elemental Resistances +5% Chance to Block Attack Damage while Dual Wielding 50% chance to Cause Bleeding on Critical Strike (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) 50% chance to Cause Poison on Critical Strike (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) |
![]() | Divinarius Imperial Skean 30% increased Global Critical Strike Chance(50–70)% increased Spell Damage +30 Life gained on Kill +10 Mana gained on Kill 10% increased Area of Effect (125–175)% increased Critical Strike Chance for Spells if you've Killed Recently (Recently refers to the past 4 seconds) +(40–60)% to Critical Strike Multiplier for Spells if you haven't Killed Recently |
![]() | White Wind Imperial Skean 30% increased Global Critical Strike ChanceAdds (160–190) to (280–320) Cold Damage (10–15)% increased Attack Speed +(1000–1500) to Evasion Rating (15–25)% chance to Dodge Attack Hits while your Off Hand is empty (100–200)% increased Cold Damage while your Off Hand is empty |
![]() | Vulconus Demon Dagger 40% increased Global Critical Strike ChanceAdds (85–110) to (135–150) Physical Damage Adds (130–160) to (220–240) Fire Damage 50% chance to cause Bleeding on Hit (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) (70–100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) (70–100)% increased Physical Damage with Hits and Ailments against Ignited Enemies Every 8 seconds, gain Avatar of Fire for 4 seconds (50% of Physical, Cold and Lightning Damage Converted to Fire Damage. Deal no Non-Fire Damage) (160–200)% increased Critical Strike Chance while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire +2000 Armour while you do not have Avatar of Fire |
Item Rune Daggers /18 ⍟
Item Rune Daggers /18 ⍟
Icon | Name |
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![]() | Carving Knife Physical Damage: 3-26 Critical Strike Chance: 6.3% Attacks per Second: 1.45 Weapon Range: 10Requires Level 10, 18 Dex, 26 Int30% increased Global Critical Strike Chance |
![]() | Boot Knife Physical Damage: 8-34 Critical Strike Chance: 6.3% Attacks per Second: 1.45 Weapon Range: 10Requires Level 20, 31 Dex, 45 Int30% increased Global Critical Strike Chance |
![]() | Copper Kris Physical Damage: 10-41 Critical Strike Chance: 6.5% Attacks per Second: 1.3 Weapon Range: 10Requires Level 24, 28 Dex, 60 Int50% increased Global Critical Strike Chance |
![]() | Skean Physical Damage: 11-43 Critical Strike Chance: 6.3% Attacks per Second: 1.45 Weapon Range: 10Requires Level 28, 42 Dex, 60 Int30% increased Global Critical Strike Chance |
![]() | Imp Dagger Physical Damage: 15-59 Critical Strike Chance: 6.5% Attacks per Second: 1.2 Weapon Range: 10Requires Level 32, 36 Dex, 78 Int40% increased Global Critical Strike Chance |
![]() | Butcher Knife Physical Damage: 7-62 Critical Strike Chance: 6.3% Attacks per Second: 1.4 Weapon Range: 10Requires Level 38, 55 Dex, 79 Int30% increased Global Critical Strike Chance |
![]() | Boot Blade Physical Damage: 15-59 Critical Strike Chance: 6.3% Attacks per Second: 1.4 Weapon Range: 10Requires Level 44, 63 Dex, 90 Int30% increased Global Critical Strike Chance |
![]() | Golden Kris Physical Damage: 19-75 Critical Strike Chance: 6.5% Attacks per Second: 1.2 Weapon Range: 10Requires Level 47, 51 Dex, 110 Int50% increased Global Critical Strike Chance |
![]() | Royal Skean Physical Damage: 16-64 Critical Strike Chance: 6.3% Attacks per Second: 1.45 Weapon Range: 10Requires Level 50, 71 Dex, 102 Int30% increased Global Critical Strike Chance |
![]() | Fiend Dagger Physical Damage: 22-87 Critical Strike Chance: 6.5% Attacks per Second: 1.2 Weapon Range: 10Requires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance |
![]() | Slaughter Knife Physical Damage: 10-86 Critical Strike Chance: 6.3% Attacks per Second: 1.4 Weapon Range: 10Requires Level 58, 81 Dex, 117 Int30% increased Global Critical Strike Chance |
![]() | Ezomyte Dagger Physical Damage: 20-79 Critical Strike Chance: 6.3% Attacks per Second: 1.4 Weapon Range: 10Requires Level 62, 95 Dex, 131 Int30% increased Global Critical Strike Chance |
![]() | Platinum Kris Physical Damage: 24-95 Critical Strike Chance: 6.5% Attacks per Second: 1.2 Weapon Range: 10Requires Level 64, 76 Dex, 149 Int50% increased Global Critical Strike Chance |
![]() | Imperial Skean Physical Damage: 18-73 Critical Strike Chance: 6.3% Attacks per Second: 1.5 Weapon Range: 10Requires Level 66, 95 Dex, 131 Int30% increased Global Critical Strike Chance |
![]() | Demon Dagger Physical Damage: 24-97 Critical Strike Chance: 6.5% Attacks per Second: 1.2 Weapon Range: 10Requires Level 68, 76 Dex, 149 Int40% increased Global Critical Strike Chance |
![]() | Flickerflame Blade Physical Damage: 12-47 Critical Strike Chance: 6.3% Attacks per Second: 1.45 Weapon Range: 10Requires Level 30, 54 Dex, 54 IntTrigger Level 10 Flame Dash when you use a Socketed Skill local_skills_granted_by_item_are_supported_by_level_x_unique_trigger_support [2] |
![]() | Flashfire Blade Physical Damage: 18-73 Critical Strike Chance: 6.3% Attacks per Second: 1.45 Weapon Range: 10Requires Level 50, 86 Dex, 86 IntTrigger Level 20 Flame Dash when you use a Socketed Skill local_skills_granted_by_item_are_supported_by_level_x_unique_trigger_support [2] |
![]() | Infernal Blade Physical Damage: 21-85 Critical Strike Chance: 6.3% Attacks per Second: 1.45 Weapon Range: 10Requires Level 70, 121 Dex, 121 IntTrigger Level 30 Flame Dash when you use a Socketed Skill local_skills_granted_by_item_are_supported_by_level_x_unique_trigger_support [2] |