Prophecy Perandus Rampage
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Bleed Acronym /108 ⍟

Bleed Acronym /108 ⍟

TypeNameDetail
##BleedingDamageUber1(20–25)% increased Damage with Bleeding
Socketed Gems are Supported by Level 16 Chance To Bleed
##BleedingDamageUber2(26–30)% increased Damage with Bleeding
Socketed Gems are Supported by Level 18 Chance To Bleed
##BleedingDamageUber3(31–35)% increased Damage with Bleeding
Socketed Gems are Supported by Level 20 Chance To Bleed
##BleedOnHitQuiverUber1Attacks have 10% chance to cause Bleeding
(15–25)% increased Damage with Bleeding
##BleedOnHitQuiverUber2_Attacks have 15% chance to cause Bleeding
(26–30)% increased Damage with Bleeding
##ChanceToBleedUber110% chance to cause Bleeding on Hit
Socketed Gems are Supported by Level 18 Chance To Bleed
##ChanceToBleedUber215% chance to cause Bleeding on Hit
Socketed Gems are Supported by Level 20 Chance To Bleed
##ChanceForBleedDamageFinalInflictedWithThisWeaponUber160% chance for Bleeding inflicted with this Weapon to deal 100% more Damage
##LocalBleedDamageOverTimeMultiplierUber1___+(37–42)% to Damage over Time Multiplier for Bleeding from Hits with this Weapon
##LocalBleedDamageOverTimeMultiplierUber2+(43–50)% to Damage over Time Multiplier for Bleeding from Hits with this Weapon
##LocalBleedDamageOverTimeMultiplierUber3+(51–59)% to Damage over Time Multiplier for Bleeding from Hits with this Weapon
##CullingStrikeOnBleedingEnemiesUber1Hits with this Weapon have Culling Strike against Bleeding Enemies
(30–49)% increased Physical Damage
##GainEnduranceChargeOnHittingBleedingEnemyUber1(5–10)% chance to gain an Endurance Charge when you Hit a Bleeding Enemy
##RemoveBleedingOnWarcryUber1Removes Bleeding when you use a Warcry
##BleedingDamageUberMaven(31–35)% increased Damage with Bleeding
Socketed Gems are Supported by Level 25 Chance To Bleed
##AvoidBleedAndPoisonInfluence1(21–25)% chance to avoid Bleeding
(21–25)% chance to Avoid being Poisoned
##AvoidBleedAndPoisonInfluence2____(26–30)% chance to avoid Bleeding
(26–30)% chance to Avoid being Poisoned
##AvoidBleedAndPoisonInfluence3(31–35)% chance to avoid Bleeding
(31–35)% chance to Avoid being Poisoned
##FasterBleedInfluence1Bleeding you inflict deals Damage (5–7)% faster
##FasterBleedInfluence2Bleeding you inflict deals Damage (8–10)% faster
##NoExtraDamageFromBleedMovingInfluence1Moving while Bleeding doesn't cause you to take extra Damage
##FasterBleedDamageInfluence1_Bleeding you inflict deals Damage (8–12)% faster
##FasterBleedDamageInfluence2Bleeding you inflict deals Damage (13–15)% faster
##FasterBleedDamageTwoHandInfluence1Bleeding you inflict deals Damage (18–21)% faster
##FasterBleedDamageTwoHandInfluence2Bleeding you inflict deals Damage (22–25)% faster
##AvoidBleedAndPoisonInfluenceMaven(36–50)% chance to avoid Bleeding
(36–50)% chance to Avoid being Poisoned
##FasterBleedInfluenceMavenBleeding you inflict deals Damage (11–15)% faster
(10–20)% increased Bleeding Duration
##BleedOnHitDamageInfluence1_Attacks have 10% chance to cause Bleeding
(15–25)% increased Damage with Bleeding
##BleedOnHitDamageInfluence2_Attacks have 15% chance to cause Bleeding
(26–30)% increased Damage with Bleeding
##BleedDamageAndDurationInfluence1__(8–12)% increased Damage with Bleeding
(5–6)% increased Bleeding Duration
##BleedDamageAndDurationInfluence2_(13–17)% increased Damage with Bleeding
(7–8)% increased Bleeding Duration
##BleedDamageAndDurationInfluence3(18–22)% increased Damage with Bleeding
(9–10)% increased Bleeding Duration
##CraftingBenchOptions361(81–85)% increased Physical Damage
(13–15)% chance to cause Bleeding on Hit
##CraftingBenchOptions362(86–94)% increased Physical Damage
(16–17)% chance to cause Bleeding on Hit
##CraftingBenchOptions363(95–105)% increased Physical Damage
(18–20)% chance to cause Bleeding on Hit
##CraftingBenchOptions685Adds (11–13) to (16–17) Physical Damage
35% chance to cause Bleeding on Hit
##CraftingBenchOptions686Adds (14–16) to (18–20) Physical Damage
40% chance to cause Bleeding on Hit
##CraftingBenchOptions687Adds (7–8) to (10–11) Physical Damage
35% chance to cause Bleeding on Hit
##CraftingBenchOptions688Adds (9–11) to (12–14) Physical Damage
40% chance to cause Bleeding on Hit
##The Taming
##Drillneck
##Atziri's Disfavour
##The Blood Reaper
##Mark of the Doubting Knight
##Maloney's Nightfall
##The Blood Thorn
##Doedre's Scorn
##Flesh-Eater
##The Deep One's Hide
##Bloodplay
##Goredrill
##Jack, the Axe
##Bloodgrip
##Kongming's Stratagem
##Singularity
##Rigwald's Command
##Rive
##Voidheart
##Death's Door
##Kondo's Pride
##The Infinite Pursuit
##The Red Trail
##Uul-Netol's Kiss
##Uul-Netol's Embrace
##Haemophilia
##The Enmity Divine
##Yriel's Fostering
##Yoke of Suffering
##Leper's Alms
##The Golden Rule
##Vulconus
##Craiceann's Carapace
##Farrul's Bite
##Farrul's Pounce
##Farrul's Chase
##Fenumus' Weave
##Sanguine Gambol
##Apep's Supremacy
##The Crimson Storm
##Hyperboreus
##Venopuncture
##The Yielding Mortality
##Retaliation Charm
##Replica Bloodplay
##The Ghastly Theatre
##Double Strike
##Vaal Double Strike
##Melee Physical Damage Support
##Bloodlust Support
##Blade Trap
##Puncture
##Chance to Bleed Support
##Ruthless Support
##Vulnerability
##Awakened Melee Physical Damage Support
##Cleaving
##Razor's Edge
##Bloodletting
##Rupturing
##Master Surgeon
##Endless Hunger
##Gratuitous Violence
##Blood in the Eyes
##Dirty Techniques
##Crimson Dance
##Deadly Draw
##Indomitable Army
##Soul of Ralakesh