Sextant /99

Sextant /99

ItemLevelModWeight
Simple Sextant13 uses remaining
Unique Bosses drop 1 additional Unique Item
no_boss 0
default 500
Simple Sextant13 uses remaining
20% increased Quantity of Items found in Unidentified Maps
Found Items drop Identified in Identified Maps
9% increased Pack Size in Unidentified Maps
default 250
Prime Sextant13 uses remaining
25% increased Quantity of Items found in Unidentified Maps
Found Items drop Identified in Identified Maps
12% increased Pack Size in Unidentified Maps
default 250
Awakened Sextant13 uses remaining
30% increased Quantity of Items found in Unidentified Maps
Found Items drop Identified in Identified Maps
15% increased Pack Size in Unidentified Maps
default 250
Awakened Sextant13 uses remaining
Nemesis Monsters drop 3 additional Currency Items
map_extra_content_weighting [1]
no_monster_packs 0
default 250
Simple Sextant13 uses remaining
Areas are inhabited by an additional Invasion Boss
map_extra_content_weighting [1]
hall_of_grandmasters 0
default 500
Simple Sextant13 uses remaining
Areas contain 4 additional packs of Monsters that deal Fire Damage
Players and Monsters take 8% increased Fire Damage
no_monster_packs 0
default 1000
Prime Sextant13 uses remaining
Areas contain 6 additional packs of Monsters that deal Fire Damage
Players and Monsters take 10% increased Fire Damage
no_monster_packs 0
default 1000
Awakened Sextant13 uses remaining
Areas contain 8 additional packs of Monsters that deal Fire Damage
Players and Monsters take 12% increased Fire Damage
no_monster_packs 0
default 1000
Simple Sextant13 uses remaining
Areas contain 4 additional packs of Monsters that deal Cold Damage
Players and Monsters take 8% increased Cold Damage
no_monster_packs 0
default 1000
Prime Sextant13 uses remaining
Areas contain 6 additional packs of Monsters that deal Cold Damage
Players and Monsters take 10% increased Cold Damage
no_monster_packs 0
default 1000
Awakened Sextant13 uses remaining
Areas contain 8 additional packs of Monsters that deal Cold Damage
Players and Monsters take 12% increased Cold Damage
no_monster_packs 0
default 1000
Simple Sextant13 uses remaining
Areas contain 4 additional packs of Monsters that deal Lightning Damage
Players and Monsters take 8% increased Lightning Damage
no_monster_packs 0
default 1000
Prime Sextant13 uses remaining
Areas contain 6 additional packs of Monsters that deal Lightning Damage
Players and Monsters take 10% increased Lightning Damage
no_monster_packs 0
default 1000
Awakened Sextant13 uses remaining
Areas contain 8 additional packs of Monsters that deal Lightning Damage
Players and Monsters take 12% increased Lightning Damage
no_monster_packs 0
default 1000
Simple Sextant13 uses remaining
Areas contain 4 additional packs of Monsters that deal Physical Damage
Players and Monsters take 8% increased Physical Damage
no_monster_packs 0
default 1000
Prime Sextant13 uses remaining
Areas contain 6 additional packs of Monsters that deal Physical Damage
Players and Monsters take 10% increased Physical Damage
no_monster_packs 0
default 1000
Awakened Sextant13 uses remaining
Areas contain 8 additional packs of Monsters that deal Physical Damage
Players and Monsters take 12% increased Physical Damage
no_monster_packs 0
default 1000
Simple Sextant13 uses remaining
Areas contain 4 additional packs of Monsters that deal Chaos Damage
Players and Monsters take 8% increased Chaos Damage
no_monster_packs 0
default 1000
Prime Sextant13 uses remaining
Areas contain 6 additional packs of Monsters that deal Chaos Damage
Players and Monsters take 10% increased Chaos Damage
no_monster_packs 0
default 1000
Awakened Sextant13 uses remaining
Areas contain 8 additional packs of Monsters that deal Chaos Damage
Players and Monsters take 12% increased Chaos Damage
no_monster_packs 0
default 1000
Prime Sextant13 uses remaining
Unique Monsters drop Corrupted Items
vaults_of_atziri 0
hall_of_grandmasters 0
default 250
Awakened Sextant13 uses remaining
Unique Monsters drop Corrupted Items
vaults_of_atziri 0
hall_of_grandmasters 0
default 250
Simple Sextant13 uses remaining
Maps have 20% Quality
Unique Bosses deal 20% increased Damage
default 500
Simple Sextant13 uses remaining
Quality bonus of Maps also applies to Rarity of Items found
Unique Bosses have 20% increased Life
default 500
Simple Sextant13 uses remaining
Areas are Alluring
default 10
Prime Sextant13 uses remaining
map_mission_id [7]
Areas contain Zana
map_extra_content_weighting [1]
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
Awakened Sextant13 uses remaining
map_mission_id [7]
Areas contain Zana
map_extra_content_weighting [1]
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
Prime Sextant13 uses remaining
map_mission_id [2]
Areas contain Einhar
map_extra_content_weighting [1]
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
Awakened Sextant13 uses remaining
map_mission_id [2]
Areas contain Einhar
map_extra_content_weighting [1]
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
Prime Sextant13 uses remaining
map_mission_id [3]
Areas contain Alva
map_extra_content_weighting [1]
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
Awakened Sextant13 uses remaining
map_mission_id [3]
Areas contain Alva
map_extra_content_weighting [1]
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
Prime Sextant13 uses remaining
map_mission_id [5]
Areas contain Niko
map_extra_content_weighting [0]
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
Awakened Sextant13 uses remaining
map_mission_id [5]
Areas contain Niko
map_extra_content_weighting [0]
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
Prime Sextant13 uses remaining
map_mission_id [6]
Areas contain Jun
map_extra_content_weighting [1]
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
Awakened Sextant13 uses remaining
map_mission_id [6]
Areas contain Jun
map_extra_content_weighting [1]
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
Prime Sextant13 uses remaining
Strongboxes in Areas are Corrupted
Areas contain an extra Strongbox
Strongboxes in Areas are at least Rare Rarity
map_extra_content_weighting [1]
no_strongboxes 0
default 500
Awakened Sextant13 uses remaining
Strongboxes in Areas are Corrupted
Areas contain 2 extra Strongboxes
Strongboxes in Areas are at least Rare Rarity
map_extra_content_weighting [1]
no_strongboxes 0
default 500
Prime Sextant13 uses remaining
Unique Bosses of Corrupted Maps drop an additional Vaal Item
Found Items have a 5% chance to drop Corrupted in Areas
default 500
Awakened Sextant13 uses remaining
Unique Bosses of Corrupted Maps drop an additional Vaal Item
Found Items have a 5% chance to drop Corrupted in Areas
default 500
Simple Sextant13 uses remaining
20% increased Magic Pack Size
no_monster_packs 0
default 500
Prime Sextant13 uses remaining
25% increased Magic Pack Size
no_monster_packs 0
default 500
Awakened Sextant13 uses remaining
30% increased Magic Pack Size
no_monster_packs 0
default 500
Simple Sextant13 uses remaining
Rogue Exiles deal 20% increased Damage
Rogue Exiles have 20% increased Maximum Life
Rogue Exiles drop 2 additional Jewels
Areas are inhabited by 2 additional Rogue Exiles
map_extra_content_weighting [1]
no_monster_packs 0
default 500
Simple Sextant13 uses remaining
Magic Maps contain 3 additional packs of Magic Monsters
Rare Maps contain 3 additional Rare Monster packs
Normal Maps contain 3 additional packs of Normal Monsters
unique_map 0
no_monster_packs 0
default 1000
Prime Sextant13 uses remaining
Magic Maps contain 4 additional packs of Magic Monsters
Rare Maps contain 4 additional Rare Monster packs
Normal Maps contain 4 additional packs of Normal Monsters
unique_map 0
no_monster_packs 0
default 1000
Awakened Sextant13 uses remaining
Magic Maps contain 5 additional packs of Magic Monsters
Rare Maps contain 5 additional Rare Monster packs
Normal Maps contain 5 additional packs of Normal Monsters
unique_map 0
no_monster_packs 0
default 1000
Simple Sextant13 uses remaining
Players and their Minions cannot take Reflected Damage
Areas contain 3 additional Packs with Mirrored Rare Monsters
default 1000
Prime Sextant13 uses remaining
Players and their Minions cannot take Reflected Damage
Areas contain 4 additional Packs with Mirrored Rare Monsters
default 1000
Awakened Sextant13 uses remaining
Players and their Minions cannot take Reflected Damage
Areas contain 5 additional Packs with Mirrored Rare Monsters
default 1000
Simple Sextant13 uses remaining
Areas contain 15 additional Clusters of Mysterious Barrels
map_bonus_barrel_% [10]
default 50
Prime Sextant13 uses remaining
Areas contain 25 additional Clusters of Mysterious Barrels
map_bonus_barrel_% [10]
default 50
Awakened Sextant13 uses remaining
Areas contain 35 additional Clusters of Mysterious Barrels
map_bonus_barrel_% [10]
default 50
Simple Sextant13 uses remaining
Areas contain 15 additional Clusters of Mysterious Barrels
map_bonus_barrel_% [10]
default 250
Prime Sextant13 uses remaining
Areas contain 25 additional Clusters of Mysterious Barrels
map_bonus_barrel_% [10]
default 250
Awakened Sextant13 uses remaining
Areas contain 35 additional Clusters of Mysterious Barrels
map_bonus_barrel_% [10]
default 250
Awakened Sextant13 uses remaining
Strongbox Monsters have 500% increased Item Quantity
Strongbox Monsters are Enraged
map_strongbox_monsters_movement_velocity_+% [25]
Areas contain an extra Strongbox
map_extra_content_weighting [1]
hall_of_grandmasters 0
no_strongboxes 0
default 250
Simple Sextant13 uses remaining
Players deal 8% increased Damage for each Poison on them
Players have 4% increased Movement Speed for each Poison on them
Areas contain 4 additional packs of Poisonous Monsters
default 1000
Prime Sextant13 uses remaining
Players deal 10% increased Damage for each Poison on them
Players have 5% increased Movement Speed for each Poison on them
Areas contain 6 additional packs of Poisonous Monsters
default 1000
Awakened Sextant13 uses remaining
Players deal 12% increased Damage for each Poison on them
Players have 6% increased Movement Speed for each Poison on them
Areas contain 8 additional packs of Poisonous Monsters
default 1000
Awakened Sextant13 uses remaining
Areas contain hunted traitors
no_monster_packs 0
default 250
Simple Sextant13 uses remaining
Areas contain 4 additional packs of Monsters that Convert when Killed
no_monster_packs 0
default 1000
Prime Sextant13 uses remaining
Areas contain 6 additional packs of Monsters that Convert when Killed
no_monster_packs 0
default 1000
Awakened Sextant13 uses remaining
Areas contain 8 additional packs of Monsters that Convert when Killed
no_monster_packs 0
default 1000
Simple Sextant13 uses remaining
Player's Life and Mana Recovery from Flasks are instant
Areas contain 4 additional packs of Monsters that Heal
default 1000
Prime Sextant13 uses remaining
Player's Life and Mana Recovery from Flasks are instant
Areas contain 6 additional packs of Monsters that Heal
default 1000
Awakened Sextant13 uses remaining
Player's Life and Mana Recovery from Flasks are instant
Areas contain 8 additional packs of Monsters that Heal
default 1000
Prime Sextant13 uses remaining
Unique Bosses are accompanied by Bodyguards
An additional Map drops on Completing Areas
no_boss 0
default 500
Awakened Sextant13 uses remaining
Unique Bosses are accompanied by Bodyguards
2 additional Maps drop on Completing Areas
no_boss 0
default 250
Prime Sextant13 uses remaining
Areas contain an additional Breach
Areas can contain Breaches
map_extra_content_weighting [1]
unique_map 0
default 250
Awakened Sextant13 uses remaining
Areas contain 2 additional Breaches
Areas can contain Breaches
map_extra_content_weighting [1]
unique_map 0
default 250
Prime Sextant13 uses remaining
Areas can contain Abysses
Areas contain an additional Abyss
map_extra_content_weighting [1]
unique_map 0
default 250
Awakened Sextant13 uses remaining
Areas can contain Abysses
Areas contain 2 additional Abysses
map_extra_content_weighting [1]
unique_map 0
default 250
Prime Sextant13 uses remaining
50% increased Duration of Shrine Effects on Players
Areas contain an extra Gloom Shrine
map_extra_content_weighting [1]
unique_map 0
no_monster_packs 0
default 1000
Awakened Sextant13 uses remaining
50% increased Duration of Shrine Effects on Players
Areas contain an extra Shrine
Areas contain an extra Gloom Shrine
map_extra_content_weighting [1]
unique_map 0
no_monster_packs 0
default 1000
Prime Sextant13 uses remaining
50% increased Duration of Shrine Effects on Players
Areas contain an extra Resonating Shrine
map_extra_content_weighting [1]
unique_map 0
no_monster_packs 0
default 1000
Awakened Sextant13 uses remaining
50% increased Duration of Shrine Effects on Players
Areas contain an extra Shrine
Areas contain an extra Resonating Shrine
map_extra_content_weighting [1]
unique_map 0
no_monster_packs 0
default 1000
Prime Sextant13 uses remaining
Areas contain 2 additional Essences
Monsters Imprisoned by Essences have a 50% chance to contain a Remnant of Corruption
map_extra_content_weighting [1]
unique_map 0
no_monster_packs 0
default 500
Awakened Sextant13 uses remaining
Unique Bosses drop additional Currency Shards
Harbingers drop additional Currency Shards
Unique Bosses are accompanied by a mysterious Harbinger
map_extra_content_weighting [1]
no_boss 0
default 250
Simple Sextant13 uses remaining
Area contains 4 additional packs of Corrupted Vaal Monsters
Players gain an additional Vaal Soul on Kill
no_monster_packs 0
default 500
Prime Sextant13 uses remaining
Area contains 6 additional packs of Corrupted Vaal Monsters
Players gain an additional Vaal Soul on Kill
no_monster_packs 0
default 500
Awakened Sextant13 uses remaining
Area contains 8 additional packs of Corrupted Vaal Monsters
Players gain an additional Vaal Soul on Kill
no_monster_packs 0
default 500
Simple Sextant13 uses remaining
Area contains 4 additional packs of Corrupted Vaal Monsters
Items dropped by Corrupted Vaal Monsters in Areas have 15% chance to be Corrupted
no_monster_packs 0
default 250
Prime Sextant13 uses remaining
Area contains 6 additional packs of Corrupted Vaal Monsters
Items dropped by Corrupted Vaal Monsters in Areas have 20% chance to be Corrupted
no_monster_packs 0
default 250
Awakened Sextant13 uses remaining
Area contains 8 additional packs of Corrupted Vaal Monsters
Items dropped by Corrupted Vaal Monsters in Areas have 25% chance to be Corrupted
no_monster_packs 0
default 250
Awakened Sextant13 uses remaining
Slaying Enemies close together has a 6% chance to attract monsters from Beyond
Beyond Portals have a 33% chance to spawn an additional Beyond Demon
map_extra_content_weighting [1]
unique_map 0
default 250
Simple Sextant13 uses remaining
Areas contain an additional Tormented Betrayer
The First 3 Possessed Monsters drop an additional Rusted Scarab
map_extra_content_weighting [1]
default 250
Prime Sextant13 uses remaining
Areas contain an additional Tormented Betrayer
The First 3 Possessed Monsters drop an additional Polished Scarab
map_extra_content_weighting [1]
default 250
Awakened Sextant13 uses remaining
Areas contain an additional Tormented Betrayer
The First 3 Possessed Monsters drop an additional Gilded Scarab
map_extra_content_weighting [1]
default 250
Awakened Sextant13 uses remaining
Areas contain an additional Tormented Heretic
The First 3 Possessed Monsters drop an additional Map
map_extra_content_weighting [1]
default 250
Simple Sextant13 uses remaining
Areas contain an additional Tormented Graverobber
The First 3 Possessed Monsters drop an additional Unique Item
map_extra_content_weighting [1]
default 250
Simple Sextant13 uses remaining
Area contains 4 additional packs of Corrupted Vaal Monsters
Area has 50% chance to contain Gifts of the Sacrificed per Sacrifice Fragment used
Area has 50% chance to contain Gifts of the Red Queen per Mortal Fragment used
map_extra_content_weighting [1]
no_monster_packs 0
default 250
Prime Sextant13 uses remaining
Area contains 6 additional packs of Corrupted Vaal Monsters
Area has 50% chance to contain Gifts of the Sacrificed per Sacrifice Fragment used
Area has 50% chance to contain Gifts of the Red Queen per Mortal Fragment used
map_extra_content_weighting [1]
no_monster_packs 0
default 250
Awakened Sextant13 uses remaining
Area contains 8 additional packs of Corrupted Vaal Monsters
Area has 50% chance to contain Gifts of the Sacrificed per Sacrifice Fragment used
Area has 50% chance to contain Gifts of the Red Queen per Mortal Fragment used
map_extra_content_weighting [1]
no_monster_packs 0
default 250
Simple Sextant13 uses remaining
Area contains 4 additional packs of Corrupted Vaal Monsters
Players' Vaal Skills do not apply Soul Gain Prevention
no_monster_packs 0
default 250
Prime Sextant13 uses remaining
Area contains 6 additional packs of Corrupted Vaal Monsters
Players' Vaal Skills do not apply Soul Gain Prevention
no_monster_packs 0
default 250
Awakened Sextant13 uses remaining
Area contains 8 additional packs of Corrupted Vaal Monsters
Players' Vaal Skills do not apply Soul Gain Prevention
no_monster_packs 0
default 250
Awakened Sextant13 uses remaining
map_legion_league [1]
Areas contain an additional Legion Encounter
map_extra_content_weighting [1]
no_monster_packs 0
unique_map 0
default 250
Awakened Sextant13 uses remaining
Area contains Metamorph Monsters
map_extra_content_weighting [1]
no_monster_packs 0
unique_map 0
default 250