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Prophecy Perandus Rampage
The Pantheon Fossil Catalysts Delirium Orb Scarab Breachstone Emblem Timeless Jewel Divination Card
Vaal Orb Corrupted Implicit /23

Vaal Orb Corrupted Implicit /23

356999Grants Level # Determination Skill
111000gem# to Level of Socketed Gems
111000+#% Chance to Block
1601000#% to maximum Chance to Block Attack Damage
111000#% Chance to Block Spell Damage
3603000physical elemental cold#% of Physical Damage from Hits taken as Cold Damage
1601000physical chaos#% of Physical Damage from Hits taken as Chaos Damage
1201000#% reduced Area Damage taken from Hits
1201000#% reduced Damage taken from Projectiles
1201000criticalYou take #% reduced Extra Damage from Critical Strikes
1201000gem# to Level of Socketed Duration Gems
1201000gem# to Level of Socketed AoE Gems
1201000aura gem# to Level of Socketed Aura Gems
1201000caster gem curse# to Level of Socketed Curse Gems
1201000gem# to Level of Socketed Trap or Mine Gems
1201000gem# to Level of Socketed Warcry Gems
1201000gem# to Level of Socketed Projectile Gems
111000resource life#% increased maximum Life
111000defences#% increased maximum Energy Shield
Item Synthesis Corrupted Mods /1 ⍟

Item Synthesis Corrupted Mods /1 ⍟

Item ClassesMods
Shields
  • Immune to Curses if Corrupted
  • (2–3)% chance to gain an additional Vaal Soul on Kill
  • Item Synthesis Mods Shield /358 ⍟

    Item Synthesis Mods Shield /358 ⍟

    Explicit Mod StatValueSynthesised Implicit
    +# to maximum Life~ 100
  • +(8–10) to maximum Life
  • +# to maximum Life101 ~ 175
  • +(11–14) to maximum Life
  • +# to maximum Life176 ~ 250
  • +(15–19) to maximum Life
  • +# to maximum Life251 ~ 325
  • +(20–24) to maximum Life
  • +# to maximum Life326 ~ 400
  • +(25–30) to maximum Life
  • 4% increased maximum Life
  • +# to maximum Life401 ~ 1000
  • (5–6)% increased maximum Life
  • Regenerate # Life per second~ 1000
  • Regenerate (5–7) Life per second
  • Regenerate # Life per second1001 ~ 1750
  • Regenerate (7–11.7) Life per second
  • Regenerate # Life per second1751 ~ 2500
  • Regenerate (11.7–18.3) Life per second
  • Regenerate # Life per second2501 ~ 3000
  • Regenerate (18.4–26.7) Life per second
  • Regenerate # Life per second3001 ~ 3250
  • Regenerate (26.7–40) Life per second
  • Regenerate (0.6–0.7)% of Life per second
  • Regenerate # Life per second3251 ~ 3500
  • Regenerate (26.7–40) Life per second
  • Regenerate (0.8–0.93)% of Life per second
  • Regenerate # Life per second3501 ~ 5000
  • Regenerate (26.7–40) Life per second
  • Regenerate 1% of Life per second
  • Regenerate #% of Life per second~ 70
  • Regenerate (11.7–18.3) Life per second
  • Regenerate #% of Life per second71 ~ 140
  • Regenerate (18.4–26.7) Life per second
  • Regenerate #% of Life per second141 ~ 300
  • Regenerate (26.7–40) Life per second
  • Regenerate (0.6–0.7)% of Life per second
  • +# to maximum Mana~ 50
  • +(8–10) to maximum Mana
  • +# to maximum Mana51 ~ 100
  • +(11–14) to maximum Mana
  • +# to maximum Mana101 ~ 150
  • +(15–19) to maximum Mana
  • +# to maximum Mana151 ~ 175
  • +(20–24) to maximum Mana
  • +# to maximum Mana176 ~ 200
  • (7–8)% increased maximum Mana
  • (6–8)% increased Attack Damage per 500 Maximum Mana
  • (6–8)% increased Spell Damage per 500 Maximum Mana
  • +# to maximum Mana201 ~ 500
  • (7–8)% increased maximum Mana
  • #% increased Mana Regeneration Rate~ 50
  • (16–18)% increased Mana Regeneration Rate
  • #% increased Mana Regeneration Rate51 ~ 90
  • (19–21)% increased Mana Regeneration Rate
  • #% increased Mana Regeneration Rate91 ~ 130
  • (22–24)% increased Mana Regeneration Rate
  • #% increased Mana Regeneration Rate131 ~ 170
  • (25–27)% increased Mana Regeneration Rate
  • #% increased Mana Regeneration Rate171 ~ 190
  • (28–30)% increased Mana Regeneration Rate
  • #% increased Mana Regeneration Rate191 ~ 500
  • (28–30)% increased Mana Regeneration Rate
  • Regenerate 0.3% of Mana per second
  • +#% to Fire Resistance~ 50
  • +8% to Fire Resistance
  • +#% to Fire Resistance51 ~ 75
  • +(9–10)% to Fire Resistance
  • +#% to Fire Resistance76 ~ 100
  • +(11–12)% to Fire Resistance
  • +#% to Fire Resistance101 ~ 125
  • +(13–14)% to Fire Resistance
  • +#% to Fire Resistance126 ~ 140
  • +(15–16)% to Fire Resistance
  • +#% to Fire Resistance141 ~ 150
  • +(15–16)% to Fire Resistance
  • +3% to maximum Fire Resistance
  • +#% to Cold Resistance~ 50
  • +8% to Cold Resistance
  • +#% to Cold Resistance51 ~ 75
  • +(9–10)% to Cold Resistance
  • +#% to Cold Resistance76 ~ 100
  • +(11–12)% to Cold Resistance
  • +#% to Cold Resistance101 ~ 125
  • +(13–14)% to Cold Resistance
  • +#% to Cold Resistance126 ~ 140
  • +(15–16)% to Cold Resistance
  • +#% to Cold Resistance141 ~ 150
  • +(15–16)% to Cold Resistance
  • +3% to maximum Cold Resistance
  • +#% to Lightning Resistance~ 50
  • +8% to Lightning Resistance
  • +#% to Lightning Resistance51 ~ 75
  • +(9–10)% to Lightning Resistance
  • +#% to Lightning Resistance76 ~ 100
  • +(11–12)% to Lightning Resistance
  • +#% to Lightning Resistance101 ~ 125
  • +(13–14)% to Lightning Resistance
  • +#% to Lightning Resistance126 ~ 140
  • +(15–16)% to Lightning Resistance
  • +#% to Lightning Resistance141 ~ 150
  • +(15–16)% to Lightning Resistance
  • +3% to maximum Lightning Resistance
  • +#% to Chaos Resistance~ 35
  • +(5–6)% to Chaos Resistance
  • +#% to Chaos Resistance36 ~ 70
  • +(7–8)% to Chaos Resistance
  • +#% to Chaos Resistance71 ~ 100
  • +(9–10)% to Chaos Resistance
  • +#% to Chaos Resistance101 ~ 120
  • +(9–10)% to Chaos Resistance
  • +2% to maximum Chaos Resistance
  • +#% to Fire and Cold Resistances~ 20
  • +8% to Fire Resistance
  • +8% to Cold Resistance
  • +#% to Fire and Cold Resistances21 ~ 40
  • +(9–10)% to Fire Resistance
  • +(9–10)% to Cold Resistance
  • +#% to Fire and Cold Resistances41 ~ 100
  • +(11–12)% to Fire Resistance
  • +(11–12)% to Cold Resistance
  • +#% to Fire and Lightning Resistances~ 20
  • +8% to Fire Resistance
  • +8% to Lightning Resistance
  • +#% to Fire and Lightning Resistances21 ~ 40
  • +(9–10)% to Fire Resistance
  • +(9–10)% to Lightning Resistance
  • +#% to Fire and Lightning Resistances41 ~ 100
  • +(11–12)% to Fire Resistance
  • +(11–12)% to Lightning Resistance
  • +#% to Cold and Lightning Resistances~ 20
  • +8% to Cold Resistance
  • +8% to Lightning Resistance
  • +#% to Cold and Lightning Resistances21 ~ 40
  • +(9–10)% to Cold Resistance
  • +(9–10)% to Lightning Resistance
  • +#% to Cold and Lightning Resistances41 ~ 100
  • +(11–12)% to Cold Resistance
  • +(11–12)% to Lightning Resistance
  • +#% to Fire and Chaos Resistances~ 35
  • +8% to Fire Resistance
  • +(5–6)% to Chaos Resistance
  • +#% to Fire and Chaos Resistances36 ~ 100
  • +(9–10)% to Fire Resistance
  • +(7–8)% to Chaos Resistance
  • +#% to Cold and Chaos Resistances~ 35
  • +8% to Cold Resistance
  • +(5–6)% to Chaos Resistance
  • +#% to Cold and Chaos Resistances36 ~ 100
  • +(9–10)% to Cold Resistance
  • +(7–8)% to Chaos Resistance
  • +#% to Lightning and Chaos Resistances~ 35
  • +8% to Lightning Resistance
  • +(5–6)% to Chaos Resistance
  • +#% to Lightning and Chaos Resistances36 ~ 100
  • +(9–10)% to Lightning Resistance
  • +(7–8)% to Chaos Resistance
  • +#% to all Elemental Resistances~ 15
  • +(11–12)% to Fire Resistance
  • +(11–12)% to Cold Resistance
  • +(11–12)% to Lightning Resistance
  • +#% to all Elemental Resistances16 ~ 30
  • +(13–14)% to Fire Resistance
  • +(13–14)% to Cold Resistance
  • +(13–14)% to Lightning Resistance
  • +#% to all Elemental Resistances31 ~ 45
  • +(15–16)% to Fire Resistance
  • +(15–16)% to Cold Resistance
  • +(15–16)% to Lightning Resistance
  • +#% to all Elemental Resistances46 ~ 100
  • +(15–16)% to Fire Resistance
  • +(15–16)% to Cold Resistance
  • +(15–16)% to Lightning Resistance
  • +2% to all maximum Resistances
  • #% increased Stun and Block Recovery~ 30
  • (10–12)% increased Stun and Block Recovery
  • #% increased Stun and Block Recovery31 ~ 60
  • (13–15)% increased Stun and Block Recovery
  • #% increased Stun and Block Recovery61 ~ 90
  • (16–18)% increased Stun and Block Recovery
  • #% increased Stun and Block Recovery91 ~ 110
  • (19–21)% increased Stun and Block Recovery
  • #% increased Stun and Block Recovery111 ~ 130
  • (22–25)% increased Stun and Block Recovery
  • #% increased Stun and Block Recovery131 ~ 160
  • (22–25)% increased Stun and Block Recovery
  • Unwavering Stance
  • #% chance to Avoid being Stunned~ 20
  • (10–11)% chance to Avoid being Stunned
  • #% chance to Avoid being Stunned21 ~ 40
  • (12–13)% chance to Avoid being Stunned
  • #% chance to Avoid being Stunned41 ~ 55
  • (14–15)% chance to Avoid being Stunned
  • #% chance to Avoid being Stunned56 ~ 150
  • (14–15)% chance to Avoid being Stunned
  • Bleeding cannot be inflicted on you
  • +# to Strength~ 40
  • +(6–8) to Strength
  • +# to Strength41 ~ 70
  • +(9–11) to Strength
  • +# to Strength71 ~ 100
  • +(12–14) to Strength
  • +# to Strength101 ~ 130
  • +(15–17) to Strength
  • +# to Strength131 ~ 160
  • +(18–20) to Strength
  • +# to Strength161 ~ 200
  • 6% increased Strength
  • +1 to Maximum Endurance Charges
  • +# to Dexterity~ 40
  • +(6–8) to Dexterity
  • +# to Dexterity41 ~ 70
  • +(9–11) to Dexterity
  • +# to Dexterity71 ~ 100
  • +(12–14) to Dexterity
  • +# to Dexterity101 ~ 130
  • +(15–17) to Dexterity
  • +# to Dexterity131 ~ 160
  • +(18–20) to Dexterity
  • +# to Dexterity161 ~ 200
  • 6% increased Dexterity
  • +1 to Maximum Frenzy Charges
  • +# to Intelligence~ 40
  • +(6–8) to Intelligence
  • +# to Intelligence41 ~ 70
  • +(9–11) to Intelligence
  • +# to Intelligence71 ~ 100
  • +(12–14) to Intelligence
  • +# to Intelligence101 ~ 130
  • +(15–17) to Intelligence
  • +# to Intelligence131 ~ 160
  • +(18–20) to Intelligence
  • +# to Intelligence161 ~ 200
  • 6% increased Intelligence
  • +1 to Maximum Power Charges
  • +# to Strength and Dexterity~ 20
  • +(6–8) to Strength
  • +(6–8) to Dexterity
  • +# to Strength and Dexterity21 ~ 45
  • +(9–11) to Strength
  • +(9–11) to Dexterity
  • +# to Strength and Dexterity46 ~ 100
  • +(12–14) to Strength
  • +(12–14) to Dexterity
  • +# to Strength and Intelligence~ 20
  • +(6–8) to Strength
  • +(6–8) to Intelligence
  • +# to Strength and Intelligence21 ~ 45
  • +(9–11) to Strength
  • +(9–11) to Intelligence
  • +# to Strength and Intelligence46 ~ 100
  • +(12–14) to Strength
  • +(12–14) to Intelligence
  • +# to Dexterity and Intelligence~ 20
  • +(6–8) to Dexterity
  • +(6–8) to Intelligence
  • +# to Dexterity and Intelligence21 ~ 45
  • +(9–11) to Dexterity
  • +(9–11) to Intelligence
  • +# to Dexterity and Intelligence46 ~ 100
  • +(12–14) to Dexterity
  • +(12–14) to Intelligence
  • +# to all Attributes~ 15
  • +(6–8) to Strength
  • +(6–8) to Dexterity
  • +(6–8) to Intelligence
  • +# to all Attributes16 ~ 30
  • +(9–11) to Strength
  • +(9–11) to Dexterity
  • +(9–11) to Intelligence
  • +# to all Attributes31 ~ 50
  • +(12–14) to Strength
  • +(12–14) to Dexterity
  • +(12–14) to Intelligence
  • #% increased Attribute Requirements~ -60
  • +(6–7) to all Attributes
  • #% increased Attribute Requirements-61 ~ -70
  • +(8–9) to all Attributes
  • #% increased Attribute Requirements-71 ~ -85
  • +(10–12) to all Attributes
  • #% increased Attribute Requirements-86 ~ -100
  • +(1–2) to Minimum Endurance Charges
  • +(1–2) to Minimum Frenzy Charges
  • +(1–2) to Minimum Power Charges
  • +# to Armour~ 200
  • +(15–20) to Armour
  • +# to Armour201 ~ 400
  • +(21–30) to Armour
  • +# to Armour401 ~ 600
  • +(31–40) to Armour
  • +# to Armour601 ~ 800
  • +(41–55) to Armour
  • +# to Armour801 ~ 1100
  • +(56–70) to Armour
  • 2% additional Physical Damage Reduction
  • +# to Armour1101 ~ 1450
  • +(56–70) to Armour
  • 3% additional Physical Damage Reduction
  • +# to Armour1451 ~ 2000
  • +(56–70) to Armour
  • 4% additional Physical Damage Reduction
  • +# to Evasion Rating~ 175
  • +(15–20) to Evasion Rating
  • +# to Evasion Rating176 ~ 375
  • +(21–30) to Evasion Rating
  • +# to Evasion Rating376 ~ 575
  • +(31–40) to Evasion Rating
  • +# to Evasion Rating576 ~ 775
  • +(41–55) to Evasion Rating
  • +# to Evasion Rating776 ~ 1050
  • +(56–70) to Evasion Rating
  • +2% chance to Evade Attack Hits
  • +# to Evasion Rating1051 ~ 1400
  • +(56–70) to Evasion Rating
  • +3% chance to Evade Attack Hits
  • +# to Evasion Rating1401 ~ 2000
  • +(56–70) to Evasion Rating
  • +4% chance to Evade Attack Hits
  • +# to maximum Energy Shield~ 50
  • +(10–12) to maximum Energy Shield
  • +# to maximum Energy Shield51 ~ 100
  • +(13–15) to maximum Energy Shield
  • +# to maximum Energy Shield101 ~ 150
  • +(16–18) to maximum Energy Shield
  • +# to maximum Energy Shield151 ~ 200
  • +(19–21) to maximum Energy Shield
  • +# to maximum Energy Shield201 ~ 300
  • +(22–25) to maximum Energy Shield
  • Regenerate (0.6–0.7)% of Energy Shield per second
  • +# to maximum Energy Shield301 ~ 370
  • +(22–25) to maximum Energy Shield
  • Regenerate (0.8–0.9)% of Energy Shield per second
  • +# to maximum Energy Shield371 ~ 500
  • +(22–25) to maximum Energy Shield
  • Regenerate 1% of Energy Shield per second
  • #% increased Armour~ 100
  • (15–18)% increased Armour
  • #% increased Armour101 ~ 175
  • (19–22)% increased Armour
  • #% increased Armour176 ~ 250
  • (23–26)% increased Armour
  • #% increased Armour251 ~ 325
  • (27–30)% increased Armour
  • #% increased Armour326 ~ 400
  • (30–35)% increased Armour
  • #% increased Armour401 ~ 1000
  • +(4–5)% Chance to Block Attack Damage
  • (4–5)% Chance to Block Spell Damage
  • #% increased Evasion Rating~ 100
  • (15–18)% increased Evasion Rating
  • #% increased Evasion Rating101 ~ 175
  • (19–22)% increased Evasion Rating
  • #% increased Evasion Rating176 ~ 250
  • (23–26)% increased Evasion Rating
  • #% increased Evasion Rating251 ~ 325
  • (27–30)% increased Evasion Rating
  • #% increased Evasion Rating326 ~ 400
  • (30–35)% increased Evasion Rating
  • #% increased Evasion Rating401 ~ 1000
  • (4–5)% chance to Dodge Attack Hits
  • (4–5)% chance to Dodge Spell Hits
  • #% increased Energy Shield~ 100
  • (15–16)% increased Energy Shield
  • #% increased Energy Shield101 ~ 175
  • (17–18)% increased Energy Shield
  • #% increased Energy Shield176 ~ 250
  • (19–20)% increased Energy Shield
  • #% increased Energy Shield251 ~ 325
  • (21–22)% increased Energy Shield
  • #% increased Energy Shield326 ~ 400
  • (23–25)% increased Energy Shield
  • #% increased Energy Shield401 ~ 1000
  • Socketed Gems have 10% reduced Reservation
  • #% increased Armour and Evasion~ 100
  • (15–18)% increased Armour
  • (15–18)% increased Evasion Rating
  • #% increased Armour and Evasion101 ~ 175
  • (19–22)% increased Armour
  • (19–22)% increased Evasion Rating
  • #% increased Armour and Evasion176 ~ 250
  • (23–26)% increased Armour
  • (23–26)% increased Evasion Rating
  • #% increased Armour and Evasion251 ~ 325
  • (27–30)% increased Armour
  • (27–30)% increased Evasion Rating
  • #% increased Armour and Evasion326 ~ 400
  • (30–35)% increased Armour
  • (30–35)% increased Evasion Rating
  • #% increased Armour and Evasion401 ~ 1000
  • +(4–5)% Chance to Block Attack Damage
  • (4–5)% Chance to Block Spell Damage
  • (4–5)% chance to Dodge Attack Hits
  • (4–5)% chance to Dodge Spell Hits
  • #% increased Armour and Energy Shield~ 100
  • (15–18)% increased Armour
  • (15–16)% increased Energy Shield
  • #% increased Armour and Energy Shield101 ~ 175
  • (19–22)% increased Armour
  • (17–18)% increased Energy Shield
  • #% increased Armour and Energy Shield176 ~ 250
  • (23–26)% increased Armour
  • (19–20)% increased Energy Shield
  • #% increased Armour and Energy Shield251 ~ 325
  • (27–30)% increased Armour
  • (21–22)% increased Energy Shield
  • #% increased Armour and Energy Shield326 ~ 400
  • (30–35)% increased Armour
  • (23–25)% increased Energy Shield
  • #% increased Armour and Energy Shield401 ~ 1000
  • +(4–5)% Chance to Block Attack Damage
  • (4–5)% Chance to Block Spell Damage
  • Socketed Gems have 10% reduced Reservation
  • #% increased Evasion and Energy Shield~ 100
  • (15–18)% increased Evasion Rating
  • (15–16)% increased Energy Shield
  • #% increased Evasion and Energy Shield101 ~ 175
  • (19–22)% increased Evasion Rating
  • (17–18)% increased Energy Shield
  • #% increased Evasion and Energy Shield176 ~ 250
  • (23–26)% increased Evasion Rating
  • (19–20)% increased Energy Shield
  • #% increased Evasion and Energy Shield251 ~ 325
  • (27–30)% increased Evasion Rating
  • (21–22)% increased Energy Shield
  • #% increased Evasion and Energy Shield326 ~ 400
  • (30–35)% increased Evasion Rating
  • (23–25)% increased Energy Shield
  • #% increased Evasion and Energy Shield401 ~ 1000
  • (4–5)% chance to Dodge Attack Hits
  • (4–5)% chance to Dodge Spell Hits
  • Socketed Gems have 10% reduced Reservation
  • #% increased Armour, Evasion and Energy Shield~ 100
  • (15–18)% increased Armour
  • (15–18)% increased Evasion Rating
  • (15–16)% increased Energy Shield
  • #% increased Armour, Evasion and Energy Shield101 ~ 175
  • (19–22)% increased Armour
  • (19–22)% increased Evasion Rating
  • (17–18)% increased Energy Shield
  • #% increased Armour, Evasion and Energy Shield176 ~ 250
  • (23–26)% increased Armour
  • (23–26)% increased Evasion Rating
  • (19–20)% increased Energy Shield
  • #% increased Armour, Evasion and Energy Shield251 ~ 325
  • (27–30)% increased Armour
  • (27–30)% increased Evasion Rating
  • (21–22)% increased Energy Shield
  • #% increased Armour, Evasion and Energy Shield326 ~ 400
  • (30–35)% increased Armour
  • (30–35)% increased Evasion Rating
  • (23–25)% increased Energy Shield
  • #% increased Armour, Evasion and Energy Shield401 ~ 1000
  • +(4–5)% Chance to Block Attack Damage
  • (4–5)% Chance to Block Spell Damage
  • (4–5)% chance to Dodge Attack Hits
  • (4–5)% chance to Dodge Spell Hits
  • Socketed Gems have 10% reduced Reservation
  • #% increased Attack Speed~ 20
  • 3% increased Attack Speed
  • #% increased Attack Speed21 ~ 30
  • 4% increased Attack Speed
  • #% increased Attack Speed31 ~ 100
  • 5% increased Attack Speed
  • #% increased Cast Speed~ 20
  • 3% increased Cast Speed
  • #% increased Cast Speed21 ~ 30
  • 4% increased Cast Speed
  • #% increased Cast Speed31 ~ 100
  • 5% increased Cast Speed
  • #% increased Attack and Cast Speed~ 15
  • 4% increased Attack and Cast Speed
  • #% increased Attack and Cast Speed16 ~ 50
  • 5% increased Attack and Cast Speed
  • +# to Accuracy Rating~ 250
  • (10–11)% increased Global Accuracy Rating
  • +# to Accuracy Rating251 ~ 500
  • (12–13)% increased Global Accuracy Rating
  • +# to Accuracy Rating501 ~ 750
  • (14–15)% increased Global Accuracy Rating
  • +# to Accuracy Rating751 ~ 1000
  • (16–17)% increased Global Accuracy Rating
  • +# to Accuracy Rating1001 ~ 2000
  • +(251–350) to Accuracy Rating
  • #% increased Fire Damage~ 50
  • 8% increased Fire Damage
  • #% increased Fire Damage51 ~ 100
  • (9–10)% increased Fire Damage
  • #% increased Fire Damage101 ~ 150
  • (11–12)% increased Fire Damage
  • #% increased Fire Damage151 ~ 200
  • (13–14)% increased Fire Damage
  • #% increased Fire Damage201 ~ 500
  • (15–16)% increased Fire Damage
  • (20–30)% increased Flammability Curse Effect
  • Gain #% of Fire Damage as Extra Chaos Damage~ 16
  • (21–23)% increased Fire Damage
  • Gain #% of Fire Damage as Extra Chaos Damage17 ~ 32
  • (24–26)% increased Fire Damage
  • Gain #% of Fire Damage as Extra Chaos Damage33 ~ 100
  • (27–30)% increased Fire Damage
  • Gain (4–6)% of Fire Damage as Extra Chaos Damage
  • #% increased Cold Damage~ 50
  • 8% increased Cold Damage
  • #% increased Cold Damage51 ~ 100
  • (9–10)% increased Cold Damage
  • #% increased Cold Damage101 ~ 150
  • (11–12)% increased Cold Damage
  • #% increased Cold Damage151 ~ 200
  • (13–14)% increased Cold Damage
  • #% increased Cold Damage201 ~ 500
  • (15–16)% increased Cold Damage
  • (20–30)% increased Frostbite Curse Effect
  • Gain #% of Cold Damage as Extra Chaos Damage~ 16
  • (21–23)% increased Cold Damage
  • Gain #% of Cold Damage as Extra Chaos Damage17 ~ 32
  • (24–26)% increased Cold Damage
  • Gain #% of Cold Damage as Extra Chaos Damage33 ~ 100
  • (27–30)% increased Cold Damage
  • Gain (4–6)% of Cold Damage as Extra Chaos Damage
  • #% increased Lightning Damage~ 50
  • 8% increased Lightning Damage
  • #% increased Lightning Damage51 ~ 100
  • (9–10)% increased Lightning Damage
  • #% increased Lightning Damage101 ~ 150
  • (11–12)% increased Lightning Damage
  • #% increased Lightning Damage151 ~ 200
  • (13–14)% increased Lightning Damage
  • #% increased Lightning Damage201 ~ 500
  • (15–16)% increased Lightning Damage
  • (20–30)% increased Conductivity Curse Effect
  • Gain #% of Lightning Damage as Extra Chaos Damage~ 16
  • (21–23)% increased Lightning Damage
  • Gain #% of Lightning Damage as Extra Chaos Damage17 ~ 32
  • (24–26)% increased Lightning Damage
  • Gain #% of Lightning Damage as Extra Chaos Damage33 ~ 100
  • (27–30)% increased Lightning Damage
  • Gain (4–6)% of Lightning Damage as Extra Chaos Damage
  • #% increased Global Physical Damage~ 20
  • 8% increased Global Physical Damage
  • #% increased Global Physical Damage21 ~ 40
  • (9–10)% increased Global Physical Damage
  • #% increased Global Physical Damage41 ~ 60
  • (11–12)% increased Global Physical Damage
  • #% increased Global Physical Damage61 ~ 80
  • (13–14)% increased Global Physical Damage
  • #% increased Global Physical Damage81 ~ 500
  • (15–16)% increased Global Physical Damage
  • (20–30)% increased Vulnerability Curse Effect
  • Gain #% of Physical Damage as Extra Chaos Damage~ 16
  • (19–22)% increased Global Physical Damage
  • Gain #% of Physical Damage as Extra Chaos Damage17 ~ 32
  • (23–26)% increased Global Physical Damage
  • Gain #% of Physical Damage as Extra Chaos Damage33 ~ 100
  • (27–30)% increased Global Physical Damage
  • Gain (4–6)% of Physical Damage as Extra Chaos Damage
  • #% increased Elemental Damage~ 20
  • 8% increased Elemental Damage
  • #% increased Elemental Damage21 ~ 40
  • (9–10)% increased Elemental Damage
  • #% increased Elemental Damage41 ~ 60
  • (11–12)% increased Elemental Damage
  • #% increased Elemental Damage61 ~ 80
  • (13–14)% increased Elemental Damage
  • #% increased Elemental Damage81 ~ 500
  • (15–16)% increased Elemental Damage
  • (20–30)% increased Elemental Weakness Curse Effect
  • #% increased Attack Damage~ 60
  • (23–26)% increased Attack Damage
  • #% increased Attack Damage61 ~ 90
  • (27–30)% increased Attack Damage
  • #% increased Attack Damage91 ~ 500
  • (31–35)% increased Attack Damage
  • #% increased Spell Damage~ 150
  • (23–26)% increased Spell Damage
  • #% increased Spell Damage151 ~ 200
  • (27–30)% increased Spell Damage
  • #% increased Spell Damage201 ~ 500
  • (31–35)% increased Spell Damage
  • #% increased Critical Strike Chance for Spells~ 100
  • (29–31)% increased Critical Strike Chance for Spells
  • #% increased Critical Strike Chance for Spells101 ~ 175
  • (32–34)% increased Critical Strike Chance for Spells
  • #% increased Critical Strike Chance for Spells176 ~ 250
  • (35–37)% increased Critical Strike Chance for Spells
  • #% increased Critical Strike Chance for Spells251 ~ 325
  • (38–41)% increased Critical Strike Chance for Spells
  • #% increased Critical Strike Chance for Spells326 ~ 500
  • (42–45)% increased Critical Strike Chance for Spells
  • Reflects # Physical Damage to Melee Attackers~ 300
  • Reflects (10–15) Physical Damage to Melee Attackers
  • Reflects # Physical Damage to Melee Attackers301 ~ 450
  • Reflects (16–40) Physical Damage to Melee Attackers
  • Reflects # Physical Damage to Melee Attackers451 ~ 550
  • Reflects (41–80) Physical Damage to Melee Attackers
  • Reflects # Physical Damage to Melee Attackers551 ~ 1000
  • Reflects (41–80) Physical Damage to Melee Attackers
  • +(19–20)% to Global Critical Strike Multiplier
  • #% chance to Avoid Elemental Ailments~ 30
  • (15–20)% reduced Elemental Ailment Duration on you
  • #% chance to Avoid Elemental Ailments31 ~ 60
  • (21–35)% reduced Elemental Ailment Duration on you
  • #% chance to Avoid Elemental Ailments61 ~ 200
  • (36–50)% reduced Elemental Ailment Duration on you
  • (16–25)% chance to Avoid Elemental Ailments
  • #% reduced Elemental Ailment Duration on you~ 40
  • (15–20)% reduced Elemental Ailment Duration on you
  • #% reduced Elemental Ailment Duration on you41 ~ 75
  • (21–35)% reduced Elemental Ailment Duration on you
  • #% reduced Elemental Ailment Duration on you76 ~ 200
  • (36–50)% reduced Elemental Ailment Duration on you
  • #% chance to avoid Bleeding~ 55
  • (14–16)% chance to avoid Bleeding
  • #% chance to avoid Bleeding56 ~ 110
  • (18–21)% chance to avoid Bleeding
  • #% chance to avoid Bleeding111 ~ 200
  • (22–25)% chance to avoid Bleeding
  • #% chance to Avoid being Poisoned~ 55
  • (14–16)% chance to Avoid being Poisoned
  • #% chance to Avoid being Poisoned56 ~ 110
  • (18–21)% chance to Avoid being Poisoned
  • #% chance to Avoid being Poisoned111 ~ 200
  • (22–25)% chance to Avoid being Poisoned
  • +#% Chance to Block~ 28
  • +(2–3)% Chance to Block Attack Damage
  • +#% Chance to Block29 ~ 50
  • +(4–5)% Chance to Block Attack Damage
  • +#% Chance to Block Projectile Attack Damage~ 28
  • +(2–3)% Chance to Block Attack Damage
  • (2–3)% Chance to Block Spell Damage
  • +#% Chance to Block Projectile Attack Damage29 ~ 50
  • +(4–5)% Chance to Block Attack Damage
  • (4–5)% Chance to Block Spell Damage
  • #% Chance to Block Spell Damage~ 28
  • (2–3)% Chance to Block Spell Damage
  • #% Chance to Block Spell Damage29 ~ 50
  • (4–5)% Chance to Block Spell Damage
  • +# Life gained when you Block~ 150
  • +(15–25) Life gained when you Block
  • +# Life gained when you Block151 ~ 250
  • +(26–35) Life gained when you Block
  • +# Life gained when you Block251 ~ 500
  • Recover (3–5)% of Life when you Block
  • +# Mana gained when you Block~ 50
  • +(5–10) Mana gained when you Block
  • +# Mana gained when you Block51 ~ 100
  • +(11–15) Mana gained when you Block
  • +# Mana gained when you Block101 ~ 200
  • Recover (3–5)% of your maximum Mana when you Block
  • #% chance to Dodge Attack Hits~ 10
  • 2% chance to Dodge Attack Hits
  • #% chance to Dodge Attack Hits11 ~ 20
  • (4–5)% chance to Dodge Attack Hits
  • #% chance to Dodge Spell Hits~ 10
  • 2% chance to Dodge Spell Hits
  • #% chance to Dodge Spell Hits11 ~ 20
  • (4–5)% chance to Dodge Spell Hits
  • #% chance to Avoid Fire Damage from Hits~ 14
  • +(11–12)% to Fire Resistance
  • #% chance to Avoid Fire Damage from Hits15 ~ 27
  • +(13–14)% to Fire Resistance
  • #% chance to Avoid Fire Damage from Hits28 ~ 50
  • +(15–16)% to Fire Resistance
  • (3–5)% chance to Avoid Fire Damage from Hits
  • #% chance to Avoid Cold Damage from Hits~ 14
  • +(11–12)% to Cold Resistance
  • #% chance to Avoid Cold Damage from Hits15 ~ 27
  • +(13–14)% to Cold Resistance
  • #% chance to Avoid Cold Damage from Hits28 ~ 50
  • +(15–16)% to Cold Resistance
  • (3–5)% chance to Avoid Cold Damage from Hits
  • #% chance to Avoid Lightning Damage from Hits~ 14
  • +(11–12)% to Lightning Resistance
  • #% chance to Avoid Lightning Damage from Hits15 ~ 27
  • +(13–14)% to Lightning Resistance
  • #% chance to Avoid Lightning Damage from Hits28 ~ 50
  • +(15–16)% to Lightning Resistance
  • (3–5)% chance to Avoid Lightning Damage from Hits
  • +# to Level of Socketed Fire Gems~ 3
  • +(2–3)% to Quality of Socketed Fire Gems
  • +# to Level of Socketed Fire Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Fire Gems
  • +# to Level of Socketed Fire Gems6 ~ 10
  • +1 to Level of Socketed Fire Gems
  • +# to Level of Socketed Cold Gems~ 3
  • +(2–3)% to Quality of Socketed Cold Gems
  • +# to Level of Socketed Cold Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Cold Gems
  • +# to Level of Socketed Cold Gems6 ~ 10
  • +1 to Level of Socketed Cold Gems
  • +# to Level of Socketed Lightning Gems~ 3
  • +(2–3)% to Quality of Socketed Lightning Gems
  • +# to Level of Socketed Lightning Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Lightning Gems
  • +# to Level of Socketed Lightning Gems6 ~ 10
  • +1 to Level of Socketed Lightning Gems
  • +# to Level of Socketed Chaos Gems~ 3
  • +(2–3)% to Quality of Socketed Chaos Gems
  • +# to Level of Socketed Chaos Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Chaos Gems
  • +# to Level of Socketed Chaos Gems6 ~ 10
  • +1 to Level of Socketed Chaos Gems
  • +# to Level of Socketed Melee Gems~ 3
  • +(2–3)% to Quality of Socketed Melee Gems
  • +# to Level of Socketed Melee Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Melee Gems
  • +# to Level of Socketed Melee Gems6 ~ 10
  • +1 to Level of Socketed Melee Gems
  • +# to Level of Socketed Strength Gems~ 1
  • +(2–3)% to Quality of Socketed Strength Gems
  • +# to Level of Socketed Strength Gems2 ~ 2
  • +(4–6)% to Quality of Socketed Strength Gems
  • +# to Level of Socketed Strength Gems3 ~ 5
  • +1 to Level of Socketed Strength Gems
  • +# to Level of Socketed Dexterity Gems~ 1
  • +(2–3)% to Quality of Socketed Dexterity Gems
  • +# to Level of Socketed Dexterity Gems2 ~ 2
  • +(4–6)% to Quality of Socketed Dexterity Gems
  • +# to Level of Socketed Dexterity Gems3 ~ 5
  • +1 to Level of Socketed Dexterity Gems
  • +# to Level of Socketed Intelligence Gems~ 1
  • +(2–3)% to Quality of Socketed Intelligence Gems
  • +# to Level of Socketed Intelligence Gems2 ~ 2
  • +(4–6)% to Quality of Socketed Intelligence Gems
  • +# to Level of Socketed Intelligence Gems3 ~ 5
  • +1 to Level of Socketed Intelligence Gems
  • +# to Level of Socketed Support Gems~ 3
  • +(2–3)% to Quality of Socketed Support Gems
  • +# to Level of Socketed Support Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Support Gems
  • +# to Level of Socketed Support Gems6 ~ 10
  • +1 to Level of Socketed Support Gems
  • Minions have #% increased maximum Life~ 40
  • Minions have (7–9)% increased maximum Life
  • Minions have #% increased maximum Life41 ~ 80
  • Minions have (10–12)% increased maximum Life
  • Minions have #% increased maximum Life81 ~ 150
  • Minions have (13–15)% increased maximum Life
  • Adds to # Fire Damage if you've Blocked Recently~ 90
  • (18–20)% increased Fire Damage
  • Adds to # Fire Damage if you've Blocked Recently91 ~ 170
  • (21–23)% increased Fire Damage
  • Adds to # Fire Damage if you've Blocked Recently171 ~ 500
  • (24–26)% increased Fire Damage
  • Recover #% of your maximum Mana when you Block~ 3
  • +(5–10) Mana gained when you Block
  • Recover #% of your maximum Mana when you Block4 ~ 5
  • +(11–15) Mana gained when you Block
  • Recover #% of your maximum Mana when you Block6 ~ 10
  • Recover (3–5)% of your maximum Mana when you Block
  • #% chance to gain a Power Charge when you Block~ 25
  • (3–4)% increased Damage per Power Charge
  • #% chance to gain a Power Charge when you Block26 ~ 50
  • (4–5)% increased Damage per Power Charge
  • Chill Nearby Enemies when you Block~ 2
  • (7–10)% increased Effect of Cold Ailments
  • Chill Nearby Enemies when you Block3 ~ 5
  • (11–15)% increased Effect of Cold Ailments
  • Socketed Spells have #% increased Mana Cost~ -25
  • 2% reduced Mana Cost of Skills
  • Socketed Spells have #% increased Mana Cost-26 ~ -50
  • 3% reduced Mana Cost of Skills
  • Socketed Spells have #% increased Mana Cost-51 ~ -100
  • (4–5)% reduced Mana Cost of Skills
  • Socketed Attacks have +# to Total Mana Cost~ -20
  • -1 to Total Mana Cost of Skills
  • Socketed Attacks have +# to Total Mana Cost-21 ~ -40
  • -2 to Total Mana Cost of Skills
  • Socketed Attacks have +# to Total Mana Cost-41 ~ -50
  • -3 to Total Mana Cost of Skills
  • #% additional Physical Damage Reduction~ 6
  • (-15–-11) Physical Damage taken from Attack Hits
  • #% additional Physical Damage Reduction7 ~ 12
  • (-20–-16) Physical Damage taken from Attack Hits
  • #% additional Physical Damage Reduction13 ~ 50
  • (-25–-21) Physical Damage taken from Attack Hits
  • Regenerate #% of Mana per second if you've Hit an Enemy Recently~ 25
  • (22–24)% increased Mana Regeneration Rate
  • Regenerate #% of Mana per second if you've Hit an Enemy Recently26 ~ 50
  • (25–27)% increased Mana Regeneration Rate
  • Regenerate #% of Mana per second if you've Hit an Enemy Recently51 ~ 100
  • (28–30)% increased Mana Regeneration Rate
  • Regenerate 0.2% of Mana per second
  • #% chance to gain Onslaught for 4 seconds on Kill~ 11
  • 3% increased Attack and Cast Speed
  • #% chance to gain Onslaught for 4 seconds on Kill12 ~ 22
  • 4% increased Attack and Cast Speed
  • #% chance to gain Onslaught for 4 seconds on Kill23 ~ 50
  • 5% increased Attack and Cast Speed
  • (5–8)% chance to gain Onslaught for 4 seconds on Kill
  • +# to Armour during Soul Gain Prevention~ 8000
  • +(21–30) to Armour
  • +# to Armour during Soul Gain Prevention8001 ~ 15000
  • +(31–40) to Armour
  • Adds to # Fire Damage~ 20
  • 8% increased Fire Damage
  • Adds to # Fire Damage21 ~ 40
  • (9–10)% increased Fire Damage
  • Adds to # Fire Damage41 ~ 100
  • (11–12)% increased Fire Damage
  • Adds to # Cold Damage~ 20
  • 8% increased Cold Damage
  • Adds to # Cold Damage21 ~ 40
  • (9–10)% increased Cold Damage
  • Adds to # Cold Damage41 ~ 100
  • (11–12)% increased Cold Damage
  • Adds to # Lightning Damage~ 35
  • 8% increased Lightning Damage
  • Adds to # Lightning Damage36 ~ 65
  • (9–10)% increased Lightning Damage
  • Adds to # Lightning Damage66 ~ 100
  • (11–12)% increased Lightning Damage
  • #% chance to deal Double Damage while Focused~ 20
  • (12–13)% increased Attack Damage
  • (12–13)% increased Spell Damage
  • #% chance to deal Double Damage while Focused21 ~ 40
  • (14–16)% increased Attack Damage
  • (14–16)% increased Spell Damage
  • #% chance to deal Double Damage while Focused41 ~ 100
  • (17–20)% increased Attack Damage
  • (17–20)% increased Spell Damage
  • #% chance to deal Double Damage~ 8
  • 2% chance to deal Double Damage
  • #% chance to deal Double Damage9 ~ 50
  • 3% chance to deal Double Damage
  • #% increased Effect of your Curses~ 13
  • Curse Skills have (10–15)% increased Skill Effect Duration
  • #% increased Effect of your Curses14 ~ 26
  • Curse Skills have (16–20)% increased Skill Effect Duration
  • #% increased Effect of your Curses27 ~ 50
  • (10–15)% increased Flammability Curse Effect
  • (10–15)% increased Frostbite Curse Effect
  • (10–15)% increased Conductivity Curse Effect
  • +#% to Quality of Socketed Gems~ 20
  • +(2–3)% to Quality of Socketed Gems
  • +#% to Quality of Socketed Gems21 ~ 50
  • +(4–6)% to Quality of Socketed Gems
  • #% increased Damage taken from Damage Over Time~ -6
  • +(5–6)% to Chaos Resistance
  • #% increased Damage taken from Damage Over Time-7 ~ -12
  • +(7–8)% to Chaos Resistance
  • #% increased Damage taken from Damage Over Time-13 ~ -20
  • +(9–10)% to Chaos Resistance
  • #% chance to gain an additional Vaal Soul on Kill~ 50
  • Immune to Curses if Corrupted