Craicic Watcher

Craicic Watcher

SpectreN
Area
Modmonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [750]
monster_no_map_drops [0]
Tagsbestiary_deep, bestiary_beast_boss, no_cannot_die_aura, unusable_corpse, insect_blood, beast
ModelModel Viewer
Immunelevel_33_or_lower_life_+%_final [-20]
level_33_or_lower_damage_+%_final [0]
Damage150%
Life450%
Energy Shield From Life60%
Ailment Threshold450%
Critical Strike Chance5%
TypeSquidBestiary
Attack Distance6 ~ 6
Attack Time1.5 Second
Damage Spread20%
Evasion+40%
Accuracy+100%
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BlindingGaze
BlindingGaze
Deals 1284 to 2385 Lightning Damage
active_skill_cast_speed_+%_final [40]

is_area_damage Spell
Cast Time: 2.67 Second
Cooldown Time: 4 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Craicic Watcher862582145.41.53428516161119672057140404025
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BlindingGaze
BlindingGaze
Deals 1174 to 2179 Lightning Damage
active_skill_cast_speed_+%_final [40]

is_area_damage Spell
Cast Time: 2.67 Second
Cooldown Time: 4 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Craicic Watcher772561913.51.52850314198111231710240404025
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BlindingGaze
BlindingGaze
Deals 978.1 to 1816 Lightning Damage
active_skill_cast_speed_+%_final [40]

is_area_damage Spell
Cast Time: 2.67 Second
Cooldown Time: 4 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Craicic Watcher597811519.71.5192061094095931152440404025
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BlindingGaze
BlindingGaze
Deals 776.6 to 1442 Lightning Damage
active_skill_cast_speed_+%_final [40]

is_area_damage Spell
Cast Time: 2.67 Second
Cooldown Time: 4 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Craicic Watcher4441311341.51222178727946733340404025
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BlindingGaze
BlindingGaze
Deals 614.4 to 1141 Lightning Damage
active_skill_cast_speed_+%_final [40]

is_area_damage Spell
Cast Time: 2.67 Second
Cooldown Time: 4 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Craicic Watcher32303841.51.5774956426553464940404025
Melee30OnlyLastTarget TargetNear
Melee10OnlyLastTarget
BlindingGaze 60

Object Type

version 2
extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRare"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRare"

Render
{
     //turn_duration = 0.4
}
Resists FireResists ColdResists LightningResists Chaos
Part 10000
Part 225252515
Maps40404025
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/LeagueBestiary/SquidBestiary"] = {
    name = "Craicic Watcher",
    life = 4.5,
    energyShield = 0.6,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "Melee",
        "BlindingGaze",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["BlindingGaze"] = {
    name = "BlindingGaze",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.125,
    incrementalEffectiveness = 0.035,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.67,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.7, 1.3, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  },
        [2] = {0.7, 1.3, 40, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1},  },
        [3] = {0.7, 1.3, 40, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  },
    },
}