Staves Unique /18 ⍟

Staves Unique /18 ⍟

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Fencoil Gnarled Branch
Requires Level: 4
+18% Chance to Block Attack Damage while wielding a Staff
Socketed Gems are Supported by Level 8 Trap
(40–50)% increased Global Damage
(10–20)% increased maximum Life
(10–20)% increased maximum Mana
The Blood Thorn Gnarled Branch
Requires Level: 12
+18% Chance to Block Attack Damage while wielding a Staff
+12% Chance to Block Attack Damage while wielding a Staff
(Warstaves are considered Staves)
100% increased Physical Damage
(5–10)% increased Attack Speed
Reflects (22–44) Physical Damage to Attackers on Block
Curse Enemies with Vulnerability on Block, with 20% increased Effect
(Vulnerability is a Hex which increases Physical Damage taken by 30%, causes Hits to have +20% chance to inflict Bleeding on the target, and makes Ailments on the target deal Damage 20% faster. It lasts 9 seconds)
Vestige of Divinity Gnarled Branch
Requires Level: 4
+18% Chance to Block Attack Damage while wielding a Staff
8% Chance to Block Attack Damage
100% increased Physical Damage
Adds 2 to 4 Physical Damage
15% increased Area of Effect
+2 to Weapon Range
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
Reflects 8 to 14 Physical Damage to Attackers on Block
Mirebough Gnarled Branch
Requires Level: 32
+18% Chance to Block Attack Damage while wielding a Staff
Socketed Gems are Supported by Level 16 Trap
Socketed Gems are Supported by Level 16 Cluster Trap
Socketed Gems are Supported by Level 16 Trap And Mine Damage
(10–20)% increased maximum Mana
(10–20)% increased maximum Life
(40–50)% increased Global Damage
Replica Blood Thorn Gnarled Branch
Requires Level: 4
+18% Chance to Block Attack Damage while wielding a Staff
+12% Chance to Block Attack Damage while wielding a Staff
(Warstaves are considered Staves)
100% increased Physical Damage
(5–10)% increased Attack Speed
Curse Enemies with Flammability on Block, with 20% increased Effect
(Flammability is a Hex which inflicts -25% to Fire Resistance and causes Hits to have +25% chance to Ignite the target. It lasts 9 seconds)
Reflects (22–44) Physical Damage to Attackers on Block
Replica Fencoil Gnarled Branch
Requires Level: 4
+18% Chance to Block Attack Damage while wielding a Staff
Socketed Gems are Supported by Level 1 Multiple Totems
(40–50)% increased Global Damage
(10–20)% increased maximum Life
(10–20)% increased maximum Mana
The Stormheart Royal Staff
Requires Level: 28
+18% Chance to Block Attack Damage while wielding a Staff
(80–100)% increased Physical Damage
Adds (25–35) to (45–60) Cold Damage
Adds (1–10) to (70–90) Lightning Damage
(20–35)% increased Critical Strike Chance
Cannot be Shocked while Chilled
50% chance to Shock Chilled Enemies
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
The Stormwall Royal Staff
Requires Level: 60
+18% Chance to Block Attack Damage while wielding a Staff
+15% Chance to Block Attack Damage while wielding a Staff
(Warstaves are considered Staves)
Adds (242–260) to (268–285) Physical Damage
(20–35)% increased Critical Strike Chance
50% of Physical Damage Converted to Cold Damage
50% of Physical Damage Converted to Lightning Damage
Cannot be Shocked while Chilled
(30–40)% chance to Chill Attackers for 4 seconds on Block
(Chill reduces Enemy Action Speed by 10%)
(30–40)% chance to Shock Attackers for 4 seconds on Block
(Shock increases Damage taken by 15%)
Martyr of Innocence Highborn Staff
Requires Level: 52
+18% Chance to Block Attack Damage while wielding a Staff
Grants Level 15 Vengeance Skill
+(12–16)% Chance to Block Attack Damage while wielding a Staff
(Warstaves are considered Staves)
Adds (350–400) to (500–600) Fire Damage
Adds (230–250) to (300–350) Fire Damage to Spells
100% increased Fire Damage
Damage Penetrates 15% of Fire Resistance if you have Blocked Recently
Immune to Freeze and Chill while Ignited
Witchhunter's Judgment Highborn Staff
Requires Level: 68
+18% Chance to Block Attack Damage while wielding a Staff
Grants Level 20 Brandsurge Skill
Brand Skills have (50–100)% increased Duration
Femurs of the Saints Primordial Staff
Requires Level: 58
+18% Chance to Block Attack Damage while wielding a Staff
+2 to Level of Socketed Minion Gems
Minions deal (60–80)% increased Damage
+1% Chance to Block Attack Damage per Summoned Skeleton
2% increased Attack and Cast Speed per Summoned Raging Spirit
Regenerate 0.6% of Life per second for each Raised Zombie
30% increased Mana Regeneration Rate per Raised Spectre
The Searing Touch Lathi
Requires Level: 60
+18% Chance to Block Attack Damage while wielding a Staff
+(40–60)% to Fire Damage over Time Multiplier
(70–90)% increased Fire Damage
10% increased Cast Speed
+2 to Level of all Fire Spell Skill Gems
Agnerod East Imperial Staff
Requires Level: 66
+18% Chance to Block Attack Damage while wielding a Staff
+2 to Level of all Lightning Spell Skill Gems
+(80–120) to Intelligence
(30–50)% increased Lightning Damage
100% increased Duration of Lightning Ailments
(Lightning Ailments are Shocked and Sapped)
40% increased Strength Requirement
Damage Penetrates 20% Lightning Resistance
Agnerod North Imperial Staff
Requires Level: 66
+18% Chance to Block Attack Damage while wielding a Staff
+2 to Level of all Lightning Spell Skill Gems
+(80–120) to Intelligence
(30–50)% increased Lightning Damage
15% chance to Shock
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
40% increased Strength Requirement
Damage Penetrates 20% Lightning Resistance
Agnerod South Imperial Staff
Requires Level: 66
+18% Chance to Block Attack Damage while wielding a Staff
+2 to Level of all Lightning Spell Skill Gems
+(80–120) to Intelligence
(30–50)% increased Lightning Damage
+5% to maximum Lightning Resistance
(Maximum Resistances cannot be raised above 90%)
40% increased Strength Requirement
Damage Penetrates 20% Lightning Resistance
Agnerod West Imperial Staff
Requires Level: 66
+18% Chance to Block Attack Damage while wielding a Staff
+2 to Level of all Lightning Spell Skill Gems
+(80–120) to Intelligence
(30–50)% increased Lightning Damage
Adds (5–15) to (100–140) Lightning Damage to Spells
40% increased Strength Requirement
Damage Penetrates 20% Lightning Resistance
The Enmity Divine Imperial Staff
Requires Level: 66
+18% Chance to Block Attack Damage while wielding a Staff
Socketed Gems are supported by Level 1 Chance to Bleed
Grants Summon Harbinger of Brutality Skill
+5% Chance to Block Attack Damage while wielding a Staff
(Warstaves are considered Staves)
+(30–40)% to Damage over Time Multiplier for Bleeding from Critical Strikes
Adds (160–185) to (200–225) Physical Damage
(30–40)% increased Critical Strike Chance
The Yielding Mortality Imperial Staff
Requires Level: 66
+18% Chance to Block Attack Damage while wielding a Staff
Socketed Gems are supported by Level 1 Chance to Bleed
Grants Summon Greater Harbinger of Brutality Skill
+5% Chance to Block Attack Damage while wielding a Staff
(Warstaves are considered Staves)
+(30–40)% to Damage over Time Multiplier for Bleeding from Critical Strikes
Adds (160–185) to (200–225) Physical Damage
(30–40)% increased Critical Strike Chance
Item Staves /16 ⍟

Item Staves /16 ⍟

IconName
Gnarled Branch
Physical Damage: 9-19
Critical Strike Chance: 6%
Attacks per Second: 1.3
Weapon Range: 13
Requires Level 4, 12 Str, 12 Int
+18% Chance to Block Attack Damage while wielding a Staff
Primitive Staff
Physical Damage: 10-31
Critical Strike Chance: 6.2%
Attacks per Second: 1.3
Weapon Range: 13
Requires Level 9, 20 Str, 20 Int
+18% Chance to Block Attack Damage while wielding a Staff
Long Staff
Physical Damage: 24-41
Critical Strike Chance: 6%
Attacks per Second: 1.3
Weapon Range: 13
Requires Level 18, 35 Str, 35 Int
+18% Chance to Block Attack Damage while wielding a Staff
Royal Staff
Physical Damage: 27-81
Critical Strike Chance: 6.5%
Attacks per Second: 1.15
Weapon Range: 13
Requires Level 28, 51 Str, 51 Int
+18% Chance to Block Attack Damage while wielding a Staff
Crescent Staff
Physical Damage: 41-85
Critical Strike Chance: 6%
Attacks per Second: 1.2
Weapon Range: 13
Requires Level 36, 66 Str, 66 Int
80% increased Global Critical Strike Chance
Woodful Staff
Physical Damage: 34-102
Critical Strike Chance: 6.2%
Attacks per Second: 1.15
Weapon Range: 13
Requires Level 37, 65 Str, 65 Int
+18% Chance to Block Attack Damage while wielding a Staff
Quarterstaff
Physical Damage: 51-86
Critical Strike Chance: 6%
Attacks per Second: 1.3
Weapon Range: 13
Requires Level 45, 78 Str, 78 Int
+18% Chance to Block Attack Damage while wielding a Staff
Highborn Staff
Physical Damage: 48-145
Critical Strike Chance: 6.5%
Attacks per Second: 1.15
Weapon Range: 13
Requires Level 52, 89 Str, 89 Int
+18% Chance to Block Attack Damage while wielding a Staff
Moon Staff
Physical Damage: 66-138
Critical Strike Chance: 6%
Attacks per Second: 1.2
Weapon Range: 13
Requires Level 57, 101 Str, 101 Int
80% increased Global Critical Strike Chance
Primordial Staff
Physical Damage: 55-165
Critical Strike Chance: 6.2%
Attacks per Second: 1.15
Weapon Range: 13
Requires Level 58, 99 Str, 99 Int
+18% Chance to Block Attack Damage while wielding a Staff
Lathi
Physical Damage: 72-120
Critical Strike Chance: 6%
Attacks per Second: 1.3
Weapon Range: 13
Requires Level 62, 113 Str, 113 Int
+18% Chance to Block Attack Damage while wielding a Staff
Imperial Staff
Physical Damage: 57-171
Critical Strike Chance: 7%
Attacks per Second: 1.15
Weapon Range: 13
Requires Level 66, 113 Str, 113 Int
+18% Chance to Block Attack Damage while wielding a Staff
Eclipse Staff
Physical Damage: 70-145
Critical Strike Chance: 6%
Attacks per Second: 1.2
Weapon Range: 13
Requires Level 70, 117 Str, 117 Int
100% increased Global Critical Strike Chance
Transformer Staff
Physical Damage: 36-66
Critical Strike Chance: 6%
Attacks per Second: 1.25
Weapon Range: 13
Requires Level 30, 54 Str, 54 Int
+(66–80) to maximum Energy Shield
Spend Energy Shield before Mana for Costs of Socketed Skills
Reciprocation Staff
Physical Damage: 55-102
Critical Strike Chance: 6%
Attacks per Second: 1.25
Weapon Range: 13
Requires Level 50, 86 Str, 86 Int
+(100–120) to maximum Energy Shield
Spend Energy Shield before Mana for Costs of Socketed Skills
Battery Staff
Physical Damage: 65-120
Critical Strike Chance: 6%
Attacks per Second: 1.25
Weapon Range: 13
Requires Level 70, 117 Str, 117 Int
+(140–165) to maximum Energy Shield
Spend Energy Shield before Mana for Costs of Socketed Skills
Item Synthesis Corrupted Mods /1 ⍟

Item Synthesis Corrupted Mods /1 ⍟

Item ClassesMods
Staves
  • (60–70)% increased Attack Damage if Corrupted
    level []
    level []
  • (60–70)% increased Spell Damage if Corrupted
    level []
    level []
  • Vaal Skills deal (36–44)% increased Damage
    level []
    level []
  • Item Synthesis Mods Staff /364 ⍟

    Item Synthesis Mods Staff /364 ⍟

    Explicit Mod StatValueSynthesised Implicit
    #% of Physical Attack Damage Leeched as Life~ 40
  • 0.2% of Physical Attack Damage Leeched as Life
    level []
    level []
  • #% of Physical Attack Damage Leeched as Life41 ~ 70
  • 0.3% of Physical Attack Damage Leeched as Life
    level []
    level []
  • #% of Physical Attack Damage Leeched as Life71 ~ 100
  • 0.4% of Physical Attack Damage Leeched as Life
    level []
    level []
  • #% of Physical Attack Damage Leeched as Life101 ~ 400
  • 3% of Physical Attack Damage Leeched as Life
    level []
    level []
  • +# Life gained on Kill~ 15
  • +(6–8) Life gained on Kill
    level []
    level []
  • +# Life gained on Kill16 ~ 25
  • +(9–11) Life gained on Kill
    level []
    level []
  • +# Life gained on Kill26 ~ 35
  • +(12–15) Life gained on Kill
    level []
    level []
  • +# Life gained on Kill36 ~ 100
  • +(12–15) Life gained on Kill
    level []
    level []
  • Recover (1–2)% of Maximum Life on Kill
    level []
    level []
  • +# Life gained for each Enemy hit by Attacks~ 4
  • +(4–5) Life gained for each Enemy hit by Attacks
    level []
    level []
  • +# Life gained for each Enemy hit by Attacks5 ~ 7
  • +(6–8) Life gained for each Enemy hit by Attacks
    level []
    level []
  • +# Life gained for each Enemy hit by Attacks8 ~ 10
  • +(9–15) Life gained for each Enemy hit by Attacks
    level []
    level []
  • +# Life gained for each Enemy hit by Attacks11 ~ 15
  • +(45–50) Life gained for each Enemy hit by Attacks
    level []
    level []
  • +# to maximum Mana~ 70
  • +(8–10) to maximum Mana
    level []
    level []
  • +# to maximum Mana71 ~ 125
  • +(11–14) to maximum Mana
    level []
    level []
  • +# to maximum Mana126 ~ 175
  • +(15–19) to maximum Mana
    level []
    level []
  • +# to maximum Mana176 ~ 230
  • +(20–24) to maximum Mana
    level []
    level []
  • +# to maximum Mana231 ~ 280
  • +(25–30) to maximum Mana
    level []
    level []
  • +# to maximum Mana281 ~ 500
  • (12–14)% increased Attack Damage per 500 Maximum Mana
    level []
    level []
  • (12–14)% increased Spell Damage per 500 Maximum Mana
    level []
    level []
  • #% increased Mana Regeneration Rate~ 50
  • (16–18)% increased Mana Regeneration Rate
    level []
    level []
  • #% increased Mana Regeneration Rate51 ~ 90
  • (19–21)% increased Mana Regeneration Rate
    level []
    level []
  • #% increased Mana Regeneration Rate91 ~ 130
  • (22–24)% increased Mana Regeneration Rate
    level []
    level []
  • #% increased Mana Regeneration Rate131 ~ 170
  • (25–27)% increased Mana Regeneration Rate
    level []
    level []
  • #% increased Mana Regeneration Rate171 ~ 190
  • (28–30)% increased Mana Regeneration Rate
    level []
    level []
  • #% increased Mana Regeneration Rate191 ~ 500
  • (28–30)% increased Mana Regeneration Rate
    level []
    level []
  • 0.6% of Mana Regenerated per second
    level []
    level []
  • #% of Physical Attack Damage Leeched as Mana~ 40
  • 0.1% of Physical Attack Damage Leeched as Mana
    level []
    level []
  • #% of Physical Attack Damage Leeched as Mana41 ~ 70
  • 0.2% of Physical Attack Damage Leeched as Mana
    level []
    level []
  • #% of Physical Attack Damage Leeched as Mana71 ~ 100
  • 0.3% of Physical Attack Damage Leeched as Mana
    level []
    level []
  • #% of Physical Attack Damage Leeched as Mana101 ~ 400
  • 1% of Physical Attack Damage Leeched as Mana
    level []
    level []
  • +# Mana gained on Kill~ 5
  • +3 Mana gained on Kill
    level []
    level []
  • +# Mana gained on Kill6 ~ 10
  • +4 Mana gained on Kill
    level []
    level []
  • +# Mana gained on Kill11 ~ 15
  • +5 Mana gained on Kill
    level []
    level []
  • +# Mana gained on Kill16 ~ 50
  • +5 Mana gained on Kill
    level []
    level []
  • Recover (1–2)% of Maximum Mana on Kill
    level []
    level []
  • +#% to Fire Resistance~ 50
  • +8% to Fire Resistance
    level []
    level []
  • +#% to Fire Resistance51 ~ 75
  • +(9–10)% to Fire Resistance
    level []
    level []
  • +#% to Fire Resistance76 ~ 100
  • +(11–12)% to Fire Resistance
    level []
    level []
  • +#% to Fire Resistance101 ~ 125
  • +(13–14)% to Fire Resistance
    level []
    level []
  • +#% to Fire Resistance126 ~ 150
  • +(15–16)% to Fire Resistance
    level []
    level []
  • +#% to Cold Resistance~ 50
  • +8% to Cold Resistance
    level []
    level []
  • +#% to Cold Resistance51 ~ 75
  • +(9–10)% to Cold Resistance
    level []
    level []
  • +#% to Cold Resistance76 ~ 100
  • +(11–12)% to Cold Resistance
    level []
    level []
  • +#% to Cold Resistance101 ~ 125
  • +(13–14)% to Cold Resistance
    level []
    level []
  • +#% to Cold Resistance126 ~ 150
  • +(15–16)% to Cold Resistance
    level []
    level []
  • +#% to Lightning Resistance~ 50
  • +8% to Lightning Resistance
    level []
    level []
  • +#% to Lightning Resistance51 ~ 75
  • +(9–10)% to Lightning Resistance
    level []
    level []
  • +#% to Lightning Resistance76 ~ 100
  • +(11–12)% to Lightning Resistance
    level []
    level []
  • +#% to Lightning Resistance101 ~ 125
  • +(13–14)% to Lightning Resistance
    level []
    level []
  • +#% to Lightning Resistance126 ~ 150
  • +(15–16)% to Lightning Resistance
    level []
    level []
  • +#% to Chaos Resistance~ 35
  • +(5–6)% to Chaos Resistance
    level []
    level []
  • +#% to Chaos Resistance36 ~ 70
  • +(7–8)% to Chaos Resistance
    level []
    level []
  • +#% to Chaos Resistance71 ~ 120
  • +(9–10)% to Chaos Resistance
    level []
    level []
  • +#% to Fire and Cold Resistances~ 20
  • +8% to Fire Resistance
    level []
    level []
  • +8% to Cold Resistance
    level []
    level []
  • +#% to Fire and Cold Resistances21 ~ 40
  • +(9–10)% to Fire Resistance
    level []
    level []
  • +(9–10)% to Cold Resistance
    level []
    level []
  • +#% to Fire and Cold Resistances41 ~ 100
  • +(11–12)% to Fire Resistance
    level []
    level []
  • +(11–12)% to Cold Resistance
    level []
    level []
  • +#% to Fire and Lightning Resistances~ 20
  • +8% to Fire Resistance
    level []
    level []
  • +8% to Lightning Resistance
    level []
    level []
  • +#% to Fire and Lightning Resistances21 ~ 40
  • +(9–10)% to Fire Resistance
    level []
    level []
  • +(9–10)% to Lightning Resistance
    level []
    level []
  • +#% to Fire and Lightning Resistances41 ~ 100
  • +(11–12)% to Fire Resistance
    level []
    level []
  • +(11–12)% to Lightning Resistance
    level []
    level []
  • +#% to Cold and Lightning Resistances~ 20
  • +8% to Cold Resistance
    level []
    level []
  • +8% to Lightning Resistance
    level []
    level []
  • +#% to Cold and Lightning Resistances21 ~ 40
  • +(9–10)% to Cold Resistance
    level []
    level []
  • +(9–10)% to Lightning Resistance
    level []
    level []
  • +#% to Cold and Lightning Resistances41 ~ 100
  • +(11–12)% to Cold Resistance
    level []
    level []
  • +(11–12)% to Lightning Resistance
    level []
    level []
  • +#% to Fire and Chaos Resistances~ 35
  • +8% to Fire Resistance
    level []
    level []
  • +(5–6)% to Chaos Resistance
    level []
    level []
  • +#% to Fire and Chaos Resistances36 ~ 100
  • +(9–10)% to Fire Resistance
    level []
    level []
  • +(7–8)% to Chaos Resistance
    level []
    level []
  • +#% to Cold and Chaos Resistances~ 35
  • +8% to Cold Resistance
    level []
    level []
  • +(5–6)% to Chaos Resistance
    level []
    level []
  • +#% to Cold and Chaos Resistances36 ~ 100
  • +(9–10)% to Cold Resistance
    level []
    level []
  • +(7–8)% to Chaos Resistance
    level []
    level []
  • +#% to Lightning and Chaos Resistances~ 35
  • +8% to Lightning Resistance
    level []
    level []
  • +(5–6)% to Chaos Resistance
    level []
    level []
  • +#% to Lightning and Chaos Resistances36 ~ 100
  • +(9–10)% to Lightning Resistance
    level []
    level []
  • +(7–8)% to Chaos Resistance
    level []
    level []
  • #% increased Stun Duration on Enemies~ 50
  • (15–17)% increased Stun Duration on Enemies
    level []
    level []
  • #% increased Stun Duration on Enemies51 ~ 300
  • (26–35)% increased Stun Duration on Enemies
    level []
    level []
  • #% reduced Enemy Stun Threshold~ 30
  • (5–6)% reduced Enemy Stun Threshold
    level []
    level []
  • #% reduced Enemy Stun Threshold31 ~ 35
  • (7–8)% reduced Enemy Stun Threshold
    level []
    level []
  • #% reduced Enemy Stun Threshold36 ~ 200
  • (9–10)% reduced Enemy Stun Threshold
    level []
    level []
  • +# to Strength~ 40
  • +(6–8) to Strength
    level []
    level []
  • +# to Strength41 ~ 70
  • +(9–11) to Strength
    level []
    level []
  • +# to Strength71 ~ 100
  • +(12–14) to Strength
    level []
    level []
  • +# to Strength101 ~ 130
  • +(15–17) to Strength
    level []
    level []
  • +# to Strength131 ~ 160
  • +(18–20) to Strength
    level []
    level []
  • +# to Strength161 ~ 200
  • 1% increased Spell Damage per 10 Strength
    level []
    level []
  • Adds (2–3) to (4–5) Fire Damage to Attacks with this Weapon per 10 Strength
    level []
    level []
  • +# to Dexterity~ 40
  • +(6–8) to Dexterity
    level []
    level []
  • +# to Dexterity41 ~ 70
  • +(9–11) to Dexterity
    level []
    level []
  • +# to Dexterity71 ~ 100
  • +(12–14) to Dexterity
    level []
    level []
  • +# to Dexterity101 ~ 130
  • +(15–17) to Dexterity
    level []
    level []
  • +# to Dexterity131 ~ 160
  • +(18–20) to Dexterity
    level []
    level []
  • +# to Intelligence~ 40
  • +(6–8) to Intelligence
    level []
    level []
  • +# to Intelligence41 ~ 70
  • +(9–11) to Intelligence
    level []
    level []
  • +# to Intelligence71 ~ 100
  • +(12–14) to Intelligence
    level []
    level []
  • +# to Intelligence101 ~ 130
  • +(15–17) to Intelligence
    level []
    level []
  • +# to Intelligence131 ~ 160
  • +(18–20) to Intelligence
    level []
    level []
  • +# to Intelligence161 ~ 200
  • 1% increased Spell Damage per 10 Intelligence
    level []
    level []
  • Adds 1 to (7–8) Lightning Damage to Attacks with this Weapon per 10 Intelligence
    level []
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  • +# to Strength and Dexterity~ 20
  • +(6–8) to Strength
    level []
    level []
  • +(6–8) to Dexterity
    level []
    level []
  • +# to Strength and Dexterity21 ~ 45
  • +(9–11) to Strength
    level []
    level []
  • +(9–11) to Dexterity
    level []
    level []
  • +# to Strength and Dexterity46 ~ 100
  • +(12–14) to Strength
    level []
    level []
  • +(12–14) to Dexterity
    level []
    level []
  • +# to Strength and Intelligence~ 20
  • +(6–8) to Strength
    level []
    level []
  • +(6–8) to Intelligence
    level []
    level []
  • +# to Strength and Intelligence21 ~ 45
  • +(9–11) to Strength
    level []
    level []
  • +(9–11) to Intelligence
    level []
    level []
  • +# to Strength and Intelligence46 ~ 100
  • +(12–14) to Strength
    level []
    level []
  • +(12–14) to Intelligence
    level []
    level []
  • +# to Dexterity and Intelligence~ 20
  • +(6–8) to Dexterity
    level []
    level []
  • +(6–8) to Intelligence
    level []
    level []
  • +# to Dexterity and Intelligence21 ~ 45
  • +(9–11) to Dexterity
    level []
    level []
  • +(9–11) to Intelligence
    level []
    level []
  • +# to Dexterity and Intelligence46 ~ 100
  • +(12–14) to Dexterity
    level []
    level []
  • +(12–14) to Intelligence
    level []
    level []
  • +# to all Attributes~ 15
  • +(6–8) to Strength
    level []
    level []
  • +(6–8) to Dexterity
    level []
    level []
  • +(6–8) to Intelligence
    level []
    level []
  • +# to all Attributes16 ~ 30
  • +(9–11) to Strength
    level []
    level []
  • +(9–11) to Dexterity
    level []
    level []
  • +(9–11) to Intelligence
    level []
    level []
  • +# to all Attributes31 ~ 50
  • +(12–14) to Strength
    level []
    level []
  • +(12–14) to Dexterity
    level []
    level []
  • +(12–14) to Intelligence
    level []
    level []
  • #% increased Attribute Requirements~ -60
  • +(6–7) to all Attributes
    level []
    level []
  • #% increased Attribute Requirements-61 ~ -70
  • +(8–9) to all Attributes
    level []
    level []
  • #% increased Attribute Requirements-71 ~ -85
  • +(10–12) to all Attributes
    level []
    level []
  • #% increased Attribute Requirements-86 ~ -100
  • +1 to Maximum Endurance Charges
    level []
    level []
  • +1 to Maximum Power Charges
    level []
    level []
  • #% increased Attack Speed~ 30
  • (3–4)% increased Attack Speed
    level []
    level []
  • #% increased Attack Speed31 ~ 50
  • (5–6)% increased Attack Speed
    level []
    level []
  • #% increased Attack Speed51 ~ 100
  • (7–8)% increased Attack Speed
    level []
    level []
  • #% increased Cast Speed~ 50
  • (11–12)% increased Cast Speed
    level []
    level []
  • #% increased Cast Speed51 ~ 100
  • (13–15)% increased Cast Speed
    level []
    level []
  • #% increased Cast Speed101 ~ 200
  • (16–18)% increased Cast Speed
    level []
    level []
  • +# to Accuracy Rating~ 500
  • (10–15)% increased Global Accuracy Rating
    level []
    level []
  • +# to Accuracy Rating501 ~ 1000
  • (20–25)% increased Global Accuracy Rating
    level []
    level []
  • +# to Accuracy Rating1001 ~ 2000
  • (30–35)% increased Global Accuracy Rating
    level []
    level []
  • #% increased Physical Damage~ 200
  • (13–14)% increased Physical Damage
    level []
    level []
  • #% increased Physical Damage201 ~ 400
  • (15–16)% increased Physical Damage
    level []
    level []
  • #% increased Physical Damage401 ~ 600
  • (17–19)% increased Physical Damage
    level []
    level []
  • #% increased Physical Damage601 ~ 725
  • (20–22)% increased Physical Damage
    level []
    level []
  • #% increased Physical Damage726 ~ 1000
  • (23–25)% increased Physical Damage
    level []
    level []
  • Adds to # Physical Damage~ 50
  • Adds 1 to (2–3) Physical Damage
    level []
    level []
  • Adds to # Physical Damage51 ~ 100
  • Adds (2–3) to (4–5) Physical Damage
    level []
    level []
  • Adds to # Physical Damage101 ~ 150
  • Adds (4–5) to (6–7) Physical Damage
    level []
    level []
  • Adds to # Physical Damage151 ~ 180
  • Adds (6–7) to (8–10) Physical Damage
    level []
    level []
  • Adds to # Physical Damage181 ~ 500
  • Adds (8–9) to (11–13) Physical Damage
    level []
    level []
  • Adds to # Fire Damage~ 150
  • Adds (7–12) to (13–21) Fire Damage
    level []
    level []
  • Adds to # Fire Damage151 ~ 300
  • Adds (13–19) to (22–35) Fire Damage
    level []
    level []
  • Adds to # Fire Damage301 ~ 375
  • Adds (20–27) to (36–48) Fire Damage
    level []
    level []
  • Adds to # Fire Damage376 ~ 450
  • Adds (28–35) to (49–64) Fire Damage
    level []
    level []
  • Adds to # Fire Damage451 ~ 1000
  • Adds (36–45) to (65–80) Fire Damage
    level []
    level []
  • Adds to # Fire Damage to Spells~ 100
  • Adds (5–9) to (10–15) Fire Damage to Spells
    level []
    level []
  • Adds to # Fire Damage to Spells101 ~ 200
  • Adds (10–14) to (16–25) Fire Damage to Spells
    level []
    level []
  • Adds to # Fire Damage to Spells201 ~ 275
  • Adds (14–19) to (26–34) Fire Damage to Spells
    level []
    level []
  • Adds to # Fire Damage to Spells276 ~ 320
  • Adds (20–25) to (35–45) Fire Damage to Spells
    level []
    level []
  • Adds to # Fire Damage to Spells321 ~ 1000
  • Adds (26–32) to (46–56) Fire Damage to Spells
    level []
    level []
  • Adds to # Cold Damage~ 120
  • Adds (5–8) to (11–18) Cold Damage
    level []
    level []
  • Adds to # Cold Damage121 ~ 240
  • Adds (9–15) to (19–28) Cold Damage
    level []
    level []
  • Adds to # Cold Damage241 ~ 300
  • Adds (16–22) to (29–39) Cold Damage
    level []
    level []
  • Adds to # Cold Damage301 ~ 360
  • Adds (23–30) to (40–53) Cold Damage
    level []
    level []
  • Adds to # Cold Damage361 ~ 1000
  • Adds (31–37) to (44–65) Cold Damage
    level []
    level []
  • Adds to # Cold Damage to Spells~ 100
  • Adds (4–6) to (8–13) Cold Damage to Spells
    level []
    level []
  • Adds to # Cold Damage to Spells101 ~ 180
  • Adds (7–11) to (14–20) Cold Damage to Spells
    level []
    level []
  • Adds to # Cold Damage to Spells181 ~ 250
  • Adds (12–16) to (21–28) Cold Damage to Spells
    level []
    level []
  • Adds to # Cold Damage to Spells251 ~ 280
  • Adds (17–21) to (28–38) Cold Damage to Spells
    level []
    level []
  • Adds to # Cold Damage to Spells281 ~ 1000
  • Adds (22–26) to (31–46) Cold Damage to Spells
    level []
    level []
  • +#% to Cold Damage over Time Multiplier~ 100
  • +(21–23)% to Cold Damage over Time Multiplier
    level []
    level []
  • +#% to Cold Damage over Time Multiplier101 ~ 200
  • +(24–26)% to Cold Damage over Time Multiplier
    level []
    level []
  • +#% to Cold Damage over Time Multiplier201 ~ 500
  • +(27–30)% to Cold Damage over Time Multiplier
    level []
    level []
  • Adds to # Lightning Damage~ 200
  • Adds 1 to (25–40) Lightning Damage
    level []
    level []
  • Adds to # Lightning Damage201 ~ 400
  • Adds (1–3) to (41–65) Lightning Damage
    level []
    level []
  • Adds to # Lightning Damage401 ~ 550
  • Adds (2–5) to (66–82) Lightning Damage
    level []
    level []
  • Adds to # Lightning Damage551 ~ 650
  • Adds (2–7) to (83–106) Lightning Damage
    level []
    level []
  • Adds to # Lightning Damage651 ~ 1000
  • Adds (3–9) to (107–125) Lightning Damage
    level []
    level []
  • Adds to # Lightning Damage to Spells~ 150
  • Adds 1 to (18–28) Lightning Damage to Spells
    level []
    level []
  • Adds to # Lightning Damage to Spells151 ~ 300
  • Adds (1–3) to (29–46) Lightning Damage to Spells
    level []
    level []
  • Adds to # Lightning Damage to Spells301 ~ 450
  • Adds (2–4) to (47–58) Lightning Damage to Spells
    level []
    level []
  • Adds to # Lightning Damage to Spells451 ~ 540
  • Adds (2–5) to (59–75) Lightning Damage to Spells
    level []
    level []
  • Adds to # Lightning Damage to Spells541 ~ 1000
  • Adds (3–7) to (75–88) Lightning Damage to Spells
    level []
    level []
  • Adds to # Chaos Damage~ 300
  • Adds (7–12) to (15–26) Chaos Damage
    level []
    level []
  • Adds to # Chaos Damage301 ~ 450
  • Adds (13–21) to (27–49) Chaos Damage
    level []
    level []
  • Adds to # Chaos Damage451 ~ 1000
  • Adds (22–43) to (50–74) Chaos Damage
    level []
    level []
  • +#% to Non-Ailment Chaos Damage over Time Multiplier~ 100
  • +(21–23)% to Non-Ailment Chaos Damage over Time Multiplier
    level []
    level []
  • +#% to Non-Ailment Chaos Damage over Time Multiplier101 ~ 200
  • +(24–26)% to Non-Ailment Chaos Damage over Time Multiplier
    level []
    level []
  • +#% to Non-Ailment Chaos Damage over Time Multiplier201 ~ 500
  • +(27–30)% to Non-Ailment Chaos Damage over Time Multiplier
    level []
    level []
  • #% increased Fire Damage~ 100
  • (29–32)% increased Fire Damage
    level []
    level []
  • #% increased Fire Damage101 ~ 200
  • (33–36)% increased Fire Damage
    level []
    level []
  • #% increased Fire Damage201 ~ 300
  • (37–40)% increased Fire Damage
    level []
    level []
  • #% increased Fire Damage301 ~ 350
  • (41–44)% increased Fire Damage
    level []
    level []
  • #% increased Fire Damage351 ~ 1000
  • (20–30)% increased Flammability Curse Effect
    level []
    level []
  • Gain #% of Fire Damage as Extra Chaos Damage~ 35
  • (33–36)% increased Fire Damage
    level []
    level []
  • Gain #% of Fire Damage as Extra Chaos Damage36 ~ 70
  • (37–40)% increased Fire Damage
    level []
    level []
  • Gain #% of Fire Damage as Extra Chaos Damage71 ~ 100
  • (41–44)% increased Fire Damage
    level []
    level []
  • Gain (7–10)% of Fire Damage as Extra Chaos Damage
    level []
    level []
  • #% increased Cold Damage~ 100
  • (29–32)% increased Cold Damage
    level []
    level []
  • #% increased Cold Damage101 ~ 200
  • (33–36)% increased Cold Damage
    level []
    level []
  • #% increased Cold Damage201 ~ 300
  • (37–40)% increased Cold Damage
    level []
    level []
  • #% increased Cold Damage301 ~ 350
  • (41–44)% increased Cold Damage
    level []
    level []
  • #% increased Cold Damage351 ~ 1000
  • (20–30)% increased Frostbite Curse Effect
    level []
    level []
  • Gain #% of Cold Damage as Extra Chaos Damage~ 35
  • (33–36)% increased Cold Damage
    level []
    level []
  • Gain #% of Cold Damage as Extra Chaos Damage36 ~ 70
  • (37–40)% increased Cold Damage
    level []
    level []
  • Gain #% of Cold Damage as Extra Chaos Damage71 ~ 100
  • (41–44)% increased Cold Damage
    level []
    level []
  • Gain (7–10)% of Cold Damage as Extra Chaos Damage
    level []
    level []
  • #% increased Lightning Damage~ 100
  • (29–32)% increased Lightning Damage
    level []
    level []
  • #% increased Lightning Damage101 ~ 200
  • (33–36)% increased Lightning Damage
    level []
    level []
  • #% increased Lightning Damage201 ~ 300
  • (37–40)% increased Lightning Damage
    level []
    level []
  • #% increased Lightning Damage301 ~ 350
  • (41–44)% increased Lightning Damage
    level []
    level []
  • #% increased Lightning Damage351 ~ 1000
  • (20–30)% increased Conductivity Curse Effect
    level []
    level []
  • Gain #% of Lightning Damage as Extra Chaos Damage~ 35
  • (33–36)% increased Lightning Damage
    level []
    level []
  • Gain #% of Lightning Damage as Extra Chaos Damage36 ~ 70
  • (37–40)% increased Lightning Damage
    level []
    level []
  • Gain #% of Lightning Damage as Extra Chaos Damage71 ~ 100
  • (41–44)% increased Lightning Damage
    level []
    level []
  • Gain (7–10)% of Lightning Damage as Extra Chaos Damage
    level []
    level []
  • Gain #% of Physical Damage as Extra Chaos Damage~ 35
  • (27–32)% increased Global Physical Damage
    level []
    level []
  • Gain #% of Physical Damage as Extra Chaos Damage36 ~ 70
  • (33–38)% increased Global Physical Damage
    level []
    level []
  • Gain #% of Physical Damage as Extra Chaos Damage71 ~ 100
  • (39–44)% increased Global Physical Damage
    level []
    level []
  • Gain (7–10)% of Physical Damage as Extra Chaos Damage
    level []
    level []
  • #% increased Chaos Damage~ 110
  • (29–32)% increased Chaos Damage
    level []
    level []
  • #% increased Chaos Damage111 ~ 220
  • (33–36)% increased Chaos Damage
    level []
    level []
  • #% increased Chaos Damage221 ~ 500
  • (37–40)% increased Chaos Damage
    level []
    level []
  • #% increased Elemental Damage~ 130
  • (21–26)% increased Elemental Damage
    level []
    level []
  • #% increased Elemental Damage131 ~ 260
  • (27–32)% increased Elemental Damage
    level []
    level []
  • #% increased Elemental Damage261 ~ 500
  • (33–38)% increased Elemental Damage
    level []
    level []
  • Damage Penetrates (3–5)% Elemental Resistances
    level []
    level []
  • #% increased Elemental Damage with Attack Skills~ 50
  • Attacks with this Weapon Penetrate 2% Elemental Resistances
    level []
    level []
  • #% increased Elemental Damage with Attack Skills51 ~ 100
  • Attacks with this Weapon Penetrate 3% Elemental Resistances
    level []
    level []
  • #% increased Elemental Damage with Attack Skills101 ~ 300
  • Attacks with this Weapon Penetrate (4–5)% Elemental Resistances
    level []
    level []
  • #% increased Spell Damage~ 125
  • (22–24)% increased Spell Damage
    level []
    level []
  • #% increased Spell Damage126 ~ 250
  • (25–28)% increased Spell Damage
    level []
    level []
  • #% increased Spell Damage251 ~ 375
  • (29–35)% increased Spell Damage
    level []
    level []
  • #% increased Spell Damage376 ~ 420
  • (45–51)% increased Spell Damage
    level []
    level []
  • #% increased Spell Damage421 ~ 1000
  • Spells have a (16–18)% chance to deal Double Damage
    level []
    level []
  • Minions deal #% increased Damage~ 140
  • Minions deal (27–32)% increased Damage
    level []
    level []
  • Minions deal #% increased Damage141 ~ 280
  • Minions deal (33–38)% increased Damage
    level []
    level []
  • Minions deal #% increased Damage281 ~ 500
  • Minions deal (39–44)% increased Damage
    level []
    level []
  • #% increased Critical Strike Chance~ 25
  • (5–6)% increased Critical Strike Chance
    level []
    level []
  • #% increased Critical Strike Chance26 ~ 50
  • (7–8)% increased Critical Strike Chance
    level []
    level []
  • #% increased Critical Strike Chance51 ~ 75
  • (9–10)% increased Critical Strike Chance
    level []
    level []
  • #% increased Critical Strike Chance76 ~ 100
  • (11–12)% increased Critical Strike Chance
    level []
    level []
  • #% increased Critical Strike Chance101 ~ 200
  • (13–15)% increased Critical Strike Chance
    level []
    level []
  • #% increased Critical Strike Chance for Spells~ 100
  • (29–31)% increased Critical Strike Chance for Spells
    level []
    level []
  • #% increased Critical Strike Chance for Spells101 ~ 175
  • (32–34)% increased Critical Strike Chance for Spells
    level []
    level []
  • #% increased Critical Strike Chance for Spells176 ~ 250
  • (35–37)% increased Critical Strike Chance for Spells
    level []
    level []
  • #% increased Critical Strike Chance for Spells251 ~ 325
  • (38–41)% increased Critical Strike Chance for Spells
    level []
    level []
  • #% increased Critical Strike Chance for Spells326 ~ 500
  • (42–45)% increased Critical Strike Chance for Spells
    level []
    level []
  • +#% to Global Critical Strike Multiplier~ 25
  • +(15–17)% to Global Critical Strike Multiplier
    level []
    level []
  • +#% to Global Critical Strike Multiplier26 ~ 50
  • +(18–20)% to Global Critical Strike Multiplier
    level []
    level []
  • +#% to Global Critical Strike Multiplier51 ~ 75
  • +(21–23)% to Global Critical Strike Multiplier
    level []
    level []
  • +#% to Global Critical Strike Multiplier76 ~ 100
  • +(24–26)% to Global Critical Strike Multiplier
    level []
    level []
  • +#% to Global Critical Strike Multiplier101 ~ 200
  • +(27–30)% to Global Critical Strike Multiplier
    level []
    level []
  • #% increased Light Radius~ 20
  • 10% increased Light Radius
    level []
    level []
  • #% increased Light Radius21 ~ 30
  • 12% increased Light Radius
    level []
    level []
  • #% increased Light Radius31 ~ 35
  • 15% increased Light Radius
    level []
    level []
  • #% increased Light Radius36 ~ 100
  • 15% increased Light Radius
    level []
    level []
  • Killed Enemies Explode, dealing 5% of their Life as Physical Damage
    level []
    level []
  • #% chance to Ignite~ 60
  • (9–10)% chance to Ignite
    level []
    level []
  • #% chance to Ignite61 ~ 90
  • (11–12)% chance to Ignite
    level []
    level []
  • #% chance to Ignite91 ~ 200
  • (13–15)% chance to Ignite
    level []
    level []
  • (12–15)% increased Ignite Duration on Enemies
    level []
    level []
  • #% chance to Freeze~ 60
  • (9–10)% chance to Freeze
    level []
    level []
  • #% chance to Freeze61 ~ 90
  • (11–12)% chance to Freeze
    level []
    level []
  • #% chance to Freeze91 ~ 200
  • (13–15)% chance to Freeze
    level []
    level []
  • (12–15)% increased Freeze Duration on Enemies
    level []
    level []
  • #% chance to Shock~ 60
  • (9–10)% chance to Shock
    level []
    level []
  • #% chance to Shock61 ~ 90
  • (11–12)% chance to Shock
    level []
    level []
  • #% chance to Shock91 ~ 200
  • (13–15)% chance to Shock
    level []
    level []
  • (12–15)% increased Shock Duration on Enemies
    level []
    level []
  • #% increased Burning Damage~ 70
  • (22–27)% increased Burning Damage
    level []
    level []
  • #% increased Burning Damage71 ~ 130
  • (28–35)% increased Burning Damage
    level []
    level []
  • #% increased Burning Damage131 ~ 500
  • (36–44)% increased Burning Damage
    level []
    level []
  • Ignites you inflict deal Damage (30–35)% faster
    level []
    level []
  • +# to Level of Socketed Fire Gems~ 3
  • +(2–3)% to Quality of Socketed Fire Gems
    level []
    level []
  • +# to Level of Socketed Fire Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Fire Gems
    level []
    level []
  • +# to Level of Socketed Fire Gems6 ~ 10
  • +1 to Level of Socketed Fire Gems
    level []
    level []
  • +# to Level of Socketed Cold Gems~ 3
  • +(2–3)% to Quality of Socketed Cold Gems
    level []
    level []
  • +# to Level of Socketed Cold Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Cold Gems
    level []
    level []
  • +# to Level of Socketed Cold Gems6 ~ 10
  • +1 to Level of Socketed Cold Gems
    level []
    level []
  • +# to Level of Socketed Lightning Gems~ 3
  • +(2–3)% to Quality of Socketed Lightning Gems
    level []
    level []
  • +# to Level of Socketed Lightning Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Lightning Gems
    level []
    level []
  • +# to Level of Socketed Lightning Gems6 ~ 10
  • +1 to Level of Socketed Lightning Gems
    level []
    level []
  • +# to Level of Socketed Chaos Gems~ 3
  • +(2–3)% to Quality of Socketed Chaos Gems
    level []
    level []
  • +# to Level of Socketed Chaos Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Chaos Gems
    level []
    level []
  • +# to Level of Socketed Chaos Gems6 ~ 10
  • +1 to Level of Socketed Chaos Gems
    level []
    level []
  • +# to Level of Socketed Melee Gems~ 3
  • +(2–3)% to Quality of Socketed Melee Gems
    level []
    level []
  • +# to Level of Socketed Melee Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Melee Gems
    level []
    level []
  • +# to Level of Socketed Melee Gems6 ~ 10
  • +1 to Level of Socketed Melee Gems
    level []
    level []
  • +# to Level of Socketed Gems~ 1
  • +(2–3)% to Quality of Socketed Gems
    level []
    level []
  • +# to Level of Socketed Gems2 ~ 2
  • +(4–6)% to Quality of Socketed Gems
    level []
    level []
  • +# to Level of Socketed Gems3 ~ 10
  • +1 to Level of Socketed Gems
    level []
    level []
  • +# to Level of Socketed Strength Gems~ 1
  • +(2–3)% to Quality of Socketed Strength Gems
    level []
    level []
  • +# to Level of Socketed Strength Gems2 ~ 2
  • +(4–6)% to Quality of Socketed Strength Gems
    level []
    level []
  • +# to Level of Socketed Strength Gems3 ~ 5
  • +1 to Level of Socketed Strength Gems
    level []
    level []
  • +# to Level of Socketed Dexterity Gems~ 1
  • +(2–3)% to Quality of Socketed Dexterity Gems
    level []
    level []
  • +# to Level of Socketed Dexterity Gems2 ~ 2
  • +(4–6)% to Quality of Socketed Dexterity Gems
    level []
    level []
  • +# to Level of Socketed Dexterity Gems3 ~ 5
  • +1 to Level of Socketed Dexterity Gems
    level []
    level []
  • +# to Level of Socketed Intelligence Gems~ 1
  • +(2–3)% to Quality of Socketed Intelligence Gems
    level []
    level []
  • +# to Level of Socketed Intelligence Gems2 ~ 2
  • +(4–6)% to Quality of Socketed Intelligence Gems
    level []
    level []
  • +# to Level of Socketed Intelligence Gems3 ~ 5
  • +1 to Level of Socketed Intelligence Gems
    level []
    level []
  • +# to Level of Socketed Support Gems~ 3
  • +(2–3)% to Quality of Socketed Support Gems
    level []
    level []
  • +# to Level of Socketed Support Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Support Gems
    level []
    level []
  • +# to Level of Socketed Support Gems6 ~ 10
  • +1 to Level of Socketed Support Gems
    level []
    level []
  • +# to Weapon range~ 7
  • +1 to Weapon range
    level []
    level []
  • +# to Weapon range8 ~ 20
  • +2 to Weapon range
    level []
    level []
  • #% chance to Cast Level 20 Fire Burst on Hit~ 11
  • (33–36)% increased Fire Damage
    level []
    level []
  • #% chance to Cast Level 20 Fire Burst on Hit12 ~ 22
  • (37–40)% increased Fire Damage
    level []
    level []
  • #% chance to Cast Level 20 Fire Burst on Hit23 ~ 50
  • (41–44)% increased Fire Damage
    level []
    level []
  • ~ 4
  • Minions deal (11–12)% increased Damage
    level []
    level []
  • 5 ~ 7
  • Minions deal (13–14)% increased Damage
    level []
    level []
  • 8 ~ 20
  • Minions deal (15–16)% increased Damage
    level []
    level []
  • #% chance to gain a Power, Frenzy or Endurance Charge on Kill~ 18
  • (8–11)% increased Endurance Charge Duration
    level []
    level []
  • (8–11)% increased Frenzy Charge Duration
    level []
    level []
  • (8–11)% increased Power Charge Duration
    level []
    level []
  • #% chance to gain a Power, Frenzy or Endurance Charge on Kill19 ~ 36
  • (12–15)% increased Endurance Charge Duration
    level []
    level []
  • (12–15)% increased Frenzy Charge Duration
    level []
    level []
  • (12–15)% increased Power Charge Duration
    level []
    level []
  • #% chance to gain a Power, Frenzy or Endurance Charge on Kill37 ~ 100
  • (5–10)% chance to gain an Endurance Charge on Kill
    level []
    level []
  • (5–10)% chance to gain a Frenzy Charge on Kill
    level []
    level []
  • (5–10)% chance to gain a Power Charge on Kill
    level []
    level []
  • Your Hits inflict Decay, dealing 500 Chaos Damage per second for 8 seconds~ 1
  • (25–28)% increased Chaos Damage
    level []
    level []
  • Your Hits inflict Decay, dealing 500 Chaos Damage per second for 8 seconds2 ~ 2
  • (29–32)% increased Chaos Damage
    level []
    level []
  • Your Hits inflict Decay, dealing 500 Chaos Damage per second for 8 seconds3 ~ 10
  • (33–36)% increased Chaos Damage
    level []
    level []
  • Has 1 Abyssal Socket~ 1
  • (15–20)% increased Damage against Abyssal Monsters
    level []
    level []
  • Has 1 Abyssal Socket2 ~ 2
  • (21–25)% increased Damage against Abyssal Monsters
    level []
    level []
  • Has 1 Abyssal Socket3 ~ 5
  • 25% increased Effect of Socketed Jewels
    level []
    level []
  • #% of Mana Regenerated per second if you've Hit an Enemy Recently~ 25
  • (22–24)% increased Mana Regeneration Rate
    level []
    level []
  • #% of Mana Regenerated per second if you've Hit an Enemy Recently26 ~ 50
  • (25–27)% increased Mana Regeneration Rate
    level []
    level []
  • #% of Mana Regenerated per second if you've Hit an Enemy Recently51 ~ 100
  • (28–30)% increased Mana Regeneration Rate
    level []
    level []
  • 0.4% of Mana Regenerated per second
    level []
    level []
  • +# to Armour if you've Hit an Enemy Recently~ 1100
  • (14–16)% increased Armour
    level []
    level []
  • +# to Armour if you've Hit an Enemy Recently1101 ~ 2200
  • (17–19)% increased Armour
    level []
    level []
  • +# to Armour if you've Hit an Enemy Recently2201 ~ 5000
  • (20–22)% increased Armour
    level []
    level []
  • +# to Evasion Rating if Hit an Enemy Recently~ 1100
  • (14–16)% increased Evasion Rating
    level []
    level []
  • +# to Evasion Rating if Hit an Enemy Recently1101 ~ 2200
  • (17–19)% increased Evasion Rating
    level []
    level []
  • +# to Evasion Rating if Hit an Enemy Recently2201 ~ 5000
  • (20–22)% increased Evasion Rating
    level []
    level []
  • #% of Energy Shield Regenerated per second if you've Hit an Enemy Recently~ 70
  • (7–9)% increased maximum Energy Shield
    level []
    level []
  • #% of Energy Shield Regenerated per second if you've Hit an Enemy Recently71 ~ 140
  • (10–13)% increased maximum Energy Shield
    level []
    level []
  • #% of Energy Shield Regenerated per second if you've Hit an Enemy Recently141 ~ 500
  • (14–16)% increased maximum Energy Shield
    level []
    level []
  • #% chance to gain Onslaught for 4 seconds on Kill~ 44
  • (3–4)% increased Attack Speed
    level []
    level []
  • (11–12)% increased Cast Speed
    level []
    level []
  • #% chance to gain Onslaught for 4 seconds on Kill45 ~ 100
  • (5–6)% increased Attack Speed
    level []
    level []
  • (13–15)% increased Cast Speed
    level []
    level []
  • Damage Penetrates #% Fire Resistance~ 22
  • (33–36)% increased Fire Damage
    level []
    level []
  • Damage Penetrates #% Fire Resistance23 ~ 44
  • (37–40)% increased Fire Damage
    level []
    level []
  • Damage Penetrates #% Fire Resistance45 ~ 100
  • (41–44)% increased Fire Damage
    level []
    level []
  • Damage Penetrates #% Cold Resistance~ 22
  • (33–36)% increased Cold Damage
    level []
    level []
  • Damage Penetrates #% Cold Resistance23 ~ 44
  • (37–40)% increased Cold Damage
    level []
    level []
  • Damage Penetrates #% Cold Resistance45 ~ 100
  • (41–44)% increased Cold Damage
    level []
    level []
  • Damage Penetrates #% Lightning Resistance~ 22
  • (33–36)% increased Lightning Damage
    level []
    level []
  • Damage Penetrates #% Lightning Resistance23 ~ 44
  • (37–40)% increased Lightning Damage
    level []
    level []
  • Damage Penetrates #% Lightning Resistance45 ~ 100
  • (41–44)% increased Lightning Damage
    level []
    level []
  • #% chance to Intimidate Enemies for 4 seconds on Hit~ 16
  • (4–5)% chance to Intimidate Enemies for 4 seconds on Hit
    level []
    level []
  • #% chance to Intimidate Enemies for 4 seconds on Hit17 ~ 32
  • (6–7)% chance to Intimidate Enemies for 4 seconds on Hit
    level []
    level []
  • #% chance to Intimidate Enemies for 4 seconds on Hit33 ~ 100
  • (8–10)% chance to Intimidate Enemies for 4 seconds on Hit
    level []
    level []
  • Curse Enemies with Level # Despair on Hit~ 11
  • (29–32)% increased Chaos Damage
    level []
    level []
  • Curse Enemies with Level # Despair on Hit12 ~ 22
  • (33–36)% increased Chaos Damage
    level []
    level []
  • Curse Enemies with Level # Despair on Hit23 ~ 50
  • (37–40)% increased Chaos Damage
    level []
    level []
  • Socketed Skills deal #% more Spell Damage~ 22
  • (29–35)% increased Spell Damage
    level []
    level []
  • Socketed Skills deal #% more Spell Damage23 ~ 44
  • (36–44)% increased Spell Damage
    level []
    level []
  • Socketed Skills deal #% more Spell Damage45 ~ 100
  • (45–51)% increased Spell Damage
    level []
    level []
  • Socketed Skills deal #% more Attack Damage~ 22
  • (29–35)% increased Attack Damage
    level []
    level []
  • Socketed Skills deal #% more Attack Damage23 ~ 44
  • (36–44)% increased Attack Damage
    level []
    level []
  • Socketed Skills deal #% more Attack Damage45 ~ 100
  • (45–51)% increased Attack Damage
    level []
    level []
  • #% chance for Poisons inflicted with this Weapon to deal 100% more Damage~ 70
  • (14–18)% increased Damage with Poison
    level []
    level []
  • #% chance for Poisons inflicted with this Weapon to deal 100% more Damage71 ~ 140
  • (19–23)% increased Damage with Poison
    level []
    level []
  • #% chance for Poisons inflicted with this Weapon to deal 100% more Damage141 ~ 500
  • (24–28)% increased Damage with Poison
    level []
    level []
  • Poisons you inflict deal Damage (30–35)% faster
    level []
    level []
  • #% chance for Bleeding inflicted with this Weapon to deal 100% more Damage~ 70
  • (14–18)% increased Damage with Bleeding
    level []
    level []
  • #% chance for Bleeding inflicted with this Weapon to deal 100% more Damage71 ~ 140
  • (19–23)% increased Damage with Bleeding
    level []
    level []
  • #% chance for Bleeding inflicted with this Weapon to deal 100% more Damage141 ~ 500
  • (24–28)% increased Damage with Bleeding
    level []
    level []
  • Bleeding you inflict deals Damage (30–35)% faster
    level []
    level []
  • #% increased Damage when on Full Life~ 130
  • (21–26)% increased Damage
    level []
    level []
  • #% increased Damage when on Full Life131 ~ 260
  • (27–32)% increased Damage
    level []
    level []
  • #% increased Damage when on Full Life261 ~ 500
  • (33–38)% increased Damage
    level []
    level []
  • Auras from your Skills grant #% increased Damage to you and Allies~ 5
  • You and Allies affected by your Aura Skills deal (13–16)% increased Damage
    level []
    level []
  • Auras from your Skills grant #% increased Damage to you and Allies6 ~ 9
  • You and Allies affected by your Aura Skills deal (17–21)% increased Damage
    level []
    level []
  • Auras from your Skills grant #% increased Damage to you and Allies10 ~ 20
  • You and Allies affected by your Aura Skills deal (22–25)% increased Damage
    level []
    level []
  • #% chance to deal Double Damage while Focussed~ 90
  • (29–35)% increased Attack Damage
    level []
    level []
  • (29–35)% increased Spell Damage
    level []
    level []
  • #% chance to deal Double Damage while Focussed91 ~ 200
  • (36–44)% increased Attack Damage
    level []
    level []
  • (36–44)% increased Spell Damage
    level []
    level []
  • #% chance to deal Double Damage~ 18
  • 4% chance to deal Double Damage
    level []
    level []
  • #% chance to deal Double Damage19 ~ 50
  • 5% chance to deal Double Damage
    level []
    level []
  • Gain #% of Non-Chaos Damage as extra Chaos Damage~ 10
  • (25–28)% increased Chaos Damage
    level []
    level []
  • Gain #% of Non-Chaos Damage as extra Chaos Damage11 ~ 20
  • (29–32)% increased Chaos Damage
    level []
    level []
  • Gain #% of Non-Chaos Damage as extra Chaos Damage21 ~ 50
  • (33–36)% increased Chaos Damage
    level []
    level []
  • +#% to Quality of Socketed Gems~ 20
  • +(2–3)% to Quality of Socketed Gems
    level []
    level []
  • +#% to Quality of Socketed Gems21 ~ 50
  • +(4–6)% to Quality of Socketed Gems
    level []
    level []
  • #% increased Attack Speed while a Rare or Unique Enemy is Nearby~ 56
  • (3–4)% increased Attack Speed
    level []
    level []
  • #% increased Attack Speed while a Rare or Unique Enemy is Nearby57 ~ 100
  • (5–6)% increased Attack Speed
    level []
    level []
  • Attacks with this Weapon Penetrate #% Elemental Resistances~ 22
  • (21–26)% increased Elemental Damage
    level []
    level []
  • Attacks with this Weapon Penetrate #% Elemental Resistances23 ~ 44
  • (27–32)% increased Elemental Damage
    level []
    level []
  • Attacks with this Weapon Penetrate #% Elemental Resistances45 ~ 100
  • (33–38)% increased Elemental Damage
    level []
    level []
  • Attacks with this Weapon Penetrate 3% Elemental Resistances
    level []
    level []
  • Attacks with this Weapon Penetrate #% Chaos Resistance~ 22
  • (25–28)% increased Chaos Damage
    level []
    level []
  • Attacks with this Weapon Penetrate #% Chaos Resistance23 ~ 44
  • (29–32)% increased Chaos Damage
    level []
    level []
  • Attacks with this Weapon Penetrate #% Chaos Resistance45 ~ 100
  • (33–36)% increased Chaos Damage
    level []
    level []
  • #% increased Damage per Endurance Charge~ 16
  • 2% increased Damage per Endurance Charge
    level []
    level []
  • #% increased Damage per Endurance Charge17 ~ 50
  • (4–5)% increased Damage per Endurance Charge
    level []
    level []
  • #% increased Damage per Frenzy Charge~ 16
  • 2% increased Damage per Frenzy Charge
    level []
    level []
  • #% increased Damage per Frenzy Charge17 ~ 50
  • (4–5)% increased Damage per Frenzy Charge
    level []
    level []
  • #% increased Damage per Power Charge~ 16
  • 2% increased Damage per Power Charge
    level []
    level []
  • #% increased Damage per Power Charge17 ~ 50
  • (4–5)% increased Damage per Power Charge
    level []
    level []
  • +#% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby~ 60
  • +(18–20)% to Global Critical Strike Multiplier
    level []
    level []
  • +#% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby61 ~ 120
  • +(21–23)% to Global Critical Strike Multiplier
    level []
    level []
  • +#% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby121 ~ 150
  • +(24–26)% to Global Critical Strike Multiplier
    level []
    level []
  • #% chance to Trigger a Socketed Spell when you Use a Skill~ 250
  • Triggered Spells deal (27–32)% increased Spell Damage
    level []
    level []
  • #% chance to Trigger a Socketed Spell when you Use a Skill251 ~ 500
  • Triggered Spells deal (33–38)% increased Spell Damage
    level []
    level []
  • Hits can't be Evaded~ 1
  • (10–15)% increased Global Accuracy Rating
    level []
    level []
  • Hits can't be Evaded2 ~ 2
  • (20–25)% increased Global Accuracy Rating
    level []
    level []
  • Hits can't be Evaded3 ~ 5
  • (30–35)% increased Global Accuracy Rating
    level []
    level []
  • 100% increased Global Accuracy Rating
    level []
    level []
  • #% increased Soul Cost of Vaal Skills~ -55
  • Vaal Skills deal (36–44)% increased Damage
    level []
    level []
  • #% increased Soul Cost of Vaal Skills-56 ~ -110
  • Vaal Skills deal (45–51)% increased Damage
    level []
    level []
  • #% increased Soul Cost of Vaal Skills-111 ~ -200
  • (60–70)% increased Attack Damage if Corrupted
    level []
    level []
  • (60–70)% increased Spell Damage if Corrupted
    level []
    level []