The Hunter Prefix /110
Item Level | Mod | Tag |
---|---|---|
68 | Unaffected by Desecrated Ground | Boots |
68 | +2 to Level of Socketed Chaos Gems | Boots |
75 | Projectiles Pierce an additional Target | Boots Quivers Amulets |
80 | Projectiles Pierce 2 additional Targets | Boots |
85 | (7–10)% chance to Intimidate Enemies for 4 seconds on Hit | Gloves |
85 | (7–10)% chance to Unnerve Enemies for 4 seconds on Hit | Gloves |
80 | Strike Skills target 1 additional nearby Enemy | Gloves |
68 | (8–11)% chance to Impale Enemies on Hit with Attacks | Gloves |
80 | (12–15)% chance to Impale Enemies on Hit with Attacks | Gloves |
68 | (10–12)% increased Duration of Ailments on Enemies | Gloves |
80 | (13–15)% increased Duration of Ailments on Enemies | Gloves |
68 | Adds (17–22) to (33–39) Fire Damage to Spells | Helmets |
70 | Adds (21–28) to (42–49) Fire Damage to Spells | Helmets |
75 | Adds (25–34) to (51–59) Fire Damage to Spells | Helmets |
68 | Adds (14–18) to (27–32) Cold Damage to Spells | Helmets |
70 | Adds (17–23) to (34–40) Cold Damage to Spells | Helmets |
75 | Adds (21–28) to (41–48) Cold Damage to Spells | Helmets |
68 | Adds (2–5) to (58–61) Lightning Damage to Spells | Helmets |
70 | Adds (2–6) to (73–77) Lightning Damage to Spells | Helmets |
75 | Adds (2–7) to (88–93) Lightning Damage to Spells | Helmets |
68 | Adds (17–22) to (33–39) Physical Damage to Spells | Helmets |
70 | Adds (21–28) to (42–49) Physical Damage to Spells | Helmets |
75 | Adds (25–34) to (51–59) Physical Damage to Spells | Helmets |
68 | Adds (14–18) to (27–32) Chaos Damage to Spells | Helmets |
70 | Adds (17–23) to (34–40) Chaos Damage to Spells | Helmets |
75 | Adds (21–28) to (41–48) Chaos Damage to Spells | Helmets |
68 | (5–8)% increased maximum Life | Body Armours |
85 | (9–12)% increased maximum Life | Body Armours |
75 | (5–10)% of Physical Damage from Hits taken as Chaos Damage | Body Armours |
83 | (11–15)% of Physical Damage from Hits taken as Chaos Damage | Body Armours |
82 | You can apply an additional Curse | Body Armours |
80 | Every 4 seconds, Regenerate 15% of Life over one second | Body Armours |
80 | +1% to all maximum Resistances | Shields |
85 | +2% to all maximum Resistances | Shields |
75 | +1% to maximum Chaos Resistance | Shields Quivers |
80 | +2% to maximum Chaos Resistance | Shields Quivers |
86 | +3% to maximum Chaos Resistance | Shields |
68 | (3–6)% increased maximum Life | Shields Belts |
84 | (7–10)% increased maximum Life | Shields Belts |
75 | (3–6)% increased Movement Speed | Quivers Amulets |
80 | (7–10)% increased Movement Speed | Quivers Amulets |
80 | (6–10)% chance for Flasks you use to not consume Charges | Belts |
75 | Gain a Flask Charge when you deal a Critical Strike | Belts |
68 | (16–20)% increased Chaos Damage | Belts |
75 | (21–25)% increased Chaos Damage | Belts |
80 | (26–30)% increased Chaos Damage | Belts |
85 | (2–3)% increased Experience gain | Rings |
68 | You and your Minions take (31–45)% reduced Reflected Physical Damage | Rings |
75 | You and your Minions take (46–55)% reduced Reflected Physical Damage | Rings |
68 | You and your Minions take (31–45)% reduced Reflected Elemental Damage | Rings |
75 | You and your Minions take (46–55)% reduced Reflected Elemental Damage | Rings |
68 | +(10–15) Life gained for each Enemy hit by your Attacks | Rings |
75 | +(16–20) Life gained for each Enemy hit by your Attacks | Rings |
68 | Exerted Attacks deal (25–27)% increased Damage | Rings |
75 | Exerted Attacks deal (28–31)% increased Damage | Rings |
80 | Exerted Attacks deal (32–35)% increased Damage | Rings |
68 | (0.3–0.5)% of Physical Damage Leeched as Life | Amulets |
68 | (0.3–0.5)% of Chaos Damage Leeched as Life | Amulets |
82 | +1 to Level of all Chaos Skill Gems | Amulets |
82 | +1 to Level of all Strength Skill Gems | Amulets |
82 | +1 to Level of all Dexterity Skill Gems | Amulets |
82 | +1 to Level of all Intelligence Skill Gems | Amulets |
68 | Damage Penetrates (3–4)% Elemental Resistances | Amulets |
82 | Damage Penetrates (5–6)% Elemental Resistances | Amulets |
68 | (25–34)% increased Physical Damage Projectiles Pierce an additional Target | Wands Bows |
71 | (35–44)% increased Physical Damage Projectiles Pierce an additional Target | Wands Bows |
74 | (45–54)% increased Physical Damage Projectiles Pierce an additional Target | Wands Bows |
77 | (55–64)% increased Physical Damage Projectiles Pierce an additional Target | Wands Bows |
80 | (65–69)% increased Physical Damage Projectiles Pierce an additional Target | Wands Bows |
68 | Adds (5–7) to (11–13) Chaos Damage Attacks with this Weapon Penetrate (4–6)% Chaos Resistance | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Wands Bows |
71 | Adds (9–11) to (17–20) Chaos Damage Attacks with this Weapon Penetrate (4–6)% Chaos Resistance | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Wands Bows |
74 | Adds (12–16) to (24–28) Chaos Damage Attacks with this Weapon Penetrate (4–6)% Chaos Resistance | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Wands Bows |
77 | Adds (15–20) to (30–35) Chaos Damage Attacks with this Weapon Penetrate (4–6)% Chaos Resistance | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Wands Bows |
80 | Adds (18–25) to (38–44) Chaos Damage Attacks with this Weapon Penetrate (4–6)% Chaos Resistance | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Wands Bows |
68 | Adds (9–13) to (21–24) Chaos Damage Attacks with this Weapon Penetrate (4–6)% Chaos Resistance | Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves |
71 | Adds (16–21) to (32–37) Chaos Damage Attacks with this Weapon Penetrate (4–6)% Chaos Resistance | Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves |
74 | Adds (22–29) to (44–52) Chaos Damage Attacks with this Weapon Penetrate (4–6)% Chaos Resistance | Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves |
77 | Adds (28–37) to (57–65) Chaos Damage Attacks with this Weapon Penetrate (4–6)% Chaos Resistance | Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves |
80 | Adds (35–48) to (72–81) Chaos Damage Attacks with this Weapon Penetrate (4–6)% Chaos Resistance | Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves |
68 | Attacks with this Weapon Penetrate (6–7)% Chaos Resistance | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Wands Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves Bows |
73 | Attacks with this Weapon Penetrate (8–9)% Chaos Resistance | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Wands Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves Bows |
78 | Attacks with this Weapon Penetrate (10–12)% Chaos Resistance | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Wands Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves Bows |
68 | Attacks with this Weapon Penetrate (6–7)% Elemental Resistances | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Wands Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves Bows |
73 | Attacks with this Weapon Penetrate (8–9)% Elemental Resistances | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Wands Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves Bows |
78 | Attacks with this Weapon Penetrate (10–12)% Elemental Resistances | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Wands Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves Bows |
68 | Damage Penetrates 4% Elemental Resistances | Sceptres Rune Daggers Wands |
73 | Damage Penetrates 5% Elemental Resistances | Sceptres Rune Daggers Wands |
78 | Damage Penetrates 6% Elemental Resistances | Sceptres Rune Daggers Wands |
68 | Damage Penetrates (7–8)% Elemental Resistances | Staves |
73 | Damage Penetrates (9–10)% Elemental Resistances | Staves |
78 | Damage Penetrates (11–12)% Elemental Resistances | Staves |
68 | Adds (1–2) to (3–4) Fire Damage to Attacks with this Weapon per 10 Strength | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres |
68 | Adds (2–3) to (4–5) Fire Damage to Attacks with this Weapon per 10 Strength | Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves |
68 | Adds (1–2) to (3–4) Cold Damage to Attacks with this Weapon per 10 Dexterity | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers Bows |
68 | Adds (2–3) to (4–5) Cold Damage to Attacks with this Weapon per 10 Dexterity | Two Hand Swords Two Hand Axes |
68 | Adds 1 to (5–6) Lightning Damage to Attacks with this Weapon per 10 Intelligence | Claws Daggers Rune Daggers Sceptres Wands |
68 | Adds 1 to (7–8) Lightning Damage to Attacks with this Weapon per 10 Intelligence | Staves Warstaves |
68 | 1% increased Spell Damage per 16 Strength | Sceptres |
68 | 1% increased Spell Damage per 16 Dexterity | Rune Daggers |
68 | 1% increased Spell Damage per 16 Intelligence | Sceptres Rune Daggers Wands |
68 | 1% increased Spell Damage per 10 Strength | Staves |
68 | 1% increased Spell Damage per 10 Intelligence | Staves |
68 | (60–69)% increased Damage with Poison | One Hand Swords Thrusting One Hand Swords Claws Daggers Rune Daggers Bows |
71 | (70–79)% increased Damage with Poison | One Hand Swords Thrusting One Hand Swords Claws Daggers Rune Daggers Bows |
75 | (80–89)% increased Damage with Poison | One Hand Swords Thrusting One Hand Swords Claws Daggers Rune Daggers Bows |
78 | (90–94)% increased Damage with Poison | One Hand Swords Thrusting One Hand Swords Claws Daggers Rune Daggers Bows |
68 | (100–109)% increased Damage with Poison | Two Hand Swords |
71 | (110–119)% increased Damage with Poison | Two Hand Swords |
75 | (120–129)% increased Damage with Poison | Two Hand Swords |
78 | (130–134)% increased Damage with Poison | Two Hand Swords |
The Hunter Suffix /112
Item Level | Mod | Tag |
---|---|---|
68 | (6–8)% increased Strength | Boots |
75 | (9–10)% increased Strength | Boots |
68 | (21–25)% chance to avoid Bleeding (21–25)% chance to Avoid being Poisoned | Boots |
70 | (26–30)% chance to avoid Bleeding (26–30)% chance to Avoid being Poisoned | Boots |
75 | (31–35)% chance to avoid Bleeding (31–35)% chance to Avoid being Poisoned | Boots |
75 | You have Tailwind if you have dealt a Critical Strike Recently | Boots |
68 | Ignites you inflict deal Damage (5–7)% faster | Boots |
73 | Ignites you inflict deal Damage (8–10)% faster | Boots |
68 | Bleeding you inflict deals Damage (5–7)% faster | Boots |
73 | Bleeding you inflict deals Damage (8–10)% faster | Boots |
68 | Poisons you inflict deal Damage (5–7)% faster | Boots |
73 | Poisons you inflict deal Damage (8–10)% faster | Boots |
68 | (6–8)% increased Dexterity | Gloves |
75 | (9–10)% increased Dexterity | Gloves |
68 | +(8–12)% to Fire Damage over Time Multiplier | Gloves Amulets |
80 | +(13–16)% to Fire Damage over Time Multiplier | Gloves Amulets |
68 | +(8–12)% to Cold Damage over Time Multiplier | Gloves Amulets |
80 | +(13–16)% to Cold Damage over Time Multiplier | Gloves Amulets |
68 | +(8–12)% to Chaos Damage over Time Multiplier | Gloves Amulets |
80 | +(13–16)% to Chaos Damage over Time Multiplier | Gloves Amulets |
68 | +(8–12)% to Physical Damage over Time Multiplier | Gloves Amulets |
80 | +(13–16)% to Physical Damage over Time Multiplier | Gloves Amulets |
85 | Nearby Enemies have -9% to Chaos Resistance -9% to Chaos Resistance | Helmets |
68 | (6–8)% increased Intelligence | Helmets |
75 | (9–10)% increased Intelligence | Helmets |
80 | You have Igniting Conflux for 3 seconds every 8 seconds | Helmets |
80 | You have Chilling Conflux for 3 seconds every 8 seconds | Helmets |
80 | You have Shocking Conflux for 3 seconds every 8 seconds | Helmets |
68 | (16–20)% increased effect of Offerings | Body Armours |
80 | (21–25)% increased effect of Offerings | Body Armours |
68 | Attacks have +(0.5–1)% to Critical Strike Chance | Body Armours |
84 | Attacks have +(1.1–1.5)% to Critical Strike Chance | Body Armours |
68 | +(0.5–1)% to Spell Critical Strike Chance | Body Armours |
84 | +(1.1–1.5)% to Spell Critical Strike Chance | Body Armours |
68 | Regenerate (1–1.5)% of Life per second | Body Armours |
75 | Regenerate (1.6–2)% of Life per second | Body Armours |
75 | Moving while Bleeding doesn't cause you to take extra Damage | Shields |
68 | Gain an Endurance, Frenzy or Power charge when you Block | Shields |
68 | Socketed Gems have 10% reduced Mana Reservation | Shields |
80 | Socketed Gems have 15% reduced Mana Reservation | Shields |
68 | (4–6)% reduced Damage taken from Damage Over Time | Shields |
80 | (7–10)% reduced Damage taken from Damage Over Time | Shields |
68 | Regenerate (1.1–1.5)% of Life per second | Shields Amulets |
80 | Regenerate (1.6–2)% of Life per second | Shields Amulets |
68 | +(3–5) Mana gained for each Enemy hit by your Attacks | Gloves Quivers |
68 | +(16–20)% to Chaos Damage over Time Multiplier | Quivers |
80 | +(21–25)% to Chaos Damage over Time Multiplier | Quivers |
68 | +(16–20)% to Physical Damage over Time Multiplier | Quivers |
80 | +(21–25)% to Physical Damage over Time Multiplier | Quivers |
68 | +(16–20)% to Fire Damage over Time Multiplier | Quivers |
80 | +(21–25)% to Fire Damage over Time Multiplier | Quivers |
68 | 15% chance to Poison on Hit (15–25)% increased Damage with Poison | Quivers |
75 | 20% chance to Poison on Hit (26–30)% increased Damage with Poison | Quivers |
68 | (6–9)% increased Attributes | Belts |
75 | (10–12)% increased Attributes | Belts |
68 | (8–14)% increased Cast Speed during any Flask Effect | Belts |
68 | Overwhelm (8–11)% Physical Damage Reduction | Belts |
75 | Overwhelm (12–15)% Physical Damage Reduction | Belts |
81 | (6–10)% increased Movement Speed during any Flask Effect | Belts |
68 | (-35–-25) Physical Damage taken from Attack Hits | Belts |
75 | (-45–-36) Physical Damage taken from Attack Hits | Belts |
75 | Curse Enemies with Elemental Weakness on Hit, with 20% increased Effect | Rings |
80 | Curse Enemies with Elemental Weakness on Hit, with 32% increased Effect | Rings |
75 | Curse Enemies with Despair on Hit, with 20% increased Effect | Rings |
80 | Curse Enemies with Despair on Hit, with 32% increased Effect | Rings |
68 | (8–12)% increased Damage with Poison (5–6)% increased Poison Duration | Rings |
75 | (13–17)% increased Damage with Poison (7–8)% increased Poison Duration | Rings |
80 | (18–22)% increased Damage with Poison (9–10)% increased Poison Duration | Rings |
75 | Malevolence has (20–25)% reduced Mana Reservation | Amulets |
68 | (3–6)% chance to gain a Power, Frenzy or Endurance Charge on Kill | Amulets |
75 | (7–10)% chance to gain a Power, Frenzy or Endurance Charge on Kill | Amulets |
68 | Items and Gems have (5–10)% reduced Attribute Requirements | Amulets |
75 | Items and Gems have (11–15)% reduced Attribute Requirements | Amulets |
68 | Ignites you inflict deal Damage (8–12)% faster | Sceptres Wands |
73 | Ignites you inflict deal Damage (13–15)% faster | Sceptres Wands |
68 | Ignites you inflict deal Damage (18–21)% faster | Staves Warstaves |
73 | Ignites you inflict deal Damage (22–25)% faster | Staves Warstaves |
68 | Bleeding you inflict deals Damage (8–12)% faster | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces |
73 | Bleeding you inflict deals Damage (13–15)% faster | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces |
68 | Bleeding you inflict deals Damage (18–21)% faster | Two Hand Swords Two Hand Axes Two Hand Maces Bows |
73 | Bleeding you inflict deals Damage (22–25)% faster | Two Hand Swords Two Hand Axes Two Hand Maces Bows |
68 | Poisons you inflict deal Damage (8–12)% faster | One Hand Swords Thrusting One Hand Swords Claws Daggers Rune Daggers |
73 | Poisons you inflict deal Damage (13–15)% faster | One Hand Swords Thrusting One Hand Swords Claws Daggers Rune Daggers |
68 | Poisons you inflict deal Damage (18–21)% faster | Two Hand Swords Bows |
73 | Poisons you inflict deal Damage (22–25)% faster | Two Hand Swords Bows |
68 | (16–20)% of Physical Damage Converted to Chaos Damage | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Wands Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves Bows |
71 | (21–25)% of Physical Damage Converted to Chaos Damage | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Wands Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves Bows |
68 | Hits with this Weapon Overwhelm (13–16)% Physical Damage Reduction | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Wands |
71 | Hits with this Weapon Overwhelm (17–20)% Physical Damage Reduction | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Wands |
68 | Hits with this Weapon Overwhelm (13–16)% Physical Damage Reduction | Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves Bows |
71 | Hits with this Weapon Overwhelm (17–20)% Physical Damage Reduction | Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves Bows |
68 | Overwhelm (7–8)% Physical Damage Reduction | Sceptres Rune Daggers Wands |
71 | Overwhelm (9–10)% Physical Damage Reduction | Sceptres Rune Daggers Wands |
68 | Overwhelm (13–16)% Physical Damage Reduction | Staves |
71 | Overwhelm (17–20)% Physical Damage Reduction | Staves |
78 | (7–11)% chance to Unnerve Enemies for 4 seconds on Hit | Sceptres Rune Daggers Wands Staves |
81 | (12–15)% chance to Unnerve Enemies for 4 seconds on Hit | Sceptres Rune Daggers Wands Staves |
78 | (7–11)% chance to Intimidate Enemies for 4 seconds on Hit | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Wands Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves Bows |
81 | (12–15)% chance to Intimidate Enemies for 4 seconds on Hit | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers One Hand Maces Sceptres Wands Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves Bows |
75 | Malevolence has (28–33)% increased Aura Effect | Sceptres Rune Daggers Wands |
80 | Malevolence has (34–40)% increased Aura Effect | Sceptres Rune Daggers Wands |
75 | Malevolence has (48–54)% increased Aura Effect | Staves |
80 | Malevolence has (55–60)% increased Aura Effect | Staves |
68 | (17–21)% increased Warcry Cooldown Recovery Rate | One Hand Axes |
73 | (22–25)% increased Warcry Cooldown Recovery Rate | One Hand Axes |
68 | (35–40)% increased Warcry Cooldown Recovery Rate | Two Hand Swords Two Hand Axes Two Hand Maces Shields |
73 | (41–45)% increased Warcry Cooldown Recovery Rate | Two Hand Swords Two Hand Axes Two Hand Maces Shields |
68 | (17–21)% increased Area of Effect if you've Killed Recently | One Hand Maces |
73 | (22–25)% increased Area of Effect if you've Killed Recently | One Hand Maces |
68 | (27–31)% increased Area of Effect if you've Killed Recently | Two Hand Maces |
73 | (32–35)% increased Area of Effect if you've Killed Recently | Two Hand Maces |
78 | Curse Enemies with Despair on Hit, with 40% increased Effect | Wands |