The Bone Queen

SpectreN
Area[38] The Belly of the Beast Level 1
Tagsred_blood, demon, large_model
ModelModel Viewer
Damage180%
Life432%
Ailment Threshold432%
Critical Strike Chance5%
TypeRevenantBoss
Attack Distance6 ~ 10
Attack Time1.5 Second
Damage Spread20%
Evasion+50%
Accuracy+100%
RevenantReviveUndead
RevenantReviveUndead
Base duration is 2 seconds
revenant_revive_explode_damage_% [14]

Spell
Cast Time: 1 Second
Cooldown Time: 5 Second
MonsterProjectileSpell
RevenantBossSpellProjectile
Deals 2648 to 6178 Lightning Damage
monster_projectile_variation [7]
Fires Projectiles in a spiral
projectile_spiral_nova_time_ms [750]
projectile_spiral_nova_starting_angle_offset [-20]
monster_reverse_point_blank_damage_-%_at_minimum_range [80]

base_is_projectile Spell Projectile SkillCanVolley Triggerable
Cast Time: 1 Second
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
SummonSpecificMonsters
RevenantBossSummon1
alternate_minion [23]
number_of_monsters_to_summon [1]

summoned_monsters_no_drops_or_experience summoned_monsters_are_minions Spell SpellCanRepeat Triggerable
Cast Time: 1 Second
Cooldown Time: 6 Second
SummonSpecificMonsters
RevenantBossSummon2
alternate_minion [24]
number_of_monsters_to_summon [2]

summoned_monsters_no_drops_or_experience summoned_monsters_are_minions Spell SpellCanRepeat Triggerable
Cast Time: 1 Second
Cooldown Time: 4 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84The Bone Queen517552574.51.5329141616112822000850
RevenantReviveUndead
RevenantReviveUndead
Base duration is 2 seconds
revenant_revive_explode_damage_% [14]

Spell
Cast Time: 1 Second
Cooldown Time: 5 Second
MonsterProjectileSpell
RevenantBossSpellProjectile
Deals 2368 to 5526 Lightning Damage
monster_projectile_variation [7]
Fires Projectiles in a spiral
projectile_spiral_nova_time_ms [750]
projectile_spiral_nova_starting_angle_offset [-20]
monster_reverse_point_blank_damage_-%_at_minimum_range [80]

base_is_projectile Spell Projectile SkillCanVolley Triggerable
Cast Time: 1 Second
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
SummonSpecificMonsters
RevenantBossSummon1
alternate_minion [23]
number_of_monsters_to_summon [1]

summoned_monsters_no_drops_or_experience summoned_monsters_are_minions Spell SpellCanRepeat Triggerable
Cast Time: 1 Second
Cooldown Time: 6 Second
SummonSpecificMonsters
RevenantBossSummon2
alternate_minion [24]
number_of_monsters_to_summon [2]

summoned_monsters_no_drops_or_experience summoned_monsters_are_minions Spell SpellCanRepeat Triggerable
Cast Time: 1 Second
Cooldown Time: 4 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82The Bone Queen463532296.21.5273631419811918000850
RevenantReviveUndead
RevenantReviveUndead
Base duration is 2 seconds
revenant_revive_explode_damage_% [18]

Spell
Cast Time: 1 Second
Cooldown Time: 5 Second
MonsterProjectileSpell
RevenantBossSpellProjectile
Deals 1892 to 4415 Lightning Damage
monster_projectile_variation [7]
Fires Projectiles in a spiral
projectile_spiral_nova_time_ms [750]
projectile_spiral_nova_starting_angle_offset [-20]
monster_reverse_point_blank_damage_-%_at_minimum_range [80]

base_is_projectile Spell Projectile SkillCanVolley Triggerable
Cast Time: 1 Second
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
SummonSpecificMonsters
RevenantBossSummon1
alternate_minion [23]
number_of_monsters_to_summon [1]

summoned_monsters_no_drops_or_experience summoned_monsters_are_minions Spell SpellCanRepeat Triggerable
Cast Time: 1 Second
Cooldown Time: 6 Second
SummonSpecificMonsters
RevenantBossSummon2
alternate_minion [24]
number_of_monsters_to_summon [2]

summoned_monsters_no_drops_or_experience summoned_monsters_are_minions Spell SpellCanRepeat Triggerable
Cast Time: 1 Second
Cooldown Time: 4 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78The Bone Queen358691823.61.5184381094010278000850
RevenantReviveUndead
RevenantReviveUndead
Base duration is 2 seconds
revenant_revive_explode_damage_% [22]

Spell
Cast Time: 1 Second
Cooldown Time: 5 Second
MonsterProjectileSpell
RevenantBossSpellProjectile
Deals 1425 to 3325 Lightning Damage
monster_projectile_variation [7]
Fires Projectiles in a spiral
projectile_spiral_nova_time_ms [750]
projectile_spiral_nova_starting_angle_offset [-20]
monster_reverse_point_blank_damage_-%_at_minimum_range [80]

base_is_projectile Spell Projectile SkillCanVolley Triggerable
Cast Time: 1 Second
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
SummonSpecificMonsters
RevenantBossSummon1
alternate_minion [23]
number_of_monsters_to_summon [1]

summoned_monsters_no_drops_or_experience summoned_monsters_are_minions Spell SpellCanRepeat Triggerable
Cast Time: 1 Second
Cooldown Time: 6 Second
SummonSpecificMonsters
RevenantBossSummon2
alternate_minion [24]
number_of_monsters_to_summon [2]

summoned_monsters_no_drops_or_experience summoned_monsters_are_minions Spell SpellCanRepeat Triggerable
Cast Time: 1 Second
Cooldown Time: 4 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73The Bone Queen266481360.81.51173278728514000850
RevenantReviveUndead
RevenantReviveUndead
Base duration is 2 seconds
revenant_revive_explode_damage_% [26]

Spell
Cast Time: 1 Second
Cooldown Time: 5 Second
MonsterProjectileSpell
RevenantBossSpellProjectile
Deals 1069 to 2495 Lightning Damage
monster_projectile_variation [7]
Fires Projectiles in a spiral
projectile_spiral_nova_time_ms [750]
projectile_spiral_nova_starting_angle_offset [-20]
monster_reverse_point_blank_damage_-%_at_minimum_range [80]

base_is_projectile Spell Projectile SkillCanVolley Triggerable
Cast Time: 1 Second
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
SummonSpecificMonsters
RevenantBossSummon1
alternate_minion [23]
number_of_monsters_to_summon [1]

summoned_monsters_no_drops_or_experience summoned_monsters_are_minions Spell SpellCanRepeat Triggerable
Cast Time: 1 Second
Cooldown Time: 6 Second
SummonSpecificMonsters
RevenantBossSummon2
alternate_minion [24]
number_of_monsters_to_summon [2]

summoned_monsters_no_drops_or_experience summoned_monsters_are_minions Spell SpellCanRepeat Triggerable
Cast Time: 1 Second
Cooldown Time: 4 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68The Bone Queen193821009.81.5743956427022000850
RevenantReviveUndead
RevenantReviveUndead
Base duration is 2 seconds
revenant_revive_explode_damage_% [40]

Spell
Cast Time: 1 Second
Cooldown Time: 5 Second
MonsterProjectileSpell
RevenantBossSpellProjectile
Deals 170.4 to 397.7 Lightning Damage
monster_projectile_variation [7]
Fires Projectiles in a spiral
projectile_spiral_nova_time_ms [750]
projectile_spiral_nova_starting_angle_offset [-20]
monster_reverse_point_blank_damage_-%_at_minimum_range [80]

base_is_projectile Spell Projectile SkillCanVolley Triggerable
Cast Time: 1 Second
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
SummonSpecificMonsters
RevenantBossSummon1
alternate_minion [23]
number_of_monsters_to_summon [1]

summoned_monsters_no_drops_or_experience summoned_monsters_are_minions Spell SpellCanRepeat Triggerable
Cast Time: 1 Second
Cooldown Time: 6 Second
SummonSpecificMonsters
RevenantBossSummon2
alternate_minion [24]
number_of_monsters_to_summon [2]

summoned_monsters_no_drops_or_experience summoned_monsters_are_minions Spell SpellCanRepeat Triggerable
Cast Time: 1 Second
Cooldown Time: 4 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
38The Bone Queen5481202.51.514566731923000250
RevenantReviveUndead40IsNecromancerRaisable IsNotMinion TargetIsNormal
MonsterProjectileSpell20TargetNotNear
SummonSpecificMonstersRevenantBossSummon1 100 IHaveFewerThanThreeMinions
SummonSpecificMonstersRevenantBossSummon2100 IHaveFewerThanThreeMinions
Melee12TargetNear OnlyLastTarget TargetIsPlayer
Melee 4
Flee8NoRepeat TargetMediumNear TargetIsEnemy

Object Type

version 2
extends "Metadata/Monsters/Monster"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
     //turn_duration = 0.4
     visual_size_index = 1
}
Resists FireResists ColdResists LightningResists Chaos
Part 100250
Part 200550
Maps00850
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/Revenant/RevenantBoss"] = {
    name = "The Bone Queen",
    life = 4.32,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 85,
    chaosResist = 0,
    damage = 1.8,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "Melee",
        "RevenantBossSummon1",
        "RevenantBossSummon2",
        "RevenantReviveUndead",
        "RevenantBossSpellProjectile",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["RevenantBossSummon1"] = {
    name = "RevenantBossSummon1",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summoned_monsters_no_drops_or_experience",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {23, 1, levelRequirement = 0, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["RevenantBossSummon2"] = {
    name = "RevenantBossSummon2",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summoned_monsters_no_drops_or_experience",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {24, 2, levelRequirement = 0, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["RevenantReviveUndead"] = {
    name = "RevenantReviveUndead",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "revenant_revive_explode_damage_%",
    },
    levels = {
        [1] = {2000, 40, levelRequirement = 3, statInterpolation = {1, 1},  },
        [2] = {2000, 34, levelRequirement = 43, statInterpolation = {1, 1},  },
        [3] = {2000, 27, levelRequirement = 58, statInterpolation = {1, 1},  },
        [4] = {2000, 26, levelRequirement = 68, statInterpolation = {1, 1},  },
        [5] = {2000, 25, levelRequirement = 69, statInterpolation = {1, 1},  },
        [6] = {2000, 24, levelRequirement = 70, statInterpolation = {1, 1},  },
        [7] = {2000, 23, levelRequirement = 71, statInterpolation = {1, 1},  },
        [8] = {2000, 22, levelRequirement = 72, statInterpolation = {1, 1},  },
        [9] = {2000, 22, levelRequirement = 73, statInterpolation = {1, 1},  },
        [10] = {2000, 21, levelRequirement = 74, statInterpolation = {1, 1},  },
        [11] = {2000, 20, levelRequirement = 75, statInterpolation = {1, 1},  },
        [12] = {2000, 19, levelRequirement = 76, statInterpolation = {1, 1},  },
        [13] = {2000, 18, levelRequirement = 77, statInterpolation = {1, 1},  },
        [14] = {2000, 18, levelRequirement = 78, statInterpolation = {1, 1},  },
        [15] = {2000, 17, levelRequirement = 79, statInterpolation = {1, 1},  },
        [16] = {2000, 16, levelRequirement = 80, statInterpolation = {1, 1},  },
        [17] = {2000, 15, levelRequirement = 81, statInterpolation = {1, 1},  },
        [18] = {2000, 14, levelRequirement = 82, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["RevenantBossSpellProjectile"] = {
    name = "RevenantBossSpellProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.125,
    incrementalEffectiveness = 0.046,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "base_number_of_projectiles_in_spiral_nova",
        "projectile_spiral_nova_time_ms",
        "projectile_spiral_nova_angle",
        "projectile_spiral_nova_starting_angle_offset",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.6, 1.4, 7, 9, 750, 50, -20, 80, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  },
    },
}