Incursion Unique /31 ⍟

Incursion Unique /31 ⍟

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ApepsSlumberApep's Slumber Ancient Spirit Shield
(5–10)% increased Spell Damage
Adds (20–22) to (30–37) Chaos Damage
+(80–100) to maximum Energy Shield
+25% chance to be Poisoned
+3% to all maximum Resistances while Poisoned
(Maximum Resistances cannot be raised above 90%)
Regenerate 50 Energy Shield per Second per Poison on you, up to 250 per second
Poisons on you expire 50% slower
ApepsSupremacyApep's Supremacy Vaal Spirit Shield
(5–10)% increased Spell Damage
Adds (50–55) to (72–80) Chaos Damage
+(130–150) to maximum Energy Shield
(30–50)% faster start of Energy Shield Recharge
You take Chaos Damage instead of Physical Damage from Bleeding
+25% chance to be Poisoned
+3% to all maximum Resistances while Poisoned
(Maximum Resistances cannot be raised above 90%)
Poisons on you expire 50% slower
ArchitectsHandArchitect's Hand Strapped Mitts
+(30–40) to Dexterity
(100–125)% increased Evasion and Energy Shield
(20–30)% reduced Trap Throwing Speed
Skills used by Traps have (10–20)% increased Area of Effect
Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed
ElementalHitColdCombat Focus Crimson Jewel
(10–15)% increased Elemental Damage with Attack Skills
With 40 total Strength and Intelligence in Radius, Elemental Hit and Wild Strike cannot choose Cold
local_jewel_effect_base_radius [1200]
With 40 total Strength and Intelligence in Radius, Elemental Hit and Wild Strike deal 50% less Cold Damage
ElementalHitLighteningCombat Focus Viridian Jewel
(10–15)% increased Elemental Damage with Attack Skills
With 40 total Dexterity and Strength in Radius, Elemental Hit and Wild Strike cannot choose Lightning
local_jewel_effect_base_radius [1200]
With 40 total Dexterity and Strength in Radius, Elemental Hit and Wild Strike deal 50% less Lightning Damage
ElementalHitFireCombat Focus Cobalt Jewel
(10–15)% increased Elemental Damage with Attack Skills
With 40 total Intelligence and Dexterity in Radius, Elemental Hit and Wild Strike cannot choose Fire
local_jewel_effect_base_radius [1200]
With 40 total Intelligence and Dexterity in Radius, Elemental Hit and Wild Strike deal 50% less Fire Damage
Coward%27s%20ChainsCoward's Chains Chain Belt
+(9–20) to maximum Energy Shield
(20–25)% increased Damage
+(10–15) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
(5–10)% increased Movement Speed
Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability
(Unlucky things are rolled twice and the worst result used)
You are Cursed with Vulnerability, with 40% increased Effect
Coward%27s%20LegacyCoward's Legacy Chain Belt
+(9–20) to maximum Energy Shield
+(15–20) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
(5–10)% increased Movement Speed
50% increased Effect of Curses on you
You are Cursed with Vulnerability, with 80% increased Effect
You count as on Low Life while you are Cursed with Vulnerability
DanceOfTheOfferedDance of the Offered Shackled Boots
+(50–60) to maximum Mana
+(15–20)% to Lightning Resistance
25% increased Movement Speed
You have Onslaught while not on Low Mana
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
Lose (30–40) Mana per Second
EarendelsEmbraceEarendel's Embrace Grinning Fetish
18% increased Elemental Damage
+(20–30) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
Minions deal (30–40)% increased Damage
Summoned Skeletons Cover Enemies in Ash on Hit
(Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken, and lasts for 4 seconds)
Summoned Skeletons take (15–30)% of their Maximum Life per second as Fire Damage
Summoned Skeletons have Avatar of Fire
(50% of Physical, Cold and Lightning Damage Converted to Fire Damage.
Deal no Non-Fire Damage)
FateOfTheVaalFate of the Vaal Gemstone Sword
+400 to Accuracy Rating
(180–210)% increased Physical Damage
(8–12)% increased Attack Speed
100% of Physical Damage from Hits with this Weapon is Converted to a random Element
Hits with this Weapon always Ignite, Freeze, and Shock
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
Hits with this Weapon deal (30–60)% increased Damage to Ignited Enemies
Hits with this Weapon deal (30–60)% increased Damage to Frozen Enemies
Hits with this Weapon deal (30–60)% increased Damage to Shocked Enemies
MaskoftheSpiritDrinkerMask of the Spirit Drinker Crusader Helmet
(60–80)% increased Armour and Energy Shield
+(30–50) to maximum Life
Your Energy Shield starts at zero
Cannot gain Energy Shield
Regenerate 50 Life per second if you have at least 500 Maximum Energy Shield
Regenerate 100 Life per second if you have at least 1000 Maximum Energy Shield
Regenerate 150 Life per second if you have at least 1500 Maximum Energy Shield
MaskoftheStitchedDemonMask of the Stitched Demon Magistrate Crown
+(40–50) to Intelligence
+(160–180) to maximum Energy Shield
Strength provides no bonus to Maximum Life
Intelligence provides no bonus to Maximum Mana
+1 to Maximum Life per 2 Intelligence
Your Energy Shield starts at zero
Cannot gain Energy Shield
Regenerate 1% of Life per second per 500 Maximum Energy Shield
OmeyocanOmeyocan Carnal Boots
(15–20)% increased maximum Mana
+(25–30)% to Lightning Resistance
30% increased Movement Speed
2% chance to Dodge Attack and Spell Hits per 500 Maximum Mana, up to 20%
You have Onslaught while not on Low Mana
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
Lose 7% of Mana per Second
Sacrificial_HeartSacrificial Heart Paua Amulet
(20–30)% increased Mana Regeneration Rate
Adds (22–27) to (34–38) Fire Damage
Adds (20–23) to (31–35) Cold Damage
Adds (1–3) to (47–52) Lightning Damage
Gain a Power Charge when you use a Vaal Skill
10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently
(Recently refers to the past 4 seconds)
10% increased Movement Speed if you have used a Vaal Skill Recently
ShadowStitchShadowstitch Sacrificial Garb
(250–350)% increased Armour, Evasion and Energy Shield
Has an additional Implicit Mod
+(20–30) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
Recover (3–5)% of Life on Kill
Recover (3–5)% of Energy Shield on Kill
(-6–-4)% to all Resistances for each Corrupted Item Equipped
8% increased Maximum Energy Shield for each Corrupted Item Equipped
6% increased Maximum Life for each Corrupted Item Equipped
local_six_linked_sockets [1]
Corrupted
SinvictasMettleSinvicta's Mettle Ezomyte Axe
(140–152)% increased Physical Damage
(8–12)% increased Attack Speed
Rampage
(You gain Rampage bonuses for Killing multiple Enemies in quick succession)
2% increased Area of Effect per 25 Rampage Kills
Gain a Frenzy Charge on every 50th Rampage Kill
SlavedriversHandSlavedriver's Hand Ambush Mitts
+(30–40) to Dexterity
(200–250)% increased Evasion and Energy Shield
(20–30)% reduced Trap Throwing Speed
Skills which throw Traps have Blood Magic
(Spend Life instead of Mana for Skills with Blood Magic)
Skills used by Traps have (10–20)% increased Area of Effect
Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed
10% chance to gain an Endurance, Frenzy or Power Charge when any
of your Traps are Triggered by an Enemy
ItemSoul Catcher Quartz Flask
Cannot gain Mana during effect
Vaal Skills deal (80–120)% increased Damage during effect
Vaal Skills used during effect have (20–40)% reduced Soul Gain Prevention Duration
Vaal Skills have (80–120)% increased Critical Strike Chance during effect
ItemSoul Ripper Quartz Flask
(-40–90) to Maximum Charges
Loses all Charges when you enter a new area
Consumes Maximum Charges to use
Gain Vaal Souls equal to Charges Consumed when used
StoryOfTheVaalStory of the Vaal Variscite Blade
+240 to Accuracy Rating
(110–120)% increased Physical Damage
(8–12)% increased Attack Speed
+(20–30) Life gained on Kill
50% of Physical Damage from Hits with this Weapon is Converted to a random Element
Hits with this Weapon always Ignite, Freeze, and Shock
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
String_of_ServitudeString of Servitude Heavy Belt
+(25–35) to Strength
Implicit Modifier magnitudes are tripled
(Implicit Modifiers are those that come from an item's type, rather than its random properties)
Corrupted
TemperedRedTempered Flesh Crimson Jewel
-1 Strength per 1 Strength on Allocated Passives in Radius
local_jewel_effect_base_radius [1200]
2% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius
TemperedBlueTempered Mind Cobalt Jewel
-1 Intelligence per 1 Intelligence on Allocated Passives in Radius
local_jewel_effect_base_radius [1200]
2% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius
TemperedGreenTempered Spirit Viridian Jewel
-1 Dexterity per 1 Dexterity on Allocated Passives in Radius
local_jewel_effect_base_radius [1200]
2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius
TranscendentRedTranscendent Flesh Crimson Jewel
-1 Strength per 1 Strength on Allocated Passives in Radius
local_jewel_effect_base_radius [1200]
+7% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius
3% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius
2% reduced Life Recovery Rate per 10 Strength on Unallocated Passives in Radius
TranscendentBlueTranscendent Mind Cobalt Jewel
-1 Intelligence per 1 Intelligence on Allocated Passives in Radius
local_jewel_effect_base_radius [1200]
+3% to Damage over Time Multiplier per 10 Intelligence on Unallocated Passives in Radius
3% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius
2% reduced Mana Recovery Rate per 10 Intelligence on Unallocated Passives in Radius
TranscendentGreenTranscendent Spirit Viridian Jewel
-1 Dexterity per 1 Dexterity on Allocated Passives in Radius
local_jewel_effect_base_radius [1200]
3% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius
+125 to Accuracy Rating per 10 Dexterity on Unallocated Passives in Radius
2% reduced Movement Speed per 10 Dexterity on Unallocated Passives in Radius
DamnatioAeternaUnyielding Flame Archon Kite Shield
+12% to all Elemental Resistances
Trigger Commandment of Inferno on Critical Strike
(50–70)% increased Global Critical Strike Chance
+(50–70) to maximum Life
+(20–30)% to Fire Resistance
(8–12)% increased Attack Speed if you've dealt a Critical Strike Recently
(Recently refers to the past 4 seconds)
(8–12)% increased Cast Speed if you've dealt a Critical Strike Recently
ZealsAmplifierZeel's Amplifier Polished Spiked Shield
4% chance to Dodge Attack Hits
(40–50)% increased Spell Damage
+(60–80) to maximum Energy Shield
+(50–70) to maximum Life
1% increased Area of Effect per Enemy killed recently, up to 50%
(Recently refers to the past 4 seconds)
You have Zealot's Oath if you haven't been hit recently
(Life Regeneration is applied to Energy Shield instead.)
ZerphisHeartZerphi's Heart Paua Amulet
(20–30)% increased Mana Regeneration Rate
Adds (48–53) to (58–60) Chaos Damage
Items and Gems have 50% increased Attribute Requirements
(Attributes are Strength, Dexterity, and Intelligence)
Chaos Damage can Ignite, Chill and Shock
Gain Soul Eater for 20 seconds when you use a Vaal Skill