Tore, Towering Ancient
[69] Marshes

Tore, Towering Ancient

SpectreN
Area[69] Marshes
Modcannot_be_taunted_when_taunted_ms [0]
unique_boss_curse_effect_on_self_+%_final [-33]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
monster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagsred_blood, demon, humanoid, gladiator, large_model
Damage120%
Life400%
Ailment Threshold400%
Critical Strike Chance5%
TypeVikingMapBoss
Attack Distance6 ~ 8
Attack Time1.65 Second
Damage Spread20%
Armour+100%
Accuracy+100%

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

VikingCycloneMapBoss
Cyclone
Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.
100% increased Attack Speed
Deals 100% of Damage
base_skill_number_of_additional_hits [1]
40% more Movement Speed
cyclone_places_ground_fire_damage_per_minute [334197]
+5 seconds to Base duration
cyclone_extra_distance [30]

is_area_damage Attack Area Melee MovementSkill Type65
Cast Time: 1 Second

VikingUpheavalMapBoss
Causes 10 Bursts
50% of Physical Damage Converted to Fire Damage
Deals 1794.9 Base Fire Damage per second
0 seconds to Base duration
Deals 70% of Base Attack Damage

global_cannot_crit always_ignite Attack
Cast Time: 1 Second

TauntTarget
100% increased Taunt Duration
Enemies Taunted by you deal 40% less Damage with Hits and
Ailments against other targets

Spell Duration Buff
Cast Time: 1 Second
Cooldown Time: 10 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Tore, Towering Ancient5750518881.6530475323228548040404025

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

VikingCycloneMapBoss
Cyclone
Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.
100% increased Attack Speed
Deals 100% of Damage
base_skill_number_of_additional_hits [1]
40% more Movement Speed
cyclone_places_ground_fire_damage_per_minute [296662]
+5 seconds to Base duration
cyclone_extra_distance [30]

is_area_damage Attack Area Melee MovementSkill Type65
Cast Time: 1 Second

VikingUpheavalMapBoss
Causes 10 Bursts
50% of Physical Damage Converted to Fire Damage
Deals 1593.3 Base Fire Damage per second
0 seconds to Base duration
Deals 70% of Base Attack Damage

global_cannot_crit always_ignite Attack
Cast Time: 1 Second

TauntTarget
100% increased Taunt Duration
Enemies Taunted by you deal 40% less Damage with Hits and
Ailments against other targets

Spell Duration Buff
Cast Time: 1 Second
Cooldown Time: 10 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Tore, Towering Ancient515041683.91.6525336283967945040404025

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

VikingCycloneMapBoss
Cyclone
Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.
100% increased Attack Speed
Deals 100% of Damage
base_skill_number_of_additional_hits [1]
40% more Movement Speed
cyclone_places_ground_fire_damage_per_minute [233428]
+5 seconds to Base duration
cyclone_extra_distance [30]

is_area_damage Attack Area Melee MovementSkill Type65
Cast Time: 1 Second

VikingUpheavalMapBoss
Causes 10 Bursts
50% of Physical Damage Converted to Fire Damage
Deals 1253.7 Base Fire Damage per second
0 seconds to Base duration
Deals 70% of Base Attack Damage

global_cannot_crit always_ignite Attack
Cast Time: 1 Second

TauntTarget
100% increased Taunt Duration
Enemies Taunted by you deal 40% less Damage with Hits and
Ailments against other targets

Spell Duration Buff
Cast Time: 1 Second
Cooldown Time: 10 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Tore, Towering Ancient398541337.31.6517072218806852040404025

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

VikingCycloneMapBoss
Cyclone
Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.
100% increased Attack Speed
Deals 100% of Damage
base_skill_number_of_additional_hits [1]
40% more Movement Speed
cyclone_places_ground_fire_damage_per_minute [172480]
+5 seconds to Base duration
cyclone_extra_distance [30]

is_area_damage Attack Area Melee MovementSkill Type65
Cast Time: 1 Second

VikingUpheavalMapBoss
Causes 10 Bursts
50% of Physical Damage Converted to Fire Damage
Deals 926.3 Base Fire Damage per second
0 seconds to Base duration
Deals 70% of Base Attack Damage

global_cannot_crit always_ignite Attack
Cast Time: 1 Second

TauntTarget
100% increased Taunt Duration
Enemies Taunted by you deal 40% less Damage with Hits and
Ailments against other targets

Spell Duration Buff
Cast Time: 1 Second
Cooldown Time: 10 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Tore, Towering Ancient29609997.91.6510863157445676040404025

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

VikingCycloneMapBoss
Cyclone
Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.
100% increased Attack Speed
Deals 100% of Damage
base_skill_number_of_additional_hits [1]
40% more Movement Speed
cyclone_places_ground_fire_damage_per_minute [135043]
+5 seconds to Base duration
cyclone_extra_distance [30]

is_area_damage Attack Area Melee MovementSkill Type65
Cast Time: 1 Second

VikingUpheavalMapBoss
Causes 10 Bursts
50% of Physical Damage Converted to Fire Damage
Deals 725.3 Base Fire Damage per second
0 seconds to Base duration
Deals 70% of Base Attack Damage

global_cannot_crit always_ignite Attack
Cast Time: 1 Second

TauntTarget
100% increased Taunt Duration
Enemies Taunted by you deal 40% less Damage with Hits and
Ailments against other targets

Spell Duration Buff
Cast Time: 1 Second
Cooldown Time: 10 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
69Tore, Towering Ancient22862785.91.657508120664867040404025
Melee20OnlyLastTarget
Melee 10
Cyclone60TargetNotFar
VikingUpheaval60TargetNotNear
TauntTarget150TargetIsPlayer

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	main_hand_unarmed_type = "Two_Hand_Axe"
}

Transitionable
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
    //turn_duration = 0.5
}
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/Viking/VikingMapBoss"] = {
    name = "Tore, Towering Ancient",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1.65,
    attackRange = 8,
    accuracy = 1,
    weaponType1 = "Two Hand Axe",
    skillList = {
        "Melee",
        "VikingCycloneMapBoss",
        "VikingUpheavalMapBoss",
        "TauntTarget",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["VikingCycloneMapBoss"] = {
    name = "Cyclone",
    hidden = true,
    color = "2",
    baseEffectiveness = 4.1378,
    incrementalEffectiveness = 0.05,
    description = "Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.Type65] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "physical_damage_+%",
        "attack_speed_+%",
        "active_skill_damage_+%_final",
        "base_skill_number_of_additional_hits",
        "cyclone_movement_speed_+%_final",
        "cyclone_places_ground_fire_damage_per_minute",
        "base_skill_effect_duration",
        "cyclone_extra_distance",
        "is_area_damage",
    },
    levels = {
        [1] = {0, 100, 0, 1, 40, 2.5, 5000, 30, levelRequirement = 68, statInterpolation = {1, 1, 1, 1, 1, 3, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["VikingUpheavalMapBoss"] = {
    name = "VikingUpheavalMapBoss",
    hidden = true,
    color = "3",
    baseEffectiveness = 1.6667,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "upheaval_number_of_spikes",
        "skill_physical_damage_%_to_convert_to_fire",
        "base_fire_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "global_cannot_crit",
        "always_ignite",
    },
    levels = {
        [1] = {10, 50, 2, 0, baseMultiplier = 0.7, levelRequirement = 66, statInterpolation = {1, 1, 3, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["TauntTarget"] = {
    name = "TauntTarget",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Duration] = true,
        [SkillType.Buff] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "taunt_duration_+%",
        "taunted_enemies_damage_+%_final_vs_non_taunt_target",
    },
    levels = {
        [1] = {100, -40, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
SpectreN
Area
Modcannot_be_taunted_when_taunted_ms [0]
unique_boss_curse_effect_on_self_+%_final [-33]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
monster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagsred_blood, demon, humanoid, gladiator, large_model
Damage120%
Life400%
Ailment Threshold400%
Critical Strike Chance5%
TypeVikingMapBoss
Attack Distance6 ~ 8
Attack Time1.65 Second
Damage Spread20%
Armour+100%
Accuracy+100%
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/Viking/VikingMapBossElder"] = {
    name = "Tore, Towering Ancient",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1.65,
    attackRange = 8,
    accuracy = 1,
    weaponType1 = "Two Hand Axe",
    skillList = {
    },
    modList = {
    },
}