Kalria, The Fallen
[81] Acid Caverns

Kalria, The Fallen

SpectreN
Area[81] Acid Caverns
Modunique_boss_curse_effect_on_self_+%_final [0]
monster_dropped_item_rarity_+% [500]
monster_dropped_item_quantity_+% [1200]
monster_dropped_item_rarity_+% [800]
Tagswb_leader, red_blood, human, humanoid
ModelModel Viewer
Damage216%
Life192%
Energy Shield From Life33%
Ailment Threshold192%
Critical Strike Chance5%
TypeWbChaosLeader2
Attack Distance6 ~ 60
Attack Time1.5 Second
Damage Spread20%
Armour+33%
Evasion+33%
Accuracy+100%
Enfeeble
WbEnfeeble
Enfeeble
Curses all targets in an area, making their attacks and spells less effective.
Base duration is 6 seconds
active_skill_area_of_effect_radius_+%_final [0]
Cursed enemies have 40% reduced Accuracy Rating
Cursed enemies have 40% reduced Critical Strike Chance
Cursed Normal or Magic enemies deal 40% less Damage
Cursed enemies have -60% to Critical Strike Multiplier
Cursed Rare or Unique enemies deal 15% less Damage

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Curse Triggerable SpellCanCascade AppliesCurse CanRapidFire AreaSpell
Cast Time: 0.5 Second
Cooldown Time: 10 Second
Desecrate
WbDesecrateGreen
Desecrate
Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.
Base duration is 5 seconds
Deals 753.8 Base Chaos Damage per second
active_skill_area_of_effect_radius_+%_final [0]
Spawns corpses up to Level 100
desecrated_ground_art_variation [0]
Spawns 4 corpses
Maximum of 10 corpses allowed

is_area_damage Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable DamageOverTime SpellCanRepeat ChaosSkill SpellCanCascade AreaSpell
Cast Time: 1 Second
Cooldown Time: 6 Second
LightningWarp
WbLightningWarp
Lightning Warp
Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.
Deals 1385 to 4156 Lightning Damage
is_area_damage [1]
skill_override_pvp_scaling_time_ms [1000]
66% reduced Duration

base_skill_show_average_damage_instead_of_dps Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable MovementSkill LightningSkill AreaSpell TravelSkill SpellCanRepeat CanRapidFire
Cast Time: 1 Second
MassFrenzy
WbMassFrenzy
Spell Area AreaSpellCast Time: 2 Second
Cooldown Time: 5 Second
MassEndurance
WbMassEndurance
Spell Area AreaSpellCast Time: 2 Second
Cooldown Time: 5 Second
MassPower
WbMassPower
Spell Area AreaSpell TriggerableCast Time: 2 Second
Cooldown Time: 5 Second
ClusterBurst
WbClusterBurst
Kinetic Blast
Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area.
Creates 4 explosions
65% less Area Damage
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
Fires 4 additional Projectiles

base_is_projectile skill_can_fire_wand_projectiles Attack ProjectileAttack Projectile SkillCanVolley Area SkillCanTrap SkillCanMine SkillCanTotem
Cast Time: 1 Second
Barrage
WbChaosLeaderBarrage
Barrage
After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands.
Fires 3 additional Projectiles
Deals 40% of Damage
52% increased Physical Damage
34% more Attack Speed
monster_reverse_point_blank_damage_-%_at_minimum_range [30]

skill_can_fire_arrows skill_can_fire_wand_projectiles projectiles_barrage Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley SkillCanTotem SkillCanTrap SkillCanMine
Cast Time: 1 Second
SummonSpecificMonsters
WbSummonMeleeSkeletons
alternate_minion [26]
number_of_monsters_to_summon [2]

summoned_monsters_no_drops_or_experience summoned_monsters_are_minions Spell SpellCanRepeat Triggerable
Cast Time: 1 Second
SummonSpecificMonsters
WbSummonRangedSkeletons
alternate_minion [27]
number_of_monsters_to_summon [2]

summoned_monsters_no_drops_or_experience summoned_monsters_are_minions Spell SpellCanRepeat Triggerable SkillCanTrap SkillCanTotem SkillCanMine
Cast Time: 1 Second
SummonSpecificMonsters
WbSummonCasterSkeletons
alternate_minion [28]
number_of_monsters_to_summon [2]

summoned_monsters_no_drops_or_experience summoned_monsters_are_minions Spell SpellCanRepeat Triggerable SkillCanTrap SkillCanTotem SkillCanMine
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Kalria, The Fallen575053089.41.5146282149411369482740404025
Enfeeble
WbEnfeeble
Enfeeble
Curses all targets in an area, making their attacks and spells less effective.
Base duration is 6 seconds
active_skill_area_of_effect_radius_+%_final [0]
Cursed enemies have 40% reduced Accuracy Rating
Cursed enemies have 40% reduced Critical Strike Chance
Cursed Normal or Magic enemies deal 40% less Damage
Cursed enemies have -60% to Critical Strike Multiplier
Cursed Rare or Unique enemies deal 15% less Damage

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Curse Triggerable SpellCanCascade AppliesCurse CanRapidFire AreaSpell
Cast Time: 0.5 Second
Cooldown Time: 10 Second
Desecrate
WbDesecrateGreen
Desecrate
Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.
Base duration is 5 seconds
Deals 669.2 Base Chaos Damage per second
active_skill_area_of_effect_radius_+%_final [0]
Spawns corpses up to Level 100
desecrated_ground_art_variation [0]
Spawns 4 corpses
Maximum of 10 corpses allowed

is_area_damage Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable DamageOverTime SpellCanRepeat ChaosSkill SpellCanCascade AreaSpell
Cast Time: 1 Second
Cooldown Time: 6 Second
LightningWarp
WbLightningWarp
Lightning Warp
Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.
Deals 1237 to 3710 Lightning Damage
is_area_damage [1]
skill_override_pvp_scaling_time_ms [1000]
66% reduced Duration

base_skill_show_average_damage_instead_of_dps Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable MovementSkill LightningSkill AreaSpell TravelSkill SpellCanRepeat CanRapidFire
Cast Time: 1 Second
MassFrenzy
WbMassFrenzy
Spell Area AreaSpellCast Time: 2 Second
Cooldown Time: 5 Second
MassEndurance
WbMassEndurance
Spell Area AreaSpellCast Time: 2 Second
Cooldown Time: 5 Second
MassPower
WbMassPower
Spell Area AreaSpell TriggerableCast Time: 2 Second
Cooldown Time: 5 Second
ClusterBurst
WbClusterBurst
Kinetic Blast
Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area.
Creates 4 explosions
65% less Area Damage
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
Fires 4 additional Projectiles

base_is_projectile skill_can_fire_wand_projectiles Attack ProjectileAttack Projectile SkillCanVolley Area SkillCanTrap SkillCanMine SkillCanTotem
Cast Time: 1 Second
Barrage
WbChaosLeaderBarrage
Barrage
After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands.
Fires 3 additional Projectiles
Deals 40% of Damage
52% increased Physical Damage
34% more Attack Speed
monster_reverse_point_blank_damage_-%_at_minimum_range [30]

skill_can_fire_arrows skill_can_fire_wand_projectiles projectiles_barrage Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley SkillCanTotem SkillCanTrap SkillCanMine
Cast Time: 1 Second
SummonSpecificMonsters
WbSummonMeleeSkeletons
alternate_minion [26]
number_of_monsters_to_summon [2]

summoned_monsters_no_drops_or_experience summoned_monsters_are_minions Spell SpellCanRepeat Triggerable
Cast Time: 1 Second
SummonSpecificMonsters
WbSummonRangedSkeletons
alternate_minion [27]
number_of_monsters_to_summon [2]

summoned_monsters_no_drops_or_experience summoned_monsters_are_minions Spell SpellCanRepeat Triggerable SkillCanTrap SkillCanTotem SkillCanMine
Cast Time: 1 Second
SummonSpecificMonsters
WbSummonCasterSkeletons
alternate_minion [28]
number_of_monsters_to_summon [2]

summoned_monsters_no_drops_or_experience summoned_monsters_are_minions Spell SpellCanRepeat Triggerable SkillCanTrap SkillCanTotem SkillCanMine
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Kalria, The Fallen515042755.41.5121611888310567401340404025
Enfeeble
WbEnfeeble
Enfeeble
Curses all targets in an area, making their attacks and spells less effective.
Base duration is 6 seconds
active_skill_area_of_effect_radius_+%_final [0]
Cursed enemies have 40% reduced Accuracy Rating
Cursed enemies have 40% reduced Critical Strike Chance
Cursed Normal or Magic enemies deal 40% less Damage
Cursed enemies have -60% to Critical Strike Multiplier
Cursed Rare or Unique enemies deal 15% less Damage

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Curse Triggerable SpellCanCascade AppliesCurse CanRapidFire AreaSpell
Cast Time: 0.5 Second
Cooldown Time: 10 Second
Desecrate
WbDesecrateGreen
Desecrate
Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.
Base duration is 5 seconds
Deals 630.4 Base Chaos Damage per second
active_skill_area_of_effect_radius_+%_final [0]
Spawns corpses up to Level 100
desecrated_ground_art_variation [0]
Spawns 4 corpses
Maximum of 10 corpses allowed

is_area_damage Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable DamageOverTime SpellCanRepeat ChaosSkill SpellCanCascade AreaSpell
Cast Time: 1 Second
Cooldown Time: 6 Second
LightningWarp
WbLightningWarp
Lightning Warp
Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.
Deals 1168 to 3505 Lightning Damage
is_area_damage [1]
skill_override_pvp_scaling_time_ms [1000]
64% reduced Duration

base_skill_show_average_damage_instead_of_dps Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable MovementSkill LightningSkill AreaSpell TravelSkill SpellCanRepeat CanRapidFire
Cast Time: 1 Second
MassFrenzy
WbMassFrenzy
Spell Area AreaSpellCast Time: 2 Second
Cooldown Time: 5 Second
MassEndurance
WbMassEndurance
Spell Area AreaSpellCast Time: 2 Second
Cooldown Time: 5 Second
MassPower
WbMassPower
Spell Area AreaSpell TriggerableCast Time: 2 Second
Cooldown Time: 5 Second
ClusterBurst
WbClusterBurst
Kinetic Blast
Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area.
Creates 4 explosions
65% less Area Damage
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
Fires 4 additional Projectiles

base_is_projectile skill_can_fire_wand_projectiles Attack ProjectileAttack Projectile SkillCanVolley Area SkillCanTrap SkillCanMine SkillCanTotem
Cast Time: 1 Second
Barrage
WbChaosLeaderBarrage
Barrage
After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands.
Fires 3 additional Projectiles
Deals 40% of Damage
52% increased Physical Damage
34% more Attack Speed
monster_reverse_point_blank_damage_-%_at_minimum_range [30]

skill_can_fire_arrows skill_can_fire_wand_projectiles projectiles_barrage Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley SkillCanTotem SkillCanTrap SkillCanMine
Cast Time: 1 Second
SummonSpecificMonsters
WbSummonMeleeSkeletons
alternate_minion [26]
number_of_monsters_to_summon [2]

summoned_monsters_no_drops_or_experience summoned_monsters_are_minions Spell SpellCanRepeat Triggerable
Cast Time: 1 Second
SummonSpecificMonsters
WbSummonRangedSkeletons
alternate_minion [27]
number_of_monsters_to_summon [2]

summoned_monsters_no_drops_or_experience summoned_monsters_are_minions Spell SpellCanRepeat Triggerable SkillCanTrap SkillCanTotem SkillCanMine
Cast Time: 1 Second
SummonSpecificMonsters
WbSummonCasterSkeletons
alternate_minion [28]
number_of_monsters_to_summon [2]

summoned_monsters_no_drops_or_experience summoned_monsters_are_minions Spell SpellCanRepeat Triggerable SkillCanTrap SkillCanTotem SkillCanMine
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
81Kalria, The Fallen481082603.11.5109611769410185361740404025
stance WandWand
#Main Skills
ClusterBurst40TargetNotNear OnLessThan50PercentLife
ClusterBurst20TargetFar OnLessThan50PercentLife
Barrage30TargetNotNear TargetNotFar
Melee30NotOnLessThan50PercentLife
#Support Skills
Desecrate25TargetNotFar
MassEndurance20IHaveOneOrMoreMinions OnLessThan50PercentLife
MassFrenzy20IHaveOneOrMoreMinions OnLessThan50PercentLife
MassPower20IHaveOneOrMoreMinions OnLessThan50PercentLife
#Curses
Enfeeble30TargetNotCursed TargetIsCurseable TargetNotFar
Enfeeble5TargetIsCurseable TargetNotFar
#Summons
SummonSpecificMonsters WbSummonMeleeSkeletons30TargetNotFar TargetIsEnemy IHaveFewerThanTenMinions
#Alternate Skeleton Types don't work yet.
SummonSpecificMonsters WbSummonRangedSkeletons10TargetIsSelf OnLessThan75PercentLife IHaveFewerThanTenMinions
SummonSpecificMonsters WbSummonCasterSkeletons10TargetIsSelf OnLessThan75PercentLife IHaveFewerThanTenMinions
#Movement
LightningWarp15TargetIsAlly EnemyNearMe EnemyNotNearTarget
Flee30TargetNear TargetIsEnemy
Advance5TargetFar
StrafeLeft10TargetNotNear
StrafeRight10TargetNotNear
#Auras
CastAuraElementalResistances 200
Resists FireResists ColdResists LightningResists Chaos
Part 11515157
Part 230303020
Maps40404025
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/Wb/WbChaosLeader2"] = {
    name = "Kalria, The Fallen",
    life = 1.92,
    energyShield = 0.33,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2.16,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 60,
    accuracy = 1,
    weaponType1 = "Wand",
    weaponType2 = "Wand",
    skillList = {
        "WbEnfeeble",
        "WbLightningWarp",
        "WbMassFrenzy",
        "WbMassEndurance",
        "WbMassPower",
        "WbChaosLeaderBarrage",
        "WbDesecrateGreen",
        "WbSummonMeleeSkeletons",
        "WbSummonRangedSkeletons",
        "WbSummonCasterSkeletons",
        "WbClusterBurst",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["WbEnfeeble"] = {
    name = "Enfeeble",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Curses all targets in an area, making their attacks and spells less effective.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Curse] = true,
        [SkillType.Triggerable] = true,
        [SkillType.SpellCanCascade] = true,
        [SkillType.AppliesCurse] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.] = true,
    },
    statDescriptionScope = "curse_skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "accuracy_rating_+%",
        "critical_strike_chance_+%",
        "enfeeble_damage_+%_final",
        "base_critical_strike_multiplier_+",
        "enfeeble_damage_+%_vs_rare_or_unique_final",
    },
    levels = {
        [1] = {6000, 0, -40, -40, -40, -60, -15, levelRequirement = 4, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["WbLightningWarp"] = {
    name = "Lightning Warp",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.8125,
    incrementalEffectiveness = 0.047,
    description = "Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Triggerable] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.TravelSkill] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "variable_duration_skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "skill_override_pvp_scaling_time_ms",
        "skill_effect_duration_+%",
        "base_skill_show_average_damage_instead_of_dps",
    },
    levels = {
        [1] = {0.5, 1.5, 1, 1000, 0, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3, 1, 1, 1},  },
        [2] = {0.5, 1.5, 1, 1000, -2, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1, 1, 1},  },
        [3] = {0.5, 1.5, 1, 1000, -4, critChance = 5, levelRequirement = 6, statInterpolation = {3, 3, 1, 1, 1},  },
        [4] = {0.5, 1.5, 1, 1000, -6, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1, 1, 1},  },
        [5] = {0.5, 1.5, 1, 1000, -8, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1, 1, 1},  },
        [6] = {0.5, 1.5, 1, 1000, -10, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3, 1, 1, 1},  },
        [7] = {0.5, 1.5, 1, 1000, -12, critChance = 5, levelRequirement = 14, statInterpolation = {3, 3, 1, 1, 1},  },
        [8] = {0.5, 1.5, 1, 1000, -14, critChance = 5, levelRequirement = 16, statInterpolation = {3, 3, 1, 1, 1},  },
        [9] = {0.5, 1.5, 1, 1000, -16, critChance = 5, levelRequirement = 18, statInterpolation = {3, 3, 1, 1, 1},  },
        [10] = {0.5, 1.5, 1, 1000, -18, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1, 1, 1},  },
        [11] = {0.5, 1.5, 1, 1000, -20, critChance = 5, levelRequirement = 24, statInterpolation = {3, 3, 1, 1, 1},  },
        [12] = {0.5, 1.5, 1, 1000, -22, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1, 1, 1},  },
        [13] = {0.5, 1.5, 1, 1000, -24, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 1, 1, 1},  },
        [14] = {0.5, 1.5, 1, 1000, -25, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1, 1, 1},  },
        [15] = {0.5, 1.5, 1, 1000, -26, critChance = 5, levelRequirement = 38, statInterpolation = {3, 3, 1, 1, 1},  },
        [16] = {0.5, 1.5, 1, 1000, -27, critChance = 5, levelRequirement = 43, statInterpolation = {3, 3, 1, 1, 1},  },
        [17] = {0.5, 1.5, 1, 1000, -28, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3, 1, 1, 1},  },
        [18] = {0.5, 1.5, 1, 1000, -29, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3, 1, 1, 1},  },
        [19] = {0.5, 1.5, 1, 1000, -30, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 1, 1, 1},  },
        [20] = {0.5, 1.5, 1, 1000, -31, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3, 1, 1, 1},  },
        [21] = {0.5, 1.5, 1, 1000, -32, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1, 1, 1},  },
        [22] = {0.5, 1.5, 1, 1000, -34, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1},  },
        [23] = {0.5, 1.5, 1, 1000, -36, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1, 1, 1},  },
        [24] = {0.5, 1.5, 1, 1000, -38, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 1},  },
        [25] = {0.5, 1.5, 1, 1000, -40, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1, 1, 1},  },
        [26] = {0.5, 1.5, 1, 1000, -42, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1},  },
        [27] = {0.5, 1.5, 1, 1000, -44, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1, 1, 1},  },
        [28] = {0.5, 1.5, 1, 1000, -46, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1, 1, 1},  },
        [29] = {0.5, 1.5, 1, 1000, -48, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1},  },
        [30] = {0.5, 1.5, 1, 1000, -50, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1, 1, 1},  },
        [31] = {0.5, 1.5, 1, 1000, -52, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1, 1, 1},  },
        [32] = {0.5, 1.5, 1, 1000, -54, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1, 1, 1},  },
        [33] = {0.5, 1.5, 1, 1000, -56, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1, 1, 1},  },
        [34] = {0.5, 1.5, 1, 1000, -58, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1, 1, 1},  },
        [35] = {0.5, 1.5, 1, 1000, -60, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1, 1, 1},  },
        [36] = {0.5, 1.5, 1, 1000, -62, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1, 1, 1},  },
        [37] = {0.5, 1.5, 1, 1000, -64, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 1},  },
        [38] = {0.5, 1.5, 1, 1000, -66, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["WbMassFrenzy"] = {
    name = "WbMassFrenzy",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.87,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["WbMassEndurance"] = {
    name = "WbMassEndurance",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.87,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["WbMassPower"] = {
    name = "WbMassPower",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.87,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["WbChaosLeaderBarrage"] = {
    name = "Barrage",
    hidden = true,
    color = "2",
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_additional_projectiles",
        "active_skill_damage_+%_final",
        "physical_damage_+%",
        "active_skill_attack_speed_+%_final",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "projectiles_barrage",
    },
    levels = {
        [1] = {3, -60, 52, 34, 30, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["WbDesecrateGreen"] = {
    name = "Desecrate",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.4,
    incrementalEffectiveness = 0.05,
    description = "Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Triggerable] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.ChaosSkill] = true,
        [SkillType.SpellCanCascade] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_chaos_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "desecrate_corpse_level",
        "desecrated_ground_art_variation",
        "desecrate_number_of_corpses_to_create",
        "desecrate_maximum_number_of_corpses",
        "is_area_damage",
    },
    levels = {
        [1] = {5000, 1, 0, 100, 0, 4, 10, levelRequirement = 3, statInterpolation = {1, 3, 1, 1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["WbSummonMeleeSkeletons"] = {
    name = "WbSummonMeleeSkeletons",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summoned_monsters_no_drops_or_experience",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {26, 2, levelRequirement = 0, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["WbSummonRangedSkeletons"] = {
    name = "WbSummonRangedSkeletons",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summoned_monsters_no_drops_or_experience",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {27, 2, levelRequirement = 0, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["WbSummonCasterSkeletons"] = {
    name = "WbSummonCasterSkeletons",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summoned_monsters_no_drops_or_experience",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {28, 2, levelRequirement = 0, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["WbClusterBurst"] = {
    name = "Kinetic Blast",
    hidden = true,
    color = "3",
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SkillCanTotem] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "cluster_burst_spawn_amount",
        "active_skill_area_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {4, -25, -25, 0, levelRequirement = 2, statInterpolation = {1, 1, 1, 1},  },
        [2] = {4, -45, -25, 2, levelRequirement = 38, statInterpolation = {1, 1, 1, 1},  },
        [3] = {4, -45, -25, 4, levelRequirement = 58, statInterpolation = {1, 1, 1, 1},  },
        [4] = {4, -65, -25, 4, levelRequirement = 61, statInterpolation = {1, 1, 1, 1},  },
    },
}
SpectreN
Area
Modunique_boss_curse_effect_on_self_+%_final [0]
monster_dropped_item_rarity_+% [500]
monster_dropped_item_quantity_+% [1200]
monster_dropped_item_rarity_+% [800]
Tagswb_leader, red_blood, human, humanoid
ModelModel Viewer
Damage216%
Life192%
Energy Shield From Life33%
Ailment Threshold192%
Critical Strike Chance5%
TypeWbChaosLeader2
Attack Distance6 ~ 60
Attack Time1.5 Second
Damage Spread20%
Armour+33%
Evasion+33%
Accuracy+100%
Resists FireResists ColdResists LightningResists Chaos
Part 11515157
Part 230303020
Maps40404025
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/Wb/WbChaosLeader2Elder"] = {
    name = "Kalria, The Fallen",
    life = 1.92,
    energyShield = 0.33,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2.16,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 60,
    accuracy = 1,
    weaponType1 = "Wand",
    weaponType2 = "Wand",
    skillList = {
    },
    modList = {
    },
}