Shields Unique /69 ⍟
Shields Unique /69 ⍟
Show Full Descriptions | |
---|---|
![]() | Lycosidae Rawhide Tower Shield +(10–20) to maximum Life+(120–160) to Armour +(30–40) to maximum Life Your hits can't be Evaded +(3–5)% Chance to Block Adds 250 to 300 Cold Damage to Counterattacks (Attacks that Trigger when you are Hit are Counterattacks) |
![]() | Trolltimber Spire Cedar Tower Shield +(20–30) to maximum Life(130–150)% increased Armour +(40–60) to maximum Life You and your Totems Regenerate 0.5% of Life per second for each Summoned Totem 15% increased Area of Effect for Skills used by Totems 0.5% of Damage dealt by your Totems is Leeched to you as Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Titucius' Span Reinforced Tower Shield +(10–20) to maximum Life(60–80)% increased Armour +(30–50) to maximum Life (-80–-50) Physical Damage taken from Projectile Attacks 200% increased Armour against Projectiles +25% Chance to Block Projectile Attack Damage |
![]() | Redblade Banner Painted Tower Shield +(20–30) to maximum Life(80–100)% increased Armour +(50–60) to maximum Life 20% increased Taunt Duration (Enemies you Taunt can only target you, and deal 10% less damage to anyone else. Taunt lasts for 3 seconds) +5% Chance to Block 50% increased Warcry Cooldown Recovery Rate Warcries have infinite Power (Normal Monsters have 1 Power, Magic Monsters 2, Rare Monsters 10, Unique Monsters 20, and Players 5) |
![]() | Chernobog's Pillar Ebony Tower Shield +(20–30) to maximum Life(120–150)% increased Armour +(60–80) to maximum Life +(35–50)% to Fire Resistance 25% of Physical Damage Converted to Fire Damage 25% chance to Curse Non-Cursed Enemies with Enfeeble on Hit, with 80% increased Effect (Enfeeble is a Hex which reduces the targets' Accuracy Rating by 10% and Damage by 21%, or 10% on Rare or Unique targets. It lasts 9 seconds) Adds (12–15) to (30–35) Fire Damage to Spells and Attacks |
![]() | Tukohama's Fortress Ebony Tower Shield +(20–30) to maximum Life40% increased Totem Damage +(80–100) to maximum Life +1 to maximum number of Summoned Totems +300 Armour per Summoned Totem Blood Magic (Removes all mana. Spend Life instead of Mana for Skills) Mortal Conviction (You can only have one Permanent Non-Banner Aura on you from your Skills. Your Non-Banner Skills that create Permanent Auras on you do not Reserve Mana.) |
![]() | Replica Tukohama's Fortress Ebony Tower Shield +(20–30) to maximum Life+(80–100) to maximum Life You can Cast an additional Brand 20% increased Critical Strike Chance per Brand 40% increased Brand Damage (Brand Damage is any Damage dealt by Brand Skills or by Skills Triggered by a Brand) Blood Magic (Removes all mana. Spend Life instead of Mana for Skills) Mortal Conviction (You can only have one Permanent Non-Banner Aura on you from your Skills. Your Non-Banner Skills that create Permanent Auras on you do not Reserve Mana.) |
![]() | The Surrender Ezomyte Tower Shield +(30–40) to maximum LifeGrants Level 30 Reckoning Skill (130–170)% increased Armour +(65–80) to maximum Life Recover 250 Life when you Block +6% Chance to Block +1500 Armour if you've Blocked Recently (Recently refers to the past 4 seconds) |
![]() | The Anticipation Ezomyte Tower Shield +(30–40) to maximum Life(120–160)% increased Armour +(50–70) to maximum Life +6% Chance to Block +1000 Armour if you've Blocked Recently (Recently refers to the past 4 seconds) Permanently Intimidate Enemies on Block (Intimidated enemies take 10% increased Attack Damage) |
![]() | Ahn's Heritage Colossal Tower Shield +(10–20) to maximum Life(50–100)% increased Armour +(60–80) to maximum Life -1 to Maximum Endurance Charges -10% to maximum Chance to Block Attack Damage +6% Chance to Block +2% to all maximum Resistances while you have no Endurance Charges (Maximum Resistances cannot be raised above 90%) You have Onslaught while at maximum Endurance Charges (Onslaught grants 20% increased Attack, Cast, and Movement Speed) |
![]() | Lioneye's Remorse Pinnacle Tower Shield +(20–30) to maximum Life(200–250)% increased Armour 20% increased Stun and Block Recovery +(160–180) to maximum Life 5% reduced Movement Speed -25 Physical Damage taken from Projectile Attacks +5% Chance to Block |
![]() | Magna Eclipsis Pinnacle Tower Shield +(20–30) to maximum Life+2 to Level of Socketed Gems Triggers Level 20 Elemental Aegis when Equipped (200–250)% increased Armour +(60–80) to maximum Life +(80–100) to Evasion Rating and Energy Shield |
![]() | Remnant of Empires Goathide Buckler 3% increased Movement Speed+15 to maximum Life +3% Chance to Block 50% chance to gain an Endurance Charge when you Block Reflects 4 to 8 Physical Damage to Attackers on Block 30% Chance to Block Spell Damage +3% to all Elemental Resistances per Endurance Charge |
![]() | Crest of Perandus Pine Buckler 3% increased Movement Speed+(60–80) to maximum Life 0.6% of Physical Attack Damage Leeched as Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) Regenerate (5–7.5) Life per second +30% to Lightning Resistance +5% Chance to Block |
![]() | Kaltenhalt Painted Buckler 6% increased Movement Speed(60–100)% increased Evasion Rating +5% to maximum Cold Resistance (Maximum Resistances cannot be raised above 90%) +50% to Cold Resistance Gain (10–15)% of Physical Damage as Extra Cold Damage Reflects (25–50) Cold Damage to Melee Attackers +5% Chance to Block |
![]() | Kaltensoul Painted Buckler 6% increased Movement Speed(60–100)% increased Evasion Rating +5% to maximum Cold Resistance (Maximum Resistances cannot be raised above 90%) +50% to Cold Resistance Gain (10–15)% of Physical Damage as Extra Cold Damage Reflects (25–50) Cold Damage to Melee Attackers +5% Chance to Block 20% of Fire Damage from Hits taken as Cold Damage |
![]() | Chalice of Horrors War Buckler 9% increased Movement Speed+1 to Level of Socketed Curse Gems (30–50)% increased Evasion Rating +(50–70) to maximum Energy Shield +(40–50) to maximum Life Curse Skills have 100% increased Skill Effect Duration +5% Chance to Block 10% Chance to Cause Monster to Flee on Block |
![]() | Thirst for Horrors War Buckler 9% increased Movement Speed+1 to Level of Socketed Curse Gems (30–50)% increased Evasion Rating +(50–70) to maximum Energy Shield +(40–50) to maximum Life Curse Skills have 100% increased Skill Effect Duration +5% Chance to Block 10% Chance to Cause Monster to Flee on Block 1% of Damage Leeched as Life against Cursed Enemies (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Mutewind Pennant Enameled Buckler 6% increased Movement Speed(80–100)% increased Evasion Rating +(20–40)% to Cold Resistance 10% increased Area of Effect Gain Onslaught for 4 seconds when you Warcry (Onslaught grants 20% increased Attack, Cast, and Movement Speed) 25% increased Warcry Buff Effect Call to Arms (Using Warcries is Instant. Warcries share their Cooldown) |
![]() | Great Old One's Ward Corrugated Buckler 3% increased Movement SpeedAdds (8–12) to (15–20) Physical Damage to Attacks (6–10)% increased Attack Speed +(50–70) to maximum Life (8–12)% Chance to Block Spell Damage |
![]() | Atziri's Mirror Golden Buckler 6% increased Movement Speed+(40–60) to Intelligence (180–200)% increased Evasion Rating +(20–30)% to all Elemental Resistances 50% reduced Duration of Curses on you Hex Reflection +10% Chance to Block Attack Damage while not Cursed +20% Chance to Block Spell Damage while Cursed |
![]() | Atziri's Reflection Golden Buckler 6% increased Movement Speed+(40–60) to Intelligence (180–200)% increased Evasion Rating +(180–200) to maximum Energy Shield +(20–30)% to all Elemental Resistances Hex Reflection Unaffected by Curses (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) (15–20)% increased Effect of your Curses |
![]() | Mistwall Lacquered Buckler 6% increased Movement Speed(120–150)% increased Evasion Rating 10% increased Movement Speed +(10–20)% to Fire and Cold Resistances +(8–15)% chance to Avoid Elemental Damage from Hits while Phasing (No chance to avoid damage can be higher than 75%) You are at Maximum Chance to Block Attack Damage if you have not Blocked Recently (Recently refers to the past 4 seconds) You have Phasing if you have Blocked Recently |
![]() | Replica Mistwall Lacquered Buckler 6% increased Movement Speed(120–150)% increased Evasion Rating 10% increased Movement Speed +(10–20)% to Fire and Cold Resistances +75% Chance to Block Spell Damage if you have not Blocked Recently (Recently refers to the past 4 seconds) +(8–15)% chance to Avoid Physical Damage from Hits while Phasing You have Phasing if you have Blocked Recently |
![]() | Thousand Teeth Temu Vaal Buckler 3% increased Movement Speed(100–120)% increased Evasion Rating +(70–90) to maximum Life 0.4% of Physical Attack Damage Leeched as Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) +5% Chance to Block Reflects 1 to 1000 Physical Damage to Attackers on Block 10% of Damage you Reflect to Enemies when Hit is gained as Life |
![]() | Matua Tupuna Tarnished Spirit Shield (5–10)% increased Spell Damage+2 to Level of Socketed Minion Gems +(15–25) to maximum Mana (40–80)% increased Energy Shield 10% increased effect of Non-Curse Auras from your Skills 10% increased effect of Non-Curse Auras from your Skills on your Minions Spreads Tar when you take a Critical Strike ground_tar_on_take_crit_duration_ms [4500] ground_tar_on_take_crit_monvement_speed_pluspercent [-50] (Tar reduces Enemy Movement Speed by 50%) |
![]() | Brinerot Flag Tarnished Spirit Shield (5–10)% increased Spell Damage+3 to Level of Socketed Warcry Gems (8–12)% increased Cast Speed +(70–90) to maximum Energy Shield (20–40)% increased Mana Regeneration Rate Warcries grant Arcane Surge to you and Allies, with 10% increased effect per 5 power, up to 50% (Arcane Surge grants 10% more Spell Damage, 10% increased Cast Speed, and 0.5% of maximum Mana Regenerated per second, for 4 seconds) |
![]() | Whakatutuki o Matua Tarnished Spirit Shield (5–10)% increased Spell Damage+3 to Level of Socketed Minion Gems +(40–80) to maximum Energy Shield (40–80)% increased Energy Shield +(15–25) to maximum Mana 20% increased effect of Non-Curse Auras from your Skills 20% increased effect of Non-Curse Auras from your Skills on your Minions Spreads Tar when you Block ground_tar_on_block_duration_ms [4500] (Tar reduces Enemy Movement Speed by 50%) If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second (Recently refers to the past 4 seconds) |
![]() | Light of Lunaris Jingling Spirit Shield (10–15)% increased Spell DamageAdds (35–39) to (54–60) Cold Damage to Spells (60–80)% increased Critical Strike Chance for Spells (475–600)% increased Energy Shield +(6–10)% Chance to Block +1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage +25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently (Recently refers to the past 4 seconds) |
![]() | Sentari's Answer Brass Spirit Shield 10% Chance to Block Spell Damage +(20–30) to Intelligence (4–8)% increased Quantity of Items found +5% Chance to Block Curse Enemies with Punishment when you Block their Melee Damage, with 60% increased Effect and ignoring Curse Limit Curse Enemies with Temporal Chains when you Block their Projectile Attack Damage, with 60% increased Effect and ignoring Curse Limit Curse Enemies with Elemental Weakness when you Block their Spell Damage, with 60% increased Effect and ignoring Curse Limit |
![]() | Kongming's Stratagem Ivory Spirit Shield (15–20)% increased Spell DamageTrigger Level 20 Fog of War when your Trap is triggered +(20–30) to Intelligence (250–300)% increased Energy Shield (30–50)% increased Fire Damage with Hits and Ailments against Blinded Enemies (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) 30% reduced Spell Damage taken from Blinded Enemies No Chance to Block |
![]() | Apep's Slumber Ancient Spirit Shield (5–10)% increased Spell DamageAdds (20–22) to (30–37) Chaos Damage +(80–100) to maximum Energy Shield +25% chance to be Poisoned +3% to all maximum Resistances while Poisoned (Maximum Resistances cannot be raised above 90%) Regenerate 50 Energy Shield per Second per Poison on you, up to 250 per second Poisons on you expire 50% slower |
![]() | The Eternal Apple Chiming Spirit Shield (10–15)% increased Spell DamageYou lose all Endurance Charges on reaching maximum Endurance Charges Trigger a Socketed Warcry Skill when you lose Endurance Charges +(60–80) to maximum Life +(17–23)% to Chaos Resistance 50% increased Warcry Cooldown Recovery Rate Cannot Block |
![]() | Esh's Mirror Thorium Spirit Shield +(20–30) to Intelligence +(40–70) to maximum Life (80–100)% increased Energy Shield +(35–40)% to Lightning Resistance Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently (Recently refers to the past 4 seconds) Shock Reflection |
![]() | Manastorm Fossilised Spirit Shield (15–20)% increased Spell Damage(80–120)% increased Energy Shield +(50–70) to maximum Mana (30–50)% increased Mana Regeneration Rate When you Cast a Spell, Sacrifice all Mana to gain Added Maximum Lightning Damage equal to 25% of Sacrificed Mana for 4 seconds |
![]() | Esh's Visage Vaal Spirit Shield (5–10)% increased Spell Damage(240–260)% increased Energy Shield +(40–70) to maximum Life +(30–40)% to Lightning Resistance +(17–29)% to Chaos Resistance Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana (You are on Low Life if you have 35% of your Maximum Life or less) Reflect Shocks applied to you to all Nearby Enemies |
![]() | Apep's Supremacy Vaal Spirit Shield (5–10)% increased Spell DamageAdds (50–55) to (72–80) Chaos Damage +(130–150) to maximum Energy Shield (30–50)% faster start of Energy Shield Recharge You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned +3% to all maximum Resistances while Poisoned (Maximum Resistances cannot be raised above 90%) Poisons on you expire 50% slower |
![]() | Malachai's Loop Harmonic Spirit Shield (10–15)% increased Spell Damage(210–250)% increased Energy Shield +2 to Maximum Power Charges 20% chance to gain a Power Charge on Hit (12–16)% increased Spell Damage per Power Charge Lose all Power Charges on reaching Maximum Power Charges Shocks you when you reach Maximum Power Charges (Shock increases Damage taken by 15%, for 2 seconds) |
![]() | Rathpith Globe Titanium Spirit Shield (10–15)% Chance to Block Spell Damage (120–160)% increased Energy Shield 10% increased maximum Life Sacrifice 4% of your Life when you Use or Trigger a Spell Skill 2% increased Critical Strike Chance for Spells per 100 Player Maximum Life 2% increased Spell Damage per 100 Player Maximum Life |
![]() | Bitterbind Point Titanium Spirit Shield (30–50)% increased Spell Damage (180–220)% increased Energy Shield Spectres have (50–100)% increased maximum Life Gain Arcane Surge when you deal a Critical Strike (Arcane Surge grants 10% more Spell Damage, 10% increased Cast Speed, and 0.5% of maximum Mana Regenerated per second, for 4 seconds) Your Raised Spectres also gain Arcane Surge when you do (40–50)% increased Critical Strike Chance for Spells per Raised Spectre |
![]() | Wheel of the Stormsail Rotted Round Shield 60% increased Block Recovery+(5–10) to Armour (30–40)% increased Rarity of Items found Curse Skills have 25% increased Skill Effect Duration 100% increased Duration of Curses on you +5% Chance to Block |
![]() | The Deep One's Hide Studded Round Shield 60% increased Block RecoveryAdds 4 to 8 Physical Damage to Attacks Adds 12 to 15 Cold Damage to Attacks (90–130)% increased Armour and Evasion +(30–50)% to Fire Resistance Curse Enemies with Vulnerability on Block, with 20% increased Effect (Vulnerability is a Hex which increases Physical Damage taken by 30%, causes Hits to have +20% chance to inflict Bleeding on the target, and makes Ailments on the target deal Damage 20% faster. It lasts 9 seconds) |
![]() | Shattershard Crimson Round Shield Trigger Level 20 Shield Shatter when you Block (120–150)% increased Armour and Evasion +(80–100) to maximum Life +(8–12)% Chance to Block |
![]() | Daresso's Courage Baroque Round Shield 120% increased Block Recovery20% increased Global Physical Damage (100–120)% increased Armour and Evasion +(10–20)% to all Elemental Resistances +30% Chance to Block Spell Damage while on Low Life +(3–6)% Chance to Block +20% Chance to Block Attack Damage if you have Blocked Spell Damage Recently (Recently refers to the past 4 seconds) +20% chance to Block Spell Damage if you have Blocked Attack Damage Recently |
![]() | The Ghastly Theatre Teak Round Shield 180% increased Block Recovery+2 to Level of Socketed Support Gems Triggers Level 20 Physical Aegis when Equipped (300–400)% increased Armour and Evasion (30–50)% chance to avoid Bleeding (8–15)% increased Attack and Cast Speed while Physical Aegis is depleted (50–70)% increased Critical Strike Chance while Physical Aegis is depleted Nearby Enemies are Blinded while Physical Aegis is not depleted (Blinded enemies have their Chance to Hit halved) |
![]() | Vix Lunaris Cardinal Round Shield +2 to Level of Socketed Gems Triggers Level 20 Cold Aegis when Equipped (200–250)% increased Armour and Evasion +(60–80) to maximum Life Cannot be Frozen |
![]() | Springleaf Plank Kite Shield +4% to all Elemental Resistances(80–120)% increased Armour and Energy Shield 50% reduced Freeze Duration on you Regenerate 3% of Life per second Regenerate 3% of Life per second while on Low Life (You are on Low Life if you have 35% of your Maximum Life or less) |
![]() | The Oak Plank Kite Shield +4% to all Elemental Resistances(80–120)% increased Armour and Energy Shield +(100–150) to maximum Life 50% reduced Freeze Duration on you Regenerate 3% of Life per second Regenerate 3% of Life per second while on Low Life (You are on Low Life if you have 35% of your Maximum Life or less) |
![]() | Emperor's Vigilance Steel Kite Shield (16–22)% Chance to Block Spell Damage (300–400)% increased Armour and Energy Shield (10–15)% increased maximum Life Cannot Block while you have no Energy Shield Damage from Blocked Hits cannot bypass Energy Shield Damage from Unblocked hits always bypasses Energy Shield Glancing Blows (Chance to Block Attack Damage is doubled Chance to Block Spell Damage is doubled You take 65% of Damage from Blocked Hits) |
![]() | Victario's Charity Laminated Kite Shield +8% to all Elemental Resistances+(50–70) to maximum Life +(20–30)% to Lightning Resistance +11% to Chaos Resistance 20% increased Area of Effect of Aura Skills 10% chance to grant a Power Charge to nearby Allies on Kill 5% chance to grant a Frenzy Charge to nearby Allies on Hit |
![]() | Replica Victario's Charity Laminated Kite Shield +8% to all Elemental Resistances+(50–70) to maximum Life +(20–30)% to Lightning Resistance +11% to Chaos Resistance 10% increased effect of Non-Curse Auras from your Skills 5% chance to grant an Endurance Charge to nearby Allies on Hit 10% chance to grant a Frenzy Charge to nearby Allies on Kill |
![]() | Saffell's Frame Branded Kite Shield +4% to all Elemental Resistances(15–20)% Chance to Block Spell Damage (20–30)% increased Spell Damage +10% to all Elemental Resistances +4% to all maximum Resistances (Maximum Resistances cannot be raised above 90%) Cannot Block Attacks |
![]() | Aegis Aurora Champion Kite Shield (10–20)% increased Elemental Damage with Attack Skills (300–400)% increased Armour and Energy Shield +10% to all Elemental Resistances +5% to maximum Cold Resistance (Maximum Resistances cannot be raised above 90%) +6% Chance to Block Replenishes Energy Shield by 2% of Armour when you Block |
![]() | Rise of the Phoenix Mosaic Kite Shield +8% to all Elemental Resistances(80–100)% increased Armour and Energy Shield +(40–60) to maximum Life Regenerate (15–20) Life per second +5% to maximum Fire Resistance (Maximum Resistances cannot be raised above 90%) +(20–25)% to Fire Resistance +25% to Fire Resistance while on Low Life (You are on Low Life if you have 35% of your Maximum Life or less) 10% increased Movement Speed when on Low Life Cannot be Ignited while on Low Life |
![]() | Prism Guardian Archon Kite Shield +12% to all Elemental Resistances+2 to Level of Socketed Aura Gems Socketed Gems have Blood Magic Socketed Gems have 25% reduced Mana Reservation +(20–30) to Dexterity +25% to all Elemental Resistances |
![]() | Broken Faith Archon Kite Shield +12% to all Elemental Resistances0.4% of Chaos Damage Leeched as Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) -10% Chance to Block 100% increased Global Armour while you have no Energy Shield You have Unholy Might while you have no Energy Shield (Unholy Might grants 30% of Physical Damage as extra Chaos Damage) Create Profane Ground instead of Consecrated Ground (Enemies on Profane Ground have -10% to all Resistances, and Hits against them have +1% to Critical Strike Chance) |
![]() | The Unshattered Will Archon Kite Shield +12% to all Elemental ResistancesGrants Summon Harbinger of Focus Skill +(60–80) to maximum Life +(10–15)% to all Elemental Resistances +(30–50) Mana gained when you Block +5% Chance to Block Channelling Skills deal (50–70)% increased Damage |
![]() | Invictus Solaris Archon Kite Shield +12% to all Elemental Resistances+2 to Level of Socketed Gems Triggers Level 20 Fire Aegis when Equipped (200–250)% increased Armour and Energy Shield +(60–80) to maximum Life Cannot be Ignited |
![]() | Unyielding Flame Archon Kite Shield +12% to all Elemental ResistancesTrigger Commandment of Inferno on Critical Strike (50–70)% increased Global Critical Strike Chance +(60–80) to maximum Life +(20–30)% to Fire Resistance (8–12)% increased Attack Speed if you've dealt a Critical Strike Recently (Recently refers to the past 4 seconds) (8–12)% increased Cast Speed if you've dealt a Critical Strike Recently |
![]() | The Immortal Will Archon Kite Shield +12% to all Elemental ResistancesGrants Summon Greater Harbinger of Focus Skill +(60–80) to maximum Life +(10–15)% to all Elemental Resistances +(30–50) Mana gained when you Block +5% Chance to Block Channelling Skills deal (50–70)% increased Damage |
![]() | Glitterdisc Burnished Spiked Shield 4% chance to Dodge Attack Hits(120–140)% increased Evasion and Energy Shield +(30–50) to maximum Life +(20–30) to maximum Energy Shield 10% increased Rarity of Items found 25% chance to Avoid Fire Damage from Hits (No chance to avoid damage can be higher than 75%) You always Ignite while Burning (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) |
![]() | Maligaro's Lens Compound Spiked Shield 2% chance to Dodge Spell Hits(10–15)% increased Attack Speed (10–20)% increased maximum Life -50% to all Elemental Resistances 10% increased Area of Effect Nearby allies Recover 1% of your Maximum Life when you Die |
![]() | Zeel's Amplifier Polished Spiked Shield 4% chance to Dodge Attack Hits(40–50)% increased Spell Damage +(60–80) to maximum Energy Shield +(50–70) to maximum Life 1% increased Area of Effect per Enemy killed recently, up to 50% (Recently refers to the past 4 seconds) You have Zealot's Oath if you haven't been hit recently (Life Regeneration is applied to Energy Shield instead.) |
![]() | Qotra's Regulator Sovereign Spiked Shield 4% chance to Dodge Spell Hits(160–220)% increased Evasion and Energy Shield +(40–60)% to Damage over Time Multiplier if you've dealt a Critical Strike in the past 8 seconds (2–2.5)% of Life Regenerated per Second if you've dealt a Critical Strike in the past 8 seconds Lose (10–15)% of Energy Shield when you deal a Critical Strike Lose (10–15)% of Life when you deal a Critical Strike |
![]() | Perepiteia Ezomyte Spiked Shield [One to three random synthesis implicit modifiers]+(1–3) to Level of Socketed Lightning Gems Triggers Level 20 Lightning Aegis when Equipped (1–20)% increased Attack Speed (1–20)% increased Cast Speed (300–400)% increased Evasion and Energy Shield +(1–75) to maximum Mana (1–20)% increased Movement Speed |
![]() | Leper's Alms Mirrored Spiked Shield 4% chance to Dodge Attack Hits(500–600)% increased Evasion and Energy Shield +(60–80) to maximum Life 40% increased Duration of Ailments on Enemies (Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned) +(3–4)% Chance to Block Shared Suffering (All Damage from Hits will cause Elemental Ailments you are suffering. Elemental Ailments you inflict are removed from you) (Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped) |
![]() | Font of Thunder Mirrored Spiked Shield 4% chance to Dodge Attack Hits(500–600)% increased Evasion and Energy Shield (25–40)% increased Mana Regeneration Rate +50% chance to be Shocked (Shock increases Damage taken by 15%, for 2 seconds) 40% of Cold Damage taken as Lightning 40% of Fire Damage taken as Lightning |
![]() | Jaws of Agony Supreme Spiked Shield 4% chance to Dodge Spell Hits(18–28)% increased Trap Damage (15–25)% increased Global Physical Damage +(60–80) to maximum Life (-18–-14) Physical Damage taken from Attack Hits 25% chance to gain a Power Charge when you Throw a Trap Grants Level 25 Bear Trap Skill |
![]() | Demigod's Beacon Golden Flame +(11–19)% to Chaos ResistanceAdds 10 to 20 Fire Damage to Attacks (10–20)% increased Rarity of Items found 20% increased Light Radius |
Item Shields /98 ⍟
Item Shields /98 ⍟
Icon | Name |
---|---|
![]() | Splintered Tower Shield Chance to Block: 24 Armour: 9 Movement Speed: -3%Requires 10 Str |
![]() | Corroded Tower Shield Chance to Block: 23 Armour: 46 Movement Speed: -3%Requires Level 5, 20 Str+(10–20) to maximum Life |
![]() | Rawhide Tower Shield Chance to Block: 26 Armour: 53 Movement Speed: -3%Requires Level 11, 33 Str+(10–20) to maximum Life |
![]() | Cedar Tower Shield Chance to Block: 25 Armour: 108 Movement Speed: -3%Requires Level 17, 46 Str+(20–30) to maximum Life |
![]() | Copper Tower Shield Chance to Block: 24 Armour: 191 Movement Speed: -3%Requires Level 24, 62 Str+(30–40) to maximum Life |
![]() | Reinforced Tower Shield Chance to Block: 23 Armour: 287 Movement Speed: -3%Requires Level 30, 76 Str+(10–20) to maximum Life |
![]() | Painted Tower Shield Chance to Block: 25 Armour: 217 Movement Speed: -3%Requires Level 35, 87 Str+(20–30) to maximum Life |
![]() | Buckskin Tower Shield Chance to Block: 26 Armour: 177 Movement Speed: -3%Requires Level 39, 96 Str+(10–20) to maximum Life |
![]() | Mahogany Tower Shield Chance to Block: 25 Armour: 265 Movement Speed: -3%Requires Level 43, 105 Str+(20–30) to maximum Life |
![]() | Bronze Tower Shield Chance to Block: 24 Armour: 367 Movement Speed: -3%Requires Level 47, 114 Str+(30–40) to maximum Life |
![]() | Girded Tower Shield Chance to Block: 23 Armour: 481 Movement Speed: -3%Requires Level 51, 123 Str+(10–20) to maximum Life |
![]() | Crested Tower Shield Chance to Block: 25 Armour: 338 Movement Speed: -3%Requires Level 55, 132 Str+(20–30) to maximum Life |
![]() | Shagreen Tower Shield Chance to Block: 26 Armour: 261 Movement Speed: -3%Requires Level 58, 139 Str+(10–20) to maximum Life |
![]() | Ebony Tower Shield Chance to Block: 25 Armour: 412 Movement Speed: -3%Requires Level 61, 159 Str+(20–30) to maximum Life |
![]() | Ezomyte Tower Shield Chance to Block: 24 Armour: 522 Movement Speed: -3%Requires Level 64, 159 Str+(30–40) to maximum Life |
![]() | Colossal Tower Shield Chance to Block: 23 Armour: 632 Movement Speed: -3%Requires Level 67, 159 Str+(10–20) to maximum Life |
![]() | Pinnacle Tower Shield Chance to Block: 25 Armour: 467 Movement Speed: -3%Requires Level 70, 159 Str+(20–30) to maximum Life |
![]() | Exothermic Tower Shield Chance to Block: 23 Armour: 125 Movement Speed: -3%Requires Level 30, 76 StrScorch Enemies when you Block their Damage |
![]() | Magmatic Tower Shield Chance to Block: 23 Armour: 205 Movement Speed: -3%Requires Level 50, 121 StrScorch Enemies when you Block their Damage |
![]() | Heat-attuned Tower Shield Chance to Block: 23 Armour: 440 Movement Speed: -3%Requires Level 70, 159 StrScorch Enemies when you Block their Damage |
![]() | Goathide Buckler Chance to Block: 25 Evasion Rating: 12 Movement Speed: -3%Requires Level 2, 13 Dex3% increased Movement Speed |
![]() | Pine Buckler Chance to Block: 26 Evasion Rating: 43 Movement Speed: -3%Requires Level 8, 26 Dex3% increased Movement Speed |
![]() | Painted Buckler Chance to Block: 24 Evasion Rating: 109 Movement Speed: -3%Requires Level 16, 44 Dex6% increased Movement Speed |
![]() | Hammered Buckler Chance to Block: 27 Evasion Rating: 96 Movement Speed: -3%Requires Level 23, 60 Dex3% increased Movement Speed |
![]() | War Buckler Chance to Block: 26 Evasion Rating: 145 Movement Speed: -3%Requires Level 29, 74 Dex9% increased Movement Speed |
![]() | Gilded Buckler Chance to Block: 25 Evasion Rating: 197 Movement Speed: -3%Requires Level 34, 85 Dex6% increased Movement Speed |
![]() | Oak Buckler Chance to Block: 26 Evasion Rating: 188 Movement Speed: -3%Requires Level 38, 94 Dex3% increased Movement Speed |
![]() | Enameled Buckler Chance to Block: 24 Evasion Rating: 277 Movement Speed: -3%Requires Level 42, 103 Dex6% increased Movement Speed |
![]() | Corrugated Buckler Chance to Block: 27 Evasion Rating: 189 Movement Speed: -3%Requires Level 46, 112 Dex3% increased Movement Speed |
![]() | Battle Buckler Chance to Block: 26 Evasion Rating: 246 Movement Speed: -3%Requires Level 50, 121 Dex9% increased Movement Speed |
![]() | Golden Buckler Chance to Block: 25 Evasion Rating: 310 Movement Speed: -3%Requires Level 54, 130 Dex6% increased Movement Speed |
![]() | Ironwood Buckler Chance to Block: 26 Evasion Rating: 280 Movement Speed: -3%Requires Level 57, 136 Dex3% increased Movement Speed |
![]() | Lacquered Buckler Chance to Block: 24 Evasion Rating: 440 Movement Speed: -3%Requires Level 60, 159 Dex6% increased Movement Speed |
![]() | Vaal Buckler Chance to Block: 27 Evasion Rating: 275 Movement Speed: -3%Requires Level 63, 159 Dex3% increased Movement Speed |
![]() | Crusader Buckler Chance to Block: 26 Evasion Rating: 330 Movement Speed: -3%Requires Level 66, 159 Dex9% increased Movement Speed |
![]() | Imperial Buckler Chance to Block: 25 Evasion Rating: 385 Movement Speed: -3%Requires Level 69, 159 Dex6% increased Movement Speed |
![]() | Endothermic Buckler Chance to Block: 22 Evasion Rating: 112 Movement Speed: -3%Requires Level 30, 76 DexInflict Brittle on Enemies when you Block their Damage |
![]() | Polar Buckler Chance to Block: 22 Evasion Rating: 185 Movement Speed: -3%Requires Level 50, 121 DexInflict Brittle on Enemies when you Block their Damage |
![]() | Cold-attuned Buckler Chance to Block: 22 Evasion Rating: 302 Movement Speed: -3%Requires Level 70, 159 DexInflict Brittle on Enemies when you Block their Damage |
![]() | Twig Spirit Shield Chance to Block: 22 Energy Shield: 5 Movement Speed: -3%Requires Level 3, 15 Int(10–15)% increased Spell Damage |
![]() | Yew Spirit Shield Chance to Block: 24 Energy Shield: 9 Movement Speed: -3%Requires Level 9, 28 Int(5–10)% increased Spell Damage |
![]() | Bone Spirit Shield Chance to Block: 22 Energy Shield: 14 Movement Speed: -3%Requires Level 15, 42 Int(15–20)% increased Spell Damage |
![]() | Tarnished Spirit Shield Chance to Block: 24 Energy Shield: 20 Movement Speed: -3%Requires Level 23, 60 Int(5–10)% increased Spell Damage |
![]() | Jingling Spirit Shield Chance to Block: 23 Energy Shield: 24 Movement Speed: -3%Requires Level 28, 71 Int(10–15)% increased Spell Damage |
![]() | Brass Spirit Shield Chance to Block: 25 Energy Shield: 33 Movement Speed: -3%Requires Level 33, 82 Int |
![]() | Walnut Spirit Shield Chance to Block: 24 Energy Shield: 30 Movement Speed: -3%Requires Level 37, 92 Int(5–10)% increased Spell Damage |
![]() | Ivory Spirit Shield Chance to Block: 22 Energy Shield: 33 Movement Speed: -3%Requires Level 41, 100 Int(15–20)% increased Spell Damage |
![]() | Ancient Spirit Shield Chance to Block: 24 Energy Shield: 36 Movement Speed: -3%Requires Level 45, 110 Int(5–10)% increased Spell Damage |
![]() | Chiming Spirit Shield Chance to Block: 23 Energy Shield: 39 Movement Speed: -3%Requires Level 49, 118 Int(10–15)% increased Spell Damage |
![]() | Thorium Spirit Shield Chance to Block: 25 Energy Shield: 51 Movement Speed: -3%Requires Level 53, 128 Int |
![]() | Lacewood Spirit Shield Chance to Block: 24 Energy Shield: 45 Movement Speed: -3%Requires Level 56, 134 Int(5–10)% increased Spell Damage |
![]() | Fossilised Spirit Shield Chance to Block: 22 Energy Shield: 47 Movement Speed: -3%Requires Level 59, 141 Int(15–20)% increased Spell Damage |
![]() | Vaal Spirit Shield Chance to Block: 24 Energy Shield: 53 Movement Speed: -3%Requires Level 62, 159 Int(5–10)% increased Spell Damage |
![]() | Harmonic Spirit Shield Chance to Block: 23 Energy Shield: 55 Movement Speed: -3%Requires Level 65, 159 Int(10–15)% increased Spell Damage |
![]() | Titanium Spirit Shield Chance to Block: 25 Energy Shield: 64 Movement Speed: -3%Requires Level 68, 159 Int |
![]() | Exhausting Spirit Shield Chance to Block: 20 Energy Shield: 23 Movement Speed: -3%Requires Level 30, 76 IntSap Enemies when you Block their Damage |
![]() | Subsuming Spirit Shield Chance to Block: 20 Energy Shield: 36 Movement Speed: -3%Requires Level 50, 121 IntSap Enemies when you Block their Damage |
![]() | Transfer-attuned Spirit Shield Chance to Block: 20 Energy Shield: 53 Movement Speed: -3%Requires Level 70, 159 IntSap Enemies when you Block their Damage |
![]() | Rotted Round Shield Chance to Block: 23 Armour: 13 Evasion Rating: 13 Movement Speed: -3%Requires Level 5, 10 Str, 10 Dex60% increased Block Recovery |
![]() | Fir Round Shield Chance to Block: 23 Armour: 29 Evasion Rating: 29 Movement Speed: -3%Requires Level 12, 19 Str, 19 Dex180% increased Block Recovery |
![]() | Studded Round Shield Chance to Block: 26 Armour: 46 Evasion Rating: 46 Movement Speed: -3%Requires Level 20, 28 Str, 28 Dex60% increased Block Recovery |
![]() | Scarlet Round Shield Chance to Block: 25 Armour: 87 Evasion Rating: 87 Movement Speed: -3%Requires Level 27, 37 Str, 37 Dex |
![]() | Splendid Round Shield Chance to Block: 24 Armour: 75 Evasion Rating: 75 Movement Speed: -3%Requires Level 33, 44 Str, 44 Dex120% increased Block Recovery |
![]() | Maple Round Shield Chance to Block: 23 Armour: 88 Evasion Rating: 88 Movement Speed: -3%Requires Level 39, 52 Str, 52 Dex180% increased Block Recovery |
![]() | Spiked Round Shield Chance to Block: 26 Armour: 102 Evasion Rating: 102 Movement Speed: -3%Requires Level 45, 58 Str, 58 Dex60% increased Block Recovery |
![]() | Crimson Round Shield Chance to Block: 25 Armour: 155 Evasion Rating: 155 Movement Speed: -3%Requires Level 49, 64 Str, 64 Dex |
![]() | Baroque Round Shield Chance to Block: 24 Armour: 122 Evasion Rating: 122 Movement Speed: -3%Requires Level 54, 70 Str, 70 Dex120% increased Block Recovery |
![]() | Teak Round Shield Chance to Block: 23 Armour: 131 Evasion Rating: 131 Movement Speed: -3%Requires Level 58, 74 Str, 74 Dex180% increased Block Recovery |
![]() | Spiny Round Shield Chance to Block: 26 Armour: 154 Evasion Rating: 154 Movement Speed: -3%Requires Level 62, 85 Str, 85 Dex60% increased Block Recovery |
![]() | Cardinal Round Shield Chance to Block: 25 Armour: 209 Evasion Rating: 209 Movement Speed: -3%Requires Level 66, 85 Str, 85 Dex |
![]() | Elegant Round Shield Chance to Block: 24 Armour: 148 Evasion Rating: 148 Movement Speed: -3%Requires Level 70, 85 Str, 85 Dex120% increased Block Recovery |
![]() | Plank Kite Shield Chance to Block: 22 Armour: 18 Energy Shield: 4 Movement Speed: -3%Requires Level 7, 13 Str, 13 Int+4% to all Elemental Resistances |
![]() | Linden Kite Shield Chance to Block: 24 Armour: 43 Energy Shield: 10 Movement Speed: -3%Requires Level 13, 20 Str, 20 Int+4% to all Elemental Resistances |
![]() | Reinforced Kite Shield Chance to Block: 26 Armour: 65 Energy Shield: 14 Movement Speed: -3%Requires Level 20, 28 Str, 28 Int |
![]() | Layered Kite Shield Chance to Block: 24 Armour: 62 Energy Shield: 13 Movement Speed: -3%Requires Level 27, 37 Str, 37 Int+8% to all Elemental Resistances |
![]() | Ceremonial Kite Shield Chance to Block: 22 Armour: 77 Energy Shield: 16 Movement Speed: -3%Requires Level 34, 46 Str, 46 Int+12% to all Elemental Resistances |
![]() | Etched Kite Shield Chance to Block: 24 Armour: 127 Energy Shield: 25 Movement Speed: -3%Requires Level 40, 52 Str, 52 Int+4% to all Elemental Resistances |
![]() | Steel Kite Shield Chance to Block: 26 Armour: 146 Energy Shield: 29 Movement Speed: -3%Requires Level 46, 60 Str, 60 Int |
![]() | Laminated Kite Shield Chance to Block: 24 Armour: 113 Energy Shield: 22 Movement Speed: -3%Requires Level 50, 64 Str, 64 Int+8% to all Elemental Resistances |
![]() | Angelic Kite Shield Chance to Block: 22 Armour: 124 Energy Shield: 24 Movement Speed: -3%Requires Level 55, 70 Str, 70 Int+12% to all Elemental Resistances |
![]() | Branded Kite Shield Chance to Block: 24 Armour: 186 Energy Shield: 36 Movement Speed: -3%Requires Level 59, 76 Str, 76 Int+4% to all Elemental Resistances |
![]() | Champion Kite Shield Chance to Block: 26 Armour: 215 Energy Shield: 42 Movement Speed: -3%Requires Level 62, 85 Str, 85 Int |
![]() | Mosaic Kite Shield Chance to Block: 24 Armour: 147 Energy Shield: 28 Movement Speed: -3%Requires Level 65, 85 Str, 85 Int+8% to all Elemental Resistances |
![]() | Archon Kite Shield Chance to Block: 22 Armour: 156 Energy Shield: 30 Movement Speed: -3%Requires Level 68, 85 Str, 85 Int+12% to all Elemental Resistances |
![]() | Spiked Bundle Chance to Block: 24 Evasion Rating: 13 Energy Shield: 4 Movement Speed: -3%Requires Level 5, 10 Dex, 10 Int2% chance to Dodge Attack Hits |
![]() | Driftwood Spiked Shield Chance to Block: 24 Evasion Rating: 46 Energy Shield: 10 Movement Speed: -3%Requires Level 12, 19 Dex, 19 Int2% chance to Dodge Attack Hits |
![]() | Alloyed Spiked Shield Chance to Block: 25 Evasion Rating: 56 Energy Shield: 12 Movement Speed: -3%Requires Level 20, 28 Dex, 28 Int2% chance to Dodge Spell Hits |
![]() | Burnished Spiked Shield Chance to Block: 26 Evasion Rating: 62 Energy Shield: 13 Movement Speed: -3%Requires Level 27, 37 Dex, 37 Int4% chance to Dodge Attack Hits |
![]() | Ornate Spiked Shield Chance to Block: 24 Evasion Rating: 120 Energy Shield: 24 Movement Speed: -3%Requires Level 33, 44 Dex, 44 Int4% chance to Dodge Spell Hits |
![]() | Redwood Spiked Shield Chance to Block: 24 Evasion Rating: 142 Energy Shield: 28 Movement Speed: -3%Requires Level 39, 52 Dex, 52 Int2% chance to Dodge Attack Hits |
![]() | Compound Spiked Shield Chance to Block: 25 Evasion Rating: 122 Energy Shield: 24 Movement Speed: -3%Requires Level 45, 58 Dex, 58 Int2% chance to Dodge Spell Hits |
![]() | Polished Spiked Shield Chance to Block: 26 Evasion Rating: 111 Energy Shield: 22 Movement Speed: -3%Requires Level 49, 64 Dex, 64 Int4% chance to Dodge Attack Hits |
![]() | Sovereign Spiked Shield Chance to Block: 24 Evasion Rating: 195 Energy Shield: 38 Movement Speed: -3%Requires Level 54, 70 Dex, 70 Int4% chance to Dodge Spell Hits |
![]() | Alder Spiked Shield Chance to Block: 24 Evasion Rating: 209 Energy Shield: 41 Movement Speed: -3%Requires Level 58, 74 Dex, 74 Int2% chance to Dodge Attack Hits |
![]() | Ezomyte Spiked Shield Chance to Block: 25 Evasion Rating: 181 Energy Shield: 35 Movement Speed: -3%Requires Level 62, 85 Dex, 85 Int2% chance to Dodge Spell Hits |
![]() | Mirrored Spiked Shield Chance to Block: 26 Evasion Rating: 151 Energy Shield: 29 Movement Speed: -3%Requires Level 66, 85 Dex, 85 Int4% chance to Dodge Attack Hits |
![]() | Supreme Spiked Shield Chance to Block: 24 Evasion Rating: 242 Energy Shield: 47 Movement Speed: -3%Requires Level 70, 85 Dex, 85 Int4% chance to Dodge Spell Hits |
![]() | Golden Flame Chance to Block: 20 Movement Speed: -3%Requires Level 15+(11–19)% to Chaos Resistance |
Item Synthesis Corrupted Mods /1 ⍟
Item Synthesis Corrupted Mods /1 ⍟
Item Classes | Mods |
---|---|
Shields |
Item Synthesis Mods Shield /358 ⍟
Item Synthesis Mods Shield /358 ⍟
Explicit Mod Stat | Value | Synthesised Implicit |
---|---|---|
+# to maximum Life | ~ 100 | |
+# to maximum Life | 101 ~ 175 | |
+# to maximum Life | 176 ~ 250 | |
+# to maximum Life | 251 ~ 325 | |
+# to maximum Life | 326 ~ 400 | |
+# to maximum Life | 401 ~ 1000 | |
Regenerate # Life per second | ~ 1000 | |
Regenerate # Life per second | 1001 ~ 1750 | |
Regenerate # Life per second | 1751 ~ 2500 | |
Regenerate # Life per second | 2501 ~ 3000 | |
Regenerate # Life per second | 3001 ~ 3250 | |
Regenerate # Life per second | 3251 ~ 3500 | |
Regenerate # Life per second | 3501 ~ 5000 | |
Regenerate #% of Life per second | ~ 70 | |
Regenerate #% of Life per second | 71 ~ 140 | |
Regenerate #% of Life per second | 141 ~ 300 | |
+# to maximum Mana | ~ 50 | |
+# to maximum Mana | 51 ~ 100 | |
+# to maximum Mana | 101 ~ 150 | |
+# to maximum Mana | 151 ~ 175 | |
+# to maximum Mana | 176 ~ 200 | |
+# to maximum Mana | 201 ~ 500 | |
#% increased Mana Regeneration Rate | ~ 50 | |
#% increased Mana Regeneration Rate | 51 ~ 90 | |
#% increased Mana Regeneration Rate | 91 ~ 130 | |
#% increased Mana Regeneration Rate | 131 ~ 170 | |
#% increased Mana Regeneration Rate | 171 ~ 190 | |
#% increased Mana Regeneration Rate | 191 ~ 500 | |
+#% to Fire Resistance | ~ 50 | |
+#% to Fire Resistance | 51 ~ 75 | |
+#% to Fire Resistance | 76 ~ 100 | |
+#% to Fire Resistance | 101 ~ 125 | |
+#% to Fire Resistance | 126 ~ 140 | |
+#% to Fire Resistance | 141 ~ 150 | |
+#% to Cold Resistance | ~ 50 | |
+#% to Cold Resistance | 51 ~ 75 | |
+#% to Cold Resistance | 76 ~ 100 | |
+#% to Cold Resistance | 101 ~ 125 | |
+#% to Cold Resistance | 126 ~ 140 | |
+#% to Cold Resistance | 141 ~ 150 | |
+#% to Lightning Resistance | ~ 50 | |
+#% to Lightning Resistance | 51 ~ 75 | |
+#% to Lightning Resistance | 76 ~ 100 | |
+#% to Lightning Resistance | 101 ~ 125 | |
+#% to Lightning Resistance | 126 ~ 140 | |
+#% to Lightning Resistance | 141 ~ 150 | |
+#% to Chaos Resistance | ~ 35 | |
+#% to Chaos Resistance | 36 ~ 70 | |
+#% to Chaos Resistance | 71 ~ 100 | |
+#% to Chaos Resistance | 101 ~ 120 | |
+#% to Fire and Cold Resistances | ~ 20 | |
+#% to Fire and Cold Resistances | 21 ~ 40 | |
+#% to Fire and Cold Resistances | 41 ~ 100 | |
+#% to Fire and Lightning Resistances | ~ 20 | |
+#% to Fire and Lightning Resistances | 21 ~ 40 | |
+#% to Fire and Lightning Resistances | 41 ~ 100 | |
+#% to Cold and Lightning Resistances | ~ 20 | |
+#% to Cold and Lightning Resistances | 21 ~ 40 | |
+#% to Cold and Lightning Resistances | 41 ~ 100 | |
+#% to Fire and Chaos Resistances | ~ 35 | |
+#% to Fire and Chaos Resistances | 36 ~ 100 | |
+#% to Cold and Chaos Resistances | ~ 35 | |
+#% to Cold and Chaos Resistances | 36 ~ 100 | |
+#% to Lightning and Chaos Resistances | ~ 35 | |
+#% to Lightning and Chaos Resistances | 36 ~ 100 | |
+#% to all Elemental Resistances | ~ 15 | |
+#% to all Elemental Resistances | 16 ~ 30 | |
+#% to all Elemental Resistances | 31 ~ 45 | |
+#% to all Elemental Resistances | 46 ~ 100 | |
#% increased Stun and Block Recovery | ~ 30 | |
#% increased Stun and Block Recovery | 31 ~ 60 | |
#% increased Stun and Block Recovery | 61 ~ 90 | |
#% increased Stun and Block Recovery | 91 ~ 110 | |
#% increased Stun and Block Recovery | 111 ~ 130 | |
#% increased Stun and Block Recovery | 131 ~ 160 | |
#% chance to Avoid being Stunned | ~ 20 | |
#% chance to Avoid being Stunned | 21 ~ 40 | |
#% chance to Avoid being Stunned | 41 ~ 55 | |
#% chance to Avoid being Stunned | 56 ~ 150 | |
+# to Strength | ~ 40 | |
+# to Strength | 41 ~ 70 | |
+# to Strength | 71 ~ 100 | |
+# to Strength | 101 ~ 130 | |
+# to Strength | 131 ~ 160 | |
+# to Strength | 161 ~ 200 | |
+# to Dexterity | ~ 40 | |
+# to Dexterity | 41 ~ 70 | |
+# to Dexterity | 71 ~ 100 | |
+# to Dexterity | 101 ~ 130 | |
+# to Dexterity | 131 ~ 160 | |
+# to Dexterity | 161 ~ 200 | |
+# to Intelligence | ~ 40 | |
+# to Intelligence | 41 ~ 70 | |
+# to Intelligence | 71 ~ 100 | |
+# to Intelligence | 101 ~ 130 | |
+# to Intelligence | 131 ~ 160 | |
+# to Intelligence | 161 ~ 200 | |
+# to Strength and Dexterity | ~ 20 | |
+# to Strength and Dexterity | 21 ~ 45 | |
+# to Strength and Dexterity | 46 ~ 100 | |
+# to Strength and Intelligence | ~ 20 | |
+# to Strength and Intelligence | 21 ~ 45 | |
+# to Strength and Intelligence | 46 ~ 100 | |
+# to Dexterity and Intelligence | ~ 20 | |
+# to Dexterity and Intelligence | 21 ~ 45 | |
+# to Dexterity and Intelligence | 46 ~ 100 | |
+# to all Attributes | ~ 15 | |
+# to all Attributes | 16 ~ 30 | |
+# to all Attributes | 31 ~ 50 | |
#% increased Attribute Requirements | ~ -60 | |
#% increased Attribute Requirements | -61 ~ -70 | |
#% increased Attribute Requirements | -71 ~ -85 | |
#% increased Attribute Requirements | -86 ~ -100 | |
+# to Armour | ~ 200 | |
+# to Armour | 201 ~ 400 | |
+# to Armour | 401 ~ 600 | |
+# to Armour | 601 ~ 800 | |
+# to Armour | 801 ~ 1100 | |
+# to Armour | 1101 ~ 1450 | |
+# to Armour | 1451 ~ 2000 | |
+# to Evasion Rating | ~ 175 | |
+# to Evasion Rating | 176 ~ 375 | |
+# to Evasion Rating | 376 ~ 575 | |
+# to Evasion Rating | 576 ~ 775 | |
+# to Evasion Rating | 776 ~ 1050 | |
+# to Evasion Rating | 1051 ~ 1400 | |
+# to Evasion Rating | 1401 ~ 2000 | |
+# to maximum Energy Shield | ~ 50 | |
+# to maximum Energy Shield | 51 ~ 100 | |
+# to maximum Energy Shield | 101 ~ 150 | |
+# to maximum Energy Shield | 151 ~ 200 | |
+# to maximum Energy Shield | 201 ~ 300 | |
+# to maximum Energy Shield | 301 ~ 370 | |
+# to maximum Energy Shield | 371 ~ 500 | |
#% increased Armour | ~ 100 | |
#% increased Armour | 101 ~ 175 | |
#% increased Armour | 176 ~ 250 | |
#% increased Armour | 251 ~ 325 | |
#% increased Armour | 326 ~ 400 | |
#% increased Armour | 401 ~ 1000 | |
#% increased Evasion Rating | ~ 100 | |
#% increased Evasion Rating | 101 ~ 175 | |
#% increased Evasion Rating | 176 ~ 250 | |
#% increased Evasion Rating | 251 ~ 325 | |
#% increased Evasion Rating | 326 ~ 400 | |
#% increased Evasion Rating | 401 ~ 1000 | |
#% increased Energy Shield | ~ 100 | |
#% increased Energy Shield | 101 ~ 175 | |
#% increased Energy Shield | 176 ~ 250 | |
#% increased Energy Shield | 251 ~ 325 | |
#% increased Energy Shield | 326 ~ 400 | |
#% increased Energy Shield | 401 ~ 1000 | |
#% increased Armour and Evasion | ~ 100 | |
#% increased Armour and Evasion | 101 ~ 175 | |
#% increased Armour and Evasion | 176 ~ 250 | |
#% increased Armour and Evasion | 251 ~ 325 | |
#% increased Armour and Evasion | 326 ~ 400 | |
#% increased Armour and Evasion | 401 ~ 1000 | |
#% increased Armour and Energy Shield | ~ 100 | |
#% increased Armour and Energy Shield | 101 ~ 175 | |
#% increased Armour and Energy Shield | 176 ~ 250 | |
#% increased Armour and Energy Shield | 251 ~ 325 | |
#% increased Armour and Energy Shield | 326 ~ 400 | |
#% increased Armour and Energy Shield | 401 ~ 1000 | |
#% increased Evasion and Energy Shield | ~ 100 | |
#% increased Evasion and Energy Shield | 101 ~ 175 | |
#% increased Evasion and Energy Shield | 176 ~ 250 | |
#% increased Evasion and Energy Shield | 251 ~ 325 | |
#% increased Evasion and Energy Shield | 326 ~ 400 | |
#% increased Evasion and Energy Shield | 401 ~ 1000 | |
#% increased Armour, Evasion and Energy Shield | ~ 100 | |
#% increased Armour, Evasion and Energy Shield | 101 ~ 175 | |
#% increased Armour, Evasion and Energy Shield | 176 ~ 250 | |
#% increased Armour, Evasion and Energy Shield | 251 ~ 325 | |
#% increased Armour, Evasion and Energy Shield | 326 ~ 400 | |
#% increased Armour, Evasion and Energy Shield | 401 ~ 1000 | |
#% increased Attack Speed | ~ 20 | |
#% increased Attack Speed | 21 ~ 30 | |
#% increased Attack Speed | 31 ~ 100 | |
#% increased Cast Speed | ~ 20 | |
#% increased Cast Speed | 21 ~ 30 | |
#% increased Cast Speed | 31 ~ 100 | |
#% increased Attack and Cast Speed | ~ 15 | |
#% increased Attack and Cast Speed | 16 ~ 50 | |
+# to Accuracy Rating | ~ 250 | |
+# to Accuracy Rating | 251 ~ 500 | |
+# to Accuracy Rating | 501 ~ 750 | |
+# to Accuracy Rating | 751 ~ 1000 | |
+# to Accuracy Rating | 1001 ~ 2000 | |
#% increased Fire Damage | ~ 50 | |
#% increased Fire Damage | 51 ~ 100 | |
#% increased Fire Damage | 101 ~ 150 | |
#% increased Fire Damage | 151 ~ 200 | |
#% increased Fire Damage | 201 ~ 500 | |
Gain #% of Fire Damage as Extra Chaos Damage | ~ 16 | |
Gain #% of Fire Damage as Extra Chaos Damage | 17 ~ 32 | |
Gain #% of Fire Damage as Extra Chaos Damage | 33 ~ 100 | |
#% increased Cold Damage | ~ 50 | |
#% increased Cold Damage | 51 ~ 100 | |
#% increased Cold Damage | 101 ~ 150 | |
#% increased Cold Damage | 151 ~ 200 | |
#% increased Cold Damage | 201 ~ 500 | |
Gain #% of Cold Damage as Extra Chaos Damage | ~ 16 | |
Gain #% of Cold Damage as Extra Chaos Damage | 17 ~ 32 | |
Gain #% of Cold Damage as Extra Chaos Damage | 33 ~ 100 | |
#% increased Lightning Damage | ~ 50 | |
#% increased Lightning Damage | 51 ~ 100 | |
#% increased Lightning Damage | 101 ~ 150 | |
#% increased Lightning Damage | 151 ~ 200 | |
#% increased Lightning Damage | 201 ~ 500 | |
Gain #% of Lightning Damage as Extra Chaos Damage | ~ 16 | |
Gain #% of Lightning Damage as Extra Chaos Damage | 17 ~ 32 | |
Gain #% of Lightning Damage as Extra Chaos Damage | 33 ~ 100 | |
#% increased Global Physical Damage | ~ 20 | |
#% increased Global Physical Damage | 21 ~ 40 | |
#% increased Global Physical Damage | 41 ~ 60 | |
#% increased Global Physical Damage | 61 ~ 80 | |
#% increased Global Physical Damage | 81 ~ 500 | |
Gain #% of Physical Damage as Extra Chaos Damage | ~ 16 | |
Gain #% of Physical Damage as Extra Chaos Damage | 17 ~ 32 | |
Gain #% of Physical Damage as Extra Chaos Damage | 33 ~ 100 | |
#% increased Elemental Damage | ~ 20 | |
#% increased Elemental Damage | 21 ~ 40 | |
#% increased Elemental Damage | 41 ~ 60 | |
#% increased Elemental Damage | 61 ~ 80 | |
#% increased Elemental Damage | 81 ~ 500 | |
#% increased Attack Damage | ~ 60 | |
#% increased Attack Damage | 61 ~ 90 | |
#% increased Attack Damage | 91 ~ 500 | |
#% increased Spell Damage | ~ 150 | |
#% increased Spell Damage | 151 ~ 200 | |
#% increased Spell Damage | 201 ~ 500 | |
#% increased Critical Strike Chance for Spells | ~ 100 | |
#% increased Critical Strike Chance for Spells | 101 ~ 175 | |
#% increased Critical Strike Chance for Spells | 176 ~ 250 | |
#% increased Critical Strike Chance for Spells | 251 ~ 325 | |
#% increased Critical Strike Chance for Spells | 326 ~ 500 | |
Reflects # Physical Damage to Melee Attackers | ~ 300 | |
Reflects # Physical Damage to Melee Attackers | 301 ~ 450 | |
Reflects # Physical Damage to Melee Attackers | 451 ~ 550 | |
Reflects # Physical Damage to Melee Attackers | 551 ~ 1000 | |
#% chance to Avoid Elemental Ailments | ~ 30 | |
#% chance to Avoid Elemental Ailments | 31 ~ 60 | |
#% chance to Avoid Elemental Ailments | 61 ~ 200 | |
#% reduced Elemental Ailment Duration on you | ~ 40 | |
#% reduced Elemental Ailment Duration on you | 41 ~ 75 | |
#% reduced Elemental Ailment Duration on you | 76 ~ 200 | |
#% chance to avoid Bleeding | ~ 55 | |
#% chance to avoid Bleeding | 56 ~ 110 | |
#% chance to avoid Bleeding | 111 ~ 200 | |
#% chance to Avoid being Poisoned | ~ 55 | |
#% chance to Avoid being Poisoned | 56 ~ 110 | |
#% chance to Avoid being Poisoned | 111 ~ 200 | |
+#% Chance to Block | ~ 28 | |
+#% Chance to Block | 29 ~ 50 | |
+#% Chance to Block Projectile Attack Damage | ~ 28 | |
+#% Chance to Block Projectile Attack Damage | 29 ~ 50 | |
#% Chance to Block Spell Damage | ~ 28 | |
#% Chance to Block Spell Damage | 29 ~ 50 | |
+# Life gained when you Block | ~ 150 | |
+# Life gained when you Block | 151 ~ 250 | |
+# Life gained when you Block | 251 ~ 500 | |
+# Mana gained when you Block | ~ 50 | |
+# Mana gained when you Block | 51 ~ 100 | |
+# Mana gained when you Block | 101 ~ 200 | |
#% chance to Dodge Attack Hits | ~ 10 | |
#% chance to Dodge Attack Hits | 11 ~ 20 | |
#% chance to Dodge Spell Hits | ~ 10 | |
#% chance to Dodge Spell Hits | 11 ~ 20 | |
#% chance to Avoid Fire Damage from Hits | ~ 14 | |
#% chance to Avoid Fire Damage from Hits | 15 ~ 27 | |
#% chance to Avoid Fire Damage from Hits | 28 ~ 50 | |
#% chance to Avoid Cold Damage from Hits | ~ 14 | |
#% chance to Avoid Cold Damage from Hits | 15 ~ 27 | |
#% chance to Avoid Cold Damage from Hits | 28 ~ 50 | |
#% chance to Avoid Lightning Damage from Hits | ~ 14 | |
#% chance to Avoid Lightning Damage from Hits | 15 ~ 27 | |
#% chance to Avoid Lightning Damage from Hits | 28 ~ 50 | |
+# to Level of Socketed Fire Gems | ~ 3 | |
+# to Level of Socketed Fire Gems | 4 ~ 5 | |
+# to Level of Socketed Fire Gems | 6 ~ 10 | |
+# to Level of Socketed Cold Gems | ~ 3 | |
+# to Level of Socketed Cold Gems | 4 ~ 5 | |
+# to Level of Socketed Cold Gems | 6 ~ 10 | |
+# to Level of Socketed Lightning Gems | ~ 3 | |
+# to Level of Socketed Lightning Gems | 4 ~ 5 | |
+# to Level of Socketed Lightning Gems | 6 ~ 10 | |
+# to Level of Socketed Chaos Gems | ~ 3 | |
+# to Level of Socketed Chaos Gems | 4 ~ 5 | |
+# to Level of Socketed Chaos Gems | 6 ~ 10 | |
+# to Level of Socketed Melee Gems | ~ 3 | |
+# to Level of Socketed Melee Gems | 4 ~ 5 | |
+# to Level of Socketed Melee Gems | 6 ~ 10 | |
+# to Level of Socketed Strength Gems | ~ 1 | |
+# to Level of Socketed Strength Gems | 2 ~ 2 | |
+# to Level of Socketed Strength Gems | 3 ~ 5 | |
+# to Level of Socketed Dexterity Gems | ~ 1 | |
+# to Level of Socketed Dexterity Gems | 2 ~ 2 | |
+# to Level of Socketed Dexterity Gems | 3 ~ 5 | |
+# to Level of Socketed Intelligence Gems | ~ 1 | |
+# to Level of Socketed Intelligence Gems | 2 ~ 2 | |
+# to Level of Socketed Intelligence Gems | 3 ~ 5 | |
+# to Level of Socketed Support Gems | ~ 3 | |
+# to Level of Socketed Support Gems | 4 ~ 5 | |
+# to Level of Socketed Support Gems | 6 ~ 10 | |
Minions have #% increased maximum Life | ~ 40 | |
Minions have #% increased maximum Life | 41 ~ 80 | |
Minions have #% increased maximum Life | 81 ~ 150 | |
Adds to # Fire Damage if you've Blocked Recently | ~ 90 | |
Adds to # Fire Damage if you've Blocked Recently | 91 ~ 170 | |
Adds to # Fire Damage if you've Blocked Recently | 171 ~ 500 | |
Recover #% of your maximum Mana when you Block | ~ 3 | |
Recover #% of your maximum Mana when you Block | 4 ~ 5 | |
Recover #% of your maximum Mana when you Block | 6 ~ 10 | |
#% chance to gain a Power Charge when you Block | ~ 25 | |
#% chance to gain a Power Charge when you Block | 26 ~ 50 | |
Chill Nearby Enemies when you Block | ~ 2 | |
Chill Nearby Enemies when you Block | 3 ~ 5 | |
Socketed Spells have #% increased Mana Cost | ~ -25 | |
Socketed Spells have #% increased Mana Cost | -26 ~ -50 | |
Socketed Spells have #% increased Mana Cost | -51 ~ -100 | |
Socketed Attacks have +# to Total Mana Cost | ~ -20 | |
Socketed Attacks have +# to Total Mana Cost | -21 ~ -40 | |
Socketed Attacks have +# to Total Mana Cost | -41 ~ -50 | |
#% additional Physical Damage Reduction | ~ 6 | |
#% additional Physical Damage Reduction | 7 ~ 12 | |
#% additional Physical Damage Reduction | 13 ~ 50 | |
Regenerate #% of Mana per second if you've Hit an Enemy Recently | ~ 25 | |
Regenerate #% of Mana per second if you've Hit an Enemy Recently | 26 ~ 50 | |
Regenerate #% of Mana per second if you've Hit an Enemy Recently | 51 ~ 100 | |
#% chance to gain Onslaught for 4 seconds on Kill | ~ 11 | |
#% chance to gain Onslaught for 4 seconds on Kill | 12 ~ 22 | |
#% chance to gain Onslaught for 4 seconds on Kill | 23 ~ 50 | |
+# to Armour during Soul Gain Prevention | ~ 8000 | |
+# to Armour during Soul Gain Prevention | 8001 ~ 15000 | |
Adds to # Fire Damage | ~ 20 | |
Adds to # Fire Damage | 21 ~ 40 | |
Adds to # Fire Damage | 41 ~ 100 | |
Adds to # Cold Damage | ~ 20 | |
Adds to # Cold Damage | 21 ~ 40 | |
Adds to # Cold Damage | 41 ~ 100 | |
Adds to # Lightning Damage | ~ 35 | |
Adds to # Lightning Damage | 36 ~ 65 | |
Adds to # Lightning Damage | 66 ~ 100 | |
#% chance to deal Double Damage while Focussed | ~ 20 | |
#% chance to deal Double Damage while Focussed | 21 ~ 40 | |
#% chance to deal Double Damage while Focussed | 41 ~ 100 | |
#% chance to deal Double Damage | ~ 8 | |
#% chance to deal Double Damage | 9 ~ 50 | |
#% increased Effect of your Curses | ~ 13 | |
#% increased Effect of your Curses | 14 ~ 26 | |
#% increased Effect of your Curses | 27 ~ 50 | |
+#% to Quality of Socketed Gems | ~ 20 | |
+#% to Quality of Socketed Gems | 21 ~ 50 | |
#% increased Damage taken from Damage Over Time | ~ -6 | |
#% increased Damage taken from Damage Over Time | -7 ~ -12 | |
#% increased Damage taken from Damage Over Time | -13 ~ -20 | |
#% chance to gain an additional Vaal Soul on Kill | ~ 50 |