Silva Fearsting

Silva Fearsting

SpectreN
Area
Modmonster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
monster_dropped_item_rarity_+% [500]
unique_boss_curse_effect_on_self_+%_final [0]
Tagsred_blood, human, humanoid
ModelModel Viewer
Damage143%
Life108%
Ailment Threshold108%
Critical Strike Chance5%
TypeExileRanger4
Attack Distance6 ~ 80
Attack Time1.605 Second
Damage Spread80% ~ 120%
Evasion+100%
Accuracy+100%
CausticArrow
ExileCausticArrow
Caustic Arrow
Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.
base_skill_effect_duration [4000]
base_chaos_damage_to_deal_per_minute [15572]
Gain 25% of Physical Damage as Extra Chaos Damage
skill_can_fire_arrows [1]
active_skill_area_of_effect_radius_+%_final [0]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
ground_caustic_art_variation [2]

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Area Duration SkillCanTrap SkillCanMine SkillCanTotem DamageOverTime ChaosSkill Triggerable
Cast Time: 1 Second
IceShot
ExileIceShot
Ice Shot
Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target.
50% of Physical Damage Converted to Cold Damage
base_skill_effect_duration [2500]
9% increased Global Physical Damage
Skills fire 2 additional Projectiles
20% increased Attack Speed
skill_art_variation [2]

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine ColdSkill Triggerable
Cast Time: 1 Second
MineFreeze
ExileFreezeMine
Freeze Mine
Lays a remote mine that you can detonate to freeze all enemies in the area.
Deals 201.8 to 302.7 Cold Damage
Freeze Mine causes Enemies to lose an additional 15% Cold Resistance while Frozen
base_mine_duration [12000]
Enemies are Frozen as if you had dealt 1104% more Damage

Spell Hit Area Mine ColdSkill AreaSpell ManaCostReserved
Cast Time: 0.5 Second
Cooldown Time: 2.5 Second
Vulnerability
SkeletonVulnerability
Vulnerability
Curse all targets in an area, causing them to take increased physical damage and further increased physical damage over time. Attacks against cursed enemies have a chance to inflict bleeding and maim.
base_skill_effect_duration [10900]
active_skill_area_of_effect_radius_+%_final [0]
50% increased Physical Damage taken
50% increased Physical Damage taken over time
20% chance to be inflicted with Bleeding when Hit by an Attack
chance_to_be_maimed_when_hit_% [20]

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Curse Triggerable SpellCanCascade AppliesCurse CanRapidFire AreaSpell PhysicalSkill
Cast Time: 0.5 Second
DetonateMines
ExileDetonateMines
Detonate Mines
Detonates a Mine, starting a Detonation Sequence which will detonate other Mines around it.
display_mine_deontation_mechanics_detonation_speed_+%_final_per_sequence_mine [10]
Spell SkillCanTrap SkillCanTotem Triggerable Instant
Cooldown Time: 5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Silva Fearsting23689858.41.605186056429362030303020
CausticArrow
ExileCausticArrow
Caustic Arrow
Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.
base_skill_effect_duration [4000]
base_chaos_damage_to_deal_per_minute [22368]
Gain 25% of Physical Damage as Extra Chaos Damage
skill_can_fire_arrows [1]
active_skill_area_of_effect_radius_+%_final [0]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
ground_caustic_art_variation [2]

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Area Duration SkillCanTrap SkillCanMine SkillCanTotem DamageOverTime ChaosSkill Triggerable
Cast Time: 1 Second
IceShot
ExileIceShot
Ice Shot
Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target.
50% of Physical Damage Converted to Cold Damage
base_skill_effect_duration [6000]
18% increased Global Physical Damage
Skills fire 2 additional Projectiles
40% increased Attack Speed
skill_art_variation [2]

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine ColdSkill Triggerable
Cast Time: 1 Second
MineFreeze
ExileFreezeMine
Freeze Mine
Lays a remote mine that you can detonate to freeze all enemies in the area.
Deals 251.4 to 377.1 Cold Damage
Freeze Mine causes Enemies to lose an additional 15% Cold Resistance while Frozen
base_mine_duration [12000]
Enemies are Frozen as if you had dealt 1323% more Damage

Spell Hit Area Mine ColdSkill AreaSpell ManaCostReserved
Cast Time: 0.5 Second
Cooldown Time: 2.5 Second
Vulnerability
SkeletonVulnerability
Vulnerability
Curse all targets in an area, causing them to take increased physical damage and further increased physical damage over time. Attacks against cursed enemies have a chance to inflict bleeding and maim.
base_skill_effect_duration [10900]
active_skill_area_of_effect_radius_+%_final [0]
50% increased Physical Damage taken
50% increased Physical Damage taken over time
20% chance to be inflicted with Bleeding when Hit by an Attack
chance_to_be_maimed_when_hit_% [20]

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Curse Triggerable SpellCanCascade AppliesCurse CanRapidFire AreaSpell PhysicalSkill
Cast Time: 0.5 Second
DetonateMines
ExileDetonateMines
Detonate Mines
Detonates a Mine, starting a Detonation Sequence which will detonate other Mines around it.
display_mine_deontation_mechanics_detonation_speed_+%_final_per_sequence_mine [10]
Spell SkillCanTrap SkillCanTotem Triggerable Instant
Cooldown Time: 5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Silva Fearsting325701156.81.6052933787211352030303020
CausticArrow
ExileCausticArrow
Caustic Arrow
Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.
base_skill_effect_duration [4000]
base_chaos_damage_to_deal_per_minute [32012]
Gain 25% of Physical Damage as Extra Chaos Damage
skill_can_fire_arrows [1]
active_skill_area_of_effect_radius_+%_final [0]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
ground_caustic_art_variation [2]

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Area Duration SkillCanTrap SkillCanMine SkillCanTotem DamageOverTime ChaosSkill Triggerable
Cast Time: 1 Second
IceShot
ExileIceShot
Ice Shot
Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target.
50% of Physical Damage Converted to Cold Damage
base_skill_effect_duration [6000]
18% increased Global Physical Damage
Skills fire 2 additional Projectiles
40% increased Attack Speed
skill_art_variation [2]

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine ColdSkill Triggerable
Cast Time: 1 Second
MineFreeze
ExileFreezeMine
Freeze Mine
Lays a remote mine that you can detonate to freeze all enemies in the area.
Deals 312.1 to 468.1 Cold Damage
Freeze Mine causes Enemies to lose an additional 15% Cold Resistance while Frozen
base_mine_duration [12000]
Enemies are Frozen as if you had dealt 1579% more Damage

Spell Hit Area Mine ColdSkill AreaSpell ManaCostReserved
Cast Time: 0.5 Second
Cooldown Time: 2.5 Second
Vulnerability
SkeletonVulnerability
Vulnerability
Curse all targets in an area, causing them to take increased physical damage and further increased physical damage over time. Attacks against cursed enemies have a chance to inflict bleeding and maim.
base_skill_effect_duration [10900]
active_skill_area_of_effect_radius_+%_final [0]
50% increased Physical Damage taken
50% increased Physical Damage taken over time
20% chance to be inflicted with Bleeding when Hit by an Attack
chance_to_be_maimed_when_hit_% [20]

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Curse Triggerable SpellCanCascade AppliesCurse CanRapidFire AreaSpell PhysicalSkill
Cast Time: 0.5 Second
DetonateMines
ExileDetonateMines
Detonate Mines
Detonates a Mine, starting a Detonation Sequence which will detonate other Mines around it.
display_mine_deontation_mechanics_detonation_speed_+%_final_per_sequence_mine [10]
Spell SkillCanTrap SkillCanTotem Triggerable Instant
Cooldown Time: 5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Silva Fearsting438391550.11.60546101094013704030303020
CausticArrow
ExileCausticArrow
Caustic Arrow
Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.
base_skill_effect_duration [4000]
base_chaos_damage_to_deal_per_minute [42543]
Gain 25% of Physical Damage as Extra Chaos Damage
skill_can_fire_arrows [1]
active_skill_area_of_effect_radius_+%_final [0]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
ground_caustic_art_variation [2]

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Area Duration SkillCanTrap SkillCanMine SkillCanTotem DamageOverTime ChaosSkill Triggerable
Cast Time: 1 Second
IceShot
ExileIceShot
Ice Shot
Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target.
50% of Physical Damage Converted to Cold Damage
base_skill_effect_duration [6000]
18% increased Global Physical Damage
Skills fire 2 additional Projectiles
40% increased Attack Speed
skill_art_variation [2]

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine ColdSkill Triggerable
Cast Time: 1 Second
MineFreeze
ExileFreezeMine
Freeze Mine
Lays a remote mine that you can detonate to freeze all enemies in the area.
Deals 370.1 to 555.1 Cold Damage
Freeze Mine causes Enemies to lose an additional 15% Cold Resistance while Frozen
base_mine_duration [12000]
Enemies are Frozen as if you had dealt 1819% more Damage

Spell Hit Area Mine ColdSkill AreaSpell ManaCostReserved
Cast Time: 0.5 Second
Cooldown Time: 2.5 Second
Vulnerability
SkeletonVulnerability
Vulnerability
Curse all targets in an area, causing them to take increased physical damage and further increased physical damage over time. Attacks against cursed enemies have a chance to inflict bleeding and maim.
base_skill_effect_duration [10900]
active_skill_area_of_effect_radius_+%_final [0]
50% increased Physical Damage taken
50% increased Physical Damage taken over time
20% chance to be inflicted with Bleeding when Hit by an Attack
chance_to_be_maimed_when_hit_% [20]

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Curse Triggerable SpellCanCascade AppliesCurse CanRapidFire AreaSpell PhysicalSkill
Cast Time: 0.5 Second
DetonateMines
ExileDetonateMines
Detonate Mines
Detonates a Mine, starting a Detonation Sequence which will detonate other Mines around it.
display_mine_deontation_mechanics_detonation_speed_+%_final_per_sequence_mine [10]
Spell SkillCanTrap SkillCanTotem Triggerable Instant
Cooldown Time: 5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Silva Fearsting566541951.91.60568411419815890030303020
stance Bow
IceShot6TargetNotOnChilledGround
IceShot15OnlyLastTarget TargetNotOnChilledGround
CausticArrow24OnlyLastTarget TargetNotInCausticCloud
CausticArrow6OnlyLastTarget
MineFreeze6IHaveNoMinions EnemyNearMe IAmAboveLevel39 IAmBelowLevel67
MineFreeze12IHaveNoMinions EnemyNearMe IAmAboveLevel66
MineFreeze3IHaveFewerThanThreeMinions EnemyNearMe IAmAboveLevel39 IAmBelowLevel67
MineFreeze6IHaveFewerThanThreeMinions EnemyNearMe IAmAboveLevel66
DetonateMines9IHaveOneOrMoreMinions NoRepeat EnemyNearMyMinion
Vulnerability6TargetNotCursed TargetIsCurseable TargetNotFar IAmAboveLevel66
StrafeLeft3NoRepeat
StrafeRight3NoRepeat
Flee3NoRepeat TargetNear IHaveNoMinions TargetIsEnemy
Resists FireResists ColdResists LightningResists Chaos
Part 11010105
Part 220202012
Maps30303020