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Warlord's Exalted Orb
Stackable Currency
Stack Size: 10
Adds Warlord influence and a new Warlord modifier to a rare item
Right click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers.
Drop Model Viewer
DropLevel 1
BaseType Warlord's Exalted Orb
Class Stackable Currency
TypeMetadata/Items/AtlasExiles/AddModToRareWarlord
Tagscurrency
Search:
Amulets Belts Body Armours Boots Bows Claws Daggers Gloves Helmets One Hand Axes One Hand Maces One Hand Swords Quivers Rings Rune Daggers Sceptres Shields Staves Thrusting One Hand Swords Two Hand Axes Two Hand Maces Two Hand Swords Wands Warstaves

The Warlord Prefix /125

Item LevelModTag
68Unaffected by Burning GroundBoots
75+1 to Maximum Endurance ChargesBoots
68Gain (3–5)% of Physical Damage as Extra Fire DamageBoots
75Gain (6–8)% of Physical Damage as Extra Fire DamageBoots
75+1 to Maximum Frenzy ChargesGloves
68(18–22)% increased Melee DamageGloves
70(23–26)% increased Melee DamageGloves
73(27–30)% increased Melee DamageGloves
68(18–22)% increased Projectile Attack DamageGloves
70(23–26)% increased Projectile Attack DamageGloves
73(27–30)% increased Projectile Attack DamageGloves
68(18–22)% increased Spell DamageGloves
70(23–26)% increased Spell DamageGloves
73(27–30)% increased Spell DamageGloves
75+1 to Maximum Power ChargesHelmets
68(4–6)% of Physical Damage from Hits taken as Fire DamageHelmets
83(7–10)% of Physical Damage from Hits taken as Fire DamageHelmets
68(12–14)% increased Elemental DamageHelmets
70(15–18)% increased Elemental DamageHelmets
75(19–22)% increased Elemental DamageHelmets
68(5–10)% of Physical Damage from Hits taken as Fire DamageBody Armours
83(11–15)% of Physical Damage from Hits taken as Fire DamageBody Armours
80+1 to Level of Socketed Active Skill GemsBody Armours
75100% reduced Reflected Physical Damage takenBody Armours
75+1% to maximum Fire ResistanceShields
Quivers
80+2% to maximum Fire ResistanceShields
68(7–9)% increased Area of EffectShields
Quivers
Rings
Amulets
75(10–12)% increased Area of EffectShields
Quivers
Rings
Amulets
80(13–15)% increased Area of EffectShields
Quivers
Rings
Amulets
80Bow Attacks fire an additional ArrowQuivers
68Gain (5–10)% of Physical Damage as Extra Fire DamageQuivers
Amulets
75Gain (11–15)% of Physical Damage as Extra Fire DamageQuivers
Amulets
68(7–9)% increased ArmourBelts
Rings
78(10–12)% increased ArmourBelts
Rings
82(13–15)% increased ArmourBelts
Rings
68(22–27) to (41–46) added Fire Damage against Burning EnemiesBelts
75(28–32) to (47–51) added Fire Damage against Burning EnemiesBelts
80(33–39) to (52–55) added Fire Damage against Burning EnemiesBelts
68(11–15)% increased Fire DamageBelts
75(16–20)% increased Fire DamageBelts
80(21–25)% increased Fire DamageBelts
68You take (15–20)% reduced Extra Damage from Critical StrikesBelts
75You take (21–30)% reduced Extra Damage from Critical StrikesBelts
68(4–6)% chance to Ignite
Adds (9–12) to (27–30) Fire Damage against Ignited Enemies
Rings
75(7–10)% chance to Ignite
Adds (13–16) to (33–36) Fire Damage against Ignited Enemies
Rings
75(2–3) to (4–5) Fire Damage per Endurance ChargeRings
80(3–4) to (6–7) Fire Damage per Endurance ChargeRings
68(15–17)% increased Melee DamageRings
75(18–21)% increased Melee DamageRings
80(22–25)% increased Melee DamageRings
68(0.3–0.5)% of Fire Damage Leeched as LifeAmulets
68(0.2–0.4)% of Fire Damage Leeched as Energy ShieldAmulets
801% increased Damage per 15 StrengthAmulets
68(3–4)% increased Damage per Endurance ChargeAmulets
80(5–6)% increased Damage per Endurance ChargeAmulets
82+1 to Level of all Fire Skill GemsAmulets
82+1 to Level of all Physical Skill GemsAmulets
68Damage Penetrates (4–7)% Fire ResistanceAmulets
82Damage Penetrates (8–10)% Fire ResistanceAmulets
68(25–34)% increased Physical Damage
(3–4)% increased Attack Speed
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
Two Hand Swords
Two Hand Axes
71(35–44)% increased Physical Damage
(3–4)% increased Attack Speed
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
Two Hand Swords
Two Hand Axes
74(45–54)% increased Physical Damage
(3–4)% increased Attack Speed
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
Two Hand Swords
Two Hand Axes
77(55–64)% increased Physical Damage
(3–4)% increased Attack Speed
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
Two Hand Swords
Two Hand Axes
80(65–69)% increased Physical Damage
(3–4)% increased Attack Speed
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
Two Hand Swords
Two Hand Axes
68(25–34)% increased Physical Damage
+(10–15)% to Global Critical Strike Multiplier
Claws
Daggers
Rune Daggers
71(35–44)% increased Physical Damage
+(10–15)% to Global Critical Strike Multiplier
Claws
Daggers
Rune Daggers
74(45–54)% increased Physical Damage
+(10–15)% to Global Critical Strike Multiplier
Claws
Daggers
Rune Daggers
77(55–64)% increased Physical Damage
+(10–15)% to Global Critical Strike Multiplier
Claws
Daggers
Rune Daggers
80(65–69)% increased Physical Damage
+(10–15)% to Global Critical Strike Multiplier
Claws
Daggers
Rune Daggers
68(25–34)% increased Physical Damage
(10–15)% increased Area of Effect
One Hand Maces
Sceptres
Staves
Warstaves
Two Hand Maces
71(35–44)% increased Physical Damage
(10–15)% increased Area of Effect
One Hand Maces
Sceptres
Staves
Warstaves
Two Hand Maces
74(45–54)% increased Physical Damage
(10–15)% increased Area of Effect
One Hand Maces
Sceptres
Staves
Warstaves
Two Hand Maces
77(55–64)% increased Physical Damage
(10–15)% increased Area of Effect
One Hand Maces
Sceptres
Staves
Warstaves
Two Hand Maces
80(65–69)% increased Physical Damage
(10–15)% increased Area of Effect
One Hand Maces
Sceptres
Staves
Warstaves
Two Hand Maces
68Adds (8–10) to (15–18) Fire Damage
Attacks with this Weapon Penetrate (5–7)% Fire Resistance
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
Sceptres
Wands
Bows
71Adds (12–16) to (24–28) Fire Damage
Attacks with this Weapon Penetrate (5–7)% Fire Resistance
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
Sceptres
Wands
Bows
74Adds (17–22) to (33–39) Fire Damage
Attacks with this Weapon Penetrate (5–7)% Fire Resistance
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
Sceptres
Wands
Bows
77Adds (21–28) to (42–49) Fire Damage
Attacks with this Weapon Penetrate (5–7)% Fire Resistance
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
Sceptres
Wands
Bows
80Adds (26–35) to (53–61) Fire Damage
Attacks with this Weapon Penetrate (5–7)% Fire Resistance
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
Sceptres
Wands
Bows
68Adds (13–16) to (24–29) Fire Damage
Attacks with this Weapon Penetrate (5–7)% Fire Resistance
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
71Adds (19–26) to (38–45) Fire Damage
Attacks with this Weapon Penetrate (5–7)% Fire Resistance
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
74Adds (27–35) to (53–62) Fire Damage
Attacks with this Weapon Penetrate (5–7)% Fire Resistance
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
77Adds (34–45) to (67–78) Fire Damage
Attacks with this Weapon Penetrate (5–7)% Fire Resistance
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
80Adds (42–56) to (85–98) Fire Damage
Attacks with this Weapon Penetrate (5–7)% Fire Resistance
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
68Adds (6–8) to (12–14) Fire Damage to Spells
Damage Penetrates 4% Fire Resistance
Sceptres
Daggers
Rune Daggers
Wands
71Adds (10–13) to (19–22) Fire Damage to Spells
Damage Penetrates 4% Fire Resistance
Sceptres
Daggers
Rune Daggers
Wands
74Adds (13–18) to (27–31) Fire Damage to Spells
Damage Penetrates 4% Fire Resistance
Sceptres
Daggers
Rune Daggers
Wands
77Adds (17–22) to (33–39) Fire Damage to Spells
Damage Penetrates 4% Fire Resistance
Sceptres
Daggers
Rune Daggers
Wands
80Adds (21–28) to (42–49) Fire Damage to Spells
Damage Penetrates 4% Fire Resistance
Sceptres
Daggers
Rune Daggers
Wands
68Adds (8–11) to (17–19) Fire Damage to Spells
Damage Penetrates (5–7)% Fire Resistance
Staves
Warstaves
71Adds (13–17) to (26–30) Fire Damage to Spells
Damage Penetrates (5–7)% Fire Resistance
Staves
Warstaves
74Adds (18–24) to (36–42) Fire Damage to Spells
Damage Penetrates (5–7)% Fire Resistance
Staves
Warstaves
77Adds (23–30) to (45–53) Fire Damage to Spells
Damage Penetrates (5–7)% Fire Resistance
Staves
Warstaves
80Adds (28–38) to (57–66) Fire Damage to Spells
Damage Penetrates (5–7)% Fire Resistance
Staves
Warstaves
68Attacks with this Weapon Penetrate (9–10)% Fire ResistanceOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
Sceptres
Wands
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
Bows
73Attacks with this Weapon Penetrate (11–12)% Fire ResistanceOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
Sceptres
Wands
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
Bows
78Attacks with this Weapon Penetrate (13–15)% Fire ResistanceOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
Sceptres
Wands
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
Bows
68Damage Penetrates 6% Fire ResistanceSceptres
Daggers
Rune Daggers
Wands
73Damage Penetrates 7% Fire ResistanceSceptres
Daggers
Rune Daggers
Wands
78Damage Penetrates 8% Fire ResistanceSceptres
Daggers
Rune Daggers
Wands
68Damage Penetrates (10–11)% Fire ResistanceStaves
Warstaves
73Damage Penetrates (12–13)% Fire ResistanceStaves
Warstaves
78Damage Penetrates (14–15)% Fire ResistanceStaves
Warstaves
68Gain (7–12)% of Physical Damage as Extra Fire DamageOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
One Hand Maces
Sceptres
Wands
73Gain (13–17)% of Physical Damage as Extra Fire DamageOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
One Hand Maces
Sceptres
Wands
78Gain (18–20)% of Physical Damage as Extra Fire DamageOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
One Hand Maces
Sceptres
Wands
68Gain (16–20)% of Physical Damage as Extra Fire DamageTwo Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
73Gain (21–26)% of Physical Damage as Extra Fire DamageTwo Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
78Gain (27–30)% of Physical Damage as Extra Fire DamageTwo Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
68(60–69)% increased Burning DamageSceptres
Wands
71(70–79)% increased Burning DamageSceptres
Wands
75(80–89)% increased Burning DamageSceptres
Wands
78(90–94)% increased Burning DamageSceptres
Wands
68(100–109)% increased Burning DamageStaves
Warstaves
71(110–119)% increased Burning DamageStaves
Warstaves
75(120–129)% increased Burning DamageStaves
Warstaves
78(130–134)% increased Burning DamageStaves
Warstaves
68(60–69)% increased Damage with BleedingOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
One Hand Maces
Bows
71(70–79)% increased Damage with BleedingOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
One Hand Maces
Bows
75(80–89)% increased Damage with BleedingOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
One Hand Maces
Bows
78(90–94)% increased Damage with BleedingOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
One Hand Maces
Bows
68(100–109)% increased Damage with BleedingTwo Hand Swords
Two Hand Axes
Two Hand Maces
71(110–119)% increased Damage with BleedingTwo Hand Swords
Two Hand Axes
Two Hand Maces
75(120–129)% increased Damage with BleedingTwo Hand Swords
Two Hand Axes
Two Hand Maces
78(130–134)% increased Damage with BleedingTwo Hand Swords
Two Hand Axes
Two Hand Maces

The Warlord Suffix /111

Item LevelModTag
68(16–20)% chance to Avoid being StunnedBoots
Gloves
Quivers
70(21–25)% chance to Avoid being StunnedBoots
Gloves
Quivers
75(26–30)% chance to Avoid being StunnedBoots
Gloves
Quivers
68(5–7)% chance to Avoid Fire Damage from HitsBoots
Shields
80(8–10)% chance to Avoid Fire Damage from HitsBoots
Shields
68(5–7)% chance to Avoid Cold Damage from HitsBoots
Shields
80(8–10)% chance to Avoid Cold Damage from HitsBoots
Shields
68(5–7)% chance to Avoid Lightning Damage from HitsBoots
Shields
80(8–10)% chance to Avoid Lightning Damage from HitsBoots
Shields
68Regenerate (0.8–1.2)% of Life per secondBoots
Helmets
73Regenerate (1.3–1.5)% of Life per secondBoots
Helmets
75(2–4)% additional Physical Damage ReductionBoots
82+2 to Melee Weapon and Unarmed Attack rangeGloves
68(2–3)% Chance to Block Attack DamageGloves
80(4–5)% Chance to Block Attack DamageGloves
73Culling StrikeGloves
Two Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
Bows
68+(11–13)% to Global Critical Strike MultiplierHelmets
70+(14–16)% to Global Critical Strike MultiplierHelmets
75+(17–20)% to Global Critical Strike MultiplierHelmets
68(41–55)% increased Mana Regeneration RateHelmets
75(56–70)% increased Mana Regeneration RateHelmets
75Gain Accuracy Rating equal to your StrengthHelmets
68Minions have (21–26)% increased maximum LifeHelmets
70Minions have (27–30)% increased maximum LifeHelmets
75Minions have (31–35)% increased maximum LifeHelmets
68+(10–12)% to all Elemental ResistancesBody Armours
Belts
70+(13–15)% to all Elemental ResistancesBody Armours
Belts
75+(16–18)% to all Elemental ResistancesBody Armours
Belts
68(5–8)% increased StrengthBody Armours
Amulets
75(9–12)% increased StrengthBody Armours
Amulets
80Gain an Endurance Charge every second if you've been Hit RecentlyBody Armours
68Recover (3–4)% of Life on KillBody Armours
80Recover (5–6)% of Life on KillBody Armours
68(8–11)% increased Life Recovery rateBody Armours
80(12–15)% increased Life Recovery rateBody Armours
68+1 to Minimum Endurance ChargesShields
80+2 to Minimum Endurance ChargesShields
68Recover (3–5)% of Life when you BlockShields
68+(5–6)% Chance to Block Attack Damage if you have Blocked Attack Damage RecentlyShields
75+(7–8)% Chance to Block Attack Damage if you have Blocked Attack Damage RecentlyShields
75(3–5)% additional Physical Damage ReductionShields
Amulets
68Attacks have 15% chance to Maim on HitQuivers
75Attacks have 20% chance to Maim on HitQuivers
68(5–6)% chance to gain Phasing for 4 seconds on KillQuivers
70(7–8)% chance to gain Phasing for 4 seconds on KillQuivers
73(9–10)% chance to gain Phasing for 4 seconds on KillQuivers
68Attacks have 10% chance to cause Bleeding
(15–25)% increased Damage with Bleeding
Quivers
75Attacks have 15% chance to cause Bleeding
(26–30)% increased Damage with Bleeding
Quivers
68(20–25)% increased Melee Damage during any Flask EffectBelts
75(26–30)% increased Melee Damage during any Flask EffectBelts
80(31–35)% increased Melee Damage during any Flask EffectBelts
68(10–15)% increased Life Recovery rateBelts
75(16–20)% increased Life Recovery rateBelts
75Remove Ignite and Burning when you use a FlaskBelts
75Curse Enemies with Level 5 Flammability on HitRings
80Curse Enemies with Level 8 Flammability on HitRings
75Curse Enemies with Level 5 Vulnerability on HitRings
80Curse Enemies with Level 8 Vulnerability on HitRings
68+(14–16)% to Global Critical Strike MultiplierRings
75+(17–19)% to Global Critical Strike MultiplierRings
80+(20–22)% to Global Critical Strike MultiplierRings
68(8–12)% increased Damage with Bleeding
(5–6)% increased Bleeding Duration
Rings
75(13–17)% increased Damage with Bleeding
(7–8)% increased Bleeding Duration
Rings
80(18–22)% increased Damage with Bleeding
(9–10)% increased Bleeding Duration
Rings
68+2% to maximum Chance to Block Attack DamageAmulets
75Anger has (20–25)% reduced Mana ReservationAmulets
75Determination has (20–25)% reduced Mana ReservationAmulets
75Purity of Fire has (25–30)% reduced Mana ReservationAmulets
75Pride has (20–25)% reduced Mana ReservationAmulets
75(11–15)% chance to inflict Fire Exposure on HitSceptres
Daggers
Rune Daggers
Wands
Staves
Warstaves
80(16–20)% chance to inflict Fire Exposure on HitSceptres
Daggers
Rune Daggers
Wands
Staves
Warstaves
6810% chance to Maim on Hit
(10–13)% increased Physical Damage
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
One Hand Maces
Sceptres
Two Hand Swords
Two Hand Axes
Two Hand Maces
Bows
7015% chance to Maim on Hit
(14–16)% increased Physical Damage
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
One Hand Maces
Sceptres
Two Hand Swords
Two Hand Axes
Two Hand Maces
Bows
7320% chance to Maim on Hit
(17–20)% increased Physical Damage
One Hand Swords
Thrusting One Hand Swords
One Hand Axes
One Hand Maces
Sceptres
Two Hand Swords
Two Hand Axes
Two Hand Maces
Bows
68(15–18)% chance to gain Phasing for 4 seconds on KillWands
Bows
70(19–22)% chance to gain Phasing for 4 seconds on KillWands
Bows
73(23–25)% chance to gain Phasing for 4 seconds on KillWands
Bows
68(15–18)% chance to gain Unholy Might for 3 seconds on KillWands
Claws
Staves
Warstaves
70(19–22)% chance to gain Unholy Might for 3 seconds on KillWands
Claws
Staves
Warstaves
73(23–25)% chance to gain Unholy Might for 3 seconds on KillWands
Claws
Staves
Warstaves
68(23–27)% increased Physical Weapon Damage while Dual WieldingOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
70(28–32)% increased Physical Weapon Damage while Dual WieldingOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
73(33–37)% increased Physical Weapon Damage while Dual WieldingOne Hand Swords
Thrusting One Hand Swords
One Hand Axes
Claws
Daggers
Rune Daggers
One Hand Maces
68+2 to Weapon rangeTwo Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
73+3 to Weapon rangeTwo Hand Swords
Two Hand Axes
Two Hand Maces
Staves
Warstaves
68(5–7)% increased Damage per Endurance ChargeSceptres
73(8–10)% increased Damage per Endurance ChargeSceptres
68(10–13)% increased Damage per Endurance ChargeStaves
Warstaves
73(14–17)% increased Damage per Endurance ChargeStaves
Warstaves
68Regenerate 0.3% of Mana per secondSceptres
Daggers
Rune Daggers
Wands
73Regenerate 0.4% of Mana per secondSceptres
Daggers
Rune Daggers
Wands
68Regenerate 0.7% of Mana per secondStaves
Warstaves
73Regenerate 0.8% of Mana per secondStaves
Warstaves
75Anger has (28–33)% increased Aura EffectSceptres
Daggers
Rune Daggers
Wands
80Anger has (34–40)% increased Aura EffectSceptres
Daggers
Rune Daggers
Wands
75Anger has (48–54)% increased Aura EffectStaves
Warstaves
80Anger has (55–60)% increased Aura EffectStaves
Warstaves
68+2 to Melee Weapon Range if you have Killed RecentlyOne Hand Swords
Thrusting One Hand Swords
Two Hand Swords
73+3 to Melee Weapon Range if you have Killed RecentlyOne Hand Swords
Thrusting One Hand Swords
Two Hand Swords
68(13–16)% increased Attack Speed if you've Killed RecentlyOne Hand Axes
73(17–20)% increased Attack Speed if you've Killed RecentlyOne Hand Axes
68(23–26)% increased Attack Speed if you've Killed RecentlyTwo Hand Axes
73(27–30)% increased Attack Speed if you've Killed RecentlyTwo Hand Axes
68+(26–30)% to Critical Strike Multiplier if you've Killed RecentlyClaws
Daggers
Rune Daggers
73+(31–35)% to Critical Strike Multiplier if you've Killed RecentlyClaws
Daggers
Rune Daggers
68+(41–50)% to Critical Strike Multiplier against Enemies that are on Full LifeDaggers
Rune Daggers
73+(51–60)% to Critical Strike Multiplier against Enemies that are on Full LifeDaggers
Rune Daggers
68When you Kill a Rare Monster, (21–30)% chance to gain one of its Modifiers for 10 secondsClaws
73When you Kill a Rare Monster, (31–40)% chance to gain one of its Modifiers for 10 secondsClaws
82Skills fire an additional ProjectileTwo Hand Swords
Two Hand Axes
Staves
Warstaves
Bows
78Curse Enemies with Level 10 Flammability on HitWands