Staves Unique /18 ⍟
Staves Unique /18 ⍟
Show Full Descriptions | |
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![]() | Fencoil Gnarled Branch +18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are Supported by Level 8 Trap (40–50)% increased Global Damage (10–20)% increased maximum Life (10–20)% increased maximum Mana |
![]() | The Blood Thorn Gnarled Branch +18% Chance to Block Attack Damage while wielding a Staff+12% Chance to Block Attack Damage while wielding a Staff (Warstaves are considered Staves) 100% increased Physical Damage (5–10)% increased Attack Speed Reflects (22–44) Physical Damage to Attackers on Block Curse Enemies with Vulnerability on Block, with 20% increased Effect (Vulnerability is a Hex which increases Physical Damage taken by 30%, causes Hits to have +20% chance to inflict Bleeding on the target, and makes Ailments on the target deal Damage 20% faster. It lasts 9 seconds) |
![]() | Vestige of Divinity Gnarled Branch +18% Chance to Block Attack Damage while wielding a Staff16% Chance to Block Attack Damage Adds 2 to 4 Physical Damage 15% increased Area of Effect Reflects 8 to 14 Physical Damage to Attackers on Block +2 to Weapon Range (Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect) |
![]() | Mirebough Gnarled Branch +18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are Supported by Level 16 Trap Socketed Gems are Supported by Level 16 Cluster Trap Socketed Gems are Supported by Level 16 Trap And Mine Damage (10–20)% increased maximum Mana (10–20)% increased maximum Life (40–50)% increased Global Damage |
![]() | Replica Blood Thorn Gnarled Branch +18% Chance to Block Attack Damage while wielding a Staff+12% Chance to Block Attack Damage while wielding a Staff (Warstaves are considered Staves) 100% increased Fire Damage (5–10)% increased Attack Speed Curse Enemies with Flammability on Block, with 20% increased Effect (Flammability is a Hex which inflicts -25% to Fire Resistance and causes Hits to have +25% chance to Ignite the target. It lasts 9 seconds) Reflects (22–44) Fire Damage to Attackers on Block |
![]() | Replica Fencoil Gnarled Branch +18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are Supported by Level 1 Multiple Totems (40–50)% increased Global Damage (10–20)% increased maximum Life (10–20)% increased maximum Mana |
![]() | The Stormheart Royal Staff +18% Chance to Block Attack Damage while wielding a Staff(80–100)% increased Physical Damage Adds (25–35) to (45–60) Cold Damage Adds (1–10) to (70–90) Lightning Damage (20–35)% increased Critical Strike Chance Cannot be Shocked while Chilled 50% chance to Shock Chilled Enemies (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) |
![]() | The Stormwall Royal Staff +18% Chance to Block Attack Damage while wielding a Staff+15% Chance to Block Attack Damage while wielding a Staff (Warstaves are considered Staves) Adds (242–260) to (268–285) Physical Damage (20–35)% increased Critical Strike Chance 50% of Physical Damage Converted to Cold Damage 50% of Physical Damage Converted to Lightning Damage Cannot be Shocked while Chilled (30–40)% chance to Chill Attackers for 4 seconds on Block (Chill reduces Enemy Action Speed by 10%) (30–40)% chance to Shock Attackers for 4 seconds on Block (Shock increases Damage taken by 15%) |
![]() | Martyr of Innocence Highborn Staff +18% Chance to Block Attack Damage while wielding a StaffGrants Level 15 Vengeance Skill +(12–16)% Chance to Block Attack Damage while wielding a Staff (Warstaves are considered Staves) Adds (315–360) to (450–540) Fire Damage Battlemage (Gain Added Spell Damage equal to the Damage of your Main Hand Weapon) 100% increased Fire Damage Damage Penetrates 15% of Fire Resistance if you have Blocked Recently Immune to Freeze and Chill while Ignited |
![]() | Witchhunter's Judgment Highborn Staff +18% Chance to Block Attack Damage while wielding a StaffGrants Level 20 Brandsurge Skill Brand Skills have (50–100)% increased Duration |
![]() | Femurs of the Saints Primordial Staff +18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Minion Gems Minions deal (60–80)% increased Damage +1% Chance to Block Attack Damage per Summoned Skeleton 2% increased Attack and Cast Speed per Summoned Raging Spirit Regenerate 0.6% of Life per second for each Raised Zombie 30% increased Mana Regeneration Rate per Raised Spectre |
![]() | The Searing Touch Lathi +18% Chance to Block Attack Damage while wielding a Staff+(40–60)% to Fire Damage over Time Multiplier (70–90)% increased Fire Damage 10% increased Cast Speed +2 to Level of all Fire Spell Skill Gems |
![]() | Agnerod East Imperial Staff +18% Chance to Block Attack Damage while wielding a Staff+2 to Level of all Lightning Spell Skill Gems +(80–120) to Intelligence (30–50)% increased Lightning Damage 100% increased Duration of Lightning Ailments (Lightning Ailments are Shocked and Sapped) 40% increased Strength Requirement Damage Penetrates 20% Lightning Resistance |
![]() | Agnerod North Imperial Staff +18% Chance to Block Attack Damage while wielding a Staff+2 to Level of all Lightning Spell Skill Gems +(80–120) to Intelligence (30–50)% increased Lightning Damage 15% chance to Shock (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) 40% increased Strength Requirement Damage Penetrates 20% Lightning Resistance |
![]() | Agnerod South Imperial Staff +18% Chance to Block Attack Damage while wielding a Staff+2 to Level of all Lightning Spell Skill Gems +(80–120) to Intelligence (30–50)% increased Lightning Damage +5% to maximum Lightning Resistance (Maximum Resistances cannot be raised above 90%) 40% increased Strength Requirement Damage Penetrates 20% Lightning Resistance |
![]() | Agnerod West Imperial Staff +18% Chance to Block Attack Damage while wielding a Staff+2 to Level of all Lightning Spell Skill Gems +(80–120) to Intelligence (30–50)% increased Lightning Damage Adds (5–15) to (100–140) Lightning Damage to Spells 40% increased Strength Requirement Damage Penetrates 20% Lightning Resistance |
![]() | The Enmity Divine Imperial Staff +18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are supported by Level 1 Chance to Bleed Grants Summon Harbinger of Brutality Skill +5% Chance to Block Attack Damage while wielding a Staff (Warstaves are considered Staves) +(30–40)% to Damage over Time Multiplier for Bleeding from Critical Strikes Adds (160–185) to (200–225) Physical Damage (30–40)% increased Critical Strike Chance |
![]() | The Yielding Mortality Imperial Staff +18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are supported by Level 1 Chance to Bleed Grants Summon Greater Harbinger of Brutality Skill +5% Chance to Block Attack Damage while wielding a Staff (Warstaves are considered Staves) +(30–40)% to Damage over Time Multiplier for Bleeding from Critical Strikes Adds (160–185) to (200–225) Physical Damage (30–40)% increased Critical Strike Chance |
Item Staves /16 ⍟
Item Staves /16 ⍟
Icon | Name |
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![]() | Gnarled Branch Physical Damage: 9-19 Critical Strike Chance: 6% Attacks per Second: 1.3 Weapon Range: 13Requires Level 4, 12 Str, 12 Int+18% Chance to Block Attack Damage while wielding a Staff |
![]() | Primitive Staff Physical Damage: 10-31 Critical Strike Chance: 6.2% Attacks per Second: 1.3 Weapon Range: 13Requires Level 9, 20 Str, 20 Int+18% Chance to Block Attack Damage while wielding a Staff |
![]() | Long Staff Physical Damage: 24-41 Critical Strike Chance: 6% Attacks per Second: 1.3 Weapon Range: 13Requires Level 18, 35 Str, 35 Int+18% Chance to Block Attack Damage while wielding a Staff |
![]() | Royal Staff Physical Damage: 27-81 Critical Strike Chance: 6.5% Attacks per Second: 1.15 Weapon Range: 13Requires Level 28, 51 Str, 51 Int+18% Chance to Block Attack Damage while wielding a Staff |
![]() | Crescent Staff Physical Damage: 41-85 Critical Strike Chance: 6% Attacks per Second: 1.2 Weapon Range: 13Requires Level 36, 66 Str, 66 Int80% increased Global Critical Strike Chance |
![]() | Woodful Staff Physical Damage: 34-102 Critical Strike Chance: 6.2% Attacks per Second: 1.15 Weapon Range: 13Requires Level 37, 65 Str, 65 Int+18% Chance to Block Attack Damage while wielding a Staff |
![]() | Quarterstaff Physical Damage: 51-86 Critical Strike Chance: 6% Attacks per Second: 1.3 Weapon Range: 13Requires Level 45, 78 Str, 78 Int+18% Chance to Block Attack Damage while wielding a Staff |
![]() | Highborn Staff Physical Damage: 48-145 Critical Strike Chance: 6.5% Attacks per Second: 1.15 Weapon Range: 13Requires Level 52, 89 Str, 89 Int+18% Chance to Block Attack Damage while wielding a Staff |
![]() | Moon Staff Physical Damage: 66-138 Critical Strike Chance: 6% Attacks per Second: 1.2 Weapon Range: 13Requires Level 57, 101 Str, 101 Int80% increased Global Critical Strike Chance |
![]() | Primordial Staff Physical Damage: 55-165 Critical Strike Chance: 6.2% Attacks per Second: 1.15 Weapon Range: 13Requires Level 58, 99 Str, 99 Int+18% Chance to Block Attack Damage while wielding a Staff |
![]() | Lathi Physical Damage: 72-120 Critical Strike Chance: 6% Attacks per Second: 1.3 Weapon Range: 13Requires Level 62, 113 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff |
![]() | Imperial Staff Physical Damage: 57-171 Critical Strike Chance: 7% Attacks per Second: 1.15 Weapon Range: 13Requires Level 66, 113 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff |
![]() | Eclipse Staff Physical Damage: 70-145 Critical Strike Chance: 6% Attacks per Second: 1.2 Weapon Range: 13Requires Level 70, 117 Str, 117 Int100% increased Global Critical Strike Chance |
![]() | Transformer Staff Physical Damage: 36-66 Critical Strike Chance: 6% Attacks per Second: 1.25 Weapon Range: 13Requires Level 30, 54 Str, 54 Int+(66–80) to maximum Energy Shield Spend Energy Shield before Mana for Costs of Socketed Skills |
![]() | Reciprocation Staff Physical Damage: 55-102 Critical Strike Chance: 6% Attacks per Second: 1.25 Weapon Range: 13Requires Level 50, 86 Str, 86 Int+(100–120) to maximum Energy Shield Spend Energy Shield before Mana for Costs of Socketed Skills |
![]() | Battery Staff Physical Damage: 65-120 Critical Strike Chance: 6% Attacks per Second: 1.25 Weapon Range: 13Requires Level 70, 117 Str, 117 Int+(140–165) to maximum Energy Shield Spend Energy Shield before Mana for Costs of Socketed Skills |
Item Synthesis Corrupted Mods /1 ⍟
Item Synthesis Corrupted Mods /1 ⍟
Item Classes | Mods |
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Staves |
Item Synthesis Mods Staff /364 ⍟
Item Synthesis Mods Staff /364 ⍟
Explicit Mod Stat | Value | Synthesised Implicit |
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#% of Physical Attack Damage Leeched as Life | ~ 40 | |
#% of Physical Attack Damage Leeched as Life | 41 ~ 70 | |
#% of Physical Attack Damage Leeched as Life | 71 ~ 100 | |
#% of Physical Attack Damage Leeched as Life | 101 ~ 400 | |
+# Life gained on Kill | ~ 15 | |
+# Life gained on Kill | 16 ~ 25 | |
+# Life gained on Kill | 26 ~ 35 | |
+# Life gained on Kill | 36 ~ 100 | |
+# Life gained for each Enemy hit by Attacks | ~ 4 | |
+# Life gained for each Enemy hit by Attacks | 5 ~ 7 | |
+# Life gained for each Enemy hit by Attacks | 8 ~ 10 | |
+# Life gained for each Enemy hit by Attacks | 11 ~ 15 | |
+# to maximum Mana | ~ 70 | |
+# to maximum Mana | 71 ~ 125 | |
+# to maximum Mana | 126 ~ 175 | |
+# to maximum Mana | 176 ~ 230 | |
+# to maximum Mana | 231 ~ 280 | |
+# to maximum Mana | 281 ~ 500 | |
#% increased Mana Regeneration Rate | ~ 50 | |
#% increased Mana Regeneration Rate | 51 ~ 90 | |
#% increased Mana Regeneration Rate | 91 ~ 130 | |
#% increased Mana Regeneration Rate | 131 ~ 170 | |
#% increased Mana Regeneration Rate | 171 ~ 190 | |
#% increased Mana Regeneration Rate | 191 ~ 500 | |
#% of Physical Attack Damage Leeched as Mana | ~ 40 | |
#% of Physical Attack Damage Leeched as Mana | 41 ~ 70 | |
#% of Physical Attack Damage Leeched as Mana | 71 ~ 100 | |
#% of Physical Attack Damage Leeched as Mana | 101 ~ 400 | |
+# Mana gained on Kill | ~ 5 | |
+# Mana gained on Kill | 6 ~ 10 | |
+# Mana gained on Kill | 11 ~ 15 | |
+# Mana gained on Kill | 16 ~ 50 | |
+#% to Fire Resistance | ~ 50 | |
+#% to Fire Resistance | 51 ~ 75 | |
+#% to Fire Resistance | 76 ~ 100 | |
+#% to Fire Resistance | 101 ~ 125 | |
+#% to Fire Resistance | 126 ~ 150 | |
+#% to Cold Resistance | ~ 50 | |
+#% to Cold Resistance | 51 ~ 75 | |
+#% to Cold Resistance | 76 ~ 100 | |
+#% to Cold Resistance | 101 ~ 125 | |
+#% to Cold Resistance | 126 ~ 150 | |
+#% to Lightning Resistance | ~ 50 | |
+#% to Lightning Resistance | 51 ~ 75 | |
+#% to Lightning Resistance | 76 ~ 100 | |
+#% to Lightning Resistance | 101 ~ 125 | |
+#% to Lightning Resistance | 126 ~ 150 | |
+#% to Chaos Resistance | ~ 35 | |
+#% to Chaos Resistance | 36 ~ 70 | |
+#% to Chaos Resistance | 71 ~ 120 | |
+#% to Fire and Cold Resistances | ~ 20 | |
+#% to Fire and Cold Resistances | 21 ~ 40 | |
+#% to Fire and Cold Resistances | 41 ~ 100 | |
+#% to Fire and Lightning Resistances | ~ 20 | |
+#% to Fire and Lightning Resistances | 21 ~ 40 | |
+#% to Fire and Lightning Resistances | 41 ~ 100 | |
+#% to Cold and Lightning Resistances | ~ 20 | |
+#% to Cold and Lightning Resistances | 21 ~ 40 | |
+#% to Cold and Lightning Resistances | 41 ~ 100 | |
+#% to Fire and Chaos Resistances | ~ 35 | |
+#% to Fire and Chaos Resistances | 36 ~ 100 | |
+#% to Cold and Chaos Resistances | ~ 35 | |
+#% to Cold and Chaos Resistances | 36 ~ 100 | |
+#% to Lightning and Chaos Resistances | ~ 35 | |
+#% to Lightning and Chaos Resistances | 36 ~ 100 | |
#% increased Stun Duration on Enemies | ~ 50 | |
#% increased Stun Duration on Enemies | 51 ~ 300 | |
#% reduced Enemy Stun Threshold | ~ 30 | |
#% reduced Enemy Stun Threshold | 31 ~ 35 | |
#% reduced Enemy Stun Threshold | 36 ~ 200 | |
+# to Strength | ~ 40 | |
+# to Strength | 41 ~ 70 | |
+# to Strength | 71 ~ 100 | |
+# to Strength | 101 ~ 130 | |
+# to Strength | 131 ~ 160 | |
+# to Strength | 161 ~ 200 | |
+# to Dexterity | ~ 40 | |
+# to Dexterity | 41 ~ 70 | |
+# to Dexterity | 71 ~ 100 | |
+# to Dexterity | 101 ~ 130 | |
+# to Dexterity | 131 ~ 160 | |
+# to Intelligence | ~ 40 | |
+# to Intelligence | 41 ~ 70 | |
+# to Intelligence | 71 ~ 100 | |
+# to Intelligence | 101 ~ 130 | |
+# to Intelligence | 131 ~ 160 | |
+# to Intelligence | 161 ~ 200 | |
+# to Strength and Dexterity | ~ 20 | |
+# to Strength and Dexterity | 21 ~ 45 | |
+# to Strength and Dexterity | 46 ~ 100 | |
+# to Strength and Intelligence | ~ 20 | |
+# to Strength and Intelligence | 21 ~ 45 | |
+# to Strength and Intelligence | 46 ~ 100 | |
+# to Dexterity and Intelligence | ~ 20 | |
+# to Dexterity and Intelligence | 21 ~ 45 | |
+# to Dexterity and Intelligence | 46 ~ 100 | |
+# to all Attributes | ~ 15 | |
+# to all Attributes | 16 ~ 30 | |
+# to all Attributes | 31 ~ 50 | |
#% increased Attribute Requirements | ~ -60 | |
#% increased Attribute Requirements | -61 ~ -70 | |
#% increased Attribute Requirements | -71 ~ -85 | |
#% increased Attribute Requirements | -86 ~ -100 | |
#% increased Attack Speed | ~ 30 | |
#% increased Attack Speed | 31 ~ 50 | |
#% increased Attack Speed | 51 ~ 100 | |
#% increased Cast Speed | ~ 50 | |
#% increased Cast Speed | 51 ~ 100 | |
#% increased Cast Speed | 101 ~ 200 | |
+# to Accuracy Rating | ~ 500 | |
+# to Accuracy Rating | 501 ~ 1000 | |
+# to Accuracy Rating | 1001 ~ 2000 | |
#% increased Physical Damage | ~ 200 | |
#% increased Physical Damage | 201 ~ 400 | |
#% increased Physical Damage | 401 ~ 600 | |
#% increased Physical Damage | 601 ~ 725 | |
#% increased Physical Damage | 726 ~ 1000 | |
Adds to # Physical Damage | ~ 50 | |
Adds to # Physical Damage | 51 ~ 100 | |
Adds to # Physical Damage | 101 ~ 150 | |
Adds to # Physical Damage | 151 ~ 180 | |
Adds to # Physical Damage | 181 ~ 500 | |
Adds to # Fire Damage | ~ 150 | |
Adds to # Fire Damage | 151 ~ 300 | |
Adds to # Fire Damage | 301 ~ 375 | |
Adds to # Fire Damage | 376 ~ 450 | |
Adds to # Fire Damage | 451 ~ 1000 | |
Adds to # Fire Damage to Spells | ~ 100 | |
Adds to # Fire Damage to Spells | 101 ~ 200 | |
Adds to # Fire Damage to Spells | 201 ~ 275 | |
Adds to # Fire Damage to Spells | 276 ~ 320 | |
Adds to # Fire Damage to Spells | 321 ~ 1000 | |
Adds to # Cold Damage | ~ 120 | |
Adds to # Cold Damage | 121 ~ 240 | |
Adds to # Cold Damage | 241 ~ 300 | |
Adds to # Cold Damage | 301 ~ 360 | |
Adds to # Cold Damage | 361 ~ 1000 | |
Adds to # Cold Damage to Spells | ~ 100 | |
Adds to # Cold Damage to Spells | 101 ~ 180 | |
Adds to # Cold Damage to Spells | 181 ~ 250 | |
Adds to # Cold Damage to Spells | 251 ~ 280 | |
Adds to # Cold Damage to Spells | 281 ~ 1000 | |
+#% to Cold Damage over Time Multiplier | ~ 100 | |
+#% to Cold Damage over Time Multiplier | 101 ~ 200 | |
+#% to Cold Damage over Time Multiplier | 201 ~ 500 | |
Adds to # Lightning Damage | ~ 200 | |
Adds to # Lightning Damage | 201 ~ 400 | |
Adds to # Lightning Damage | 401 ~ 550 | |
Adds to # Lightning Damage | 551 ~ 650 | |
Adds to # Lightning Damage | 651 ~ 1000 | |
Adds to # Lightning Damage to Spells | ~ 150 | |
Adds to # Lightning Damage to Spells | 151 ~ 300 | |
Adds to # Lightning Damage to Spells | 301 ~ 450 | |
Adds to # Lightning Damage to Spells | 451 ~ 540 | |
Adds to # Lightning Damage to Spells | 541 ~ 1000 | |
Adds to # Chaos Damage | ~ 300 | |
Adds to # Chaos Damage | 301 ~ 450 | |
Adds to # Chaos Damage | 451 ~ 1000 | |
+#% to Non-Ailment Chaos Damage over Time Multiplier | ~ 100 | |
+#% to Non-Ailment Chaos Damage over Time Multiplier | 101 ~ 200 | |
+#% to Non-Ailment Chaos Damage over Time Multiplier | 201 ~ 500 | |
#% increased Fire Damage | ~ 100 | |
#% increased Fire Damage | 101 ~ 200 | |
#% increased Fire Damage | 201 ~ 300 | |
#% increased Fire Damage | 301 ~ 350 | |
#% increased Fire Damage | 351 ~ 1000 | |
Gain #% of Fire Damage as Extra Chaos Damage | ~ 35 | |
Gain #% of Fire Damage as Extra Chaos Damage | 36 ~ 70 | |
Gain #% of Fire Damage as Extra Chaos Damage | 71 ~ 100 | |
#% increased Cold Damage | ~ 100 | |
#% increased Cold Damage | 101 ~ 200 | |
#% increased Cold Damage | 201 ~ 300 | |
#% increased Cold Damage | 301 ~ 350 | |
#% increased Cold Damage | 351 ~ 1000 | |
Gain #% of Cold Damage as Extra Chaos Damage | ~ 35 | |
Gain #% of Cold Damage as Extra Chaos Damage | 36 ~ 70 | |
Gain #% of Cold Damage as Extra Chaos Damage | 71 ~ 100 | |
#% increased Lightning Damage | ~ 100 | |
#% increased Lightning Damage | 101 ~ 200 | |
#% increased Lightning Damage | 201 ~ 300 | |
#% increased Lightning Damage | 301 ~ 350 | |
#% increased Lightning Damage | 351 ~ 1000 | |
Gain #% of Lightning Damage as Extra Chaos Damage | ~ 35 | |
Gain #% of Lightning Damage as Extra Chaos Damage | 36 ~ 70 | |
Gain #% of Lightning Damage as Extra Chaos Damage | 71 ~ 100 | |
Gain #% of Physical Damage as Extra Chaos Damage | ~ 35 | |
Gain #% of Physical Damage as Extra Chaos Damage | 36 ~ 70 | |
Gain #% of Physical Damage as Extra Chaos Damage | 71 ~ 100 | |
#% increased Chaos Damage | ~ 110 | |
#% increased Chaos Damage | 111 ~ 220 | |
#% increased Chaos Damage | 221 ~ 500 | |
#% increased Elemental Damage | ~ 130 | |
#% increased Elemental Damage | 131 ~ 260 | |
#% increased Elemental Damage | 261 ~ 500 | |
#% increased Elemental Damage with Attack Skills | ~ 50 | |
#% increased Elemental Damage with Attack Skills | 51 ~ 100 | |
#% increased Elemental Damage with Attack Skills | 101 ~ 300 | |
#% increased Spell Damage | ~ 125 | |
#% increased Spell Damage | 126 ~ 250 | |
#% increased Spell Damage | 251 ~ 375 | |
#% increased Spell Damage | 376 ~ 420 | |
#% increased Spell Damage | 421 ~ 1000 | |
Minions deal #% increased Damage | ~ 140 | |
Minions deal #% increased Damage | 141 ~ 280 | |
Minions deal #% increased Damage | 281 ~ 500 | |
#% increased Critical Strike Chance | ~ 25 | |
#% increased Critical Strike Chance | 26 ~ 50 | |
#% increased Critical Strike Chance | 51 ~ 75 | |
#% increased Critical Strike Chance | 76 ~ 100 | |
#% increased Critical Strike Chance | 101 ~ 200 | |
#% increased Critical Strike Chance for Spells | ~ 100 | |
#% increased Critical Strike Chance for Spells | 101 ~ 175 | |
#% increased Critical Strike Chance for Spells | 176 ~ 250 | |
#% increased Critical Strike Chance for Spells | 251 ~ 325 | |
#% increased Critical Strike Chance for Spells | 326 ~ 500 | |
+#% to Global Critical Strike Multiplier | ~ 25 | |
+#% to Global Critical Strike Multiplier | 26 ~ 50 | |
+#% to Global Critical Strike Multiplier | 51 ~ 75 | |
+#% to Global Critical Strike Multiplier | 76 ~ 100 | |
+#% to Global Critical Strike Multiplier | 101 ~ 200 | |
#% increased Light Radius | ~ 20 | |
#% increased Light Radius | 21 ~ 30 | |
#% increased Light Radius | 31 ~ 35 | |
#% increased Light Radius | 36 ~ 100 | |
#% chance to Ignite | ~ 60 | |
#% chance to Ignite | 61 ~ 90 | |
#% chance to Ignite | 91 ~ 200 | |
#% chance to Freeze | ~ 60 | |
#% chance to Freeze | 61 ~ 90 | |
#% chance to Freeze | 91 ~ 200 | |
#% chance to Shock | ~ 60 | |
#% chance to Shock | 61 ~ 90 | |
#% chance to Shock | 91 ~ 200 | |
#% increased Burning Damage | ~ 70 | |
#% increased Burning Damage | 71 ~ 130 | |
#% increased Burning Damage | 131 ~ 500 | |
+# to Level of Socketed Fire Gems | ~ 3 | |
+# to Level of Socketed Fire Gems | 4 ~ 5 | |
+# to Level of Socketed Fire Gems | 6 ~ 10 | |
+# to Level of Socketed Cold Gems | ~ 3 | |
+# to Level of Socketed Cold Gems | 4 ~ 5 | |
+# to Level of Socketed Cold Gems | 6 ~ 10 | |
+# to Level of Socketed Lightning Gems | ~ 3 | |
+# to Level of Socketed Lightning Gems | 4 ~ 5 | |
+# to Level of Socketed Lightning Gems | 6 ~ 10 | |
+# to Level of Socketed Chaos Gems | ~ 3 | |
+# to Level of Socketed Chaos Gems | 4 ~ 5 | |
+# to Level of Socketed Chaos Gems | 6 ~ 10 | |
+# to Level of Socketed Melee Gems | ~ 3 | |
+# to Level of Socketed Melee Gems | 4 ~ 5 | |
+# to Level of Socketed Melee Gems | 6 ~ 10 | |
+# to Level of Socketed Gems | ~ 1 | |
+# to Level of Socketed Gems | 2 ~ 2 | |
+# to Level of Socketed Gems | 3 ~ 10 | |
+# to Level of Socketed Strength Gems | ~ 1 | |
+# to Level of Socketed Strength Gems | 2 ~ 2 | |
+# to Level of Socketed Strength Gems | 3 ~ 5 | |
+# to Level of Socketed Dexterity Gems | ~ 1 | |
+# to Level of Socketed Dexterity Gems | 2 ~ 2 | |
+# to Level of Socketed Dexterity Gems | 3 ~ 5 | |
+# to Level of Socketed Intelligence Gems | ~ 1 | |
+# to Level of Socketed Intelligence Gems | 2 ~ 2 | |
+# to Level of Socketed Intelligence Gems | 3 ~ 5 | |
+# to Level of Socketed Support Gems | ~ 3 | |
+# to Level of Socketed Support Gems | 4 ~ 5 | |
+# to Level of Socketed Support Gems | 6 ~ 10 | |
+# to Weapon range | ~ 7 | |
+# to Weapon range | 8 ~ 20 | |
#% chance to Cast Level 20 Fire Burst on Hit | ~ 11 | |
#% chance to Cast Level 20 Fire Burst on Hit | 12 ~ 22 | |
#% chance to Cast Level 20 Fire Burst on Hit | 23 ~ 50 | |
~ 4 | ||
5 ~ 7 | ||
8 ~ 20 | ||
#% chance to gain a Power, Frenzy or Endurance Charge on Kill | ~ 18 | |
#% chance to gain a Power, Frenzy or Endurance Charge on Kill | 19 ~ 36 | |
#% chance to gain a Power, Frenzy or Endurance Charge on Kill | 37 ~ 100 | |
Your Hits inflict Decay, dealing 500 Chaos Damage per second for 8 seconds | ~ 1 | |
Your Hits inflict Decay, dealing 500 Chaos Damage per second for 8 seconds | 2 ~ 2 | |
Your Hits inflict Decay, dealing 500 Chaos Damage per second for 8 seconds | 3 ~ 10 | |
Has 1 Abyssal Socket | ~ 1 | |
Has 1 Abyssal Socket | 2 ~ 2 | |
Has 1 Abyssal Socket | 3 ~ 5 | |
#% of Mana Regenerated per second if you've Hit an Enemy Recently | ~ 25 | |
#% of Mana Regenerated per second if you've Hit an Enemy Recently | 26 ~ 50 | |
#% of Mana Regenerated per second if you've Hit an Enemy Recently | 51 ~ 100 | |
+# to Armour if you've Hit an Enemy Recently | ~ 1100 | |
+# to Armour if you've Hit an Enemy Recently | 1101 ~ 2200 | |
+# to Armour if you've Hit an Enemy Recently | 2201 ~ 5000 | |
+# to Evasion Rating if Hit an Enemy Recently | ~ 1100 | |
+# to Evasion Rating if Hit an Enemy Recently | 1101 ~ 2200 | |
+# to Evasion Rating if Hit an Enemy Recently | 2201 ~ 5000 | |
#% of Energy Shield Regenerated per second if you've Hit an Enemy Recently | ~ 70 | |
#% of Energy Shield Regenerated per second if you've Hit an Enemy Recently | 71 ~ 140 | |
#% of Energy Shield Regenerated per second if you've Hit an Enemy Recently | 141 ~ 500 | |
#% chance to gain Onslaught for 4 seconds on Kill | ~ 44 | |
#% chance to gain Onslaught for 4 seconds on Kill | 45 ~ 100 | |
Damage Penetrates #% Fire Resistance | ~ 22 | |
Damage Penetrates #% Fire Resistance | 23 ~ 44 | |
Damage Penetrates #% Fire Resistance | 45 ~ 100 | |
Damage Penetrates #% Cold Resistance | ~ 22 | |
Damage Penetrates #% Cold Resistance | 23 ~ 44 | |
Damage Penetrates #% Cold Resistance | 45 ~ 100 | |
Damage Penetrates #% Lightning Resistance | ~ 22 | |
Damage Penetrates #% Lightning Resistance | 23 ~ 44 | |
Damage Penetrates #% Lightning Resistance | 45 ~ 100 | |
#% chance to Intimidate Enemies for 4 seconds on Hit | ~ 16 | |
#% chance to Intimidate Enemies for 4 seconds on Hit | 17 ~ 32 | |
#% chance to Intimidate Enemies for 4 seconds on Hit | 33 ~ 100 | |
Curse Enemies with Level # Despair on Hit | ~ 11 | |
Curse Enemies with Level # Despair on Hit | 12 ~ 22 | |
Curse Enemies with Level # Despair on Hit | 23 ~ 50 | |
Socketed Skills deal #% more Spell Damage | ~ 22 | |
Socketed Skills deal #% more Spell Damage | 23 ~ 44 | |
Socketed Skills deal #% more Spell Damage | 45 ~ 100 | |
Socketed Skills deal #% more Attack Damage | ~ 22 | |
Socketed Skills deal #% more Attack Damage | 23 ~ 44 | |
Socketed Skills deal #% more Attack Damage | 45 ~ 100 | |
#% chance for Poisons inflicted with this Weapon to deal 100% more Damage | ~ 70 | |
#% chance for Poisons inflicted with this Weapon to deal 100% more Damage | 71 ~ 140 | |
#% chance for Poisons inflicted with this Weapon to deal 100% more Damage | 141 ~ 500 | |
#% chance for Bleeding inflicted with this Weapon to deal 100% more Damage | ~ 70 | |
#% chance for Bleeding inflicted with this Weapon to deal 100% more Damage | 71 ~ 140 | |
#% chance for Bleeding inflicted with this Weapon to deal 100% more Damage | 141 ~ 500 | |
#% increased Damage when on Full Life | ~ 130 | |
#% increased Damage when on Full Life | 131 ~ 260 | |
#% increased Damage when on Full Life | 261 ~ 500 | |
Auras from your Skills grant #% increased Damage to you and Allies | ~ 5 | |
Auras from your Skills grant #% increased Damage to you and Allies | 6 ~ 9 | |
Auras from your Skills grant #% increased Damage to you and Allies | 10 ~ 20 | |
#% chance to deal Double Damage while Focussed | ~ 90 | |
#% chance to deal Double Damage while Focussed | 91 ~ 200 | |
#% chance to deal Double Damage | ~ 18 | |
#% chance to deal Double Damage | 19 ~ 50 | |
Gain #% of Non-Chaos Damage as extra Chaos Damage | ~ 10 | |
Gain #% of Non-Chaos Damage as extra Chaos Damage | 11 ~ 20 | |
Gain #% of Non-Chaos Damage as extra Chaos Damage | 21 ~ 50 | |
+#% to Quality of Socketed Gems | ~ 20 | |
+#% to Quality of Socketed Gems | 21 ~ 50 | |
#% increased Attack Speed while a Rare or Unique Enemy is Nearby | ~ 56 | |
#% increased Attack Speed while a Rare or Unique Enemy is Nearby | 57 ~ 100 | |
Attacks with this Weapon Penetrate #% Elemental Resistances | ~ 22 | |
Attacks with this Weapon Penetrate #% Elemental Resistances | 23 ~ 44 | |
Attacks with this Weapon Penetrate #% Elemental Resistances | 45 ~ 100 | |
Attacks with this Weapon Penetrate #% Chaos Resistance | ~ 22 | |
Attacks with this Weapon Penetrate #% Chaos Resistance | 23 ~ 44 | |
Attacks with this Weapon Penetrate #% Chaos Resistance | 45 ~ 100 | |
#% increased Damage per Endurance Charge | ~ 16 | |
#% increased Damage per Endurance Charge | 17 ~ 50 | |
#% increased Damage per Frenzy Charge | ~ 16 | |
#% increased Damage per Frenzy Charge | 17 ~ 50 | |
#% increased Damage per Power Charge | ~ 16 | |
#% increased Damage per Power Charge | 17 ~ 50 | |
+#% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | ~ 60 | |
+#% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 61 ~ 120 | |
+#% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 121 ~ 150 | |
#% chance to Trigger a Socketed Spell when you Use a Skill | ~ 250 | |
#% chance to Trigger a Socketed Spell when you Use a Skill | 251 ~ 500 | |
Hits can't be Evaded | ~ 1 | |
Hits can't be Evaded | 2 ~ 2 | |
Hits can't be Evaded | 3 ~ 5 | |
#% increased Soul Cost of Vaal Skills | ~ -55 | |
#% increased Soul Cost of Vaal Skills | -56 ~ -110 | |
#% increased Soul Cost of Vaal Skills | -111 ~ -200 |