Vaal Orb Corrupted Implicit /31

Vaal Orb Corrupted Implicit /31

160500caster curseYou can apply an additional Curse
111000attack speed#% increased Attack Speed
111000block#% Chance to Block Attack Damage
6566000skillGrants Level # Clarity Skill
1501000resource life elemental cold#% of Cold Damage Leeched as Life
1501000resource life elemental fire#% of Fire Damage Leeched as Life
1501000resource life elemental lightning#% of Lightning Damage Leeched as Life
1801000resistance#% to all maximum Resistances
11500speed#% increased Movement Speed
111000block#% Chance to Block Spell Damage
111000elemental_damage damage elemental attack#% increased Elemental Damage with Attack Skills
1601000#% increased Rarity of Items found
184200#% increased Quantity of Items found
1451000auraWrath has #% increased Aura Effect
1451000auraAnger has #% increased Aura Effect
1451000auraHatred has #% increased Aura Effect
1451000auraDetermination has #% increased Aura Effect
1451000auraDiscipline has #% increased Aura Effect
1451000auraGrace has #% increased Aura Effect
1451000auraMalevolence has #% increased Aura Effect
1451000auraZealotry has #% increased Aura Effect
1451000auraPride has #% increased Aura Effect
313000attribute#% increased Intelligence
#% increased Dexterity
111000elemental resistance+#% to all Elemental Resistances
Item Synthesis Corrupted Mods /1 ⍟

Item Synthesis Corrupted Mods /1 ⍟

Item ClassesMods
Amulets
  • (6–8)% increased maximum Life if Corrupted
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  • (8–10)% increased maximum Energy Shield if Corrupted
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  • (5–8)% increased Vaal Skill Effect Duration
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  • Item Synthesis Mods Amulet /277 ⍟

    Item Synthesis Mods Amulet /277 ⍟

    Explicit Mod StatValueSynthesised Implicit
    +# to maximum Life~ 200
  • 4% increased maximum Life
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  • +# to maximum Life201 ~ 230
  • (5–6)% increased maximum Life
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  • +# to maximum Life231 ~ 1000
  • (7–8)% increased maximum Life
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  • # Life Regenerated per second~ 1500
  • (0.6–0.7)% of Life Regenerated per second
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  • # Life Regenerated per second1501 ~ 2500
  • (0.8–0.93)% of Life Regenerated per second
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  • # Life Regenerated per second2501 ~ 3500
  • 1% of Life Regenerated per second
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  • # Life Regenerated per second3501 ~ 5000
  • 1% of Life Regenerated per second
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  • (80–100) Life Regenerated per second
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  • #% of Life Regenerated per second~ 70
  • (11.7–18.3) Life Regenerated per second
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  • #% of Life Regenerated per second71 ~ 140
  • (18.4–26.7) Life Regenerated per second
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  • #% of Life Regenerated per second141 ~ 300
  • (26.7–40) Life Regenerated per second
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  • (0.6–0.7)% of Life Regenerated per second
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  • #% of Physical Attack Damage Leeched as Life~ 40
  • 0.2% of Physical Attack Damage Leeched as Life
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  • #% of Physical Attack Damage Leeched as Life41 ~ 70
  • 0.3% of Physical Attack Damage Leeched as Life
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  • #% of Physical Attack Damage Leeched as Life71 ~ 100
  • 0.4% of Physical Attack Damage Leeched as Life
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  • #% of Physical Attack Damage Leeched as Life101 ~ 400
  • 0.4% of Physical Attack Damage Leeched as Life
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  • 10% increased Maximum total Recovery per second from Life Leech
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  • +# Life gained on Kill~ 15
  • +(6–8) Life gained on Kill
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  • +# Life gained on Kill16 ~ 25
  • +(9–11) Life gained on Kill
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  • +# Life gained on Kill26 ~ 35
  • +(12–15) Life gained on Kill
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  • +# Life gained on Kill36 ~ 100
  • +(12–15) Life gained on Kill
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  • Recover (1–2)% of Maximum Life on Kill
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  • +# Life gained for each Enemy hit by your Attacks~ 4
  • +(4–5) Life gained for each Enemy hit by your Attacks
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  • +# Life gained for each Enemy hit by your Attacks5 ~ 7
  • +(6–8) Life gained for each Enemy hit by your Attacks
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  • +# Life gained for each Enemy hit by your Attacks8 ~ 10
  • +(9–15) Life gained for each Enemy hit by your Attacks
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  • +# Life gained for each Enemy hit by your Attacks11 ~ 15
  • +(9–15) Life gained for each Enemy hit by your Attacks
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  • +# to maximum Mana~ 100
  • 6% increased maximum Mana
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  • +# to maximum Mana101 ~ 200
  • (7–8)% increased maximum Mana
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  • +# to maximum Mana201 ~ 500
  • (9–10)% increased maximum Mana
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  • #% increased Mana Regeneration Rate~ 75
  • (2–2.5) Mana Regenerated per second
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  • #% increased Mana Regeneration Rate76 ~ 150
  • (2.5–3) Mana Regenerated per second
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  • #% increased Mana Regeneration Rate151 ~ 190
  • (3–4) Mana Regenerated per second
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  • #% increased Mana Regeneration Rate191 ~ 500
  • (3–4) Mana Regenerated per second
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  • 0.5% of Mana Regenerated per second
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  • #% of Physical Attack Damage Leeched as Mana~ 40
  • 0.1% of Physical Attack Damage Leeched as Mana
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  • #% of Physical Attack Damage Leeched as Mana41 ~ 70
  • 0.2% of Physical Attack Damage Leeched as Mana
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  • #% of Physical Attack Damage Leeched as Mana71 ~ 100
  • 0.3% of Physical Attack Damage Leeched as Mana
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  • #% of Physical Attack Damage Leeched as Mana101 ~ 400
  • 0.3% of Physical Attack Damage Leeched as Mana
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  • 10% increased Maximum total Recovery per second from Mana Leech
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  • +# Mana gained on Kill~ 5
  • +3 Mana gained on Kill
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  • +# Mana gained on Kill6 ~ 10
  • +4 Mana gained on Kill
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  • +# Mana gained on Kill11 ~ 15
  • +5 Mana gained on Kill
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  • +# Mana gained on Kill16 ~ 50
  • +5 Mana gained on Kill
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  • Recover (1–2)% of Maximum Mana on Kill
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  • +#% to Fire Resistance~ 50
  • +(11–12)% to Fire Resistance
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  • +#% to Fire Resistance51 ~ 100
  • +(13–14)% to Fire Resistance
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  • +#% to Fire Resistance101 ~ 140
  • +(15–16)% to Fire Resistance
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  • +#% to Fire Resistance141 ~ 150
  • +(15–16)% to Fire Resistance
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  • Purity of Fire has (30–40)% reduced Mana Reservation
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  • +#% to Cold Resistance~ 50
  • +(11–12)% to Cold Resistance
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  • +#% to Cold Resistance51 ~ 100
  • +(13–14)% to Cold Resistance
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  • +#% to Cold Resistance101 ~ 140
  • +(15–16)% to Cold Resistance
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  • +#% to Cold Resistance141 ~ 150
  • +(15–16)% to Cold Resistance
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  • Purity of Ice has (30–40)% reduced Mana Reservation
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  • +#% to Lightning Resistance~ 50
  • +(11–12)% to Lightning Resistance
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  • +#% to Lightning Resistance51 ~ 100
  • +(13–14)% to Lightning Resistance
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  • +#% to Lightning Resistance101 ~ 140
  • +(15–16)% to Lightning Resistance
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  • +#% to Lightning Resistance141 ~ 150
  • +(15–16)% to Lightning Resistance
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  • Purity of Lightning has (30–40)% reduced Mana Reservation
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  • +#% to Chaos Resistance~ 100
  • +(9–10)% to Chaos Resistance
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  • +#% to Chaos Resistance101 ~ 120
  • +(9–10)% to Chaos Resistance
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  • 3% reduced Damage taken from Damage Over Time
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  • +#% to Fire and Cold Resistances~ 20
  • +8% to Fire Resistance
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  • +8% to Cold Resistance
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  • +#% to Fire and Cold Resistances21 ~ 40
  • +(9–10)% to Fire Resistance
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  • +(9–10)% to Cold Resistance
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  • +#% to Fire and Cold Resistances41 ~ 100
  • +(11–12)% to Fire Resistance
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  • +(11–12)% to Cold Resistance
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  • +#% to Fire and Lightning Resistances~ 20
  • +8% to Fire Resistance
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  • +8% to Lightning Resistance
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  • +#% to Fire and Lightning Resistances21 ~ 40
  • +(9–10)% to Fire Resistance
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  • +(9–10)% to Lightning Resistance
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  • +#% to Fire and Lightning Resistances41 ~ 100
  • +(11–12)% to Fire Resistance
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  • +(11–12)% to Lightning Resistance
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  • +#% to Cold and Lightning Resistances~ 20
  • +8% to Cold Resistance
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  • +8% to Lightning Resistance
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  • +#% to Cold and Lightning Resistances21 ~ 40
  • +(9–10)% to Cold Resistance
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  • +(9–10)% to Lightning Resistance
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  • +#% to Cold and Lightning Resistances41 ~ 100
  • +(11–12)% to Cold Resistance
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  • +(11–12)% to Lightning Resistance
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  • +#% to Fire and Chaos Resistances~ 35
  • +8% to Fire Resistance
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  • +(5–6)% to Chaos Resistance
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  • +#% to Fire and Chaos Resistances36 ~ 100
  • +(9–10)% to Fire Resistance
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  • +(7–8)% to Chaos Resistance
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  • +#% to Cold and Chaos Resistances~ 35
  • +8% to Cold Resistance
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  • +(5–6)% to Chaos Resistance
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  • +#% to Cold and Chaos Resistances36 ~ 100
  • +(9–10)% to Cold Resistance
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  • +(7–8)% to Chaos Resistance
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  • +#% to Lightning and Chaos Resistances~ 35
  • +8% to Lightning Resistance
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  • +(5–6)% to Chaos Resistance
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  • +#% to Lightning and Chaos Resistances36 ~ 100
  • +(9–10)% to Lightning Resistance
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  • +(7–8)% to Chaos Resistance
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  • +#% to all Elemental Resistances~ 15
  • +(11–12)% to Fire Resistance
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  • +(11–12)% to Cold Resistance
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  • +(11–12)% to Lightning Resistance
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  • +#% to all Elemental Resistances16 ~ 30
  • +(13–14)% to Fire Resistance
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  • +(13–14)% to Cold Resistance
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  • +(13–14)% to Lightning Resistance
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  • +#% to all Elemental Resistances31 ~ 45
  • +(15–16)% to Fire Resistance
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  • +(15–16)% to Cold Resistance
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  • +(15–16)% to Lightning Resistance
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  • +#% to all Elemental Resistances46 ~ 100
  • +(15–16)% to Fire Resistance
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  • +(15–16)% to Cold Resistance
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  • +(15–16)% to Lightning Resistance
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  • +1% to all maximum Resistances
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  • +# to Strength~ 100
  • (7–9)% increased Strength
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  • +# to Strength101 ~ 130
  • (10–12)% increased Strength
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  • +# to Strength131 ~ 160
  • (13–15)% increased Strength
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  • +# to Strength161 ~ 200
  • (13–15)% increased Strength
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  • 1% increased Damage per 15 Strength
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  • +# to Dexterity~ 100
  • (7–9)% increased Dexterity
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  • +# to Dexterity101 ~ 130
  • (10–12)% increased Dexterity
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  • +# to Dexterity131 ~ 160
  • (13–15)% increased Dexterity
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  • +# to Dexterity161 ~ 200
  • (13–15)% increased Dexterity
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  • 1% increased Damage per 15 Dexterity
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  • +# to Intelligence~ 100
  • (7–9)% increased Intelligence
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  • +# to Intelligence101 ~ 130
  • (10–12)% increased Intelligence
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  • +# to Intelligence131 ~ 160
  • (13–15)% increased Intelligence
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  • +# to Intelligence161 ~ 200
  • (13–15)% increased Intelligence
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  • 1% increased Damage per 15 Intelligence
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  • +# to Strength and Dexterity~ 20
  • +(6–8) to Strength
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  • +(6–8) to Dexterity
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  • +# to Strength and Dexterity21 ~ 45
  • +(9–11) to Strength
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  • +(9–11) to Dexterity
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  • +# to Strength and Dexterity46 ~ 100
  • +(12–14) to Strength
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  • +(12–14) to Dexterity
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  • +# to Strength and Intelligence~ 20
  • +(6–8) to Strength
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  • +(6–8) to Intelligence
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  • +# to Strength and Intelligence21 ~ 45
  • +(9–11) to Strength
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  • +(9–11) to Intelligence
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  • +# to Strength and Intelligence46 ~ 100
  • +(12–14) to Strength
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  • +(12–14) to Intelligence
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  • +# to Dexterity and Intelligence~ 20
  • +(6–8) to Dexterity
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  • +(6–8) to Intelligence
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  • +# to Dexterity and Intelligence21 ~ 45
  • +(9–11) to Dexterity
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  • +(9–11) to Intelligence
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  • +# to Dexterity and Intelligence46 ~ 100
  • +(12–14) to Dexterity
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  • +(12–14) to Intelligence
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  • +# to all Attributes~ 30
  • 4% increased Strength
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  • 4% increased Dexterity
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  • 4% increased Intelligence
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  • +# to all Attributes31 ~ 60
  • 5% increased Strength
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  • 5% increased Dexterity
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  • 5% increased Intelligence
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  • +# to all Attributes61 ~ 95
  • 6% increased Strength
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  • 6% increased Dexterity
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  • 6% increased Intelligence
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  • +# to all Attributes96 ~ 200
  • 6% increased Strength
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  • 6% increased Dexterity
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  • 6% increased Intelligence
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  • (4–5)% increased Damage per Endurance Charge
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  • (4–5)% increased Damage per Frenzy Charge
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  • (4–5)% increased Damage per Power Charge
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  • #% increased Armour~ 20
  • (7–9)% increased Armour
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  • #% increased Armour21 ~ 40
  • (10–12)% increased Armour
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  • #% increased Armour41 ~ 55
  • (13–15)% increased Armour
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  • #% increased Armour56 ~ 100
  • (13–15)% increased Armour
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  • +(1–2)% to maximum Chance to Block Attack Damage
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  • +(1–2)% to maximum Chance to Block Spell Damage
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  • #% increased Evasion Rating~ 20
  • (7–9)% increased Evasion Rating
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  • #% increased Evasion Rating21 ~ 40
  • (10–12)% increased Evasion Rating
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  • #% increased Evasion Rating41 ~ 55
  • (13–15)% increased Evasion Rating
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  • #% increased Evasion Rating56 ~ 100
  • (13–15)% increased Evasion Rating
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  • +(1–2)% to maximum Chance to Dodge Attack Hits
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  • +(1–2)% to maximum Chance to Dodge Spell Hits
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  • +# to maximum Energy Shield~ 50
  • (4–5)% increased maximum Energy Shield
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  • +# to maximum Energy Shield51 ~ 100
  • (6–7)% increased maximum Energy Shield
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  • +# to maximum Energy Shield101 ~ 130
  • (8–10)% increased maximum Energy Shield
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  • +# to maximum Energy Shield131 ~ 500
  • (8–10)% increased maximum Energy Shield
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  • 10% increased Maximum total Recovery per second from Energy Shield Leech
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  • #% increased maximum Energy Shield~ 20
  • (8–9)% increased Energy Shield Recharge Rate
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  • #% increased maximum Energy Shield21 ~ 40
  • (10–11)% increased Energy Shield Recharge Rate
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  • #% increased maximum Energy Shield41 ~ 55
  • (12–15)% increased Energy Shield Recharge Rate
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  • #% increased maximum Energy Shield56 ~ 100
  • (12–15)% increased Energy Shield Recharge Rate
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  • (3–5)% reduced Mana Reserved
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  • #% increased Rarity of Items found~ 50
  • (19–20)% increased Rarity of Items found
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  • #% increased Rarity of Items found51 ~ 100
  • (21–22)% increased Rarity of Items found
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  • #% increased Rarity of Items found101 ~ 145
  • (23–25)% increased Rarity of Items found
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  • #% increased Rarity of Items found146 ~ 200
  • (4–5)% increased Movement Speed
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  • #% increased Cast Speed~ 20
  • 3% increased Cast Speed
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  • #% increased Cast Speed21 ~ 35
  • 4% increased Cast Speed
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  • #% increased Cast Speed36 ~ 100
  • 5% increased Cast Speed
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  • #% increased Attack and Cast Speed~ 15
  • 4% increased Attack and Cast Speed
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  • #% increased Attack and Cast Speed16 ~ 50
  • 5% increased Attack and Cast Speed
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  • #% increased Trap Throwing Speed~ 30
  • (2–3)% increased Trap Throwing Speed
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  • #% increased Trap Throwing Speed31 ~ 100
  • (4–5)% increased Trap Throwing Speed
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  • #% increased Mine Laying Speed~ 30
  • (2–3)% increased Mine Laying Speed
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  • #% increased Mine Laying Speed31 ~ 100
  • (4–5)% increased Mine Laying Speed
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  • #% increased Totem Placement speed~ 75
  • (2–3)% increased Totem Placement speed
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  • #% increased Totem Placement speed76 ~ 150
  • (4–5)% increased Totem Placement speed
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  • #% increased Brand Attachment range~ 30
  • (2–3)% increased Brand Attachment range
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  • #% increased Brand Attachment range31 ~ 100
  • (4–5)% increased Brand Attachment range
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  • +# to Accuracy Rating~ 250
  • (10–11)% increased Global Accuracy Rating
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  • +# to Accuracy Rating251 ~ 500
  • (12–13)% increased Global Accuracy Rating
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  • +# to Accuracy Rating501 ~ 750
  • (14–15)% increased Global Accuracy Rating
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  • +# to Accuracy Rating751 ~ 1000
  • (16–17)% increased Global Accuracy Rating
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  • +# to Accuracy Rating1001 ~ 1400
  • (18–20)% increased Global Accuracy Rating
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  • +# to Accuracy Rating1401 ~ 2000
  • (18–20)% increased Global Accuracy Rating
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  • +(150–250) to Accuracy Rating
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  • Adds to # Physical Damage to Attacks~ 20
  • (11–12)% increased Global Physical Damage
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  • Adds to # Physical Damage to Attacks21 ~ 30
  • (13–14)% increased Global Physical Damage
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  • Adds to # Physical Damage to Attacks31 ~ 70
  • (15–16)% increased Global Physical Damage
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  • Adds to # Physical Damage to Attacks71 ~ 100
  • (15–16)% increased Global Physical Damage
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  • 0.5% of Physical Damage Leeched as Life
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  • Adds to # Fire Damage to Attacks~ 40
  • (11–12)% increased Fire Damage
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  • Adds to # Fire Damage to Attacks41 ~ 80
  • (13–14)% increased Fire Damage
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  • Adds to # Fire Damage to Attacks81 ~ 120
  • (15–16)% increased Fire Damage
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  • Adds to # Fire Damage to Attacks121 ~ 200
  • (15–16)% increased Fire Damage
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  • 0.5% of Fire Damage Leeched as Life
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  • Adds to # Cold Damage to Attacks~ 30
  • (11–12)% increased Cold Damage
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  • Adds to # Cold Damage to Attacks31 ~ 60
  • (13–14)% increased Cold Damage
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  • Adds to # Cold Damage to Attacks61 ~ 90
  • (15–16)% increased Cold Damage
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  • Adds to # Cold Damage to Attacks91 ~ 105
  • (15–16)% increased Cold Damage
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  • 0.5% of Cold Damage Leeched as Life
    level []
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  • Adds to # Lightning Damage to Attacks~ 75
  • (11–12)% increased Lightning Damage
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  • Adds to # Lightning Damage to Attacks76 ~ 150
  • (13–14)% increased Lightning Damage
    level []
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  • Adds to # Lightning Damage to Attacks151 ~ 190
  • (15–16)% increased Lightning Damage
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  • Adds to # Lightning Damage to Attacks191 ~ 300
  • (15–16)% increased Lightning Damage
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  • 0.5% of Lightning Damage Leeched as Life
    level []
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  • Adds to # Chaos Damage to Attacks~ 40
  • (11–12)% increased Chaos Damage
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  • Adds to # Chaos Damage to Attacks41 ~ 75
  • (13–14)% increased Chaos Damage
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  • Adds to # Chaos Damage to Attacks76 ~ 200
  • (15–16)% increased Chaos Damage
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  • #% increased Fire Damage~ 20
  • 8% increased Fire Damage
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  • #% increased Fire Damage21 ~ 40
  • (9–10)% increased Fire Damage
    level []
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  • #% increased Fire Damage41 ~ 60
  • (11–12)% increased Fire Damage
    level []
    level []
  • #% increased Fire Damage61 ~ 80
  • (13–14)% increased Fire Damage
    level []
    level []
  • #% increased Fire Damage81 ~ 200
  • (15–16)% increased Fire Damage
    level []
    level []
  • Damage Penetrates (3–5)% Fire Resistance
    level []
    level []
  • #% increased Cold Damage~ 20
  • 8% increased Cold Damage
    level []
    level []
  • #% increased Cold Damage21 ~ 40
  • (9–10)% increased Cold Damage
    level []
    level []
  • #% increased Cold Damage41 ~ 60
  • (11–12)% increased Cold Damage
    level []
    level []
  • #% increased Cold Damage61 ~ 80
  • (13–14)% increased Cold Damage
    level []
    level []
  • #% increased Cold Damage81 ~ 200
  • (15–16)% increased Cold Damage
    level []
    level []
  • Damage Penetrates (3–5)% Cold Resistance
    level []
    level []
  • #% increased Lightning Damage~ 20
  • 8% increased Lightning Damage
    level []
    level []
  • #% increased Lightning Damage21 ~ 40
  • (9–10)% increased Lightning Damage
    level []
    level []
  • #% increased Lightning Damage41 ~ 60
  • (11–12)% increased Lightning Damage
    level []
    level []
  • #% increased Lightning Damage61 ~ 80
  • (13–14)% increased Lightning Damage
    level []
    level []
  • #% increased Lightning Damage81 ~ 200
  • (15–16)% increased Lightning Damage
    level []
    level []
  • Damage Penetrates (3–5)% Lightning Resistance
    level []
    level []
  • #% increased Global Physical Damage~ 20
  • 8% increased Global Physical Damage
    level []
    level []
  • #% increased Global Physical Damage21 ~ 40
  • (9–10)% increased Global Physical Damage
    level []
    level []
  • #% increased Global Physical Damage41 ~ 60
  • (11–12)% increased Global Physical Damage
    level []
    level []
  • #% increased Global Physical Damage61 ~ 80
  • (13–14)% increased Global Physical Damage
    level []
    level []
  • #% increased Global Physical Damage81 ~ 200
  • (15–16)% increased Global Physical Damage
    level []
    level []
  • #% increased Chaos Damage~ 20
  • 8% increased Chaos Damage
    level []
    level []
  • #% increased Chaos Damage21 ~ 40
  • (9–10)% increased Chaos Damage
    level []
    level []
  • #% increased Chaos Damage41 ~ 60
  • (11–12)% increased Chaos Damage
    level []
    level []
  • #% increased Chaos Damage61 ~ 80
  • (13–14)% increased Chaos Damage
    level []
    level []
  • #% increased Chaos Damage81 ~ 200
  • (15–16)% increased Chaos Damage
    level []
    level []
  • #% increased Elemental Damage with Attack Skills~ 40
  • (12–13)% increased Elemental Damage with Attack Skills
    level []
    level []
  • #% increased Elemental Damage with Attack Skills41 ~ 80
  • (14–15)% increased Elemental Damage with Attack Skills
    level []
    level []
  • #% increased Elemental Damage with Attack Skills81 ~ 115
  • (16–18)% increased Elemental Damage with Attack Skills
    level []
    level []
  • #% increased Elemental Damage with Attack Skills116 ~ 130
  • (19–21)% increased Elemental Damage with Attack Skills
    level []
    level []
  • #% increased Elemental Damage with Attack Skills131 ~ 200
  • (22–24)% increased Elemental Damage with Attack Skills
    level []
    level []
  • Damage Penetrates (3–5)% Elemental Resistances
    level []
    level []
  • #% increased Spell Damage~ 50
  • (19–22)% increased Spell Damage
    level []
    level []
  • #% increased Spell Damage51 ~ 70
  • (23–26)% increased Spell Damage
    level []
    level []
  • #% increased Spell Damage71 ~ 150
  • (27–30)% increased Spell Damage
    level []
    level []
  • #% increased Global Critical Strike Chance~ 40
  • (14–15)% increased Global Critical Strike Chance
    level []
    level []
  • #% increased Global Critical Strike Chance41 ~ 70
  • (16–17)% increased Global Critical Strike Chance
    level []
    level []
  • #% increased Global Critical Strike Chance71 ~ 90
  • (18–20)% increased Global Critical Strike Chance
    level []
    level []
  • #% increased Global Critical Strike Chance91 ~ 105
  • (21–23)% increased Global Critical Strike Chance
    level []
    level []
  • #% increased Global Critical Strike Chance106 ~ 300
  • (24–26)% increased Global Critical Strike Chance
    level []
    level []
  • +#% to Global Critical Strike Multiplier~ 40
  • +12% to Global Critical Strike Multiplier
    level []
    level []
  • +#% to Global Critical Strike Multiplier41 ~ 70
  • +(13–14)% to Global Critical Strike Multiplier
    level []
    level []
  • +#% to Global Critical Strike Multiplier71 ~ 90
  • +(15–16)% to Global Critical Strike Multiplier
    level []
    level []
  • +#% to Global Critical Strike Multiplier91 ~ 105
  • +(17–18)% to Global Critical Strike Multiplier
    level []
    level []
  • +#% to Global Critical Strike Multiplier106 ~ 300
  • +(19–20)% to Global Critical Strike Multiplier
    level []
    level []
  • #% increased Damage with Ailments~ 30
  • 8% increased Damage with Ailments
    level []
    level []
  • #% increased Damage with Ailments31 ~ 60
  • (9–10)% increased Damage with Ailments
    level []
    level []
  • #% increased Damage with Ailments61 ~ 90
  • (11–12)% increased Damage with Ailments
    level []
    level []
  • #% increased Damage with Ailments91 ~ 105
  • (13–14)% increased Damage with Ailments
    level []
    level []
  • #% increased Damage with Ailments106 ~ 200
  • (15–16)% increased Damage with Ailments
    level []
    level []
  • Minions have #% increased Movement Speed~ 40
  • Minions have (4–5)% increased Movement Speed
    level []
    level []
  • Minions have #% increased Movement Speed41 ~ 75
  • Minions have (6–7)% increased Movement Speed
    level []
    level []
  • Minions have #% increased Movement Speed76 ~ 200
  • Minions have (8–10)% increased Movement Speed
    level []
    level []
  • #% increased total Recovery per second from Life Leech~ 50
  • (8–10)% increased total Recovery per second from Life Leech
    level []
    level []
  • #% increased total Recovery per second from Life Leech51 ~ 100
  • (11–13)% increased total Recovery per second from Life Leech
    level []
    level []
  • #% increased total Recovery per second from Life Leech101 ~ 200
  • (14–16)% increased total Recovery per second from Life Leech
    level []
    level []
  • 10% increased Maximum total Recovery per second from Life Leech
    level []
    level []
  • #% chance to Recover 10% of Maximum Mana when you use a Skill~ 11
  • (2–2.5) Mana Regenerated per second
    level []
    level []
  • #% chance to Recover 10% of Maximum Mana when you use a Skill12 ~ 22
  • (2.5–3) Mana Regenerated per second
    level []
    level []
  • #% chance to Recover 10% of Maximum Mana when you use a Skill23 ~ 50
  • (3–4) Mana Regenerated per second
    level []
    level []
  • 0.5% of Mana Regenerated per second
    level []
    level []
  • #% of Chaos Damage Leeched as Life~ 60
  • (11–12)% increased Chaos Damage
    level []
    level []
  • #% of Chaos Damage Leeched as Life61 ~ 120
  • (13–14)% increased Chaos Damage
    level []
    level []
  • #% of Chaos Damage Leeched as Life121 ~ 200
  • (15–16)% increased Chaos Damage
    level []
    level []
  • 0.5% of Chaos Damage Leeched as Life
    level []
    level []
  • #% increased Effect of Fortify on you~ 20
  • +250 to Armour and Evasion Rating while you have Fortify
    level []
    level []
  • #% increased Effect of Fortify on you21 ~ 40
  • +500 to Armour and Evasion Rating while you have Fortify
    level []
    level []
  • #% increased Effect of Fortify on you41 ~ 100
  • +800 to Armour and Evasion Rating while you have Fortify
    level []
    level []
  • #% increased Life Recovery from Flasks~ 40
  • 4% increased maximum Life
    level []
    level []
  • #% increased Life Recovery from Flasks41 ~ 80
  • (5–6)% increased maximum Life
    level []
    level []
  • #% increased Life Recovery from Flasks81 ~ 200
  • (7–8)% increased maximum Life
    level []
    level []
  • (80–100) Life Regenerated per second
    level []
    level []
  • #% increased Mana Recovery rate~ 15
  • (22–24)% increased Mana Regeneration Rate
    level []
    level []
  • #% increased Mana Recovery rate16 ~ 30
  • (25–27)% increased Mana Regeneration Rate
    level []
    level []
  • #% increased Mana Recovery rate31 ~ 100
  • (28–30)% increased Mana Regeneration Rate
    level []
    level []
  • 0.5% of Mana Regenerated per second
    level []
    level []
  • #% chance when Hit for double Armour effect~ 25
  • (7–9)% increased Armour
    level []
    level []
  • #% chance when Hit for double Armour effect26 ~ 50
  • (10–12)% increased Armour
    level []
    level []
  • #% chance when Hit for double Armour effect51 ~ 100
  • (13–15)% increased Armour
    level []
    level []
  • Determination has (15–20)% increased Aura Effect
    level []
    level []
  • +#% chance to Evade Attacks~ 3
  • (7–9)% increased Evasion Rating
    level []
    level []
  • +#% chance to Evade Attacks4 ~ 5
  • (10–12)% increased Evasion Rating
    level []
    level []
  • +#% chance to Evade Attacks6 ~ 10
  • (13–15)% increased Evasion Rating
    level []
    level []
  • Grace has (15–20)% increased Aura Effect
    level []
    level []
  • #% increased Energy Shield from Body Armour~ 20
  • (8–9)% increased Energy Shield Recharge Rate
    level []
    level []
  • #% increased Energy Shield from Body Armour21 ~ 40
  • (10–11)% increased Energy Shield Recharge Rate
    level []
    level []
  • #% increased Energy Shield from Body Armour41 ~ 100
  • (12–15)% increased Energy Shield Recharge Rate
    level []
    level []
  • Discipline has (15–20)% increased Aura Effect
    level []
    level []
  • #% reduced Mana Cost of Skills~ 10
  • 2% reduced Mana Cost of Skills
    level []
    level []
  • #% reduced Mana Cost of Skills11 ~ 20
  • 3% reduced Mana Cost of Skills
    level []
    level []
  • #% reduced Mana Cost of Skills21 ~ 50
  • (4–5)% reduced Mana Cost of Skills
    level []
    level []
  • Damage Penetrates #% Elemental Resistances~ 6
  • (17–19)% increased Elemental Damage
    level []
    level []
  • Damage Penetrates #% Elemental Resistances7 ~ 12
  • (20–22)% increased Elemental Damage
    level []
    level []
  • Damage Penetrates #% Elemental Resistances13 ~ 50
  • (23–26)% increased Elemental Damage
    level []
    level []
  • Cannot be Chilled or Frozen while moving~ 1
  • (14–16)% chance to Avoid being Chilled
    level []
    level []
  • (13–14)% chance to Avoid being Frozen
    level []
    level []
  • Cannot be Chilled or Frozen while moving2 ~ 2
  • (18–21)% chance to Avoid being Chilled
    level []
    level []
  • (15–17)% chance to Avoid being Frozen
    level []
    level []
  • Cannot be Chilled or Frozen while moving3 ~ 5
  • (22–25)% chance to Avoid being Chilled
    level []
    level []
  • (18–20)% chance to Avoid being Frozen
    level []
    level []
  • #% increased Damage while Leeching~ 100
  • (10–12)% increased Damage while Leeching
    level []
    level []
  • #% increased Damage while Leeching101 ~ 200
  • (13–15)% increased Damage while Leeching
    level []
    level []
  • +# to Total Mana Cost of Skills~ -12
  • -1 to Total Mana Cost of Skills
    level []
    level []
  • +# to Total Mana Cost of Skills-13 ~ -24
  • -2 to Total Mana Cost of Skills
    level []
    level []
  • +# to Total Mana Cost of Skills-25 ~ -50
  • -3 to Total Mana Cost of Skills
    level []
    level []
  • #% of Damage taken gained as Mana over 4 seconds when Hit~ 8
  • (2–2.5) Mana Regenerated per second
    level []
    level []
  • #% of Damage taken gained as Mana over 4 seconds when Hit9 ~ 16
  • (2.5–3) Mana Regenerated per second
    level []
    level []
  • #% of Damage taken gained as Mana over 4 seconds when Hit17 ~ 50
  • (3–4) Mana Regenerated per second
    level []
    level []
  • Skills Cost no Mana while Focussed~ 2
  • -1 to Total Mana Cost of Skills
    level []
    level []
  • 2% reduced Mana Cost of Skills
    level []
    level []
  • Skills Cost no Mana while Focussed3 ~ 5
  • -2 to Total Mana Cost of Skills
    level []
    level []
  • 3% reduced Mana Cost of Skills
    level []
    level []
  • #% Chance to Trigger Level 18 Summon Spectral Wolf on Kill~ 11
  • Minions deal (11–12)% increased Damage
    level []
    level []
  • #% Chance to Trigger Level 18 Summon Spectral Wolf on Kill12 ~ 22
  • Minions deal (13–14)% increased Damage
    level []
    level []
  • #% Chance to Trigger Level 18 Summon Spectral Wolf on Kill23 ~ 50
  • Minions deal (15–16)% increased Damage
    level []
    level []
  • #% increased Area Damage~ 20
  • (10–12)% increased Area Damage
    level []
    level []
  • #% increased Area Damage21 ~ 40
  • (13–15)% increased Area Damage
    level []
    level []
  • #% increased Area Damage41 ~ 100
  • (9–10)% increased Area of Effect
    level []
    level []
  • #% increased Projectile Damage~ 20
  • (10–12)% increased Projectile Damage
    level []
    level []
  • #% increased Projectile Damage21 ~ 40
  • (13–15)% increased Projectile Damage
    level []
    level []
  • #% increased Projectile Damage41 ~ 100
  • (18–20)% increased Projectile Speed
    level []
    level []
  • #% increased Melee Damage~ 20
  • (10–12)% increased Melee Damage
    level []
    level []
  • #% increased Melee Damage21 ~ 40
  • (13–15)% increased Melee Damage
    level []
    level []
  • #% increased Melee Damage41 ~ 100
  • +1 to Melee Weapon and Unarmed Attack range
    level []
    level []
  • You have Vaal Pact while Focussed~ 1
  • (10–12)% increased Damage while Leeching
    level []
    level []
  • You have Vaal Pact while Focussed2 ~ 2
  • (13–15)% increased Damage while Leeching
    level []
    level []
  • You have Vaal Pact while Focussed3 ~ 5
  • 0.5% of Fire Damage Leeched as Life
    level []
    level []
  • 0.5% of Cold Damage Leeched as Life
    level []
    level []
  • 0.5% of Lightning Damage Leeched as Life
    level []
    level []
  • 0.5% of Physical Damage Leeched as Life
    level []
    level []
  • 0.5% of Chaos Damage Leeched as Life
    level []
    level []
  • +# to Minimum Endurance Charges~ 1
  • (8–11)% increased Endurance Charge Duration
    level []
    level []
  • +# to Minimum Endurance Charges2 ~ 2
  • (12–15)% increased Endurance Charge Duration
    level []
    level []
  • +# to Minimum Endurance Charges3 ~ 5
  • (3–4)% increased Damage per Endurance Charge
    level []
    level []
  • +# to Minimum Frenzy Charges~ 1
  • (8–11)% increased Frenzy Charge Duration
    level []
    level []
  • +# to Minimum Frenzy Charges2 ~ 2
  • (12–15)% increased Frenzy Charge Duration
    level []
    level []
  • +# to Minimum Frenzy Charges3 ~ 5
  • (3–4)% increased Damage per Frenzy Charge
    level []
    level []
  • +# to Minimum Power Charges~ 1
  • (8–11)% increased Power Charge Duration
    level []
    level []
  • +# to Minimum Power Charges2 ~ 2
  • (12–15)% increased Power Charge Duration
    level []
    level []
  • +# to Minimum Power Charges3 ~ 5
  • (3–4)% increased Damage per Power Charge
    level []
    level []
  • #% increased Vaal Skill Effect Duration~ 35
  • (5–8)% increased Vaal Skill Effect Duration
    level []
    level []
  • #% increased Vaal Skill Effect Duration36 ~ 70
  • (9–12)% increased Vaal Skill Effect Duration
    level []
    level []
  • #% increased Vaal Skill Effect Duration71 ~ 200
  • (6–8)% increased maximum Life if Corrupted
    level []
    level []
  • (8–10)% increased maximum Energy Shield if Corrupted
    level []
    level []