Puruna, the Challenger
[73] Atoll
[76] Plateau

Puruna, the Challenger

SpectreN
Area[73] Atoll
Modnumber_of_additional_totems_allowed [2]
totem_art_variation [1]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagsmud_blood, construct
Damage200%
Life400%
Energy Shield From Life50%
Ailment Threshold400%
Critical Strike Chance5%
TypeTotemMapBossCold
Attack Distance6 ~ 6
Attack Time1.5 Second
Damage Spread0%
Armour+50%
Accuracy+100%

TotemMapBossFrostBolt
Frostbolt
Fires a slow-moving projectile that pierces through enemies, dealing cold damage.
Deals 2941 to 4411 Cold Damage
active_skill_cast_speed_+%_final [-33]
Skills Repeat an additional 2 Times
75% increased Cast Speed

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat ColdSkill Triggerable CanRapidFire
Cast Time: 0.75 Second

TotemMapBossFrostBoltTotems
Frostbolt
Fires a slow-moving projectile that pierces through enemies, dealing cold damage.
Deals 1588 to 2382 Cold Damage
active_skill_cast_speed_+%_final [-33]
Totem lasts 8 seconds
base_totem_range [80]
base_active_skill_totem_level [81]

base_is_projectile always_pierce is_totem Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat ColdSkill Triggerable CanRapidFire
Cast Time: 0.75 Second
Cooldown Time: 2.5 Second

TotemMapBossWaterCascade
Glacial Cascade
Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.
Deals 2164 to 3246 Cold Damage
Causes 10 Bursts

is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill PhysicalSkill CanRapidFire AreaSpell
Cast Time: 2 Second
Cooldown Time: 10 Second

TotemBossTeamAAtollIceNovaChilledGround
Ice Nova
A chilling circle of ice expands from the caster. If the caster targets near their Frostbolt projectiles, it will expand from a number of those projectiles instead. If this skill would repeat when cast this way, it will instead expand again from the same projectiles after a short delay.
Deals 10032 to 15674 Cold Damage
+4 seconds to Base duration
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
cast_when_triggered_by_other_skill_% [100]
Can expand from 1 Frostbolt Projectile

is_area_damage ice_nova_places_ground_ice Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill CanRapidFire AreaSpell NovaSpell
Cast Time: 3.5 Second
Cooldown Time: 15 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Puruna, the Challenger575052860.61.5304752424285481523840404025

TotemMapBossFrostBolt
Frostbolt
Fires a slow-moving projectile that pierces through enemies, dealing cold damage.
Deals 2666 to 3999 Cold Damage
active_skill_cast_speed_+%_final [-33]
Skills Repeat an additional 2 Times
75% increased Cast Speed

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat ColdSkill Triggerable CanRapidFire
Cast Time: 0.75 Second

TotemMapBossFrostBoltTotems
Frostbolt
Fires a slow-moving projectile that pierces through enemies, dealing cold damage.
Deals 1440 to 2160 Cold Damage
active_skill_cast_speed_+%_final [-33]
Totem lasts 8 seconds
base_totem_range [80]
base_active_skill_totem_level [81]

base_is_projectile always_pierce is_totem Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat ColdSkill Triggerable CanRapidFire
Cast Time: 0.75 Second
Cooldown Time: 2.5 Second

TotemMapBossWaterCascade
Glacial Cascade
Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.
Deals 1981 to 2971 Cold Damage
Causes 10 Bursts

is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill PhysicalSkill CanRapidFire AreaSpell
Cast Time: 2 Second
Cooldown Time: 10 Second

TotemBossTeamAAtollIceNovaChilledGround
Ice Nova
A chilling circle of ice expands from the caster. If the caster targets near their Frostbolt projectiles, it will expand from a number of those projectiles instead. If this skill would repeat when cast this way, it will instead expand again from the same projectiles after a short delay.
Deals 8738 to 13653 Cold Damage
+4 seconds to Base duration
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
cast_when_triggered_by_other_skill_% [100]
Can expand from 1 Frostbolt Projectile

is_area_damage ice_nova_places_ground_ice Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill CanRapidFire AreaSpell NovaSpell
Cast Time: 3.5 Second
Cooldown Time: 15 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Puruna, the Challenger515042551.31.5253362129779451266840404025

TotemMapBossFrostBolt
Frostbolt
Fires a slow-moving projectile that pierces through enemies, dealing cold damage.
Deals 2188 to 3282 Cold Damage
active_skill_cast_speed_+%_final [-33]
Skills Repeat an additional 2 Times
75% increased Cast Speed
50% increased Projectile Speed

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat ColdSkill Triggerable CanRapidFire
Cast Time: 0.75 Second

TotemMapBossFrostBoltTotems
Frostbolt
Fires a slow-moving projectile that pierces through enemies, dealing cold damage.
Deals 1182 to 1772 Cold Damage
active_skill_cast_speed_+%_final [-33]
50% increased Projectile Speed
Totem lasts 8 seconds
base_totem_range [80]
base_active_skill_totem_level [77]

base_is_projectile always_pierce is_totem Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat ColdSkill Triggerable CanRapidFire
Cast Time: 0.75 Second
Cooldown Time: 2.5 Second

TotemMapBossWaterCascade
Glacial Cascade
Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.
Deals 1657 to 2486 Cold Damage
Causes 10 Bursts

is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill PhysicalSkill CanRapidFire AreaSpell
Cast Time: 2 Second
Cooldown Time: 10 Second

TotemBossTeamAAtollIceNovaChilledGround
Ice Nova
A chilling circle of ice expands from the caster. If the caster targets near their Frostbolt projectiles, it will expand from a number of those projectiles instead. If this skill would repeat when cast this way, it will instead expand again from the same projectiles after a short delay.
Deals 6619 to 10343 Cold Damage
+4 seconds to Base duration
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
cast_when_triggered_by_other_skill_% [100]
Can expand from 1 Frostbolt Projectile

is_area_damage ice_nova_places_ground_ice Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill CanRapidFire AreaSpell NovaSpell
Cast Time: 3.5 Second
Cooldown Time: 15 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Puruna, the Challenger398542026.21.517072164106852853640404025

TotemMapBossFrostBolt
Frostbolt
Fires a slow-moving projectile that pierces through enemies, dealing cold damage.
Deals 1704 to 2556 Cold Damage
active_skill_cast_speed_+%_final [-33]
Skills Repeat an additional 2 Times
75% increased Cast Speed
50% increased Projectile Speed

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat ColdSkill Triggerable CanRapidFire
Cast Time: 0.75 Second

TotemMapBossFrostBoltTotems
Frostbolt
Fires a slow-moving projectile that pierces through enemies, dealing cold damage.
Deals 920.3 to 1380 Cold Damage
active_skill_cast_speed_+%_final [-33]
50% increased Projectile Speed
Totem lasts 8 seconds
base_totem_range [80]
base_active_skill_totem_level [72]

base_is_projectile always_pierce is_totem Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat ColdSkill Triggerable CanRapidFire
Cast Time: 0.75 Second
Cooldown Time: 2.5 Second

TotemMapBossWaterCascade
Glacial Cascade
Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.
Deals 1322 to 1983 Cold Damage
Causes 10 Bursts

is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill PhysicalSkill CanRapidFire AreaSpell
Cast Time: 2 Second
Cooldown Time: 10 Second

TotemBossTeamAAtollIceNovaChilledGround
Ice Nova
A chilling circle of ice expands from the caster. If the caster targets near their Frostbolt projectiles, it will expand from a number of those projectiles instead. If this skill would repeat when cast this way, it will instead expand again from the same projectiles after a short delay.
Deals 4665 to 7289 Cold Damage
+4 seconds to Base duration
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
cast_when_triggered_by_other_skill_% [100]
Can expand from 1 Frostbolt Projectile

is_area_damage ice_nova_places_ground_ice Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill CanRapidFire AreaSpell NovaSpell
Cast Time: 3.5 Second
Cooldown Time: 15 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Puruna, the Challenger2960915121.510863118085676543240404025
FrostBolt TotemMapBossFrostBolt 10
FrostBolt TotemMapBossFrostBoltTotems100IHaveFewerThanTwoTotems
Upheaval 100
IceNova200NotOnFullLife

Object Type

version 2
extends "Metadata/Monsters/Totems/TotemBoss"

Transitionable
{
	
}

Stats
{
	set_immune_to_curses = 0
}

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/TotemBoss"
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/Totems/TotemMapBossCold"] = {
    name = "Puruna, the Challenger",
    life = 4,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "TotemBossTeamAAtollIceNovaChilledGround",
        "TotemMapBossWaterCascade",
        "TotemMapBossFrostBolt",
        "TotemMapBossFrostBoltTotems",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["TotemBossTeamAAtollIceNovaChilledGround"] = {
    name = "Ice Nova",
    hidden = true,
    color = "3",
    baseEffectiveness = 2.9455,
    incrementalEffectiveness = 0.06,
    description = "A chilling circle of ice expands from the caster. If the caster targets near their Frostbolt projectiles, it will expand from a number of those projectiles instead. If this skill would repeat when cast this way, it will instead expand again from the same projectiles after a short delay.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.ColdSkill] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.NovaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "cast_when_triggered_by_other_skill_%",
        "ice_nova_number_of_frost_bolts_to_cast_on",
        "is_area_damage",
        "ice_nova_places_ground_ice",
    },
    levels = {
        [1] = {0.8, 1.25, 4000, -25, 100, 1, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [2] = {0.8, 1.25, 4000, -25, 100, 1, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [3] = {0.8, 1.25, 4000, -25, 100, 1, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["TotemMapBossWaterCascade"] = {
    name = "Glacial Cascade",
    hidden = true,
    color = "3",
    baseEffectiveness = 4.9909,
    incrementalEffectiveness = 0.034,
    description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.ColdSkill] = true,
        [SkillType.PhysicalSkill] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "upheaval_number_of_spikes",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, 10, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["TotemMapBossFrostBolt"] = {
    name = "Frostbolt",
    hidden = true,
    color = "3",
    baseEffectiveness = 4.5455,
    incrementalEffectiveness = 0.039,
    description = "Fires a slow-moving projectile that pierces through enemies, dealing cold damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.ColdSkill] = true,
        [SkillType.Triggerable] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.75,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "active_skill_cast_speed_+%_final",
        "skill_repeat_count",
        "base_cast_speed_+%",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.8, 1.2, -33, 1, 75, 30, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [2] = {0.8, 1.2, -33, 1, 75, 40, critChance = 5, levelRequirement = 36, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [3] = {0.8, 1.2, -33, 2, 75, 40, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [4] = {0.8, 1.2, -33, 2, 75, 50, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [5] = {0.8, 1.2, -33, 2, 75, 0, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["TotemMapBossFrostBoltTotems"] = {
    name = "Frostbolt",
    hidden = true,
    color = "3",
    baseEffectiveness = 2.4545,
    incrementalEffectiveness = 0.039,
    description = "Fires a slow-moving projectile that pierces through enemies, dealing cold damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.ColdSkill] = true,
        [SkillType.Triggerable] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.75,
    baseFlags = {
        spell = true,
        projectile = true,
        totem = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "active_skill_cast_speed_+%_final",
        "base_projectile_speed_+%",
        "base_totem_duration",
        "base_totem_range",
        "base_active_skill_totem_level",
        "base_is_projectile",
        "always_pierce",
        "is_totem",
    },
    levels = {
        [1] = {0.8, 1.2, -33, 30, 8000, 80, 4, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [2] = {0.8, 1.2, -33, 30, 8000, 80, 8, critChance = 5, levelRequirement = 5, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [3] = {0.8, 1.2, -33, 30, 8000, 80, 11, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [4] = {0.8, 1.2, -33, 30, 8000, 80, 15, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [5] = {0.8, 1.2, -33, 30, 8000, 80, 20, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [6] = {0.8, 1.2, -33, 30, 8000, 80, 28, critChance = 5, levelRequirement = 14, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [7] = {0.8, 1.2, -33, 30, 8000, 80, 29, critChance = 5, levelRequirement = 17, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [8] = {0.8, 1.2, -33, 30, 8000, 80, 31, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [9] = {0.8, 1.2, -33, 30, 8000, 80, 32, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [10] = {0.8, 1.2, -33, 30, 8000, 80, 34, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [11] = {0.8, 1.2, -33, 30, 8000, 80, 37, critChance = 5, levelRequirement = 31, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [12] = {0.8, 1.2, -33, 40, 8000, 80, 40, critChance = 5, levelRequirement = 36, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [13] = {0.8, 1.2, -33, 40, 8000, 80, 42, critChance = 5, levelRequirement = 41, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [14] = {0.8, 1.2, -33, 40, 8000, 80, 44, critChance = 5, levelRequirement = 46, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [15] = {0.8, 1.2, -33, 40, 8000, 80, 50, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [16] = {0.8, 1.2, -33, 40, 8000, 80, 51, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [17] = {0.8, 1.2, -33, 40, 8000, 80, 52, critChance = 5, levelRequirement = 57, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [18] = {0.8, 1.2, -33, 40, 8000, 80, 63, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [19] = {0.8, 1.2, -33, 40, 8000, 80, 65, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [20] = {0.8, 1.2, -33, 40, 8000, 80, 66, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [21] = {0.8, 1.2, -33, 40, 8000, 80, 67, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [22] = {0.8, 1.2, -33, 50, 8000, 80, 68, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [23] = {0.8, 1.2, -33, 50, 8000, 80, 69, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [24] = {0.8, 1.2, -33, 50, 8000, 80, 70, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [25] = {0.8, 1.2, -33, 50, 8000, 80, 71, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [26] = {0.8, 1.2, -33, 50, 8000, 80, 72, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [27] = {0.8, 1.2, -33, 50, 8000, 80, 73, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [28] = {0.8, 1.2, -33, 50, 8000, 80, 74, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [29] = {0.8, 1.2, -33, 50, 8000, 80, 75, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [30] = {0.8, 1.2, -33, 50, 8000, 80, 76, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [31] = {0.8, 1.2, -33, 50, 8000, 80, 77, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [32] = {0.8, 1.2, -33, 50, 8000, 80, 78, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [33] = {0.8, 1.2, -33, 50, 8000, 80, 79, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [34] = {0.8, 1.2, -33, 0, 8000, 80, 80, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [35] = {0.8, 1.2, -33, 0, 8000, 80, 81, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
    },
}
SpectreN
Area
Modnumber_of_additional_totems_allowed [2]
totem_art_variation [1]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagsmud_blood, construct
Damage200%
Life400%
Energy Shield From Life50%
Ailment Threshold400%
Critical Strike Chance5%
TypeTotemMapBossCold
Attack Distance6 ~ 6
Attack Time1.5 Second
Damage Spread0%
Armour+50%
Accuracy+100%
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/Totems/TotemMapBossColdElder"] = {
    name = "Puruna, the Challenger",
    life = 4,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area[76] Plateau
Modnumber_of_additional_totems_allowed [5]
totem_art_variation [1]
damage_vs_tiki_totems_+% [300]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]

totem_life_+% [857]
Tagsmud_blood, construct
Damage200%
Life400%
Energy Shield From Life50%
Ailment Threshold400%
Critical Strike Chance5%
TypeTotemMapBossColdPlateau
Attack Distance6 ~ 6
Attack Time1.5 Second
Damage Spread0%
Armour+50%
Accuracy+100%

TotemMapBossFrostBoltTotems
Frostbolt
Fires a slow-moving projectile that pierces through enemies, dealing cold damage.
Deals 1588 to 2382 Cold Damage
active_skill_cast_speed_+%_final [-33]
Totem lasts 8 seconds
base_totem_range [80]
base_active_skill_totem_level [81]

base_is_projectile always_pierce is_totem Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat ColdSkill Triggerable CanRapidFire
Cast Time: 0.75 Second
Cooldown Time: 2.5 Second

TotemMapBossFrostBolt
Frostbolt
Fires a slow-moving projectile that pierces through enemies, dealing cold damage.
Deals 2941 to 4411 Cold Damage
active_skill_cast_speed_+%_final [-33]
Skills Repeat an additional 2 Times
75% increased Cast Speed

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat ColdSkill Triggerable CanRapidFire
Cast Time: 0.75 Second

TotemMapBossWaterCascade
Glacial Cascade
Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.
Deals 2164 to 3246 Cold Damage
Causes 10 Bursts

is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill PhysicalSkill CanRapidFire AreaSpell
Cast Time: 2 Second
Cooldown Time: 10 Second

SummonInvisibleVortex
number_of_monsters_to_summon [1]
alternate_minion [197]

summoned_monsters_no_drops_or_experience summoned_monsters_are_minions Spell SpellCanRepeat Triggerable
Cast Time: 1 Second
Cooldown Time: 5 Second

TotemBossTeamAAtollIceNovaChilledGround
Ice Nova
A chilling circle of ice expands from the caster. If the caster targets near their Frostbolt projectiles, it will expand from a number of those projectiles instead. If this skill would repeat when cast this way, it will instead expand again from the same projectiles after a short delay.
Deals 10032 to 15674 Cold Damage
+4 seconds to Base duration
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
cast_when_triggered_by_other_skill_% [100]
Can expand from 1 Frostbolt Projectile

is_area_damage ice_nova_places_ground_ice Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill CanRapidFire AreaSpell NovaSpell
Cast Time: 3.5 Second
Cooldown Time: 15 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Puruna, the Challenger575052860.61.5304752424285481523840404025

TotemMapBossFrostBoltTotems
Frostbolt
Fires a slow-moving projectile that pierces through enemies, dealing cold damage.
Deals 1440 to 2160 Cold Damage
active_skill_cast_speed_+%_final [-33]
Totem lasts 8 seconds
base_totem_range [80]
base_active_skill_totem_level [81]

base_is_projectile always_pierce is_totem Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat ColdSkill Triggerable CanRapidFire
Cast Time: 0.75 Second
Cooldown Time: 2.5 Second

TotemMapBossFrostBolt
Frostbolt
Fires a slow-moving projectile that pierces through enemies, dealing cold damage.
Deals 2666 to 3999 Cold Damage
active_skill_cast_speed_+%_final [-33]
Skills Repeat an additional 2 Times
75% increased Cast Speed

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat ColdSkill Triggerable CanRapidFire
Cast Time: 0.75 Second

TotemMapBossWaterCascade
Glacial Cascade
Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.
Deals 1981 to 2971 Cold Damage
Causes 10 Bursts

is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill PhysicalSkill CanRapidFire AreaSpell
Cast Time: 2 Second
Cooldown Time: 10 Second

SummonInvisibleVortex
number_of_monsters_to_summon [1]
alternate_minion [197]

summoned_monsters_no_drops_or_experience summoned_monsters_are_minions Spell SpellCanRepeat Triggerable
Cast Time: 1 Second
Cooldown Time: 5 Second

TotemBossTeamAAtollIceNovaChilledGround
Ice Nova
A chilling circle of ice expands from the caster. If the caster targets near their Frostbolt projectiles, it will expand from a number of those projectiles instead. If this skill would repeat when cast this way, it will instead expand again from the same projectiles after a short delay.
Deals 8738 to 13653 Cold Damage
+4 seconds to Base duration
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
cast_when_triggered_by_other_skill_% [100]
Can expand from 1 Frostbolt Projectile

is_area_damage ice_nova_places_ground_ice Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill CanRapidFire AreaSpell NovaSpell
Cast Time: 3.5 Second
Cooldown Time: 15 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Puruna, the Challenger515042551.31.5253362129779451266840404025

TotemMapBossFrostBoltTotems
Frostbolt
Fires a slow-moving projectile that pierces through enemies, dealing cold damage.
Deals 1182 to 1772 Cold Damage
active_skill_cast_speed_+%_final [-33]
50% increased Projectile Speed
Totem lasts 8 seconds
base_totem_range [80]
base_active_skill_totem_level [77]

base_is_projectile always_pierce is_totem Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat ColdSkill Triggerable CanRapidFire
Cast Time: 0.75 Second
Cooldown Time: 2.5 Second

TotemMapBossFrostBolt
Frostbolt
Fires a slow-moving projectile that pierces through enemies, dealing cold damage.
Deals 2188 to 3282 Cold Damage
active_skill_cast_speed_+%_final [-33]
Skills Repeat an additional 2 Times
75% increased Cast Speed
50% increased Projectile Speed

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat ColdSkill Triggerable CanRapidFire
Cast Time: 0.75 Second

TotemMapBossWaterCascade
Glacial Cascade
Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.
Deals 1657 to 2486 Cold Damage
Causes 10 Bursts

is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill PhysicalSkill CanRapidFire AreaSpell
Cast Time: 2 Second
Cooldown Time: 10 Second

SummonInvisibleVortex
number_of_monsters_to_summon [1]
alternate_minion [197]

summoned_monsters_no_drops_or_experience summoned_monsters_are_minions Spell SpellCanRepeat Triggerable
Cast Time: 1 Second
Cooldown Time: 5 Second

TotemBossTeamAAtollIceNovaChilledGround
Ice Nova
A chilling circle of ice expands from the caster. If the caster targets near their Frostbolt projectiles, it will expand from a number of those projectiles instead. If this skill would repeat when cast this way, it will instead expand again from the same projectiles after a short delay.
Deals 6619 to 10343 Cold Damage
+4 seconds to Base duration
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
cast_when_triggered_by_other_skill_% [100]
Can expand from 1 Frostbolt Projectile

is_area_damage ice_nova_places_ground_ice Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill CanRapidFire AreaSpell NovaSpell
Cast Time: 3.5 Second
Cooldown Time: 15 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Puruna, the Challenger398542026.21.517072164106852853640404025

TotemMapBossFrostBoltTotems
Frostbolt
Fires a slow-moving projectile that pierces through enemies, dealing cold damage.
Deals 1070 to 1604 Cold Damage
active_skill_cast_speed_+%_final [-33]
50% increased Projectile Speed
Totem lasts 8 seconds
base_totem_range [80]
base_active_skill_totem_level [75]

base_is_projectile always_pierce is_totem Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat ColdSkill Triggerable CanRapidFire
Cast Time: 0.75 Second
Cooldown Time: 2.5 Second

TotemMapBossFrostBolt
Frostbolt
Fires a slow-moving projectile that pierces through enemies, dealing cold damage.
Deals 1981 to 2971 Cold Damage
active_skill_cast_speed_+%_final [-33]
Skills Repeat an additional 2 Times
75% increased Cast Speed
50% increased Projectile Speed

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat ColdSkill Triggerable CanRapidFire
Cast Time: 0.75 Second

TotemMapBossWaterCascade
Glacial Cascade
Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.
Deals 1515 to 2272 Cold Damage
Causes 10 Bursts

is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill PhysicalSkill CanRapidFire AreaSpell
Cast Time: 2 Second
Cooldown Time: 10 Second

SummonInvisibleVortex
number_of_monsters_to_summon [1]
alternate_minion [197]

summoned_monsters_no_drops_or_experience summoned_monsters_are_minions Spell SpellCanRepeat Triggerable
Cast Time: 1 Second
Cooldown Time: 5 Second

TotemBossTeamAAtollIceNovaChilledGround
Ice Nova
A chilling circle of ice expands from the caster. If the caster targets near their Frostbolt projectiles, it will expand from a number of those projectiles instead. If this skill would repeat when cast this way, it will instead expand again from the same projectiles after a short delay.
Deals 5757 to 8995 Cold Damage
+4 seconds to Base duration
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
cast_when_triggered_by_other_skill_% [100]
Can expand from 1 Frostbolt Projectile

is_area_damage ice_nova_places_ground_ice Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill CanRapidFire AreaSpell NovaSpell
Cast Time: 3.5 Second
Cooldown Time: 15 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
76Puruna, the Challenger357721801.41.514370143936358718540404025
FrostBolt TotemMapBossFrostBoltTotems10ForceTargetSelf TargetIsSelf IHaveFewerThanThreeTotems
ChangeToStance21000IAmAtOrAboveTransitionState2
stance stance2
FrostBolt TotemMapBossFrostBolt 10
FrostBolt TotemMapBossFrostBoltTotems100IHaveFewerThanTwoTotems
Upheaval 100
SummonSpecificMonsters 100
IceNova200NotOnFullLife

Object Type

version 2
extends "Metadata/Monsters/Totems/TotemMapBossPlateauBase"

Positioned
{
	team = 126
}

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/TotemMapBossPlateauBase"
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/Totems/TotemMapBossColdPlateau"] = {
    name = "Puruna, the Challenger",
    life = 4,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "TotemBossTeamAAtollIceNovaChilledGround",
        "TotemMapBossWaterCascade",
        "SummonInvisibleVortex",
        "TotemMapBossFrostBolt",
        "TotemMapBossFrostBoltTotems",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["TotemBossTeamAAtollIceNovaChilledGround"] = {
    name = "Ice Nova",
    hidden = true,
    color = "3",
    baseEffectiveness = 2.9455,
    incrementalEffectiveness = 0.06,
    description = "A chilling circle of ice expands from the caster. If the caster targets near their Frostbolt projectiles, it will expand from a number of those projectiles instead. If this skill would repeat when cast this way, it will instead expand again from the same projectiles after a short delay.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.ColdSkill] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.NovaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "cast_when_triggered_by_other_skill_%",
        "ice_nova_number_of_frost_bolts_to_cast_on",
        "is_area_damage",
        "ice_nova_places_ground_ice",
    },
    levels = {
        [1] = {0.8, 1.25, 4000, -25, 100, 1, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [2] = {0.8, 1.25, 4000, -25, 100, 1, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [3] = {0.8, 1.25, 4000, -25, 100, 1, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["TotemMapBossWaterCascade"] = {
    name = "Glacial Cascade",
    hidden = true,
    color = "3",
    baseEffectiveness = 4.9909,
    incrementalEffectiveness = 0.034,
    description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.ColdSkill] = true,
        [SkillType.PhysicalSkill] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "upheaval_number_of_spikes",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, 10, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["SummonInvisibleVortex"] = {
    name = "SummonInvisibleVortex",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summoned_monsters_no_drops_or_experience",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {1, 197, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["TotemMapBossFrostBolt"] = {
    name = "Frostbolt",
    hidden = true,
    color = "3",
    baseEffectiveness = 4.5455,
    incrementalEffectiveness = 0.039,
    description = "Fires a slow-moving projectile that pierces through enemies, dealing cold damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.ColdSkill] = true,
        [SkillType.Triggerable] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.75,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "active_skill_cast_speed_+%_final",
        "skill_repeat_count",
        "base_cast_speed_+%",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.8, 1.2, -33, 1, 75, 30, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [2] = {0.8, 1.2, -33, 1, 75, 40, critChance = 5, levelRequirement = 36, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [3] = {0.8, 1.2, -33, 2, 75, 40, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [4] = {0.8, 1.2, -33, 2, 75, 50, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [5] = {0.8, 1.2, -33, 2, 75, 0, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["TotemMapBossFrostBoltTotems"] = {
    name = "Frostbolt",
    hidden = true,
    color = "3",
    baseEffectiveness = 2.4545,
    incrementalEffectiveness = 0.039,
    description = "Fires a slow-moving projectile that pierces through enemies, dealing cold damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.ColdSkill] = true,
        [SkillType.Triggerable] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.75,
    baseFlags = {
        spell = true,
        projectile = true,
        totem = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "active_skill_cast_speed_+%_final",
        "base_projectile_speed_+%",
        "base_totem_duration",
        "base_totem_range",
        "base_active_skill_totem_level",
        "base_is_projectile",
        "always_pierce",
        "is_totem",
    },
    levels = {
        [1] = {0.8, 1.2, -33, 30, 8000, 80, 4, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [2] = {0.8, 1.2, -33, 30, 8000, 80, 8, critChance = 5, levelRequirement = 5, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [3] = {0.8, 1.2, -33, 30, 8000, 80, 11, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [4] = {0.8, 1.2, -33, 30, 8000, 80, 15, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [5] = {0.8, 1.2, -33, 30, 8000, 80, 20, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [6] = {0.8, 1.2, -33, 30, 8000, 80, 28, critChance = 5, levelRequirement = 14, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [7] = {0.8, 1.2, -33, 30, 8000, 80, 29, critChance = 5, levelRequirement = 17, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [8] = {0.8, 1.2, -33, 30, 8000, 80, 31, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [9] = {0.8, 1.2, -33, 30, 8000, 80, 32, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [10] = {0.8, 1.2, -33, 30, 8000, 80, 34, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [11] = {0.8, 1.2, -33, 30, 8000, 80, 37, critChance = 5, levelRequirement = 31, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [12] = {0.8, 1.2, -33, 40, 8000, 80, 40, critChance = 5, levelRequirement = 36, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [13] = {0.8, 1.2, -33, 40, 8000, 80, 42, critChance = 5, levelRequirement = 41, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [14] = {0.8, 1.2, -33, 40, 8000, 80, 44, critChance = 5, levelRequirement = 46, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [15] = {0.8, 1.2, -33, 40, 8000, 80, 50, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [16] = {0.8, 1.2, -33, 40, 8000, 80, 51, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [17] = {0.8, 1.2, -33, 40, 8000, 80, 52, critChance = 5, levelRequirement = 57, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [18] = {0.8, 1.2, -33, 40, 8000, 80, 63, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [19] = {0.8, 1.2, -33, 40, 8000, 80, 65, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [20] = {0.8, 1.2, -33, 40, 8000, 80, 66, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [21] = {0.8, 1.2, -33, 40, 8000, 80, 67, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [22] = {0.8, 1.2, -33, 50, 8000, 80, 68, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [23] = {0.8, 1.2, -33, 50, 8000, 80, 69, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [24] = {0.8, 1.2, -33, 50, 8000, 80, 70, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [25] = {0.8, 1.2, -33, 50, 8000, 80, 71, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [26] = {0.8, 1.2, -33, 50, 8000, 80, 72, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [27] = {0.8, 1.2, -33, 50, 8000, 80, 73, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [28] = {0.8, 1.2, -33, 50, 8000, 80, 74, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [29] = {0.8, 1.2, -33, 50, 8000, 80, 75, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [30] = {0.8, 1.2, -33, 50, 8000, 80, 76, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [31] = {0.8, 1.2, -33, 50, 8000, 80, 77, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [32] = {0.8, 1.2, -33, 50, 8000, 80, 78, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [33] = {0.8, 1.2, -33, 50, 8000, 80, 79, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [34] = {0.8, 1.2, -33, 0, 8000, 80, 80, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [35] = {0.8, 1.2, -33, 0, 8000, 80, 81, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
    },
}
SpectreN
Area
Modnumber_of_additional_totems_allowed [5]
totem_art_variation [1]
damage_vs_tiki_totems_+% [300]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]

totem_life_+% [857]
Tagsmud_blood, construct
Damage200%
Life400%
Energy Shield From Life50%
Ailment Threshold400%
Critical Strike Chance5%
TypeTotemMapBossColdPlateau
Attack Distance6 ~ 6
Attack Time1.5 Second
Damage Spread0%
Armour+50%
Accuracy+100%
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/Totems/TotemMapBossColdPlateauElder"] = {
    name = "Puruna, the Challenger",
    life = 4,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}