Primeval Hunter

SpectreY
Spectre OverrideMetadata/Monsters/Skeletons/SkeletonMeleeBlackAbyssBoneLanceSpectre
Area[1] Abyssal Depths
Modmonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [100]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
emerge_speed_+% [Array]
monster_beyond_portal_chance_+%_final [-66]
Tagsabyssal, red_blood, undead
ModelModel Viewer
Immuneemerge_speed_+% [Array]
Damage100%
Life170%
Ailment Threshold170%
Critical Strike Chance5%
TypeSkeletonAbyssLance
Attack Distance6 ~ 14
Attack Time1.605 Second
Damage Spread30%
Armour+15%
Accuracy+100%
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BoneLance
SkeletonBlackAbyssBoneLance
Unearth
Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.
Deals 704.6 to 1057 Physical Damage
Base duration is 6 seconds
alternate_minion [0]
Maximum of 3 corpses allowed
35% reduced Projectile Speed

base_is_projectile always_pierce projectile_uses_contact_position Spell Projectile SkillCanVolley SkillCanTotem SkillCanMine SkillCanTrap Triggerable Hit SpellCanRepeat CanRapidFire Area AreaSpell PhysicalSkill
Cast Time: 1.5 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Primeval Hunter287531530.41.60512952185858548000400
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BoneLance
SkeletonBlackAbyssBoneLance
Unearth
Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.
Deals 643.8 to 965.6 Physical Damage
Base duration is 6 seconds
alternate_minion [0]
Maximum of 3 corpses allowed
35% reduced Projectile Speed

base_is_projectile always_pierce projectile_uses_contact_position Spell Projectile SkillCanVolley SkillCanTotem SkillCanMine SkillCanTrap Triggerable Hit SpellCanRepeat CanRapidFire Area AreaSpell PhysicalSkill
Cast Time: 1.5 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Primeval Hunter2575213651.60510768163287945000400
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BoneLance
SkeletonBlackAbyssBoneLance
Unearth
Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.
Deals 536.5 to 804.8 Physical Damage
Base duration is 6 seconds
alternate_minion [0]
Maximum of 3 corpses allowed
35% reduced Projectile Speed

base_is_projectile always_pierce projectile_uses_contact_position Spell Projectile SkillCanVolley SkillCanTotem SkillCanMine SkillCanTrap Triggerable Hit SpellCanRepeat CanRapidFire Area AreaSpell PhysicalSkill
Cast Time: 1.5 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Primeval Hunter1992710841.6057256125816852000400
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BoneLance
SkeletonBlackAbyssBoneLance
Unearth
Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.
Deals 426 to 639 Physical Damage
Base duration is 6 seconds
alternate_minion [0]
Maximum of 3 corpses allowed
35% reduced Projectile Speed

base_is_projectile always_pierce projectile_uses_contact_position Spell Projectile SkillCanVolley SkillCanTotem SkillCanMine SkillCanTrap Triggerable Hit SpellCanRepeat CanRapidFire Area AreaSpell PhysicalSkill
Cast Time: 1.5 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Primeval Hunter14804808.91.605461790535676000400
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BoneLance
SkeletonBlackAbyssBoneLance
Unearth
Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.
Deals 337 to 505.6 Physical Damage
Base duration is 6 seconds
alternate_minion [0]
Maximum of 3 corpses allowed
35% reduced Projectile Speed

base_is_projectile always_pierce projectile_uses_contact_position Spell Projectile SkillCanVolley SkillCanTotem SkillCanMine SkillCanTrap Triggerable Hit SpellCanRepeat CanRapidFire Area AreaSpell PhysicalSkill
Cast Time: 1.5 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Primeval Hunter10768600.31.605292764884681000400
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
BoneLance30TargetNotMediumNear OnlyLastTarget ForceTargetLocationPastEnemy
BoneLance3TargetNotMediumNear ForceTargetLocationPastEnemy

Object Type

version 2
extends "Metadata/Monsters/Skeletons/Skeleton"
extends "Metadata/Monsters/Skeletons/AbyssCorpseSink"

Object Type Codes

version 2
extends "Metadata/Monsters/Skeletons/Skeleton"

Life 
{
on_death = "HideMeshSegment( glow_meshShape );" 
on_spawned_dead = "HideMeshSegment( glow_meshShape );" 
}
Resists FireResists ColdResists LightningResists Chaos
Part 10000
Part 200200
Maps00400
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/Skeletons/SkeletonMeleeBlackAbyssBoneLance"] = {
    name = "Primeval Hunter",
    life = 1.7,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.3,
    attackTime = 1.605,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Two Hand Mace",
    skillList = {
        "Melee",
        "SkeletonBlackAbyssBoneLance",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["SkeletonBlackAbyssBoneLance"] = {
    name = "Unearth",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.5,
    incrementalEffectiveness = 0.035,
    description = "Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Hit] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.PhysicalSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "alternate_minion",
        "desecrate_maximum_number_of_corpses",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "always_pierce",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.8, 1.2, 6000, 0, 3, -35, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [2] = {0.8, 1.2, 6000, 0, 3, -35, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1, 1},  },
    },
}
SpectreY
Spectre OverrideMetadata/Monsters/Skeletons/SkeletonMeleeBlackAbyssBoneLanceSpectre
Area[1] Abyssal Depths
Modmonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [100]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
emerge_speed_+% [Array]
monster_beyond_portal_chance_+%_final [-66]
Tagsabyssal, red_blood, undead
ModelModel Viewer
Immuneemerge_speed_+% [Array]
Damage100%
Life170%
Ailment Threshold170%
Critical Strike Chance5%
TypeSkeletonAbyssLance
Attack Distance6 ~ 14
Attack Time1.605 Second
Damage Spread30%
Armour+15%
Accuracy+100%
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BoneLance
SkeletonBlackAbyssBoneLance
Unearth
Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.
Deals 704.6 to 1057 Physical Damage
Base duration is 6 seconds
alternate_minion [0]
Maximum of 3 corpses allowed
35% reduced Projectile Speed

base_is_projectile always_pierce projectile_uses_contact_position Spell Projectile SkillCanVolley SkillCanTotem SkillCanMine SkillCanTrap Triggerable Hit SpellCanRepeat CanRapidFire Area AreaSpell PhysicalSkill
Cast Time: 1.5 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Primeval Hunter287531530.41.60512952185858548000400
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BoneLance
SkeletonBlackAbyssBoneLance
Unearth
Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.
Deals 643.8 to 965.6 Physical Damage
Base duration is 6 seconds
alternate_minion [0]
Maximum of 3 corpses allowed
35% reduced Projectile Speed

base_is_projectile always_pierce projectile_uses_contact_position Spell Projectile SkillCanVolley SkillCanTotem SkillCanMine SkillCanTrap Triggerable Hit SpellCanRepeat CanRapidFire Area AreaSpell PhysicalSkill
Cast Time: 1.5 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Primeval Hunter2575213651.60510768163287945000400
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BoneLance
SkeletonBlackAbyssBoneLance
Unearth
Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.
Deals 536.5 to 804.8 Physical Damage
Base duration is 6 seconds
alternate_minion [0]
Maximum of 3 corpses allowed
35% reduced Projectile Speed

base_is_projectile always_pierce projectile_uses_contact_position Spell Projectile SkillCanVolley SkillCanTotem SkillCanMine SkillCanTrap Triggerable Hit SpellCanRepeat CanRapidFire Area AreaSpell PhysicalSkill
Cast Time: 1.5 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Primeval Hunter1992710841.6057256125816852000400
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BoneLance
SkeletonBlackAbyssBoneLance
Unearth
Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.
Deals 426 to 639 Physical Damage
Base duration is 6 seconds
alternate_minion [0]
Maximum of 3 corpses allowed
35% reduced Projectile Speed

base_is_projectile always_pierce projectile_uses_contact_position Spell Projectile SkillCanVolley SkillCanTotem SkillCanMine SkillCanTrap Triggerable Hit SpellCanRepeat CanRapidFire Area AreaSpell PhysicalSkill
Cast Time: 1.5 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Primeval Hunter14804808.91.605461790535676000400
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BoneLance
SkeletonBlackAbyssBoneLance
Unearth
Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.
Deals 337 to 505.6 Physical Damage
Base duration is 6 seconds
alternate_minion [0]
Maximum of 3 corpses allowed
35% reduced Projectile Speed

base_is_projectile always_pierce projectile_uses_contact_position Spell Projectile SkillCanVolley SkillCanTotem SkillCanMine SkillCanTrap Triggerable Hit SpellCanRepeat CanRapidFire Area AreaSpell PhysicalSkill
Cast Time: 1.5 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Primeval Hunter10768600.31.605292764884681000400
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
BoneLance30TargetNotMediumNear OnlyLastTarget ForceTargetLocationPastEnemy
BoneLance3TargetNotMediumNear ForceTargetLocationPastEnemy

Object Type

version 2
extends "Metadata/Monsters/Skeletons/Skeleton"
extends "Metadata/Monsters/Skeletons/AbyssCorpseSink"

Object Type Codes

version 2
extends "Metadata/Monsters/Skeletons/Skeleton"

Life 
{
on_death = "HideMeshSegment( glow_meshShape );" 
on_spawned_dead = "HideMeshSegment( glow_meshShape );" 
}
Resists FireResists ColdResists LightningResists Chaos
Part 10000
Part 200200
Maps00400
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/Skeletons/SkeletonMeleeBlackAbyssBoneLanceChasm"] = {
    name = "Primeval Hunter",
    life = 1.7,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.3,
    attackTime = 1.605,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Two Hand Mace",
    skillList = {
        "Melee",
        "SkeletonBlackAbyssBoneLance",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["SkeletonBlackAbyssBoneLance"] = {
    name = "Unearth",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.5,
    incrementalEffectiveness = 0.035,
    description = "Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Hit] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.PhysicalSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "alternate_minion",
        "desecrate_maximum_number_of_corpses",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "always_pierce",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.8, 1.2, 6000, 0, 3, -35, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [2] = {0.8, 1.2, 6000, 0, 3, -35, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1, 1},  },
    },
}
SpectreY
Area
Tagsabyssal, red_blood, undead
ModelModel Viewer
Damage100%
Life170%
Ailment Threshold170%
Critical Strike Chance5%
TypeSkeletonAbyssLance
Attack Distance6 ~ 14
Attack Time1.605 Second
Damage Spread30%
Armour+15%
Accuracy+100%
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BoneLance
SkeletonBlackAbyssBoneLance
Unearth
Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.
Deals 704.6 to 1057 Physical Damage
Base duration is 6 seconds
alternate_minion [0]
Maximum of 3 corpses allowed
35% reduced Projectile Speed

base_is_projectile always_pierce projectile_uses_contact_position Spell Projectile SkillCanVolley SkillCanTotem SkillCanMine SkillCanTrap Triggerable Hit SpellCanRepeat CanRapidFire Area AreaSpell PhysicalSkill
Cast Time: 1.5 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Primeval Hunter287531530.41.60512952185858548000400
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BoneLance
SkeletonBlackAbyssBoneLance
Unearth
Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.
Deals 643.8 to 965.6 Physical Damage
Base duration is 6 seconds
alternate_minion [0]
Maximum of 3 corpses allowed
35% reduced Projectile Speed

base_is_projectile always_pierce projectile_uses_contact_position Spell Projectile SkillCanVolley SkillCanTotem SkillCanMine SkillCanTrap Triggerable Hit SpellCanRepeat CanRapidFire Area AreaSpell PhysicalSkill
Cast Time: 1.5 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Primeval Hunter2575213651.60510768163287945000400
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BoneLance
SkeletonBlackAbyssBoneLance
Unearth
Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.
Deals 536.5 to 804.8 Physical Damage
Base duration is 6 seconds
alternate_minion [0]
Maximum of 3 corpses allowed
35% reduced Projectile Speed

base_is_projectile always_pierce projectile_uses_contact_position Spell Projectile SkillCanVolley SkillCanTotem SkillCanMine SkillCanTrap Triggerable Hit SpellCanRepeat CanRapidFire Area AreaSpell PhysicalSkill
Cast Time: 1.5 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Primeval Hunter1992710841.6057256125816852000400
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BoneLance
SkeletonBlackAbyssBoneLance
Unearth
Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.
Deals 426 to 639 Physical Damage
Base duration is 6 seconds
alternate_minion [0]
Maximum of 3 corpses allowed
35% reduced Projectile Speed

base_is_projectile always_pierce projectile_uses_contact_position Spell Projectile SkillCanVolley SkillCanTotem SkillCanMine SkillCanTrap Triggerable Hit SpellCanRepeat CanRapidFire Area AreaSpell PhysicalSkill
Cast Time: 1.5 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Primeval Hunter14804808.91.605461790535676000400
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BoneLance
SkeletonBlackAbyssBoneLance
Unearth
Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.
Deals 337 to 505.6 Physical Damage
Base duration is 6 seconds
alternate_minion [0]
Maximum of 3 corpses allowed
35% reduced Projectile Speed

base_is_projectile always_pierce projectile_uses_contact_position Spell Projectile SkillCanVolley SkillCanTotem SkillCanMine SkillCanTrap Triggerable Hit SpellCanRepeat CanRapidFire Area AreaSpell PhysicalSkill
Cast Time: 1.5 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Primeval Hunter10768600.31.605292764884681000400
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
BoneLance30TargetNotMediumNear OnlyLastTarget ForceTargetLocationPastEnemy
BoneLance3TargetNotMediumNear ForceTargetLocationPastEnemy

Object Type

version 2
extends "Metadata/Monsters/Skeletons/Skeleton"
extends "Metadata/Monsters/Skeletons/AbyssCorpseSink"

Object Type Codes

version 2
extends "Metadata/Monsters/Skeletons/Skeleton"

Life 
{
on_death = "HideMeshSegment( glow_meshShape );" 
on_spawned_dead = "HideMeshSegment( glow_meshShape );" 
}
Resists FireResists ColdResists LightningResists Chaos
Part 10000
Part 200200
Maps00400
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/Skeletons/SkeletonMeleeBlackAbyssBoneLanceSpectre"] = {
    name = "Primeval Hunter",
    life = 1.7,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.3,
    attackTime = 1.605,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Two Hand Mace",
    skillList = {
        "Melee",
        "SkeletonBlackAbyssBoneLance",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["SkeletonBlackAbyssBoneLance"] = {
    name = "Unearth",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.5,
    incrementalEffectiveness = 0.035,
    description = "Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Hit] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.PhysicalSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "alternate_minion",
        "desecrate_maximum_number_of_corpses",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "always_pierce",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.8, 1.2, 6000, 0, 3, -35, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [2] = {0.8, 1.2, 6000, 0, 3, -35, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1, 1},  },
    },
}
SpectreY
Spectre OverrideMetadata/Monsters/Skeletons/SkeletonMeleeBlackAbyssBoneLanceSpectre
Area[4] Abyssal Span [8] Abyssal Span [12] Abyssal Span [18] Abyssal Span [25] Abyssal Span [40] Abyssal Span [55] Abyssal Span [68] Abyssal Span
Modemerge_speed_+% [Array]
monster_beyond_portal_chance_+%_final [-66]
monster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
Tagsabyssal, red_blood, undead
ModelModel Viewer
Immuneemerge_speed_+% [Array]
Damage80%
Life240%
Ailment Threshold240%
Critical Strike Chance5%
TypeSkeletonAbyssLanceDelve
Attack Distance6 ~ 14
Attack Time1.605 Second
Damage Spread30%
Armour+15%
Accuracy+100%
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BoneLance
SkeletonBlackAbyssBoneLance
Unearth
Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.
Deals 704.6 to 1057 Physical Damage
Base duration is 6 seconds
alternate_minion [0]
Maximum of 3 corpses allowed
35% reduced Projectile Speed

base_is_projectile always_pierce projectile_uses_contact_position Spell Projectile SkillCanVolley SkillCanTotem SkillCanMine SkillCanTrap Triggerable Hit SpellCanRepeat CanRapidFire Area AreaSpell PhysicalSkill
Cast Time: 1.5 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Primeval Hunter287531224.31.60518285185858548000400
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BoneLance
SkeletonBlackAbyssBoneLance
Unearth
Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.
Deals 643.8 to 965.6 Physical Damage
Base duration is 6 seconds
alternate_minion [0]
Maximum of 3 corpses allowed
35% reduced Projectile Speed

base_is_projectile always_pierce projectile_uses_contact_position Spell Projectile SkillCanVolley SkillCanTotem SkillCanMine SkillCanTrap Triggerable Hit SpellCanRepeat CanRapidFire Area AreaSpell PhysicalSkill
Cast Time: 1.5 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Primeval Hunter2575210921.60515202163287945000400
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BoneLance
SkeletonBlackAbyssBoneLance
Unearth
Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.
Deals 536.5 to 804.8 Physical Damage
Base duration is 6 seconds
alternate_minion [0]
Maximum of 3 corpses allowed
35% reduced Projectile Speed

base_is_projectile always_pierce projectile_uses_contact_position Spell Projectile SkillCanVolley SkillCanTotem SkillCanMine SkillCanTrap Triggerable Hit SpellCanRepeat CanRapidFire Area AreaSpell PhysicalSkill
Cast Time: 1.5 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Primeval Hunter19927867.21.60510243125816852000400
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BoneLance
SkeletonBlackAbyssBoneLance
Unearth
Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.
Deals 426 to 639 Physical Damage
Base duration is 6 seconds
alternate_minion [0]
Maximum of 3 corpses allowed
35% reduced Projectile Speed

base_is_projectile always_pierce projectile_uses_contact_position Spell Projectile SkillCanVolley SkillCanTotem SkillCanMine SkillCanTrap Triggerable Hit SpellCanRepeat CanRapidFire Area AreaSpell PhysicalSkill
Cast Time: 1.5 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Primeval Hunter14804647.11.605651890535676000400
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BoneLance
SkeletonBlackAbyssBoneLance
Unearth
Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.
Deals 337 to 505.6 Physical Damage
Base duration is 6 seconds
alternate_minion [0]
Maximum of 3 corpses allowed
35% reduced Projectile Speed

base_is_projectile always_pierce projectile_uses_contact_position Spell Projectile SkillCanVolley SkillCanTotem SkillCanMine SkillCanTrap Triggerable Hit SpellCanRepeat CanRapidFire Area AreaSpell PhysicalSkill
Cast Time: 1.5 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Primeval Hunter10768480.21.605413364884681000400
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
BoneLance30TargetNotMediumNear OnlyLastTarget ForceTargetLocationPastEnemy
BoneLance3TargetNotMediumNear ForceTargetLocationPastEnemy

Object Type

version 2
extends "Metadata/Monsters/LeagueDelve/DelveMonsterBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueDelve/DelveMonsterBase"
Resists FireResists ColdResists LightningResists Chaos
Part 10000
Part 200200
Maps00400
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/Skeletons/SkeletonMeleeBlackAbyssBoneLanceDelve"] = {
    name = "Primeval Hunter",
    life = 2.4,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 0.8,
    damageSpread = 0.3,
    attackTime = 1.605,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Two Hand Mace",
    skillList = {
        "Melee",
        "SkeletonBlackAbyssBoneLance",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["SkeletonBlackAbyssBoneLance"] = {
    name = "Unearth",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.5,
    incrementalEffectiveness = 0.035,
    description = "Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Hit] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.PhysicalSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "alternate_minion",
        "desecrate_maximum_number_of_corpses",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "always_pierce",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.8, 1.2, 6000, 0, 3, -35, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [2] = {0.8, 1.2, 6000, 0, 3, -35, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1, 1},  },
    },
}
SpectreY
Spectre OverrideMetadata/Monsters/Skeletons/SkeletonMeleeBlackAbyssBoneLanceSpectre
Area[4] Abyssal Span [8] Abyssal Span [12] Abyssal Span [18] Abyssal Span [25] Abyssal Span [40] Abyssal Span [55] Abyssal Span [68] Abyssal Span
Modemerge_speed_+% [Array]
monster_beyond_portal_chance_+%_final [-66]
monster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
Tagsabyssal, red_blood, undead
ModelModel Viewer
Immuneemerge_speed_+% [Array]
Damage80%
Life240%
Ailment Threshold240%
Critical Strike Chance5%
TypeSkeletonAbyssLanceDelve
Attack Distance6 ~ 14
Attack Time1.605 Second
Damage Spread30%
Armour+15%
Accuracy+100%
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BoneLance
SkeletonBlackAbyssBoneLance
Unearth
Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.
Deals 704.6 to 1057 Physical Damage
Base duration is 6 seconds
alternate_minion [0]
Maximum of 3 corpses allowed
35% reduced Projectile Speed

base_is_projectile always_pierce projectile_uses_contact_position Spell Projectile SkillCanVolley SkillCanTotem SkillCanMine SkillCanTrap Triggerable Hit SpellCanRepeat CanRapidFire Area AreaSpell PhysicalSkill
Cast Time: 1.5 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Primeval Hunter287531224.31.60518285185858548000400
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BoneLance
SkeletonBlackAbyssBoneLance
Unearth
Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.
Deals 643.8 to 965.6 Physical Damage
Base duration is 6 seconds
alternate_minion [0]
Maximum of 3 corpses allowed
35% reduced Projectile Speed

base_is_projectile always_pierce projectile_uses_contact_position Spell Projectile SkillCanVolley SkillCanTotem SkillCanMine SkillCanTrap Triggerable Hit SpellCanRepeat CanRapidFire Area AreaSpell PhysicalSkill
Cast Time: 1.5 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Primeval Hunter2575210921.60515202163287945000400
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BoneLance
SkeletonBlackAbyssBoneLance
Unearth
Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.
Deals 536.5 to 804.8 Physical Damage
Base duration is 6 seconds
alternate_minion [0]
Maximum of 3 corpses allowed
35% reduced Projectile Speed

base_is_projectile always_pierce projectile_uses_contact_position Spell Projectile SkillCanVolley SkillCanTotem SkillCanMine SkillCanTrap Triggerable Hit SpellCanRepeat CanRapidFire Area AreaSpell PhysicalSkill
Cast Time: 1.5 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Primeval Hunter19927867.21.60510243125816852000400
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BoneLance
SkeletonBlackAbyssBoneLance
Unearth
Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.
Deals 426 to 639 Physical Damage
Base duration is 6 seconds
alternate_minion [0]
Maximum of 3 corpses allowed
35% reduced Projectile Speed

base_is_projectile always_pierce projectile_uses_contact_position Spell Projectile SkillCanVolley SkillCanTotem SkillCanMine SkillCanTrap Triggerable Hit SpellCanRepeat CanRapidFire Area AreaSpell PhysicalSkill
Cast Time: 1.5 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Primeval Hunter14804647.11.605651890535676000400
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BoneLance
SkeletonBlackAbyssBoneLance
Unearth
Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.
Deals 337 to 505.6 Physical Damage
Base duration is 6 seconds
alternate_minion [0]
Maximum of 3 corpses allowed
35% reduced Projectile Speed

base_is_projectile always_pierce projectile_uses_contact_position Spell Projectile SkillCanVolley SkillCanTotem SkillCanMine SkillCanTrap Triggerable Hit SpellCanRepeat CanRapidFire Area AreaSpell PhysicalSkill
Cast Time: 1.5 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Primeval Hunter10768480.21.605413364884681000400
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
BoneLance30TargetNotMediumNear OnlyLastTarget ForceTargetLocationPastEnemy
BoneLance3TargetNotMediumNear ForceTargetLocationPastEnemy

Object Type

version 2
extends "Metadata/Monsters/LeagueDelve/DelveMonsterBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueDelve/DelveMonsterBase"
Resists FireResists ColdResists LightningResists Chaos
Part 10000
Part 200200
Maps00400
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/Skeletons/SkeletonMeleeBlackAbyssBoneLanceDelve2_"] = {
    name = "Primeval Hunter",
    life = 2.4,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 0.8,
    damageSpread = 0.3,
    attackTime = 1.605,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Two Hand Mace",
    skillList = {
        "Melee",
        "SkeletonBlackAbyssBoneLance",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["SkeletonBlackAbyssBoneLance"] = {
    name = "Unearth",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.5,
    incrementalEffectiveness = 0.035,
    description = "Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Hit] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.PhysicalSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "alternate_minion",
        "desecrate_maximum_number_of_corpses",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "always_pierce",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.8, 1.2, 6000, 0, 3, -35, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [2] = {0.8, 1.2, 6000, 0, 3, -35, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1, 1},  },
    },
}
SpectreY
Spectre OverrideMetadata/Monsters/Skeletons/SkeletonMeleeBlackAbyssBoneLanceSpectre
Area[4] Abyssal Depths [8] Abyssal Depths [12] Abyssal Depths [18] Abyssal Depths [25] Abyssal Depths [40] Abyssal Depths [55] Abyssal Depths [68] Abyssal Depths [4] Abyssal Span [8] Abyssal Span [12] Abyssal Span [18] Abyssal Span [25] Abyssal Span [40] Abyssal Span [55] Abyssal Span [68] Abyssal Span
Modemerge_speed_+% [Array]
monster_beyond_portal_chance_+%_final [-66]
monster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
Tagsabyssal, red_blood, undead
ModelModel Viewer
Immuneemerge_speed_+% [Array]
Damage80%
Life240%
Ailment Threshold240%
Critical Strike Chance5%
TypeSkeletonAbyssLanceDelve
Attack Distance6 ~ 14
Attack Time1.605 Second
Damage Spread30%
Armour+15%
Accuracy+100%
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BoneLance
SkeletonBlackAbyssBoneLance
Unearth
Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.
Deals 704.6 to 1057 Physical Damage
Base duration is 6 seconds
alternate_minion [0]
Maximum of 3 corpses allowed
35% reduced Projectile Speed

base_is_projectile always_pierce projectile_uses_contact_position Spell Projectile SkillCanVolley SkillCanTotem SkillCanMine SkillCanTrap Triggerable Hit SpellCanRepeat CanRapidFire Area AreaSpell PhysicalSkill
Cast Time: 1.5 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Primeval Hunter287531224.31.60518285185858548000400
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BoneLance
SkeletonBlackAbyssBoneLance
Unearth
Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.
Deals 643.8 to 965.6 Physical Damage
Base duration is 6 seconds
alternate_minion [0]
Maximum of 3 corpses allowed
35% reduced Projectile Speed

base_is_projectile always_pierce projectile_uses_contact_position Spell Projectile SkillCanVolley SkillCanTotem SkillCanMine SkillCanTrap Triggerable Hit SpellCanRepeat CanRapidFire Area AreaSpell PhysicalSkill
Cast Time: 1.5 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Primeval Hunter2575210921.60515202163287945000400
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BoneLance
SkeletonBlackAbyssBoneLance
Unearth
Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.
Deals 536.5 to 804.8 Physical Damage
Base duration is 6 seconds
alternate_minion [0]
Maximum of 3 corpses allowed
35% reduced Projectile Speed

base_is_projectile always_pierce projectile_uses_contact_position Spell Projectile SkillCanVolley SkillCanTotem SkillCanMine SkillCanTrap Triggerable Hit SpellCanRepeat CanRapidFire Area AreaSpell PhysicalSkill
Cast Time: 1.5 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Primeval Hunter19927867.21.60510243125816852000400
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BoneLance
SkeletonBlackAbyssBoneLance
Unearth
Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.
Deals 426 to 639 Physical Damage
Base duration is 6 seconds
alternate_minion [0]
Maximum of 3 corpses allowed
35% reduced Projectile Speed

base_is_projectile always_pierce projectile_uses_contact_position Spell Projectile SkillCanVolley SkillCanTotem SkillCanMine SkillCanTrap Triggerable Hit SpellCanRepeat CanRapidFire Area AreaSpell PhysicalSkill
Cast Time: 1.5 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Primeval Hunter14804647.11.605651890535676000400
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BoneLance
SkeletonBlackAbyssBoneLance
Unearth
Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.
Deals 337 to 505.6 Physical Damage
Base duration is 6 seconds
alternate_minion [0]
Maximum of 3 corpses allowed
35% reduced Projectile Speed

base_is_projectile always_pierce projectile_uses_contact_position Spell Projectile SkillCanVolley SkillCanTotem SkillCanMine SkillCanTrap Triggerable Hit SpellCanRepeat CanRapidFire Area AreaSpell PhysicalSkill
Cast Time: 1.5 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Primeval Hunter10768480.21.605413364884681000400
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
BoneLance30TargetNotMediumNear OnlyLastTarget ForceTargetLocationPastEnemy
BoneLance3TargetNotMediumNear ForceTargetLocationPastEnemy

Object Type

version 2
extends "Metadata/Monsters/LeagueDelve/DelveMonsterBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueDelve/DelveMonsterBase"
Resists FireResists ColdResists LightningResists Chaos
Part 10000
Part 200200
Maps00400
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/Skeletons/SkeletonMeleeBlackAbyssBoneLanceDelve3"] = {
    name = "Primeval Hunter",
    life = 2.4,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 0.8,
    damageSpread = 0.3,
    attackTime = 1.605,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Two Hand Mace",
    skillList = {
        "Melee",
        "SkeletonBlackAbyssBoneLance",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["SkeletonBlackAbyssBoneLance"] = {
    name = "Unearth",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.5,
    incrementalEffectiveness = 0.035,
    description = "Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Hit] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.PhysicalSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "alternate_minion",
        "desecrate_maximum_number_of_corpses",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "always_pierce",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.8, 1.2, 6000, 0, 3, -35, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [2] = {0.8, 1.2, 6000, 0, 3, -35, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1, 1},  },
    },
}
SpectreY
Spectre OverrideMetadata/Monsters/Skeletons/SkeletonMeleeBlackAbyssBoneLanceSpectre
Area[4] Abyssal Span [8] Abyssal Span [12] Abyssal Span [18] Abyssal Span [25] Abyssal Span [40] Abyssal Span [55] Abyssal Span [68] Abyssal Span
Modemerge_speed_+% [Array]
monster_beyond_portal_chance_+%_final [-66]
monster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
Tagsabyssal, red_blood, undead
ModelModel Viewer
Immuneemerge_speed_+% [Array]
Damage80%
Life240%
Ailment Threshold240%
Critical Strike Chance5%
TypeSkeletonAbyssLanceDelve
Attack Distance6 ~ 14
Attack Time1.605 Second
Damage Spread30%
Armour+15%
Accuracy+100%
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BoneLance
SkeletonBlackAbyssBoneLance
Unearth
Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.
Deals 704.6 to 1057 Physical Damage
Base duration is 6 seconds
alternate_minion [0]
Maximum of 3 corpses allowed
35% reduced Projectile Speed

base_is_projectile always_pierce projectile_uses_contact_position Spell Projectile SkillCanVolley SkillCanTotem SkillCanMine SkillCanTrap Triggerable Hit SpellCanRepeat CanRapidFire Area AreaSpell PhysicalSkill
Cast Time: 1.5 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Primeval Hunter287531224.31.60518285185858548000400
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BoneLance
SkeletonBlackAbyssBoneLance
Unearth
Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.
Deals 643.8 to 965.6 Physical Damage
Base duration is 6 seconds
alternate_minion [0]
Maximum of 3 corpses allowed
35% reduced Projectile Speed

base_is_projectile always_pierce projectile_uses_contact_position Spell Projectile SkillCanVolley SkillCanTotem SkillCanMine SkillCanTrap Triggerable Hit SpellCanRepeat CanRapidFire Area AreaSpell PhysicalSkill
Cast Time: 1.5 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Primeval Hunter2575210921.60515202163287945000400
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BoneLance
SkeletonBlackAbyssBoneLance
Unearth
Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.
Deals 536.5 to 804.8 Physical Damage
Base duration is 6 seconds
alternate_minion [0]
Maximum of 3 corpses allowed
35% reduced Projectile Speed

base_is_projectile always_pierce projectile_uses_contact_position Spell Projectile SkillCanVolley SkillCanTotem SkillCanMine SkillCanTrap Triggerable Hit SpellCanRepeat CanRapidFire Area AreaSpell PhysicalSkill
Cast Time: 1.5 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Primeval Hunter19927867.21.60510243125816852000400
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BoneLance
SkeletonBlackAbyssBoneLance
Unearth
Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.
Deals 426 to 639 Physical Damage
Base duration is 6 seconds
alternate_minion [0]
Maximum of 3 corpses allowed
35% reduced Projectile Speed

base_is_projectile always_pierce projectile_uses_contact_position Spell Projectile SkillCanVolley SkillCanTotem SkillCanMine SkillCanTrap Triggerable Hit SpellCanRepeat CanRapidFire Area AreaSpell PhysicalSkill
Cast Time: 1.5 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Primeval Hunter14804647.11.605651890535676000400
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BoneLance
SkeletonBlackAbyssBoneLance
Unearth
Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.
Deals 337 to 505.6 Physical Damage
Base duration is 6 seconds
alternate_minion [0]
Maximum of 3 corpses allowed
35% reduced Projectile Speed

base_is_projectile always_pierce projectile_uses_contact_position Spell Projectile SkillCanVolley SkillCanTotem SkillCanMine SkillCanTrap Triggerable Hit SpellCanRepeat CanRapidFire Area AreaSpell PhysicalSkill
Cast Time: 1.5 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Primeval Hunter10768480.21.605413364884681000400
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
BoneLance30TargetNotMediumNear OnlyLastTarget ForceTargetLocationPastEnemy
BoneLance3TargetNotMediumNear ForceTargetLocationPastEnemy

Object Type

version 2
extends "Metadata/Monsters/LeagueDelve/DelveMonsterBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueDelve/DelveMonsterBase"
Resists FireResists ColdResists LightningResists Chaos
Part 10000
Part 200200
Maps00400
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/Skeletons/SkeletonMeleeBlackAbyssBoneLanceDelve4"] = {
    name = "Primeval Hunter",
    life = 2.4,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 0.8,
    damageSpread = 0.3,
    attackTime = 1.605,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Two Hand Mace",
    skillList = {
        "Melee",
        "SkeletonBlackAbyssBoneLance",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["SkeletonBlackAbyssBoneLance"] = {
    name = "Unearth",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.5,
    incrementalEffectiveness = 0.035,
    description = "Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Hit] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.PhysicalSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "alternate_minion",
        "desecrate_maximum_number_of_corpses",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "always_pierce",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.8, 1.2, 6000, 0, 3, -35, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [2] = {0.8, 1.2, 6000, 0, 3, -35, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1, 1},  },
    },
}
SpectreY
Spectre OverrideMetadata/Monsters/Skeletons/SkeletonMeleeBlackAbyssBoneLanceSpectre
Area[4] Abyssal Span [8] Abyssal Span [12] Abyssal Span [18] Abyssal Span [25] Abyssal Span [40] Abyssal Span [55] Abyssal Span [68] Abyssal Span
Modemerge_speed_+% [Array]
monster_beyond_portal_chance_+%_final [-66]
monster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
Tagsabyssal, red_blood, undead
ModelModel Viewer
Immuneemerge_speed_+% [Array]
Damage80%
Life240%
Ailment Threshold240%
Critical Strike Chance5%
TypeSkeletonAbyssLanceDelve
Attack Distance6 ~ 14
Attack Time1.605 Second
Damage Spread30%
Armour+15%
Accuracy+100%
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BoneLance
SkeletonBlackAbyssBoneLance
Unearth
Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.
Deals 704.6 to 1057 Physical Damage
Base duration is 6 seconds
alternate_minion [0]
Maximum of 3 corpses allowed
35% reduced Projectile Speed

base_is_projectile always_pierce projectile_uses_contact_position Spell Projectile SkillCanVolley SkillCanTotem SkillCanMine SkillCanTrap Triggerable Hit SpellCanRepeat CanRapidFire Area AreaSpell PhysicalSkill
Cast Time: 1.5 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Primeval Hunter287531224.31.60518285185858548000400
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BoneLance
SkeletonBlackAbyssBoneLance
Unearth
Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.
Deals 643.8 to 965.6 Physical Damage
Base duration is 6 seconds
alternate_minion [0]
Maximum of 3 corpses allowed
35% reduced Projectile Speed

base_is_projectile always_pierce projectile_uses_contact_position Spell Projectile SkillCanVolley SkillCanTotem SkillCanMine SkillCanTrap Triggerable Hit SpellCanRepeat CanRapidFire Area AreaSpell PhysicalSkill
Cast Time: 1.5 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Primeval Hunter2575210921.60515202163287945000400
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BoneLance
SkeletonBlackAbyssBoneLance
Unearth
Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.
Deals 536.5 to 804.8 Physical Damage
Base duration is 6 seconds
alternate_minion [0]
Maximum of 3 corpses allowed
35% reduced Projectile Speed

base_is_projectile always_pierce projectile_uses_contact_position Spell Projectile SkillCanVolley SkillCanTotem SkillCanMine SkillCanTrap Triggerable Hit SpellCanRepeat CanRapidFire Area AreaSpell PhysicalSkill
Cast Time: 1.5 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Primeval Hunter19927867.21.60510243125816852000400
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BoneLance
SkeletonBlackAbyssBoneLance
Unearth
Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.
Deals 426 to 639 Physical Damage
Base duration is 6 seconds
alternate_minion [0]
Maximum of 3 corpses allowed
35% reduced Projectile Speed

base_is_projectile always_pierce projectile_uses_contact_position Spell Projectile SkillCanVolley SkillCanTotem SkillCanMine SkillCanTrap Triggerable Hit SpellCanRepeat CanRapidFire Area AreaSpell PhysicalSkill
Cast Time: 1.5 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Primeval Hunter14804647.11.605651890535676000400
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
BoneLance
SkeletonBlackAbyssBoneLance
Unearth
Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.
Deals 337 to 505.6 Physical Damage
Base duration is 6 seconds
alternate_minion [0]
Maximum of 3 corpses allowed
35% reduced Projectile Speed

base_is_projectile always_pierce projectile_uses_contact_position Spell Projectile SkillCanVolley SkillCanTotem SkillCanMine SkillCanTrap Triggerable Hit SpellCanRepeat CanRapidFire Area AreaSpell PhysicalSkill
Cast Time: 1.5 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Primeval Hunter10768480.21.605413364884681000400
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
BoneLance30TargetNotMediumNear OnlyLastTarget ForceTargetLocationPastEnemy
BoneLance3TargetNotMediumNear ForceTargetLocationPastEnemy

Object Type

version 2
extends "Metadata/Monsters/LeagueDelve/DelveMonsterBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueDelve/DelveMonsterBase"
Resists FireResists ColdResists LightningResists Chaos
Part 10000
Part 200200
Maps00400
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/Skeletons/SkeletonMeleeBlackAbyssBoneLanceDelve5"] = {
    name = "Primeval Hunter",
    life = 2.4,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 0.8,
    damageSpread = 0.3,
    attackTime = 1.605,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Two Hand Mace",
    skillList = {
        "Melee",
        "SkeletonBlackAbyssBoneLance",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["SkeletonBlackAbyssBoneLance"] = {
    name = "Unearth",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.5,
    incrementalEffectiveness = 0.035,
    description = "Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Hit] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.PhysicalSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "alternate_minion",
        "desecrate_maximum_number_of_corpses",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "always_pierce",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.8, 1.2, 6000, 0, 3, -35, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [2] = {0.8, 1.2, 6000, 0, 3, -35, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1, 1},  },
    },
}
SpectreN
Area
Tagsabyssal, red_blood, undead
ModelModel Viewer
Damage100%
Life100%
Ailment Threshold100%
Critical Strike Chance5%
TypeSynthesisSkeletonAbyss
Attack Distance6 ~ 9
Attack Time1.08 Second
Damage Spread30%
Armour+25%
Evasion+25%
Accuracy+100%
WalkEmerge
WalkEmergeSynthesis
walk_emerge_distance [300]Cast Time: 0.72 Second
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Primeval Hunter287531029.81.0876192020110685000750
WalkEmerge
WalkEmergeSynthesis
walk_emerge_distance [300]Cast Time: 0.72 Second
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Primeval Hunter25752918.51.086334177489931000750
WalkEmerge
WalkEmergeSynthesis
walk_emerge_distance [300]Cast Time: 0.72 Second
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Primeval Hunter19927729.41.084268136758565000750
WalkEmerge
WalkEmergeSynthesis
walk_emerge_distance [300]Cast Time: 0.72 Second
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Primeval Hunter14804544.31.08271698407095000750
WalkEmerge
WalkEmergeSynthesis
walk_emerge_distance [300]Cast Time: 0.72 Second
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Primeval Hunter10768403.91.08172270535851000750
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/LeagueSynthesis/BossSpawnedMonsters/SynthesisPortalMonster"

Actor
{
	main_hand_unarmed_type = "One_Hand_Mace"
	basic_action = "Revive"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueSynthesis/BossSpawnedMonsters/SynthesisPortalMonster"
Resists FireResists ColdResists LightningResists Chaos
Part 100200
Part 200450
Maps00750
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/LeagueSynthesis/SkeletonAbyssMeleeSpawned"] = {
    name = "Primeval Hunter",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 75,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.3,
    attackTime = 1.08,
    attackRange = 9,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    weaponType2 = "One Hand Sword",
    skillList = {
        "Melee",
        "WalkEmergeSynthesis",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["WalkEmergeSynthesis"] = {
    name = "WalkEmergeSynthesis",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.72,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {300, levelRequirement = 1, statInterpolation = {1},  },
    },
}