Antalie Napora

Antalie Napora

SpectreN
Area
Modmonster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
monster_dropped_item_rarity_+% [500]
unique_boss_curse_effect_on_self_+%_final [0]
Fast Attacks
Tagsred_blood, human, humanoid
ModelModel Viewer
Damage143%
Life108%
Critical Strike Chance5%
TypeExileRanger3
Attack Distance6 ~ 80
Attack Time1.605 Second
Damage Spread80% ~ 120%
Evasion+100%
Accuracy+100%
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
NewArcticArmour
ExileArcticArmour
Arctic Armour
Chills enemies when hit. Drops chilled ground while moving. Less fire and physical damage taken while stationary.
Arctic Armour
Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.
10% less Physical Damage taken from Hits
10% less Fire Damage taken from Hits
base_skill_effect_duration [3000]
skill_art_variation [2]

Spell Buff SkillCanTotem Duration ManaCostReserved Type27 ColdSkill ManaCostPercent CauseElementalStatus Instant NonHitChill ChillingArea AreaSpell
Cast Time: 0.5 Second
IceShot
ExileIceShot
Ice Shot
Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target.
50% of Physical Damage Converted to Cold Damage
base_skill_effect_duration [2500]
9% increased Global Physical Damage
Skills fire 2 additional Projectiles
20% increased Attack Speed
skill_art_variation [2]

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine ColdSkill Triggerable
Cast Time: 1 Second
LightningArrow
ExileLightningArrow
Lightning Arrow
Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which damages nearby enemies.
50% of Physical Damage Converted to Lightning Damage
Lightning Arrow hits 3 additional Enemies
18% increased Projectile Damage
Skills fire 2 additional Projectiles
active_skill_damage_+%_final [-20]
30% increased Attack Speed
active_skill_area_of_effect_radius_+%_final [0]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]

Attack ProjectileAttack SkillCanMirageArcher Area Projectile SkillCanVolley SkillCanTotem SkillCanTrap SkillCanMine LightningSkill Triggerable
Cast Time: 1 Second
BurningArrow
MonsterBurningArrow
Burning Arrow
Fires a burning arrow that deals fire damage. If it ignites an enemy, it will also inflict an additional debuff for a duration, dealing burning damage based on the magnitude of the ignite. This damage is not affected by your damage modifiers. Up to five of these debuffs can apply simultaneously to an enemy.
active_skill_damage_+%_final [20]
25% chance to Ignite
25% increased Burning Damage
25% increased Global Physical Damage
50% of Physical Damage Converted to Fire Damage

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley SkillCanTotem SkillCanTrap SkillCanMine FireSkill Type53 Duration Triggerable
Cast Time: 1 Second
ElementalWeakness
ExileElementalWeakness
Elemental Weakness
Curses all targets in an area, making them less resistant to elemental damage.
base_skill_effect_duration [7000]
active_skill_area_of_effect_radius_+%_final [0]
-30% to all Elemental Resistances

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Curse Triggerable SpellCanCascade AppliesCurse CanRapidFire AreaSpell
Cast Time: 0.5 Second
Cooldown Time: 8 Second
BurningArrow
ExileVaalBurningArrow
Vaal Burning Arrow
Fires an arrow that explodes, dealing fire damage to its target and other nearby enemies, with an increased chance of igniting them.
active_skill_damage_+%_final [50]
85% chance to Ignite
20% increased Burning Damage
50% of Physical Damage Converted to Fire Damage
active_skill_area_of_effect_radius_+%_final [0]

Attack ProjectileAttack Projectile SkillCanVolley SkillCanTotem SkillCanTrap SkillCanMine Area Vaal FireSkill Type55
Cast Time: 1 Second
Cooldown Time: 300 Second
CausticArrow
ExileCausticArrow2
Caustic Arrow
Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.
base_skill_effect_duration [4000]
base_chaos_damage_to_deal_per_minute [11292]
Gain 25% of Physical Damage as Extra Chaos Damage
skill_can_fire_arrows [1]
active_skill_area_of_effect_radius_+%_final [0]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
ground_caustic_art_variation [2]

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Area Duration SkillCanTrap SkillCanMine SkillCanTotem DamageOverTime ChaosSkill Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Antalie Napora23689858.41.605186056429362030303020
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
NewArcticArmour
ExileArcticArmour
Arctic Armour
Chills enemies when hit. Drops chilled ground while moving. Less fire and physical damage taken while stationary.
Arctic Armour
Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.
10% less Physical Damage taken from Hits
10% less Fire Damage taken from Hits
base_skill_effect_duration [3000]
skill_art_variation [2]

Spell Buff SkillCanTotem Duration ManaCostReserved Type27 ColdSkill ManaCostPercent CauseElementalStatus Instant NonHitChill ChillingArea AreaSpell
Cast Time: 0.5 Second
IceShot
ExileIceShot
Ice Shot
Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target.
50% of Physical Damage Converted to Cold Damage
base_skill_effect_duration [6000]
18% increased Global Physical Damage
Skills fire 2 additional Projectiles
40% increased Attack Speed
skill_art_variation [2]

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine ColdSkill Triggerable
Cast Time: 1 Second
LightningArrow
ExileLightningArrow
Lightning Arrow
Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which damages nearby enemies.
50% of Physical Damage Converted to Lightning Damage
Lightning Arrow hits 3 additional Enemies
18% increased Projectile Damage
Skills fire 4 additional Projectiles
active_skill_damage_+%_final [-30]
40% increased Attack Speed
active_skill_area_of_effect_radius_+%_final [0]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]

Attack ProjectileAttack SkillCanMirageArcher Area Projectile SkillCanVolley SkillCanTotem SkillCanTrap SkillCanMine LightningSkill Triggerable
Cast Time: 1 Second
BurningArrow
MonsterBurningArrow
Burning Arrow
Fires a burning arrow that deals fire damage. If it ignites an enemy, it will also inflict an additional debuff for a duration, dealing burning damage based on the magnitude of the ignite. This damage is not affected by your damage modifiers. Up to five of these debuffs can apply simultaneously to an enemy.
active_skill_damage_+%_final [20]
25% chance to Ignite
25% increased Burning Damage
25% increased Global Physical Damage
50% of Physical Damage Converted to Fire Damage

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley SkillCanTotem SkillCanTrap SkillCanMine FireSkill Type53 Duration Triggerable
Cast Time: 1 Second
ElementalWeakness
ExileElementalWeakness
Elemental Weakness
Curses all targets in an area, making them less resistant to elemental damage.
base_skill_effect_duration [7000]
active_skill_area_of_effect_radius_+%_final [0]
-30% to all Elemental Resistances

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Curse Triggerable SpellCanCascade AppliesCurse CanRapidFire AreaSpell
Cast Time: 0.5 Second
Cooldown Time: 8 Second
BurningArrow
ExileVaalBurningArrow
Vaal Burning Arrow
Fires an arrow that explodes, dealing fire damage to its target and other nearby enemies, with an increased chance of igniting them.
active_skill_damage_+%_final [50]
93% chance to Ignite
20% increased Burning Damage
active_skill_area_of_effect_radius_+%_final [0]

Attack ProjectileAttack Projectile SkillCanVolley SkillCanTotem SkillCanTrap SkillCanMine Area Vaal FireSkill Type55
Cast Time: 1 Second
Cooldown Time: 300 Second
CausticArrow
ExileCausticArrow2
Caustic Arrow
Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.
base_skill_effect_duration [4000]
base_chaos_damage_to_deal_per_minute [14834]
Gain 25% of Physical Damage as Extra Chaos Damage
skill_can_fire_arrows [1]
active_skill_area_of_effect_radius_+%_final [0]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
ground_caustic_art_variation [2]

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Area Duration SkillCanTrap SkillCanMine SkillCanTotem DamageOverTime ChaosSkill Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Antalie Napora325701156.81.6052933787211352030303020
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
NewArcticArmour
ExileArcticArmour
Arctic Armour
Chills enemies when hit. Drops chilled ground while moving. Less fire and physical damage taken while stationary.
Arctic Armour
Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.
10% less Physical Damage taken from Hits
10% less Fire Damage taken from Hits
base_skill_effect_duration [3000]
skill_art_variation [2]

Spell Buff SkillCanTotem Duration ManaCostReserved Type27 ColdSkill ManaCostPercent CauseElementalStatus Instant NonHitChill ChillingArea AreaSpell
Cast Time: 0.5 Second
IceShot
ExileIceShot
Ice Shot
Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target.
50% of Physical Damage Converted to Cold Damage
base_skill_effect_duration [6000]
18% increased Global Physical Damage
Skills fire 2 additional Projectiles
40% increased Attack Speed
skill_art_variation [2]

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine ColdSkill Triggerable
Cast Time: 1 Second
LightningArrow
ExileLightningArrow
Lightning Arrow
Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which damages nearby enemies.
50% of Physical Damage Converted to Lightning Damage
Lightning Arrow hits 3 additional Enemies
18% increased Projectile Damage
Skills fire 4 additional Projectiles
active_skill_damage_+%_final [-30]
40% increased Attack Speed
active_skill_area_of_effect_radius_+%_final [0]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]

Attack ProjectileAttack SkillCanMirageArcher Area Projectile SkillCanVolley SkillCanTotem SkillCanTrap SkillCanMine LightningSkill Triggerable
Cast Time: 1 Second
BurningArrow
MonsterBurningArrow
Burning Arrow
Fires a burning arrow that deals fire damage. If it ignites an enemy, it will also inflict an additional debuff for a duration, dealing burning damage based on the magnitude of the ignite. This damage is not affected by your damage modifiers. Up to five of these debuffs can apply simultaneously to an enemy.
active_skill_damage_+%_final [20]
25% chance to Ignite
25% increased Burning Damage
25% increased Global Physical Damage
50% of Physical Damage Converted to Fire Damage

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley SkillCanTotem SkillCanTrap SkillCanMine FireSkill Type53 Duration Triggerable
Cast Time: 1 Second
ElementalWeakness
ExileElementalWeakness
Elemental Weakness
Curses all targets in an area, making them less resistant to elemental damage.
base_skill_effect_duration [7000]
active_skill_area_of_effect_radius_+%_final [0]
-30% to all Elemental Resistances

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Curse Triggerable SpellCanCascade AppliesCurse CanRapidFire AreaSpell
Cast Time: 0.5 Second
Cooldown Time: 8 Second
BurningArrow
ExileVaalBurningArrow
Vaal Burning Arrow
Fires an arrow that explodes, dealing fire damage to its target and other nearby enemies, with an increased chance of igniting them.
active_skill_damage_+%_final [50]
Always Ignite
20% increased Burning Damage
50% of Physical Damage Converted to Fire Damage
active_skill_area_of_effect_radius_+%_final [0]

Attack ProjectileAttack Projectile SkillCanVolley SkillCanTotem SkillCanTrap SkillCanMine Area Vaal FireSkill Type55
Cast Time: 1 Second
Cooldown Time: 300 Second
CausticArrow
ExileCausticArrow2
Caustic Arrow
Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.
base_skill_effect_duration [4000]
base_chaos_damage_to_deal_per_minute [19415]
Gain 25% of Physical Damage as Extra Chaos Damage
skill_can_fire_arrows [1]
active_skill_area_of_effect_radius_+%_final [0]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
ground_caustic_art_variation [2]

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Area Duration SkillCanTrap SkillCanMine SkillCanTotem DamageOverTime ChaosSkill Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Antalie Napora438391550.11.60546101094013704030303020
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
NewArcticArmour
ExileArcticArmour
Arctic Armour
Chills enemies when hit. Drops chilled ground while moving. Less fire and physical damage taken while stationary.
Arctic Armour
Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.
10% less Physical Damage taken from Hits
10% less Fire Damage taken from Hits
base_skill_effect_duration [3000]
skill_art_variation [2]

Spell Buff SkillCanTotem Duration ManaCostReserved Type27 ColdSkill ManaCostPercent CauseElementalStatus Instant NonHitChill ChillingArea AreaSpell
Cast Time: 0.5 Second
IceShot
ExileIceShot
Ice Shot
Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target.
50% of Physical Damage Converted to Cold Damage
base_skill_effect_duration [6000]
18% increased Global Physical Damage
Skills fire 2 additional Projectiles
40% increased Attack Speed
skill_art_variation [2]

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine ColdSkill Triggerable
Cast Time: 1 Second
LightningArrow
ExileLightningArrow
Lightning Arrow
Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which damages nearby enemies.
50% of Physical Damage Converted to Lightning Damage
Lightning Arrow hits 3 additional Enemies
18% increased Projectile Damage
Skills fire 4 additional Projectiles
active_skill_damage_+%_final [-30]
50% increased Attack Speed
active_skill_area_of_effect_radius_+%_final [0]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]

Attack ProjectileAttack SkillCanMirageArcher Area Projectile SkillCanVolley SkillCanTotem SkillCanTrap SkillCanMine LightningSkill Triggerable
Cast Time: 1 Second
BurningArrow
MonsterBurningArrow
Burning Arrow
Fires a burning arrow that deals fire damage. If it ignites an enemy, it will also inflict an additional debuff for a duration, dealing burning damage based on the magnitude of the ignite. This damage is not affected by your damage modifiers. Up to five of these debuffs can apply simultaneously to an enemy.
active_skill_damage_+%_final [20]
25% chance to Ignite
25% increased Burning Damage
25% increased Global Physical Damage
50% of Physical Damage Converted to Fire Damage

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley SkillCanTotem SkillCanTrap SkillCanMine FireSkill Type53 Duration Triggerable
Cast Time: 1 Second
ElementalWeakness
ExileElementalWeakness
Elemental Weakness
Curses all targets in an area, making them less resistant to elemental damage.
base_skill_effect_duration [7000]
active_skill_area_of_effect_radius_+%_final [0]
-30% to all Elemental Resistances

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Curse Triggerable SpellCanCascade AppliesCurse CanRapidFire AreaSpell
Cast Time: 0.5 Second
Cooldown Time: 8 Second
BurningArrow
ExileVaalBurningArrow
Vaal Burning Arrow
Fires an arrow that explodes, dealing fire damage to its target and other nearby enemies, with an increased chance of igniting them.
active_skill_damage_+%_final [50]
Always Ignite
20% increased Burning Damage
50% of Physical Damage Converted to Fire Damage
active_skill_area_of_effect_radius_+%_final [0]

Attack ProjectileAttack Projectile SkillCanVolley SkillCanTotem SkillCanTrap SkillCanMine Area Vaal FireSkill Type55
Cast Time: 1 Second
Cooldown Time: 300 Second
CausticArrow
ExileCausticArrow2
Caustic Arrow
Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.
base_skill_effect_duration [4000]
base_chaos_damage_to_deal_per_minute [24023]
Gain 25% of Physical Damage as Extra Chaos Damage
skill_can_fire_arrows [1]
active_skill_area_of_effect_radius_+%_final [0]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
ground_caustic_art_variation [2]

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Area Duration SkillCanTrap SkillCanMine SkillCanTotem DamageOverTime ChaosSkill Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Antalie Napora566541951.91.60568411419815890030303020
stance Bow
IceShot15TargetNotNear
IceShot6TargetNear
BurningArrow BurningArrow15OnlyLastTarget IAmBelowLevel40
BurningArrow ExileVaalBurningArrow9NoRepeat OnlyLastTarget TargetNotNear OnLessThan50PercentLife
CausticArrow12OnlyLastTarget TargetNotInCausticCloud
CausticArrow6OnlyLastTarget
LightningArrow 9
LightningArrow9IAmAboveLevel66
LightningArrow30EnemyNearTarget
LightningArrow15EnemyNearTarget IAmAboveLevel66
NewArcticArmour300IHaveNoArcticArmour IAmAboveLevel39 IAmBelowLevel67
NewArcticArmour300IHaveNoArcticArmour IAmAboveLevel66
StrafeLeft6NoRepeat
StrafeRight6NoRepeat
ElementalWeakness60TargetNotCursed TargetIsCurseable TargetNotFar IAmAboveLevel66 IsNotOnCooldown
Flee3NoRepeat TargetNear TargetIsEnemy
Resists FireResists ColdResists LightningResists Chaos
Part 11010105
Part 220202012
Maps30303020