Unravelling Horror
[70] Port

Unravelling Horror

SpectreN
Area[70] Port
Modcannot_be_taunted_when_taunted_ms [0]
unique_boss_curse_effect_on_self_+%_final [-33]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagsbones, skeleton, undead, large_model
ModelModel Viewer
Damage190%
Life252%
Ailment Threshold252%
Critical Strike Chance5%
TypeMassSkeletonMapBoss
Attack Distance6 ~ 11
Attack Time1.5 Second
Damage Spread80% ~ 120%
Armour+50%
Accuracy+100%
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
MonsterProjectileWeapon
SkeletonMassBowProjectile
monster_projectile_variation [12]
spell_maximum_action_distance_+% [-50]
200% increased Projectile Speed

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Cast Time: 1.5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
70Unravelling Horror242271200.61.5514696745059040404025
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
MonsterProjectileWeapon
SkeletonMassBowProjectile
monster_projectile_variation [12]
spell_maximum_action_distance_+% [-50]
200% increased Projectile Speed

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Cast Time: 1.5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Unravelling Horror296091436.41.56844118085676040404025
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
MonsterProjectileWeapon
SkeletonMassBowProjectile
monster_projectile_variation [12]
spell_maximum_action_distance_+% [-50]
200% increased Projectile Speed

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Cast Time: 1.5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Unravelling Horror398541924.91.510756164106852040404025
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
MonsterProjectileWeapon
SkeletonMassBowProjectile
monster_projectile_variation [12]
spell_maximum_action_distance_+% [-50]
200% increased Projectile Speed

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Cast Time: 1.5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Unravelling Horror515042423.81.515962212977945040404025
Melee30OnlyLastTarget TargetNear
Melee10OnlyLastTarget
MonsterProjectileWeapon60TargetNotNear
MassReviveUndead 1000
TornadoShot200NotOnFullLife
BlastRain 200
Resists FireResists ColdResists LightningResists Chaos
Part 11515157
Part 230303020
Maps40404025
SpectreN
Area
Modcannot_be_taunted_when_taunted_ms [0]
unique_boss_curse_effect_on_self_+%_final [-33]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagsbones, skeleton, undead, large_model
ModelModel Viewer
Damage190%
Life252%
Ailment Threshold252%
Critical Strike Chance5%
TypeMassSkeletonMapBoss
Attack Distance6 ~ 11
Attack Time1.5 Second
Damage Spread80% ~ 120%
Armour+50%
Accuracy+100%
Resists FireResists ColdResists LightningResists Chaos
Part 11515157
Part 230303020
Maps40404025
SpectreN
Area[70] Port
Tagsbones, skeleton, undead, large_model
ModelModel Viewer
Damage180%
Life224%
Ailment Threshold224%
Critical Strike Chance5%
TypeMassSkeletonMapBoss2
Attack Distance6 ~ 10
Attack Time1.5 Second
Damage Spread80% ~ 120%
Armour+50%
Accuracy+100%
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
MonsterProjectileWeapon
SkeletonMassBowProjectile
monster_projectile_variation [12]
spell_maximum_action_distance_+% [-50]
200% increased Projectile Speed

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Cast Time: 1.5 Second
BlastRain
MassSkeletonBossBlastRain
Blast Rain
Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.
50% of Physical Damage Converted to Fire Damage
active_skill_area_of_effect_radius_+%_final [0]
Bow Attacks fire 20 additional Arrows
blast_rain_arrow_delay_ms [180]

Attack ProjectileAttack FireSkill SkillCanMirageArcher Area ProjectileDamage Type73 SkillCanTotem SkillCanTrap SkillCanMine Triggerable
Cast Time: 1 Second
Cooldown Time: 5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
70Unravelling Horror242271137.41.5457496745059040404025
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
MonsterProjectileWeapon
SkeletonMassBowProjectile
monster_projectile_variation [12]
spell_maximum_action_distance_+% [-50]
200% increased Projectile Speed

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Cast Time: 1.5 Second
BlastRain
MassSkeletonBossBlastRain
Blast Rain
Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.
50% of Physical Damage Converted to Fire Damage
active_skill_area_of_effect_radius_+%_final [0]
Bow Attacks fire 20 additional Arrows
blast_rain_arrow_delay_ms [180]

Attack ProjectileAttack FireSkill SkillCanMirageArcher Area ProjectileDamage Type73 SkillCanTotem SkillCanTrap SkillCanMine Triggerable
Cast Time: 1 Second
Cooldown Time: 5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Unravelling Horror296091360.81.56083118085676040404025
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
MonsterProjectileWeapon
SkeletonMassBowProjectile
monster_projectile_variation [12]
spell_maximum_action_distance_+% [-50]
200% increased Projectile Speed

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Cast Time: 1.5 Second
BlastRain
MassSkeletonBossBlastRain
Blast Rain
Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.
50% of Physical Damage Converted to Fire Damage
active_skill_area_of_effect_radius_+%_final [0]
Bow Attacks fire 20 additional Arrows
blast_rain_arrow_delay_ms [180]

Attack ProjectileAttack FireSkill SkillCanMirageArcher Area ProjectileDamage Type73 SkillCanTotem SkillCanTrap SkillCanMine Triggerable
Cast Time: 1 Second
Cooldown Time: 5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Unravelling Horror398541823.61.59561164106852040404025
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
MonsterProjectileWeapon
SkeletonMassBowProjectile
monster_projectile_variation [12]
spell_maximum_action_distance_+% [-50]
200% increased Projectile Speed

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Cast Time: 1.5 Second
BlastRain
MassSkeletonBossBlastRain
Blast Rain
Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.
50% of Physical Damage Converted to Fire Damage
active_skill_area_of_effect_radius_+%_final [0]
Bow Attacks fire 20 additional Arrows
blast_rain_arrow_delay_ms [180]

Attack ProjectileAttack FireSkill SkillCanMirageArcher Area ProjectileDamage Type73 SkillCanTotem SkillCanTrap SkillCanMine Triggerable
Cast Time: 1 Second
Cooldown Time: 5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Unravelling Horror515042296.21.514188212977945040404025
Melee30OnlyLastTarget TargetNear
Melee10OnlyLastTarget
MonsterProjectileWeapon60TargetNotNear
MassReviveUndead 1000
TornadoShot200NotOnFullLife
BlastRain 200
Resists FireResists ColdResists LightningResists Chaos
Part 11515157
Part 230303020
Maps40404025
SpectreN
Area[70] Port
Tagsbones, skeleton, undead, large_model
ModelModel Viewer
Damage170%
Life196%
Ailment Threshold196%
Critical Strike Chance5%
TypeMassSkeletonMapBoss3
Attack Distance6 ~ 9
Attack Time1.5 Second
Damage Spread80% ~ 120%
Armour+50%
Accuracy+100%
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
MonsterProjectileWeapon
SkeletonMassBowProjectile
monster_projectile_variation [12]
spell_maximum_action_distance_+% [-50]
200% increased Projectile Speed

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Cast Time: 1.5 Second
TornadoShot
MassSkeletonTornadoShotMapBoss
Tornado Shot
Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point, which will travel for a short time before disappearing.
active_skill_damage_+%_final [-40]
Tornado Shot fires 3 additional secondary Projectiles
base_number_of_projectiles_in_spiral_nova [10]
projectile_spiral_nova_time_ms [3000]
projectile_spiral_nova_angle [180]
projectile_spiral_nova_starting_angle_offset [-90]
50% less Attack Speed

Attack Projectile SkillCanVolley SkillCanTrap SkillCanMine SkillCanTotem ProjectileAttack SkillCanMirageArcher Triggerable
Cast Time: 1 Second
Cooldown Time: 20 Second
BlastRain
MassSkeletonBossBlastRain
Blast Rain
Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.
50% of Physical Damage Converted to Fire Damage
active_skill_area_of_effect_radius_+%_final [0]
Bow Attacks fire 20 additional Arrows
blast_rain_arrow_delay_ms [180]

Attack ProjectileAttack FireSkill SkillCanMirageArcher Area ProjectileDamage Type73 SkillCanTotem SkillCanTrap SkillCanMine Triggerable
Cast Time: 1 Second
Cooldown Time: 5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
70Unravelling Horror242271074.21.5400296745059040404025
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
MonsterProjectileWeapon
SkeletonMassBowProjectile
monster_projectile_variation [12]
spell_maximum_action_distance_+% [-50]
200% increased Projectile Speed

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Cast Time: 1.5 Second
TornadoShot
MassSkeletonTornadoShotMapBoss
Tornado Shot
Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point, which will travel for a short time before disappearing.
active_skill_damage_+%_final [-40]
Tornado Shot fires 3 additional secondary Projectiles
base_number_of_projectiles_in_spiral_nova [10]
projectile_spiral_nova_time_ms [3000]
projectile_spiral_nova_angle [180]
projectile_spiral_nova_starting_angle_offset [-90]
50% less Attack Speed

Attack Projectile SkillCanVolley SkillCanTrap SkillCanMine SkillCanTotem ProjectileAttack SkillCanMirageArcher Triggerable
Cast Time: 1 Second
Cooldown Time: 20 Second
BlastRain
MassSkeletonBossBlastRain
Blast Rain
Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.
50% of Physical Damage Converted to Fire Damage
active_skill_area_of_effect_radius_+%_final [0]
Bow Attacks fire 20 additional Arrows
blast_rain_arrow_delay_ms [180]

Attack ProjectileAttack FireSkill SkillCanMirageArcher Area ProjectileDamage Type73 SkillCanTotem SkillCanTrap SkillCanMine Triggerable
Cast Time: 1 Second
Cooldown Time: 5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Unravelling Horror296091285.21.55323118085676040404025
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
MonsterProjectileWeapon
SkeletonMassBowProjectile
monster_projectile_variation [12]
spell_maximum_action_distance_+% [-50]
200% increased Projectile Speed

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Cast Time: 1.5 Second
TornadoShot
MassSkeletonTornadoShotMapBoss
Tornado Shot
Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point, which will travel for a short time before disappearing.
active_skill_damage_+%_final [-40]
Tornado Shot fires 3 additional secondary Projectiles
base_number_of_projectiles_in_spiral_nova [10]
projectile_spiral_nova_time_ms [3000]
projectile_spiral_nova_angle [180]
projectile_spiral_nova_starting_angle_offset [-90]
50% less Attack Speed

Attack Projectile SkillCanVolley SkillCanTrap SkillCanMine SkillCanTotem ProjectileAttack SkillCanMirageArcher Triggerable
Cast Time: 1 Second
Cooldown Time: 20 Second
BlastRain
MassSkeletonBossBlastRain
Blast Rain
Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.
50% of Physical Damage Converted to Fire Damage
active_skill_area_of_effect_radius_+%_final [0]
Bow Attacks fire 20 additional Arrows
blast_rain_arrow_delay_ms [180]

Attack ProjectileAttack FireSkill SkillCanMirageArcher Area ProjectileDamage Type73 SkillCanTotem SkillCanTrap SkillCanMine Triggerable
Cast Time: 1 Second
Cooldown Time: 5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Unravelling Horror398541722.31.58365164106852040404025
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
MonsterProjectileWeapon
SkeletonMassBowProjectile
monster_projectile_variation [12]
spell_maximum_action_distance_+% [-50]
200% increased Projectile Speed

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Cast Time: 1.5 Second
TornadoShot
MassSkeletonTornadoShotMapBoss
Tornado Shot
Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point, which will travel for a short time before disappearing.
active_skill_damage_+%_final [-40]
Tornado Shot fires 3 additional secondary Projectiles
base_number_of_projectiles_in_spiral_nova [10]
projectile_spiral_nova_time_ms [3000]
projectile_spiral_nova_angle [180]
projectile_spiral_nova_starting_angle_offset [-90]
50% less Attack Speed

Attack Projectile SkillCanVolley SkillCanTrap SkillCanMine SkillCanTotem ProjectileAttack SkillCanMirageArcher Triggerable
Cast Time: 1 Second
Cooldown Time: 20 Second
BlastRain
MassSkeletonBossBlastRain
Blast Rain
Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.
50% of Physical Damage Converted to Fire Damage
active_skill_area_of_effect_radius_+%_final [0]
Bow Attacks fire 20 additional Arrows
blast_rain_arrow_delay_ms [180]

Attack ProjectileAttack FireSkill SkillCanMirageArcher Area ProjectileDamage Type73 SkillCanTotem SkillCanTrap SkillCanMine Triggerable
Cast Time: 1 Second
Cooldown Time: 5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Unravelling Horror515042168.61.512415212977945040404025
Melee30OnlyLastTarget TargetNear
Melee10OnlyLastTarget
MonsterProjectileWeapon60TargetNotNear
MassReviveUndead 1000
TornadoShot200NotOnFullLife
BlastRain 200
Resists FireResists ColdResists LightningResists Chaos
Part 11515157
Part 230303020
Maps40404025
SpectreN
Area[70] Port
Tagsbones, skeleton, undead, large_model
ModelModel Viewer
Damage160%
Life168%
Ailment Threshold168%
Critical Strike Chance5%
TypeMassSkeletonMapBoss4
Attack Distance6 ~ 8
Attack Time1.5 Second
Damage Spread80% ~ 120%
Armour+50%
Accuracy+100%
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
MonsterProjectileWeapon
SkeletonMassBowProjectile
monster_projectile_variation [12]
spell_maximum_action_distance_+% [-50]
200% increased Projectile Speed

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Cast Time: 1.5 Second
TornadoShot
MassSkeletonTornadoShotMapBoss
Tornado Shot
Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point, which will travel for a short time before disappearing.
active_skill_damage_+%_final [-40]
Tornado Shot fires 3 additional secondary Projectiles
base_number_of_projectiles_in_spiral_nova [10]
projectile_spiral_nova_time_ms [3000]
projectile_spiral_nova_angle [180]
projectile_spiral_nova_starting_angle_offset [-90]
50% less Attack Speed

Attack Projectile SkillCanVolley SkillCanTrap SkillCanMine SkillCanTotem ProjectileAttack SkillCanMirageArcher Triggerable
Cast Time: 1 Second
Cooldown Time: 20 Second
BlastRain
MassSkeletonBossBlastRain
Blast Rain
Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.
50% of Physical Damage Converted to Fire Damage
active_skill_area_of_effect_radius_+%_final [0]
Bow Attacks fire 20 additional Arrows
blast_rain_arrow_delay_ms [180]

Attack ProjectileAttack FireSkill SkillCanMirageArcher Area ProjectileDamage Type73 SkillCanTotem SkillCanTrap SkillCanMine Triggerable
Cast Time: 1 Second
Cooldown Time: 5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
70Unravelling Horror2422710111.5343096745059040404025
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
MonsterProjectileWeapon
SkeletonMassBowProjectile
monster_projectile_variation [12]
spell_maximum_action_distance_+% [-50]
200% increased Projectile Speed

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Cast Time: 1.5 Second
TornadoShot
MassSkeletonTornadoShotMapBoss
Tornado Shot
Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point, which will travel for a short time before disappearing.
active_skill_damage_+%_final [-40]
Tornado Shot fires 3 additional secondary Projectiles
base_number_of_projectiles_in_spiral_nova [10]
projectile_spiral_nova_time_ms [3000]
projectile_spiral_nova_angle [180]
projectile_spiral_nova_starting_angle_offset [-90]
50% less Attack Speed

Attack Projectile SkillCanVolley SkillCanTrap SkillCanMine SkillCanTotem ProjectileAttack SkillCanMirageArcher Triggerable
Cast Time: 1 Second
Cooldown Time: 20 Second
BlastRain
MassSkeletonBossBlastRain
Blast Rain
Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.
50% of Physical Damage Converted to Fire Damage
active_skill_area_of_effect_radius_+%_final [0]
Bow Attacks fire 20 additional Arrows
blast_rain_arrow_delay_ms [180]

Attack ProjectileAttack FireSkill SkillCanMirageArcher Area ProjectileDamage Type73 SkillCanTotem SkillCanTrap SkillCanMine Triggerable
Cast Time: 1 Second
Cooldown Time: 5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Unravelling Horror296091209.61.54562118085676040404025
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
MonsterProjectileWeapon
SkeletonMassBowProjectile
monster_projectile_variation [12]
spell_maximum_action_distance_+% [-50]
200% increased Projectile Speed

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Cast Time: 1.5 Second
TornadoShot
MassSkeletonTornadoShotMapBoss
Tornado Shot
Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point, which will travel for a short time before disappearing.
active_skill_damage_+%_final [-40]
Tornado Shot fires 3 additional secondary Projectiles
base_number_of_projectiles_in_spiral_nova [10]
projectile_spiral_nova_time_ms [3000]
projectile_spiral_nova_angle [180]
projectile_spiral_nova_starting_angle_offset [-90]
50% less Attack Speed

Attack Projectile SkillCanVolley SkillCanTrap SkillCanMine SkillCanTotem ProjectileAttack SkillCanMirageArcher Triggerable
Cast Time: 1 Second
Cooldown Time: 20 Second
BlastRain
MassSkeletonBossBlastRain
Blast Rain
Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.
50% of Physical Damage Converted to Fire Damage
active_skill_area_of_effect_radius_+%_final [0]
Bow Attacks fire 20 additional Arrows
blast_rain_arrow_delay_ms [180]

Attack ProjectileAttack FireSkill SkillCanMirageArcher Area ProjectileDamage Type73 SkillCanTotem SkillCanTrap SkillCanMine Triggerable
Cast Time: 1 Second
Cooldown Time: 5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Unravelling Horror3985416211.57170164106852040404025
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
MonsterProjectileWeapon
SkeletonMassBowProjectile
monster_projectile_variation [12]
spell_maximum_action_distance_+% [-50]
200% increased Projectile Speed

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Cast Time: 1.5 Second
TornadoShot
MassSkeletonTornadoShotMapBoss
Tornado Shot
Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point, which will travel for a short time before disappearing.
active_skill_damage_+%_final [-40]
Tornado Shot fires 3 additional secondary Projectiles
base_number_of_projectiles_in_spiral_nova [10]
projectile_spiral_nova_time_ms [3000]
projectile_spiral_nova_angle [180]
projectile_spiral_nova_starting_angle_offset [-90]
50% less Attack Speed

Attack Projectile SkillCanVolley SkillCanTrap SkillCanMine SkillCanTotem ProjectileAttack SkillCanMirageArcher Triggerable
Cast Time: 1 Second
Cooldown Time: 20 Second
BlastRain
MassSkeletonBossBlastRain
Blast Rain
Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.
50% of Physical Damage Converted to Fire Damage
active_skill_area_of_effect_radius_+%_final [0]
Bow Attacks fire 20 additional Arrows
blast_rain_arrow_delay_ms [180]

Attack ProjectileAttack FireSkill SkillCanMirageArcher Area ProjectileDamage Type73 SkillCanTotem SkillCanTrap SkillCanMine Triggerable
Cast Time: 1 Second
Cooldown Time: 5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Unravelling Horror515042041.11.510641212977945040404025
Melee30OnlyLastTarget TargetNear
Melee10OnlyLastTarget
MonsterProjectileWeapon60TargetNotNear
MassReviveUndead 1000
TornadoShot200NotOnFullLife
BlastRain 200
Resists FireResists ColdResists LightningResists Chaos
Part 11515157
Part 230303020
Maps40404025
SpectreN
Area[70] Port
Tagsbones, skeleton, undead, large_model
ModelModel Viewer
Damage150%
Life140%
Ailment Threshold140%
Critical Strike Chance5%
TypeMassSkeletonMapBoss5
Attack Distance6 ~ 7
Attack Time1.5 Second
Damage Spread80% ~ 120%
Armour+50%
Accuracy+100%
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
MonsterProjectileWeapon
SkeletonMassBowProjectile
monster_projectile_variation [12]
spell_maximum_action_distance_+% [-50]
200% increased Projectile Speed

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Cast Time: 1.5 Second
MassReviveUndead
MassReviveUndeadMassSkeletonBoss
necromancer_additional_rarity_levels_can_be_raised [2]
Spell Area AreaSpell
Cast Time: 1.5 Second
Cooldown Time: 30 Second
TornadoShot
MassSkeletonTornadoShotMapBoss
Tornado Shot
Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point, which will travel for a short time before disappearing.
active_skill_damage_+%_final [-40]
Tornado Shot fires 3 additional secondary Projectiles
base_number_of_projectiles_in_spiral_nova [10]
projectile_spiral_nova_time_ms [3000]
projectile_spiral_nova_angle [180]
projectile_spiral_nova_starting_angle_offset [-90]
50% less Attack Speed

Attack Projectile SkillCanVolley SkillCanTrap SkillCanMine SkillCanTotem ProjectileAttack SkillCanMirageArcher Triggerable
Cast Time: 1 Second
Cooldown Time: 20 Second
BlastRain
MassSkeletonBossBlastRain
Blast Rain
Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.
50% of Physical Damage Converted to Fire Damage
active_skill_area_of_effect_radius_+%_final [0]
Bow Attacks fire 20 additional Arrows
blast_rain_arrow_delay_ms [180]

Attack ProjectileAttack FireSkill SkillCanMirageArcher Area ProjectileDamage Type73 SkillCanTotem SkillCanTrap SkillCanMine Triggerable
Cast Time: 1 Second
Cooldown Time: 5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
70Unravelling Horror24227947.81.5285996745059040404025
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
MonsterProjectileWeapon
SkeletonMassBowProjectile
monster_projectile_variation [12]
spell_maximum_action_distance_+% [-50]
200% increased Projectile Speed

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Cast Time: 1.5 Second
MassReviveUndead
MassReviveUndeadMassSkeletonBoss
necromancer_additional_rarity_levels_can_be_raised [2]
Spell Area AreaSpell
Cast Time: 1.5 Second
Cooldown Time: 30 Second
TornadoShot
MassSkeletonTornadoShotMapBoss
Tornado Shot
Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point, which will travel for a short time before disappearing.
active_skill_damage_+%_final [-40]
Tornado Shot fires 3 additional secondary Projectiles
base_number_of_projectiles_in_spiral_nova [10]
projectile_spiral_nova_time_ms [3000]
projectile_spiral_nova_angle [180]
projectile_spiral_nova_starting_angle_offset [-90]
50% less Attack Speed

Attack Projectile SkillCanVolley SkillCanTrap SkillCanMine SkillCanTotem ProjectileAttack SkillCanMirageArcher Triggerable
Cast Time: 1 Second
Cooldown Time: 20 Second
BlastRain
MassSkeletonBossBlastRain
Blast Rain
Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.
50% of Physical Damage Converted to Fire Damage
active_skill_area_of_effect_radius_+%_final [0]
Bow Attacks fire 20 additional Arrows
blast_rain_arrow_delay_ms [180]

Attack ProjectileAttack FireSkill SkillCanMirageArcher Area ProjectileDamage Type73 SkillCanTotem SkillCanTrap SkillCanMine Triggerable
Cast Time: 1 Second
Cooldown Time: 5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Unravelling Horror2960911341.53802118085676040404025
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
MonsterProjectileWeapon
SkeletonMassBowProjectile
monster_projectile_variation [12]
spell_maximum_action_distance_+% [-50]
200% increased Projectile Speed

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Cast Time: 1.5 Second
MassReviveUndead
MassReviveUndeadMassSkeletonBoss
necromancer_additional_rarity_levels_can_be_raised [2]
Spell Area AreaSpell
Cast Time: 1.5 Second
Cooldown Time: 30 Second
TornadoShot
MassSkeletonTornadoShotMapBoss
Tornado Shot
Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point, which will travel for a short time before disappearing.
active_skill_damage_+%_final [-40]
Tornado Shot fires 3 additional secondary Projectiles
base_number_of_projectiles_in_spiral_nova [10]
projectile_spiral_nova_time_ms [3000]
projectile_spiral_nova_angle [180]
projectile_spiral_nova_starting_angle_offset [-90]
50% less Attack Speed

Attack Projectile SkillCanVolley SkillCanTrap SkillCanMine SkillCanTotem ProjectileAttack SkillCanMirageArcher Triggerable
Cast Time: 1 Second
Cooldown Time: 20 Second
BlastRain
MassSkeletonBossBlastRain
Blast Rain
Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.
50% of Physical Damage Converted to Fire Damage
active_skill_area_of_effect_radius_+%_final [0]
Bow Attacks fire 20 additional Arrows
blast_rain_arrow_delay_ms [180]

Attack ProjectileAttack FireSkill SkillCanMirageArcher Area ProjectileDamage Type73 SkillCanTotem SkillCanTrap SkillCanMine Triggerable
Cast Time: 1 Second
Cooldown Time: 5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Unravelling Horror398541519.71.55975164106852040404025
Melee
Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
MonsterProjectileWeapon
SkeletonMassBowProjectile
monster_projectile_variation [12]
spell_maximum_action_distance_+% [-50]
200% increased Projectile Speed

Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
Cast Time: 1.5 Second
MassReviveUndead
MassReviveUndeadMassSkeletonBoss
necromancer_additional_rarity_levels_can_be_raised [2]
Spell Area AreaSpell
Cast Time: 1.5 Second
Cooldown Time: 30 Second
TornadoShot
MassSkeletonTornadoShotMapBoss
Tornado Shot
Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point, which will travel for a short time before disappearing.
active_skill_damage_+%_final [-40]
Tornado Shot fires 3 additional secondary Projectiles
base_number_of_projectiles_in_spiral_nova [10]
projectile_spiral_nova_time_ms [3000]
projectile_spiral_nova_angle [180]
projectile_spiral_nova_starting_angle_offset [-90]
50% less Attack Speed

Attack Projectile SkillCanVolley SkillCanTrap SkillCanMine SkillCanTotem ProjectileAttack SkillCanMirageArcher Triggerable
Cast Time: 1 Second
Cooldown Time: 20 Second
BlastRain
MassSkeletonBossBlastRain
Blast Rain
Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.
50% of Physical Damage Converted to Fire Damage
active_skill_area_of_effect_radius_+%_final [0]
Bow Attacks fire 20 additional Arrows
blast_rain_arrow_delay_ms [180]

Attack ProjectileAttack FireSkill SkillCanMirageArcher Area ProjectileDamage Type73 SkillCanTotem SkillCanTrap SkillCanMine Triggerable
Cast Time: 1 Second
Cooldown Time: 5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Unravelling Horror515041913.51.58868212977945040404025
Melee30OnlyLastTarget TargetNear
Melee10OnlyLastTarget
MonsterProjectileWeapon60TargetNotNear
MassReviveUndead 1000
TornadoShot200NotOnFullLife
BlastRain 200
Resists FireResists ColdResists LightningResists Chaos
Part 11515157
Part 230303020
Maps40404025