Cobalt Jewel

Cobalt Jewel
Jewel
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
DropLevel 20
BaseType Cobalt Jewel
Class Jewel
TypeMetadata/Items/Jewels/JewelInt
Tagsjewel, not_dex, not_str, not_for_sale, intjewel
Purchase
  • Unique: Chaos Orbx8
  • Unique /51

    Unique /51

    Show Full Descriptions
    To Dust Cobalt Jewel
    Requires Level: 20
    (10–20)% reduced Skeleton Duration
    Minions deal (8–12)% increased Damage
    (3–5)% increased Skeleton Movement Speed
    (7–10)% increased Skeleton Attack Speed
    (7–10)% increased Skeleton Cast Speed
    Eldritch Knowledge Cobalt Jewel
    Requires Level: 20
    5% increased Chaos Damage per 10 Intelligence from Allocated Passives in Radius
    local_jewel_effect_base_radius [1200]
    Selfless Leadership Cobalt Jewel
    Requires Level: 20
    Passives in Radius apply to Minions instead of you
    local_jewel_effect_base_radius [800]
    some_passives_apply_to_minions [1]
    Survival Secrets Cobalt Jewel
    Requires Level: 20
    10% increased Elemental Damage
    Regenerate 3 Mana per second
    Fertile Mind Cobalt Jewel
    Requires Level: 20
    Dexterity from Passives in Radius is Transformed to Intelligence
    local_jewel_effect_base_radius [1500]
    Fortified Legion Cobalt Jewel
    Requires Level: 20
    Minions have (5–15)% increased maximum Life
    Minions Recover 2% of their Life when they Block
    Malicious Intent Cobalt Jewel
    Requires Level: 20
    5% chance to Gain Unholy Might for 4 seconds on Melee Kill
    (Unholy Might grants 30% of Physical Damage as extra Chaos Damage)
    Clear Mind Cobalt Jewel
    Requires Level: 20
    (20–30)% increased Mana Regeneration Rate
    (40–60)% increased Spell Damage while no Mana is Reserved
    Brute Force Solution Cobalt Jewel
    Requires Level: 20
    Strength from Passives in Radius is Transformed to Intelligence
    local_jewel_effect_base_radius [1500]
    Vaal Sentencing Cobalt Jewel
    Requires Level: 20
    (80–120)% increased Vaal Skill Critical Strike Chance
    +(22–30)% to Vaal Skill Critical Strike Multiplier
    Fevered Mind Cobalt Jewel
    Requires Level: 20
    +(5–10) to Intelligence
    Notable Passive Skills in Radius are Transformed to
    instead grant: 10% increased Mana Cost of Skills and 20% increased Spell Damage
    local_jewel_effect_base_radius [800]
    Powerlessness Cobalt Jewel
    Requires Level: 20
    -1 to Maximum Power Charges
    Assassin's Haste Cobalt Jewel
    Requires Level: 20
    4% increased Movement Speed
    10% increased Mana Regeneration Rate
    4% increased Attack and Cast Speed
    Conqueror's Potency Cobalt Jewel
    Requires Level: 20
    3% increased effect of Non-Curse Auras from your Skills
    Flasks applied to you have 8% increased Effect
    4% increased Effect of your Curses
    Mutated Growth Cobalt Jewel
    Requires Level: 20
    10% increased Experience Gain for Corrupted Gems
    Corrupted Energy Cobalt Jewel
    Requires Level: 20
    With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield, and 50% of Physical Damage bypasses Energy Shield
    (Flasks and Jewels are not Equipped)
    Brittle Barrier Cobalt Jewel
    Requires Level: 20
    20% faster start of Energy Shield Recharge
    10% increased Damage taken while on Full Energy Shield
    Anatomical Knowledge Cobalt Jewel
    Requires Level: 20
    (6–8)% increased maximum Life
    Adds 1 to Maximum Life per 3 Intelligence Allocated in Radius
    local_jewel_effect_base_radius [1500]
    Energy From Within Cobalt Jewel
    Requires Level: 20
    (3–6)% increased maximum Energy Shield
    Increases and Reductions to Life in Radius are Transformed to apply to Energy Shield
    local_jewel_effect_base_radius [1500]
    Healthy Mind Cobalt Jewel
    Requires Level: 20
    (15–20)% increased maximum Mana
    Increases and Reductions to Life in Radius are Transformed to apply to Mana at 200% of their value
    local_jewel_effect_base_radius [1500]
    Rolling Flames Cobalt Jewel
    Requires Level: 20
    (10–15)% increased Fire Damage
    With at least 40 Intelligence in Radius, Fireball cannot ignite
    With at least 40 Intelligence in Radius, Fireball has +(30–50)% chance to inflict scorch
    local_jewel_effect_base_radius [1200]
    Winter's Bounty Cobalt Jewel
    Requires Level: 20
    With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in its Area
    With at least 40 Intelligence in Radius, Cold Snap's Cooldown can be bypassed by Power Charges instead of Frenzy Charges
    local_jewel_effect_base_radius [1200]
    (10–15)% increased Cold Damage
    Spirited Response Cobalt Jewel
    Requires Level: 20
    (7–10)% increased maximum Mana
    With at least 40 Intelligence in Radius, 10% of Damage taken gained as Mana over 4 seconds when Hit if you've Warcried Recently
    local_jewel_effect_base_radius [1200]
    (Recently refers to the past 4 seconds)
    Dead Reckoning Cobalt Jewel
    Requires Level: 20
    With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 15 Skeleton Mages
    local_jewel_effect_base_radius [1200]
    Minions have +(7–10)% to all Elemental Resistances
    Reckless Defence Cobalt Jewel
    Requires Level: 20
    +(2–4)% Chance to Block Spell Damage
    +(2–4)% Chance to Block Attack Damage
    Hits have (140–200)% increased Critical Strike Chance against you
    Unstable Payload Cobalt Jewel
    Requires Level: 20
    (8–12)% Chance for Traps to Trigger an additional time
    Emperor's Wit Cobalt Jewel
    Requires Level: 20
    3% increased Character Size
    30% increased Global Critical Strike Chance
    (4–6)% increased Intelligence
    Grand Spectrum Cobalt Jewel
    Requires Level: 20
    25% increased Critical Strike Chance per Grand Spectrum
    number_of_stackable_unique_jewels [1]
    Unending Hunger Cobalt Jewel
    Requires Level: 20
    (5–8)% increased Area of Effect
    With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 20 seconds on Kill
    local_jewel_effect_base_radius [1200]
    (While you have Soul Eater, you consume the souls of anything killed nearby, gaining bonuses for each)
    Primordial Harmony Cobalt Jewel
    Requires Level: 20
    Golem Skills have (20–30)% increased Cooldown Recovery Rate
    Summoned Golems have (30–45)% increased Cooldown Recovery Rate
    (16–20)% increased Golem Damage for each Type of Golem you have Summoned
    Summoned Golems Regenerate 2% of their Life per second
    Primordial
    The Blue Dream Cobalt Jewel
    Requires Level: 20
    Gain 5% of Lightning Damage as Extra Chaos Damage
    Passives granting Lightning Resistance or all Elemental Resistances in Radius
    also grant an equal chance to gain a Power Charge on Kill
    local_jewel_effect_base_radius [1500]
    The Blue Nightmare Cobalt Jewel
    Requires Level: 20
    Gain 5% of Lightning Damage as Extra Chaos Damage
    Passives granting Lightning Resistance or all Elemental Resistances in Radius
    also grant Chance to Block Spell Damage at 35% of its value
    Passives granting Lightning Resistance or all Elemental Resistances in Radius
    also grant an equal chance to gain a Power Charge on Kill
    local_jewel_effect_base_radius [1500]
    Violent Dead Cobalt Jewel
    Requires Level: 20
    Minions deal (8–12)% increased Damage
    With at least 40 Intelligence in Radius, Raised
    Zombies' Slam Attack has 100% increased Cooldown Recovery Rate
    With at least 40 Intelligence in Radius, Raised Zombies' Slam
    Attack deals 30% increased Damage
    local_jewel_effect_base_radius [1200]
    First Snow Cobalt Jewel
    Requires Level: 20
    (7–10)% increased Projectile Damage
    With at least 40 Intelligence in Radius, Freezing Pulse fires 2 additional Projectiles
    With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if
    you've Shattered an Enemy Recently
    local_jewel_effect_base_radius [1200]
    (Recently refers to the past 4 seconds)
    Frozen Trail Cobalt Jewel
    Requires Level: 20
    (7–10)% increased Projectile Damage
    With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second
    local_jewel_effect_base_radius [1200]
    With at least 40 Intelligence in Radius, Frostbolt fires 2 additional Projectiles
    Inevitability Cobalt Jewel
    Requires Level: 20
    (10–15)% increased Fire Damage
    With at least 40 Intelligence in Radius, Magma Orb deals 40% more Damage per Chain
    With at least 40 Intelligence in Radius, Magma Orb deals 50% less Damage
    With at least 40 Intelligence in Radius, Magma Orb
    has 10% increased Area of Effect per Chain
    local_jewel_effect_base_radius [1200]
    Spreading Rot Cobalt Jewel
    Requires Level: 20
    (7–13)% increased Chaos Damage
    With at least 40 Intelligence in Radius, Blight inflicts Withered for 2 seconds
    With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration
    local_jewel_effect_base_radius [1200]
    Boundless Grasp Cobalt Jewel
    Requires Level: 20
    With at least 40 Intelligence in Radius, each Lightning Tendrils Repeat has 4% increased Area of Effect per Enemy Hit
    local_jewel_effect_base_radius [1200]
    Hazardous Research Cobalt Jewel
    Requires Level: 20
    (10–15)% increased Lightning Damage
    With at least 40 Intelligence in Radius, Spark fires Projectiles in a circle
    With at least 40 Intelligence in Radius, Spark fires 2 additional Projectiles
    local_jewel_effect_base_radius [1200]
    From Dust Cobalt Jewel
    Requires Level: 20
    Summon 4 additional Skeleton Warriors with Summon Skeleton
    +1 second to Summon Skeleton Cooldown
    The Long Winter Cobalt Jewel
    Requires Level: 20
    (10–15)% increased Cold Damage
    With 40 Intelligence in Radius, Glacial Cascade has an additional Burst
    local_jewel_effect_base_radius [1200]
    With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage
    Converted to Cold Damage
    Soul's Wick Cobalt Jewel
    Requires Level: 20
    0 to maximum number of Raised Zombies
    0 to maximum number of Skeletons
    +2 to maximum number of Spectres
    (40–50)% reduced Mana Cost of Raise Spectre
    Spectres have (800–1000)% increased Critical Strike Chance
    Spectres have a Base Duration of 20 seconds
    Spectres do not travel between Areas
    Combat Focus Cobalt Jewel
    Requires Level: 20
    (10–15)% increased Elemental Damage with Attack Skills
    With 40 total Intelligence and Dexterity in Radius, Elemental Hit and Wild Strike cannot choose Fire
    local_jewel_effect_base_radius [1200]
    With 40 total Intelligence and Dexterity in Radius, Elemental Hit and Wild Strike deal 50% less Fire Damage
    Tempered Mind Cobalt Jewel
    Requires Level: 20
    -1 Intelligence per 1 Intelligence on Allocated Passives in Radius
    local_jewel_effect_base_radius [1200]
    2% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius
    Transcendent Mind Cobalt Jewel
    Requires Level: 20
    -1 Intelligence per 1 Intelligence on Allocated Passives in Radius
    local_jewel_effect_base_radius [1200]
    +3% to Damage over Time Multiplier per 10 Intelligence on Unallocated Passives in Radius
    3% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius
    2% reduced Mana Recovery Rate per 10 Intelligence on Unallocated Passives in Radius
    Fortress Covenant Cobalt Jewel
    Requires Level: 20
    Minions deal (35–45)% increased Damage
    Minions have +(10–12)% Chance to Block Attack Damage
    Minions have +(10–12)% Chance to Block Spell Damage
    Notable Passive Skills in Radius are Transformed to
    instead grant: Minions take 20% increased Damage
    local_jewel_effect_base_radius [1200]
    Replica Reckless Defence Cobalt Jewel
    Requires Level: 20
    +(2–4)% Chance to Block Spell Damage
    +(2–4)% Chance to Block Attack Damage
    +10% chance to be Frozen, Shocked and Ignited
    Replica Unstable Payload Cobalt Jewel
    Requires Level: 20
    Recover (20–30) Life when your Trap is triggered by an Enemy
    Endless Misery Cobalt Jewel
    Requires Level: 20
    (7–10)% increased Elemental Damage
    With at least 40 Intelligence in Radius, Discharge Cooldown is 250 ms
    With at least 40 Intelligence in Radius, Discharge deals 60% less Damage
    With at least 40 Intelligence in Radius, Discharge has 60% less Area of Effect
    local_jewel_effect_base_radius [1200]
    Apex Mode Cobalt Jewel
    Requires Level: 20
    (20–25)% increased Spell Damage
    Spells have 10% reduced Critical Strike Chance per Intensity
    Spells which have gained Intensity Recently gain 1 Intensity every 0.5 Seconds
    Nadir Mode Cobalt Jewel
    Requires Level: 20
    (20–25)% increased Spell Damage
    Spells have 30% increased Critical Strike Chance per Intensity
    Spells which have gained Intensity Recently lose 1 Intensity every 0.5 Seconds
    Vaal Orb Corrupted Implicit /15

    Vaal Orb Corrupted Implicit /15

    1331000bleed physical ailmentCorrupted Blood cannot be inflicted on you
    1401000blue_herringYou cannot be Hindered
    111000ailment#% increased Effect of Non-Damaging Ailments
    111000#% increased Area of Effect
    111000critical#% increased Global Critical Strike Chance
    111000damage#% increased Damage
    1401000You cannot be Maimed
    111000damage minionMinions deal #% increased Damage
    111000resource mana#% reduced Mana Reserved
    1601000caster curseYou cannot be Cursed with Silence
    111000elemental_damage damage elemental fireDamage Penetrates #% Fire Resistance
    111000elemental_damage damage elemental coldDamage Penetrates #% Cold Resistance
    111000elemental_damage damage elemental lightningDamage Penetrates #% Lightning Resistance
    111000elemental_damage damage elementalDamage Penetrates #% Elemental Resistances
    111000physical_damage damage physicalOverwhelm #% Physical Damage Reduction