Saqawal, First of the Sky
[70] Saqawal's Roost

Saqawal, First of the Sky

SpectreN
Area[70] Saqawal's Roost
Modmonster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
Cannot be fully Slowed
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagsred_blood, beast, reptile_beast
ModelModel Viewer
Damage212%
Life3125%
Ailment Threshold2125%
Critical Strike Chance5%
TypeMarakethBirdBestiarySpiritBoss
Attack Distance6 ~ 16
Attack Time1.2 Second
Damage Spread20%
Evasion+50%
Accuracy+100%

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

BestiaryMarakethBirdSpiritBossLeapSlam
Leap Slam
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
38% less Attack Speed
Deals 150% of Base Attack Damage

is_area_damage cast_time_overrides_attack_duration Attack Area Melee MovementSkill TravelSkill SlamSkill
Cast Time: 1 Second
Cooldown Time: 6.5 Second

BestiaryMarakethBirdSpiritBossTailSpike
monster_projectile_variation [37]
54% less Attack Speed
monster_reverse_point_blank_damage_-%_at_minimum_range [33]
Deals 200% of Damage

base_is_projectile projectile_uses_contact_position projectile_uses_contact_direction Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Cast Time: 1 Second
Cooldown Time: 7.5 Second

EmptyActionSpellBestiaryMarakethBirdBossScreech
Cast Time: 1.5 Second
Cooldown Time: 10 Second

EmptyActionSpellBestiaryMarakethBirdBossScreech2
Cast Time: 1.5 Second
Cooldown Time: 10 Second

EmptyActionSpellBestiaryMarakethBirdBossScreech3
Cast Time: 1.5 Second
Cooldown Time: 10 Second

BestiaryAvianSummonBirdSwarm
number_of_monsters_to_summon [1]
alternate_minion [328]
summon_specific_monsters_radius_+% [200]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Cast Time: 1 Second

EmptyActionBirdSpiritBoss
25% less Attack SpeedCast Time: 3 Second
Cooldown Time: 10 Second

BestiaryBirdBossChargeImpact
is_area_damage TriggerableCast Time: 1 Second

BestiaryBirdBossChargeSlash
Deals 250% of Base Attack Damage
is_area_damage Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Saqawal, First of the Sky718812425.81.22380901616112822040404025

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

BestiaryMarakethBirdSpiritBossLeapSlam
Leap Slam
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
38% less Attack Speed
Deals 150% of Base Attack Damage

is_area_damage cast_time_overrides_attack_duration Attack Area Melee MovementSkill TravelSkill SlamSkill
Cast Time: 1 Second
Cooldown Time: 6.5 Second

BestiaryMarakethBirdSpiritBossTailSpike
monster_projectile_variation [37]
54% less Attack Speed
monster_reverse_point_blank_damage_-%_at_minimum_range [33]
Deals 200% of Damage

base_is_projectile projectile_uses_contact_position projectile_uses_contact_direction Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Cast Time: 1 Second
Cooldown Time: 7.5 Second

EmptyActionSpellBestiaryMarakethBirdBossScreech
Cast Time: 1.5 Second
Cooldown Time: 10 Second

EmptyActionSpellBestiaryMarakethBirdBossScreech2
Cast Time: 1.5 Second
Cooldown Time: 10 Second

EmptyActionSpellBestiaryMarakethBirdBossScreech3
Cast Time: 1.5 Second
Cooldown Time: 10 Second

BestiaryAvianSummonBirdSwarm
number_of_monsters_to_summon [1]
alternate_minion [328]
summon_specific_monsters_radius_+% [200]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Cast Time: 1 Second

EmptyActionBirdSpiritBoss
25% less Attack SpeedCast Time: 3 Second
Cooldown Time: 10 Second

BestiaryBirdBossChargeImpact
is_area_damage TriggerableCast Time: 1 Second

BestiaryBirdBossChargeSlash
Deals 250% of Base Attack Damage
is_area_damage Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Saqawal, First of the Sky643802163.51.21979381419811918040404025

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

BestiaryMarakethBirdSpiritBossLeapSlam
Leap Slam
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
38% less Attack Speed
Deals 150% of Base Attack Damage

is_area_damage cast_time_overrides_attack_duration Attack Area Melee MovementSkill TravelSkill SlamSkill
Cast Time: 1 Second
Cooldown Time: 6.5 Second

BestiaryMarakethBirdSpiritBossTailSpike
monster_projectile_variation [37]
54% less Attack Speed
monster_reverse_point_blank_damage_-%_at_minimum_range [33]
Deals 200% of Damage

base_is_projectile projectile_uses_contact_position projectile_uses_contact_direction Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Cast Time: 1 Second
Cooldown Time: 7.5 Second

EmptyActionSpellBestiaryMarakethBirdBossScreech
Cast Time: 1.5 Second
Cooldown Time: 10 Second

EmptyActionSpellBestiaryMarakethBirdBossScreech2
Cast Time: 1.5 Second
Cooldown Time: 10 Second

EmptyActionSpellBestiaryMarakethBirdBossScreech3
Cast Time: 1.5 Second
Cooldown Time: 10 Second

BestiaryAvianSummonBirdSwarm
number_of_monsters_to_summon [1]
alternate_minion [328]
summon_specific_monsters_radius_+% [200]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Cast Time: 1 Second

EmptyActionBirdSpiritBoss
25% less Attack SpeedCast Time: 3 Second
Cooldown Time: 10 Second

BestiaryBirdBossChargeImpact
is_area_damage TriggerableCast Time: 1 Second

BestiaryBirdBossChargeSlash
Deals 250% of Base Attack Damage
is_area_damage Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Saqawal, First of the Sky498171718.21.21333781094010278040404025

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

BestiaryMarakethBirdSpiritBossLeapSlam
Leap Slam
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
38% less Attack Speed
Deals 150% of Base Attack Damage

is_area_damage cast_time_overrides_attack_duration Attack Area Melee MovementSkill TravelSkill SlamSkill
Cast Time: 1 Second
Cooldown Time: 6.5 Second

BestiaryMarakethBirdSpiritBossTailSpike
monster_projectile_variation [37]
54% less Attack Speed
monster_reverse_point_blank_damage_-%_at_minimum_range [33]
Deals 200% of Damage

base_is_projectile projectile_uses_contact_position projectile_uses_contact_direction Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Cast Time: 1 Second
Cooldown Time: 7.5 Second

EmptyActionSpellBestiaryMarakethBirdBossScreech
Cast Time: 1.5 Second
Cooldown Time: 10 Second

EmptyActionSpellBestiaryMarakethBirdBossScreech2
Cast Time: 1.5 Second
Cooldown Time: 10 Second

EmptyActionSpellBestiaryMarakethBirdBossScreech3
Cast Time: 1.5 Second
Cooldown Time: 10 Second

BestiaryAvianSummonBirdSwarm
number_of_monsters_to_summon [1]
alternate_minion [328]
summon_specific_monsters_radius_+% [200]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Cast Time: 1 Second

EmptyActionBirdSpiritBoss
25% less Attack SpeedCast Time: 3 Second
Cooldown Time: 10 Second

BestiaryBirdBossChargeImpact
is_area_damage TriggerableCast Time: 1 Second

BestiaryBirdBossChargeSlash
Deals 250% of Base Attack Damage
is_area_damage Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Saqawal, First of the Sky370111282.21.28486678728514040404025

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

BestiaryMarakethBirdSpiritBossLeapSlam
Leap Slam
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
38% less Attack Speed
Deals 150% of Base Attack Damage

is_area_damage cast_time_overrides_attack_duration Attack Area Melee MovementSkill TravelSkill SlamSkill
Cast Time: 1 Second
Cooldown Time: 6.5 Second

BestiaryMarakethBirdSpiritBossTailSpike
monster_projectile_variation [37]
54% less Attack Speed
monster_reverse_point_blank_damage_-%_at_minimum_range [33]
Deals 200% of Damage

base_is_projectile projectile_uses_contact_position projectile_uses_contact_direction Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Cast Time: 1 Second
Cooldown Time: 7.5 Second

EmptyActionSpellBestiaryMarakethBirdBossScreech
Cast Time: 1.5 Second
Cooldown Time: 10 Second

EmptyActionSpellBestiaryMarakethBirdBossScreech2
Cast Time: 1.5 Second
Cooldown Time: 10 Second

EmptyActionSpellBestiaryMarakethBirdBossScreech3
Cast Time: 1.5 Second
Cooldown Time: 10 Second

BestiaryAvianSummonBirdSwarm
number_of_monsters_to_summon [1]
alternate_minion [328]
summon_specific_monsters_radius_+% [200]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Cast Time: 1 Second

EmptyActionBirdSpiritBoss
25% less Attack SpeedCast Time: 3 Second
Cooldown Time: 10 Second

BestiaryBirdBossChargeImpact
is_area_damage TriggerableCast Time: 1 Second

BestiaryBirdBossChargeSlash
Deals 250% of Base Attack Damage
is_area_damage Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
70Saqawal, First of the Sky302841071.71.26381064497589040404025
Melee200TargetNear OnlyLastTarget TargetIsPlayer
Melee 3
MonsterProjectileWeapon200TargetNotNear NotOnFullLife TargetIsPlayer
MonsterProjectileWeapon3TargetNotNear NotOnFullLife
MonsterProjectileWeapon50NotOnFullLife TargetIsPlayer
MonsterProjectileWeapon3NotOnFullLife
LeapSlam200TargetNotNear TargetIsPlayer
LeapSlam3TargetNotNear
LeapSlam40TargetNotNear
EmptyActionSpell150ForceTargetEnemy TargetIsPlayer NotOnLessThan66PercentLife OnLessThanPercentLife=90
EmptyActionSpell3ForceTargetEnemy NotOnLessThan66PercentLife OnLessThanPercentLife=90
EmptyActionSpell2150ForceTargetEnemy TargetIsPlayer OnLessThan66PercentLife NotOnLessThan33PercentLife
EmptyActionSpell23ForceTargetEnemy OnLessThan66PercentLife NotOnLessThan33PercentLife
EmptyActionSpell3150ForceTargetEnemy TargetIsPlayer OnLessThan33PercentLife
EmptyActionSpell33ForceTargetEnemy OnLessThan33PercentLife
EmptyActionAttack400TargetNotNear OnLessThanPercentLife=75 TargetIsPlayer TerrainWalkableXUnitsInFront=60 ShiftAttack
EmptyActionAttack3TargetNotNear OnLessThanPercentLife=75 TerrainWalkableXUnitsInFront=60 ShiftAttack

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	slow_animations_go_to_idle = false
}

Transitionable
{
}

MinimapIcon
{
	icon = "BestiaryLegendaryBeast" 
}

Stats
{
	set_corpse_cannot_be_destroyed = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Avian_boss/bodyfx_epk.epk );"
}

Life
{
	on_defeat = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Avian_boss/bodyfx_epk.epk );"
	on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Avian_boss/bodyfx_epk.epk );"
}
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/LeagueBestiary/MarakethBirdSpiritBoss"] = {
    name = "Saqawal, First of the Sky",
    life = 31.25,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2.12,
    damageSpread = 0.2,
    attackTime = 1.2,
    attackRange = 16,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    skillList = {
        "Melee",
        "BestiaryMarakethBirdSpiritBossLeapSlam",
        "BestiaryAvianSummonBirdSwarm",
        "BestiaryMarakethBirdSpiritBossTailSpike",
        "EmptyActionSpellBestiaryMarakethBirdBossScreech",
        "EmptyActionSpellBestiaryMarakethBirdBossScreech2",
        "EmptyActionSpellBestiaryMarakethBirdBossScreech3",
        "EmptyActionBirdSpiritBoss",
        "BestiaryBirdBossChargeImpact",
        "BestiaryBirdBossChargeSlash",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["BestiaryMarakethBirdSpiritBossLeapSlam"] = {
    name = "Leap Slam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.TravelSkill] = true,
        [SkillType.SlamSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {-38, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["BestiaryAvianSummonBirdSwarm"] = {
    name = "BestiaryAvianSummonBirdSwarm",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 328, 200, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["BestiaryMarakethBirdSpiritBossTailSpike"] = {
    name = "BestiaryMarakethBirdSpiritBossTailSpike",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "base_projectile_speed_+%",
        "active_skill_attack_speed_+%_final",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "active_skill_damage_+%_final",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
    },
    levels = {
        [1] = {37, 0, -54, 33, 100, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["EmptyActionSpellBestiaryMarakethBirdBossScreech"] = {
    name = "EmptyActionSpellBestiaryMarakethBirdBossScreech",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["EmptyActionSpellBestiaryMarakethBirdBossScreech2"] = {
    name = "EmptyActionSpellBestiaryMarakethBirdBossScreech2",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["EmptyActionSpellBestiaryMarakethBirdBossScreech3"] = {
    name = "EmptyActionSpellBestiaryMarakethBirdBossScreech3",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["EmptyActionBirdSpiritBoss"] = {
    name = "EmptyActionBirdSpiritBoss",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
    },
    levels = {
        [1] = {-25, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["BestiaryBirdBossChargeImpact"] = {
    name = "BestiaryBirdBossChargeImpact",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["BestiaryBirdBossChargeSlash"] = {
    name = "BestiaryBirdBossChargeSlash",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 2.5, levelRequirement = 0, statInterpolation = {},  },
    },
}
SpectreN
Area
Modmonster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
Cannot be fully Slowed
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagsred_blood, beast, reptile_beast
ModelModel Viewer
Damage212%
Life3125%
Ailment Threshold2125%
Critical Strike Chance5%
TypeMarakethBirdBestiarySpiritBoss
Attack Distance6 ~ 16
Attack Time1.2 Second
Damage Spread20%
Evasion+50%
Accuracy+100%

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

BestiaryMarakethBirdSpiritBossLeapSlam
Leap Slam
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
38% less Attack Speed
Deals 150% of Base Attack Damage

is_area_damage cast_time_overrides_attack_duration Attack Area Melee MovementSkill TravelSkill SlamSkill
Cast Time: 1 Second
Cooldown Time: 6.5 Second

BestiaryMarakethBirdSpiritBossTailSpike
monster_projectile_variation [37]
54% less Attack Speed
monster_reverse_point_blank_damage_-%_at_minimum_range [33]
Deals 200% of Damage

base_is_projectile projectile_uses_contact_position projectile_uses_contact_direction Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Cast Time: 1 Second
Cooldown Time: 7.5 Second

EmptyActionSpellBestiaryMarakethBirdBossScreech
Cast Time: 1.5 Second
Cooldown Time: 10 Second

EmptyActionSpellBestiaryMarakethBirdBossScreech2
Cast Time: 1.5 Second
Cooldown Time: 10 Second

EmptyActionSpellBestiaryMarakethBirdBossScreech3
Cast Time: 1.5 Second
Cooldown Time: 10 Second

BestiaryAvianSummonBirdSwarm
number_of_monsters_to_summon [1]
alternate_minion [328]
summon_specific_monsters_radius_+% [200]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Cast Time: 1 Second

EmptyActionBirdSpiritBoss
25% less Attack SpeedCast Time: 3 Second
Cooldown Time: 10 Second

BestiaryBirdBossChargeImpact
is_area_damage TriggerableCast Time: 1 Second

BestiaryBirdBossChargeSlash
Deals 250% of Base Attack Damage
is_area_damage Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Saqawal, First of the Sky718812425.81.22380901616112822040404025

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

BestiaryMarakethBirdSpiritBossLeapSlam
Leap Slam
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
38% less Attack Speed
Deals 150% of Base Attack Damage

is_area_damage cast_time_overrides_attack_duration Attack Area Melee MovementSkill TravelSkill SlamSkill
Cast Time: 1 Second
Cooldown Time: 6.5 Second

BestiaryMarakethBirdSpiritBossTailSpike
monster_projectile_variation [37]
54% less Attack Speed
monster_reverse_point_blank_damage_-%_at_minimum_range [33]
Deals 200% of Damage

base_is_projectile projectile_uses_contact_position projectile_uses_contact_direction Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Cast Time: 1 Second
Cooldown Time: 7.5 Second

EmptyActionSpellBestiaryMarakethBirdBossScreech
Cast Time: 1.5 Second
Cooldown Time: 10 Second

EmptyActionSpellBestiaryMarakethBirdBossScreech2
Cast Time: 1.5 Second
Cooldown Time: 10 Second

EmptyActionSpellBestiaryMarakethBirdBossScreech3
Cast Time: 1.5 Second
Cooldown Time: 10 Second

BestiaryAvianSummonBirdSwarm
number_of_monsters_to_summon [1]
alternate_minion [328]
summon_specific_monsters_radius_+% [200]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Cast Time: 1 Second

EmptyActionBirdSpiritBoss
25% less Attack SpeedCast Time: 3 Second
Cooldown Time: 10 Second

BestiaryBirdBossChargeImpact
is_area_damage TriggerableCast Time: 1 Second

BestiaryBirdBossChargeSlash
Deals 250% of Base Attack Damage
is_area_damage Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Saqawal, First of the Sky643802163.51.21979381419811918040404025

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

BestiaryMarakethBirdSpiritBossLeapSlam
Leap Slam
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
38% less Attack Speed
Deals 150% of Base Attack Damage

is_area_damage cast_time_overrides_attack_duration Attack Area Melee MovementSkill TravelSkill SlamSkill
Cast Time: 1 Second
Cooldown Time: 6.5 Second

BestiaryMarakethBirdSpiritBossTailSpike
monster_projectile_variation [37]
54% less Attack Speed
monster_reverse_point_blank_damage_-%_at_minimum_range [33]
Deals 200% of Damage

base_is_projectile projectile_uses_contact_position projectile_uses_contact_direction Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Cast Time: 1 Second
Cooldown Time: 7.5 Second

EmptyActionSpellBestiaryMarakethBirdBossScreech
Cast Time: 1.5 Second
Cooldown Time: 10 Second

EmptyActionSpellBestiaryMarakethBirdBossScreech2
Cast Time: 1.5 Second
Cooldown Time: 10 Second

EmptyActionSpellBestiaryMarakethBirdBossScreech3
Cast Time: 1.5 Second
Cooldown Time: 10 Second

BestiaryAvianSummonBirdSwarm
number_of_monsters_to_summon [1]
alternate_minion [328]
summon_specific_monsters_radius_+% [200]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Cast Time: 1 Second

EmptyActionBirdSpiritBoss
25% less Attack SpeedCast Time: 3 Second
Cooldown Time: 10 Second

BestiaryBirdBossChargeImpact
is_area_damage TriggerableCast Time: 1 Second

BestiaryBirdBossChargeSlash
Deals 250% of Base Attack Damage
is_area_damage Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Saqawal, First of the Sky498171718.21.21333781094010278040404025

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

BestiaryMarakethBirdSpiritBossLeapSlam
Leap Slam
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
38% less Attack Speed
Deals 150% of Base Attack Damage

is_area_damage cast_time_overrides_attack_duration Attack Area Melee MovementSkill TravelSkill SlamSkill
Cast Time: 1 Second
Cooldown Time: 6.5 Second

BestiaryMarakethBirdSpiritBossTailSpike
monster_projectile_variation [37]
54% less Attack Speed
monster_reverse_point_blank_damage_-%_at_minimum_range [33]
Deals 200% of Damage

base_is_projectile projectile_uses_contact_position projectile_uses_contact_direction Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Cast Time: 1 Second
Cooldown Time: 7.5 Second

EmptyActionSpellBestiaryMarakethBirdBossScreech
Cast Time: 1.5 Second
Cooldown Time: 10 Second

EmptyActionSpellBestiaryMarakethBirdBossScreech2
Cast Time: 1.5 Second
Cooldown Time: 10 Second

EmptyActionSpellBestiaryMarakethBirdBossScreech3
Cast Time: 1.5 Second
Cooldown Time: 10 Second

BestiaryAvianSummonBirdSwarm
number_of_monsters_to_summon [1]
alternate_minion [328]
summon_specific_monsters_radius_+% [200]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Cast Time: 1 Second

EmptyActionBirdSpiritBoss
25% less Attack SpeedCast Time: 3 Second
Cooldown Time: 10 Second

BestiaryBirdBossChargeImpact
is_area_damage TriggerableCast Time: 1 Second

BestiaryBirdBossChargeSlash
Deals 250% of Base Attack Damage
is_area_damage Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Saqawal, First of the Sky370111282.21.28486678728514040404025

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

BestiaryMarakethBirdSpiritBossLeapSlam
Leap Slam
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
38% less Attack Speed
Deals 150% of Base Attack Damage

is_area_damage cast_time_overrides_attack_duration Attack Area Melee MovementSkill TravelSkill SlamSkill
Cast Time: 1 Second
Cooldown Time: 6.5 Second

BestiaryMarakethBirdSpiritBossTailSpike
monster_projectile_variation [37]
54% less Attack Speed
monster_reverse_point_blank_damage_-%_at_minimum_range [33]
Deals 200% of Damage

base_is_projectile projectile_uses_contact_position projectile_uses_contact_direction Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Cast Time: 1 Second
Cooldown Time: 7.5 Second

EmptyActionSpellBestiaryMarakethBirdBossScreech
Cast Time: 1.5 Second
Cooldown Time: 10 Second

EmptyActionSpellBestiaryMarakethBirdBossScreech2
Cast Time: 1.5 Second
Cooldown Time: 10 Second

EmptyActionSpellBestiaryMarakethBirdBossScreech3
Cast Time: 1.5 Second
Cooldown Time: 10 Second

BestiaryAvianSummonBirdSwarm
number_of_monsters_to_summon [1]
alternate_minion [328]
summon_specific_monsters_radius_+% [200]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Cast Time: 1 Second

EmptyActionBirdSpiritBoss
25% less Attack SpeedCast Time: 3 Second
Cooldown Time: 10 Second

BestiaryBirdBossChargeImpact
is_area_damage TriggerableCast Time: 1 Second

BestiaryBirdBossChargeSlash
Deals 250% of Base Attack Damage
is_area_damage Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Saqawal, First of the Sky26919951.51.25381356427022040404025
Melee200TargetNear OnlyLastTarget TargetIsPlayer
Melee 3
MonsterProjectileWeapon200TargetNotNear NotOnFullLife TargetIsPlayer
MonsterProjectileWeapon3TargetNotNear NotOnFullLife
MonsterProjectileWeapon50NotOnFullLife TargetIsPlayer
MonsterProjectileWeapon3NotOnFullLife
LeapSlam200TargetNotNear TargetIsPlayer
LeapSlam3TargetNotNear
LeapSlam40TargetNotNear
EmptyActionSpell150ForceTargetEnemy TargetIsPlayer NotOnLessThan66PercentLife OnLessThanPercentLife=90
EmptyActionSpell3ForceTargetEnemy NotOnLessThan66PercentLife OnLessThanPercentLife=90
EmptyActionSpell2150ForceTargetEnemy TargetIsPlayer OnLessThan66PercentLife NotOnLessThan33PercentLife
EmptyActionSpell23ForceTargetEnemy OnLessThan66PercentLife NotOnLessThan33PercentLife
EmptyActionSpell3150ForceTargetEnemy TargetIsPlayer OnLessThan33PercentLife
EmptyActionSpell33ForceTargetEnemy OnLessThan33PercentLife
EmptyActionAttack400TargetNotNear OnLessThanPercentLife=75 TargetIsPlayer TerrainWalkableXUnitsInFront=60 ShiftAttack
EmptyActionAttack3TargetNotNear OnLessThanPercentLife=75 TerrainWalkableXUnitsInFront=60 ShiftAttack

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
    slow_animations_go_to_idle = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

BaseEvents
{
    on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Avian_boss/bodyfx_epk.epk );"
}

Life
{
    on_defeat = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Avian_boss/bodyfx_epk.epk );"
    on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Avian_boss/bodyfx_epk.epk );"
}
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/LeagueBestiary/MarakethBirdSpiritBossMenagerie"] = {
    name = "Saqawal, First of the Sky",
    life = 31.25,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2.12,
    damageSpread = 0.2,
    attackTime = 1.2,
    attackRange = 16,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    skillList = {
        "Melee",
        "BestiaryMarakethBirdSpiritBossLeapSlam",
        "BestiaryAvianSummonBirdSwarm",
        "BestiaryMarakethBirdSpiritBossTailSpike",
        "EmptyActionSpellBestiaryMarakethBirdBossScreech",
        "EmptyActionSpellBestiaryMarakethBirdBossScreech2",
        "EmptyActionSpellBestiaryMarakethBirdBossScreech3",
        "EmptyActionBirdSpiritBoss",
        "BestiaryBirdBossChargeImpact",
        "BestiaryBirdBossChargeSlash",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["BestiaryMarakethBirdSpiritBossLeapSlam"] = {
    name = "Leap Slam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.TravelSkill] = true,
        [SkillType.SlamSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {-38, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["BestiaryAvianSummonBirdSwarm"] = {
    name = "BestiaryAvianSummonBirdSwarm",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 328, 200, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["BestiaryMarakethBirdSpiritBossTailSpike"] = {
    name = "BestiaryMarakethBirdSpiritBossTailSpike",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "base_projectile_speed_+%",
        "active_skill_attack_speed_+%_final",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "active_skill_damage_+%_final",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
    },
    levels = {
        [1] = {37, 0, -54, 33, 100, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["EmptyActionSpellBestiaryMarakethBirdBossScreech"] = {
    name = "EmptyActionSpellBestiaryMarakethBirdBossScreech",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["EmptyActionSpellBestiaryMarakethBirdBossScreech2"] = {
    name = "EmptyActionSpellBestiaryMarakethBirdBossScreech2",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["EmptyActionSpellBestiaryMarakethBirdBossScreech3"] = {
    name = "EmptyActionSpellBestiaryMarakethBirdBossScreech3",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["EmptyActionBirdSpiritBoss"] = {
    name = "EmptyActionBirdSpiritBoss",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
    },
    levels = {
        [1] = {-25, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["BestiaryBirdBossChargeImpact"] = {
    name = "BestiaryBirdBossChargeImpact",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["BestiaryBirdBossChargeSlash"] = {
    name = "BestiaryBirdBossChargeSlash",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 2.5, levelRequirement = 0, statInterpolation = {},  },
    },
}