Wands Unique /24 ⍟

Wands Unique /24 ⍟

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Lifesprig Driftwood Wand
(8–12)% increased Spell Damage
+(15–20) to maximum Life
+(15–20) to maximum Mana
(20–28)% increased Spell Damage
(5–8)% increased Cast Speed
+1 to Level of Socketed Spell Gems
Regenerate (6–8) Life over 1 second when you Cast a Spell
Splinter of the Moon Driftwood Wand
(8–12)% increased Spell Damage
20% increased Spell Damage
12% increased Cast Speed
4% chance to Freeze, Shock and Ignite
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
Regenerate 2 Mana per second
Abberath's Horn Goat's Horn
Requires Level: 6
(10–14)% increased Spell Damage
(20–30)% increased Fire Damage
Adds (4–6) to (8–12) Fire Damage to Spells
(40–60)% increased Global Critical Strike Chance
+10 Life gained on Killing Ignited Enemies
25% reduced Ignite Duration on Enemies
Storm Prison Carved Wand
Requires Level: 12
(11–15)% increased Spell Damage
(40–60)% increased Physical Damage
Adds 1 to (35–45) Lightning Damage
(15–25)% increased Mana Regeneration Rate
+1 to Maximum Power Charges
(25–35)% chance to gain a Power Charge on Kill
The Poet's Pen Carved Wand
Requires Level: 12
(11–15)% increased Spell Damage
+1 to Level of Socketed Active Skill Gems per 25 Player Levels
Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels
(8–12)% increased Attack Speed
Trigger a Socketed Spell when you Attack with this Weapon
Ashcaller Quartz Wand
Requires Level: 18
(18–22)% increased Spell Damage
10% chance to Trigger Level 8 Summon Raging Spirit on Kill
+(15–25)% to Fire Damage over Time Multiplier
Adds (4–6) to (7–9) Fire Damage to Spells
(20–30)% increased Burning Damage
(16–22)% chance to Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
Reverberation Rod Spiraled Wand
Requires Level: 24
(15–19)% increased Spell Damage
+(10–30) to Intelligence
+2 to Level of Socketed Gems
Socketed Gems are Supported by Level 10 Spell Echo
Amplification Rod Spiraled Wand
Requires Level: 36
(15–19)% increased Spell Damage
+2 to Level of Socketed Gems
Socketed Gems are Supported by Level 10 Intensify
Socketed Gems are Supported by Level 10 Spell Echo
Socketed Gems are Supported by Level 10 Controlled Destruction
+(10–30) to Intelligence
Tulborn Spiraled Wand
Requires Level: 24
(15–19)% increased Spell Damage
(10–15)% increased Cast Speed
50% chance to gain a Power Charge on Killing a Frozen Enemy
Adds 10 to 20 Cold Damage to Spells per Power Charge
+(20–25) Mana gained on Killing a Frozen Enemy
Twyzel Sage Wand
Requires Level: 30
(17–21)% increased Spell Damage
Socketed Gems fire an additional Projectile
(80–120)% increased Physical Damage
Adds (5–8) to (13–17) Physical Damage
(5–10)% increased Attack Speed
(10–20)% increased Critical Strike Chance
Shade of Solaris Sage Wand
Requires Level: 30
(17–21)% increased Spell Damage
Gain (10–20)% of Elemental Damage as Extra Chaos Damage
Critical Strikes deal no Damage
200% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds
Replica Twyzel Sage Wand
Requires Level: 30
(17–21)% increased Spell Damage
(5–10)% increased Attack Speed
(20–40)% increased Critical Strike Chance
Attacks fire an additional Projectile
Midnight Bargain Engraved Wand
Requires Level: 40
(22–26)% increased Spell Damage
+(10–20) to Intelligence
Minions have (20–30)% increased Movement Speed
Minions deal (50–70)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
+1 to maximum number of Spectres
Reserves 30% of Life
Cannot be used with Chaos Inoculation
Replica Midnight Bargain Engraved Wand
Requires Level: 40
(22–26)% increased Spell Damage
+(10–20) to Intelligence
Minions have (40–50)% increased Movement Speed
Minions deal (50–70)% increased Damage
+6 to maximum number of Raging Spirits
Reserves 30% of Life
Cannot be used with Chaos Inoculation
+3 to maximum number of Summoned Phantasms
Eclipse Solaris Crystal Wand
Requires Level: 45
(29–33)% increased Spell Damage
Adds (30–45) to (60–80) Fire Damage
(6–10)% increased Attack Speed
+(27–33)% to Global Critical Strike Multiplier
20% increased Light Radius
Nearby Enemies are Blinded
(Blinded enemies have their Chance to Hit halved)
(120–140)% increased Critical Strike Chance against Blinded Enemies
Corona Solaris Crystal Wand
Requires Level: 63
(29–33)% increased Spell Damage
Triggers Level 20 Blinding Aura when Equipped
Adds (30–45) to (60–80) Fire Damage
(6–10)% increased Attack Speed
+(27–33)% to Global Critical Strike Multiplier
20% increased Light Radius
Nearby Enemies are Blinded
(Blinded enemies have their Chance to Hit halved)
(120–140)% increased Critical Strike Chance against Blinded Enemies
Increases and Reductions to Light Radius also apply to Accuracy
Adds (145–157) to (196–210) Fire Damage to Hits with this Weapon against Blinded Enemies
Obliteration Demon's Horn
Requires Level: 56
(31–35)% increased Spell Damage
Adds (25–50) to (85–125) Physical Damage
(26–32)% increased Critical Strike Chance
Gain (13–15)% of Physical Damage as Extra Chaos Damage
Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
Moonsorrow Imbued Wand
Requires Level: 59
(33–37)% increased Spell Damage
+10 to Intelligence
(250–275)% increased Physical Damage
(30–40)% increased Spell Damage
10% increased Cast Speed
(20–30)% increased Lightning Damage
10% chance to Blind Enemies on hit
(Blinded enemies have their Chance to Hit halved)
Socketed Gems are supported by Level 20 Blind
Apep's Rage Opal Wand
Requires Level: 62
(38–42)% increased Spell Damage
Adds (90–130) to (140–190) Chaos Damage to Spells
(25–30)% increased Cast Speed
+(5–10)% to Chaos Resistance
+40 to Total Mana Cost of Skills
Poisons you inflict deal Damage 20% faster
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
(They will deal the same total damage over a shorter duration)
Piscator's Vigil Tornado Wand
Requires Level: 65
(35–39)% increased Spell Damage
No Physical Damage
(10–18)% increased Attack Speed
+(340–400) to Accuracy Rating
(20–30)% increased Critical Strike Chance
Attacks with this Weapon have (100–115)% increased Elemental Damage
Damage with Weapons Penetrates 5% Elemental Resistance
Tulfall Tornado Wand
Requires Level: 65
(35–39)% increased Spell Damage
(10–15)% increased Cast Speed
50% chance to gain a Power Charge on Killing a Frozen Enemy
Adds 15 to 25 Cold Damage to Spells per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Gain a Frenzy Charge on reaching Maximum Power Charges
(10–15)% increased Cold Damage per Frenzy Charge
Shimmeron Tornado Wand
Requires Level: 65
(35–39)% increased Spell Damage
(30–40)% increased Spell Damage
Adds (26–35) to (95–105) Lightning Damage to Spells
+(6–10)% to Critical Strike Multiplier per Power Charge
+0.3% Critical Strike Chance per Power Charge
+2% Chance to Block Spell Damage per Power Charge
Adds 3 to 9 Lightning Damage to Spells per Power Charge
200 Lightning Damage taken per second per Power Charge if
your Skills have dealt a Critical Strike Recently
(Recently refers to the past 4 seconds)
Replica Tulfall Tornado Wand
Requires Level: 65
(35–39)% increased Spell Damage
(15–25)% increased Cast Speed
Lose all Power Charges on reaching Maximum Power Charges
Gain a Frenzy Charge on reaching Maximum Power Charges
(15–20)% increased Cold Damage per Frenzy Charge
50% chance to gain a Power Charge when you Hit a Frozen Enemy
Take 500 Cold Damage on reaching Maximum Power Charges
Void Battery Prophecy Wand
Requires Level: 68
(36–40)% increased Spell Damage
+(40–50) to maximum Mana
80% reduced Spell Damage
(10–20)% increased Cast Speed
(50–65)% increased Global Critical Strike Chance
+1 to Maximum Power Charges
25% increased Spell Damage per Power Charge
Item Wands /23 ⍟

Item Wands /23 ⍟

IconName
Driftwood Wand
Physical Damage: 5-9
Critical Strike Chance: 7%
Attacks per Second: 1.4
Weapon Range: 120
Requires 14 Int
(8–12)% increased Spell Damage
Goat's Horn
Physical Damage: 9-16
Critical Strike Chance: 7%
Attacks per Second: 1.2
Weapon Range: 120
Requires Level 6, 29 Int
(10–14)% increased Spell Damage
Carved Wand
Physical Damage: 9-17
Critical Strike Chance: 7%
Attacks per Second: 1.5
Weapon Range: 120
Requires Level 12, 47 Int
(11–15)% increased Spell Damage
Quartz Wand
Physical Damage: 14-27
Critical Strike Chance: 7%
Attacks per Second: 1.3
Weapon Range: 120
Requires Level 18, 65 Int
(18–22)% increased Spell Damage
Spiraled Wand
Physical Damage: 12-37
Critical Strike Chance: 7%
Attacks per Second: 1.3
Weapon Range: 120
Requires Level 24, 83 Int
(15–19)% increased Spell Damage
Sage Wand
Physical Damage: 23-42
Critical Strike Chance: 8%
Attacks per Second: 1.2
Weapon Range: 120
Requires Level 30, 119 Int
(17–21)% increased Spell Damage
Pagan Wand
Physical Damage: 22-40
Critical Strike Chance: 7%
Attacks per Second: 1.35
Weapon Range: 120
Requires Level 34, 118 Int
10% increased Cast Speed
Faun's Horn
Physical Damage: 26-48
Critical Strike Chance: 7%
Attacks per Second: 1.2
Weapon Range: 120
Requires Level 35, 116 Int
(20–24)% increased Spell Damage
Engraved Wand
Physical Damage: 21-38
Critical Strike Chance: 7%
Attacks per Second: 1.5
Weapon Range: 120
Requires Level 40, 131 Int
(22–26)% increased Spell Damage
Crystal Wand
Physical Damage: 28-52
Critical Strike Chance: 7%
Attacks per Second: 1.3
Weapon Range: 120
Requires Level 45, 146 Int
(29–33)% increased Spell Damage
Serpent Wand
Physical Damage: 21-64
Critical Strike Chance: 7%
Attacks per Second: 1.3
Weapon Range: 120
Requires Level 49, 158 Int
(26–30)% increased Spell Damage
Omen Wand
Physical Damage: 33-61
Critical Strike Chance: 8%
Attacks per Second: 1.2
Weapon Range: 120
Requires Level 53, 200 Int
(27–31)% increased Spell Damage
Heathen Wand
Physical Damage: 31-57
Critical Strike Chance: 7%
Attacks per Second: 1.35
Weapon Range: 120
Requires Level 55, 184 Int
10% increased Cast Speed
Demon's Horn
Physical Damage: 38-70
Critical Strike Chance: 7%
Attacks per Second: 1.2
Weapon Range: 120
Requires Level 56, 179 Int
(31–35)% increased Spell Damage
Imbued Wand
Physical Damage: 28-53
Critical Strike Chance: 7%
Attacks per Second: 1.5
Weapon Range: 120
Requires Level 59, 188 Int
(33–37)% increased Spell Damage
Opal Wand
Physical Damage: 35-65
Critical Strike Chance: 7%
Attacks per Second: 1.3
Weapon Range: 120
Requires Level 62, 212 Int
(38–42)% increased Spell Damage
Tornado Wand
Physical Damage: 25-75
Critical Strike Chance: 7%
Attacks per Second: 1.3
Weapon Range: 120
Requires Level 65, 212 Int
(35–39)% increased Spell Damage
Prophecy Wand
Physical Damage: 35-64
Critical Strike Chance: 8%
Attacks per Second: 1.2
Weapon Range: 120
Requires Level 68, 245 Int
(36–40)% increased Spell Damage
Profane Wand
Physical Damage: 33-61
Critical Strike Chance: 7%
Attacks per Second: 1.35
Weapon Range: 120
Requires Level 70, 237 Int
14% increased Cast Speed
Assembler Wand
Physical Damage: 16-30
Critical Strike Chance: 7.5%
Attacks per Second: 1.4
Weapon Range: 120
Requires Level 30, 101 Int
Gain an Endurance, Frenzy or Power Charge every 6 seconds
Congregator Wand
Physical Damage: 25-46
Critical Strike Chance: 7.5%
Attacks per Second: 1.4
Weapon Range: 120
Requires Level 50, 168 Int
Gain an Endurance, Frenzy or Power Charge every 6 seconds
Accumulator Wand
Physical Damage: 29-54
Critical Strike Chance: 7.5%
Attacks per Second: 1.4
Weapon Range: 120
Requires Level 70, 237 Int
Gain an Endurance, Frenzy or Power Charge every 6 seconds
Convoking Wand
Physical Damage: 30-56
Critical Strike Chance: 7%
Attacks per Second: 1.4
Weapon Range: 120
Requires Level 72, 242 Int
Can roll Minion Modifiers
Item Synthesis Corrupted Mods /1 ⍟

Item Synthesis Corrupted Mods /1 ⍟

Item ClassesMods
Wands
  • (40–50)% increased Attack Damage if Corrupted
    level []
    level []
  • (40–50)% increased Spell Damage if Corrupted
    level []
    level []
  • Vaal Skills deal (25–30)% increased Damage
    level []
    level []
  • Item Synthesis Mods Wand /361 ⍟

    Item Synthesis Mods Wand /361 ⍟

    Explicit Mod StatValueSynthesised Implicit
    #% of Physical Attack Damage Leeched as Life~ 40
  • 0.2% of Physical Attack Damage Leeched as Life
    level []
    level []
  • #% of Physical Attack Damage Leeched as Life41 ~ 70
  • 0.3% of Physical Attack Damage Leeched as Life
    level []
    level []
  • #% of Physical Attack Damage Leeched as Life71 ~ 100
  • 0.4% of Physical Attack Damage Leeched as Life
    level []
    level []
  • #% of Physical Attack Damage Leeched as Life101 ~ 400
  • 1.5% of Physical Attack Damage Leeched as Life
    level []
    level []
  • +# Life gained on Kill~ 15
  • +(6–8) Life gained on Kill
    level []
    level []
  • +# Life gained on Kill16 ~ 25
  • +(9–11) Life gained on Kill
    level []
    level []
  • +# Life gained on Kill26 ~ 35
  • +(12–15) Life gained on Kill
    level []
    level []
  • +# Life gained on Kill36 ~ 100
  • +(12–15) Life gained on Kill
    level []
    level []
  • Recover (1–2)% of Maximum Life on Kill
    level []
    level []
  • +# Life gained for each Enemy hit by Attacks~ 4
  • +(4–5) Life gained for each Enemy hit by Attacks
    level []
    level []
  • +# Life gained for each Enemy hit by Attacks5 ~ 7
  • +(6–8) Life gained for each Enemy hit by Attacks
    level []
    level []
  • +# Life gained for each Enemy hit by Attacks8 ~ 10
  • +(9–15) Life gained for each Enemy hit by Attacks
    level []
    level []
  • +# Life gained for each Enemy hit by Attacks11 ~ 15
  • +(25–30) Life gained for each Enemy hit by Attacks
    level []
    level []
  • +# to maximum Mana~ 70
  • +(8–10) to maximum Mana
    level []
    level []
  • +# to maximum Mana71 ~ 125
  • +(11–14) to maximum Mana
    level []
    level []
  • +# to maximum Mana126 ~ 175
  • +(15–19) to maximum Mana
    level []
    level []
  • +# to maximum Mana176 ~ 230
  • +(20–24) to maximum Mana
    level []
    level []
  • +# to maximum Mana231 ~ 280
  • +(25–30) to maximum Mana
    level []
    level []
  • +# to maximum Mana281 ~ 500
  • (6–8)% increased Attack Damage per 500 Maximum Mana
    level []
    level []
  • (6–8)% increased Spell Damage per 500 Maximum Mana
    level []
    level []
  • #% increased Mana Regeneration Rate~ 50
  • (16–18)% increased Mana Regeneration Rate
    level []
    level []
  • #% increased Mana Regeneration Rate51 ~ 90
  • (19–21)% increased Mana Regeneration Rate
    level []
    level []
  • #% increased Mana Regeneration Rate91 ~ 130
  • (22–24)% increased Mana Regeneration Rate
    level []
    level []
  • #% increased Mana Regeneration Rate131 ~ 170
  • (25–27)% increased Mana Regeneration Rate
    level []
    level []
  • #% increased Mana Regeneration Rate171 ~ 190
  • (28–30)% increased Mana Regeneration Rate
    level []
    level []
  • #% increased Mana Regeneration Rate191 ~ 500
  • (28–30)% increased Mana Regeneration Rate
    level []
    level []
  • 0.3% of Mana Regenerated per second
    level []
    level []
  • #% of Physical Attack Damage Leeched as Mana~ 40
  • 0.1% of Physical Attack Damage Leeched as Mana
    level []
    level []
  • #% of Physical Attack Damage Leeched as Mana41 ~ 70
  • 0.2% of Physical Attack Damage Leeched as Mana
    level []
    level []
  • #% of Physical Attack Damage Leeched as Mana71 ~ 100
  • 0.3% of Physical Attack Damage Leeched as Mana
    level []
    level []
  • #% of Physical Attack Damage Leeched as Mana101 ~ 400
  • 0.5% of Physical Attack Damage Leeched as Mana
    level []
    level []
  • +# Mana gained on Kill~ 5
  • +3 Mana gained on Kill
    level []
    level []
  • +# Mana gained on Kill6 ~ 10
  • +4 Mana gained on Kill
    level []
    level []
  • +# Mana gained on Kill11 ~ 15
  • +5 Mana gained on Kill
    level []
    level []
  • +# Mana gained on Kill16 ~ 50
  • +5 Mana gained on Kill
    level []
    level []
  • Recover (1–2)% of Maximum Mana on Kill
    level []
    level []
  • +#% to Fire Resistance~ 50
  • +8% to Fire Resistance
    level []
    level []
  • +#% to Fire Resistance51 ~ 75
  • +(9–10)% to Fire Resistance
    level []
    level []
  • +#% to Fire Resistance76 ~ 100
  • +(11–12)% to Fire Resistance
    level []
    level []
  • +#% to Fire Resistance101 ~ 125
  • +(13–14)% to Fire Resistance
    level []
    level []
  • +#% to Fire Resistance126 ~ 150
  • +(15–16)% to Fire Resistance
    level []
    level []
  • +#% to Cold Resistance~ 50
  • +8% to Cold Resistance
    level []
    level []
  • +#% to Cold Resistance51 ~ 75
  • +(9–10)% to Cold Resistance
    level []
    level []
  • +#% to Cold Resistance76 ~ 100
  • +(11–12)% to Cold Resistance
    level []
    level []
  • +#% to Cold Resistance101 ~ 125
  • +(13–14)% to Cold Resistance
    level []
    level []
  • +#% to Cold Resistance126 ~ 150
  • +(15–16)% to Cold Resistance
    level []
    level []
  • +#% to Lightning Resistance~ 50
  • +8% to Lightning Resistance
    level []
    level []
  • +#% to Lightning Resistance51 ~ 75
  • +(9–10)% to Lightning Resistance
    level []
    level []
  • +#% to Lightning Resistance76 ~ 100
  • +(11–12)% to Lightning Resistance
    level []
    level []
  • +#% to Lightning Resistance101 ~ 125
  • +(13–14)% to Lightning Resistance
    level []
    level []
  • +#% to Lightning Resistance126 ~ 150
  • +(15–16)% to Lightning Resistance
    level []
    level []
  • +#% to Chaos Resistance~ 35
  • +(5–6)% to Chaos Resistance
    level []
    level []
  • +#% to Chaos Resistance36 ~ 70
  • +(7–8)% to Chaos Resistance
    level []
    level []
  • +#% to Chaos Resistance71 ~ 120
  • +(9–10)% to Chaos Resistance
    level []
    level []
  • +#% to Fire and Cold Resistances~ 20
  • +8% to Fire Resistance
    level []
    level []
  • +8% to Cold Resistance
    level []
    level []
  • +#% to Fire and Cold Resistances21 ~ 40
  • +(9–10)% to Fire Resistance
    level []
    level []
  • +(9–10)% to Cold Resistance
    level []
    level []
  • +#% to Fire and Cold Resistances41 ~ 100
  • +(11–12)% to Fire Resistance
    level []
    level []
  • +(11–12)% to Cold Resistance
    level []
    level []
  • +#% to Fire and Lightning Resistances~ 20
  • +8% to Fire Resistance
    level []
    level []
  • +8% to Lightning Resistance
    level []
    level []
  • +#% to Fire and Lightning Resistances21 ~ 40
  • +(9–10)% to Fire Resistance
    level []
    level []
  • +(9–10)% to Lightning Resistance
    level []
    level []
  • +#% to Fire and Lightning Resistances41 ~ 100
  • +(11–12)% to Fire Resistance
    level []
    level []
  • +(11–12)% to Lightning Resistance
    level []
    level []
  • +#% to Cold and Lightning Resistances~ 20
  • +8% to Cold Resistance
    level []
    level []
  • +8% to Lightning Resistance
    level []
    level []
  • +#% to Cold and Lightning Resistances21 ~ 40
  • +(9–10)% to Cold Resistance
    level []
    level []
  • +(9–10)% to Lightning Resistance
    level []
    level []
  • +#% to Cold and Lightning Resistances41 ~ 100
  • +(11–12)% to Cold Resistance
    level []
    level []
  • +(11–12)% to Lightning Resistance
    level []
    level []
  • +#% to Fire and Chaos Resistances~ 35
  • +8% to Fire Resistance
    level []
    level []
  • +(5–6)% to Chaos Resistance
    level []
    level []
  • +#% to Fire and Chaos Resistances36 ~ 100
  • +(9–10)% to Fire Resistance
    level []
    level []
  • +(7–8)% to Chaos Resistance
    level []
    level []
  • +#% to Cold and Chaos Resistances~ 35
  • +8% to Cold Resistance
    level []
    level []
  • +(5–6)% to Chaos Resistance
    level []
    level []
  • +#% to Cold and Chaos Resistances36 ~ 100
  • +(9–10)% to Cold Resistance
    level []
    level []
  • +(7–8)% to Chaos Resistance
    level []
    level []
  • +#% to Lightning and Chaos Resistances~ 35
  • +8% to Lightning Resistance
    level []
    level []
  • +(5–6)% to Chaos Resistance
    level []
    level []
  • +#% to Lightning and Chaos Resistances36 ~ 100
  • +(9–10)% to Lightning Resistance
    level []
    level []
  • +(7–8)% to Chaos Resistance
    level []
    level []
  • #% increased Stun Duration on Enemies~ 50
  • (15–17)% increased Stun Duration on Enemies
    level []
    level []
  • #% increased Stun Duration on Enemies51 ~ 300
  • (26–35)% increased Stun Duration on Enemies
    level []
    level []
  • +# to Strength~ 40
  • +(6–8) to Strength
    level []
    level []
  • +# to Strength41 ~ 70
  • +(9–11) to Strength
    level []
    level []
  • +# to Strength71 ~ 100
  • +(12–14) to Strength
    level []
    level []
  • +# to Strength101 ~ 130
  • +(15–17) to Strength
    level []
    level []
  • +# to Strength131 ~ 160
  • +(18–20) to Strength
    level []
    level []
  • +# to Strength161 ~ 200
  • 1% increased Spell Damage per 16 Strength
    level []
    level []
  • Adds (1–2) to (3–4) Fire Damage to Attacks with this Weapon per 10 Strength
    level []
    level []
  • +# to Dexterity~ 40
  • +(6–8) to Dexterity
    level []
    level []
  • +# to Dexterity41 ~ 70
  • +(9–11) to Dexterity
    level []
    level []
  • +# to Dexterity71 ~ 100
  • +(12–14) to Dexterity
    level []
    level []
  • +# to Dexterity101 ~ 130
  • +(15–17) to Dexterity
    level []
    level []
  • +# to Dexterity131 ~ 160
  • +(18–20) to Dexterity
    level []
    level []
  • +# to Dexterity161 ~ 200
  • 1% increased Spell Damage per 16 Dexterity
    level []
    level []
  • Adds (1–2) to (3–4) Cold Damage to Attacks with this Weapon per 10 Dexterity
    level []
    level []
  • +# to Intelligence~ 40
  • +(6–8) to Intelligence
    level []
    level []
  • +# to Intelligence41 ~ 70
  • +(9–11) to Intelligence
    level []
    level []
  • +# to Intelligence71 ~ 100
  • +(12–14) to Intelligence
    level []
    level []
  • +# to Intelligence101 ~ 130
  • +(15–17) to Intelligence
    level []
    level []
  • +# to Intelligence131 ~ 160
  • +(18–20) to Intelligence
    level []
    level []
  • +# to Intelligence161 ~ 200
  • 1% increased Spell Damage per 16 Intelligence
    level []
    level []
  • Adds 1 to (5–6) Lightning Damage to Attacks with this Weapon per 10 Intelligence
    level []
    level []
  • +# to Strength and Dexterity~ 20
  • +(6–8) to Strength
    level []
    level []
  • +(6–8) to Dexterity
    level []
    level []
  • +# to Strength and Dexterity21 ~ 45
  • +(9–11) to Strength
    level []
    level []
  • +(9–11) to Dexterity
    level []
    level []
  • +# to Strength and Dexterity46 ~ 100
  • +(12–14) to Strength
    level []
    level []
  • +(12–14) to Dexterity
    level []
    level []
  • +# to Strength and Intelligence~ 20
  • +(6–8) to Strength
    level []
    level []
  • +(6–8) to Intelligence
    level []
    level []
  • +# to Strength and Intelligence21 ~ 45
  • +(9–11) to Strength
    level []
    level []
  • +(9–11) to Intelligence
    level []
    level []
  • +# to Strength and Intelligence46 ~ 100
  • +(12–14) to Strength
    level []
    level []
  • +(12–14) to Intelligence
    level []
    level []
  • +# to Dexterity and Intelligence~ 20
  • +(6–8) to Dexterity
    level []
    level []
  • +(6–8) to Intelligence
    level []
    level []
  • +# to Dexterity and Intelligence21 ~ 45
  • +(9–11) to Dexterity
    level []
    level []
  • +(9–11) to Intelligence
    level []
    level []
  • +# to Dexterity and Intelligence46 ~ 100
  • +(12–14) to Dexterity
    level []
    level []
  • +(12–14) to Intelligence
    level []
    level []
  • +# to all Attributes~ 15
  • +(6–8) to Strength
    level []
    level []
  • +(6–8) to Dexterity
    level []
    level []
  • +(6–8) to Intelligence
    level []
    level []
  • +# to all Attributes16 ~ 30
  • +(9–11) to Strength
    level []
    level []
  • +(9–11) to Dexterity
    level []
    level []
  • +(9–11) to Intelligence
    level []
    level []
  • +# to all Attributes31 ~ 50
  • +(12–14) to Strength
    level []
    level []
  • +(12–14) to Dexterity
    level []
    level []
  • +(12–14) to Intelligence
    level []
    level []
  • #% increased Attribute Requirements~ -60
  • +(6–7) to all Attributes
    level []
    level []
  • #% increased Attribute Requirements-61 ~ -70
  • +(8–9) to all Attributes
    level []
    level []
  • #% increased Attribute Requirements-71 ~ -85
  • +(10–12) to all Attributes
    level []
    level []
  • #% increased Attribute Requirements-86 ~ -100
  • (5–10)% chance to gain a Power Charge on Kill
    level []
    level []
  • #% increased Attack Speed~ 30
  • (3–4)% increased Attack Speed
    level []
    level []
  • #% increased Attack Speed31 ~ 50
  • (5–6)% increased Attack Speed
    level []
    level []
  • #% increased Attack Speed51 ~ 100
  • (7–8)% increased Attack Speed
    level []
    level []
  • #% increased Cast Speed~ 40
  • (5–6)% increased Cast Speed
    level []
    level []
  • #% increased Cast Speed41 ~ 65
  • (7–9)% increased Cast Speed
    level []
    level []
  • #% increased Cast Speed66 ~ 200
  • (10–12)% increased Cast Speed
    level []
    level []
  • #% increased Projectile Speed~ 40
  • (9–10)% increased Projectile Speed
    level []
    level []
  • #% increased Projectile Speed41 ~ 80
  • (11–12)% increased Projectile Speed
    level []
    level []
  • #% increased Projectile Speed81 ~ 115
  • (13–14)% increased Projectile Speed
    level []
    level []
  • #% increased Projectile Speed116 ~ 135
  • (15–17)% increased Projectile Speed
    level []
    level []
  • #% increased Projectile Speed136 ~ 200
  • (18–20)% increased Projectile Speed
    level []
    level []
  • Projectiles Pierce 2 additional Targets
    level []
    level []
  • +# to Accuracy Rating~ 500
  • (10–15)% increased Global Accuracy Rating
    level []
    level []
  • +# to Accuracy Rating501 ~ 1000
  • (20–25)% increased Global Accuracy Rating
    level []
    level []
  • +# to Accuracy Rating1001 ~ 2000
  • (30–35)% increased Global Accuracy Rating
    level []
    level []
  • #% increased Physical Damage~ 200
  • (13–14)% increased Physical Damage
    level []
    level []
  • #% increased Physical Damage201 ~ 400
  • (15–16)% increased Physical Damage
    level []
    level []
  • #% increased Physical Damage401 ~ 600
  • (17–19)% increased Physical Damage
    level []
    level []
  • #% increased Physical Damage601 ~ 725
  • (20–22)% increased Physical Damage
    level []
    level []
  • #% increased Physical Damage726 ~ 1000
  • (23–25)% increased Physical Damage
    level []
    level []
  • Adds to # Physical Damage~ 40
  • Adds 1 to 2 Physical Damage
    level []
    level []
  • Adds to # Physical Damage41 ~ 80
  • Adds (2–3) to (3–4) Physical Damage
    level []
    level []
  • Adds to # Physical Damage81 ~ 120
  • Adds (3–4) to (5–6) Physical Damage
    level []
    level []
  • Adds to # Physical Damage121 ~ 135
  • Adds (5–6) to (7–8) Physical Damage
    level []
    level []
  • Adds to # Physical Damage136 ~ 500
  • Adds (6–7) to (9–10) Physical Damage
    level []
    level []
  • Adds to # Fire Damage~ 80
  • Adds (4–8) to (9–15) Fire Damage
    level []
    level []
  • Adds to # Fire Damage81 ~ 160
  • Adds (9–12) to (16–23) Fire Damage
    level []
    level []
  • Adds to # Fire Damage161 ~ 210
  • Adds (13–18) to (24–31) Fire Damage
    level []
    level []
  • Adds to # Fire Damage211 ~ 250
  • Adds (19–24) to (32–43) Fire Damage
    level []
    level []
  • Adds to # Fire Damage251 ~ 1000
  • Adds (25–30) to (44–53) Fire Damage
    level []
    level []
  • Adds to # Fire Damage to Spells~ 75
  • Adds (3–6) to (7–11) Fire Damage to Spells
    level []
    level []
  • Adds to # Fire Damage to Spells76 ~ 150
  • Adds (7–9) to (12–17) Fire Damage to Spells
    level []
    level []
  • Adds to # Fire Damage to Spells151 ~ 200
  • Adds (10–13) to (17–22) Fire Damage to Spells
    level []
    level []
  • Adds to # Fire Damage to Spells201 ~ 230
  • Adds (14–17) to (23–31) Fire Damage to Spells
    level []
    level []
  • Adds to # Fire Damage to Spells231 ~ 1000
  • Adds (18–21) to (31–38) Fire Damage to Spells
    level []
    level []
  • Adds to # Cold Damage~ 50
  • Adds (3–6) to (7–11) Cold Damage
    level []
    level []
  • Adds to # Cold Damage51 ~ 100
  • Adds (7–10) to (12–18) Cold Damage
    level []
    level []
  • Adds to # Cold Damage101 ~ 150
  • Adds (11–15) to (19–26) Cold Damage
    level []
    level []
  • Adds to # Cold Damage151 ~ 200
  • Adds (16–20) to (27–35) Cold Damage
    level []
    level []
  • Adds to # Cold Damage201 ~ 1000
  • Adds (21–25) to (36–43) Cold Damage
    level []
    level []
  • Adds to # Cold Damage to Spells~ 60
  • Adds (3–5) to (5–8) Cold Damage to Spells
    level []
    level []
  • Adds to # Cold Damage to Spells61 ~ 120
  • Adds (5–7) to (9–13) Cold Damage to Spells
    level []
    level []
  • Adds to # Cold Damage to Spells121 ~ 160
  • Adds (8–11) to (14–19) Cold Damage to Spells
    level []
    level []
  • Adds to # Cold Damage to Spells161 ~ 180
  • Adds (12–14) to (19–25) Cold Damage to Spells
    level []
    level []
  • Adds to # Cold Damage to Spells181 ~ 1000
  • Adds (15–18) to (26–31) Cold Damage to Spells
    level []
    level []
  • +#% to Cold Damage over Time Multiplier~ 45
  • +(9–10)% to Cold Damage over Time Multiplier
    level []
    level []
  • +#% to Cold Damage over Time Multiplier46 ~ 90
  • +(11–12)% to Cold Damage over Time Multiplier
    level []
    level []
  • +#% to Cold Damage over Time Multiplier91 ~ 500
  • +(13–15)% to Cold Damage over Time Multiplier
    level []
    level []
  • Adds to # Lightning Damage~ 150
  • Adds 1 to (16–25) Lightning Damage
    level []
    level []
  • Adds to # Lightning Damage151 ~ 300
  • Adds (1–2) to (26–40) Lightning Damage
    level []
    level []
  • Adds to # Lightning Damage301 ~ 375
  • Adds (1–3) to (41–55) Lightning Damage
    level []
    level []
  • Adds to # Lightning Damage376 ~ 430
  • Adds (2–5) to (56–70) Lightning Damage
    level []
    level []
  • Adds to # Lightning Damage431 ~ 1000
  • Adds (2–6) to (71–83) Lightning Damage
    level []
    level []
  • Adds to # Lightning Damage to Spells~ 100
  • Adds 1 to (12–18) Lightning Damage to Spells
    level []
    level []
  • Adds to # Lightning Damage to Spells101 ~ 200
  • Adds (1–2) to (19–28) Lightning Damage to Spells
    level []
    level []
  • Adds to # Lightning Damage to Spells201 ~ 300
  • Adds (1–3) to (29–39) Lightning Damage to Spells
    level []
    level []
  • Adds to # Lightning Damage to Spells301 ~ 370
  • Adds (2–4) to (40–49) Lightning Damage to Spells
    level []
    level []
  • Adds to # Lightning Damage to Spells371 ~ 1000
  • Adds (2–5) to (50–59) Lightning Damage to Spells
    level []
    level []
  • Adds to # Chaos Damage~ 200
  • Adds (4–9) to (11–21) Chaos Damage
    level []
    level []
  • Adds to # Chaos Damage201 ~ 320
  • Adds (10–18) to (22–34) Chaos Damage
    level []
    level []
  • Adds to # Chaos Damage321 ~ 1000
  • Adds (19–28) to (35–49) Chaos Damage
    level []
    level []
  • +#% to Non-Ailment Chaos Damage over Time Multiplier~ 45
  • +(9–10)% to Non-Ailment Chaos Damage over Time Multiplier
    level []
    level []
  • +#% to Non-Ailment Chaos Damage over Time Multiplier46 ~ 90
  • +(11–12)% to Non-Ailment Chaos Damage over Time Multiplier
    level []
    level []
  • +#% to Non-Ailment Chaos Damage over Time Multiplier91 ~ 500
  • +(13–15)% to Non-Ailment Chaos Damage over Time Multiplier
    level []
    level []
  • #% increased Fire Damage~ 100
  • (18–20)% increased Fire Damage
    level []
    level []
  • #% increased Fire Damage101 ~ 160
  • (21–23)% increased Fire Damage
    level []
    level []
  • #% increased Fire Damage161 ~ 220
  • (24–26)% increased Fire Damage
    level []
    level []
  • #% increased Fire Damage221 ~ 280
  • (27–30)% increased Fire Damage
    level []
    level []
  • #% increased Fire Damage281 ~ 1000
  • (10–15)% increased Flammability Curse Effect
    level []
    level []
  • Gain #% of Fire Damage as Extra Chaos Damage~ 16
  • (21–23)% increased Fire Damage
    level []
    level []
  • Gain #% of Fire Damage as Extra Chaos Damage17 ~ 32
  • (24–26)% increased Fire Damage
    level []
    level []
  • Gain #% of Fire Damage as Extra Chaos Damage33 ~ 100
  • (27–30)% increased Fire Damage
    level []
    level []
  • Gain (4–6)% of Fire Damage as Extra Chaos Damage
    level []
    level []
  • #% increased Cold Damage~ 100
  • (18–20)% increased Cold Damage
    level []
    level []
  • #% increased Cold Damage101 ~ 160
  • (21–23)% increased Cold Damage
    level []
    level []
  • #% increased Cold Damage161 ~ 220
  • (24–26)% increased Cold Damage
    level []
    level []
  • #% increased Cold Damage221 ~ 280
  • (27–30)% increased Cold Damage
    level []
    level []
  • #% increased Cold Damage281 ~ 1000
  • (10–15)% increased Frostbite Curse Effect
    level []
    level []
  • Gain #% of Cold Damage as Extra Chaos Damage~ 16
  • (21–23)% increased Cold Damage
    level []
    level []
  • Gain #% of Cold Damage as Extra Chaos Damage17 ~ 32
  • (24–26)% increased Cold Damage
    level []
    level []
  • Gain #% of Cold Damage as Extra Chaos Damage33 ~ 100
  • (27–30)% increased Cold Damage
    level []
    level []
  • Gain (4–6)% of Cold Damage as Extra Chaos Damage
    level []
    level []
  • #% increased Lightning Damage~ 100
  • (18–20)% increased Lightning Damage
    level []
    level []
  • #% increased Lightning Damage101 ~ 160
  • (21–23)% increased Lightning Damage
    level []
    level []
  • #% increased Lightning Damage161 ~ 220
  • (24–26)% increased Lightning Damage
    level []
    level []
  • #% increased Lightning Damage221 ~ 280
  • (27–30)% increased Lightning Damage
    level []
    level []
  • #% increased Lightning Damage281 ~ 1000
  • (10–15)% increased Conductivity Curse Effect
    level []
    level []
  • Gain #% of Lightning Damage as Extra Chaos Damage~ 16
  • (21–23)% increased Lightning Damage
    level []
    level []
  • Gain #% of Lightning Damage as Extra Chaos Damage17 ~ 32
  • (24–26)% increased Lightning Damage
    level []
    level []
  • Gain #% of Lightning Damage as Extra Chaos Damage33 ~ 100
  • (27–30)% increased Lightning Damage
    level []
    level []
  • Gain (4–6)% of Lightning Damage as Extra Chaos Damage
    level []
    level []
  • Gain #% of Physical Damage as Extra Chaos Damage~ 16
  • (19–22)% increased Global Physical Damage
    level []
    level []
  • Gain #% of Physical Damage as Extra Chaos Damage17 ~ 32
  • (23–26)% increased Global Physical Damage
    level []
    level []
  • Gain #% of Physical Damage as Extra Chaos Damage33 ~ 100
  • (27–30)% increased Global Physical Damage
    level []
    level []
  • Gain (4–6)% of Physical Damage as Extra Chaos Damage
    level []
    level []
  • #% increased Chaos Damage~ 75
  • (18–20)% increased Chaos Damage
    level []
    level []
  • #% increased Chaos Damage76 ~ 150
  • (21–23)% increased Chaos Damage
    level []
    level []
  • #% increased Chaos Damage151 ~ 500
  • (24–26)% increased Chaos Damage
    level []
    level []
  • #% increased Elemental Damage~ 70
  • (17–19)% increased Elemental Damage
    level []
    level []
  • #% increased Elemental Damage71 ~ 140
  • (20–22)% increased Elemental Damage
    level []
    level []
  • #% increased Elemental Damage141 ~ 500
  • (23–26)% increased Elemental Damage
    level []
    level []
  • Damage Penetrates (3–5)% Elemental Resistances
    level []
    level []
  • #% increased Elemental Damage with Attack Skills~ 50
  • Attacks with this Weapon Penetrate 2% Elemental Resistances
    level []
    level []
  • #% increased Elemental Damage with Attack Skills51 ~ 100
  • Attacks with this Weapon Penetrate 3% Elemental Resistances
    level []
    level []
  • #% increased Elemental Damage with Attack Skills101 ~ 300
  • Attacks with this Weapon Penetrate (4–5)% Elemental Resistances
    level []
    level []
  • #% increased Spell Damage~ 90
  • (16–18)% increased Spell Damage
    level []
    level []
  • #% increased Spell Damage91 ~ 180
  • (19–22)% increased Spell Damage
    level []
    level []
  • #% increased Spell Damage181 ~ 270
  • (23–26)% increased Spell Damage
    level []
    level []
  • #% increased Spell Damage271 ~ 300
  • (31–35)% increased Spell Damage
    level []
    level []
  • #% increased Spell Damage301 ~ 1000
  • Spells have a (8–10)% chance to deal Double Damage
    level []
    level []
  • Minions deal #% increased Damage~ 90
  • Minions deal (19–22)% increased Damage
    level []
    level []
  • Minions deal #% increased Damage91 ~ 180
  • Minions deal (23–26)% increased Damage
    level []
    level []
  • Minions deal #% increased Damage181 ~ 500
  • Minions deal (27–30)% increased Damage
    level []
    level []
  • #% increased Critical Strike Chance~ 25
  • (5–6)% increased Critical Strike Chance
    level []
    level []
  • #% increased Critical Strike Chance26 ~ 50
  • (7–8)% increased Critical Strike Chance
    level []
    level []
  • #% increased Critical Strike Chance51 ~ 75
  • (9–10)% increased Critical Strike Chance
    level []
    level []
  • #% increased Critical Strike Chance76 ~ 100
  • (11–12)% increased Critical Strike Chance
    level []
    level []
  • #% increased Critical Strike Chance101 ~ 200
  • (13–15)% increased Critical Strike Chance
    level []
    level []
  • #% increased Critical Strike Chance for Spells~ 100
  • (29–31)% increased Critical Strike Chance for Spells
    level []
    level []
  • #% increased Critical Strike Chance for Spells101 ~ 175
  • (32–34)% increased Critical Strike Chance for Spells
    level []
    level []
  • #% increased Critical Strike Chance for Spells176 ~ 250
  • (35–37)% increased Critical Strike Chance for Spells
    level []
    level []
  • #% increased Critical Strike Chance for Spells251 ~ 325
  • (38–41)% increased Critical Strike Chance for Spells
    level []
    level []
  • #% increased Critical Strike Chance for Spells326 ~ 500
  • (42–45)% increased Critical Strike Chance for Spells
    level []
    level []
  • +#% to Global Critical Strike Multiplier~ 25
  • +(15–17)% to Global Critical Strike Multiplier
    level []
    level []
  • +#% to Global Critical Strike Multiplier26 ~ 50
  • +(18–20)% to Global Critical Strike Multiplier
    level []
    level []
  • +#% to Global Critical Strike Multiplier51 ~ 75
  • +(21–23)% to Global Critical Strike Multiplier
    level []
    level []
  • +#% to Global Critical Strike Multiplier76 ~ 100
  • +(24–26)% to Global Critical Strike Multiplier
    level []
    level []
  • +#% to Global Critical Strike Multiplier101 ~ 200
  • +(27–30)% to Global Critical Strike Multiplier
    level []
    level []
  • #% increased Light Radius~ 20
  • 10% increased Light Radius
    level []
    level []
  • #% increased Light Radius21 ~ 30
  • 12% increased Light Radius
    level []
    level []
  • #% increased Light Radius31 ~ 35
  • 15% increased Light Radius
    level []
    level []
  • #% increased Light Radius36 ~ 100
  • 15% increased Light Radius
    level []
    level []
  • Killed Enemies Explode, dealing 3% of their Life as Physical Damage
    level []
    level []
  • #% chance to Ignite~ 20
  • 6% chance to Ignite
    level []
    level []
  • #% chance to Ignite21 ~ 40
  • 7% chance to Ignite
    level []
    level []
  • #% chance to Ignite41 ~ 200
  • 8% chance to Ignite
    level []
    level []
  • (8–10)% increased Ignite Duration on Enemies
    level []
    level []
  • #% chance to Freeze~ 20
  • 6% chance to Freeze
    level []
    level []
  • #% chance to Freeze21 ~ 40
  • 7% chance to Freeze
    level []
    level []
  • #% chance to Freeze41 ~ 200
  • 8% chance to Freeze
    level []
    level []
  • (8–10)% increased Freeze Duration on Enemies
    level []
    level []
  • #% chance to Shock~ 20
  • 6% chance to Shock
    level []
    level []
  • #% chance to Shock21 ~ 40
  • 7% chance to Shock
    level []
    level []
  • #% chance to Shock41 ~ 200
  • 8% chance to Shock
    level []
    level []
  • (8–10)% increased Shock Duration on Enemies
    level []
    level []
  • #% increased Burning Damage~ 35
  • (14–18)% increased Burning Damage
    level []
    level []
  • #% increased Burning Damage36 ~ 70
  • (19–23)% increased Burning Damage
    level []
    level []
  • #% increased Burning Damage71 ~ 500
  • (24–28)% increased Burning Damage
    level []
    level []
  • Ignites you inflict deal Damage (15–20)% faster
    level []
    level []
  • +# to Level of Socketed Fire Gems~ 3
  • +(2–3)% to Quality of Socketed Fire Gems
    level []
    level []
  • +# to Level of Socketed Fire Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Fire Gems
    level []
    level []
  • +# to Level of Socketed Fire Gems6 ~ 10
  • +1 to Level of Socketed Fire Gems
    level []
    level []
  • +# to Level of Socketed Cold Gems~ 3
  • +(2–3)% to Quality of Socketed Cold Gems
    level []
    level []
  • +# to Level of Socketed Cold Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Cold Gems
    level []
    level []
  • +# to Level of Socketed Cold Gems6 ~ 10
  • +1 to Level of Socketed Cold Gems
    level []
    level []
  • +# to Level of Socketed Lightning Gems~ 3
  • +(2–3)% to Quality of Socketed Lightning Gems
    level []
    level []
  • +# to Level of Socketed Lightning Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Lightning Gems
    level []
    level []
  • +# to Level of Socketed Lightning Gems6 ~ 10
  • +1 to Level of Socketed Lightning Gems
    level []
    level []
  • +# to Level of Socketed Chaos Gems~ 3
  • +(2–3)% to Quality of Socketed Chaos Gems
    level []
    level []
  • +# to Level of Socketed Chaos Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Chaos Gems
    level []
    level []
  • +# to Level of Socketed Chaos Gems6 ~ 10
  • +1 to Level of Socketed Chaos Gems
    level []
    level []
  • +# to Level of Socketed Gems~ 1
  • +(2–3)% to Quality of Socketed Gems
    level []
    level []
  • +# to Level of Socketed Gems2 ~ 2
  • +(4–6)% to Quality of Socketed Gems
    level []
    level []
  • +# to Level of Socketed Gems3 ~ 10
  • +1 to Level of Socketed Gems
    level []
    level []
  • +# to Level of Socketed Strength Gems~ 1
  • +(2–3)% to Quality of Socketed Strength Gems
    level []
    level []
  • +# to Level of Socketed Strength Gems2 ~ 2
  • +(4–6)% to Quality of Socketed Strength Gems
    level []
    level []
  • +# to Level of Socketed Strength Gems3 ~ 5
  • +1 to Level of Socketed Strength Gems
    level []
    level []
  • +# to Level of Socketed Dexterity Gems~ 1
  • +(2–3)% to Quality of Socketed Dexterity Gems
    level []
    level []
  • +# to Level of Socketed Dexterity Gems2 ~ 2
  • +(4–6)% to Quality of Socketed Dexterity Gems
    level []
    level []
  • +# to Level of Socketed Dexterity Gems3 ~ 5
  • +1 to Level of Socketed Dexterity Gems
    level []
    level []
  • +# to Level of Socketed Intelligence Gems~ 1
  • +(2–3)% to Quality of Socketed Intelligence Gems
    level []
    level []
  • +# to Level of Socketed Intelligence Gems2 ~ 2
  • +(4–6)% to Quality of Socketed Intelligence Gems
    level []
    level []
  • +# to Level of Socketed Intelligence Gems3 ~ 5
  • +1 to Level of Socketed Intelligence Gems
    level []
    level []
  • +# to Level of Socketed Support Gems~ 3
  • +(2–3)% to Quality of Socketed Support Gems
    level []
    level []
  • +# to Level of Socketed Support Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Support Gems
    level []
    level []
  • +# to Level of Socketed Support Gems6 ~ 10
  • +1 to Level of Socketed Support Gems
    level []
    level []
  • #% chance to Cast Level 20 Fire Burst on Hit~ 11
  • (21–23)% increased Fire Damage
    level []
    level []
  • #% chance to Cast Level 20 Fire Burst on Hit12 ~ 22
  • (24–26)% increased Fire Damage
    level []
    level []
  • #% chance to Cast Level 20 Fire Burst on Hit23 ~ 50
  • (27–30)% increased Fire Damage
    level []
    level []
  • ~ 4
  • Minions deal (11–12)% increased Damage
    level []
    level []
  • 5 ~ 7
  • Minions deal (13–14)% increased Damage
    level []
    level []
  • 8 ~ 20
  • Minions deal (15–16)% increased Damage
    level []
    level []
  • #% chance to gain a Power, Frenzy or Endurance Charge on Kill~ 18
  • (8–11)% increased Endurance Charge Duration
    level []
    level []
  • (8–11)% increased Frenzy Charge Duration
    level []
    level []
  • (8–11)% increased Power Charge Duration
    level []
    level []
  • #% chance to gain a Power, Frenzy or Endurance Charge on Kill19 ~ 36
  • (12–15)% increased Endurance Charge Duration
    level []
    level []
  • (12–15)% increased Frenzy Charge Duration
    level []
    level []
  • (12–15)% increased Power Charge Duration
    level []
    level []
  • #% chance to gain a Power, Frenzy or Endurance Charge on Kill37 ~ 100
  • (5–10)% chance to gain an Endurance Charge on Kill
    level []
    level []
  • (5–10)% chance to gain a Frenzy Charge on Kill
    level []
    level []
  • (5–10)% chance to gain a Power Charge on Kill
    level []
    level []
  • Your Hits inflict Decay, dealing 500 Chaos Damage per second for 8 seconds~ 1
  • (15–17)% increased Chaos Damage
    level []
    level []
  • Your Hits inflict Decay, dealing 500 Chaos Damage per second for 8 seconds2 ~ 2
  • (18–20)% increased Chaos Damage
    level []
    level []
  • Your Hits inflict Decay, dealing 500 Chaos Damage per second for 8 seconds3 ~ 10
  • (21–23)% increased Chaos Damage
    level []
    level []
  • Has 1 Abyssal Socket~ 1
  • (15–20)% increased Damage against Abyssal Monsters
    level []
    level []
  • Has 1 Abyssal Socket2 ~ 2
  • (21–25)% increased Damage against Abyssal Monsters
    level []
    level []
  • Has 1 Abyssal Socket3 ~ 5
  • 25% increased Effect of Socketed Jewels
    level []
    level []
  • #% of Mana Regenerated per second if you've Hit an Enemy Recently~ 25
  • (22–24)% increased Mana Regeneration Rate
    level []
    level []
  • #% of Mana Regenerated per second if you've Hit an Enemy Recently26 ~ 50
  • (25–27)% increased Mana Regeneration Rate
    level []
    level []
  • #% of Mana Regenerated per second if you've Hit an Enemy Recently51 ~ 100
  • (28–30)% increased Mana Regeneration Rate
    level []
    level []
  • 0.2% of Mana Regenerated per second
    level []
    level []
  • +# to Armour if you've Hit an Enemy Recently~ 600
  • (7–9)% increased Armour
    level []
    level []
  • +# to Armour if you've Hit an Enemy Recently601 ~ 1200
  • (10–12)% increased Armour
    level []
    level []
  • +# to Armour if you've Hit an Enemy Recently1201 ~ 5000
  • (13–15)% increased Armour
    level []
    level []
  • +# to Evasion Rating if Hit an Enemy Recently~ 600
  • (7–9)% increased Evasion Rating
    level []
    level []
  • +# to Evasion Rating if Hit an Enemy Recently601 ~ 1200
  • (10–12)% increased Evasion Rating
    level []
    level []
  • +# to Evasion Rating if Hit an Enemy Recently1201 ~ 5000
  • (13–15)% increased Evasion Rating
    level []
    level []
  • #% of Energy Shield Regenerated per second if you've Hit an Enemy Recently~ 40
  • (4–5)% increased maximum Energy Shield
    level []
    level []
  • #% of Energy Shield Regenerated per second if you've Hit an Enemy Recently41 ~ 80
  • (6–7)% increased maximum Energy Shield
    level []
    level []
  • #% of Energy Shield Regenerated per second if you've Hit an Enemy Recently81 ~ 500
  • (8–10)% increased maximum Energy Shield
    level []
    level []
  • #% chance to gain Onslaught for 4 seconds on Kill~ 22
  • (3–4)% increased Attack Speed
    level []
    level []
  • (5–6)% increased Cast Speed
    level []
    level []
  • #% chance to gain Onslaught for 4 seconds on Kill23 ~ 50
  • (3–4)% increased Attack Speed
    level []
    level []
  • (7–9)% increased Cast Speed
    level []
    level []
  • Damage Penetrates #% Fire Resistance~ 11
  • (21–23)% increased Fire Damage
    level []
    level []
  • Damage Penetrates #% Fire Resistance12 ~ 22
  • (24–26)% increased Fire Damage
    level []
    level []
  • Damage Penetrates #% Fire Resistance23 ~ 50
  • (27–30)% increased Fire Damage
    level []
    level []
  • Damage Penetrates #% Cold Resistance~ 11
  • (21–23)% increased Cold Damage
    level []
    level []
  • Damage Penetrates #% Cold Resistance12 ~ 22
  • (24–26)% increased Cold Damage
    level []
    level []
  • Damage Penetrates #% Cold Resistance23 ~ 50
  • (27–30)% increased Cold Damage
    level []
    level []
  • Damage Penetrates #% Lightning Resistance~ 11
  • (21–23)% increased Lightning Damage
    level []
    level []
  • Damage Penetrates #% Lightning Resistance12 ~ 22
  • (24–26)% increased Lightning Damage
    level []
    level []
  • Damage Penetrates #% Lightning Resistance23 ~ 50
  • (27–30)% increased Lightning Damage
    level []
    level []
  • #% chance to Intimidate Enemies for 4 seconds on Hit~ 16
  • (4–5)% chance to Intimidate Enemies for 4 seconds on Hit
    level []
    level []
  • #% chance to Intimidate Enemies for 4 seconds on Hit17 ~ 32
  • (6–7)% chance to Intimidate Enemies for 4 seconds on Hit
    level []
    level []
  • #% chance to Intimidate Enemies for 4 seconds on Hit33 ~ 100
  • (8–10)% chance to Intimidate Enemies for 4 seconds on Hit
    level []
    level []
  • Curse Enemies with Level # Despair on Hit~ 11
  • (18–20)% increased Chaos Damage
    level []
    level []
  • Curse Enemies with Level # Despair on Hit12 ~ 22
  • (21–23)% increased Chaos Damage
    level []
    level []
  • Curse Enemies with Level # Despair on Hit23 ~ 50
  • (24–26)% increased Chaos Damage
    level []
    level []
  • Socketed Skills deal #% more Spell Damage~ 44
  • (23–26)% increased Spell Damage
    level []
    level []
  • Socketed Skills deal #% more Spell Damage45 ~ 88
  • (27–30)% increased Spell Damage
    level []
    level []
  • Socketed Skills deal #% more Spell Damage89 ~ 200
  • (31–35)% increased Spell Damage
    level []
    level []
  • Socketed Skills deal #% more Attack Damage~ 44
  • (23–26)% increased Attack Damage
    level []
    level []
  • Socketed Skills deal #% more Attack Damage45 ~ 88
  • (27–30)% increased Attack Damage
    level []
    level []
  • Socketed Skills deal #% more Attack Damage89 ~ 200
  • (31–35)% increased Attack Damage
    level []
    level []
  • #% chance for Poisons inflicted with this Weapon to deal 100% more Damage~ 70
  • (14–18)% increased Damage with Poison
    level []
    level []
  • #% chance for Poisons inflicted with this Weapon to deal 100% more Damage71 ~ 140
  • (19–23)% increased Damage with Poison
    level []
    level []
  • #% chance for Poisons inflicted with this Weapon to deal 100% more Damage141 ~ 500
  • (24–28)% increased Damage with Poison
    level []
    level []
  • Poisons you inflict deal Damage (15–20)% faster
    level []
    level []
  • #% chance for Bleeding inflicted with this Weapon to deal 100% more Damage~ 70
  • (14–18)% increased Damage with Bleeding
    level []
    level []
  • #% chance for Bleeding inflicted with this Weapon to deal 100% more Damage71 ~ 140
  • (19–23)% increased Damage with Bleeding
    level []
    level []
  • #% chance for Bleeding inflicted with this Weapon to deal 100% more Damage141 ~ 500
  • (24–28)% increased Damage with Bleeding
    level []
    level []
  • Bleeding you inflict deals Damage (15–20)% faster
    level []
    level []
  • #% increased Damage when on Full Life~ 70
  • (15–18)% increased Damage
    level []
    level []
  • #% increased Damage when on Full Life71 ~ 140
  • (19–22)% increased Damage
    level []
    level []
  • #% increased Damage when on Full Life141 ~ 500
  • (23–26)% increased Damage
    level []
    level []
  • Auras from your Skills grant #% increased Damage to you and Allies~ 3
  • You and Allies affected by your Aura Skills deal (7–9)% increased Damage
    level []
    level []
  • Auras from your Skills grant #% increased Damage to you and Allies4 ~ 5
  • You and Allies affected by your Aura Skills deal (10–12)% increased Damage
    level []
    level []
  • Auras from your Skills grant #% increased Damage to you and Allies6 ~ 20
  • You and Allies affected by your Aura Skills deal (13–15)% increased Damage
    level []
    level []
  • #% chance to deal Double Damage while Focussed~ 40
  • (23–26)% increased Attack Damage
    level []
    level []
  • (23–26)% increased Spell Damage
    level []
    level []
  • #% chance to deal Double Damage while Focussed41 ~ 100
  • (27–30)% increased Attack Damage
    level []
    level []
  • (27–30)% increased Spell Damage
    level []
    level []
  • #% chance to deal Double Damage~ 8
  • 2% chance to deal Double Damage
    level []
    level []
  • #% chance to deal Double Damage9 ~ 50
  • 3% chance to deal Double Damage
    level []
    level []
  • Gain #% of Non-Chaos Damage as extra Chaos Damage~ 5
  • (15–17)% increased Chaos Damage
    level []
    level []
  • Gain #% of Non-Chaos Damage as extra Chaos Damage6 ~ 10
  • (18–20)% increased Chaos Damage
    level []
    level []
  • Gain #% of Non-Chaos Damage as extra Chaos Damage11 ~ 50
  • (21–23)% increased Chaos Damage
    level []
    level []
  • +#% to Quality of Socketed Gems~ 20
  • +(2–3)% to Quality of Socketed Gems
    level []
    level []
  • +#% to Quality of Socketed Gems21 ~ 50
  • +(4–6)% to Quality of Socketed Gems
    level []
    level []
  • #% increased Attack Speed while a Rare or Unique Enemy is Nearby~ 100
  • (3–4)% increased Attack Speed
    level []
    level []
  • Attacks with this Weapon Penetrate #% Elemental Resistances~ 22
  • (17–19)% increased Elemental Damage
    level []
    level []
  • Attacks with this Weapon Penetrate #% Elemental Resistances23 ~ 44
  • (20–22)% increased Elemental Damage
    level []
    level []
  • Attacks with this Weapon Penetrate #% Elemental Resistances45 ~ 100
  • (23–26)% increased Elemental Damage
    level []
    level []
  • Attacks with this Weapon Penetrate 3% Elemental Resistances
    level []
    level []
  • Attacks with this Weapon Penetrate #% Chaos Resistance~ 22
  • (15–17)% increased Chaos Damage
    level []
    level []
  • Attacks with this Weapon Penetrate #% Chaos Resistance23 ~ 44
  • (18–20)% increased Chaos Damage
    level []
    level []
  • Attacks with this Weapon Penetrate #% Chaos Resistance45 ~ 100
  • (21–23)% increased Chaos Damage
    level []
    level []
  • #% increased Damage per Endurance Charge~ 10
  • 2% increased Damage per Endurance Charge
    level []
    level []
  • #% increased Damage per Endurance Charge11 ~ 50
  • (3–4)% increased Damage per Endurance Charge
    level []
    level []
  • #% increased Damage per Frenzy Charge~ 10
  • 2% increased Damage per Frenzy Charge
    level []
    level []
  • #% increased Damage per Frenzy Charge11 ~ 50
  • (3–4)% increased Damage per Frenzy Charge
    level []
    level []
  • #% increased Damage per Power Charge~ 10
  • 2% increased Damage per Power Charge
    level []
    level []
  • #% increased Damage per Power Charge11 ~ 50
  • (3–4)% increased Damage per Power Charge
    level []
    level []
  • +#% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby~ 40
  • +(15–17)% to Global Critical Strike Multiplier
    level []
    level []
  • +#% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby41 ~ 80
  • +(18–20)% to Global Critical Strike Multiplier
    level []
    level []
  • +#% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby81 ~ 150
  • +(21–23)% to Global Critical Strike Multiplier
    level []
    level []
  • #% chance to Trigger a Socketed Spell when you Use a Skill~ 250
  • Triggered Spells deal (19–22)% increased Spell Damage
    level []
    level []
  • #% chance to Trigger a Socketed Spell when you Use a Skill251 ~ 500
  • Triggered Spells deal (23–26)% increased Spell Damage
    level []
    level []
  • Hits can't be Evaded~ 1
  • (10–15)% increased Global Accuracy Rating
    level []
    level []
  • Hits can't be Evaded2 ~ 2
  • (20–25)% increased Global Accuracy Rating
    level []
    level []
  • Hits can't be Evaded3 ~ 5
  • (30–35)% increased Global Accuracy Rating
    level []
    level []
  • 100% increased Global Accuracy Rating
    level []
    level []
  • #% increased Soul Cost of Vaal Skills~ -25
  • Vaal Skills deal (25–30)% increased Damage
    level []
    level []
  • #% increased Soul Cost of Vaal Skills-26 ~ -50
  • Vaal Skills deal (31–35)% increased Damage
    level []
    level []
  • #% increased Soul Cost of Vaal Skills-51 ~ -100
  • (40–50)% increased Attack Damage if Corrupted
    level []
    level []
  • (40–50)% increased Spell Damage if Corrupted
    level []
    level []