Two Hand Swords Unique /16 ⍟

Two Hand Swords Unique /16 ⍟

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Thunder of the Dawn Corroded Blade
Requires Level: 3
40% increased Global Accuracy Rating
Adds 1 to 9 Lightning Damage
+25% to Lightning Resistance
9% chance to Shock
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
Shiversting Bastard Sword
Requires Level: 14
60% increased Global Accuracy Rating
+(20–30) to maximum Mana
(80–100)% increased Physical Damage
Adds 35 to 70 Cold Damage
0.6% of Physical Attack Damage Leeched as Mana
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Edge of Madness Etched Greatsword
Requires Level: 22
60% increased Global Accuracy Rating
+1 to Level of Socketed Active Skill Gems
(40–60)% increased Physical Damage
Adds (60–68) to (90–102) Chaos Damage
1% increased Elemental Damage per Level
Adds 1 to 2 Physical Damage to Attacks per Level
Queen's Decree Ornate Sword
Requires Level: 27
+185 to Accuracy Rating
Minions have (30–40)% increased maximum Life
(150–200)% increased Skeleton Duration
25% increased Strength Requirement
Minions deal (30–40)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
+1 to maximum number of Spectres
Queen's Escape Ornate Sword
Requires Level: 38
+185 to Accuracy Rating
Minions have (30–40)% increased maximum Life
Minions have (80–100)% increased Movement Speed
(150–200)% increased Skeleton Duration
25% increased Strength Requirement
Minions deal (30–40)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
+1 to maximum number of Spectres
Rigwald's Charge Highland Blade
Requires Level: 44
+305 to Accuracy Rating
(120–150)% increased Physical Damage
10% increased Movement Speed
20% increased Attack Speed
+(300–350) to Accuracy Rating
Terminus Est Tiger Sword
Requires Level: 51
+360 to Accuracy Rating
(180–220)% increased Physical Damage
10% increased Movement Speed
20% increased Attack Speed
+10 Mana gained on Kill
Gain a Frenzy Charge on Critical Strike
(50–75)% increased Critical Strike Chance
The Dancing Dervish Reaver Sword
Requires Level: 59
60% increased Global Accuracy Rating
(130–160)% increased Physical Damage
(25–30)% increased Attack Speed
5% increased Movement Speed
Rampage
(You gain Rampage bonuses for Killing multiple Enemies in quick succession)
Triggers Level 15 Manifest Dancing Dervish on Rampage
Manifested Dancing Dervish disables both weapon slots
Manifested Dancing Dervish dies when Rampage ends

Corrupted
Hiltless Reaver Sword
Requires Level: 59
60% increased Global Accuracy Rating
Socketed Gems are Supported by Level 1 Blood Magic
Adds (90–115) to (230–260) Physical Damage
(40–50)% increased Critical Strike Chance
Enemies you Attack Reflect 100 Physical Damage to you
+2 to Weapon Range
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
The Dancing Duo Reaver Sword
Requires Level: 65
60% increased Global Accuracy Rating
(130–160)% increased Physical Damage
(25–30)% increased Attack Speed
5% increased Movement Speed
Rampage
(You gain Rampage bonuses for Killing multiple Enemies in quick succession)
Triggers Level 15 Manifest Dancing Dervish on Rampage
Manifested Dancing Dervish disables both weapon slots
Manifested Dancing Dervish dies when Rampage ends
Manifest Dancing Dervish also manifests a copy of Dancing Dervish
Kondo's Pride Ezomyte Blade
Requires Level: 61
+25% to Global Critical Strike Multiplier
(220–250)% increased Physical Damage
0.6% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
50% increased Melee Damage against Bleeding Enemies
Cannot Leech Life from Critical Strikes
30% chance to Blind Enemies on Critical Strike
(Blinded enemies have their Chance to Hit halved)
50% chance to cause Bleeding on Critical Strike
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
Doomsower Lion Sword
Requires Level: 65
+50 to Strength and Dexterity
Socketed Melee Gems have 15% increased Area of Effect
(30–50)% increased Physical Damage
Adds (65–75) to (100–110) Physical Damage
(6–12)% increased Attack Speed
Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem
You have Vaal Pact while all Socketed Gems are Red
(Life Leeched per Second is doubled, Maximum total Recovery per second from Life Leech is doubled, Life Regeneration has no effect.)
Oro's Sacrifice Infernal Sword
Requires Level: 67
30% increased Elemental Damage with Attack Skills
No Physical Damage
Adds (425–475) to (550–600) Fire Damage
(10–15)% increased Attack Speed
20% chance to Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
10% increased Physical Damage taken
10% increased Fire Damage taken
Gain a Frenzy Charge if an Attack Ignites an Enemy
Culling Strike against Burning Enemies
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
Starforge Infernal Sword
Requires Level: 67
30% increased Elemental Damage with Attack Skills
(200–300)% increased Physical Damage
(5–8)% increased Attack Speed
+(90–100) to maximum Life
Your Physical Damage can Shock
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
20% increased Area of Effect for Attacks
Deal no Elemental Damage
Voidforge Infernal Sword
Requires Level: 67
30% increased Elemental Damage with Attack Skills
(30–60)% increased Physical Damage
(5–8)% increased Attack Speed
+(90–100) to maximum Life
Your Elemental Damage can Shock
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
Gain 300% of Weapon Physical Damage as Extra Damage of a random Element
20% increased Area of Effect for Attacks
Deal no Non-Elemental Damage
Replica Oro's Sacrifice Infernal Sword
Requires Level: 67
30% increased Elemental Damage with Attack Skills
No Physical Damage
Adds (385–440) to (490–545) Cold Damage
(10–15)% increased Attack Speed
1% of Damage against Frozen Enemies Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
20% chance to Freeze
10% increased Physical Damage taken
10% increased Cold Damage taken
Gain an Endurance Charge if an Attack Freezes an Enemy
Item Two Hand Swords /25 ⍟

Item Two Hand Swords /25 ⍟

IconName
Corroded Blade
Physical Damage: 8-16
Critical Strike Chance: 5%
Attacks per Second: 1.45
Weapon Range: 13
Requires Level 3, 11 Str, 11 Dex
40% increased Global Accuracy Rating
Longsword
Physical Damage: 11-26
Critical Strike Chance: 5%
Attacks per Second: 1.4
Weapon Range: 13
Requires Level 8, 20 Str, 17 Dex
+60 to Accuracy Rating
Bastard Sword
Physical Damage: 17-29
Critical Strike Chance: 5%
Attacks per Second: 1.45
Weapon Range: 13
Requires Level 12, 21 Str, 30 Dex
60% increased Global Accuracy Rating
Two-Handed Sword
Physical Damage: 20-38
Critical Strike Chance: 5%
Attacks per Second: 1.4
Weapon Range: 13
Requires Level 17, 33 Str, 33 Dex
+120 to Accuracy Rating
Etched Greatsword
Physical Damage: 23-48
Critical Strike Chance: 5%
Attacks per Second: 1.4
Weapon Range: 13
Requires Level 22, 45 Str, 38 Dex
60% increased Global Accuracy Rating
Ornate Sword
Physical Damage: 30-50
Critical Strike Chance: 5%
Attacks per Second: 1.4
Weapon Range: 13
Requires Level 27, 45 Str, 54 Dex
+185 to Accuracy Rating
Spectral Sword
Physical Damage: 31-65
Critical Strike Chance: 5%
Attacks per Second: 1.35
Weapon Range: 13
Requires Level 32, 57 Str, 57 Dex
45% increased Global Accuracy Rating
Curved Blade
Physical Damage: 41-68
Critical Strike Chance: 6%
Attacks per Second: 1.35
Weapon Range: 13
Requires Level 35, 62 Str, 73 Dex
+40% to Global Critical Strike Multiplier
Butcher Sword
Physical Damage: 34-79
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 13
Requires Level 36, 69 Str, 58 Dex
+250 to Accuracy Rating
Footman Sword
Physical Damage: 39-65
Critical Strike Chance: 5%
Attacks per Second: 1.45
Weapon Range: 13
Requires Level 40, 57 Str, 83 Dex
60% increased Global Accuracy Rating
Highland Blade
Physical Damage: 45-84
Critical Strike Chance: 5%
Attacks per Second: 1.35
Weapon Range: 13
Requires Level 44, 77 Str, 77 Dex
+305 to Accuracy Rating
Engraved Greatsword
Physical Damage: 49-102
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 13
Requires Level 48, 91 Str, 76 Dex
60% increased Global Accuracy Rating
Tiger Sword
Physical Damage: 54-89
Critical Strike Chance: 5%
Attacks per Second: 1.4
Weapon Range: 13
Requires Level 51, 80 Str, 96 Dex
+360 to Accuracy Rating
Wraith Sword
Physical Damage: 52-109
Critical Strike Chance: 5%
Attacks per Second: 1.35
Weapon Range: 13
Requires Level 54, 93 Str, 93 Dex
45% increased Global Accuracy Rating
Lithe Blade
Physical Damage: 63-104
Critical Strike Chance: 6%
Attacks per Second: 1.35
Weapon Range: 13
Requires Level 56, 96 Str, 113 Dex
+40% to Global Critical Strike Multiplier
Headman's Sword
Physical Damage: 55-128
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 13
Requires Level 57, 106 Str, 89 Dex
+400 to Accuracy Rating
Reaver Sword
Physical Damage: 62-104
Critical Strike Chance: 5%
Attacks per Second: 1.5
Weapon Range: 13
Requires Level 59, 82 Str, 119 Dex
60% increased Global Accuracy Rating
Ezomyte Blade
Physical Damage: 62-115
Critical Strike Chance: 6.5%
Attacks per Second: 1.4
Weapon Range: 13
Requires Level 61, 113 Str, 113 Dex
+25% to Global Critical Strike Multiplier
Vaal Greatsword
Physical Damage: 68-142
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 13
Requires Level 63, 122 Str, 104 Dex
+470 to Accuracy Rating
Lion Sword
Physical Damage: 69-115
Critical Strike Chance: 5%
Attacks per Second: 1.45
Weapon Range: 13
Requires Level 65, 104 Str, 122 Dex
+50 to Strength and Dexterity
Infernal Sword
Physical Damage: 62-129
Critical Strike Chance: 5%
Attacks per Second: 1.35
Weapon Range: 13
Requires Level 67, 113 Str, 113 Dex
30% increased Elemental Damage with Attack Skills
Exquisite Blade
Physical Damage: 67-112
Critical Strike Chance: 5.7%
Attacks per Second: 1.35
Weapon Range: 13
Requires Level 70, 119 Str, 131 Dex
+50% to Global Critical Strike Multiplier
Rebuking Blade
Physical Damage: 34-63
Critical Strike Chance: 6%
Attacks per Second: 1.3
Weapon Range: 13
Requires Level 30, 54 Str, 54 Dex
Attack Critical Strikes ignore Enemy Monster Elemental Resistances
Blasting Blade
Physical Damage: 52-97
Critical Strike Chance: 6%
Attacks per Second: 1.3
Weapon Range: 13
Requires Level 50, 86 Str, 86 Dex
Attack Critical Strikes ignore Enemy Monster Elemental Resistances
Banishing Blade
Physical Damage: 61-114
Critical Strike Chance: 6%
Attacks per Second: 1.3
Weapon Range: 13
Requires Level 70, 130 Str, 130 Dex
Attack Critical Strikes ignore Enemy Monster Elemental Resistances
Item Synthesis Corrupted Mods /1 ⍟

Item Synthesis Corrupted Mods /1 ⍟

Item ClassesMods
Two Hand Swords
  • (60–70)% increased Attack Damage if Corrupted
    level []
    level []
  • Vaal Skills deal (36–44)% increased Damage
    level []
    level []
  • Item Synthesis Mods Two Hand Sword /350 ⍟

    Item Synthesis Mods Two Hand Sword /350 ⍟

    Explicit Mod StatValueSynthesised Implicit
    #% of Physical Attack Damage Leeched as Life~ 40
  • 0.2% of Physical Attack Damage Leeched as Life
    level []
    level []
  • #% of Physical Attack Damage Leeched as Life41 ~ 70
  • 0.3% of Physical Attack Damage Leeched as Life
    level []
    level []
  • #% of Physical Attack Damage Leeched as Life71 ~ 100
  • 0.4% of Physical Attack Damage Leeched as Life
    level []
    level []
  • #% of Physical Attack Damage Leeched as Life101 ~ 400
  • 3% of Physical Attack Damage Leeched as Life
    level []
    level []
  • +# Life gained on Kill~ 15
  • +(6–8) Life gained on Kill
    level []
    level []
  • +# Life gained on Kill16 ~ 25
  • +(9–11) Life gained on Kill
    level []
    level []
  • +# Life gained on Kill26 ~ 35
  • +(12–15) Life gained on Kill
    level []
    level []
  • +# Life gained on Kill36 ~ 100
  • +(12–15) Life gained on Kill
    level []
    level []
  • Recover (1–2)% of Maximum Life on Kill
    level []
    level []
  • +# Life gained for each Enemy hit by Attacks~ 4
  • +(4–5) Life gained for each Enemy hit by Attacks
    level []
    level []
  • +# Life gained for each Enemy hit by Attacks5 ~ 7
  • +(6–8) Life gained for each Enemy hit by Attacks
    level []
    level []
  • +# Life gained for each Enemy hit by Attacks8 ~ 10
  • +(9–15) Life gained for each Enemy hit by Attacks
    level []
    level []
  • +# Life gained for each Enemy hit by Attacks11 ~ 15
  • +(45–50) Life gained for each Enemy hit by Attacks
    level []
    level []
  • #% of Physical Attack Damage Leeched as Mana~ 40
  • 0.1% of Physical Attack Damage Leeched as Mana
    level []
    level []
  • #% of Physical Attack Damage Leeched as Mana41 ~ 70
  • 0.2% of Physical Attack Damage Leeched as Mana
    level []
    level []
  • #% of Physical Attack Damage Leeched as Mana71 ~ 100
  • 0.3% of Physical Attack Damage Leeched as Mana
    level []
    level []
  • #% of Physical Attack Damage Leeched as Mana101 ~ 400
  • 1% of Physical Attack Damage Leeched as Mana
    level []
    level []
  • +# Mana gained on Kill~ 5
  • +3 Mana gained on Kill
    level []
    level []
  • +# Mana gained on Kill6 ~ 10
  • +4 Mana gained on Kill
    level []
    level []
  • +# Mana gained on Kill11 ~ 15
  • +5 Mana gained on Kill
    level []
    level []
  • +# Mana gained on Kill16 ~ 50
  • +5 Mana gained on Kill
    level []
    level []
  • Recover (1–2)% of Maximum Mana on Kill
    level []
    level []
  • +#% to Fire Resistance~ 50
  • +8% to Fire Resistance
    level []
    level []
  • +#% to Fire Resistance51 ~ 75
  • +(9–10)% to Fire Resistance
    level []
    level []
  • +#% to Fire Resistance76 ~ 100
  • +(11–12)% to Fire Resistance
    level []
    level []
  • +#% to Fire Resistance101 ~ 125
  • +(13–14)% to Fire Resistance
    level []
    level []
  • +#% to Fire Resistance126 ~ 150
  • +(15–16)% to Fire Resistance
    level []
    level []
  • +#% to Cold Resistance~ 50
  • +8% to Cold Resistance
    level []
    level []
  • +#% to Cold Resistance51 ~ 75
  • +(9–10)% to Cold Resistance
    level []
    level []
  • +#% to Cold Resistance76 ~ 100
  • +(11–12)% to Cold Resistance
    level []
    level []
  • +#% to Cold Resistance101 ~ 125
  • +(13–14)% to Cold Resistance
    level []
    level []
  • +#% to Cold Resistance126 ~ 150
  • +(15–16)% to Cold Resistance
    level []
    level []
  • +#% to Lightning Resistance~ 50
  • +8% to Lightning Resistance
    level []
    level []
  • +#% to Lightning Resistance51 ~ 75
  • +(9–10)% to Lightning Resistance
    level []
    level []
  • +#% to Lightning Resistance76 ~ 100
  • +(11–12)% to Lightning Resistance
    level []
    level []
  • +#% to Lightning Resistance101 ~ 125
  • +(13–14)% to Lightning Resistance
    level []
    level []
  • +#% to Lightning Resistance126 ~ 150
  • +(15–16)% to Lightning Resistance
    level []
    level []
  • +#% to Chaos Resistance~ 35
  • +(5–6)% to Chaos Resistance
    level []
    level []
  • +#% to Chaos Resistance36 ~ 70
  • +(7–8)% to Chaos Resistance
    level []
    level []
  • +#% to Chaos Resistance71 ~ 120
  • +(9–10)% to Chaos Resistance
    level []
    level []
  • +#% to Fire and Cold Resistances~ 20
  • +8% to Fire Resistance
    level []
    level []
  • +8% to Cold Resistance
    level []
    level []
  • +#% to Fire and Cold Resistances21 ~ 40
  • +(9–10)% to Fire Resistance
    level []
    level []
  • +(9–10)% to Cold Resistance
    level []
    level []
  • +#% to Fire and Cold Resistances41 ~ 100
  • +(11–12)% to Fire Resistance
    level []
    level []
  • +(11–12)% to Cold Resistance
    level []
    level []
  • +#% to Fire and Lightning Resistances~ 20
  • +8% to Fire Resistance
    level []
    level []
  • +8% to Lightning Resistance
    level []
    level []
  • +#% to Fire and Lightning Resistances21 ~ 40
  • +(9–10)% to Fire Resistance
    level []
    level []
  • +(9–10)% to Lightning Resistance
    level []
    level []
  • +#% to Fire and Lightning Resistances41 ~ 100
  • +(11–12)% to Fire Resistance
    level []
    level []
  • +(11–12)% to Lightning Resistance
    level []
    level []
  • +#% to Cold and Lightning Resistances~ 20
  • +8% to Cold Resistance
    level []
    level []
  • +8% to Lightning Resistance
    level []
    level []
  • +#% to Cold and Lightning Resistances21 ~ 40
  • +(9–10)% to Cold Resistance
    level []
    level []
  • +(9–10)% to Lightning Resistance
    level []
    level []
  • +#% to Cold and Lightning Resistances41 ~ 100
  • +(11–12)% to Cold Resistance
    level []
    level []
  • +(11–12)% to Lightning Resistance
    level []
    level []
  • +#% to Fire and Chaos Resistances~ 35
  • +8% to Fire Resistance
    level []
    level []
  • +(5–6)% to Chaos Resistance
    level []
    level []
  • +#% to Fire and Chaos Resistances36 ~ 100
  • +(9–10)% to Fire Resistance
    level []
    level []
  • +(7–8)% to Chaos Resistance
    level []
    level []
  • +#% to Cold and Chaos Resistances~ 35
  • +8% to Cold Resistance
    level []
    level []
  • +(5–6)% to Chaos Resistance
    level []
    level []
  • +#% to Cold and Chaos Resistances36 ~ 100
  • +(9–10)% to Cold Resistance
    level []
    level []
  • +(7–8)% to Chaos Resistance
    level []
    level []
  • +#% to Lightning and Chaos Resistances~ 35
  • +8% to Lightning Resistance
    level []
    level []
  • +(5–6)% to Chaos Resistance
    level []
    level []
  • +#% to Lightning and Chaos Resistances36 ~ 100
  • +(9–10)% to Lightning Resistance
    level []
    level []
  • +(7–8)% to Chaos Resistance
    level []
    level []
  • #% increased Stun Duration on Enemies~ 50
  • (15–17)% increased Stun Duration on Enemies
    level []
    level []
  • #% increased Stun Duration on Enemies51 ~ 300
  • (26–35)% increased Stun Duration on Enemies
    level []
    level []
  • #% reduced Enemy Stun Threshold~ 30
  • (5–6)% reduced Enemy Stun Threshold
    level []
    level []
  • #% reduced Enemy Stun Threshold31 ~ 35
  • (7–8)% reduced Enemy Stun Threshold
    level []
    level []
  • #% reduced Enemy Stun Threshold36 ~ 200
  • (9–10)% reduced Enemy Stun Threshold
    level []
    level []
  • +# to Strength~ 40
  • +(6–8) to Strength
    level []
    level []
  • +# to Strength41 ~ 70
  • +(9–11) to Strength
    level []
    level []
  • +# to Strength71 ~ 100
  • +(12–14) to Strength
    level []
    level []
  • +# to Strength101 ~ 130
  • +(15–17) to Strength
    level []
    level []
  • +# to Strength131 ~ 160
  • +(18–20) to Strength
    level []
    level []
  • +# to Strength161 ~ 200
  • Adds (2–3) to (4–5) Fire Damage to Attacks with this Weapon per 10 Strength
    level []
    level []
  • +# to Dexterity~ 40
  • +(6–8) to Dexterity
    level []
    level []
  • +# to Dexterity41 ~ 70
  • +(9–11) to Dexterity
    level []
    level []
  • +# to Dexterity71 ~ 100
  • +(12–14) to Dexterity
    level []
    level []
  • +# to Dexterity101 ~ 130
  • +(15–17) to Dexterity
    level []
    level []
  • +# to Dexterity131 ~ 160
  • +(18–20) to Dexterity
    level []
    level []
  • +# to Dexterity161 ~ 200
  • Adds (2–3) to (4–5) Cold Damage to Attacks with this Weapon per 10 Dexterity
    level []
    level []
  • +# to Intelligence~ 40
  • +(6–8) to Intelligence
    level []
    level []
  • +# to Intelligence41 ~ 70
  • +(9–11) to Intelligence
    level []
    level []
  • +# to Intelligence71 ~ 100
  • +(12–14) to Intelligence
    level []
    level []
  • +# to Intelligence101 ~ 130
  • +(15–17) to Intelligence
    level []
    level []
  • +# to Intelligence131 ~ 160
  • +(18–20) to Intelligence
    level []
    level []
  • +# to Intelligence161 ~ 200
  • Adds 1 to (7–8) Lightning Damage to Attacks with this Weapon per 10 Intelligence
    level []
    level []
  • +# to Strength and Dexterity~ 20
  • +(6–8) to Strength
    level []
    level []
  • +(6–8) to Dexterity
    level []
    level []
  • +# to Strength and Dexterity21 ~ 45
  • +(9–11) to Strength
    level []
    level []
  • +(9–11) to Dexterity
    level []
    level []
  • +# to Strength and Dexterity46 ~ 100
  • +(12–14) to Strength
    level []
    level []
  • +(12–14) to Dexterity
    level []
    level []
  • +# to Strength and Intelligence~ 20
  • +(6–8) to Strength
    level []
    level []
  • +(6–8) to Intelligence
    level []
    level []
  • +# to Strength and Intelligence21 ~ 45
  • +(9–11) to Strength
    level []
    level []
  • +(9–11) to Intelligence
    level []
    level []
  • +# to Strength and Intelligence46 ~ 100
  • +(12–14) to Strength
    level []
    level []
  • +(12–14) to Intelligence
    level []
    level []
  • +# to Dexterity and Intelligence~ 20
  • +(6–8) to Dexterity
    level []
    level []
  • +(6–8) to Intelligence
    level []
    level []
  • +# to Dexterity and Intelligence21 ~ 45
  • +(9–11) to Dexterity
    level []
    level []
  • +(9–11) to Intelligence
    level []
    level []
  • +# to Dexterity and Intelligence46 ~ 100
  • +(12–14) to Dexterity
    level []
    level []
  • +(12–14) to Intelligence
    level []
    level []
  • +# to all Attributes~ 15
  • +(6–8) to Strength
    level []
    level []
  • +(6–8) to Dexterity
    level []
    level []
  • +(6–8) to Intelligence
    level []
    level []
  • +# to all Attributes16 ~ 30
  • +(9–11) to Strength
    level []
    level []
  • +(9–11) to Dexterity
    level []
    level []
  • +(9–11) to Intelligence
    level []
    level []
  • +# to all Attributes31 ~ 50
  • +(12–14) to Strength
    level []
    level []
  • +(12–14) to Dexterity
    level []
    level []
  • +(12–14) to Intelligence
    level []
    level []
  • #% increased Attribute Requirements~ -60
  • +(6–7) to all Attributes
    level []
    level []
  • #% increased Attribute Requirements-61 ~ -70
  • +(8–9) to all Attributes
    level []
    level []
  • #% increased Attribute Requirements-71 ~ -85
  • +(10–12) to all Attributes
    level []
    level []
  • #% increased Attribute Requirements-86 ~ -100
  • +1 to Maximum Endurance Charges
    level []
    level []
  • #% increased Attack Speed~ 30
  • (3–4)% increased Attack Speed
    level []
    level []
  • #% increased Attack Speed31 ~ 50
  • (5–6)% increased Attack Speed
    level []
    level []
  • #% increased Attack Speed51 ~ 100
  • (7–8)% increased Attack Speed
    level []
    level []
  • +# to Accuracy Rating~ 500
  • (10–15)% increased Global Accuracy Rating
    level []
    level []
  • +# to Accuracy Rating501 ~ 1000
  • (20–25)% increased Global Accuracy Rating
    level []
    level []
  • +# to Accuracy Rating1001 ~ 2000
  • (30–35)% increased Global Accuracy Rating
    level []
    level []
  • #% increased Physical Damage~ 200
  • (13–14)% increased Physical Damage
    level []
    level []
  • #% increased Physical Damage201 ~ 400
  • (15–16)% increased Physical Damage
    level []
    level []
  • #% increased Physical Damage401 ~ 600
  • (17–19)% increased Physical Damage
    level []
    level []
  • #% increased Physical Damage601 ~ 725
  • (20–22)% increased Physical Damage
    level []
    level []
  • #% increased Physical Damage726 ~ 1000
  • (23–25)% increased Physical Damage
    level []
    level []
  • Adds to # Physical Damage~ 50
  • Adds 1 to (2–3) Physical Damage
    level []
    level []
  • Adds to # Physical Damage51 ~ 100
  • Adds (2–3) to (4–5) Physical Damage
    level []
    level []
  • Adds to # Physical Damage101 ~ 150
  • Adds (4–5) to (6–7) Physical Damage
    level []
    level []
  • Adds to # Physical Damage151 ~ 180
  • Adds (6–7) to (8–10) Physical Damage
    level []
    level []
  • Adds to # Physical Damage181 ~ 500
  • Adds (8–9) to (11–13) Physical Damage
    level []
    level []
  • Adds to # Fire Damage~ 150
  • Adds (7–12) to (13–21) Fire Damage
    level []
    level []
  • Adds to # Fire Damage151 ~ 300
  • Adds (13–19) to (22–35) Fire Damage
    level []
    level []
  • Adds to # Fire Damage301 ~ 375
  • Adds (20–27) to (36–48) Fire Damage
    level []
    level []
  • Adds to # Fire Damage376 ~ 450
  • Adds (28–35) to (49–64) Fire Damage
    level []
    level []
  • Adds to # Fire Damage451 ~ 1000
  • Adds (36–45) to (65–80) Fire Damage
    level []
    level []
  • Adds to # Fire Damage to Spells~ 100
  • Adds (5–9) to (10–15) Fire Damage to Spells
    level []
    level []
  • Adds to # Fire Damage to Spells101 ~ 200
  • Adds (10–14) to (16–25) Fire Damage to Spells
    level []
    level []
  • Adds to # Fire Damage to Spells201 ~ 275
  • Adds (14–19) to (26–34) Fire Damage to Spells
    level []
    level []
  • Adds to # Fire Damage to Spells276 ~ 320
  • Adds (20–25) to (35–45) Fire Damage to Spells
    level []
    level []
  • Adds to # Fire Damage to Spells321 ~ 1000
  • Adds (26–32) to (46–56) Fire Damage to Spells
    level []
    level []
  • Adds to # Cold Damage~ 120
  • Adds (5–8) to (11–18) Cold Damage
    level []
    level []
  • Adds to # Cold Damage121 ~ 240
  • Adds (9–15) to (19–28) Cold Damage
    level []
    level []
  • Adds to # Cold Damage241 ~ 300
  • Adds (16–22) to (29–39) Cold Damage
    level []
    level []
  • Adds to # Cold Damage301 ~ 360
  • Adds (23–30) to (40–53) Cold Damage
    level []
    level []
  • Adds to # Cold Damage361 ~ 1000
  • Adds (31–37) to (44–65) Cold Damage
    level []
    level []
  • Adds to # Cold Damage to Spells~ 100
  • Adds (4–6) to (8–13) Cold Damage to Spells
    level []
    level []
  • Adds to # Cold Damage to Spells101 ~ 180
  • Adds (7–11) to (14–20) Cold Damage to Spells
    level []
    level []
  • Adds to # Cold Damage to Spells181 ~ 250
  • Adds (12–16) to (21–28) Cold Damage to Spells
    level []
    level []
  • Adds to # Cold Damage to Spells251 ~ 280
  • Adds (17–21) to (28–38) Cold Damage to Spells
    level []
    level []
  • Adds to # Cold Damage to Spells281 ~ 1000
  • Adds (22–26) to (31–46) Cold Damage to Spells
    level []
    level []
  • Adds to # Lightning Damage~ 200
  • Adds 1 to (25–40) Lightning Damage
    level []
    level []
  • Adds to # Lightning Damage201 ~ 400
  • Adds (1–3) to (41–65) Lightning Damage
    level []
    level []
  • Adds to # Lightning Damage401 ~ 550
  • Adds (2–5) to (66–82) Lightning Damage
    level []
    level []
  • Adds to # Lightning Damage551 ~ 650
  • Adds (2–7) to (83–106) Lightning Damage
    level []
    level []
  • Adds to # Lightning Damage651 ~ 1000
  • Adds (3–9) to (107–125) Lightning Damage
    level []
    level []
  • Adds to # Lightning Damage to Spells~ 150
  • Adds 1 to (18–28) Lightning Damage to Spells
    level []
    level []
  • Adds to # Lightning Damage to Spells151 ~ 300
  • Adds (1–3) to (29–46) Lightning Damage to Spells
    level []
    level []
  • Adds to # Lightning Damage to Spells301 ~ 450
  • Adds (2–4) to (47–58) Lightning Damage to Spells
    level []
    level []
  • Adds to # Lightning Damage to Spells451 ~ 540
  • Adds (2–5) to (59–75) Lightning Damage to Spells
    level []
    level []
  • Adds to # Lightning Damage to Spells541 ~ 1000
  • Adds (3–7) to (75–88) Lightning Damage to Spells
    level []
    level []
  • Adds to # Chaos Damage~ 300
  • Adds (7–12) to (15–26) Chaos Damage
    level []
    level []
  • Adds to # Chaos Damage301 ~ 450
  • Adds (13–21) to (27–49) Chaos Damage
    level []
    level []
  • Adds to # Chaos Damage451 ~ 1000
  • Adds (22–43) to (50–74) Chaos Damage
    level []
    level []
  • #% increased Fire Damage~ 100
  • (29–32)% increased Fire Damage
    level []
    level []
  • #% increased Fire Damage101 ~ 200
  • (33–36)% increased Fire Damage
    level []
    level []
  • #% increased Fire Damage201 ~ 300
  • (37–40)% increased Fire Damage
    level []
    level []
  • #% increased Fire Damage301 ~ 350
  • (41–44)% increased Fire Damage
    level []
    level []
  • #% increased Fire Damage351 ~ 1000
  • (20–30)% increased Flammability Curse Effect
    level []
    level []
  • Gain #% of Fire Damage as Extra Chaos Damage~ 35
  • (33–36)% increased Fire Damage
    level []
    level []
  • Gain #% of Fire Damage as Extra Chaos Damage36 ~ 70
  • (37–40)% increased Fire Damage
    level []
    level []
  • Gain #% of Fire Damage as Extra Chaos Damage71 ~ 100
  • (41–44)% increased Fire Damage
    level []
    level []
  • Gain (7–10)% of Fire Damage as Extra Chaos Damage
    level []
    level []
  • #% increased Cold Damage~ 100
  • (29–32)% increased Cold Damage
    level []
    level []
  • #% increased Cold Damage101 ~ 200
  • (33–36)% increased Cold Damage
    level []
    level []
  • #% increased Cold Damage201 ~ 300
  • (37–40)% increased Cold Damage
    level []
    level []
  • #% increased Cold Damage301 ~ 350
  • (41–44)% increased Cold Damage
    level []
    level []
  • #% increased Cold Damage351 ~ 1000
  • (20–30)% increased Frostbite Curse Effect
    level []
    level []
  • Gain #% of Cold Damage as Extra Chaos Damage~ 35
  • (33–36)% increased Cold Damage
    level []
    level []
  • Gain #% of Cold Damage as Extra Chaos Damage36 ~ 70
  • (37–40)% increased Cold Damage
    level []
    level []
  • Gain #% of Cold Damage as Extra Chaos Damage71 ~ 100
  • (41–44)% increased Cold Damage
    level []
    level []
  • Gain (7–10)% of Cold Damage as Extra Chaos Damage
    level []
    level []
  • #% increased Lightning Damage~ 100
  • (29–32)% increased Lightning Damage
    level []
    level []
  • #% increased Lightning Damage101 ~ 200
  • (33–36)% increased Lightning Damage
    level []
    level []
  • #% increased Lightning Damage201 ~ 300
  • (37–40)% increased Lightning Damage
    level []
    level []
  • #% increased Lightning Damage301 ~ 350
  • (41–44)% increased Lightning Damage
    level []
    level []
  • #% increased Lightning Damage351 ~ 1000
  • (20–30)% increased Conductivity Curse Effect
    level []
    level []
  • Gain #% of Lightning Damage as Extra Chaos Damage~ 35
  • (33–36)% increased Lightning Damage
    level []
    level []
  • Gain #% of Lightning Damage as Extra Chaos Damage36 ~ 70
  • (37–40)% increased Lightning Damage
    level []
    level []
  • Gain #% of Lightning Damage as Extra Chaos Damage71 ~ 100
  • (41–44)% increased Lightning Damage
    level []
    level []
  • Gain (7–10)% of Lightning Damage as Extra Chaos Damage
    level []
    level []
  • Gain #% of Physical Damage as Extra Chaos Damage~ 35
  • (27–32)% increased Global Physical Damage
    level []
    level []
  • Gain #% of Physical Damage as Extra Chaos Damage36 ~ 70
  • (33–38)% increased Global Physical Damage
    level []
    level []
  • Gain #% of Physical Damage as Extra Chaos Damage71 ~ 100
  • (39–44)% increased Global Physical Damage
    level []
    level []
  • Gain (7–10)% of Physical Damage as Extra Chaos Damage
    level []
    level []
  • #% increased Chaos Damage~ 110
  • (29–32)% increased Chaos Damage
    level []
    level []
  • #% increased Chaos Damage111 ~ 220
  • (33–36)% increased Chaos Damage
    level []
    level []
  • #% increased Chaos Damage221 ~ 500
  • (37–40)% increased Chaos Damage
    level []
    level []
  • #% increased Elemental Damage~ 130
  • (21–26)% increased Elemental Damage
    level []
    level []
  • #% increased Elemental Damage131 ~ 260
  • (27–32)% increased Elemental Damage
    level []
    level []
  • #% increased Elemental Damage261 ~ 500
  • (33–38)% increased Elemental Damage
    level []
    level []
  • Damage Penetrates (3–5)% Elemental Resistances
    level []
    level []
  • #% increased Elemental Damage with Attack Skills~ 50
  • Attacks with this Weapon Penetrate 2% Elemental Resistances
    level []
    level []
  • #% increased Elemental Damage with Attack Skills51 ~ 100
  • Attacks with this Weapon Penetrate 3% Elemental Resistances
    level []
    level []
  • #% increased Elemental Damage with Attack Skills101 ~ 300
  • Attacks with this Weapon Penetrate (4–5)% Elemental Resistances
    level []
    level []
  • #% increased Spell Damage~ 125
  • (22–24)% increased Spell Damage
    level []
    level []
  • #% increased Spell Damage126 ~ 250
  • (25–28)% increased Spell Damage
    level []
    level []
  • #% increased Spell Damage251 ~ 375
  • (29–35)% increased Spell Damage
    level []
    level []
  • #% increased Spell Damage376 ~ 420
  • (45–51)% increased Spell Damage
    level []
    level []
  • #% increased Spell Damage421 ~ 1000
  • Spells have a (16–18)% chance to deal Double Damage
    level []
    level []
  • Minions deal #% increased Damage~ 140
  • Minions deal (27–32)% increased Damage
    level []
    level []
  • Minions deal #% increased Damage141 ~ 280
  • Minions deal (33–38)% increased Damage
    level []
    level []
  • Minions deal #% increased Damage281 ~ 500
  • Minions deal (39–44)% increased Damage
    level []
    level []
  • #% increased Critical Strike Chance~ 25
  • (5–6)% increased Critical Strike Chance
    level []
    level []
  • #% increased Critical Strike Chance26 ~ 50
  • (7–8)% increased Critical Strike Chance
    level []
    level []
  • #% increased Critical Strike Chance51 ~ 75
  • (9–10)% increased Critical Strike Chance
    level []
    level []
  • #% increased Critical Strike Chance76 ~ 100
  • (11–12)% increased Critical Strike Chance
    level []
    level []
  • #% increased Critical Strike Chance101 ~ 200
  • (13–15)% increased Critical Strike Chance
    level []
    level []
  • #% increased Critical Strike Chance for Spells~ 100
  • (29–31)% increased Critical Strike Chance for Spells
    level []
    level []
  • #% increased Critical Strike Chance for Spells101 ~ 175
  • (32–34)% increased Critical Strike Chance for Spells
    level []
    level []
  • #% increased Critical Strike Chance for Spells176 ~ 250
  • (35–37)% increased Critical Strike Chance for Spells
    level []
    level []
  • #% increased Critical Strike Chance for Spells251 ~ 325
  • (38–41)% increased Critical Strike Chance for Spells
    level []
    level []
  • #% increased Critical Strike Chance for Spells326 ~ 500
  • (42–45)% increased Critical Strike Chance for Spells
    level []
    level []
  • +#% to Global Critical Strike Multiplier~ 25
  • +(15–17)% to Global Critical Strike Multiplier
    level []
    level []
  • +#% to Global Critical Strike Multiplier26 ~ 50
  • +(18–20)% to Global Critical Strike Multiplier
    level []
    level []
  • +#% to Global Critical Strike Multiplier51 ~ 75
  • +(21–23)% to Global Critical Strike Multiplier
    level []
    level []
  • +#% to Global Critical Strike Multiplier76 ~ 100
  • +(24–26)% to Global Critical Strike Multiplier
    level []
    level []
  • +#% to Global Critical Strike Multiplier101 ~ 200
  • +(27–30)% to Global Critical Strike Multiplier
    level []
    level []
  • #% increased Light Radius~ 20
  • 10% increased Light Radius
    level []
    level []
  • #% increased Light Radius21 ~ 30
  • 12% increased Light Radius
    level []
    level []
  • #% increased Light Radius31 ~ 35
  • 15% increased Light Radius
    level []
    level []
  • #% increased Light Radius36 ~ 100
  • 15% increased Light Radius
    level []
    level []
  • Killed Enemies Explode, dealing 5% of their Life as Physical Damage
    level []
    level []
  • #% increased Damage with Bleeding~ 45
  • (14–18)% increased Damage with Bleeding
    level []
    level []
  • #% increased Damage with Bleeding46 ~ 90
  • (19–23)% increased Damage with Bleeding
    level []
    level []
  • #% increased Damage with Bleeding91 ~ 200
  • (24–28)% increased Damage with Bleeding
    level []
    level []
  • Bleeding you inflict deals Damage (30–35)% faster
    level []
    level []
  • #% chance to cause Bleeding on Hit~ 50
  • (14–18)% increased Damage with Bleeding
    level []
    level []
  • #% chance to cause Bleeding on Hit51 ~ 100
  • (19–23)% increased Damage with Bleeding
    level []
    level []
  • #% chance to cause Bleeding on Hit101 ~ 300
  • (24–28)% increased Damage with Bleeding
    level []
    level []
  • (15–20)% chance to cause Bleeding on Hit
    level []
    level []
  • #% increased Bleeding Duration~ 20
  • (14–18)% increased Damage with Bleeding
    level []
    level []
  • #% increased Bleeding Duration21 ~ 40
  • (19–23)% increased Damage with Bleeding
    level []
    level []
  • #% increased Bleeding Duration41 ~ 100
  • (24–28)% increased Damage with Bleeding
    level []
    level []
  • (8–12)% increased Bleeding Duration
    level []
    level []
  • #% increased Damage with Poison~ 45
  • (14–18)% increased Damage with Poison
    level []
    level []
  • #% increased Damage with Poison46 ~ 90
  • (19–23)% increased Damage with Poison
    level []
    level []
  • #% increased Damage with Poison91 ~ 200
  • (24–28)% increased Damage with Poison
    level []
    level []
  • Poisons you inflict deal Damage (30–35)% faster
    level []
    level []
  • #% chance to Poison on Hit~ 50
  • (14–18)% increased Damage with Poison
    level []
    level []
  • #% chance to Poison on Hit51 ~ 100
  • (19–23)% increased Damage with Poison
    level []
    level []
  • #% chance to Poison on Hit101 ~ 300
  • (24–28)% increased Damage with Poison
    level []
    level []
  • (25–30)% chance to Poison on Hit
    level []
    level []
  • #% increased Poison Duration~ 20
  • (14–18)% increased Damage with Poison
    level []
    level []
  • #% increased Poison Duration21 ~ 40
  • (19–23)% increased Damage with Poison
    level []
    level []
  • #% increased Poison Duration41 ~ 100
  • (24–28)% increased Damage with Poison
    level []
    level []
  • (8–12)% increased Poison Duration
    level []
    level []
  • +# to Level of Socketed Fire Gems~ 3
  • +(2–3)% to Quality of Socketed Fire Gems
    level []
    level []
  • +# to Level of Socketed Fire Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Fire Gems
    level []
    level []
  • +# to Level of Socketed Fire Gems6 ~ 10
  • +1 to Level of Socketed Fire Gems
    level []
    level []
  • +# to Level of Socketed Cold Gems~ 3
  • +(2–3)% to Quality of Socketed Cold Gems
    level []
    level []
  • +# to Level of Socketed Cold Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Cold Gems
    level []
    level []
  • +# to Level of Socketed Cold Gems6 ~ 10
  • +1 to Level of Socketed Cold Gems
    level []
    level []
  • +# to Level of Socketed Lightning Gems~ 3
  • +(2–3)% to Quality of Socketed Lightning Gems
    level []
    level []
  • +# to Level of Socketed Lightning Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Lightning Gems
    level []
    level []
  • +# to Level of Socketed Lightning Gems6 ~ 10
  • +1 to Level of Socketed Lightning Gems
    level []
    level []
  • +# to Level of Socketed Chaos Gems~ 3
  • +(2–3)% to Quality of Socketed Chaos Gems
    level []
    level []
  • +# to Level of Socketed Chaos Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Chaos Gems
    level []
    level []
  • +# to Level of Socketed Chaos Gems6 ~ 10
  • +1 to Level of Socketed Chaos Gems
    level []
    level []
  • +# to Level of Socketed Melee Gems~ 3
  • +(2–3)% to Quality of Socketed Melee Gems
    level []
    level []
  • +# to Level of Socketed Melee Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Melee Gems
    level []
    level []
  • +# to Level of Socketed Melee Gems6 ~ 10
  • +1 to Level of Socketed Melee Gems
    level []
    level []
  • +# to Level of Socketed Gems~ 1
  • +(2–3)% to Quality of Socketed Gems
    level []
    level []
  • +# to Level of Socketed Gems2 ~ 2
  • +(4–6)% to Quality of Socketed Gems
    level []
    level []
  • +# to Level of Socketed Gems3 ~ 10
  • +1 to Level of Socketed Gems
    level []
    level []
  • +# to Level of Socketed Strength Gems~ 1
  • +(2–3)% to Quality of Socketed Strength Gems
    level []
    level []
  • +# to Level of Socketed Strength Gems2 ~ 2
  • +(4–6)% to Quality of Socketed Strength Gems
    level []
    level []
  • +# to Level of Socketed Strength Gems3 ~ 5
  • +1 to Level of Socketed Strength Gems
    level []
    level []
  • +# to Level of Socketed Dexterity Gems~ 1
  • +(2–3)% to Quality of Socketed Dexterity Gems
    level []
    level []
  • +# to Level of Socketed Dexterity Gems2 ~ 2
  • +(4–6)% to Quality of Socketed Dexterity Gems
    level []
    level []
  • +# to Level of Socketed Dexterity Gems3 ~ 5
  • +1 to Level of Socketed Dexterity Gems
    level []
    level []
  • +# to Level of Socketed Intelligence Gems~ 1
  • +(2–3)% to Quality of Socketed Intelligence Gems
    level []
    level []
  • +# to Level of Socketed Intelligence Gems2 ~ 2
  • +(4–6)% to Quality of Socketed Intelligence Gems
    level []
    level []
  • +# to Level of Socketed Intelligence Gems3 ~ 5
  • +1 to Level of Socketed Intelligence Gems
    level []
    level []
  • +# to Level of Socketed Support Gems~ 3
  • +(2–3)% to Quality of Socketed Support Gems
    level []
    level []
  • +# to Level of Socketed Support Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Support Gems
    level []
    level []
  • +# to Level of Socketed Support Gems6 ~ 10
  • +1 to Level of Socketed Support Gems
    level []
    level []
  • +# to Weapon range~ 7
  • +1 to Weapon range
    level []
    level []
  • +# to Weapon range8 ~ 20
  • +2 to Weapon range
    level []
    level []
  • #% chance to Cast Level 20 Fire Burst on Hit~ 11
  • (33–36)% increased Fire Damage
    level []
    level []
  • #% chance to Cast Level 20 Fire Burst on Hit12 ~ 22
  • (37–40)% increased Fire Damage
    level []
    level []
  • #% chance to Cast Level 20 Fire Burst on Hit23 ~ 50
  • (41–44)% increased Fire Damage
    level []
    level []
  • ~ 4
  • Minions deal (11–12)% increased Damage
    level []
    level []
  • 5 ~ 7
  • Minions deal (13–14)% increased Damage
    level []
    level []
  • 8 ~ 20
  • Minions deal (15–16)% increased Damage
    level []
    level []
  • #% chance to gain a Power, Frenzy or Endurance Charge on Kill~ 18
  • (8–11)% increased Endurance Charge Duration
    level []
    level []
  • (8–11)% increased Frenzy Charge Duration
    level []
    level []
  • (8–11)% increased Power Charge Duration
    level []
    level []
  • #% chance to gain a Power, Frenzy or Endurance Charge on Kill19 ~ 36
  • (12–15)% increased Endurance Charge Duration
    level []
    level []
  • (12–15)% increased Frenzy Charge Duration
    level []
    level []
  • (12–15)% increased Power Charge Duration
    level []
    level []
  • #% chance to gain a Power, Frenzy or Endurance Charge on Kill37 ~ 100
  • (5–10)% chance to gain an Endurance Charge on Kill
    level []
    level []
  • (5–10)% chance to gain a Frenzy Charge on Kill
    level []
    level []
  • (5–10)% chance to gain a Power Charge on Kill
    level []
    level []
  • Your Hits inflict Decay, dealing 500 Chaos Damage per second for 8 seconds~ 1
  • (25–28)% increased Chaos Damage
    level []
    level []
  • Your Hits inflict Decay, dealing 500 Chaos Damage per second for 8 seconds2 ~ 2
  • (29–32)% increased Chaos Damage
    level []
    level []
  • Your Hits inflict Decay, dealing 500 Chaos Damage per second for 8 seconds3 ~ 10
  • (33–36)% increased Chaos Damage
    level []
    level []
  • Has 1 Abyssal Socket~ 1
  • (15–20)% increased Damage against Abyssal Monsters
    level []
    level []
  • Has 1 Abyssal Socket2 ~ 2
  • (21–25)% increased Damage against Abyssal Monsters
    level []
    level []
  • Has 1 Abyssal Socket3 ~ 5
  • 25% increased Effect of Socketed Jewels
    level []
    level []
  • #% of Mana Regenerated per second if you've Hit an Enemy Recently~ 25
  • (22–24)% increased Mana Regeneration Rate
    level []
    level []
  • #% of Mana Regenerated per second if you've Hit an Enemy Recently26 ~ 50
  • (25–27)% increased Mana Regeneration Rate
    level []
    level []
  • #% of Mana Regenerated per second if you've Hit an Enemy Recently51 ~ 100
  • (28–30)% increased Mana Regeneration Rate
    level []
    level []
  • 0.4% of Mana Regenerated per second
    level []
    level []
  • +# to Armour if you've Hit an Enemy Recently~ 1100
  • (14–16)% increased Armour
    level []
    level []
  • +# to Armour if you've Hit an Enemy Recently1101 ~ 2200
  • (17–19)% increased Armour
    level []
    level []
  • +# to Armour if you've Hit an Enemy Recently2201 ~ 5000
  • (20–22)% increased Armour
    level []
    level []
  • +# to Evasion Rating if Hit an Enemy Recently~ 1100
  • (14–16)% increased Evasion Rating
    level []
    level []
  • +# to Evasion Rating if Hit an Enemy Recently1101 ~ 2200
  • (17–19)% increased Evasion Rating
    level []
    level []
  • +# to Evasion Rating if Hit an Enemy Recently2201 ~ 5000
  • (20–22)% increased Evasion Rating
    level []
    level []
  • #% of Energy Shield Regenerated per second if you've Hit an Enemy Recently~ 70
  • (7–9)% increased maximum Energy Shield
    level []
    level []
  • #% of Energy Shield Regenerated per second if you've Hit an Enemy Recently71 ~ 140
  • (10–13)% increased maximum Energy Shield
    level []
    level []
  • #% of Energy Shield Regenerated per second if you've Hit an Enemy Recently141 ~ 500
  • (14–16)% increased maximum Energy Shield
    level []
    level []
  • #% chance to gain Onslaught for 4 seconds on Kill~ 44
  • (3–4)% increased Attack Speed
    level []
    level []
  • #% chance to gain Onslaught for 4 seconds on Kill45 ~ 100
  • (5–6)% increased Attack Speed
    level []
    level []
  • Damage Penetrates #% Fire Resistance~ 22
  • (33–36)% increased Fire Damage
    level []
    level []
  • Damage Penetrates #% Fire Resistance23 ~ 44
  • (37–40)% increased Fire Damage
    level []
    level []
  • Damage Penetrates #% Fire Resistance45 ~ 100
  • (41–44)% increased Fire Damage
    level []
    level []
  • Damage Penetrates #% Cold Resistance~ 22
  • (33–36)% increased Cold Damage
    level []
    level []
  • Damage Penetrates #% Cold Resistance23 ~ 44
  • (37–40)% increased Cold Damage
    level []
    level []
  • Damage Penetrates #% Cold Resistance45 ~ 100
  • (41–44)% increased Cold Damage
    level []
    level []
  • Damage Penetrates #% Lightning Resistance~ 22
  • (33–36)% increased Lightning Damage
    level []
    level []
  • Damage Penetrates #% Lightning Resistance23 ~ 44
  • (37–40)% increased Lightning Damage
    level []
    level []
  • Damage Penetrates #% Lightning Resistance45 ~ 100
  • (41–44)% increased Lightning Damage
    level []
    level []
  • #% chance to Intimidate Enemies for 4 seconds on Hit~ 16
  • (4–5)% chance to Intimidate Enemies for 4 seconds on Hit
    level []
    level []
  • #% chance to Intimidate Enemies for 4 seconds on Hit17 ~ 32
  • (6–7)% chance to Intimidate Enemies for 4 seconds on Hit
    level []
    level []
  • #% chance to Intimidate Enemies for 4 seconds on Hit33 ~ 100
  • (8–10)% chance to Intimidate Enemies for 4 seconds on Hit
    level []
    level []
  • Curse Enemies with Level # Despair on Hit~ 11
  • (29–32)% increased Chaos Damage
    level []
    level []
  • Curse Enemies with Level # Despair on Hit12 ~ 22
  • (33–36)% increased Chaos Damage
    level []
    level []
  • Curse Enemies with Level # Despair on Hit23 ~ 50
  • (37–40)% increased Chaos Damage
    level []
    level []
  • Socketed Skills deal #% more Spell Damage~ 22
  • (29–35)% increased Spell Damage
    level []
    level []
  • Socketed Skills deal #% more Spell Damage23 ~ 44
  • (36–44)% increased Spell Damage
    level []
    level []
  • Socketed Skills deal #% more Spell Damage45 ~ 100
  • (45–51)% increased Spell Damage
    level []
    level []
  • Socketed Skills deal #% more Attack Damage~ 22
  • (29–35)% increased Attack Damage
    level []
    level []
  • Socketed Skills deal #% more Attack Damage23 ~ 44
  • (36–44)% increased Attack Damage
    level []
    level []
  • Socketed Skills deal #% more Attack Damage45 ~ 100
  • (45–51)% increased Attack Damage
    level []
    level []
  • #% chance for Poisons inflicted with this Weapon to deal 100% more Damage~ 70
  • (14–18)% increased Damage with Poison
    level []
    level []
  • #% chance for Poisons inflicted with this Weapon to deal 100% more Damage71 ~ 140
  • (19–23)% increased Damage with Poison
    level []
    level []
  • #% chance for Poisons inflicted with this Weapon to deal 100% more Damage141 ~ 500
  • (24–28)% increased Damage with Poison
    level []
    level []
  • Poisons you inflict deal Damage (30–35)% faster
    level []
    level []
  • #% chance for Bleeding inflicted with this Weapon to deal 100% more Damage~ 70
  • (14–18)% increased Damage with Bleeding
    level []
    level []
  • #% chance for Bleeding inflicted with this Weapon to deal 100% more Damage71 ~ 140
  • (19–23)% increased Damage with Bleeding
    level []
    level []
  • #% chance for Bleeding inflicted with this Weapon to deal 100% more Damage141 ~ 500
  • (24–28)% increased Damage with Bleeding
    level []
    level []
  • Bleeding you inflict deals Damage (30–35)% faster
    level []
    level []
  • #% increased Damage when on Full Life~ 130
  • (21–26)% increased Damage
    level []
    level []
  • #% increased Damage when on Full Life131 ~ 260
  • (27–32)% increased Damage
    level []
    level []
  • #% increased Damage when on Full Life261 ~ 500
  • (33–38)% increased Damage
    level []
    level []
  • Auras from your Skills grant #% increased Damage to you and Allies~ 5
  • You and Allies affected by your Aura Skills deal (13–16)% increased Damage
    level []
    level []
  • Auras from your Skills grant #% increased Damage to you and Allies6 ~ 9
  • You and Allies affected by your Aura Skills deal (17–21)% increased Damage
    level []
    level []
  • Auras from your Skills grant #% increased Damage to you and Allies10 ~ 20
  • You and Allies affected by your Aura Skills deal (22–25)% increased Damage
    level []
    level []
  • #% chance to deal Double Damage while Focussed~ 90
  • (29–35)% increased Attack Damage
    level []
    level []
  • (29–35)% increased Spell Damage
    level []
    level []
  • #% chance to deal Double Damage while Focussed91 ~ 200
  • (36–44)% increased Attack Damage
    level []
    level []
  • (36–44)% increased Spell Damage
    level []
    level []
  • #% chance to deal Double Damage~ 18
  • 4% chance to deal Double Damage
    level []
    level []
  • #% chance to deal Double Damage19 ~ 50
  • 5% chance to deal Double Damage
    level []
    level []
  • Gain #% of Non-Chaos Damage as extra Chaos Damage~ 10
  • (25–28)% increased Chaos Damage
    level []
    level []
  • Gain #% of Non-Chaos Damage as extra Chaos Damage11 ~ 20
  • (29–32)% increased Chaos Damage
    level []
    level []
  • Gain #% of Non-Chaos Damage as extra Chaos Damage21 ~ 50
  • (33–36)% increased Chaos Damage
    level []
    level []
  • +#% to Quality of Socketed Gems~ 20
  • +(2–3)% to Quality of Socketed Gems
    level []
    level []
  • +#% to Quality of Socketed Gems21 ~ 50
  • +(4–6)% to Quality of Socketed Gems
    level []
    level []
  • #% increased Attack Speed while a Rare or Unique Enemy is Nearby~ 56
  • (3–4)% increased Attack Speed
    level []
    level []
  • #% increased Attack Speed while a Rare or Unique Enemy is Nearby57 ~ 100
  • (5–6)% increased Attack Speed
    level []
    level []
  • Attacks with this Weapon Penetrate #% Elemental Resistances~ 22
  • (21–26)% increased Elemental Damage
    level []
    level []
  • Attacks with this Weapon Penetrate #% Elemental Resistances23 ~ 44
  • (27–32)% increased Elemental Damage
    level []
    level []
  • Attacks with this Weapon Penetrate #% Elemental Resistances45 ~ 100
  • (33–38)% increased Elemental Damage
    level []
    level []
  • Attacks with this Weapon Penetrate 3% Elemental Resistances
    level []
    level []
  • Attacks with this Weapon Penetrate #% Chaos Resistance~ 22
  • (25–28)% increased Chaos Damage
    level []
    level []
  • Attacks with this Weapon Penetrate #% Chaos Resistance23 ~ 44
  • (29–32)% increased Chaos Damage
    level []
    level []
  • Attacks with this Weapon Penetrate #% Chaos Resistance45 ~ 100
  • (33–36)% increased Chaos Damage
    level []
    level []
  • #% increased Damage per Endurance Charge~ 16
  • 2% increased Damage per Endurance Charge
    level []
    level []
  • #% increased Damage per Endurance Charge17 ~ 50
  • (4–5)% increased Damage per Endurance Charge
    level []
    level []
  • #% increased Damage per Frenzy Charge~ 16
  • 2% increased Damage per Frenzy Charge
    level []
    level []
  • #% increased Damage per Frenzy Charge17 ~ 50
  • (4–5)% increased Damage per Frenzy Charge
    level []
    level []
  • #% increased Damage per Power Charge~ 16
  • 2% increased Damage per Power Charge
    level []
    level []
  • #% increased Damage per Power Charge17 ~ 50
  • (4–5)% increased Damage per Power Charge
    level []
    level []
  • +#% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby~ 60
  • +(18–20)% to Global Critical Strike Multiplier
    level []
    level []
  • +#% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby61 ~ 120
  • +(21–23)% to Global Critical Strike Multiplier
    level []
    level []
  • +#% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby121 ~ 150
  • +(24–26)% to Global Critical Strike Multiplier
    level []
    level []
  • #% chance to Trigger a Socketed Spell when you Use a Skill~ 250
  • Triggered Spells deal (27–32)% increased Spell Damage
    level []
    level []
  • #% chance to Trigger a Socketed Spell when you Use a Skill251 ~ 500
  • Triggered Spells deal (33–38)% increased Spell Damage
    level []
    level []
  • Hits can't be Evaded~ 1
  • (10–15)% increased Global Accuracy Rating
    level []
    level []
  • Hits can't be Evaded2 ~ 2
  • (20–25)% increased Global Accuracy Rating
    level []
    level []
  • Hits can't be Evaded3 ~ 5
  • (30–35)% increased Global Accuracy Rating
    level []
    level []
  • 100% increased Global Accuracy Rating
    level []
    level []
  • #% increased Soul Cost of Vaal Skills~ -55
  • Vaal Skills deal (36–44)% increased Damage
    level []
    level []
  • #% increased Soul Cost of Vaal Skills-56 ~ -110
  • Vaal Skills deal (45–51)% increased Damage
    level []
    level []
  • #% increased Soul Cost of Vaal Skills-111 ~ -200
  • (60–70)% increased Attack Damage if Corrupted
    level []
    level []