Rampage and Beyond Unique /19 ⍟
Rampage and Beyond Unique /19 ⍟
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![]() | Agnerod East Imperial Staff +18% Chance to Block Attack Damage while wielding a Staff+2 to Level of all Lightning Spell Skill Gems +(80–120) to Intelligence (30–50)% increased Lightning Damage 100% increased Duration of Lightning Ailments (Lightning Ailments are Shocked and Sapped) 40% increased Strength Requirement Damage Penetrates 20% Lightning Resistance |
![]() | Apep's Rage Opal Wand (38–42)% increased Spell DamageAdds (90–130) to (140–190) Chaos Damage to Spells (25–30)% increased Cast Speed +(5–10)% to Chaos Resistance +40 to Total Mana Cost of Skills Poisons you inflict deal Damage 20% faster (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) (They will deal the same total damage over a shorter duration) |
![]() | Chalice of Horrors War Buckler 9% increased Movement Speed+1 to Level of Socketed Curse Gems (30–50)% increased Evasion Rating +(50–70) to maximum Energy Shield +(40–50) to maximum Life Curse Skills have 100% increased Skill Effect Duration +5% Chance to Block 10% Chance to Cause Monster to Flee on Block |
![]() | Cherrubim's Maleficence Triumphant Lamellar +(70–100) to maximum Life (160–200)% increased Armour and Evasion (50–80)% increased Chaos Damage 100% increased total Recovery per second from Life Leech |
![]() | Craghead Serrated Arrow Quiver Adds 1 to 4 Physical Damage to Bow AttacksAdds 6 to 10 Physical Damage to Bow Attacks (20–25)% reduced Enemy Stun Threshold (The Stun Threshold determines how much Damage can Stun something) (60–80)% increased Stun Duration on Enemies 25% reduced Projectile Speed |
![]() | Dreamfeather Eternal Sword +475 to Accuracy RatingAdds (30–50) to (65–80) Physical Damage +(180–200) to Evasion Rating 3% increased Movement Speed (20–25)% increased Attack Speed +(280–300) to Accuracy Rating 1% increased Attack Damage per 450 Evasion Rating |
![]() | Edge of Madness Etched Greatsword 60% increased Global Accuracy Rating+1 to Level of Socketed Active Skill Gems (40–60)% increased Physical Damage 1% increased Chaos Damage per Level Adds (60–68) to (90–102) Chaos Damage Adds 1 to 2 Physical Damage to Attacks per Level |
![]() | Flesh and Spirit Ironscale Gauntlets (80–120)% increased Armour and Evasion (6–9)% increased Attack Speed Regenerate (3–4) Life per second Recover 20% of Life on Rampage Kills grant an additional Vaal Soul if you have Rampaged Recently (Recently refers to the past 4 seconds) Rampage (You gain Rampage bonuses for Killing multiple Enemies in quick succession) |
![]() | Gang's Momentum Legion Boots (160–180)% increased Armour and Energy Shield 25% increased Movement Speed +(50–60)% to Fire Resistance (10–15)% chance to Ignite (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) (25–40)% increased Damage against Ignited Enemies |
![]() | Hegemony's Era Judgement Staff +20% Chance to Block Spell Damage while wielding a StaffAdds (135–145) to (160–175) Physical Damage +6% Chance to Block Attack Damage while wielding a Staff (Warstaves are considered Staves) (12–16)% increased Attack Speed (10–20)% increased Critical Strike Chance +1 to Maximum Power Charges 10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage |
![]() | Mark of the Doubting Knight Platinum Kris 50% increased Global Critical Strike Chance(250–270)% increased Physical Damage 10% reduced Attack Speed +(6–10)% to all Elemental Resistances +5% Chance to Block Attack Damage while Dual Wielding 50% chance to Cause Bleeding on Critical Strike (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) 50% chance to Cause Poison on Critical Strike (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) |
![]() | Mokou's Embrace Ruby Ring +(20–30)% to Fire Resistance+(25–40)% to Cold Resistance (15–25)% increased Fire Damage 20% increased Attack Speed while Ignited 20% increased Cast Speed while Ignited (5–10)% chance to Ignite (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) +25% chance to be Ignited |
![]() | Null and Void Legion Gloves +(20–30) to Strength +(50–70) to maximum Life (150–180)% increased Armour and Energy Shield (20–40)% increased Mana Regeneration Rate Removes Elemental Ailments on Rampage (Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped) Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage (You gain Rampage bonuses for Killing multiple Enemies in quick succession) |
![]() | Sentari's Answer Brass Spirit Shield 10% Chance to Block Spell Damage +(20–30) to Intelligence (4–8)% increased Quantity of Items found +5% Chance to Block Curse Enemies with Punishment when you Block their Melee Damage, with 60% increased Effect and ignoring Curse Limit Curse Enemies with Temporal Chains when you Block their Projectile Attack Damage, with 60% increased Effect and ignoring Curse Limit Curse Enemies with Elemental Weakness when you Block their Spell Damage, with 60% increased Effect and ignoring Curse Limit |
![]() | Shadows and Dust Clasped Mitts (100–130)% increased Evasion and Energy Shield 0.2% of Physical Attack Damage Leeched as Mana (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (20–30)% increased Global Critical Strike Chance +(20–30)% to Global Critical Strike Multiplier Creates a Smoke Cloud on Rampage (Enemies standing in Smoke Clouds are Blinded) Gain Unholy Might for 3 seconds on Rampage (Unholy Might grants 30% of Physical Damage as extra Chaos Damage) Rampage (You gain Rampage bonuses for Killing multiple Enemies in quick succession) |
![]() | The Dark Seer Shadow Sceptre 22% increased Elemental Damage(40–60)% increased Global Damage 10% Global chance to Blind Enemies on hit (Blinded enemies have their Chance to Hit halved) Blind does not affect your Chance to Hit Enemies Blinded by you while you are Blinded have Malediction (Enemies with Malediction deal 10% reduced damage and take 10% increased damage) +1 Maximum Energy Shield per Level +1 Maximum Mana per Level |
![]() | The Dark Seer Shadow Sceptre 22% increased Elemental Damage(40–60)% increased Global Damage 10% Global chance to Blind Enemies on hit (Blinded enemies have their Chance to Hit halved) Blind does not affect your Chance to Hit Enemies Blinded by you while you are Blinded have Malediction (Enemies with Malediction deal 10% reduced damage and take 10% increased damage) +1 Maximum Energy Shield per Level +1 Maximum Life per Level |
![]() | The Dark Seer Shadow Sceptre 22% increased Elemental Damage(40–60)% increased Global Damage 10% Global chance to Blind Enemies on hit (Blinded enemies have their Chance to Hit halved) Blind does not affect your Chance to Hit Enemies Blinded by you while you are Blinded have Malediction (Enemies with Malediction deal 10% reduced damage and take 10% increased damage) +1 Maximum Mana per Level +1 Maximum Life per Level |
![]() | The Harvest Jasper Chopper (120–140)% increased Physical Damage 1.2% of Damage Leeched as Life on Critical Strike (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) 3% increased Global Critical Strike Chance per Level Gain a Flask Charge when you deal a Critical Strike |