Prophecy Perandus Rampage
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Unique Watchstones

Maven Watchstone /162

Maven Watchstone /162

Description
12% increased Quantity of Items found in Areas
Imprisoned Monsters in Areas have (40–50)% chance to have an additional Essence
Timeless Splinters dropped in Areas have (0.2–0.25)% chance to drop as Timeless Emblems instead
Items have 0.8% chance to drop fully Linked in Areas
Items found in Areas have 1.2% chance to have the maximum number of Sockets
Items found in Areas have (0.7–0.8)% chance to have a White Socket
Weapons found in Areas have (14–16)% chance to drop with 20% Quality
Armour Items found in Areas have (14–16)% chance to drop with 20% Quality
Gems found in Areas have 3% chance to drop with 20% Quality
Flasks found in Areas have (16–20)% chance to drop with 20% Quality
Unique Bosses drop 3 additional Basic Currency Items
Rare Maps found in Areas have (30–40)% chance to be Corrupted
Items found in Areas have (140–160)% increased chance to be Influenced
Chests have (80–100)% increased Item Quantity
Found Items have 5% chance to drop Corrupted in Areas
Influenced Monsters in Areas have (16–20)% chance to drop an additional Rare Weapon
Influenced Monsters in Areas have (16–20)% chance to drop an additional Rare Armour Item
Influenced Monsters in Areas have (16–20)% chance to drop an additional Rare Jewellery Item
Influenced Monsters in Areas have (20–25)% chance to drop an additional Basic Currency Item
Influenced Monsters in Areas have (20–25)% chance to drop an additional Gem with Quality
Magic Monsters in Areas have (5–6)% chance to drop an additional Rare Weapon
Magic Monsters in Areas have (5–6)% chance to drop an additional Rare Armour Item
Magic Monsters in Areas have (5–6)% chance to drop an additional Rare Jewellery Item
Magic Monsters in Areas have (2–2.5)% chance to drop an additional Basic Currency Item
Magic Monsters in Areas have (2–2.5)% chance to drop an additional Gem with Quality
Rare Monsters in Areas have (50–60)% chance to drop an additional Rare Weapon
Rare Monsters in Areas have (50–60)% chance to drop an additional Rare Armour Item
Rare Monsters in Areas have (50–60)% chance to drop an additional Rare Jewellery Item
Rare Monsters in Areas have (20–25)% chance to drop an additional Basic Currency Item
Rare Monsters in Areas have (20–25)% chance to drop an additional Gem with Quality
Legion Encounters in Areas have (200–250)% increased chance to include a Karui army
Legion Encounters in Areas have (200–250)% increased chance to include an Eternal Empire army
Legion Encounters in Areas have (200–250)% increased chance to include a Vaal army
Legion Encounters in Areas have (200–250)% increased chance to include a Templar army
Legion Encounters in Areas have (200–250)% increased chance to include a Maraketh army
Breaches in Areas have (200–250)% increased chance to belong to Xoph
Breaches in Areas have (200–250)% increased chance to belong to Tul
Breaches in Areas have (200–250)% increased chance to belong to Esh
Breaches in Areas have (200–250)% increased chance to belong to Uul-Netol
Breaches in Areas have (200–250)% increased chance to belong to Chayula
Oils found in Areas have (40–50)% chance to be 1 tier higher
Breach Splinters have (0.2–0.25)% chance to drop as Breachstones instead in Areas
Map Items have a (2.5–3)% chance to drop as a random Unique Map instead in Areas
Harbingers in Areas drop rarer value Currency Shards
Abysses in Areas have (80–100)% increased chance to lead to an Abyssal Depths
Red Beasts in Areas have (130–150)% increased chance to be from The Deep
Red Beasts in Areas have (130–150)% increased chance to be from The Wilds
Red Beasts in Areas have (130–150)% increased chance to be from The Caverns
Red Beasts in Areas have (130–150)% increased chance to be from The Sands
Voltaxic Sulphite Veins and Chests in Areas have (16–20)% chance to contain double Sulphite
Blight Chests in Areas have (13–15)% chance to Duplicate contained Items
Metamorph Samples dropped in Areas have (50–60)% increased chance to have a Reward
Delirium Encounters in Areas have (16–20)% chance to generate an additional Reward type
(16–20)% increased Stack size of Simulacrum Splinters found in Areas
Delirium Monsters in Areas have (30–40)% increased chance to drop Cluster Jewels
Plants Harvested in Areas have (13–15)% chance to give an additional Crafting option
Harvest Crops in Areas have an extra chance to grow higher Tier Plants
Harvest Crops in Areas have (30–40)% increased chance to contain a Tier 4 Plant
Areas have (40–50)% increased chance to contain a Smuggler's Cache
(25–30)% more Blueprints found in Areas
(50–60)% increased Stack size of Rogue's Markers found in Areas
(16–20)% chance on completing a Map influenced by a Conqueror of the Atlas
to gain double progress towards locating their Citadel
Areas have +(25–30)% chance to contain a Vaal Side Area
Areas have +35% chance to contain a Trial of Ascendancy
Monsters and Chests in Areas have (16–20)% chance to drop Items with +1 to Item Level
Unique Bosses have (50–60)% chance to drop an additional Divination Card
Unique Bosses have (50–60)% chance to drop an additional Item with random Influence
Rogue Exiles in Areas have (50–60)% chance to be Possessed by a Tormented Spirit
Strongboxes in Areas have (200–250)% increased chance to be Rare
(130–150)% increased Quantity of Items found in Perandus Chests in Areas
Perandus Chests in Areas have (130–150)% increased chance to be Hoards
Perandus Chests in Areas have (130–150)% increased chance to be Catalogues
Perandus Chests in Areas have (130–150)% increased chance to be Archives
Perandus Chests in Areas have (130–150)% increased chance to be Coffers
Perandus Chests in Areas have (130–150)% increased chance to be Treasuries
Imprisoned Monsters in Areas have 100% chance to drop an additional Rare Item with an Essence Modifier
Tormented Spirits in Areas have (130–150)% increased Duration
3% chance in Areas for Exalted Orbs to drop as 3 Exalted Orbs instead
Missions in Areas grant (100–120)% increased Favour
(12–15)% more Magic Monsters
(12–15)% more Rare Monsters
Areas contain 3 additional Magic Monster packs
Areas contain 3 additional packs with a Rare monster
2% increased Experience gain
8% increased Pack size
(35–40)% increased Rarity of Items found in Areas
10% increased effect of Modifiers on non-unique Maps
Areas have a 100% chance to contain an additional Rogue Exile
(130–150)% increased Duration of Shrine Effects on Players
Areas have a 100% chance to contain an additional Shrine
(200–250)% increased chance for Strongboxes in Areas to be Unique
(20–25)% increased Quantity of Items dropped by Possessed or Touched Monsters in Areas
Areas have a 100% chance to contain an additional Tormented Spirit
Harbingers in Areas have (40–50)% chance to drop an additional Stack of Currency Shards
Areas have a 100% chance to contain an additional Harbinger
Areas have a 100% chance to contain an additional Invasion Boss
Slaying Enemies close together in Areas has a 3% chance to attract monsters from Beyond
Beyond Portals in Areas have (12–15)% chance to spawn an additional Beyond Demon
Beyond Demons in Areas grant (20–25)% increased Experience
Areas have (15–20)% chance to contain Cadiro Perandus
Breach Monsters in Areas grant (20–25)% increased Experience
Abyss Monsters in Areas grant (20–25)% increased Experience
Abyssal Troves in Areas have 10% chance to drop a Rare Item with an Abyssal Socket
Blight Chests in Areas have (50–60)% increased chance to contain Blighted Maps or Oils
+5 Metamorph Monster Samples in Areas have Rewards
5% chance for Rewards from Metamorphs in Areas to be Doubled
Orbs of Fusing found in Areas have (1.2–1.5)% chance to drop as a full stack
Chromatic Orbs found in Areas have (1.2–1.5)% chance to drop as a full stack
Jeweller's Orbs found in Areas have (1.2–1.5)% chance to drop as a full stack
Chaos Orbs found in Areas have (1.6–2)% chance to drop as a full stack
Orbs of Alchemy found in Areas have (2.5–3)% chance to drop as a full stack
Orbs of Alteration found in Areas have (1.2–1.5)% chance to drop as a full stack
Orbs of Scouring found in Areas have 0.8% chance to drop as a full stack
Orbs of Chance found in Areas have (1.2–1.5)% chance to drop as a full stack
Cartographer's Chisels found in Areas have (1.2–1.5)% chance to drop as a full stack
Orbs of Transmutation found in Areas have (1.2–1.5)% chance to drop as a full stack
Blacksmith's Whetstones found in Areas have (2.5–3)% chance to drop as a full stack
Armourer's Scraps found in Areas have (1.2–1.5)% chance to drop as a full stack
(3–4)% chance in Areas for Gemcutter's Prisms to drop as 6 Gemcutter's Prisms instead
(3–4)% chance in Areas for Regal Orbs to drop as 5 Regal Orbs instead
(4–5)% chance in Areas for Divine Orbs to drop as 4 Divine Orbs instead
(6–7)% chance in Areas for Orbs of Annulment to drop as 3 Orbs of Annulment instead
(1–1.2)% chance in Areas for Orbs of Regret to drop as 20 Orbs of Regret instead
(2.5–3)% chance in Areas for Blessed Orbs to drop as 8 Blessed Orbs instead
10% chance in Areas for Mirrors of Kalandra to drop as 2 Mirrors of Kalandra instead
(3–4)% chance in Areas for Vaal Orbs to drop as 7 Vaal Orbs instead
1% chance in Areas for Amulets to drop as Anointed Talismans instead
Randomly encountered Masters in Areas have (250–300)% increased chance to be Niko
Master Missions from completing Maps have {0}% increased chance to be Niko
Randomly encountered Masters in Areas have (250–300)% increased chance to be Zana
Master Missions from completing Maps have {0}% increased chance to be Zana
Randomly encountered Masters in Areas have (250–300)% increased chance to be Jun
Master Missions from completing Maps have {0}% increased chance to be Jun
Randomly encountered Masters in Areas have (250–300)% increased chance to be Alva
Master Missions from completing Maps have {0}% increased chance to be Alva
Randomly encountered Masters in Areas have (250–300)% increased chance to be Einhar
Master Missions from completing Maps have {0}% increased chance to be Einhar
Areas have +(8–10)% chance to grant an Atlas Mission on Completion
Areas that contain capturable Beasts have (30–40)% chance to contain an additional Red Beast
(25–30)% chance create a copy of Beasts Captured in Areas
100% chance for Red Beasts in Areas to be the less common of two varieties
Red Beasts in Areas have (60–70)% chance to grant double Experience
(25–30)% increased Quantity of Items dropped in Incursions in Areas
Incursion Architects in Areas grant double Experience
Incursion Architects in Areas have a (30–40)% chance to drop an additional Rare Incursion Item
(30–40)% chance for Incursion Architects in Areas to be Possessed by a Tormented Spirit
Immortal Syndicate Members in Areas are (20–25)% more
likely to be accompanied by reinforcements
Immortal Syndicate Members in Areas have (40–50)% chance to grant double Experience
Immortal Syndicate Members Executed in Areas have (40–50)% chance to gain an additional Rank
Immortal Syndicate Members have (40–50)% chance to drop an additional Veiled Item
(40–50)% chance for Sulphite Veins and Chests in Areas to be guarded by Sulphite-hoarding Monsters
Zana Missions in Areas have 3 additional Map options
+(15–20)% to Quality of Maps offered by Zana Missions in Areas
Map options offered by Zana Missions in Areas have (130–150)% increased chance to be Unique
Map options offered by Zana Missions in Areas have (130–150)% increased chance to be Synthesis Maps
Map options offered by Zana Missions in Areas have (130–150)% increased chance to have 8 Modifiers
Unique Bosses have (23–25)% chance to drop an additional Scarab
Unique Map Bosses have (30–40)% chance to drop an additional Unique Item
Unique Map Bosses have (30–40)% chance to drop additional Map Currency Items
Unique Bosses have (30–40)% chance to drop an additional Talisman
Unique Bosses have (60–70)% chance to drop an additional Essence
Unique Bosses have (60–70)% chance to drop an additional Silver Coin
Unique Bosses have (25–30)% chance to drop an additional Map Item
Unique Bosses have (60–70)% chance to drop an additional Sacrifice Fragment
Unique Map Bosses have (12–15)% chance to drop an additional Atlas Base Type
Monsters Sacrificed at Ritual Altars in Areas grant (15–20)% increased Tribute
Rerolling Favours at Ritual Altars in Areas costs (20–24)% less Tribute