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Shields Unique /62 ⍟

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Lycosidae Rawhide Tower Shield
Requires Level: 11
3% reduced Movement Speed (Hidden)
+(120–160) to Armour
+(30–40) to maximum Life
Your hits can't be Evaded
+(3–5)% Chance to Block
Adds 250 to 300 Cold Damage to Counterattacks
(Attacks that Trigger when you are Hit are Counterattacks)
Trolltimber Spire Cedar Tower Shield
Requires Level: 17
3% reduced Movement Speed (Hidden)
(130–150)% increased Armour
+(40–60) to maximum Life
You and your Totems Regenerate 0.5% of Life per second for each Summoned Totem
15% increased Area of Effect for Skills used by Totems
0.5% of Damage dealt by your Totems is Leeched to you as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)

「Tempest」League Specific
Titucius' Span Reinforced Tower Shield
Requires Level: 30
3% reduced Movement Speed (Hidden)
(60–80)% increased Armour
+(30–50) to maximum Life
(-80–-50) Physical Damage taken from Projectile Attacks
200% increased Armour against Projectiles
+25% Chance to Block Projectile Attack Damage
Redblade Banner Painted Tower Shield
Requires Level: 35
3% reduced Movement Speed (Hidden)
(80–100)% increased Armour
+(50–60) to maximum Life
20% increased Taunt Duration
(Enemies you Taunt can only target you, and deal 10% less damage to anyone else. Taunt lasts for 3 seconds)
+5% Chance to Block
50% increased Warcry Cooldown Recovery Speed
Warcries have infinite Power
(Normal Monsters have 1 Power, Magic Monsters 2, Rare Monsters 10, Unique Monsters 20, and Players 5)

「Warbands」League Specific
Chernobog's Pillar Ebony Tower Shield
Requires Level: 61
3% reduced Movement Speed (Hidden)
(120–150)% increased Armour
+(60–80) to maximum Life
+(35–50)% to Fire Resistance
25% of Physical Damage Converted to Fire Damage
25% chance to Curse non-Cursed Enemies with Enfeeble on Hit
Adds (12–15) to (30–35) Fire Damage to Spells and Attacks
Tukohama's Fortress Ebony Tower Shield
Requires Level: 61
3% reduced Movement Speed (Hidden)
40% increased Totem Damage
+(80–100) to maximum Life
+1 to maximum number of Summoned Totems
+300 Armour per Summoned Totem
Blood Magic
(Removes all mana. Spend Life instead of Mana for Skills)
Mortal Conviction
(You can only have one Permanent Non-Banner Aura on you from your Skills. Your Non-Banner Skills that create Permanent Auras on you do not Reserve Mana.)
The Surrender Ezomyte Tower Shield
Requires Level: 64
3% reduced Movement Speed (Hidden)
Grants Level 30 Reckoning Skill
(130–170)% increased Armour
+(65–80) to maximum Life
Recover 250 Life when you Block
+6% Chance to Block
+1500 Armour if you've Blocked Recently
(Recently refers to the past 4 seconds)

「Breach」League Specific
The Anticipation Use Blessing of Uul-Netol Upgrade
The Anticipation Ezomyte Tower Shield
Requires Level: 64
3% reduced Movement Speed (Hidden)
(120–160)% increased Armour
+(50–70) to maximum Life
+6% Chance to Block
+1000 Armour if you've Blocked Recently
(Recently refers to the past 4 seconds)
Permanently Intimidate Enemies on Block
(Intimidated enemies take 10% increased Attack Damage)

「Uul-Netol's Domain」Limited Drop
「Breach」League Specific
Use Blessing of Uul-Netol Upgrade The Surrender
Ahn's Heritage Colossal Tower Shield
Requires Level: 67
3% reduced Movement Speed (Hidden)
(50–100)% increased Armour
+(60–80) to maximum Life
-1 to Maximum Endurance Charges
-10% to maximum Chance to Block Attack Damage
+6% Chance to Block
+2% to all maximum Resistances while you have no Endurance Charges
(Maximum Resistances cannot be raised above 90%)
You have Onslaught while at maximum Endurance Charges
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
Lioneye's Remorse Pinnacle Tower Shield
Requires Level: 70
3% reduced Movement Speed (Hidden)
(200–250)% increased Armour
20% increased Stun and Block Recovery
+(160–180) to maximum Life
5% reduced Movement Speed
-25 Physical Damage taken from Projectile Attacks
+5% Chance to Block

「Itemlevel 73」Limited Drop
Magna Eclipsis Pinnacle Tower Shield
Requires Level: 70
3% reduced Movement Speed (Hidden)
+2 to Level of Socketed Gems
Triggers Level 20 Elemental Aegis when Equipped
(200–250)% increased Armour
+(60–80) to maximum Life
+(80–100) to Evasion Rating and Energy Shield

「Vendor Recipe」Limited Drop
Remnant of Empires Goathide Buckler
Requires Level: 2
3% reduced Movement Speed (Hidden)
+15 to maximum Life
+3% Chance to Block
50% chance to gain an Endurance Charge when you Block
Reflects 4 to 8 Physical Damage to Attackers on Block
30% Chance to Block Spell Damage
+3% to all Elemental Resistances per Endurance Charge

「Descent: Champions」Limited Drop
Crest of Perandus Pine Buckler
Requires Level: 8
3% reduced Movement Speed (Hidden)
+(60–80) to maximum Life
0.6% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Regenerate (5–7.5) Life per second
+30% to Lightning Resistance
+5% Chance to Block
Kaltenhalt Painted Buckler
Requires Level: 16
3% reduced Movement Speed (Hidden)
(60–100)% increased Evasion Rating
+5% to maximum Cold Resistance
(Maximum Resistances cannot be raised above 90%)
+50% to Cold Resistance
Gain (10–15)% of Physical Damage as Extra Cold Damage
Reflects (25–50) Cold Damage to Melee Attackers
+5% Chance to Block

Use The Snuffed Flame Upgrade Kaltensoul
Kaltensoul Painted Buckler
Requires Level: 16
3% reduced Movement Speed (Hidden)
(60–100)% increased Evasion Rating
+5% to maximum Cold Resistance
(Maximum Resistances cannot be raised above 90%)
+50% to Cold Resistance
Gain (10–15)% of Physical Damage as Extra Cold Damage
Reflects (25–50) Cold Damage to Melee Attackers
+5% Chance to Block
20% of Fire Damage from Hits taken as Cold Damage

「Fated」Limited Drop
Kaltenhalt Use The Snuffed Flame Upgrade
Chalice of Horrors War Buckler
Requires Level: 29
3% reduced Movement Speed (Hidden)
+1 to Level of Socketed Curse Gems
(30–50)% increased Evasion Rating
+(50–70) to maximum Energy Shield
+(40–50) to maximum Life
Curse Skills have 100% increased Skill Effect Duration
+5% Chance to Block
10% Chance to Cause Monster to Flee on Block

Use Mouth of Horrors Upgrade Thirst for Horrors
Thirst for Horrors War Buckler
Requires Level: 32
3% reduced Movement Speed (Hidden)
+1 to Level of Socketed Curse Gems
(30–50)% increased Evasion Rating
+(50–70) to maximum Energy Shield
+(40–50) to maximum Life
Curse Skills have 100% increased Skill Effect Duration
+5% Chance to Block
10% Chance to Cause Monster to Flee on Block
1% of Damage Leeched as Life against Cursed Enemies
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)

「Fated」Limited Drop
Chalice of Horrors Use Mouth of Horrors Upgrade
Mutewind Pennant Enameled Buckler
Requires Level: 42
3% reduced Movement Speed (Hidden)
(80–100)% increased Evasion Rating
+(20–40)% to Cold Resistance
10% increased Area of Effect
Gain Onslaught for 4 seconds when you Warcry
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
25% increased Warcry Buff Effect
Call to Arms
(Using Warcries is Instant. Warcries share their Cooldown)

「Warbands」League Specific
Great Old One's Ward Corrugated Buckler
Requires Level: 46
3% reduced Movement Speed (Hidden)
Adds (8–12) to (15–20) Physical Damage to Attacks
(6–10)% increased Attack Speed
+(50–70) to maximum Life
(8–12)% Chance to Block Spell Damage
Atziri's Mirror Golden Buckler
Requires Level: 54
3% reduced Movement Speed (Hidden)
+(40–60) to Intelligence
(180–200)% increased Evasion Rating
+(20–30)% to all Elemental Resistances
50% reduced Duration of Curses on you
Curse Reflection
+10% Chance to Block Attack Damage while not Cursed
+20% Chance to Block Spell Damage while Cursed

Use The Queen's Sacrifice Upgrade Atziri's Reflection
Atziri's Reflection Golden Buckler
Requires Level: 68
3% reduced Movement Speed (Hidden)
+(40–60) to Intelligence
(180–200)% increased Evasion Rating
+(180–200) to maximum Energy Shield
+(20–30)% to all Elemental Resistances
Curse Reflection
Unaffected by Curses
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
(15–20)% increased Effect of your Curses

「Fated」Limited Drop
Atziri's Mirror Use The Queen's Sacrifice Upgrade
Mistwall Lacquered Buckler
Requires Level: 60
3% reduced Movement Speed (Hidden)
(120–150)% increased Evasion Rating
10% increased Movement Speed
+(10–20)% to Fire and Cold Resistances
+(8–15)% chance to Avoid Elemental Damage from Hits while Phasing
(No chance to avoid damage can be higher than 75%)
You are at Maximum Chance to Block Attack Damage if you have not Blocked Recently
(Recently refers to the past 4 seconds)
You have Phasing if you have Blocked Recently
(Recently refers to the past 4 seconds)
Thousand Teeth Temu Vaal Buckler
Requires Level: 63
3% reduced Movement Speed (Hidden)
(100–120)% increased Evasion Rating
+(70–90) to maximum Life
0.4% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
+5% Chance to Block
Reflects 1 to 1000 Physical Damage to Attackers on Block
10% of Damage you Reflect to Enemies when Hit is gained as Life
Matua Tupuna Tarnished Spirit Shield
Requires Level: 23
3% reduced Movement Speed (Hidden)
+2 to Level of Socketed Minion Gems
+(15–25) to maximum Mana
(40–80)% increased Energy Shield
10% increased effect of Non-Curse Auras from your Skills
10% increased effect of Non-Curse Auras from your Skills on your Minions
Spreads Tar when you take a Critical Strike
ground_tar_on_take_crit_duration_ms [4500]
ground_tar_on_take_crit_monvement_speed_pluspercent [-50]
(Tar reduces Enemy Movement Speed by 50%)

Use The Mentor Upgrade Whakatutuki o Matua
Brinerot Flag Tarnished Spirit Shield
Requires Level: 23
3% reduced Movement Speed (Hidden)
+3 to Level of Socketed Warcry Gems
(8–12)% increased Cast Speed
+(70–90) to maximum Energy Shield
(20–40)% increased Mana Regeneration Rate
Warcries grant Arcane Surge to you and Allies, with 10% increased effect per 5 power, up to 50%
(Arcane Surge grants 10% more Spell Damage, 10% increased Cast Speed, and 0.5% of maximum Mana Regenerated per second, for 4 seconds)

「Warbands」League Specific
Whakatutuki o Matua Tarnished Spirit Shield
Requires Level: 63
3% reduced Movement Speed (Hidden)
+3 to Level of Socketed Minion Gems
+(40–80) to maximum Energy Shield
(40–80)% increased Energy Shield
+(15–25) to maximum Mana
20% increased effect of Non-Curse Auras from your Skills
20% increased effect of Non-Curse Auras from your Skills on your Minions
Spreads Tar when you Block
ground_tar_on_block_duration_ms [4500]
(Tar reduces Enemy Movement Speed by 50%)
If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second
(Recently refers to the past 4 seconds)

「Prophecy」Limited Drop
Matua Tupuna Use The Mentor Upgrade
Light of Lunaris Jingling Spirit Shield
Requires Level: 28
3% reduced Movement Speed (Hidden)
Adds (35–39) to (54–60) Cold Damage to Spells
(60–80)% increased Critical Strike Chance for Spells
(475–600)% increased Energy Shield
+(6–10)% Chance to Block
+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
+25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
(Recently refers to the past 4 seconds)
Sentari's Answer Brass Spirit Shield
Requires Level: 33
3% reduced Movement Speed (Hidden)
10% Chance to Block Spell Damage
+(20–30) to Intelligence
(4–8)% increased Quantity of Items found
+5% Chance to Block
Applies Level 15 Punishment on Blocking a Melee Attack, ignoring Curse Limit
Applies Level 15 Temporal Chains on Blocking a Projectile Attack, ignoring Curse Limit
Applies Level 15 Elemental Weakness on Blocking a Spell, ignoring Curse Limit
Kongming's Stratagem Ivory Spirit Shield
Requires Level: 41
3% reduced Movement Speed (Hidden)
Trigger Level 20 Fog of War when your Trap is triggered
+(20–30) to Intelligence
(250–300)% increased Energy Shield
(30–50)% increased Fire Damage with Hits and Ailments against Blinded Enemies
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
30% reduced Spell Damage taken from Blinded Enemies
No Chance to Block
Apep's Slumber Ancient Spirit Shield
Requires Level: 45
3% reduced Movement Speed (Hidden)
Adds (20–22) to (30–37) Chaos Damage
+(80–100) to maximum Energy Shield
+25% chance to be Poisoned
+3% to all maximum Resistances while Poisoned
(Maximum Resistances cannot be raised above 90%)
Regenerate 50 Energy Shield per Second per Poison on you, up to 250 per second
Poisons on you expire 50% slower

「Toxic Grove」Limited Drop
「Incursion」League Specific
Use Vial of Awakening Upgrade Apep's Supremacy
The Eternal Apple Chiming Spirit Shield
Requires Level: 49
3% reduced Movement Speed (Hidden)
You lose all Endurance Charges on reaching maximum Endurance Charges
Trigger a Socketed Warcry Skill when you lose Endurance Charges
+(60–80) to maximum Life
+(17–23)% to Chaos Resistance
50% increased Warcry Cooldown Recovery Speed
Cannot Block
Esh's Mirror Thorium Spirit Shield
Requires Level: 53
3% reduced Movement Speed (Hidden)
+(20–30) to Intelligence
+(40–70) to maximum Life
(80–100)% increased Energy Shield
+(35–40)% to Lightning Resistance
Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently
(Recently refers to the past 4 seconds)
Shock Reflection

「Esh's Domain」Limited Drop
「Breach」League Specific
Use Blessing of Esh Upgrade Esh's Visage
Manastorm Fossilised Spirit Shield
Requires Level: 59
3% reduced Movement Speed (Hidden)
(80–120)% increased Energy Shield
+(50–70) to maximum Mana
(30–50)% increased Mana Regeneration Rate
When you Cast a Spell, Sacrifice all Mana to gain Added Maximum Lightning Damage
equal to 25% of Sacrificed Mana for 4 seconds

「Conqueror」Limited Drop
Esh's Visage Vaal Spirit Shield
Requires Level: 62
3% reduced Movement Speed (Hidden)
(240–260)% increased Energy Shield
+(40–70) to maximum Life
+(30–40)% to Lightning Resistance
+(17–29)% to Chaos Resistance
Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana
(You are on Low Life if you have 35% of your Maximum Life or less)
Reflect Shocks applied to you to all Nearby Enemies

「Breach」League Specific
Esh's Mirror Use Blessing of Esh Upgrade
Apep's Supremacy Vaal Spirit Shield
Requires Level: 62
3% reduced Movement Speed (Hidden)
Adds (50–55) to (72–80) Chaos Damage
+(130–150) to maximum Energy Shield
(30–50)% faster start of Energy Shield Recharge
You take Chaos Damage instead of Physical Damage from Bleeding
+25% chance to be Poisoned
+3% to all maximum Resistances while Poisoned
(Maximum Resistances cannot be raised above 90%)
Poisons on you expire 50% slower

「Incursion」League Specific
Apep's Slumber Use Vial of Awakening Upgrade
Malachai's Loop Harmonic Spirit Shield
Requires Level: 65
3% reduced Movement Speed (Hidden)
(210–250)% increased Energy Shield
+2 to Maximum Power Charges
20% chance to gain a Power Charge on Hit
(12–16)% increased Spell Damage per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Shocks you when you reach Maximum Power Charges
(Shock increases Damage taken by 15%, for 2 seconds)
Rathpith Globe Titanium Spirit Shield
Requires Level: 68
3% reduced Movement Speed (Hidden)
(10–15)% Chance to Block Spell Damage
(120–160)% increased Energy Shield
10% increased maximum Life
Sacrifice 4% of your Life when you Use or Trigger a Spell Skill
2% increased Critical Strike Chance for Spells per 100 Player Maximum Life
2% increased Spell Damage per 100 Player Maximum Life

「Vaal」Limited Drop
「Legion」League Specific
Bitterbind Point Titanium Spirit Shield
Requires Level: 68
3% reduced Movement Speed (Hidden)
(30–50)% increased Spell Damage
(180–220)% increased Energy Shield
Spectres have (50–100)% increased maximum Life
Gain Arcane Surge when you deal a Critical Strike
(Arcane Surge grants 10% more Spell Damage, 10% increased Cast Speed, and 0.5% of maximum Mana Regenerated per second, for 4 seconds)
Your Raised Spectres also gain Arcane Surge when you do
(Arcane Surge grants 10% more Spell Damage, 10% increased Cast Speed, and 0.5% of maximum Mana Regenerated per second, for 4 seconds)
(40–50)% increased Critical Strike Chance for Spells per Raised Spectre

「Catarina, Master of Undeath」Limited Drop
「Betrayal」League Specific
Wheel of the Stormsail Rotted Round Shield
Requires Level: 5
3% reduced Movement Speed (Hidden)
+(5–10) to Armour
(30–40)% increased Rarity of Items found
Curse Skills have 25% increased Skill Effect Duration
100% increased Duration of Curses on you
+5% Chance to Block
The Deep One's Hide Studded Round Shield
Requires Level: 20
3% reduced Movement Speed (Hidden)
Adds 4 to 8 Physical Damage to Attacks
Adds 12 to 15 Cold Damage to Attacks
(90–130)% increased Armour and Evasion
+(30–50)% to Fire Resistance
Curse Enemies with Level 5 Vulnerability on Block
Daresso's Courage Baroque Round Shield
Requires Level: 54
3% reduced Movement Speed (Hidden)
20% increased Global Physical Damage
(100–120)% increased Armour and Evasion
+(10–20)% to all Elemental Resistances
+30% Chance to Block Spell Damage while on Low Life
+(3–6)% Chance to Block
+20% Chance to Block Attack Damage if you have Blocked Spell Damage Recently
(Recently refers to the past 4 seconds)
+20% chance to Block Spell Damage if you have Blocked Attack Damage Recently
(Recently refers to the past 4 seconds)
Vix Lunaris Cardinal Round Shield
Requires Level: 66
3% reduced Movement Speed (Hidden)
+2 to Level of Socketed Gems
Triggers Level 20 Cold Aegis when Equipped
(200–250)% increased Armour and Evasion
+(60–80) to maximum Life
Cannot be Frozen
Springleaf Plank Kite Shield
Requires Level: 7
3% reduced Movement Speed (Hidden)
(80–120)% increased Armour and Energy Shield
50% reduced Freeze Duration on you
Regenerate 3% of Life per second
Regenerate 3% of Life per second while on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)

Use Nature's Resilience Upgrade The Oak
The Oak Plank Kite Shield
Requires Level: 40
3% reduced Movement Speed (Hidden)
(80–120)% increased Armour and Energy Shield
+(100–150) to maximum Life
50% reduced Freeze Duration on you
Regenerate 3% of Life per second
Regenerate 3% of Life per second while on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)

「Fated」Limited Drop
Springleaf Use Nature's Resilience Upgrade
Emperor's Vigilance Steel Kite Shield
Requires Level: 46
3% reduced Movement Speed (Hidden)
(16–22)% Chance to Block Spell Damage
(300–400)% increased Armour and Energy Shield
(10–15)% increased maximum Life
Cannot Block while you have no Energy Shield
Damage from Blocked Hits cannot bypass Energy Shield
Damage from Unblocked hits always bypasses Energy Shield
Glancing Blows
(Chance to Block Attack Damage is doubled Chance to Block Spell Damage is doubled You take 50% of Damage from Blocked Hits)

「Harvest」League Specific
Victario's Charity Laminated Kite Shield
Requires Level: 50
3% reduced Movement Speed (Hidden)
+(50–70) to maximum Life
+(20–30)% to Lightning Resistance
+11% to Chaos Resistance
20% increased Area of Effect of Aura Skills
10% chance to grant a Power Charge to nearby Allies on Kill
5% chance to grant a Frenzy Charge to nearby Allies on Hit
Saffell's Frame Branded Kite Shield
Requires Level: 59
3% reduced Movement Speed (Hidden)
(15–20)% Chance to Block Spell Damage
(20–30)% increased Spell Damage
+10% to all Elemental Resistances
+4% to all maximum Resistances
(Maximum Resistances cannot be raised above 90%)
Cannot Block Attacks
Aegis Aurora Champion Kite Shield
Requires Level: 62
3% reduced Movement Speed (Hidden)
(10–20)% increased Elemental Damage with Attack Skills
(300–400)% increased Armour and Energy Shield
+10% to all Elemental Resistances
+5% to maximum Cold Resistance
(Maximum Resistances cannot be raised above 90%)
+6% Chance to Block
Replenishes Energy Shield by 2% of Armour when you Block
Rise of the Phoenix Mosaic Kite Shield
Requires Level: 65
3% reduced Movement Speed (Hidden)
(80–100)% increased Armour and Energy Shield
+(40–60) to maximum Life
Regenerate (15–20) Life per second
+5% to maximum Fire Resistance
(Maximum Resistances cannot be raised above 90%)
+(20–25)% to Fire Resistance
+25% to Fire Resistance while on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
10% increased Movement Speed when on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
Cannot be Ignited while on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
Prism Guardian Archon Kite Shield
Requires Level: 68
3% reduced Movement Speed (Hidden)
+2 to Level of Socketed Aura Gems
Socketed Gems have Blood Magic
Socketed Gems have 25% reduced Mana Reservation
+(20–30) to Dexterity
+25% to all Elemental Resistances
Broken Faith Archon Kite Shield
Requires Level: 68
3% reduced Movement Speed (Hidden)
0.4% of Chaos Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
-10% Chance to Block
100% increased Global Armour while you have no Energy Shield
You have Unholy Might while you have no Energy Shield
(Unholy Might grants 30% of Physical Damage as extra Chaos Damage)
Create Profane Ground instead of Consecrated Ground
(Enemies on Profane Ground have -10% to all Resistances, and Hits against them have +1% to Critical Strike Chance)

「Warbands」League Specific
The Unshattered Will Archon Kite Shield
Requires Level: 68
3% reduced Movement Speed (Hidden)
Grants Summon Harbinger of Focus Skill
+(60–80) to maximum Life
+(10–15)% to all Elemental Resistances
+(30–50) Mana gained when you Block
Channelling Skills deal (50–70)% increased Damage

「Harbinger」League Specific
Use Specularity Scroll Upgrade The Immortal Will
Invictus Solaris Archon Kite Shield
Requires Level: 68
3% reduced Movement Speed (Hidden)
+2 to Level of Socketed Gems
Triggers Level 20 Fire Aegis when Equipped
(200–250)% increased Armour and Energy Shield
+(60–80) to maximum Life
Cannot be Ignited
Unyielding Flame Archon Kite Shield
Requires Level: 68
3% reduced Movement Speed (Hidden)
Trigger Commandment of Inferno on Critical Strike
(50–70)% increased Global Critical Strike Chance
+(50–70) to maximum Life
+(20–30)% to Fire Resistance
(8–12)% increased Attack Speed if you've dealt a Critical Strike Recently
(Recently refers to the past 4 seconds)
(8–12)% increased Cast Speed if you've dealt a Critical Strike Recently
(Recently refers to the past 4 seconds)
The Immortal Will Archon Kite Shield
Requires Level: 68
3% reduced Movement Speed (Hidden)
Grants Summon Greater Harbinger of Focus Skill
+(60–80) to maximum Life
+(10–15)% to all Elemental Resistances
+(30–50) Mana gained when you Block
Channelling Skills deal (50–70)% increased Damage

「Harvest」League Specific
The Unshattered Will Use Specularity Scroll Upgrade
Glitterdisc Burnished Spiked Shield
Requires Level: 27
3% reduced Movement Speed (Hidden)
(120–140)% increased Evasion and Energy Shield
+(30–50) to maximum Life
+(20–30) to maximum Energy Shield
10% increased Rarity of Items found
25% chance to Avoid Fire Damage from Hits
(No chance to avoid damage can be higher than 75%)
You always Ignite while Burning
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)

「Labyrinth」Limited Drop
Maligaro's Lens Compound Spiked Shield
Requires Level: 45
3% reduced Movement Speed (Hidden)
(10–15)% increased Attack Speed
(10–20)% increased maximum Life
-50% to all Elemental Resistances
10% increased Area of Effect
Nearby allies Recover 1% of your Maximum Life when you Die
Zeel's Amplifier Polished Spiked Shield
Requires Level: 49
3% reduced Movement Speed (Hidden)
(40–50)% increased Spell Damage
+(60–80) to maximum Energy Shield
+(50–70) to maximum Life
1% increased Area of Effect per Enemy killed recently, up to 50%
(Recently refers to the past 4 seconds)
You have Zealot's Oath if you haven't been hit recently
(Life Regeneration is applied to Energy Shield instead.)
(Recently refers to the past 4 seconds)
Perepiteia Ezomyte Spiked Shield
Requires Level: 62
3% reduced Movement Speed (Hidden)
+(1–3) to Level of Socketed Lightning Gems
Triggers Level 20 Lightning Aegis when Equipped
(1–20)% increased Attack Speed
(1–20)% increased Cast Speed
(300–400)% increased Evasion and Energy Shield
+(1–75) to maximum Mana
(1–20)% increased Movement Speed

Fractured
「Synthesis」League Specific
Leper's Alms Mirrored Spiked Shield
Requires Level: 66
3% reduced Movement Speed (Hidden)
(500–600)% increased Evasion and Energy Shield
+(60–80) to maximum Life
40% increased Duration of Ailments on Enemies
(Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned)
+(3–4)% Chance to Block
Shared Suffering
(All Damage from Hits will cause Elemental Ailments you are suffering. Elemental Ailments you inflict are removed from you)
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)

「The Eradicator」Limited Drop
Jaws of Agony Supreme Spiked Shield
Requires Level: 70
3% reduced Movement Speed (Hidden)
(18–28)% increased Trap Damage
(15–25)% increased Global Physical Damage
+(60–80) to maximum Life
(-18–-14) Physical Damage taken from Attack Hits
25% chance to gain a Power Charge when you Throw a Trap
Grants Level 25 Bear Trap Skill
Demigod's Beacon Golden Flame
Requires Level: 15
3% reduced Movement Speed (Hidden)
Adds 10 to 20 Fire Damage to Attacks
(10–20)% increased Rarity of Items found
20% increased Light Radius

「Races」Limited Drop
Search:

Item Shields /89 ⍟

IconName
Splintered Tower Shield
Shields
Armour: 9
Chance to Block: 24%
Requires 10 Str
3% reduced Movement Speed (Hidden)
Corroded Tower Shield
Shields
Armour: 46
Chance to Block: 23%
Requires Level 5, 20 Str
+(10–20) to maximum Life
3% reduced Movement Speed (Hidden)
Rawhide Tower Shield
Shields
Armour: 53
Chance to Block: 26%
Requires Level 11, 33 Str
+(10–20) to maximum Life
3% reduced Movement Speed (Hidden)
Cedar Tower Shield
Shields
Armour: 108
Chance to Block: 25%
Requires Level 17, 46 Str
+(20–30) to maximum Life
3% reduced Movement Speed (Hidden)
Copper Tower Shield
Shields
Armour: 191
Chance to Block: 24%
Requires Level 24, 62 Str
+(30–40) to maximum Life
3% reduced Movement Speed (Hidden)
Reinforced Tower Shield
Shields
Armour: 287
Chance to Block: 23%
Requires Level 30, 76 Str
+(10–20) to maximum Life
3% reduced Movement Speed (Hidden)
Painted Tower Shield
Shields
Armour: 217
Chance to Block: 25%
Requires Level 35, 87 Str
+(20–30) to maximum Life
3% reduced Movement Speed (Hidden)
Buckskin Tower Shield
Shields
Armour: 177
Chance to Block: 26%
Requires Level 39, 96 Str
+(10–20) to maximum Life
3% reduced Movement Speed (Hidden)
Mahogany Tower Shield
Shields
Armour: 265
Chance to Block: 25%
Requires Level 43, 105 Str
+(20–30) to maximum Life
3% reduced Movement Speed (Hidden)
Bronze Tower Shield
Shields
Armour: 367
Chance to Block: 24%
Requires Level 47, 114 Str
+(30–40) to maximum Life
3% reduced Movement Speed (Hidden)
Girded Tower Shield
Shields
Armour: 481
Chance to Block: 23%
Requires Level 51, 123 Str
+(10–20) to maximum Life
3% reduced Movement Speed (Hidden)
Crested Tower Shield
Shields
Armour: 338
Chance to Block: 25%
Requires Level 55, 132 Str
+(20–30) to maximum Life
3% reduced Movement Speed (Hidden)
Shagreen Tower Shield
Shields
Armour: 261
Chance to Block: 26%
Requires Level 58, 139 Str
+(10–20) to maximum Life
3% reduced Movement Speed (Hidden)
Ebony Tower Shield
Shields
Armour: 412
Chance to Block: 25%
Requires Level 61, 159 Str
+(20–30) to maximum Life
3% reduced Movement Speed (Hidden)
Ezomyte Tower Shield
Shields
Armour: 522
Chance to Block: 24%
Requires Level 64, 159 Str
+(30–40) to maximum Life
3% reduced Movement Speed (Hidden)
Colossal Tower Shield
Shields
Armour: 632
Chance to Block: 23%
Requires Level 67, 159 Str
+(10–20) to maximum Life
3% reduced Movement Speed (Hidden)
Pinnacle Tower Shield
Shields
Armour: 467
Chance to Block: 25%
Requires Level 70, 159 Str
+(20–30) to maximum Life
3% reduced Movement Speed (Hidden)
Goathide Buckler
Shields
Evasion Rating: 12
Chance to Block: 25%
Requires Level 2, 13 Dex
3% increased Movement Speed
3% reduced Movement Speed (Hidden)
Pine Buckler
Shields
Evasion Rating: 43
Chance to Block: 26%
Requires Level 8, 26 Dex
3% increased Movement Speed
3% reduced Movement Speed (Hidden)
Painted Buckler
Shields
Evasion Rating: 109
Chance to Block: 24%
Requires Level 16, 44 Dex
6% increased Movement Speed
3% reduced Movement Speed (Hidden)
Hammered Buckler
Shields
Evasion Rating: 96
Chance to Block: 27%
Requires Level 23, 60 Dex
3% increased Movement Speed
3% reduced Movement Speed (Hidden)
War Buckler
Shields
Evasion Rating: 145
Chance to Block: 26%
Requires Level 29, 74 Dex
9% increased Movement Speed
3% reduced Movement Speed (Hidden)
Gilded Buckler
Shields
Evasion Rating: 197
Chance to Block: 25%
Requires Level 34, 85 Dex
6% increased Movement Speed
3% reduced Movement Speed (Hidden)
Oak Buckler
Shields
Evasion Rating: 188
Chance to Block: 26%
Requires Level 38, 94 Dex
3% increased Movement Speed
3% reduced Movement Speed (Hidden)
Enameled Buckler
Shields
Evasion Rating: 277
Chance to Block: 24%
Requires Level 42, 103 Dex
6% increased Movement Speed
3% reduced Movement Speed (Hidden)
Corrugated Buckler
Shields
Evasion Rating: 189
Chance to Block: 27%
Requires Level 46, 112 Dex
3% increased Movement Speed
3% reduced Movement Speed (Hidden)
Battle Buckler
Shields
Evasion Rating: 246
Chance to Block: 26%
Requires Level 50, 121 Dex
9% increased Movement Speed
3% reduced Movement Speed (Hidden)
Golden Buckler
Shields
Evasion Rating: 310
Chance to Block: 25%
Requires Level 54, 130 Dex
6% increased Movement Speed
3% reduced Movement Speed (Hidden)
Ironwood Buckler
Shields
Evasion Rating: 280
Chance to Block: 26%
Requires Level 57, 136 Dex
3% increased Movement Speed
3% reduced Movement Speed (Hidden)
Lacquered Buckler
Shields
Evasion Rating: 440
Chance to Block: 24%
Requires Level 60, 159 Dex
6% increased Movement Speed
3% reduced Movement Speed (Hidden)
Vaal Buckler
Shields
Evasion Rating: 275
Chance to Block: 27%
Requires Level 63, 159 Dex
3% increased Movement Speed
3% reduced Movement Speed (Hidden)
Crusader Buckler
Shields
Evasion Rating: 330
Chance to Block: 26%
Requires Level 66, 159 Dex
9% increased Movement Speed
3% reduced Movement Speed (Hidden)
Imperial Buckler
Shields
Evasion Rating: 385
Chance to Block: 25%
Requires Level 69, 159 Dex
6% increased Movement Speed
3% reduced Movement Speed (Hidden)
Twig Spirit Shield
Shields
Energy Shield: 5
Chance to Block: 22%
Requires Level 3, 15 Int
(10–15)% increased Spell Damage
3% reduced Movement Speed (Hidden)
Yew Spirit Shield
Shields
Energy Shield: 9
Chance to Block: 24%
Requires Level 9, 28 Int
(5–10)% increased Spell Damage
3% reduced Movement Speed (Hidden)
Bone Spirit Shield
Shields
Energy Shield: 14
Chance to Block: 22%
Requires Level 15, 42 Int
(15–20)% increased Spell Damage
3% reduced Movement Speed (Hidden)
Tarnished Spirit Shield
Shields
Energy Shield: 20
Chance to Block: 24%
Requires Level 23, 60 Int
(5–10)% increased Spell Damage
3% reduced Movement Speed (Hidden)
Jingling Spirit Shield
Shields
Energy Shield: 24
Chance to Block: 23%
Requires Level 28, 71 Int
(10–15)% increased Spell Damage
3% reduced Movement Speed (Hidden)
Brass Spirit Shield
Shields
Energy Shield: 33
Chance to Block: 25%
Requires Level 33, 82 Int
3% reduced Movement Speed (Hidden)
Walnut Spirit Shield
Shields
Energy Shield: 30
Chance to Block: 24%
Requires Level 37, 92 Int
(5–10)% increased Spell Damage
3% reduced Movement Speed (Hidden)
Ivory Spirit Shield
Shields
Energy Shield: 33
Chance to Block: 22%
Requires Level 41, 100 Int
(15–20)% increased Spell Damage
3% reduced Movement Speed (Hidden)
Ancient Spirit Shield
Shields
Energy Shield: 36
Chance to Block: 24%
Requires Level 45, 110 Int
(5–10)% increased Spell Damage
3% reduced Movement Speed (Hidden)
Chiming Spirit Shield
Shields
Energy Shield: 39
Chance to Block: 23%
Requires Level 49, 118 Int
(10–15)% increased Spell Damage
3% reduced Movement Speed (Hidden)
Thorium Spirit Shield
Shields
Energy Shield: 51
Chance to Block: 25%
Requires Level 53, 128 Int
3% reduced Movement Speed (Hidden)
Lacewood Spirit Shield
Shields
Energy Shield: 45
Chance to Block: 24%
Requires Level 56, 134 Int
(5–10)% increased Spell Damage
3% reduced Movement Speed (Hidden)
Fossilised Spirit Shield
Shields
Energy Shield: 47
Chance to Block: 22%
Requires Level 59, 141 Int
(15–20)% increased Spell Damage
3% reduced Movement Speed (Hidden)
Vaal Spirit Shield
Shields
Energy Shield: 53
Chance to Block: 24%
Requires Level 62, 159 Int
(5–10)% increased Spell Damage
3% reduced Movement Speed (Hidden)
Harmonic Spirit Shield
Shields
Energy Shield: 55
Chance to Block: 23%
Requires Level 65, 159 Int
(10–15)% increased Spell Damage
3% reduced Movement Speed (Hidden)
Titanium Spirit Shield
Shields
Energy Shield: 64
Chance to Block: 25%
Requires Level 68, 159 Int
3% reduced Movement Speed (Hidden)
Rotted Round Shield
Shields
Armour: 13
Evasion Rating: 13
Chance to Block: 23%
Requires Level 5, 10 Str, 10 Dex
60% increased Block Recovery
3% reduced Movement Speed (Hidden)
Fir Round Shield
Shields
Armour: 29
Evasion Rating: 29
Chance to Block: 23%
Requires Level 12, 19 Str, 19 Dex
180% increased Block Recovery
3% reduced Movement Speed (Hidden)
Studded Round Shield
Shields
Armour: 46
Evasion Rating: 46
Chance to Block: 26%
Requires Level 20, 28 Str, 28 Dex
60% increased Block Recovery
3% reduced Movement Speed (Hidden)
Scarlet Round Shield
Shields
Armour: 87
Evasion Rating: 87
Chance to Block: 25%
Requires Level 27, 37 Str, 37 Dex
3% reduced Movement Speed (Hidden)
Splendid Round Shield
Shields
Armour: 75
Evasion Rating: 75
Chance to Block: 24%
Requires Level 33, 44 Str, 44 Dex
120% increased Block Recovery
3% reduced Movement Speed (Hidden)
Maple Round Shield
Shields
Armour: 88
Evasion Rating: 88
Chance to Block: 23%
Requires Level 39, 52 Str, 52 Dex
180% increased Block Recovery
3% reduced Movement Speed (Hidden)
Spiked Round Shield
Shields
Armour: 102
Evasion Rating: 102
Chance to Block: 26%
Requires Level 45, 58 Str, 58 Dex
60% increased Block Recovery
3% reduced Movement Speed (Hidden)
Crimson Round Shield
Shields
Armour: 155
Evasion Rating: 155
Chance to Block: 25%
Requires Level 49, 64 Str, 64 Dex
3% reduced Movement Speed (Hidden)
Baroque Round Shield
Shields
Armour: 122
Evasion Rating: 122
Chance to Block: 24%
Requires Level 54, 70 Str, 70 Dex
120% increased Block Recovery
3% reduced Movement Speed (Hidden)
Teak Round Shield
Shields
Armour: 131
Evasion Rating: 131
Chance to Block: 23%
Requires Level 58, 74 Str, 74 Dex
180% increased Block Recovery
3% reduced Movement Speed (Hidden)
Spiny Round Shield
Shields
Armour: 154
Evasion Rating: 154
Chance to Block: 26%
Requires Level 62, 85 Str, 85 Dex
60% increased Block Recovery
3% reduced Movement Speed (Hidden)
Cardinal Round Shield
Shields
Armour: 209
Evasion Rating: 209
Chance to Block: 25%
Requires Level 66, 85 Str, 85 Dex
3% reduced Movement Speed (Hidden)
Elegant Round Shield
Shields
Armour: 148
Evasion Rating: 148
Chance to Block: 24%
Requires Level 70, 85 Str, 85 Dex
120% increased Block Recovery
3% reduced Movement Speed (Hidden)
Plank Kite Shield
Shields
Armour: 18
Energy Shield: 4
Chance to Block: 22%
Requires Level 7, 13 Str, 13 Int
+4% to all Elemental Resistances
3% reduced Movement Speed (Hidden)
Linden Kite Shield
Shields
Armour: 43
Energy Shield: 10
Chance to Block: 24%
Requires Level 13, 20 Str, 20 Int
+4% to all Elemental Resistances
3% reduced Movement Speed (Hidden)
Reinforced Kite Shield
Shields
Armour: 65
Energy Shield: 14
Chance to Block: 26%
Requires Level 20, 28 Str, 28 Int
3% reduced Movement Speed (Hidden)
Layered Kite Shield
Shields
Armour: 62
Energy Shield: 13
Chance to Block: 24%
Requires Level 27, 37 Str, 37 Int
+8% to all Elemental Resistances
3% reduced Movement Speed (Hidden)
Ceremonial Kite Shield
Shields
Armour: 77
Energy Shield: 16
Chance to Block: 22%
Requires Level 34, 46 Str, 46 Int
+12% to all Elemental Resistances
3% reduced Movement Speed (Hidden)
Etched Kite Shield
Shields
Armour: 127
Energy Shield: 25
Chance to Block: 24%
Requires Level 40, 52 Str, 52 Int
+4% to all Elemental Resistances
3% reduced Movement Speed (Hidden)
Steel Kite Shield
Shields
Armour: 146
Energy Shield: 29
Chance to Block: 26%
Requires Level 46, 60 Str, 60 Int
3% reduced Movement Speed (Hidden)
Laminated Kite Shield
Shields
Armour: 113
Energy Shield: 22
Chance to Block: 24%
Requires Level 50, 64 Str, 64 Int
+8% to all Elemental Resistances
3% reduced Movement Speed (Hidden)
Angelic Kite Shield
Shields
Armour: 124
Energy Shield: 24
Chance to Block: 22%
Requires Level 55, 70 Str, 70 Int
+12% to all Elemental Resistances
3% reduced Movement Speed (Hidden)
Branded Kite Shield
Shields
Armour: 186
Energy Shield: 36
Chance to Block: 24%
Requires Level 59, 76 Str, 76 Int
+4% to all Elemental Resistances
3% reduced Movement Speed (Hidden)
Champion Kite Shield
Shields
Armour: 215
Energy Shield: 42
Chance to Block: 26%
Requires Level 62, 85 Str, 85 Int
3% reduced Movement Speed (Hidden)
Mosaic Kite Shield
Shields
Armour: 147
Energy Shield: 28
Chance to Block: 24%
Requires Level 65, 85 Str, 85 Int
+8% to all Elemental Resistances
3% reduced Movement Speed (Hidden)
Archon Kite Shield
Shields
Armour: 156
Energy Shield: 30
Chance to Block: 22%
Requires Level 68, 85 Str, 85 Int
+12% to all Elemental Resistances
3% reduced Movement Speed (Hidden)
Spiked Bundle
Shields
Evasion Rating: 13
Energy Shield: 4
Chance to Block: 24%
Requires Level 5, 10 Dex, 10 Int
2% chance to Dodge Attack Hits
3% reduced Movement Speed (Hidden)
Driftwood Spiked Shield
Shields
Evasion Rating: 46
Energy Shield: 10
Chance to Block: 24%
Requires Level 12, 19 Dex, 19 Int
2% chance to Dodge Attack Hits
3% reduced Movement Speed (Hidden)
Alloyed Spiked Shield
Shields
Evasion Rating: 56
Energy Shield: 12
Chance to Block: 25%
Requires Level 20, 28 Dex, 28 Int
2% chance to Dodge Spell Hits
3% reduced Movement Speed (Hidden)
Burnished Spiked Shield
Shields
Evasion Rating: 62
Energy Shield: 13
Chance to Block: 26%
Requires Level 27, 37 Dex, 37 Int
4% chance to Dodge Attack Hits
3% reduced Movement Speed (Hidden)
Ornate Spiked Shield
Shields
Evasion Rating: 120
Energy Shield: 24
Chance to Block: 24%
Requires Level 33, 44 Dex, 44 Int
4% chance to Dodge Spell Hits
3% reduced Movement Speed (Hidden)
Redwood Spiked Shield
Shields
Evasion Rating: 142
Energy Shield: 28
Chance to Block: 24%
Requires Level 39, 52 Dex, 52 Int
2% chance to Dodge Attack Hits
3% reduced Movement Speed (Hidden)
Compound Spiked Shield
Shields
Evasion Rating: 122
Energy Shield: 24
Chance to Block: 25%
Requires Level 45, 58 Dex, 58 Int
2% chance to Dodge Spell Hits
3% reduced Movement Speed (Hidden)
Polished Spiked Shield
Shields
Evasion Rating: 111
Energy Shield: 22
Chance to Block: 26%
Requires Level 49, 64 Dex, 64 Int
4% chance to Dodge Attack Hits
3% reduced Movement Speed (Hidden)
Sovereign Spiked Shield
Shields
Evasion Rating: 195
Energy Shield: 38
Chance to Block: 24%
Requires Level 54, 70 Dex, 70 Int
4% chance to Dodge Spell Hits
3% reduced Movement Speed (Hidden)
Alder Spiked Shield
Shields
Evasion Rating: 209
Energy Shield: 41
Chance to Block: 24%
Requires Level 58, 74 Dex, 74 Int
2% chance to Dodge Attack Hits
3% reduced Movement Speed (Hidden)
Ezomyte Spiked Shield
Shields
Evasion Rating: 181
Energy Shield: 35
Chance to Block: 25%
Requires Level 62, 85 Dex, 85 Int
2% chance to Dodge Spell Hits
3% reduced Movement Speed (Hidden)
Mirrored Spiked Shield
Shields
Evasion Rating: 151
Energy Shield: 29
Chance to Block: 26%
Requires Level 66, 85 Dex, 85 Int
4% chance to Dodge Attack Hits
3% reduced Movement Speed (Hidden)
Supreme Spiked Shield
Shields
Evasion Rating: 242
Energy Shield: 47
Chance to Block: 24%
Requires Level 70, 85 Dex, 85 Int
4% chance to Dodge Spell Hits
3% reduced Movement Speed (Hidden)
Golden Flame
Shields
Chance to Block: 20%
Requires Level 15
+(11–19)% to Chaos Resistance
3% reduced Movement Speed (Hidden)

Item Synthesis Corrupted Mods /1 ⍟

Item ClassesMods
Shields
  • Immune to Curses if Corrupted
  • (2–3)% chance to gain an additional Vaal Soul on Kill
  • Item Synthesis Mods Shield /358 ⍟

    Explicit Mod StatValueSynthesised Implicit
    +# to maximum Life~ 100
  • +(8–10) to maximum Life
  • +# to maximum Life101 ~ 175
  • +(11–14) to maximum Life
  • +# to maximum Life176 ~ 250
  • +(15–19) to maximum Life
  • +# to maximum Life251 ~ 325
  • +(20–24) to maximum Life
  • +# to maximum Life326 ~ 400
  • +(25–30) to maximum Life
  • 4% increased maximum Life
  • +# to maximum Life401 ~ 1000
  • (5–6)% increased maximum Life
  • # Life Regenerated per second~ 1000
  • (5–7) Life Regenerated per second
  • # Life Regenerated per second1001 ~ 1750
  • (7–11.7) Life Regenerated per second
  • # Life Regenerated per second1751 ~ 2500
  • (11.7–18.3) Life Regenerated per second
  • # Life Regenerated per second2501 ~ 3000
  • (18.4–26.7) Life Regenerated per second
  • # Life Regenerated per second3001 ~ 3250
  • (26.7–40) Life Regenerated per second
  • (0.6–0.7)% of Life Regenerated per second
  • # Life Regenerated per second3251 ~ 3500
  • (26.7–40) Life Regenerated per second
  • (0.8–0.93)% of Life Regenerated per second
  • # Life Regenerated per second3501 ~ 5000
  • (26.7–40) Life Regenerated per second
  • 1% of Life Regenerated per second
  • #% of Life Regenerated per second~ 70
  • (11.7–18.3) Life Regenerated per second
  • #% of Life Regenerated per second71 ~ 140
  • (18.4–26.7) Life Regenerated per second
  • #% of Life Regenerated per second141 ~ 300
  • (26.7–40) Life Regenerated per second
  • (0.6–0.7)% of Life Regenerated per second
  • +# to maximum Mana~ 50
  • +(8–10) to maximum Mana
  • +# to maximum Mana51 ~ 100
  • +(11–14) to maximum Mana
  • +# to maximum Mana101 ~ 150
  • +(15–19) to maximum Mana
  • +# to maximum Mana151 ~ 175
  • +(20–24) to maximum Mana
  • +# to maximum Mana176 ~ 200
  • (7–8)% increased maximum Mana
  • (6–8)% increased Attack Damage per 500 Maximum Mana
  • (6–8)% increased Spell Damage per 500 Maximum Mana
  • +# to maximum Mana201 ~ 500
  • (7–8)% increased maximum Mana
  • #% increased Mana Regeneration Rate~ 50
  • (16–18)% increased Mana Regeneration Rate
  • #% increased Mana Regeneration Rate51 ~ 90
  • (19–21)% increased Mana Regeneration Rate
  • #% increased Mana Regeneration Rate91 ~ 130
  • (22–24)% increased Mana Regeneration Rate
  • #% increased Mana Regeneration Rate131 ~ 170
  • (25–27)% increased Mana Regeneration Rate
  • #% increased Mana Regeneration Rate171 ~ 190
  • (28–30)% increased Mana Regeneration Rate
  • #% increased Mana Regeneration Rate191 ~ 500
  • (28–30)% increased Mana Regeneration Rate
  • 0.3% of Mana Regenerated per second
  • +#% to Fire Resistance~ 50
  • +8% to Fire Resistance
  • +#% to Fire Resistance51 ~ 75
  • +(9–10)% to Fire Resistance
  • +#% to Fire Resistance76 ~ 100
  • +(11–12)% to Fire Resistance
  • +#% to Fire Resistance101 ~ 125
  • +(13–14)% to Fire Resistance
  • +#% to Fire Resistance126 ~ 140
  • +(15–16)% to Fire Resistance
  • +#% to Fire Resistance141 ~ 150
  • +(15–16)% to Fire Resistance
  • +3% to maximum Fire Resistance
  • +#% to Cold Resistance~ 50
  • +8% to Cold Resistance
  • +#% to Cold Resistance51 ~ 75
  • +(9–10)% to Cold Resistance
  • +#% to Cold Resistance76 ~ 100
  • +(11–12)% to Cold Resistance
  • +#% to Cold Resistance101 ~ 125
  • +(13–14)% to Cold Resistance
  • +#% to Cold Resistance126 ~ 140
  • +(15–16)% to Cold Resistance
  • +#% to Cold Resistance141 ~ 150
  • +(15–16)% to Cold Resistance
  • +3% to maximum Cold Resistance
  • +#% to Lightning Resistance~ 50
  • +8% to Lightning Resistance
  • +#% to Lightning Resistance51 ~ 75
  • +(9–10)% to Lightning Resistance
  • +#% to Lightning Resistance76 ~ 100
  • +(11–12)% to Lightning Resistance
  • +#% to Lightning Resistance101 ~ 125
  • +(13–14)% to Lightning Resistance
  • +#% to Lightning Resistance126 ~ 140
  • +(15–16)% to Lightning Resistance
  • +#% to Lightning Resistance141 ~ 150
  • +(15–16)% to Lightning Resistance
  • +3% to maximum Lightning Resistance
  • +#% to Chaos Resistance~ 35
  • +(5–6)% to Chaos Resistance
  • +#% to Chaos Resistance36 ~ 70
  • +(7–8)% to Chaos Resistance
  • +#% to Chaos Resistance71 ~ 100
  • +(9–10)% to Chaos Resistance
  • +#% to Chaos Resistance101 ~ 120
  • +(9–10)% to Chaos Resistance
  • +2% to maximum Chaos Resistance
  • +#% to Fire and Cold Resistances~ 20
  • +8% to Fire Resistance
  • +8% to Cold Resistance
  • +#% to Fire and Cold Resistances21 ~ 40
  • +(9–10)% to Fire Resistance
  • +(9–10)% to Cold Resistance
  • +#% to Fire and Cold Resistances41 ~ 100
  • +(11–12)% to Fire Resistance
  • +(11–12)% to Cold Resistance
  • +#% to Fire and Lightning Resistances~ 20
  • +8% to Fire Resistance
  • +8% to Lightning Resistance
  • +#% to Fire and Lightning Resistances21 ~ 40
  • +(9–10)% to Fire Resistance
  • +(9–10)% to Lightning Resistance
  • +#% to Fire and Lightning Resistances41 ~ 100
  • +(11–12)% to Fire Resistance
  • +(11–12)% to Lightning Resistance
  • +#% to Cold and Lightning Resistances~ 20
  • +8% to Cold Resistance
  • +8% to Lightning Resistance
  • +#% to Cold and Lightning Resistances21 ~ 40
  • +(9–10)% to Cold Resistance
  • +(9–10)% to Lightning Resistance
  • +#% to Cold and Lightning Resistances41 ~ 100
  • +(11–12)% to Cold Resistance
  • +(11–12)% to Lightning Resistance
  • +#% to Fire and Chaos Resistances~ 35
  • +8% to Fire Resistance
  • +(5–6)% to Chaos Resistance
  • +#% to Fire and Chaos Resistances36 ~ 100
  • +(9–10)% to Fire Resistance
  • +(7–8)% to Chaos Resistance
  • +#% to Cold and Chaos Resistances~ 35
  • +8% to Cold Resistance
  • +(5–6)% to Chaos Resistance
  • +#% to Cold and Chaos Resistances36 ~ 100
  • +(9–10)% to Cold Resistance
  • +(7–8)% to Chaos Resistance
  • +#% to Lightning and Chaos Resistances~ 35
  • +8% to Lightning Resistance
  • +(5–6)% to Chaos Resistance
  • +#% to Lightning and Chaos Resistances36 ~ 100
  • +(9–10)% to Lightning Resistance
  • +(7–8)% to Chaos Resistance
  • +#% to all Elemental Resistances~ 15
  • +(11–12)% to Fire Resistance
  • +(11–12)% to Cold Resistance
  • +(11–12)% to Lightning Resistance
  • +#% to all Elemental Resistances16 ~ 30
  • +(13–14)% to Fire Resistance
  • +(13–14)% to Cold Resistance
  • +(13–14)% to Lightning Resistance
  • +#% to all Elemental Resistances31 ~ 45
  • +(15–16)% to Fire Resistance
  • +(15–16)% to Cold Resistance
  • +(15–16)% to Lightning Resistance
  • +#% to all Elemental Resistances46 ~ 100
  • +(15–16)% to Fire Resistance
  • +(15–16)% to Cold Resistance
  • +(15–16)% to Lightning Resistance
  • +2% to all maximum Resistances
  • #% increased Stun and Block Recovery~ 30
  • (10–12)% increased Stun and Block Recovery
  • #% increased Stun and Block Recovery31 ~ 60
  • (13–15)% increased Stun and Block Recovery
  • #% increased Stun and Block Recovery61 ~ 90
  • (16–18)% increased Stun and Block Recovery
  • #% increased Stun and Block Recovery91 ~ 110
  • (19–21)% increased Stun and Block Recovery
  • #% increased Stun and Block Recovery111 ~ 130
  • (22–25)% increased Stun and Block Recovery
  • #% increased Stun and Block Recovery131 ~ 160
  • (22–25)% increased Stun and Block Recovery
  • Unwavering Stance
  • #% chance to Avoid being Stunned~ 20
  • (10–11)% chance to Avoid being Stunned
  • #% chance to Avoid being Stunned21 ~ 40
  • (12–13)% chance to Avoid being Stunned
  • #% chance to Avoid being Stunned41 ~ 55
  • (14–15)% chance to Avoid being Stunned
  • #% chance to Avoid being Stunned56 ~ 150
  • (14–15)% chance to Avoid being Stunned
  • Bleeding cannot be inflicted on you
  • +# to Strength~ 40
  • +(6–8) to Strength
  • +# to Strength41 ~ 70
  • +(9–11) to Strength
  • +# to Strength71 ~ 100
  • +(12–14) to Strength
  • +# to Strength101 ~ 130
  • +(15–17) to Strength
  • +# to Strength131 ~ 160
  • +(18–20) to Strength
  • +# to Strength161 ~ 200
  • 6% increased Strength
  • +1 to Maximum Endurance Charges
  • +# to Dexterity~ 40
  • +(6–8) to Dexterity
  • +# to Dexterity41 ~ 70
  • +(9–11) to Dexterity
  • +# to Dexterity71 ~ 100
  • +(12–14) to Dexterity
  • +# to Dexterity101 ~ 130
  • +(15–17) to Dexterity
  • +# to Dexterity131 ~ 160
  • +(18–20) to Dexterity
  • +# to Dexterity161 ~ 200
  • 6% increased Dexterity
  • +1 to Maximum Frenzy Charges
  • +# to Intelligence~ 40
  • +(6–8) to Intelligence
  • +# to Intelligence41 ~ 70
  • +(9–11) to Intelligence
  • +# to Intelligence71 ~ 100
  • +(12–14) to Intelligence
  • +# to Intelligence101 ~ 130
  • +(15–17) to Intelligence
  • +# to Intelligence131 ~ 160
  • +(18–20) to Intelligence
  • +# to Intelligence161 ~ 200
  • 6% increased Intelligence
  • +1 to Maximum Power Charges
  • +# to Strength and Dexterity~ 20
  • +(6–8) to Strength
  • +(6–8) to Dexterity
  • +# to Strength and Dexterity21 ~ 45
  • +(9–11) to Strength
  • +(9–11) to Dexterity
  • +# to Strength and Dexterity46 ~ 100
  • +(12–14) to Strength
  • +(12–14) to Dexterity
  • +# to Strength and Intelligence~ 20
  • +(6–8) to Strength
  • +(6–8) to Intelligence
  • +# to Strength and Intelligence21 ~ 45
  • +(9–11) to Strength
  • +(9–11) to Intelligence
  • +# to Strength and Intelligence46 ~ 100
  • +(12–14) to Strength
  • +(12–14) to Intelligence
  • +# to Dexterity and Intelligence~ 20
  • +(6–8) to Dexterity
  • +(6–8) to Intelligence
  • +# to Dexterity and Intelligence21 ~ 45
  • +(9–11) to Dexterity
  • +(9–11) to Intelligence
  • +# to Dexterity and Intelligence46 ~ 100
  • +(12–14) to Dexterity
  • +(12–14) to Intelligence
  • +# to all Attributes~ 15
  • +(6–8) to Strength
  • +(6–8) to Dexterity
  • +(6–8) to Intelligence
  • +# to all Attributes16 ~ 30
  • +(9–11) to Strength
  • +(9–11) to Dexterity
  • +(9–11) to Intelligence
  • +# to all Attributes31 ~ 50
  • +(12–14) to Strength
  • +(12–14) to Dexterity
  • +(12–14) to Intelligence
  • #% increased Attribute Requirements~ -60
  • +(6–7) to all Attributes
  • #% increased Attribute Requirements-61 ~ -70
  • +(8–9) to all Attributes
  • #% increased Attribute Requirements-71 ~ -85
  • +(10–12) to all Attributes
  • #% increased Attribute Requirements-86 ~ -100
  • +(1–2) to Minimum Endurance Charges
  • +(1–2) to Minimum Frenzy Charges
  • +(1–2) to Minimum Power Charges
  • +# to Armour~ 200
  • +(15–20) to Armour
  • +# to Armour201 ~ 400
  • +(21–30) to Armour
  • +# to Armour401 ~ 600
  • +(31–40) to Armour
  • +# to Armour601 ~ 800
  • +(41–55) to Armour
  • +# to Armour801 ~ 1100
  • +(56–70) to Armour
  • 2% additional Physical Damage Reduction
  • +# to Armour1101 ~ 1450
  • +(56–70) to Armour
  • 3% additional Physical Damage Reduction
  • +# to Armour1451 ~ 2000
  • +(56–70) to Armour
  • 4% additional Physical Damage Reduction
  • +# to Evasion Rating~ 175
  • +(15–20) to Evasion Rating
  • +# to Evasion Rating176 ~ 375
  • +(21–30) to Evasion Rating
  • +# to Evasion Rating376 ~ 575
  • +(31–40) to Evasion Rating
  • +# to Evasion Rating576 ~ 775
  • +(41–55) to Evasion Rating
  • +# to Evasion Rating776 ~ 1050
  • +(56–70) to Evasion Rating
  • +2% chance to Evade Attacks
  • +# to Evasion Rating1051 ~ 1400
  • +(56–70) to Evasion Rating
  • +3% chance to Evade Attacks
  • +# to Evasion Rating1401 ~ 2000
  • +(56–70) to Evasion Rating
  • +4% chance to Evade Attacks
  • +# to maximum Energy Shield~ 50
  • +(8–10) to maximum Energy Shield
  • +# to maximum Energy Shield51 ~ 100
  • +(11–14) to maximum Energy Shield
  • +# to maximum Energy Shield101 ~ 150
  • +(15–18) to maximum Energy Shield
  • +# to maximum Energy Shield151 ~ 200
  • +(19–23) to maximum Energy Shield
  • +# to maximum Energy Shield201 ~ 300
  • +(24–30) to maximum Energy Shield
  • (0.6–0.7)% of Energy Shield Regenerated per second
  • +# to maximum Energy Shield301 ~ 370
  • +(24–30) to maximum Energy Shield
  • (0.8–0.9)% of Energy Shield Regenerated per second
  • +# to maximum Energy Shield371 ~ 500
  • +(24–30) to maximum Energy Shield
  • 1% of Energy Shield Regenerated per second
  • #% increased Armour~ 100
  • (15–18)% increased Armour
  • #% increased Armour101 ~ 175
  • (19–22)% increased Armour
  • #% increased Armour176 ~ 250
  • (23–26)% increased Armour
  • #% increased Armour251 ~ 325
  • (27–30)% increased Armour
  • #% increased Armour326 ~ 400
  • (30–35)% increased Armour
  • #% increased Armour401 ~ 1000
  • +(4–5)% Chance to Block Attack Damage
  • (4–5)% Chance to Block Spell Damage
  • #% increased Evasion Rating~ 100
  • (15–18)% increased Evasion Rating
  • #% increased Evasion Rating101 ~ 175
  • (19–22)% increased Evasion Rating
  • #% increased Evasion Rating176 ~ 250
  • (23–26)% increased Evasion Rating
  • #% increased Evasion Rating251 ~ 325
  • (27–30)% increased Evasion Rating
  • #% increased Evasion Rating326 ~ 400
  • (30–35)% increased Evasion Rating
  • #% increased Evasion Rating401 ~ 1000
  • (4–5)% chance to Dodge Attack Hits
  • (4–5)% chance to Dodge Spell Hits
  • #% increased Energy Shield~ 100
  • (15–16)% increased Energy Shield
  • #% increased Energy Shield101 ~ 175
  • (17–18)% increased Energy Shield
  • #% increased Energy Shield176 ~ 250
  • (19–20)% increased Energy Shield
  • #% increased Energy Shield251 ~ 325
  • (21–22)% increased Energy Shield
  • #% increased Energy Shield326 ~ 400
  • (23–25)% increased Energy Shield
  • #% increased Energy Shield401 ~ 1000
  • Socketed Gems have 10% reduced Mana Reservation
  • #% increased Armour and Evasion~ 100
  • (15–18)% increased Armour
  • (15–18)% increased Evasion Rating
  • #% increased Armour and Evasion101 ~ 175
  • (19–22)% increased Armour
  • (19–22)% increased Evasion Rating
  • #% increased Armour and Evasion176 ~ 250
  • (23–26)% increased Armour
  • (23–26)% increased Evasion Rating
  • #% increased Armour and Evasion251 ~ 325
  • (27–30)% increased Armour
  • (27–30)% increased Evasion Rating
  • #% increased Armour and Evasion326 ~ 400
  • (30–35)% increased Armour
  • (30–35)% increased Evasion Rating
  • #% increased Armour and Evasion401 ~ 1000
  • +(4–5)% Chance to Block Attack Damage
  • (4–5)% Chance to Block Spell Damage
  • (4–5)% chance to Dodge Attack Hits
  • (4–5)% chance to Dodge Spell Hits
  • #% increased Armour and Energy Shield~ 100
  • (15–18)% increased Armour
  • (15–16)% increased Energy Shield
  • #% increased Armour and Energy Shield101 ~ 175
  • (19–22)% increased Armour
  • (17–18)% increased Energy Shield
  • #% increased Armour and Energy Shield176 ~ 250
  • (23–26)% increased Armour
  • (19–20)% increased Energy Shield
  • #% increased Armour and Energy Shield251 ~ 325
  • (27–30)% increased Armour
  • (21–22)% increased Energy Shield
  • #% increased Armour and Energy Shield326 ~ 400
  • (30–35)% increased Armour
  • (23–25)% increased Energy Shield
  • #% increased Armour and Energy Shield401 ~ 1000
  • +(4–5)% Chance to Block Attack Damage
  • (4–5)% Chance to Block Spell Damage
  • Socketed Gems have 10% reduced Mana Reservation
  • #% increased Evasion and Energy Shield~ 100
  • (15–18)% increased Evasion Rating
  • (15–16)% increased Energy Shield
  • #% increased Evasion and Energy Shield101 ~ 175
  • (19–22)% increased Evasion Rating
  • (17–18)% increased Energy Shield
  • #% increased Evasion and Energy Shield176 ~ 250
  • (23–26)% increased Evasion Rating
  • (19–20)% increased Energy Shield
  • #% increased Evasion and Energy Shield251 ~ 325
  • (27–30)% increased Evasion Rating
  • (21–22)% increased Energy Shield
  • #% increased Evasion and Energy Shield326 ~ 400
  • (30–35)% increased Evasion Rating
  • (23–25)% increased Energy Shield
  • #% increased Evasion and Energy Shield401 ~ 1000
  • (4–5)% chance to Dodge Attack Hits
  • (4–5)% chance to Dodge Spell Hits
  • Socketed Gems have 10% reduced Mana Reservation
  • #% increased Armour, Evasion and Energy Shield~ 100
  • (15–18)% increased Armour
  • (15–18)% increased Evasion Rating
  • (15–16)% increased Energy Shield
  • #% increased Armour, Evasion and Energy Shield101 ~ 175
  • (19–22)% increased Armour
  • (19–22)% increased Evasion Rating
  • (17–18)% increased Energy Shield
  • #% increased Armour, Evasion and Energy Shield176 ~ 250
  • (23–26)% increased Armour
  • (23–26)% increased Evasion Rating
  • (19–20)% increased Energy Shield
  • #% increased Armour, Evasion and Energy Shield251 ~ 325
  • (27–30)% increased Armour
  • (27–30)% increased Evasion Rating
  • (21–22)% increased Energy Shield
  • #% increased Armour, Evasion and Energy Shield326 ~ 400
  • (30–35)% increased Armour
  • (30–35)% increased Evasion Rating
  • (23–25)% increased Energy Shield
  • #% increased Armour, Evasion and Energy Shield401 ~ 1000
  • +(4–5)% Chance to Block Attack Damage
  • (4–5)% Chance to Block Spell Damage
  • (4–5)% chance to Dodge Attack Hits
  • (4–5)% chance to Dodge Spell Hits
  • Socketed Gems have 10% reduced Mana Reservation
  • #% increased Attack Speed~ 20
  • 3% increased Attack Speed
  • #% increased Attack Speed21 ~ 30
  • 4% increased Attack Speed
  • #% increased Attack Speed31 ~ 100
  • 5% increased Attack Speed
  • #% increased Cast Speed~ 20
  • 3% increased Cast Speed
  • #% increased Cast Speed21 ~ 30
  • 4% increased Cast Speed
  • #% increased Cast Speed31 ~ 100
  • 5% increased Cast Speed
  • #% increased Attack and Cast Speed~ 15
  • 4% increased Attack and Cast Speed
  • #% increased Attack and Cast Speed16 ~ 50
  • 5% increased Attack and Cast Speed
  • +# to Accuracy Rating~ 250
  • (10–11)% increased Global Accuracy Rating
  • +# to Accuracy Rating251 ~ 500
  • (12–13)% increased Global Accuracy Rating
  • +# to Accuracy Rating501 ~ 750
  • (14–15)% increased Global Accuracy Rating
  • +# to Accuracy Rating751 ~ 1000
  • (16–17)% increased Global Accuracy Rating
  • +# to Accuracy Rating1001 ~ 2000
  • +(251–350) to Accuracy Rating
  • #% increased Fire Damage~ 50
  • 8% increased Fire Damage
  • #% increased Fire Damage51 ~ 100
  • (9–10)% increased Fire Damage
  • #% increased Fire Damage101 ~ 150
  • (11–12)% increased Fire Damage
  • #% increased Fire Damage151 ~ 200
  • (13–14)% increased Fire Damage
  • #% increased Fire Damage201 ~ 500
  • (15–16)% increased Fire Damage
  • (20–30)% increased Flammability Curse Effect
  • Gain #% of Fire Damage as Extra Chaos Damage~ 16
  • (21–23)% increased Fire Damage
  • Gain #% of Fire Damage as Extra Chaos Damage17 ~ 32
  • (24–26)% increased Fire Damage
  • Gain #% of Fire Damage as Extra Chaos Damage33 ~ 100
  • (27–30)% increased Fire Damage
  • Gain (4–6)% of Fire Damage as Extra Chaos Damage
  • #% increased Cold Damage~ 50
  • 8% increased Cold Damage
  • #% increased Cold Damage51 ~ 100
  • (9–10)% increased Cold Damage
  • #% increased Cold Damage101 ~ 150
  • (11–12)% increased Cold Damage
  • #% increased Cold Damage151 ~ 200
  • (13–14)% increased Cold Damage
  • #% increased Cold Damage201 ~ 500
  • (15–16)% increased Cold Damage
  • (20–30)% increased Frostbite Curse Effect
  • Gain #% of Cold Damage as Extra Chaos Damage~ 16
  • (21–23)% increased Cold Damage
  • Gain #% of Cold Damage as Extra Chaos Damage17 ~ 32
  • (24–26)% increased Cold Damage
  • Gain #% of Cold Damage as Extra Chaos Damage33 ~ 100
  • (27–30)% increased Cold Damage
  • Gain (4–6)% of Cold Damage as Extra Chaos Damage
  • #% increased Lightning Damage~ 50
  • 8% increased Lightning Damage
  • #% increased Lightning Damage51 ~ 100
  • (9–10)% increased Lightning Damage
  • #% increased Lightning Damage101 ~ 150
  • (11–12)% increased Lightning Damage
  • #% increased Lightning Damage151 ~ 200
  • (13–14)% increased Lightning Damage
  • #% increased Lightning Damage201 ~ 500
  • (15–16)% increased Lightning Damage
  • (20–30)% increased Conductivity Curse Effect
  • Gain #% of Lightning Damage as Extra Chaos Damage~ 16
  • (21–23)% increased Lightning Damage
  • Gain #% of Lightning Damage as Extra Chaos Damage17 ~ 32
  • (24–26)% increased Lightning Damage
  • Gain #% of Lightning Damage as Extra Chaos Damage33 ~ 100
  • (27–30)% increased Lightning Damage
  • Gain (4–6)% of Lightning Damage as Extra Chaos Damage
  • #% increased Global Physical Damage~ 20
  • 8% increased Global Physical Damage
  • #% increased Global Physical Damage21 ~ 40
  • (9–10)% increased Global Physical Damage
  • #% increased Global Physical Damage41 ~ 60
  • (11–12)% increased Global Physical Damage
  • #% increased Global Physical Damage61 ~ 80
  • (13–14)% increased Global Physical Damage
  • #% increased Global Physical Damage81 ~ 500
  • (15–16)% increased Global Physical Damage
  • (20–30)% increased Vulnerability Curse Effect
  • Gain #% of Physical Damage as Extra Chaos Damage~ 16
  • (19–22)% increased Global Physical Damage
  • Gain #% of Physical Damage as Extra Chaos Damage17 ~ 32
  • (23–26)% increased Global Physical Damage
  • Gain #% of Physical Damage as Extra Chaos Damage33 ~ 100
  • (27–30)% increased Global Physical Damage
  • Gain (4–6)% of Physical Damage as Extra Chaos Damage
  • #% increased Elemental Damage~ 20
  • 8% increased Elemental Damage
  • #% increased Elemental Damage21 ~ 40
  • (9–10)% increased Elemental Damage
  • #% increased Elemental Damage41 ~ 60
  • (11–12)% increased Elemental Damage
  • #% increased Elemental Damage61 ~ 80
  • (13–14)% increased Elemental Damage
  • #% increased Elemental Damage81 ~ 500
  • (15–16)% increased Elemental Damage
  • (20–30)% increased Elemental Weakness Curse Effect
  • #% increased Attack Damage~ 60
  • (23–26)% increased Attack Damage
  • #% increased Attack Damage61 ~ 90
  • (27–30)% increased Attack Damage
  • #% increased Attack Damage91 ~ 500
  • (31–35)% increased Attack Damage
  • #% increased Spell Damage~ 150
  • (23–26)% increased Spell Damage
  • #% increased Spell Damage151 ~ 200
  • (27–30)% increased Spell Damage
  • #% increased Spell Damage201 ~ 500
  • (31–35)% increased Spell Damage
  • #% increased Critical Strike Chance for Spells~ 100
  • (29–31)% increased Critical Strike Chance for Spells
  • #% increased Critical Strike Chance for Spells101 ~ 175
  • (32–34)% increased Critical Strike Chance for Spells
  • #% increased Critical Strike Chance for Spells176 ~ 250
  • (35–37)% increased Critical Strike Chance for Spells
  • #% increased Critical Strike Chance for Spells251 ~ 325
  • (38–41)% increased Critical Strike Chance for Spells
  • #% increased Critical Strike Chance for Spells326 ~ 500
  • (42–45)% increased Critical Strike Chance for Spells
  • Reflects # Physical Damage to Melee Attackers~ 300
  • Reflects (10–15) Physical Damage to Melee Attackers
  • Reflects # Physical Damage to Melee Attackers301 ~ 450
  • Reflects (16–40) Physical Damage to Melee Attackers
  • Reflects # Physical Damage to Melee Attackers451 ~ 550
  • Reflects (41–80) Physical Damage to Melee Attackers
  • Reflects # Physical Damage to Melee Attackers551 ~ 1000
  • Reflects (41–80) Physical Damage to Melee Attackers
  • +(19–20)% to Global Critical Strike Multiplier
  • #% chance to Avoid Elemental Ailments~ 30
  • (15–20)% reduced Elemental Ailment Duration on you
  • #% chance to Avoid Elemental Ailments31 ~ 60
  • (21–35)% reduced Elemental Ailment Duration on you
  • #% chance to Avoid Elemental Ailments61 ~ 200
  • (36–50)% reduced Elemental Ailment Duration on you
  • (16–25)% chance to Avoid Elemental Ailments
  • #% reduced Elemental Ailment Duration on you~ 40
  • (15–20)% reduced Elemental Ailment Duration on you
  • #% reduced Elemental Ailment Duration on you41 ~ 75
  • (21–35)% reduced Elemental Ailment Duration on you
  • #% reduced Elemental Ailment Duration on you76 ~ 200
  • (36–50)% reduced Elemental Ailment Duration on you
  • #% chance to avoid Bleeding~ 55
  • (14–16)% chance to avoid Bleeding
  • #% chance to avoid Bleeding56 ~ 110
  • (18–21)% chance to avoid Bleeding
  • #% chance to avoid Bleeding111 ~ 200
  • (22–25)% chance to avoid Bleeding
  • #% chance to Avoid being Poisoned~ 55
  • (14–16)% chance to Avoid being Poisoned
  • #% chance to Avoid being Poisoned56 ~ 110
  • (18–21)% chance to Avoid being Poisoned
  • #% chance to Avoid being Poisoned111 ~ 200
  • (22–25)% chance to Avoid being Poisoned
  • +#% Chance to Block~ 28
  • +(2–3)% Chance to Block Attack Damage
  • +#% Chance to Block29 ~ 50
  • +(4–5)% Chance to Block Attack Damage
  • +#% Chance to Block Projectile Attack Damage~ 28
  • +(2–3)% Chance to Block Attack Damage
  • (2–3)% Chance to Block Spell Damage
  • +#% Chance to Block Projectile Attack Damage29 ~ 50
  • +(4–5)% Chance to Block Attack Damage
  • (4–5)% Chance to Block Spell Damage
  • #% Chance to Block Spell Damage~ 28
  • (2–3)% Chance to Block Spell Damage
  • #% Chance to Block Spell Damage29 ~ 50
  • (4–5)% Chance to Block Spell Damage
  • +# Life gained when you Block~ 150
  • +(15–25) Life gained when you Block
  • +# Life gained when you Block151 ~ 250
  • +(26–35) Life gained when you Block
  • +# Life gained when you Block251 ~ 500
  • Recover (3–5)% of your Maximum Life when you Block
  • +# Mana gained when you Block~ 50
  • +(5–10) Mana gained when you Block
  • +# Mana gained when you Block51 ~ 100
  • +(11–15) Mana gained when you Block
  • +# Mana gained when you Block101 ~ 200
  • Recover (4–8)% of your maximum Mana when you Block
  • #% chance to Dodge Attack Hits~ 10
  • 2% chance to Dodge Attack Hits
  • #% chance to Dodge Attack Hits11 ~ 20
  • (4–5)% chance to Dodge Attack Hits
  • #% chance to Dodge Spell Hits~ 10
  • 2% chance to Dodge Spell Hits
  • #% chance to Dodge Spell Hits11 ~ 20
  • (4–5)% chance to Dodge Spell Hits
  • #% chance to Avoid Fire Damage when Hit~ 14
  • +(11–12)% to Fire Resistance
  • #% chance to Avoid Fire Damage when Hit15 ~ 27
  • +(13–14)% to Fire Resistance
  • #% chance to Avoid Fire Damage when Hit28 ~ 50
  • +(15–16)% to Fire Resistance
  • (3–5)% chance to Avoid Fire Damage when Hit
  • #% chance to Avoid Cold Damage when Hit~ 14
  • +(11–12)% to Cold Resistance
  • #% chance to Avoid Cold Damage when Hit15 ~ 27
  • +(13–14)% to Cold Resistance
  • #% chance to Avoid Cold Damage when Hit28 ~ 50
  • +(15–16)% to Cold Resistance
  • (3–5)% chance to Avoid Cold Damage when Hit
  • #% chance to Avoid Lightning Damage when Hit~ 14
  • +(11–12)% to Lightning Resistance
  • #% chance to Avoid Lightning Damage when Hit15 ~ 27
  • +(13–14)% to Lightning Resistance
  • #% chance to Avoid Lightning Damage when Hit28 ~ 50
  • +(15–16)% to Lightning Resistance
  • (3–5)% chance to Avoid Lightning Damage when Hit
  • +# to Level of Socketed Fire Gems~ 3
  • +(2–3)% to Quality of Socketed Fire Gems
  • +# to Level of Socketed Fire Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Fire Gems
  • +# to Level of Socketed Fire Gems6 ~ 10
  • +1 to Level of Socketed Fire Gems
  • +# to Level of Socketed Cold Gems~ 3
  • +(2–3)% to Quality of Socketed Cold Gems
  • +# to Level of Socketed Cold Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Cold Gems
  • +# to Level of Socketed Cold Gems6 ~ 10
  • +1 to Level of Socketed Cold Gems
  • +# to Level of Socketed Lightning Gems~ 3
  • +(2–3)% to Quality of Socketed Lightning Gems
  • +# to Level of Socketed Lightning Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Lightning Gems
  • +# to Level of Socketed Lightning Gems6 ~ 10
  • +1 to Level of Socketed Lightning Gems
  • +# to Level of Socketed Chaos Gems~ 3
  • +(2–3)% to Quality of Socketed Chaos Gems
  • +# to Level of Socketed Chaos Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Chaos Gems
  • +# to Level of Socketed Chaos Gems6 ~ 10
  • +1 to Level of Socketed Chaos Gems
  • +# to Level of Socketed Melee Gems~ 3
  • +(2–3)% to Quality of Socketed Melee Gems
  • +# to Level of Socketed Melee Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Melee Gems
  • +# to Level of Socketed Melee Gems6 ~ 10
  • +1 to Level of Socketed Melee Gems
  • +# to Level of Socketed Strength Gems~ 1
  • +(2–3)% to Quality of Socketed Strength Gems
  • +# to Level of Socketed Strength Gems2 ~ 2
  • +(4–6)% to Quality of Socketed Strength Gems
  • +# to Level of Socketed Strength Gems3 ~ 5
  • +1 to Level of Socketed Strength Gems
  • +# to Level of Socketed Dexterity Gems~ 1
  • +(2–3)% to Quality of Socketed Dexterity Gems
  • +# to Level of Socketed Dexterity Gems2 ~ 2
  • +(4–6)% to Quality of Socketed Dexterity Gems
  • +# to Level of Socketed Dexterity Gems3 ~ 5
  • +1 to Level of Socketed Dexterity Gems
  • +# to Level of Socketed Intelligence Gems~ 1
  • +(2–3)% to Quality of Socketed Intelligence Gems
  • +# to Level of Socketed Intelligence Gems2 ~ 2
  • +(4–6)% to Quality of Socketed Intelligence Gems
  • +# to Level of Socketed Intelligence Gems3 ~ 5
  • +1 to Level of Socketed Intelligence Gems
  • +# to Level of Socketed Support Gems~ 3
  • +(2–3)% to Quality of Socketed Support Gems
  • +# to Level of Socketed Support Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Support Gems
  • +# to Level of Socketed Support Gems6 ~ 10
  • +1 to Level of Socketed Support Gems
  • Minions have #% increased maximum Life~ 40
  • Minions have (7–9)% increased maximum Life
  • Minions have #% increased maximum Life41 ~ 80
  • Minions have (10–12)% increased maximum Life
  • Minions have #% increased maximum Life81 ~ 150
  • Minions have (13–15)% increased maximum Life
  • Adds to # Fire Damage if you've Blocked Recently~ 90
  • (18–20)% increased Fire Damage
  • Adds to # Fire Damage if you've Blocked Recently91 ~ 170
  • (21–23)% increased Fire Damage
  • Adds to # Fire Damage if you've Blocked Recently171 ~ 500
  • (24–26)% increased Fire Damage
  • Recover #% of your maximum Mana when you Block~ 3
  • +(5–10) Mana gained when you Block
  • Recover #% of your maximum Mana when you Block4 ~ 5
  • +(11–15) Mana gained when you Block
  • Recover #% of your maximum Mana when you Block6 ~ 10
  • Recover (4–8)% of your maximum Mana when you Block
  • #% chance to gain a Power Charge when you Block~ 25
  • (3–4)% increased Damage per Power Charge
  • #% chance to gain a Power Charge when you Block26 ~ 50
  • (4–5)% increased Damage per Power Charge
  • Chill Nearby Enemies when you Block~ 2
  • (7–10)% increased Effect of Chill
  • Chill Nearby Enemies when you Block3 ~ 5
  • (11–15)% increased Effect of Chill
  • Socketed Spells have #% increased Mana Cost~ -25
  • 2% reduced Mana Cost of Skills
  • Socketed Spells have #% increased Mana Cost-26 ~ -50
  • 3% reduced Mana Cost of Skills
  • Socketed Spells have #% increased Mana Cost-51 ~ -100
  • (4–5)% reduced Mana Cost of Skills
  • Socketed Attacks have +# to Total Mana Cost~ -20
  • -1 to Total Mana Cost of Skills
  • Socketed Attacks have +# to Total Mana Cost-21 ~ -40
  • -2 to Total Mana Cost of Skills
  • Socketed Attacks have +# to Total Mana Cost-41 ~ -50
  • -3 to Total Mana Cost of Skills
  • #% additional Physical Damage Reduction~ 6
  • (-15–-11) Physical Damage taken from Attacks
  • #% additional Physical Damage Reduction7 ~ 12
  • (-20–-16) Physical Damage taken from Attacks
  • #% additional Physical Damage Reduction13 ~ 50
  • (-25–-21) Physical Damage taken from Attacks
  • #% of Mana Regenerated per second if you've Hit an Enemy Recently~ 25
  • (22–24)% increased Mana Regeneration Rate
  • #% of Mana Regenerated per second if you've Hit an Enemy Recently26 ~ 50
  • (25–27)% increased Mana Regeneration Rate
  • #% of Mana Regenerated per second if you've Hit an Enemy Recently51 ~ 100
  • (28–30)% increased Mana Regeneration Rate
  • 0.2% of Mana Regenerated per second
  • #% chance to gain Onslaught for 4 seconds on Kill~ 11
  • 3% increased Attack and Cast Speed
  • #% chance to gain Onslaught for 4 seconds on Kill12 ~ 22
  • 4% increased Attack and Cast Speed
  • #% chance to gain Onslaught for 4 seconds on Kill23 ~ 50
  • 5% increased Attack and Cast Speed
  • (5–8)% chance to gain Onslaught for 4 seconds on Kill
  • +# to Armour during Soul Gain Prevention~ 8000
  • +(21–30) to Armour
  • +# to Armour during Soul Gain Prevention8001 ~ 15000
  • +(31–40) to Armour
  • Adds to # Fire Damage~ 20
  • 8% increased Fire Damage
  • Adds to # Fire Damage21 ~ 40
  • (9–10)% increased Fire Damage
  • Adds to # Fire Damage41 ~ 100
  • (11–12)% increased Fire Damage
  • Adds to # Cold Damage~ 20
  • 8% increased Cold Damage
  • Adds to # Cold Damage21 ~ 40
  • (9–10)% increased Cold Damage
  • Adds to # Cold Damage41 ~ 100
  • (11–12)% increased Cold Damage
  • Adds to # Lightning Damage~ 35
  • 8% increased Lightning Damage
  • Adds to # Lightning Damage36 ~ 65
  • (9–10)% increased Lightning Damage
  • Adds to # Lightning Damage66 ~ 100
  • (11–12)% increased Lightning Damage
  • #% chance to deal Double Damage while Focussed~ 20
  • (12–13)% increased Attack Damage
  • (12–13)% increased Spell Damage
  • #% chance to deal Double Damage while Focussed21 ~ 40
  • (14–16)% increased Attack Damage
  • (14–16)% increased Spell Damage
  • #% chance to deal Double Damage while Focussed41 ~ 100
  • (17–20)% increased Attack Damage
  • (17–20)% increased Spell Damage
  • #% chance to deal Double Damage~ 8
  • 2% chance to deal Double Damage
  • #% chance to deal Double Damage9 ~ 50
  • 3% chance to deal Double Damage
  • #% increased Effect of your Curses~ 13
  • Curse Skills have (10–15)% increased Skill Effect Duration
  • #% increased Effect of your Curses14 ~ 26
  • Curse Skills have (16–20)% increased Skill Effect Duration
  • #% increased Effect of your Curses27 ~ 50
  • (10–15)% increased Flammability Curse Effect
  • (10–15)% increased Frostbite Curse Effect
  • (10–15)% increased Conductivity Curse Effect
  • +#% to Quality of Socketed Gems~ 20
  • +(2–3)% to Quality of Socketed Gems
  • +#% to Quality of Socketed Gems21 ~ 50
  • +(4–6)% to Quality of Socketed Gems
  • #% increased Damage taken from Damage Over Time~ -6
  • +(5–6)% to Chaos Resistance
  • #% increased Damage taken from Damage Over Time-7 ~ -12
  • +(7–8)% to Chaos Resistance
  • #% increased Damage taken from Damage Over Time-13 ~ -20
  • +(9–10)% to Chaos Resistance
  • #% chance to gain an additional Vaal Soul on Kill~ 50
  • Immune to Curses if Corrupted