Dusk, Harbinger of Lunaris
[59] The Lunaris Temple Level 2

Dusk, Harbinger of Lunaris

SpectreN
Area[59] The Lunaris Temple Level 2
ModExtra Cold Damage
monster_slain_experience_+% [250]
monster_dropped_item_quantity_+% [1400]
monster_dropped_item_rarity_+% [1500]
unique_boss_curse_effect_on_self_+%_final [-33]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagsred_blood, human, humanoid
ModelModel Viewer
Damage140%
Life1600%
Energy Shield From Life25%
Ailment Threshold1600%
Critical Strike Chance5%
TypeLunarisGuard
Attack Distance6 ~ 80
Attack Time1.605 Second
Damage Spread80% ~ 120%
Evasion+50%
Accuracy+100%
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
MonsterSnipe
MonsterSnipeDuskBoss
Attack Projectile SkillCanVolley SkillCanTotem SkillCanTrap SkillCanMine ProjectileAttack SkillCanMirageArcher TriggerableCast Time: 2.67 Second
Cooldown Time: 5 Second
FlameDash
ColdFlameDashDusk
Flame Dash
Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake. Shares a cooldown with other Blink skills.
Deals 261.1 to 391.6 Cold Damage
base_skill_effect_duration [4000]

Spell MovementSkill Hit DamageOverTime Duration SkillCanTotem Triggerable FireSkill SkillCanTrap SkillCanMine TravelSkill BlinkSkill
Cast Time: 0.75 Second
LunarisGlaiveProjectile
DuskCurveProjectile1
Skills fire an additional Projectile
lunaris_glaive_angle [-25]
lunaris_glaive_acceleration_x [1000]
lunaris_glaive_acceleration_y [0]
20% more Attack Speed
melee_weapon_range_+ [50]
animation_effect_variation [0]
active_skill_damage_+%_final [-30]

Attack ProjectileAttack Projectile Triggerable
Cast Time: 1 Second
LunarisGlaiveProjectile
DuskCurveProjectile2
Skills fire an additional Projectile
lunaris_glaive_angle [-20]
lunaris_glaive_acceleration_x [750]
lunaris_glaive_acceleration_y [250]
20% more Attack Speed
melee_weapon_range_+ [50]
animation_effect_variation [0]
active_skill_damage_+%_final [-30]

Attack ProjectileAttack Projectile Triggerable
Cast Time: 1 Second
LunarisGlaiveProjectile
DuskCurveProjectile3
Skills fire an additional Projectile
lunaris_glaive_angle [-15]
lunaris_glaive_acceleration_x [500]
lunaris_glaive_acceleration_y [500]
20% more Attack Speed
melee_weapon_range_+ [50]
animation_effect_variation [0]
active_skill_damage_+%_final [-30]

Attack ProjectileAttack Projectile Triggerable
Cast Time: 1 Second
Barrage
DuskBarrage
Barrage
After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands.
Skills fire 5 additional Projectiles
active_skill_damage_+%_final [-80]
20% less Attack Speed

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley SkillCanTotem SkillCanTrap SkillCanMine
Cast Time: 1 Second
Cooldown Time: 8 Second
LunarisGlaiveProjectile
DuskCurveProjectile4
Skills fire an additional Projectile
lunaris_glaive_angle [-10]
lunaris_glaive_acceleration_x [250]
lunaris_glaive_acceleration_y [300]
20% more Attack Speed
melee_weapon_range_+ [50]
animation_effect_variation [0]
active_skill_damage_+%_final [-30]

Attack ProjectileAttack Projectile Triggerable
Cast Time: 1 Second
LunarisGlaiveProjectile
DuskCurveProjectile5
Skills fire an additional Projectile
lunaris_glaive_angle [-5]
lunaris_glaive_acceleration_x [0]
lunaris_glaive_acceleration_y [-500]
20% more Attack Speed
melee_weapon_range_+ [50]
animation_effect_variation [0]
active_skill_damage_+%_final [-30]

Attack ProjectileAttack Projectile Triggerable
Cast Time: 1 Second
LunarisGlaiveProjectile
DuskCurveProjectile6
Skills fire an additional Projectile
lunaris_glaive_angle [0]
lunaris_glaive_acceleration_x [-250]
lunaris_glaive_acceleration_y [-250]
20% more Attack Speed
melee_weapon_range_+ [50]
animation_effect_variation [0]
active_skill_damage_+%_final [-30]

Attack ProjectileAttack Projectile Triggerable
Cast Time: 1 Second
CarpetBombProjectile
CarpetBombProjectileDusk
Skills fire 10 additional Projectiles
50% of Physical Damage Converted to Cold Damage
60% less Attack Speed
active_skill_damage_+%_final [-30]

Hit Projectile Area SkillCanTotem SkillCanTrap SkillCanMine
Cast Time: 2.67 Second
Cooldown Time: 7 Second
MortarInRectangle
MortarInRectangleDusk
projectile_spread_radius [10]
Hit Projectile Area SkillCanTotem SkillCanTrap SkillCanMine Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
59Dusk, Harbinger of Lunaris15992530.31.6051676830614901419230303020
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
MonsterSnipe
MonsterSnipeDuskBoss
Attack Projectile SkillCanVolley SkillCanTotem SkillCanTrap SkillCanMine ProjectileAttack SkillCanMirageArcher TriggerableCast Time: 2.67 Second
Cooldown Time: 5 Second
FlameDash
ColdFlameDashDusk
Flame Dash
Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake. Shares a cooldown with other Blink skills.
Deals 436.8 to 655.3 Cold Damage
base_skill_effect_duration [4000]

Spell MovementSkill Hit DamageOverTime Duration SkillCanTotem Triggerable FireSkill SkillCanTrap SkillCanMine TravelSkill BlinkSkill
Cast Time: 0.75 Second
LunarisGlaiveProjectile
DuskCurveProjectile1
Skills fire an additional Projectile
lunaris_glaive_angle [-25]
lunaris_glaive_acceleration_x [1000]
lunaris_glaive_acceleration_y [0]
20% more Attack Speed
melee_weapon_range_+ [50]
animation_effect_variation [0]
active_skill_damage_+%_final [-30]

Attack ProjectileAttack Projectile Triggerable
Cast Time: 1 Second
LunarisGlaiveProjectile
DuskCurveProjectile2
Skills fire an additional Projectile
lunaris_glaive_angle [-20]
lunaris_glaive_acceleration_x [750]
lunaris_glaive_acceleration_y [250]
20% more Attack Speed
melee_weapon_range_+ [50]
animation_effect_variation [0]
active_skill_damage_+%_final [-30]

Attack ProjectileAttack Projectile Triggerable
Cast Time: 1 Second
LunarisGlaiveProjectile
DuskCurveProjectile3
Skills fire an additional Projectile
lunaris_glaive_angle [-15]
lunaris_glaive_acceleration_x [500]
lunaris_glaive_acceleration_y [500]
20% more Attack Speed
melee_weapon_range_+ [50]
animation_effect_variation [0]
active_skill_damage_+%_final [-30]

Attack ProjectileAttack Projectile Triggerable
Cast Time: 1 Second
Barrage
DuskBarrage
Barrage
After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands.
Skills fire 5 additional Projectiles
active_skill_damage_+%_final [-80]
20% less Attack Speed

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley SkillCanTotem SkillCanTrap SkillCanMine
Cast Time: 1 Second
Cooldown Time: 8 Second
LunarisGlaiveProjectile
DuskCurveProjectile4
Skills fire an additional Projectile
lunaris_glaive_angle [-10]
lunaris_glaive_acceleration_x [250]
lunaris_glaive_acceleration_y [300]
20% more Attack Speed
melee_weapon_range_+ [50]
animation_effect_variation [0]
active_skill_damage_+%_final [-30]

Attack ProjectileAttack Projectile Triggerable
Cast Time: 1 Second
LunarisGlaiveProjectile
DuskCurveProjectile5
Skills fire an additional Projectile
lunaris_glaive_angle [-5]
lunaris_glaive_acceleration_x [0]
lunaris_glaive_acceleration_y [-500]
20% more Attack Speed
melee_weapon_range_+ [50]
animation_effect_variation [0]
active_skill_damage_+%_final [-30]

Attack ProjectileAttack Projectile Triggerable
Cast Time: 1 Second
LunarisGlaiveProjectile
DuskCurveProjectile6
Skills fire an additional Projectile
lunaris_glaive_angle [0]
lunaris_glaive_acceleration_x [-250]
lunaris_glaive_acceleration_y [-250]
20% more Attack Speed
melee_weapon_range_+ [50]
animation_effect_variation [0]
active_skill_damage_+%_final [-30]

Attack ProjectileAttack Projectile Triggerable
Cast Time: 1 Second
CarpetBombProjectile
CarpetBombProjectileDusk
Skills fire 10 additional Projectiles
50% of Physical Damage Converted to Cold Damage
60% less Attack Speed
active_skill_damage_+%_final [-30]

Hit Projectile Area SkillCanTotem SkillCanTrap SkillCanMine
Cast Time: 2.67 Second
Cooldown Time: 7 Second
MortarInRectangle
MortarInRectangleDusk
projectile_spread_radius [10]
Hit Projectile Area SkillCanTotem SkillCanTrap SkillCanMine Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Dusk, Harbinger of Lunaris21536840.41.6052755256427022688840404025
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
MonsterSnipe
MonsterSnipeDuskBoss
Attack Projectile SkillCanVolley SkillCanTotem SkillCanTrap SkillCanMine ProjectileAttack SkillCanMirageArcher TriggerableCast Time: 2.67 Second
Cooldown Time: 5 Second
FlameDash
ColdFlameDashDusk
Flame Dash
Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake. Shares a cooldown with other Blink skills.
Deals 578 to 867 Cold Damage
base_skill_effect_duration [4000]

Spell MovementSkill Hit DamageOverTime Duration SkillCanTotem Triggerable FireSkill SkillCanTrap SkillCanMine TravelSkill BlinkSkill
Cast Time: 0.75 Second
LunarisGlaiveProjectile
DuskCurveProjectile1
Skills fire an additional Projectile
lunaris_glaive_angle [-25]
lunaris_glaive_acceleration_x [1000]
lunaris_glaive_acceleration_y [0]
20% more Attack Speed
melee_weapon_range_+ [50]
animation_effect_variation [0]
active_skill_damage_+%_final [-30]

Attack ProjectileAttack Projectile Triggerable
Cast Time: 1 Second
LunarisGlaiveProjectile
DuskCurveProjectile2
Skills fire an additional Projectile
lunaris_glaive_angle [-20]
lunaris_glaive_acceleration_x [750]
lunaris_glaive_acceleration_y [250]
20% more Attack Speed
melee_weapon_range_+ [50]
animation_effect_variation [0]
active_skill_damage_+%_final [-30]

Attack ProjectileAttack Projectile Triggerable
Cast Time: 1 Second
LunarisGlaiveProjectile
DuskCurveProjectile3
Skills fire an additional Projectile
lunaris_glaive_angle [-15]
lunaris_glaive_acceleration_x [500]
lunaris_glaive_acceleration_y [500]
20% more Attack Speed
melee_weapon_range_+ [50]
animation_effect_variation [0]
active_skill_damage_+%_final [-30]

Attack ProjectileAttack Projectile Triggerable
Cast Time: 1 Second
Barrage
DuskBarrage
Barrage
After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands.
Skills fire 5 additional Projectiles
active_skill_damage_+%_final [-80]
20% less Attack Speed

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley SkillCanTotem SkillCanTrap SkillCanMine
Cast Time: 1 Second
Cooldown Time: 8 Second
LunarisGlaiveProjectile
DuskCurveProjectile4
Skills fire an additional Projectile
lunaris_glaive_angle [-10]
lunaris_glaive_acceleration_x [250]
lunaris_glaive_acceleration_y [300]
20% more Attack Speed
melee_weapon_range_+ [50]
animation_effect_variation [0]
active_skill_damage_+%_final [-30]

Attack ProjectileAttack Projectile Triggerable
Cast Time: 1 Second
LunarisGlaiveProjectile
DuskCurveProjectile5
Skills fire an additional Projectile
lunaris_glaive_angle [-5]
lunaris_glaive_acceleration_x [0]
lunaris_glaive_acceleration_y [-500]
20% more Attack Speed
melee_weapon_range_+ [50]
animation_effect_variation [0]
active_skill_damage_+%_final [-30]

Attack ProjectileAttack Projectile Triggerable
Cast Time: 1 Second
LunarisGlaiveProjectile
DuskCurveProjectile6
Skills fire an additional Projectile
lunaris_glaive_angle [0]
lunaris_glaive_acceleration_x [-250]
lunaris_glaive_acceleration_y [-250]
20% more Attack Speed
melee_weapon_range_+ [50]
animation_effect_variation [0]
active_skill_damage_+%_final [-30]

Attack ProjectileAttack Projectile Triggerable
Cast Time: 1 Second
CarpetBombProjectile
CarpetBombProjectileDusk
Skills fire 10 additional Projectiles
50% of Physical Damage Converted to Cold Damage
60% less Attack Speed
active_skill_damage_+%_final [-30]

Hit Projectile Area SkillCanTotem SkillCanTrap SkillCanMine
Cast Time: 2.67 Second
Cooldown Time: 7 Second
MortarInRectangle
MortarInRectangleDusk
projectile_spread_radius [10]
Hit Projectile Area SkillCanTotem SkillCanTrap SkillCanMine Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Dusk, Harbinger of Lunaris296091132.51.60543451787285141086340404025
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
MonsterSnipe
MonsterSnipeDuskBoss
Attack Projectile SkillCanVolley SkillCanTotem SkillCanTrap SkillCanMine ProjectileAttack SkillCanMirageArcher TriggerableCast Time: 2.67 Second
Cooldown Time: 5 Second
FlameDash
ColdFlameDashDusk
Flame Dash
Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake. Shares a cooldown with other Blink skills.
Deals 762 to 1143 Cold Damage
base_skill_effect_duration [4000]

Spell MovementSkill Hit DamageOverTime Duration SkillCanTotem Triggerable FireSkill SkillCanTrap SkillCanMine TravelSkill BlinkSkill
Cast Time: 0.75 Second
LunarisGlaiveProjectile
DuskCurveProjectile1
Skills fire an additional Projectile
lunaris_glaive_angle [-25]
lunaris_glaive_acceleration_x [1000]
lunaris_glaive_acceleration_y [0]
20% more Attack Speed
melee_weapon_range_+ [50]
animation_effect_variation [0]
active_skill_damage_+%_final [-30]

Attack ProjectileAttack Projectile Triggerable
Cast Time: 1 Second
LunarisGlaiveProjectile
DuskCurveProjectile2
Skills fire an additional Projectile
lunaris_glaive_angle [-20]
lunaris_glaive_acceleration_x [750]
lunaris_glaive_acceleration_y [250]
20% more Attack Speed
melee_weapon_range_+ [50]
animation_effect_variation [0]
active_skill_damage_+%_final [-30]

Attack ProjectileAttack Projectile Triggerable
Cast Time: 1 Second
LunarisGlaiveProjectile
DuskCurveProjectile3
Skills fire an additional Projectile
lunaris_glaive_angle [-15]
lunaris_glaive_acceleration_x [500]
lunaris_glaive_acceleration_y [500]
20% more Attack Speed
melee_weapon_range_+ [50]
animation_effect_variation [0]
active_skill_damage_+%_final [-30]

Attack ProjectileAttack Projectile Triggerable
Cast Time: 1 Second
Barrage
DuskBarrage
Barrage
After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands.
Skills fire 5 additional Projectiles
active_skill_damage_+%_final [-80]
20% less Attack Speed

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley SkillCanTotem SkillCanTrap SkillCanMine
Cast Time: 1 Second
Cooldown Time: 8 Second
LunarisGlaiveProjectile
DuskCurveProjectile4
Skills fire an additional Projectile
lunaris_glaive_angle [-10]
lunaris_glaive_acceleration_x [250]
lunaris_glaive_acceleration_y [300]
20% more Attack Speed
melee_weapon_range_+ [50]
animation_effect_variation [0]
active_skill_damage_+%_final [-30]

Attack ProjectileAttack Projectile Triggerable
Cast Time: 1 Second
LunarisGlaiveProjectile
DuskCurveProjectile5
Skills fire an additional Projectile
lunaris_glaive_angle [-5]
lunaris_glaive_acceleration_x [0]
lunaris_glaive_acceleration_y [-500]
20% more Attack Speed
melee_weapon_range_+ [50]
animation_effect_variation [0]
active_skill_damage_+%_final [-30]

Attack ProjectileAttack Projectile Triggerable
Cast Time: 1 Second
LunarisGlaiveProjectile
DuskCurveProjectile6
Skills fire an additional Projectile
lunaris_glaive_angle [0]
lunaris_glaive_acceleration_x [-250]
lunaris_glaive_acceleration_y [-250]
20% more Attack Speed
melee_weapon_range_+ [50]
animation_effect_variation [0]
active_skill_damage_+%_final [-30]

Attack ProjectileAttack Projectile Triggerable
Cast Time: 1 Second
CarpetBombProjectile
CarpetBombProjectileDusk
Skills fire 10 additional Projectiles
50% of Physical Damage Converted to Cold Damage
60% less Attack Speed
active_skill_damage_+%_final [-30]

Hit Projectile Area SkillCanTotem SkillCanTrap SkillCanMine
Cast Time: 2.67 Second
Cooldown Time: 7 Second
MortarInRectangle
MortarInRectangleDusk
projectile_spread_radius [10]
Hit Projectile Area SkillCanTotem SkillCanTrap SkillCanMine Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Dusk, Harbinger of Lunaris398541517.61.6056829010940102781707340404025
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
MonsterSnipe
MonsterSnipeDuskBoss
Attack Projectile SkillCanVolley SkillCanTotem SkillCanTrap SkillCanMine ProjectileAttack SkillCanMirageArcher TriggerableCast Time: 2.67 Second
Cooldown Time: 5 Second
FlameDash
ColdFlameDashDusk
Flame Dash
Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake. Shares a cooldown with other Blink skills.
Deals 948.3 to 1422 Cold Damage
base_skill_effect_duration [4000]

Spell MovementSkill Hit DamageOverTime Duration SkillCanTotem Triggerable FireSkill SkillCanTrap SkillCanMine TravelSkill BlinkSkill
Cast Time: 0.75 Second
LunarisGlaiveProjectile
DuskCurveProjectile1
Skills fire an additional Projectile
lunaris_glaive_angle [-25]
lunaris_glaive_acceleration_x [1000]
lunaris_glaive_acceleration_y [0]
20% more Attack Speed
melee_weapon_range_+ [50]
animation_effect_variation [0]
active_skill_damage_+%_final [-30]

Attack ProjectileAttack Projectile Triggerable
Cast Time: 1 Second
LunarisGlaiveProjectile
DuskCurveProjectile2
Skills fire an additional Projectile
lunaris_glaive_angle [-20]
lunaris_glaive_acceleration_x [750]
lunaris_glaive_acceleration_y [250]
20% more Attack Speed
melee_weapon_range_+ [50]
animation_effect_variation [0]
active_skill_damage_+%_final [-30]

Attack ProjectileAttack Projectile Triggerable
Cast Time: 1 Second
LunarisGlaiveProjectile
DuskCurveProjectile3
Skills fire an additional Projectile
lunaris_glaive_angle [-15]
lunaris_glaive_acceleration_x [500]
lunaris_glaive_acceleration_y [500]
20% more Attack Speed
melee_weapon_range_+ [50]
animation_effect_variation [0]
active_skill_damage_+%_final [-30]

Attack ProjectileAttack Projectile Triggerable
Cast Time: 1 Second
Barrage
DuskBarrage
Barrage
After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands.
Skills fire 5 additional Projectiles
active_skill_damage_+%_final [-80]
20% less Attack Speed

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley SkillCanTotem SkillCanTrap SkillCanMine
Cast Time: 1 Second
Cooldown Time: 8 Second
LunarisGlaiveProjectile
DuskCurveProjectile4
Skills fire an additional Projectile
lunaris_glaive_angle [-10]
lunaris_glaive_acceleration_x [250]
lunaris_glaive_acceleration_y [300]
20% more Attack Speed
melee_weapon_range_+ [50]
animation_effect_variation [0]
active_skill_damage_+%_final [-30]

Attack ProjectileAttack Projectile Triggerable
Cast Time: 1 Second
LunarisGlaiveProjectile
DuskCurveProjectile5
Skills fire an additional Projectile
lunaris_glaive_angle [-5]
lunaris_glaive_acceleration_x [0]
lunaris_glaive_acceleration_y [-500]
20% more Attack Speed
melee_weapon_range_+ [50]
animation_effect_variation [0]
active_skill_damage_+%_final [-30]

Attack ProjectileAttack Projectile Triggerable
Cast Time: 1 Second
LunarisGlaiveProjectile
DuskCurveProjectile6
Skills fire an additional Projectile
lunaris_glaive_angle [0]
lunaris_glaive_acceleration_x [-250]
lunaris_glaive_acceleration_y [-250]
20% more Attack Speed
melee_weapon_range_+ [50]
animation_effect_variation [0]
active_skill_damage_+%_final [-30]

Attack ProjectileAttack Projectile Triggerable
Cast Time: 1 Second
CarpetBombProjectile
CarpetBombProjectileDusk
Skills fire 10 additional Projectiles
50% of Physical Damage Converted to Cold Damage
60% less Attack Speed
active_skill_damage_+%_final [-30]

Hit Projectile Area SkillCanTotem SkillCanTrap SkillCanMine
Cast Time: 2.67 Second
Cooldown Time: 7 Second
MortarInRectangle
MortarInRectangleDusk
projectile_spread_radius [10]
Hit Projectile Area SkillCanTotem SkillCanTrap SkillCanMine Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Dusk, Harbinger of Lunaris515041910.91.60510134414198119182533640404025
LunarisGlaiveProjectile30OnlyLastTarget TargetIsPlayer
LunarisGlaiveProjectile 3
MonsterSnipe60NotOnFullLife TargetNear TargetIsPlayer
MonsterSnipe40NotOnFullLife TargetIsPlayer
Barrage100OnLessThan75PercentLife TargetNotNear TargetIsPlayer
CarpetBombProjectile 100 TargetFar TargetIsPlayer
Flee10TargetIsEnemy TargetNear NoRepeat
StrafeLeft6TargetIsEnemy TargetFar NoRepeat
StrafeRight6TargetIsEnemy TargetFar NoRepeat
Resists FireResists ColdResists LightningResists Chaos
Part 11515157
Part 230303020
Maps40404025