Item Stackable Currency /106 ⍟

Item Stackable Currency /106 ⍟

IconName
CurrencyWeaponQualityBlacksmith's Whetstone
Stack Size: 1 / 20
Improves the quality of a weapon
CurrencyIdentificationScroll of Wisdom
Stack Size: 1 / 40
Identifies an item
CurrencyRerollRareChaos Orb
Stack Size: 1 / 10
Reforges a rare item with new random modifiers
CurrencyArmourQualityArmourer's Scrap
Stack Size: 1 / 40
Improves the quality of an armour
CurrencyDuplicateMirror of Kalandra
Stack Size: 1 / 10
Creates a mirrored copy of an item
CurrencyUpgradeToRareOrb of Alchemy
Stack Size: 1 / 10
Upgrades a normal item to a rare item
CurrencyUpgradeRandomlyOrb of Chance
Stack Size: 1 / 20
Upgrades a normal item to a random rarity
CurrencyPassiveSkillRefundOrb of Regret
Stack Size: 1 / 40
Grants a passive skill refund point
CurrencyUpgradeToMagicOrb of Transmutation
Stack Size: 1 / 40
Upgrades a normal item to a magic item
CurrencyRerollMagicOrb of Alteration
Stack Size: 1 / 20
Reforges a magic item with new random modifiers
CurrencyConvertToNormalOrb of Scouring
Stack Size: 1 / 30
Removes all modifiers from an item
CurrencyAddModToRareExalted Orb
Stack Size: 1 / 10
Augments a rare item with a new random modifier
CurrencyUpgradeMagicToRareRegal Orb
Stack Size: 1 / 10
Upgrades a magic item to a rare item
CurrencyAddModToMagicOrb of Augmentation
Stack Size: 1 / 30
Augments a magic item with a new random modifier
CurrencyPortalPortal Scroll
Stack Size: 1 / 40
Creates a portal to town
CurrencyFlaskQualityGlassblower's Bauble
Stack Size: 1 / 20
Improves the quality of a flask
CurrencyGemQualityGemcutter's Prism
Stack Size: 1 / 20
Improves the quality of a gem
CurrencyRerollSocketColoursChromatic Orb
Stack Size: 1 / 20
Reforges the colour of sockets on an item
CurrencyRerollSocketLinksOrb of Fusing
Stack Size: 1 / 20
Reforges the links between sockets on an item
CurrencyRerollSocketNumbersJeweller's Orb
Stack Size: 1 / 20
Reforges the number of sockets on an item
CurrencyModValuesDivine Orb
Stack Size: 1 / 10
Randomises the numeric values of the random modifiers on an item
CurrencyImplicitModBlessed Orb
Stack Size: 1 / 20
Randomises the numeric values of the implicit modifiers of an item
CurrencyMapQualityCartographer's Chisel
Stack Size: 1 / 20
Improves the quality of a map
CurrencyIdentificationFragmentScroll Fragment
Stack Size: 1 / 5
CurrencyUpgradeToMagicShardTransmutation Shard
Stack Size: 1 / 20
CurrencyRerollMagicShardAlteration Shard
Stack Size: 1 / 20
CurrencyUpgradeToRareShardAlchemy Shard
Stack Size: 1 / 20
CurrencyRhoaFeatherAlbino Rhoa Feather
Stack Size: 1 / 10
CurrencyImprintOrbEternal Orb
Stack Size: 1 / 10
Creates an imprint of an item for later restoration
CurrencyImprintImprint
Restores an imprinted item onto the original
CurrencyVaalVaal Orb
Stack Size: 1 / 10
Corrupts an item, modifying it unpredictably
EnchantmentEnchant
Stack Size: 1 / 9
Adds an enchantment to an item, or replaces an existing enchantment
IncursionItemCorruptionCorrupt
IncursionItemCorruptionCorrupt
CurrencyCoinPerandus Coin
Stack Size: 1 / 1000
SilverObolSilver Coin
Stack Size: 1 / 30
ProphecyOrbRedProphecy
BestiaryOrbEmptyBestiary Orb
Stack Size: 1 / 10
Stores a Beast in an item so it can be traded
BestiaryOrbFullImprinted Bestiary Orb
AlternateSkillGemCurrencyPrime Regrading Lens
Stack Size: 1 / 20
Change the type of quality of a skill gem with quality to another random quality
AlternateSupportGemCurrencySecondary Regrading Lens
Stack Size: 1 / 20
Change the type of quality of a support gem with quality to another random quality
DivineEnchantBodyArmourCurrencyTempering Orb
Stack Size: 1 / 20
Adds or replaces an enchantment on a weapon. This may reforge the weapon's sockets.
DivineEnchantWeaponCurrencyTailoring Orb
Stack Size: 1 / 20
Adds or replaces an enchantment on body armour. This may reforge the body armour's sockets.
AtlasRadiusTier1Simple Sextant
Stack Size: 1 / 10
Adds or rerolls a modifier on a Watchstone.
AtlasRadiusTier2Prime Sextant
Stack Size: 1 / 10
Adds or rerolls a modifier on a Watchstone.
AtlasRadiusTier3Awakened Sextant
Stack Size: 1 / 10
Adds or rerolls a modifier on a Watchstone.
SealWhiteApprentice Cartographer's Seal
Stack Size: 1 / 10
Uncompletes a white map on the Atlas
SealYellowJourneyman Cartographer's Seal
Stack Size: 1 / 10
Uncompletes a yellow or white map on the Atlas
SealRedMaster Cartographer's Seal
Stack Size: 1 / 10
Uncompletes any map on the Atlas
AtlasDowngradeUnshaping Orb
Stack Size: 1 / 10
Downgrades a map on the Atlas
BreachShardFireSplinter of Xoph
Stack Size: 1 / 100
BreachShardColdSplinter of Tul
Stack Size: 1 / 100
BreachShardLightningSplinter of Esh
Stack Size: 1 / 100
BreachShardPhysicalSplinter of Uul-Netol
Stack Size: 1 / 100
BreachShardChaosSplinter of Chayula
Stack Size: 1 / 100
BreachUpgraderFireBlessing of Xoph
Stack Size: 1 / 10
Upgrades a breach unique item to a more powerful version
BreachUpgraderColdBlessing of Tul
Stack Size: 1 / 10
Upgrades a breach unique item to a more powerful version
BreachUpgraderLightningBlessing of Esh
Stack Size: 1 / 10
Upgrades a breach unique item to a more powerful version
BreachUpgraderPhysicalBlessing of Uul-Netol
Stack Size: 1 / 10
Upgrades a breach unique item to a more powerful version
BreachUpgraderChaosBlessing of Chayula
Stack Size: 1 / 10
Upgrades a breach unique item to a more powerful version
KaruiShardTimeless Karui Splinter
Stack Size: 1 / 100
MarakethShardTimeless Maraketh Splinter
Stack Size: 1 / 100
EternalEmpireShardTimeless Eternal Empire Splinter
Stack Size: 1 / 100
TemplarShardTimeless Templar Splinter
Stack Size: 1 / 100
VaalShardTimeless Vaal Splinter
Stack Size: 1 / 100
DeliriumSplinterSimulacrum Splinter
Stack Size: 1 / 300
AnnullOrbOrb of Annulment
Stack Size: 1 / 20
Removes a random modifier from an item
BindingOrbOrb of Binding
Stack Size: 1 / 20
Upgrades a normal item to a rare item with up to four linked sockets
HorizonOrbOrb of Horizons
Stack Size: 1 / 20
Reforges a map item as another of the same tier
HarbingerOrbHarbinger's Orb
Stack Size: 1 / 20
Reforges a map item as another of a higher tier
EngineersOrbEngineer's Orb
Stack Size: 1 / 20
Improves the quality of a Strongbox
InfusedEngineersOrbInfused Engineer's Orb
Stack Size: 1 / 20
Greatly improves the quality and rewards of a Strongbox and strengthens its defenders
AncientOrbAncient Orb
Stack Size: 1 / 20
Reforges a unique item as another of the same item class
AnnullShardAnnulment Shard
Stack Size: 1 / 20
BindingShardBinding Shard
Stack Size: 1 / 20
HorizonShardHorizon Shard
Stack Size: 1 / 20
HarbingerShardHarbinger's Shard
Stack Size: 1 / 20
EngineersShardEngineer's Shard
Stack Size: 1 / 20
AncientShardAncient Shard
Stack Size: 1 / 20
ChaosShardChaos Shard
Stack Size: 1 / 20
MirrorShardMirror Shard
Stack Size: 1 / 20
ExaltedShardExalted Shard
Stack Size: 1 / 20
RegalShardRegal Shard
Stack Size: 1 / 20
VialArchitectsHandVial of Dominance
Stack Size: 1 / 10
VialSpiritDrinkerVial of Summoning
Stack Size: 1 / 10
VialSlumberVial of Awakening
Stack Size: 1 / 10
VialDanceOfferedVial of the Ritual
Stack Size: 1 / 10
VialStoryVaalVial of Fate
Stack Size: 1 / 10
VialCowardsChainsVial of Consequence
Stack Size: 1 / 10
VialSoulCatcherVial of the Ghost
Stack Size: 1 / 10
VialTemperedFleshVial of Transcendence
Stack Size: 1 / 10
VialSacrificialHeartVial of Sacrifice
Stack Size: 1 / 10
HarbingerTokenBeltTime-light Scroll
Stack Size: 1 / 10
Upgrades The Flow Untethered to a more powerful version
HarbingerTokenQuiverFragmentation Scroll
Stack Size: 1 / 10
Upgrades The Fracturing Spinner to a more powerful version
HarbingerTokenHelmDeregulation Scroll
Stack Size: 1 / 10
Upgrades The Tempest's Binding to a more powerful version
HarbingerTokenSwordElectroshock Scroll
Stack Size: 1 / 10
Upgrades The Rippling Thoughts to a more powerful version
HarbingerTokenStaffHaemocombustion Scroll
Stack Size: 1 / 10
Upgrades The Enmity Divine to a more powerful version
HarbingerTokenShieldSpecularity Scroll
Stack Size: 1 / 10
Upgrades The Unshattered Will to a more powerful version
CurrencyGemExperienceFacetor's Lens
Adds stored experience to a gem, up to its maximum level.
DeckStacked Deck
Stack Size: 1 / 10
A stack of unknown divination cards
CrusaderOrbCrusader's Exalted Orb
Stack Size: 1 / 10
Adds Crusader influence and a new Crusader modifier to a rare item
EyrieOrbRedeemer's Exalted Orb
Stack Size: 1 / 10
Adds Redeemer influence and a new Redeemer modifier to a rare item
BasiliskOrbHunter's Exalted Orb
Stack Size: 1 / 10
Adds Hunter influence and a new Hunter modifier to a rare item
ConquerorOrbWarlord's Exalted Orb
Stack Size: 1 / 10
Adds Warlord influence and a new Warlord modifier to a rare item
TransferOrbAwakener's Orb
Stack Size: 1 / 10
Destroys an item, applying its influence to another of the same item class
The second item is reforged as a rare item with both influence types and new modifiers
HeistCoinCurrencyRogue's Marker
Stack Size: 1 / 50000
Creates a portal to the Rogue Harbour from a Town or Hideout
Used as Currency for services in the Rogue Harbour
Currency The Help Panel

Currency The Help Panel

Crafting and Currency Orbs

You can modify a vast number of objects in Path of Exile using the various orbs, scrolls, essences, whetstones and other stacking consumables. Collectively these items are referred to as "Currency", as they are also used to trade and barter with both NPCs and other players. At higher levels you might find currencies that other players value highly. The Orb of Transmutation, Orb of Alteration and Orb of Augmentation are great items to carry and use during your journey. They can be used to upgrade normal items to magic and to reroll or change the mods on magic items, and they're common enough that you can pretty quickly replace whatever you use. Using these currencies on flasks can let you customize their behaviour.

If you're in need of a damage boost, try using them on a weapon base-type that is close to your level. Sometimes a magic item with the right mods is better than a rare item with the wrong ones. We've listed out some of the more common currencies, and what they do, just below:

There are many more currency items than just these, and they can be used in other ways. Later on, you will be able to fill your Hideout with devices which let you spend currency to modify your items very precisely. If you've accumulated a few of a type of currency, don't be afraid to try using it on an item. Sometimes the results will surprise you!

Even strongboxes can be modified with currency. Keeping some with you will give you a degree of control over the contents of the strongboxes you come across.

Essence /105 ⍟

Essence /105 ⍟

IconName
Hatred1Whispering Essence of Hatred
Stack Size: 1 / 9
Essence Tier: 1
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 35 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(6–11)% to Cold Resistance
Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (1–2) to (3–4) Cold Damage
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (2–3) to (6–7) Cold Damage
Amulets, Rings: (6–10)% increased Cold Damage
Hatred2Muttering Essence of Hatred
Stack Size: 1 / 9
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(12–17)% to Cold Resistance
Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (7–9) to (14–16) Cold Damage
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (13–16) to (26–30) Cold Damage
Amulets, Rings: (11–14)% increased Cold Damage
Hatred3Weeping Essence of Hatred
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(18–23)% to Cold Resistance
Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (15–20) to (30–35) Cold Damage
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (28–37) to (56–65) Cold Damage
Amulets, Rings: (15–18)% increased Cold Damage
Hatred4Wailing Essence of Hatred
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(24–29)% to Cold Resistance
Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (23–32) to (48–55) Cold Damage
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (43–59) to (89–102) Cold Damage
Amulets, Rings: (19–22)% increased Cold Damage
Hatred5Screaming Essence of Hatred
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(36–41)% to Cold Resistance
Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (37–51) to (76–88) Cold Damage
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (68–94) to (140–164) Cold Damage
Amulets, Rings: (23–26)% increased Cold Damage
Hatred6Shrieking Essence of Hatred
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(42–45)% to Cold Resistance
Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (53–72) to (107–124) Cold Damage
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (100–132) to (197–230) Cold Damage
Amulets, Rings: (27–30)% increased Cold Damage
Hatred7Deafening Essence of Hatred
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

, Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (70–91) to (138–158) Cold Damage
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(46–48)% to Cold Resistance
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (128–169) to (252–292) Cold Damage
Amulets, Rings: (31–34)% increased Cold Damage
Woe1Whispering Essence of Woe
Stack Size: 1 / 9
Essence Tier: 1
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 35 and below

Quivers: (11–15)% increased Elemental Damage with Attack Skills
Helmets, Body Armours, Boots, Gloves, Shields: +(3–5) to maximum Energy Shield
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (15–29)% increased Spell Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (10–19)% increased Spell Damage
Belts, Rings: +(1–3) to maximum Energy Shield
Amulets: (2–4)% increased maximum Energy Shield
Woe2Muttering Essence of Woe
Stack Size: 1 / 9
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below

Quivers: (16–20)% increased Elemental Damage with Attack Skills
Helmets, Body Armours, Boots, Gloves, Shields: +(6–11) to maximum Energy Shield
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (30–44)% increased Spell Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (20–29)% increased Spell Damage
Belts, Rings: +(4–8) to maximum Energy Shield
Amulets: (5–7)% increased maximum Energy Shield
Woe3Weeping Essence of Woe
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

Quivers: (21–25)% increased Elemental Damage with Attack Skills
Helmets, Body Armours, Boots, Gloves, Shields: +(17–23) to maximum Energy Shield
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (45–59)% increased Spell Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (30–39)% increased Spell Damage
Belts, Rings: +(16–19) to maximum Energy Shield
Amulets: (8–10)% increased maximum Energy Shield
Woe4Wailing Essence of Woe
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers: (26–29)% increased Elemental Damage with Attack Skills
Helmets, Body Armours: +(31–38) to maximum Energy Shield
Boots, Gloves: +(18–26) to maximum Energy Shield
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (60–84)% increased Spell Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (40–49)% increased Spell Damage
Belts, Rings: +(23–26) to maximum Energy Shield
Amulets: (11–13)% increased maximum Energy Shield
Shields: +(39–49) to maximum Energy Shield
Woe5Screaming Essence of Woe
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers: (30–34)% increased Elemental Damage with Attack Skills
Helmets: +(39–45) to maximum Energy Shield
Body Armours: +(50–61) to maximum Energy Shield
Boots, Gloves: +(27–32) to maximum Energy Shield
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (85–106)% increased Spell Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (50–66)% increased Spell Damage
Belts, Rings: +(27–31) to maximum Energy Shield
Amulets: (14–16)% increased maximum Energy Shield
Shields: +(50–59) to maximum Energy Shield
Woe6Shrieking Essence of Woe
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: (35–38)% increased Elemental Damage with Attack Skills
Helmets: +(46–51) to maximum Energy Shield
Body Armours: +(73–82) to maximum Energy Shield
Boots, Gloves: +(28–35) to maximum Energy Shield
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (107–122)% increased Spell Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (67–82)% increased Spell Damage
Belts: +(32–37) to maximum Energy Shield
Amulets: (17–18)% increased maximum Energy Shield
Rings: +(38–43) to maximum Energy Shield
Shields: +(60–69) to maximum Energy Shield
Woe7Deafening Essence of Woe
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: (39–42)% increased Elemental Damage with Attack Skills
Helmets: +(52–58) to maximum Energy Shield
Body Armours: +(83–92) to maximum Energy Shield
Boots, Gloves: +(36–42) to maximum Energy Shield
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (123–144)% increased Spell Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (83–94)% increased Spell Damage
Belts: +(38–43) to maximum Energy Shield
Amulets: (18–19)% increased maximum Energy Shield
Rings: +(44–47) to maximum Energy Shield
Shields: +(70–80) to maximum Energy Shield
Greed1Whispering Essence of Greed
Stack Size: 1 / 9
Essence Tier: 1
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 35 and below

Quivers: (0.5–0.7)% of Physical Attack Damage Leeched as Life
Helmets, Body Armours, Boots, Gloves, Shields: +(5–14) to maximum Life
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (0.5–0.7)% of Physical Attack Damage Leeched as Life
Belts: (8–11)% increased Flask Life Recovery rate
Amulets, Rings: Regenerate (1–2) Life per second
Greed2Muttering Essence of Greed
Stack Size: 1 / 9
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below

Quivers: (0.6–0.8)% of Physical Attack Damage Leeched as Life
Helmets, Body Armours, Boots, Gloves, Shields: +(15–30) to maximum Life
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (0.6–0.8)% of Physical Attack Damage Leeched as Life
Belts: (12–15)% increased Flask Life Recovery rate
Amulets, Rings: Regenerate (2–5) Life per second
Greed3Weeping Essence of Greed
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

Quivers: (0.7–0.9)% of Physical Attack Damage Leeched as Life
Helmets, Body Armours, Boots, Gloves, Shields: +(31–45) to maximum Life
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (0.7–0.9)% of Physical Attack Damage Leeched as Life
Belts: (16–19)% increased Flask Life Recovery rate
Amulets, Rings: Regenerate (5–10) Life per second
Greed4Wailing Essence of Greed
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers: (0.8–1)% of Physical Attack Damage Leeched as Life
Helmets, Body Armours, Shields: +(70–79) to maximum Life
Boots, Gloves: +(60–69) to maximum Life
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (0.8–1)% of Physical Attack Damage Leeched as Life
Belts: (20–23)% increased Flask Life Recovery rate
Amulets, Rings: Regenerate (10–15) Life per second
Greed5Screaming Essence of Greed
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers: (0.9–1.1)% of Physical Attack Damage Leeched as Life
Helmets: +(80–89) to maximum Life
Body Armours, Shields: +(90–99) to maximum Life
Boots, Gloves: +(70–79) to maximum Life
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (0.9–1.1)% of Physical Attack Damage Leeched as Life
Belts: (24–27)% increased Flask Life Recovery rate
Amulets, Rings: Regenerate (15–22) Life per second
Greed6Shrieking Essence of Greed
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: (1–1.2)% of Physical Attack Damage Leeched as Life
Helmets: +(90–99) to maximum Life
Body Armours: +(110–119) to maximum Life
Boots, Gloves: +(80–89) to maximum Life
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (1–1.2)% of Physical Attack Damage Leeched as Life
Belts: (28–31)% increased Flask Life Recovery rate
Amulets, Rings: Regenerate (22–30) Life per second
Shields: +(100–109) to maximum Life
Greed7Deafening Essence of Greed
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: (1.1–1.3)% of Physical Attack Damage Leeched as Life
Helmets: +(100–106) to maximum Life
Body Armours: +(120–126) to maximum Life
Boots, Gloves: +(90–96) to maximum Life
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (1.1–1.3)% of Physical Attack Damage Leeched as Life
Belts: (32–35)% increased Flask Life Recovery rate
Amulets, Rings: Regenerate (30–40) Life per second
Shields: +(110–116) to maximum Life
Contempt1Whispering Essence of Contempt
Stack Size: 1 / 9
Essence Tier: 1
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 35 and below

Quivers, Gloves, Amulets, Rings: Adds 1 to 2 Physical Damage to Attacks
Helmets, Body Armours, Boots, Belts, Shields: Reflects (1–4) Physical Damage to Melee Attackers
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds 2 to (4–5) Physical Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds 1 to (2–3) Physical Damage
Contempt2Muttering Essence of Contempt
Stack Size: 1 / 9
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below

Quivers, Gloves, Amulets, Rings: Adds (2–3) to (4–5) Physical Damage to Attacks
Helmets, Body Armours, Boots, Belts, Shields: Reflects (5–10) Physical Damage to Melee Attackers
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (6–8) to (13–14) Physical Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (4–5) to (8–9) Physical Damage
Contempt3Weeping Essence of Contempt
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

Quivers, Gloves: Adds (3–4) to (6–7) Physical Damage to Attacks
Helmets, Body Armours, Boots, Belts, Shields: Reflects (11–24) Physical Damage to Melee Attackers
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (10–13) to (21–24) Physical Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (6–8) to (13–15) Physical Damage
Amulets, Rings: Adds (4–6) to (9–10) Physical Damage to Attacks
Contempt4Wailing Essence of Contempt
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers, Gloves: Adds (3–5) to (7–8) Physical Damage to Attacks
Helmets, Body Armours, Boots, Belts, Shields: Reflects (25–50) Physical Damage to Melee Attackers
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (11–18) to (26–30) Physical Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (7–11) to (16–19) Physical Damage
Amulets: Adds (6–9) to (13–15) Physical Damage to Attacks
Rings: Adds (5–7) to (11–12) Physical Damage to Attacks
Contempt5Screaming Essence of Contempt
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers, Gloves: Adds (4–5) to (8–9) Physical Damage to Attacks
Helmets, Body Armours, Boots, Belts, Shields: Reflects (51–100) Physical Damage to Melee Attackers
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (21–27) to (42–48) Physical Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (13–17) to (26–30) Physical Damage
Amulets: Adds (9–12) to (19–22) Physical Damage to Attacks
Rings: Adds (6–8) to (12–13) Physical Damage to Attacks
Contempt6Shrieking Essence of Contempt
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Gloves: Adds (5–6) to (9–10) Physical Damage to Attacks
Helmets, Body Armours, Boots, Belts, Shields: Reflects (101–150) Physical Damage to Melee Attackers
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (22–30) to (46–56) Physical Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (14–19) to (29–35) Physical Damage
Amulets: Adds (11–15) to (22–26) Physical Damage to Attacks
Rings: Adds (7–9) to (13–15) Physical Damage to Attacks
Contempt7Deafening Essence of Contempt
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Gloves: Adds (6–7) to (10–11) Physical Damage to Attacks
Helmets, Body Armours, Boots, Belts, Shields: Reflects (151–200) Physical Damage to Melee Attackers
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (27–38) to (58–66) Physical Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (17–24) to (36–41) Physical Damage
Amulets: Adds (16–18) to (27–30) Physical Damage to Attacks
Rings: Adds (10–11) to (16–17) Physical Damage to Attacks
Sorrow2Muttering Essence of Sorrow
Stack Size: 1 / 9
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(13–17) to Dexterity
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (5–6)% Cold Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 3% Cold Resistance
Sorrow3Weeping Essence of Sorrow
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(18–22) to Dexterity
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (7–8)% Cold Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 4% Cold Resistance
Sorrow4Wailing Essence of Sorrow
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(28–32) to Dexterity
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (9–10)% Cold Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 5% Cold Resistance
Sorrow5Screaming Essence of Sorrow
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(33–37) to Dexterity
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (11–12)% Cold Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 6% Cold Resistance
Sorrow6Shrieking Essence of Sorrow
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(43–50) to Dexterity
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (13–14)% Cold Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 7% Cold Resistance
Sorrow7Deafening Essence of Sorrow
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(51–58) to Dexterity
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (15–16)% Cold Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 8% Cold Resistance
Anger2Muttering Essence of Anger
Stack Size: 1 / 9
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below

, Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (8–10) to (15–18) Fire Damage
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(12–17)% to Fire Resistance
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (15–19) to (28–34) Fire Damage
Amulets, Rings: (11–14)% increased Fire Damage
Anger3Weeping Essence of Anger
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

, Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (17–22) to (33–39) Fire Damage
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(18–23)% to Fire Resistance
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (31–41) to (61–72) Fire Damage
Amulets, Rings: (15–18)% increased Fire Damage
Anger4Wailing Essence of Anger
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

, Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (26–35) to (53–61) Fire Damage
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(24–29)% to Fire Resistance
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (49–65) to (99–114) Fire Damage
Amulets, Rings: (19–22)% increased Fire Damage
Anger5Screaming Essence of Anger
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

, Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (42–56) to (85–98) Fire Damage
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(36–41)% to Fire Resistance
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (78–104) to (157–181) Fire Damage
Amulets, Rings: (23–26)% increased Fire Damage
Anger6Shrieking Essence of Anger
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

, Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (59–79) to (118–138) Fire Damage
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(42–45)% to Fire Resistance
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (109–147) to (220–256) Fire Damage
Amulets, Rings: (27–30)% increased Fire Damage
Anger7Deafening Essence of Anger
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

, Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (75–101) to (151–176) Fire Damage
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(46–48)% to Fire Resistance
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (139–189) to (281–327) Fire Damage
Amulets, Rings: (31–34)% increased Fire Damage
Torment2Muttering Essence of Torment
Stack Size: 1 / 9
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below

Quivers, Gloves, Amulets, Rings: Adds 1 to (14–15) Lightning Damage to Attacks
Helmets, Boots, Belts: (11–14)% chance to Avoid being Shocked
Body Armours, Shields: (4–5)% chance to Avoid Lightning Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (1–3) to (32–34) Lightning Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (1–2) to (21–22) Lightning Damage to Spells
Torment3Weeping Essence of Torment
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

Quivers, Gloves: Adds (1–2) to (21–22) Lightning Damage to Attacks
Helmets, Boots, Belts: (15–18)% chance to Avoid being Shocked
Body Armours, Shields: (5–6)% chance to Avoid Lightning Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (2–6) to (69–73) Lightning Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (1–4) to (46–49) Lightning Damage to Spells
Amulets, Rings: Adds (1–2) to (27–28) Lightning Damage to Attacks
Torment4Wailing Essence of Torment
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers, Gloves: Adds (1–2) to (23–24) Lightning Damage to Attacks
Helmets, Boots, Belts: (19–22)% chance to Avoid being Shocked
Body Armours, Shields: (6–7)% chance to Avoid Lightning Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (3–9) to (109–115) Lightning Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (2–6) to (73–77) Lightning Damage to Spells
Amulets, Rings: Adds (1–4) to (40–43) Lightning Damage to Attacks
Torment5Screaming Essence of Torment
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers, Gloves: Adds (1–2) to (25–26) Lightning Damage to Attacks
Helmets, Boots, Belts: (23–26)% chance to Avoid being Shocked
Body Armours, Shields: (7–8)% chance to Avoid Lightning Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (4–13) to (159–168) Lightning Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (3–9) to (106–112) Lightning Damage to Spells
Amulets, Rings: Adds (3–6) to (57–61) Lightning Damage to Attacks
Torment6Shrieking Essence of Torment
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Gloves: Adds (1–2) to (27–28) Lightning Damage to Attacks
Helmets, Boots, Belts: (27–30)% chance to Avoid being Shocked
Body Armours, Shields: (8–9)% chance to Avoid Lightning Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (5–15) to (189–200) Lightning Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (3–10) to (126–133) Lightning Damage to Spells
Amulets, Rings: Adds (3–7) to (68–72) Lightning Damage to Attacks
Torment7Deafening Essence of Torment
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Gloves: Adds (1–3) to (29–30) Lightning Damage to Attacks
Helmets, Boots, Belts: (31–44)% chance to Avoid being Shocked
Body Armours, Shields: (9–10)% chance to Avoid Lightning Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (6–16) to (201–216) Lightning Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (4–11) to (134–144) Lightning Damage to Spells
Amulets, Rings: Adds (4–8) to (71–76) Lightning Damage to Attacks
Fear2Muttering Essence of Fear
Stack Size: 1 / 9
Essence Tier: 2
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 45 and below

Quivers, Amulets, Rings: Minions have (7–10)% increased Movement Speed
Helmets, Body Armours, Boots, Gloves, Belts, Shields: Minions have (7–10)% increased maximum Life
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Minions deal (30–44)% increased Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Minions deal (20–29)% increased Damage
Fear3Weeping Essence of Fear
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

Quivers, Amulets, Rings: Minions have (11–14)% increased Movement Speed
Helmets, Body Armours, Boots, Gloves, Belts, Shields: Minions have (11–14)% increased maximum Life
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Minions deal (45–59)% increased Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Minions deal (30–39)% increased Damage
Fear4Wailing Essence of Fear
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers, Amulets, Rings: Minions have (15–18)% increased Movement Speed
Helmets, Body Armours, Boots, Gloves, Belts, Shields: Minions have (15–18)% increased maximum Life
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Minions deal (60–74)% increased Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Minions deal (40–49)% increased Damage
Fear5Screaming Essence of Fear
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers, Amulets, Rings: Minions have (19–22)% increased Movement Speed
Helmets, Body Armours, Boots, Gloves, Belts, Shields: Minions have (19–22)% increased maximum Life
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Minions deal (75–84)% increased Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Minions deal (50–56)% increased Damage
Fear6Shrieking Essence of Fear
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Amulets, Rings: Minions have (23–26)% increased Movement Speed
Helmets, Body Armours, Boots, Gloves, Belts, Shields: Minions have (23–26)% increased maximum Life
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Minions deal (85–94)% increased Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Minions deal (57–62)% increased Damage
Fear7Deafening Essence of Fear
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Amulets, Rings: Minions have (27–30)% increased Movement Speed
Helmets, Body Armours, Boots, Gloves, Belts, Shields: Minions have (27–30)% increased maximum Life
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Minions deal (95–104)% increased Damage
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Minions deal (63–69)% increased Damage
Suffering3Weeping Essence of Suffering
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

Quivers, Gloves: Adds (5–7) to (10–12) Cold Damage to Attacks
Helmets, Boots, Belts: (15–18)% chance to Avoid being Frozen
Body Armours, Shields: (5–6)% chance to Avoid Cold Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (16–22) to (33–38) Cold Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (11–15) to (22–25) Cold Damage to Spells
Amulets, Rings: Adds (6–9) to (13–16) Cold Damage to Attacks
Suffering4Wailing Essence of Suffering
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers, Gloves: Adds (6–7) to (11–14) Cold Damage to Attacks
Helmets, Boots, Belts: (19–22)% chance to Avoid being Frozen
Body Armours, Shields: (6–7)% chance to Avoid Cold Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (26–34) to (52–60) Cold Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (17–23) to (34–40) Cold Damage to Spells
Amulets, Rings: Adds (10–13) to (20–24) Cold Damage to Attacks
Suffering5Screaming Essence of Suffering
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers, Gloves: Adds (6–8) to (12–15) Cold Damage to Attacks
Helmets, Boots, Belts: (23–26)% chance to Avoid being Frozen
Body Armours, Shields: (7–8)% chance to Avoid Cold Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (38–50) to (75–88) Cold Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (25–33) to (50–58) Cold Damage to Spells
Amulets, Rings: Adds (12–16) to (24–28) Cold Damage to Attacks
Suffering6Shrieking Essence of Suffering
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Gloves: Adds (7–9) to (13–16) Cold Damage to Attacks
Helmets, Boots, Belts: (27–30)% chance to Avoid being Frozen
Body Armours, Shields: (8–9)% chance to Avoid Cold Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (45–60) to (89–104) Cold Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (30–40) to (60–69) Cold Damage to Spells
Amulets, Rings: Adds (17–22) to (34–40) Cold Damage to Attacks
Suffering7Deafening Essence of Suffering
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Gloves: Adds (8–10) to (14–17) Cold Damage to Attacks
Helmets, Boots, Belts: (31–44)% chance to Avoid being Frozen
Body Armours, Shields: (9–10)% chance to Avoid Cold Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (57–66) to (100–111) Cold Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (35–45) to (66–74) Cold Damage to Spells
Amulets, Rings: Adds (20–24) to (38–44) Cold Damage to Attacks
Rage3Weeping Essence of Rage
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(18–22) to Strength
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (7–8)% Fire Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 4% Fire Resistance
Rage4Wailing Essence of Rage
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(28–32) to Strength
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (9–10)% Fire Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 5% Fire Resistance
Rage5Screaming Essence of Rage
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(33–37) to Strength
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (11–12)% Fire Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 6% Fire Resistance
Rage6Shrieking Essence of Rage
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(43–50) to Strength
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (13–14)% Fire Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 7% Fire Resistance
Rage7Deafening Essence of Rage
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(51–58) to Strength
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (15–16)% Fire Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 8% Fire Resistance
Wrath3Weeping Essence of Wrath
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

, Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (2–5) to (55–63) Lightning Damage
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(18–23)% to Lightning Resistance
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (3–9) to (102–117) Lightning Damage
Amulets, Rings: (8–12)% increased Lightning Damage
Wrath4Wailing Essence of Wrath
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

, Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (3–8) to (89–99) Lightning Damage
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(24–29)% to Lightning Resistance
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (6–15) to (165–183) Lightning Damage
Amulets, Rings: (13–17)% increased Lightning Damage
Wrath5Screaming Essence of Wrath
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

, Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (4–12) to (142–158) Lightning Damage
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(36–41)% to Lightning Resistance
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (8–23) to (263–293) Lightning Damage
Amulets, Rings: (23–26)% increased Lightning Damage
Wrath6Shrieking Essence of Wrath
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

, Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (7–17) to (198–224) Lightning Damage
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(42–45)% to Lightning Resistance
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (12–31) to (367–415) Lightning Damage
Amulets, Rings: (27–30)% increased Lightning Damage
Wrath7Deafening Essence of Wrath
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

, Bows, Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (8–22) to (252–286) Lightning Damage
Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(46–48)% to Lightning Resistance
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (15–41) to (467–530) Lightning Damage
Amulets, Rings: (31–34)% increased Lightning Damage
Doubt3Weeping Essence of Doubt
Stack Size: 1 / 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

Quivers: +(100–165) to Accuracy Rating
Helmets, Body Armours, Shields: +(36–60) to Evasion Rating
Boots, Gloves: +(21–25) to Evasion Rating
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: +(131–215) to Accuracy Rating
Belts, Rings: +(36–60) to Evasion Rating
Amulets: (8–10)% increased Evasion Rating
Doubt4Wailing Essence of Doubt
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers: +(166–250) to Accuracy Rating
Helmets: +(40–49) to Evasion Rating
Body Armours, Shields: +(61–138) to Evasion Rating
Boots, Gloves: +(26–29) to Evasion Rating
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: +(216–325) to Accuracy Rating
Belts, Rings: +(61–80) to Evasion Rating
Amulets: (11–13)% increased Evasion Rating
Doubt5Screaming Essence of Doubt
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers: +(251–350) to Accuracy Rating
Helmets: +(50–60) to Evasion Rating
Body Armours, Shields: +(139–322) to Evasion Rating
Boots, Gloves: +(30–35) to Evasion Rating
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: +(326–455) to Accuracy Rating
Belts, Rings: +(81–120) to Evasion Rating
Amulets: (14–16)% increased Evasion Rating
Doubt6Shrieking Essence of Doubt
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: +(351–480) to Accuracy Rating
Helmets: +(61–138) to Evasion Rating
Body Armours, Shields: +(323–400) to Evasion Rating
Boots, Gloves: +(36–60) to Evasion Rating
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: +(456–624) to Accuracy Rating
Belts, Rings: +(121–150) to Evasion Rating
Amulets: (20–22)% increased Evasion Rating
Doubt7Deafening Essence of Doubt
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: +(481–600) to Accuracy Rating
Helmets: +(139–155) to Evasion Rating
Body Armours, Shields: +(401–430) to Evasion Rating
Boots, Gloves: +(61–70) to Evasion Rating
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: +(625–780) to Accuracy Rating
Belts, Rings: +(151–180) to Evasion Rating
Amulets: (23–24)% increased Evasion Rating
Anguish4Wailing Essence of Anguish
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers, Gloves: Adds (5–7) to (11–14) Fire Damage to Attacks
Helmets, Boots, Belts: (19–22)% chance to Avoid being Ignited
Body Armours, Shields: (6–7)% chance to Avoid Fire Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (28–38) to (57–66) Fire Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (21–28) to (42–49) Fire Damage to Spells
Amulets, Rings: Adds (11–15) to (23–27) Fire Damage to Attacks
Anguish5Screaming Essence of Anguish
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers, Gloves: Adds (6–8) to (13–17) Fire Damage to Attacks
Helmets, Boots, Belts: (23–26)% chance to Avoid being Ignited
Body Armours, Shields: (7–8)% chance to Avoid Fire Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (41–55) to (83–96) Fire Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (31–41) to (61–71) Fire Damage to Spells
Amulets, Rings: Adds (16–22) to (32–38) Fire Damage to Attacks
Anguish6Shrieking Essence of Anguish
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Gloves: Adds (8–10) to (16–18) Fire Damage to Attacks
Helmets, Boots, Belts: (27–30)% chance to Avoid being Ignited
Body Armours, Shields: (8–9)% chance to Avoid Fire Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (49–65) to (98–115) Fire Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (36–49) to (73–85) Fire Damage to Spells
Amulets, Rings: Adds (19–25) to (39–45) Fire Damage to Attacks
Anguish7Deafening Essence of Anguish
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Gloves: Adds (9–11) to (17–21) Fire Damage to Attacks
Helmets, Boots, Belts: (31–34)% chance to Avoid being Ignited
Body Armours, Shields: (9–10)% chance to Avoid Fire Damage from Hits
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Adds (67–81) to (120–135) Fire Damage to Spells
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Adds (45–54) to (80–90) Fire Damage to Spells
Amulets, Rings: Adds (23–27) to (43–48) Fire Damage to Attacks
Loathing4Wailing Essence of Loathing
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers, Amulets: (25–29)% increased Global Critical Strike Chance
Helmets: 2% reduced Mana Reserved
Body Armours, Boots: (3–4)% chance to Dodge Attack Hits
Gloves, Rings: (15–17)% increased Global Critical Strike Chance
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (20–24)% increased Critical Strike Chance
Belts: (21–25)% increased Stun Duration on Enemies
Shields: +(1–2)% Chance to Block
Loathing5Screaming Essence of Loathing
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers, Amulets: (30–34)% increased Global Critical Strike Chance
Helmets: 3% reduced Mana Reserved
Body Armours, Boots: (5–6)% chance to Dodge Attack Hits
Gloves, Rings: (18–20)% increased Global Critical Strike Chance
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (25–29)% increased Critical Strike Chance
Belts: (26–30)% increased Stun Duration on Enemies
Shields: +(3–4)% Chance to Block
Loathing6Shrieking Essence of Loathing
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Amulets: (35–38)% increased Global Critical Strike Chance
Helmets: 4% reduced Mana Reserved
Body Armours, Boots: (7–8)% chance to Dodge Attack Hits
Gloves, Rings: (21–23)% increased Global Critical Strike Chance
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (30–34)% increased Critical Strike Chance
Belts: (31–35)% increased Stun Duration on Enemies
Shields: +(5–6)% Chance to Block
Loathing7Deafening Essence of Loathing
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Amulets: (39–42)% increased Global Critical Strike Chance
Helmets: 5% reduced Mana Reserved
Body Armours, Boots: (9–10)% chance to Dodge Attack Hits
Gloves, Rings: (24–26)% increased Global Critical Strike Chance
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (35–38)% increased Critical Strike Chance
Belts: (36–39)% increased Stun Duration on Enemies
Shields: +(7–8)% Chance to Block
Spite4Wailing Essence of Spite
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(28–32) to Intelligence
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (9–10)% Lightning Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 5% Lightning Resistance
Spite5Screaming Essence of Spite
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(33–37) to Intelligence
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (11–12)% Lightning Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 6% Lightning Resistance
Spite6Shrieking Essence of Spite
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(43–50) to Intelligence
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (13–14)% Lightning Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 7% Lightning Resistance
Spite7Deafening Essence of Spite
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Helmets, Body Armours, Boots, Gloves, Belts, Amulets, Rings, Shields: +(51–58) to Intelligence
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: Damage Penetrates (15–16)% Lightning Resistance
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Damage Penetrates 8% Lightning Resistance
Zeal4Wailing Essence of Zeal
Stack Size: 1 / 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Quivers: (6–7)% increased Attack Speed
Helmets, Body Armours, Shields: (20–22)% increased Stun and Block Recovery
Boots: 20% increased Movement Speed
Gloves: (8–10)% increased Attack Speed
Bows, Wands: (11–12)% increased Attack Speed
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (20–22)% increased Attack Speed
Belts: (7–10)% increased Trap and Mine Throwing Speed
Amulets, Rings: (4–5)% increased Attack Speed
Zeal5Screaming Essence of Zeal
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers: (7–8)% increased Attack Speed
Helmets, Body Armours, Shields: (23–25)% increased Stun and Block Recovery
Boots: 25% increased Movement Speed
Gloves: (11–13)% increased Attack Speed
Bows, Wands: (13–14)% increased Attack Speed
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (23–25)% increased Attack Speed
Belts: (11–13)% increased Trap and Mine Throwing Speed
Amulets, Rings: (5–6)% increased Attack Speed
Zeal6Shrieking Essence of Zeal
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: (9–10)% increased Attack Speed
Helmets, Body Armours, Shields: (26–28)% increased Stun and Block Recovery
Boots: 30% increased Movement Speed
Gloves: (14–16)% increased Attack Speed
Bows, Wands: (15–16)% increased Attack Speed
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (26–27)% increased Attack Speed
Belts: (14–17)% increased Trap and Mine Throwing Speed
Amulets, Rings: (6–7)% increased Attack Speed
Zeal7Deafening Essence of Zeal
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: (11–12)% increased Attack Speed
Helmets, Body Armours, Shields: (29–34)% increased Stun and Block Recovery
Boots: 32% increased Movement Speed
Gloves: (17–18)% increased Attack Speed
Bows, Wands: (17–18)% increased Attack Speed
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (28–30)% increased Attack Speed
Belts: (18–21)% increased Trap and Mine Throwing Speed
Amulets, Rings: (7–8)% increased Attack Speed
Misery5Screaming Essence of Misery
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers: Projectiles Pierce an additional Target
Helmets, Body Armours, Boots, Gloves: +(55–59) to maximum Mana
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (26–29)% increased Cast Speed
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (17–19)% increased Cast Speed
Belts: (11–15)% increased Flask Mana Recovery rate
Amulets, Rings, Shields: (50–59)% increased Mana Regeneration Rate
Misery6Shrieking Essence of Misery
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: Projectiles Pierce an additional Target
Helmets, Body Armours, Boots, Gloves: +(65–68) to maximum Mana
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (30–33)% increased Cast Speed
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (20–22)% increased Cast Speed
Belts: (16–20)% increased Flask Mana Recovery rate
Amulets, Rings, Shields: (60–69)% increased Mana Regeneration Rate
Misery7Deafening Essence of Misery
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: Projectiles Pierce 2 additional Targets
Helmets, Body Armours, Boots, Gloves: +(69–77) to maximum Mana
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: (39–42)% increased Cast Speed
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (26–28)% increased Cast Speed
Belts: (21–25)% increased Flask Mana Recovery rate
Amulets, Rings, Shields: (70–76)% increased Mana Regeneration Rate
Dread5Screaming Essence of Dread
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

, Bows: +1 to Level of Socketed Bow Gems
Quivers, Wands: (34–41)% increased Projectile Speed
Helmets: +(50–90) to Armour
Body Armours, Shields: +(139–322) to Armour
Boots, Gloves: +(30–45) to Armour
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: +1 to Weapon Range
Belts: +(139–322) to Armour
Amulets: (17–19)% increased Armour
Rings: +(80–120) to Armour
Dread6Shrieking Essence of Dread
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

, Bows: +2 to Level of Socketed Bow Gems
Quivers, Wands: (42–46)% increased Projectile Speed
Helmets: +(91–138) to Armour
Body Armours, Shields: +(323–400) to Armour
Boots, Gloves: +(46–60) to Armour
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: +2 to Weapon Range
Belts: +(323–400) to Armour
Amulets: (20–22)% increased Armour
Rings: +(121–200) to Armour
Dread7Deafening Essence of Dread
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

, Bows: +2 to Level of Socketed Bow Gems
Quivers, Wands: (47–52)% increased Projectile Speed
Helmets: +(139–180) to Armour
Body Armours, Shields: +(401–440) to Armour
Boots, Gloves: +(61–75) to Armour
Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: +3 to Weapon Range
Belts: +(420–480) to Armour
Amulets: (23–24)% increased Armour
Rings: +(201–300) to Armour
Scorn5Screaming Essence of Scorn
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers, Amulets: +(25–29)% to Global Critical Strike Multiplier
Helmets, Gloves: (23–26)% chance to Avoid being Stunned
Body Armours, Boots: (3–4)% chance to Dodge Spell Hits
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Shields: (80–99)% increased Critical Strike Chance for Spells
Belts: (12–13)% reduced Enemy Stun Threshold
Rings: +(15–17)% to Global Critical Strike Multiplier
Scorn6Shrieking Essence of Scorn
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Amulets: +(30–34)% to Global Critical Strike Multiplier
Helmets, Gloves: (27–30)% chance to Avoid being Stunned
Body Armours, Boots: (5–6)% chance to Dodge Spell Hits
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Shields: (100–109)% increased Critical Strike Chance for Spells
Belts: (14–15)% reduced Enemy Stun Threshold
Rings: +(18–20)% to Global Critical Strike Multiplier
Scorn7Deafening Essence of Scorn
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Amulets: +(35–41)% to Global Critical Strike Multiplier
Helmets, Gloves: (31–34)% chance to Avoid being Stunned
Body Armours, Boots: (7–8)% chance to Dodge Spell Hits
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Shields: (110–119)% increased Critical Strike Chance for Spells
Belts: (16–17)% reduced Enemy Stun Threshold
Rings: +(21–25)% to Global Critical Strike Multiplier
Envy5Screaming Essence of Envy
Stack Size: 1 / 9
Essence Tier: 5
Upgrades a normal item to rare with one guaranteed property

Quivers: (0.2–0.4)% of Physical Attack Damage Leeched as Mana
Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(21–25)% to Chaos Resistance
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (0.2–0.4)% of Physical Attack Damage Leeched as Mana
Amulets, Rings: (23–26)% increased Chaos Damage
Envy6Shrieking Essence of Envy
Stack Size: 1 / 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: (0.6–0.8)% of Physical Attack Damage Leeched as Mana
Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(26–30)% to Chaos Resistance
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (0.6–0.8)% of Physical Attack Damage Leeched as Mana
Amulets, Rings: (27–30)% increased Chaos Damage
Envy7Deafening Essence of Envy
Stack Size: 1 / 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers: (0.9–1)% of Physical Attack Damage Leeched as Mana
Helmets, Body Armours, Boots, Gloves, Belts, Shields: +(31–35)% to Chaos Resistance
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: (0.9–1)% of Physical Attack Damage Leeched as Mana
Amulets, Rings: (31–34)% increased Chaos Damage
Terror1Essence of Hysteria
Stack Size: 1 / 9
Essence Tier: 8
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Rings: Gain 10% of Physical Damage as Extra Fire Damage
Helmets: Socketed Gems have 50% chance to Ignite
Body Armours: 10% increased Area of Effect
Boots: Drops Burning Ground while moving, dealing 2500 Fire Damage per second for 1 second
Gloves: Socketed Gems deal 175 to 225 additional Fire Damage
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: 10% chance to Cast Level 20 Fire Burst on Hit
Belts: Damage Penetrates 5% Elemental Resistances during any Flask Effect
Amulets: 40% increased total Recovery per second from Life Leech
Shields: Adds 40 to 80 Fire Damage if you've Blocked Recently
Insanity1Essence of Insanity
Stack Size: 1 / 9
Essence Tier: 8
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Rings: You and your Minions take 10% reduced Reflected Damage
Helmets: Socketed Gems gain 50% of Physical Damage as extra Lightning Damage
Body Armours: Gain Onslaught for 3 seconds when Hit
Boots: 12% increased Movement speed while on Burning, Chilled or Shocked ground
Gloves: Socketed Gems have 16% more Attack and Cast Speed
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Triggers Level 20 Spectral Spirits when Equipped
Belts: 10% increased Movement Speed during any Flask Effect
Amulets: 10% chance to Recover 10% of Mana when you use a Skill
Shields: 10% chance to gain a Power Charge when you Block
Horror1Essence of Horror
Stack Size: 1 / 9
Essence Tier: 8
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Rings: 4 to 7 Cold Damage per Frenzy Charge
Helmets: Socketed Gems deal 30% more Elemental Damage
Body Armours: 15% of Physical Damage from Hits taken as Cold Damage
Boots: essence_buff_elemental_damage_taken_+% [-5]
5% reduced Elemental Damage Taken while stationary
Gloves: Socketed Gems have +3.5% Critical Strike Chance
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: 16% chance to gain a Power, Frenzy or Endurance Charge on Kill
Belts: 5% additional Physical Damage Reduction during any Flask Effect
Amulets: 15% increased Effect of Fortify on you
Shields: Chill Nearby Enemies when you Block
Madness1Essence of Delirium
Stack Size: 1 / 9
Essence Tier: 8
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Quivers, Rings: 40% increased Damage with Poison
Helmets: +2 to Level of Socketed Aura Gems
Body Armours: 25% reduced Chaos Damage taken over time
Boots: Cannot be Poisoned
Gloves: Socketed Gems deal 30% more Damage over Time
Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: Your Hits inflict Decay, dealing 500 Chaos Damage per second for 8 seconds
Belts: +50% to Chaos Resistance during any Flask Effect
Amulets: 0.5% of Chaos Damage Leeched as Life
Shields: Recover 2% of your maximum Mana when you Block
EssenceCorruptRemnant of Corruption
Stack Size: 1 / 9
Essence Tier: 0
Corrupts the Essences trapping a monster, modifying them unpredictably
Delirium Orb Item /23 ⍟

Delirium Orb Item /23 ⍟

IconName
DeliriumOrbAbyssAbyssal Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Abyss Items reward type
DeliriumOrbMetamorphAmorphous Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Metamorph reward type
DeliriumOrbArmourArmoursmith's Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Armour reward type
DeliriumOrbWeaponsBlacksmith's Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Weapons reward type
DeliriumOrbBlightBlighted Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Blight reward type
DeliriumOrbMapsCartographer's Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Map Items reward type
DeliriumOrbPerandusDecadent Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Perandus Items reward type
DeliriumOrbGenericDelirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Generic Items reward type
DeliriumOrbDivinationCardsDiviner's Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Divination Cards reward type
DeliriumOrbCurrencyFine Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Currency Items reward type
DeliriumOrbHarbingerForeboding Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Harbinger Items reward type
DeliriumOrbFossilsFossilised Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Fossils reward type
DeliriumOrbFragmentsFragmented Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Fragments reward type
DeliriumOrbLabyrinthImperial Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Labyrinth Items reward type
DeliriumOrbTrinketsJeweller's Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Trinkets reward type
DeliriumOrbBreachObscured Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Breach Items reward type
DeliriumOrbPropheciesPortentous Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Prophecy Items reward type
DeliriumOrbTalismansPrimal Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Talismans reward type
DeliriumOrbUniquesSingular Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Unique Items reward type
DeliriumOrbScarabsSkittering Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Scarabs reward type
DeliriumOrbGemsThaumaturge's Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Gems reward type
DeliriumOrbLegionTimeless Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Legion reward type
DeliriumOrbEssenceWhispering Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Essences reward type
Oil Item /13 ⍟

Oil Item /13 ⍟

IconName
ClearOilClear Oil
Stack Size: 1 / 10
+5% Monster pack size
10% reduced Monster Movement Speed
SepiaOilSepia Oil
Stack Size: 1 / 10
+5% Monster pack size
Towers deal 20% more Damage
AmberOilAmber Oil
Stack Size: 1 / 10
+5% Monster pack size
20% reduced Cost of Building and Upgrading Towers
VerdantOilVerdant Oil
Stack Size: 1 / 10
+15% Monster pack size
TealOilTeal Oil
Stack Size: 1 / 10
+5% Monster pack size
2 Blight Chests are Lucky
AzureOilAzure Oil
Stack Size: 1 / 10
+5% Monster pack size
15% increased Experience gain
IndigoOilIndigo Oil
Stack Size: 1 / 10
+5% Monster pack size
Towers deal 40% more Damage
VioletOilViolet Oil
Stack Size: 1 / 10
+5% Monster pack size
30% increased Quantity of Items found in this Area
CrimsonOilCrimson Oil
Stack Size: 1 / 10
+5% Monster pack size
3 Blight Chests are Lucky
BlackOilBlack Oil
Stack Size: 1 / 10
+5% Monster pack size
10% chance for Blight Chests to drop an additional Reward
OpalescentOilOpalescent Oil
Stack Size: 1 / 10
+25% Monster pack size
SilverOilSilver Oil
Stack Size: 1 / 10
+5% Monster pack size
5 Blight Chests are Lucky
GoldenOilGolden Oil
Stack Size: 1 / 10
+5% Monster pack size
25% chance for Blight Chests to drop an additional Reward
Net Item /11 ⍟

Net Item /11 ⍟

IconName
BestiaryTrap1Simple Rope Net
Stack Size: 1 / 100
Net Tier: 1
Effective against Beasts of levels 1 to 13.
Activate to use this type of Net when capturing Beasts.
BestiaryTrap2Reinforced Rope Net
Stack Size: 1 / 100
Net Tier: 2
Effective against Beasts of levels 7 to 23.
Activate to use this type of Net when capturing Beasts.
BestiaryTrap3Strong Rope Net
Stack Size: 1 / 100
Net Tier: 3
Effective against Beasts of levels 15 to 35.
Activate to use this type of Net when capturing Beasts.
BestiaryTrap4Simple Iron Net
Stack Size: 1 / 100
Net Tier: 4
Effective against Beasts of levels 25 to 46.
Activate to use this type of Net when capturing Beasts.
BestiaryTrap5Reinforced Iron Net
Stack Size: 1 / 100
Net Tier: 5
Effective against Beasts of levels 37 to 56.
Activate to use this type of Net when capturing Beasts.
BestiaryTrap6Strong Iron Net
Stack Size: 1 / 100
Net Tier: 6
Effective against Beasts of levels 48 to 66.
Activate to use this type of Net when capturing Beasts.
BestiaryTrap7Simple Steel Net
Stack Size: 1 / 100
Net Tier: 7
Effective against Beasts of levels 58 to 70.
Activate to use this type of Net when capturing Beasts.
BestiaryTrap8Reinforced Steel Net
Stack Size: 1 / 100
Net Tier: 8
Effective against Beasts of levels 60 to 75.
Activate to use this type of Net when capturing Beasts.
BestiaryTrap9Strong Steel Net
Stack Size: 1 / 100
Net Tier: 9
Effective against Beasts of levels 64 and above.
Activate to use this type of Net when capturing Beasts.
BestiaryTrap10Thaumaturgical Net
Stack Size: 1 / 100
Net Tier: 10
Effective against Beasts of levels 68 and above.
Activate to use this type of Net when capturing Beasts.
NecronetNecromancy Net
Stack Size: 1 / 100
Can be used on Beast corpses of all levels.
Activate to use this type of Net when capturing Beasts.
Fossil Item /25 ⍟

Fossil Item /25 ⍟

IconName
AbberantFossilAberrant Fossil
Stack Size: 1 / 20
More Chaos modifiers
No Lightning modifiers
AethericFossilAetheric Fossil
Stack Size: 1 / 20
More Caster modifiers
Fewer Attack modifiers
BloodstainedFossilBloodstained Fossil
Stack Size: 1 / 10
Does not apply to: Contracts, Blueprints, Heist Equipment
Has a Vaal modifier
ResonatingFossilBound Fossil
Stack Size: 1 / 20
More Minion, Aura or Curse modifiers
CorrodedFossilCorroded Fossil
Stack Size: 1 / 20
More Physical Ailment or Chaos Ailment modifiers
No Elemental modifiers
DenseFossilDense Fossil
Stack Size: 1 / 20
More Defence modifiers
No Life Modifiers
EnchantedFossilEnchanted Fossil
Stack Size: 1 / 20
Applies to: Helmets, Gloves, Boots
Has a Labyrinth Enchantment
EncrustedFossilEncrusted Fossil
Stack Size: 1 / 10
Applies to: Weapons, Body Armour, Shields, Helmets, Gloves, Boots
More sockets
Can have white sockets
FacetedFossilFaceted Fossil
Stack Size: 1 / 10
More Gem modifiers
FracturedFossilFractured Fossil
Stack Size: 1 / 10
Creates a mirrored copy
AmberFangFrigid Fossil
Stack Size: 1 / 20
More Cold modifiers
No Fire modifiers
SanctifiedFossilGilded Fossil
Stack Size: 1 / 10
Item is overvalued by vendors
GlyphicFossilGlyphic Fossil
Stack Size: 1 / 10
Applies to: Weapons, Body Armour, Shields, Helmets, Gloves, Boots, Amulets, Belts, Rings, Quivers
Has a Corrupt Essence modifier
AmberEyeHollow Fossil
Stack Size: 1 / 10
Applies to: Weapons, Body Armour, Helmets, Gloves, Boots
Has an Abyssal socket
JaggedFossilJagged Fossil
Stack Size: 1 / 20
More Physical modifiers
No Chaos modifiers
LucentFossilLucent Fossil
Stack Size: 1 / 20
More Mana modifiers
No Speed modifiers
MetallicFossilMetallic Fossil
Stack Size: 1 / 20
More Lightning modifiers
No Physical modifiers
PerfectFossilPerfect Fossil
Stack Size: 1 / 20
Applies to: Weapons, Body Armour, Shields, Helmets, Gloves, Boots, Maps
Improved Quality
PrismaticFossilPrismatic Fossil
Stack Size: 1 / 20
More Elemental modifiers
No Physical Ailment or Chaos Ailment modifiers
PristineFossilPristine Fossil
Stack Size: 1 / 20
More Life modifiers
No Defence modifiers
GildedFossilSanctified Fossil
Stack Size: 1 / 10
Numeric modifier values are lucky
High Level modifiers are more common
AmberFireFlyScorched Fossil
Stack Size: 1 / 20
More Fire modifiers
No Cold modifiers
SerratedFossilSerrated Fossil
Stack Size: 1 / 20
More Attack modifiers
Fewer Caster modifiers
ShudderingFossilShuddering Fossil
Stack Size: 1 / 20
More Speed modifiers
No Mana modifiers
TangledFossilTangled Fossil
Stack Size: 1 / 10
Can have any Fossil modifiers
Catalyst Item /7 ⍟

Catalyst Item /7 ⍟

IconName
TurbulentCatalystTurbulent Catalyst
Stack Size: 1 / 10
Adds quality that enhances Elemental Damage modifiers on a ring, amulet or belt
Replaces other quality types
ImbuedCatalystImbued Catalyst
Stack Size: 1 / 10
Adds quality that enhances Caster modifiers on a ring, amulet or belt
Replaces other quality types
AbrasiveCatalystAbrasive Catalyst
Stack Size: 1 / 10
Adds quality that enhances Attack modifiers on a ring, amulet or belt
Replaces other quality types
TemperingCatalystTempering Catalyst
Stack Size: 1 / 10
Adds quality that enhances Defence modifiers on a ring, amulet or belt
Replaces other quality types
FertileCatalystFertile Catalyst
Stack Size: 1 / 10
Adds quality that enhances Life and Mana modifiers on a ring, amulet or belt
Replaces other quality types
PrismaticCatalystPrismatic Catalyst
Stack Size: 1 / 10
Adds quality that enhances Resistance modifiers on a ring, amulet or belt
Replaces other quality types
IntrinsicCatalystIntrinsic Catalyst
Stack Size: 1 / 10
Adds quality that enhances Attribute modifiers on a ring, amulet or belt
Replaces other quality types