Rune Daggers Unique /14 ⍟

Rune Daggers Unique /14 ⍟

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Bino's Kitchen Knife Slaughter Knife
Requires Level: 65
30% increased Global Critical Strike Chance
Adds (50–60) to (120–140) Physical Damage
+(8–12)% to Chaos Resistance
+(15–25)% to Global Critical Strike Multiplier
(40–50)% increased Critical Strike Chance
On Killing a Poisoned Enemy, nearby Enemies are Poisoned
and nearby Allies Regenerate 200 Life per second
30% increased Damage over Time
Divinarius Imperial Skean
Requires Level: 66
30% increased Global Critical Strike Chance
(50–70)% increased Spell Damage
+30 Life gained on Kill
+10 Mana gained on Kill
10% increased Area of Effect
(125–175)% increased Critical Strike Chance for Spells if you've Killed Recently
(Recently refers to the past 4 seconds)
+(40–60)% to Critical Strike Multiplier for Spells if you haven't Killed Recently
(Recently refers to the past 4 seconds)
Heartbreaker Royal Skean
Requires Level: 50
30% increased Global Critical Strike Chance
+(40–50) to maximum Mana
+50 to maximum Energy Shield
(60–70)% increased Spell Damage
10% faster start of Energy Shield Recharge
Your Spells have Culling Strike
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
Ungil's Gauche Boot Knife
Requires Level: 20
30% increased Global Critical Strike Chance
+12% Chance to Block Attack Damage while Dual Wielding
+(10–20) to Dexterity
(80–100)% increased Physical Damage
Adds 3 to 30 Lightning Damage
10% increased Attack Speed
50% increased Global Critical Strike Chance
Mark of the Doubting Knight Platinum Kris
Requires Level: 64
50% increased Global Critical Strike Chance
(250–270)% increased Physical Damage
10% reduced Attack Speed
+(6–10)% to all Elemental Resistances
+5% Chance to Block Attack Damage while Dual Wielding
50% chance to Cause Bleeding on Critical Strike
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
50% chance to Cause Poison on Critical Strike
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
The Consuming Dark Fiend Dagger
Requires Level: 53
40% increased Global Critical Strike Chance
+1 to Level of all Fire Spell Skill Gems
(40–60)% increased Fire Damage
+(20–40) to Intelligence
30% of Fire Damage Converted to Chaos Damage
Your Chaos Damage has 60% chance to Poison Enemies
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Widowmaker Boot Blade
Requires Level: 44
30% increased Global Critical Strike Chance
Adds (35–40) to (55–60) Physical Damage
(22–30)% increased Critical Strike Chance
+(30–40)% to Global Critical Strike Multiplier
100% increased Critical Strike Chance against Enemies on Full Life
1% of Attack Damage Leeched as Life on Critical Strike
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Arakaali's Fang Fiend Dagger
Requires Level: 53
40% increased Global Critical Strike Chance
(170–200)% increased Physical Damage
Adds (8–13) to (20–30) Physical Damage
Adds 1 to 59 Chaos Damage
100% chance to Trigger Level 1 Raise Spiders on Kill
15% chance to Poison on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
White Wind Imperial Skean
Requires Level: 66
30% increased Global Critical Strike Chance
Adds (160–190) to (280–320) Cold Damage
(10–15)% increased Attack Speed
+(1000–1500) to Evasion Rating
(15–25)% chance to Dodge Attack Hits while your Off Hand is empty
(100–200)% increased Cold Damage while your Off Hand is empty
Vulconus Demon Dagger
Requires Level: 68
40% increased Global Critical Strike Chance
Adds (85–110) to (135–150) Physical Damage
Adds (130–160) to (220–240) Fire Damage
50% chance to cause Bleeding on Hit
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
(70–100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
(70–100)% increased Physical Damage with Hits and Ailments against Ignited Enemies
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
Every 8 seconds, gain Avatar of Fire for 4 seconds
(50% of Physical, Cold and Lightning Damage Converted to Fire Damage. Deal no Non-Fire Damage)
(160–200)% increased Critical Strike Chance while you have Avatar of Fire
50% of Physical Damage Converted to Fire while you have Avatar of Fire
+2000 Armour while you do not have Avatar of Fire
Cold Iron Point Ezomyte Dagger
Requires Level: 62
30% increased Global Critical Strike Chance
+3 to Level of all Physical Spell Skill Gems
Deal no Elemental Damage
Replica Ungil's Gauche Boot Knife
Requires Level: 20
30% increased Global Critical Strike Chance
+18% Chance to Block Attack Damage while Dual Wielding
+(10–20) to Dexterity
10% increased Attack Speed
50% increased Global Critical Strike Chance
Chill Attackers for 4 seconds on Block
(Chill reduces Enemy Action Speed by 10%)
Shock Attackers for 4 seconds on Block
(Shock increases Damage taken by 15%)
Replica Cold Iron Point Ezomyte Dagger
Requires Level: 62
30% increased Global Critical Strike Chance
+3 to Level of all Cold Spell Skill Gems
Deal no Cold Damage
Replica Heartbreaker Royal Skean
Requires Level: 50
30% increased Global Critical Strike Chance
(60–70)% increased Spell Damage
+50 to maximum Energy Shield
10% faster start of Energy Shield Recharge
+(40–50) to maximum Life
20% increased Impale Effect
20% chance to Impale on Spell Hit
(When an Impaled enemy is hit, the Impale reflects 10% of the physical damage of the Impaling hit to that enemy. Impale lasts for 5 hits or 8 seconds)
Item Rune Daggers /18 ⍟

Item Rune Daggers /18 ⍟

IconName
Carving Knife
Physical Damage: 3-26
Critical Strike Chance: 6.3%
Attacks per Second: 1.45
Weapon Range: 10
Requires Level 10, 18 Dex, 26 Int
30% increased Global Critical Strike Chance
Boot Knife
Physical Damage: 8-34
Critical Strike Chance: 6.3%
Attacks per Second: 1.45
Weapon Range: 10
Requires Level 20, 31 Dex, 45 Int
30% increased Global Critical Strike Chance
Copper Kris
Physical Damage: 10-41
Critical Strike Chance: 6.5%
Attacks per Second: 1.3
Weapon Range: 10
Requires Level 24, 28 Dex, 60 Int
50% increased Global Critical Strike Chance
Skean
Physical Damage: 11-43
Critical Strike Chance: 6.3%
Attacks per Second: 1.45
Weapon Range: 10
Requires Level 28, 42 Dex, 60 Int
30% increased Global Critical Strike Chance
Imp Dagger
Physical Damage: 15-59
Critical Strike Chance: 6.5%
Attacks per Second: 1.2
Weapon Range: 10
Requires Level 32, 36 Dex, 78 Int
40% increased Global Critical Strike Chance
Butcher Knife
Physical Damage: 7-62
Critical Strike Chance: 6.3%
Attacks per Second: 1.4
Weapon Range: 10
Requires Level 38, 55 Dex, 79 Int
30% increased Global Critical Strike Chance
Boot Blade
Physical Damage: 15-59
Critical Strike Chance: 6.3%
Attacks per Second: 1.4
Weapon Range: 10
Requires Level 44, 63 Dex, 90 Int
30% increased Global Critical Strike Chance
Golden Kris
Physical Damage: 19-75
Critical Strike Chance: 6.5%
Attacks per Second: 1.2
Weapon Range: 10
Requires Level 47, 51 Dex, 110 Int
50% increased Global Critical Strike Chance
Royal Skean
Physical Damage: 16-64
Critical Strike Chance: 6.3%
Attacks per Second: 1.45
Weapon Range: 10
Requires Level 50, 71 Dex, 102 Int
30% increased Global Critical Strike Chance
Fiend Dagger
Physical Damage: 22-87
Critical Strike Chance: 6.5%
Attacks per Second: 1.2
Weapon Range: 10
Requires Level 53, 58 Dex, 123 Int
40% increased Global Critical Strike Chance
Slaughter Knife
Physical Damage: 10-86
Critical Strike Chance: 6.3%
Attacks per Second: 1.4
Weapon Range: 10
Requires Level 58, 81 Dex, 117 Int
30% increased Global Critical Strike Chance
Ezomyte Dagger
Physical Damage: 20-79
Critical Strike Chance: 6.3%
Attacks per Second: 1.4
Weapon Range: 10
Requires Level 62, 95 Dex, 131 Int
30% increased Global Critical Strike Chance
Platinum Kris
Physical Damage: 24-95
Critical Strike Chance: 6.5%
Attacks per Second: 1.2
Weapon Range: 10
Requires Level 64, 76 Dex, 149 Int
50% increased Global Critical Strike Chance
Imperial Skean
Physical Damage: 18-73
Critical Strike Chance: 6.3%
Attacks per Second: 1.5
Weapon Range: 10
Requires Level 66, 95 Dex, 131 Int
30% increased Global Critical Strike Chance
Demon Dagger
Physical Damage: 24-97
Critical Strike Chance: 6.5%
Attacks per Second: 1.2
Weapon Range: 10
Requires Level 68, 76 Dex, 149 Int
40% increased Global Critical Strike Chance
Flickerflame Blade
Physical Damage: 12-47
Critical Strike Chance: 6.3%
Attacks per Second: 1.45
Weapon Range: 10
Requires Level 30, 54 Dex, 54 Int
Trigger Level 10 Flame Dash when you use a Socketed Skill
local_skills_granted_by_item_are_supported_by_level_x_unique_trigger_support [2]
Flashfire Blade
Physical Damage: 18-73
Critical Strike Chance: 6.3%
Attacks per Second: 1.45
Weapon Range: 10
Requires Level 50, 86 Dex, 86 Int
Trigger Level 20 Flame Dash when you use a Socketed Skill
local_skills_granted_by_item_are_supported_by_level_x_unique_trigger_support [2]
Infernal Blade
Physical Damage: 21-85
Critical Strike Chance: 6.3%
Attacks per Second: 1.45
Weapon Range: 10
Requires Level 70, 121 Dex, 121 Int
Trigger Level 30 Flame Dash when you use a Socketed Skill
local_skills_granted_by_item_are_supported_by_level_x_unique_trigger_support [2]