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Ascendancy /1

CharacterAscendancy
RangerPathfinder

Pathfinder /14 /14

NameCategoryShow Full Descriptions
Flask Effect and Duration
Flasks applied to you have 5% increased Effect
8% increased Flask Effect Duration
Nature's Adrenaline
Notable20% increased Attack Speed during any Flask Effect
15% increased Movement Speed during any Flask Effect
Flask Effect and Duration
Flasks applied to you have 5% increased Effect
8% increased Flask Effect Duration
Master Surgeon
NotableGain a Flask Charge when you deal a Critical Strike
Removes Bleeding when you use a Flask
30% increased Life Recovery from Flasks
Flask Effect and Charges Gained
Flasks applied to you have 5% increased Effect
10% increased Flask Charges gained
Nature's Boon
Notable6% reduced Elemental Damage taken
Flasks gain 3 Charges every 3 seconds
20% chance for your Flasks to not consume Charges
Flask Effect and Charges Gained
Flasks applied to you have 5% increased Effect
10% increased Flask Charges gained
Master Alchemist
NotableImmune to Elemental Ailments during any Flask Effect
40% increased Elemental Damage during any Flask Effect
20% chance to Freeze, Shock and Ignite during any Flask Effect
Flask Effect, Attack Damage
Flasks applied to you have 5% increased Effect
10% increased Attack Damage
Veteran Bowyer
NotableDamage Penetrates 10% Elemental Resistances
Gain 10% of Physical Damage as Extra Damage of a random Element
Enemies you Kill that are affected by Elemental Ailments
grant 100% increased Flask Charges
Flask Effect, Chaos Damage
Flasks applied to you have 5% increased Effect
15% increased Chaos Damage
Nature's Reprisal
Notable30% increased Chaos Damage
When you kill a Poisoned Enemy during any Flask Effect, nearby Enemies are Poisoned
Chaos Skills have 50% increased Area of Effect
Flask Effect, Chaos Damage
Flasks applied to you have 5% increased Effect
15% increased Chaos Damage
Master Toxicist
Notable10% more Chaos Damage with Attack Skills
Poisons you inflict during any Flask Effect have 40% chance to deal 100% more Damage
You lose Virulence 50% slower
10% of Physical Damage Converted to Chaos Damage
Gain 10% of Physical Damage as Extra Chaos Damage