Prophecy Perandus Rampage
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Expedition Unique /11 ⍟

Expedition Unique /11 ⍟

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AdaptationHelmetUniqueCadigan's Crown Runic Crown
Never deal Critical Strikes
Battlemage
(Gain Added Spell Damage equal to the Damage of your Main Hand Weapon)
WardFlask03Elixir of the Unbroken Circle Iron Flask
Restores Ward on use
(20–40)% increased Duration
0% reduced effect
Recover 4% of Life per Endurance Charge on use
Lose all Endurance Charges on use
Gain 1 Endurance Charge per Second during Flask Effect
SpiritHelmetUniqueFaithguard Runic Helm
+(20–30) to Intelligence
(25–35)% increased Ward
(20–30)% faster Restoration of Ward
(15–25)% increased Light Radius
Increases and Reductions to Maximum Energy Shield instead apply to Ward
AdaptationGlovesUniqueMedved's Challenge Runic Gauntlets
800% increased Attribute Requirements
(Attributes are Strength, Dexterity, and Intelligence)
(30–50)% increased Ward
+(15–25)% to all Elemental Resistances
80% less Flask Charges gained from Kills
Flasks gain 1 Charge per second if you've Hit a Unique Enemy Recently
(Recently refers to the past 4 seconds)
SpiritGlovesUniqueNightgrip Runic Gages
(33–48)% increased Ward
+(17–23)% to Chaos Resistance
Gain Added Chaos Damage equal to 25% of Ward
75% of Damage bypasses Ward
AdaptationBootsUniqueOlroth's Charge Runic Sollerets
(50–80)% increased Ward
(30–50)% slower Restoration of Ward
20% increased Movement Speed
Gain Adrenaline for 3 seconds when Ward Breaks
(Adrenaline grants 100% increased Damage, 25% increased Attack, Cast and Movement Speed and 10% additional Physical Damage Reduction)
WardFlask02Olroth's Resolve Iron Flask
Restores Ward on use
(40–50)% increased Charges used
Ward does not Break during Flask effect
70% less Ward during Flask Effect
AdaptationFlask02Starlight Chalice Iron Flask
Restores Ward on use
(20–30)% increased Charge Recovery
Inflict Fire, Cold and Lightning Exposure on nearby Enemies when used
(Each Exposure applies -10% to the matching Resistance for 4 seconds)
(20–30)% increased Effect of Non-Damaging Ailments you inflict during Flask Effect
(Ailments that do not deal Damage are Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
UnbridledRageUsurper's Penance Eternal Burgonet
(50–80)% increased Armour
Attacks have 15% chance to cause Bleeding
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
50% reduced Light Radius
+4% to Damage over Time Multiplier for Bleeding per Frenzy Charge
Bleeding you inflict deals Damage 4% faster per Frenzy Charge
(They will deal the same total damage over a shorter duration)
(20–30)% chance to gain a Frenzy Charge on Critical Strike at Close Range
SpiritBootsUniqueVorana's March Runic Sabatons
Has no Sockets
Triggers Level 20 Summon Arbalists when Equipped
25% increased Movement Speed
Summoned Arbalists have (10–20)% chance to inflict Cold Exposure on Hit
(Cold Exposure applies -10% to Cold Resistance for 4 seconds)
Summoned Arbalists have (10–20)% chance to Intimidate for 4 seconds on Hit
(Intimidated enemies take 10% increased Attack Damage)
Summoned Arbalists Convert (30–50)% of Physical Damage to Fire Damage
AdaptationFlask03Vorana's Preparation Iron Flask
Restores Ward on use
(-10–10)% reduced Charges used
Debilitate nearby Enemies for 2 Seconds when Flask Effect ends
(Enemies that are Debilitated have 20% less Movement Speed and deal 10% less damage)
Flask Effect is removed when Ward Breaks
Culling Strike during Flask Effect
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)