Doedre Darktongue
[40] The Harvest

Doedre Darktongue

SpectreN
Area[40] The Harvest
Modmonster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
apply_X_random_curses_on_hit [0]
number_of_additional_curses_allowed [4]
reflect_curses [0]
curse_effect_+% [0]
monster_additional_quantity_of_dropped_items_in_merciless_+% [1715]
monster_additional_rarity_of_dropped_items_in_merciless_+% [600]
monster_additional_quantity_of_dropped_items_in_cruel_+% [858]
monster_additional_rarity_of_dropped_items_in_cruel_+% [300]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-20]
projectile_speed_variation_+% [8]
level_1_to_40_life_+%_final [-25]
level_41_to_57_life_+%_final [-15]
Tagsred_blood, human, humanoid, demon, large_model
ModelModel Viewer
Damage250%
Life1440%
Energy Shield From Life100%
Ailment Threshold1440%
Critical Strike Chance5%
TypeDoedre
Attack Distance6 ~ 15
Attack Time1.5 Second
Damage Spread20%
Accuracy+100%
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
MonsterDodge
DoedreDodgeLeft
monster_dodge_direction [0]
monster_dodge_distance [35]
Cast Time: 1 Second
MonsterDodge
DoedreDodgeRight
monster_dodge_direction [1]
monster_dodge_distance [35]
Cast Time: 1 Second
MonsterMortar
DoedreBloodProjectile
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
spell_maximum_action_distance_+% [-60]
Deals 1406 to 2108 Physical Damage
projectile_spread_radius [5]
projectile_minimum_range [5]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Cast Time: 1 Second
CurseConsume
CurseConsume
Curse Consume
Base duration is 5 seconds
skill_art_variation [1]

Spell Buff Curse
Cast Time: 1.67 Second
Cooldown Time: 5 Second
MonsterMortar
DoedreBloodProjectileMulti
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
spell_maximum_action_distance_+% [-60]
Deals 937.1 to 1406 Physical Damage
projectile_spread_radius [20]
Fires 2 additional Projectiles
active_skill_cast_speed_+%_final [-15]
projectile_minimum_range [20]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Doedre Darktongue575053575.71.510971216161854810971285000
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
MonsterDodge
DoedreDodgeLeft
monster_dodge_direction [0]
monster_dodge_distance [35]
Cast Time: 1 Second
MonsterDodge
DoedreDodgeRight
monster_dodge_direction [1]
monster_dodge_distance [35]
Cast Time: 1 Second
MonsterMortar
DoedreBloodProjectile
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
spell_maximum_action_distance_+% [-60]
Deals 1288 to 1932 Physical Damage
projectile_spread_radius [5]
projectile_minimum_range [5]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Cast Time: 1 Second
CurseConsume
CurseConsume
Curse Consume
Base duration is 5 seconds
skill_art_variation [1]

Spell Buff Curse
Cast Time: 1.67 Second
Cooldown Time: 5 Second
MonsterMortar
DoedreBloodProjectileMulti
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
spell_maximum_action_distance_+% [-60]
Deals 858.6 to 1288 Physical Damage
projectile_spread_radius [20]
Fires 2 additional Projectiles
active_skill_cast_speed_+%_final [-15]
projectile_minimum_range [20]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Doedre Darktongue515043189.21.5912101419879459121085000
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
MonsterDodge
DoedreDodgeLeft
monster_dodge_direction [0]
monster_dodge_distance [35]
Cast Time: 1 Second
MonsterDodge
DoedreDodgeRight
monster_dodge_direction [1]
monster_dodge_distance [35]
Cast Time: 1 Second
MonsterMortar
DoedreBloodProjectile
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
spell_maximum_action_distance_+% [-60]
Deals 1080 to 1619 Physical Damage
projectile_spread_radius [5]
projectile_minimum_range [5]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Cast Time: 1 Second
CurseConsume
CurseConsume
Curse Consume
Base duration is 5 seconds
skill_art_variation [1]

Spell Buff Curse
Cast Time: 1.67 Second
Cooldown Time: 5 Second
MonsterMortar
DoedreBloodProjectileMulti
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
spell_maximum_action_distance_+% [-60]
Deals 719.8 to 1080 Physical Damage
projectile_spread_radius [20]
Fires 2 additional Projectiles
active_skill_cast_speed_+%_final [-15]
projectile_minimum_range [20]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Doedre Darktongue398542532.81.5614611094068526146185000
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
MonsterDodge
DoedreDodgeLeft
monster_dodge_direction [0]
monster_dodge_distance [35]
Cast Time: 1 Second
MonsterDodge
DoedreDodgeRight
monster_dodge_direction [1]
monster_dodge_distance [35]
Cast Time: 1 Second
MonsterMortar
DoedreBloodProjectile
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
spell_maximum_action_distance_+% [-60]
Deals 863.5 to 1295 Physical Damage
projectile_spread_radius [5]
projectile_minimum_range [5]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Cast Time: 1 Second
CurseConsume
CurseConsume
Curse Consume
Base duration is 5 seconds
skill_art_variation [1]

Spell Buff Curse
Cast Time: 1.67 Second
Cooldown Time: 5 Second
MonsterMortar
DoedreBloodProjectileMulti
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
spell_maximum_action_distance_+% [-60]
Deals 575.7 to 863.5 Physical Damage
projectile_spread_radius [20]
Fires 2 additional Projectiles
active_skill_cast_speed_+%_final [-15]
projectile_minimum_range [20]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Doedre Darktongue2960918901.539106787256763910685000
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
MonsterDodge
DoedreDodgeLeft
monster_dodge_direction [0]
monster_dodge_distance [35]
Cast Time: 1 Second
MonsterDodge
DoedreDodgeRight
monster_dodge_direction [1]
monster_dodge_distance [35]
Cast Time: 1 Second
MonsterMortar
DoedreBloodProjectile
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
spell_maximum_action_distance_+% [-60]
Deals 688.1 to 1032 Physical Damage
projectile_spread_radius [5]
projectile_minimum_range [5]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Cast Time: 1 Second
CurseConsume
CurseConsume
Curse Consume
Base duration is 5 seconds
skill_art_variation [1]

Spell Buff Curse
Cast Time: 1.67 Second
Cooldown Time: 5 Second
MonsterMortar
DoedreBloodProjectileMulti
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
spell_maximum_action_distance_+% [-60]
Deals 458.7 to 688.1 Physical Damage
projectile_spread_radius [20]
Fires 2 additional Projectiles
active_skill_cast_speed_+%_final [-15]
projectile_minimum_range [20]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Doedre Darktongue215361402.51.524797564246812479785000
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
MonsterDodge
DoedreDodgeLeft
monster_dodge_direction [0]
monster_dodge_distance [35]
Cast Time: 1 Second
MonsterDodge
DoedreDodgeRight
monster_dodge_direction [1]
monster_dodge_distance [35]
Cast Time: 1 Second
MonsterMortar
DoedreBloodProjectile
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
spell_maximum_action_distance_+% [-60]
Deals 175.1 to 262.6 Physical Damage
projectile_spread_radius [5]
projectile_minimum_range [5]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Cast Time: 1 Second
CurseConsume
CurseConsume
Curse Consume
Base duration is 5 seconds
skill_art_variation [1]

Spell Buff Curse
Cast Time: 1.67 Second
Cooldown Time: 5 Second
MonsterMortar
DoedreBloodProjectileMulti
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
spell_maximum_action_distance_+% [-60]
Deals 116.7 to 175.1 Physical Damage
projectile_spread_radius [20]
Fires 2 additional Projectiles
active_skill_cast_speed_+%_final [-15]
projectile_minimum_range [20]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
40Doedre Darktongue68143151.554587831413545825000
Melee20TargetNear TargetIsPlayer
Melee 8
MonsterMortar DoedreBloodProjectile36TargetNotNear OnlyLastTarget TargetIsPlayer
MonsterMortar DoedreBloodProjectile16OnlyLastTarget
MonsterMortar DoedreBloodProjectileMulti10OnlyLastTarget OnLessThan75PercentLife TargetNotMediumNear
MonsterMortar DoedreBloodProjectileMulti9OnlyLastTarget OnLessThan75PercentLife TargetNotNear
Advance12TargetNotNear NoRepeat TargetIsPlayer
MonsterDodge DoedreDodgeLeft4CanDaressoDodgeLeft TargetIsPlayer
MonsterDodge DoedreDodgeRight4CanDaressoDodgeRight TargetIsPlayer
Flee8TargetNear TargetIsEnemy
CurseConsume100RemovableCurseOnMe

Object Type

version 2
extends "Metadata/Monsters/Monster"

Transitionable
{
}

MinimapIcon
{
	icon = 3
}

NPC
{
	marker_enabled = false
}

Stats
{
	monster_can_spawn_with_talisman = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
     //turn_duration = 0.5
}

Transitionable
{
	on_transition = "HideMinimapIcon();"
	create_transitioned = "HideMinimapIcon();"
	create_untransitioned = "PlayAnimation( idle );"
}
Resists FireResists ColdResists LightningResists Chaos
Part 125000
Part 255000
Maps85000
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/Doedre/Doedre"] = {
    name = "Doedre Darktongue",
    life = 14.4,
    energyShield = 1,
    fireResist = 85,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 15,
    accuracy = 1,
    skillList = {
        "Melee",
        "DoedreBloodProjectile",
        "DoedreBloodProjectileMulti",
        "DoedreDodgeLeft",
        "DoedreDodgeRight",
        "CurseConsume",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["DoedreBloodProjectile"] = {
    name = "DoedreBloodProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.25,
    incrementalEffectiveness = 0.0335,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius",
        "projectile_minimum_range",
        "base_is_projectile",
    },
    levels = {
        [1] = {-60, 1.2, 1.8, 5, 5, levelRequirement = 40, statInterpolation = {1, 3, 3, 1, 1},  },
        [2] = {-60, 1.2, 1.8, 5, 5, levelRequirement = 66, statInterpolation = {1, 3, 3, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["DoedreBloodProjectileMulti"] = {
    name = "DoedreBloodProjectileMulti",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.5,
    incrementalEffectiveness = 0.0335,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius",
        "number_of_additional_projectiles",
        "active_skill_cast_speed_+%_final",
        "projectile_minimum_range",
        "base_is_projectile",
    },
    levels = {
        [1] = {-60, 1.2, 1.8, 20, 2, -15, 20, levelRequirement = 40, statInterpolation = {1, 3, 3, 1, 1, 1, 1},  },
        [2] = {-60, 1.2, 1.8, 20, 2, -15, 20, levelRequirement = 66, statInterpolation = {1, 3, 3, 1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["DoedreDodgeLeft"] = {
    name = "DoedreDodgeLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
    },
    levels = {
        [1] = {0, 35, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["DoedreDodgeRight"] = {
    name = "DoedreDodgeRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
    },
    levels = {
        [1] = {1, 35, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["CurseConsume"] = {
    name = "Curse Consume",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Curse] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "skill_art_variation",
    },
    levels = {
        [1] = {5000, 1, levelRequirement = 40, statInterpolation = {1, 1},  },
    },
}

Divination Card

  • Doedre's Madness