Warbands and Tempest Unique /130 ⍟
Warbands and Tempest Unique /130 ⍟
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![]() | Abberath's Horn Goat's Horn (10–14)% increased Spell Damage(20–30)% increased Fire Damage Adds (4–6) to (8–12) Fire Damage to Spells (40–60)% increased Global Critical Strike Chance +10 Life gained on Killing Ignited Enemies 25% reduced Ignite Duration on Enemies |
![]() | Agnerod South Imperial Staff +18% Chance to Block Attack Damage while wielding a Staff+2 to Level of all Lightning Spell Skill Gems +(80–120) to Intelligence (30–50)% increased Lightning Damage +5% to maximum Lightning Resistance (Maximum Resistances cannot be raised above 90%) 40% increased Strength Requirement Damage Penetrates 20% Lightning Resistance |
![]() | Anatomical Knowledge Cobalt Jewel (6–8)% increased maximum Life Adds 1 to Maximum Life per 3 Intelligence Allocated in Radius local_jewel_effect_base_radius [1500] |
![]() | Ancient Waystones Crimson Jewel 60% reduced Mana Cost of Totem Skills that cast an Aura Corrupted |
![]() | Apparitions Viridian Jewel Minions have (2–5)% chance to Dodge Attack Hits |
![]() | Assassin's Haste Cobalt Jewel 4% increased Movement Speed 10% increased Mana Regeneration Rate 4% increased Attack and Cast Speed |
![]() | Atziri's Reign Crimson Jewel (15–20)% increased Vaal Skill Effect Duration Corrupted |
![]() | Blood of Corruption Amber Amulet +(20–30) to StrengthAdds 19 to 43 Chaos Damage to Attacks +(17–29)% to Chaos Resistance (-10–-5)% to all Elemental Resistances Grants Level 10 Gluttony of Elements Skill Corrupted |
![]() | Blood Sacrifice Crimson Jewel Recover 1% of Mana on Kill Lose 1% of Life on Kill Lose 1% of Energy Shield on Kill Corrupted |
![]() | Bloodgrip Marble Amulet Regenerate (1.2–1.6)% of Life per secondAdds 10 to 20 Physical Damage to Attacks +(60–70) to maximum Life Regenerate (16–24) Life per second 100% increased Life Recovery from Flasks Moving while Bleeding doesn't cause you to take extra Damage (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) |
![]() | Bloodplay Stiletto 30% increased Global Critical Strike Chance+20 to Dexterity (20–40)% increased Physical Damage Adds (3–6) to (9–13) Physical Damage 10% increased Attack Speed 30% chance to cause Bleeding on Hit (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) Extra gore |
![]() | Brawn Crimson Jewel (4–6)% increased Strength (4–6)% increased Dexterity (10–15)% reduced Intelligence |
![]() | Brinerot Flag Tarnished Spirit Shield (5–10)% increased Spell Damage+3 to Level of Socketed Warcry Gems (8–12)% increased Cast Speed +(70–90) to maximum Energy Shield (20–40)% increased Mana Regeneration Rate Warcries grant Arcane Surge to you and Allies, with 10% increased effect per 5 power, up to 50% (Arcane Surge grants 10% more Spell Damage, 10% increased Cast Speed, and 0.5% of maximum Mana Regenerated per second, for 4 seconds) |
![]() | Brinerot Mark Unset Ring Has 1 Socket+(15–25) to maximum Energy Shield (20–25)% increased Spell Damage +(20–40)% to Lightning Resistance +3 to Level of Socketed Golem Gems 25% increased Effect of Buffs granted by Socketed Golem Skills Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield |
![]() | Brinerot Whalers Trapper Boots 20% increased Global Physical Damage +(80–100) to maximum Energy Shield +(20–30)% to Lightning Resistance 25% increased Movement Speed (20–40)% increased Projectile Damage Unaffected by Shocked Ground (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) |
![]() | Brittle Barrier Cobalt Jewel 20% faster start of Energy Shield Recharge 10% increased Damage taken while on Full Energy Shield Corrupted |
![]() | Broken Faith Archon Kite Shield +12% to all Elemental Resistances0.4% of Chaos Damage Leeched as Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) -10% Chance to Block 100% increased Global Armour while you have no Energy Shield You have Unholy Might while you have no Energy Shield (Unholy Might grants 30% of Physical Damage as extra Chaos Damage) Create Profane Ground instead of Consecrated Ground (Enemies on Profane Ground have -10% to all Resistances, and Hits against them have +1% to Critical Strike Chance) |
![]() | Brute Force Solution Cobalt Jewel +(16–24) to Intelligence Strength from Passives in Radius is Transformed to Intelligence local_jewel_effect_base_radius [1500] |
![]() | Call of the Brotherhood Two-Stone Ring +(12–16)% to Cold and Lightning Resistances+(15–25) to Intelligence (30–40)% increased Mana Regeneration Rate (15–25)% increased Lightning Damage 40% of Lightning Damage Converted to Cold Damage Your spells have 100% chance to Shock against Frozen Enemies (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) |
![]() | Callinellus Malleus Auric Mace 15% reduced Enemy Stun ThresholdAdds (5–10) to (15–23) Physical Damage (150–200)% increased Physical Damage (15–25)% reduced Enemy Stun Threshold with this Weapon (The Stun Threshold determines how much Damage can Stun something) Cannot Knock Enemies Back All Attack Damage Chills when you Stun (Chill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds) |
![]() | Cameria's Maul Gavel 15% reduced Enemy Stun Threshold(140–180)% increased Physical Damage Adds (10–20) to (30–50) Cold Damage (15–40)% increased Critical Strike Chance 40% increased Rarity of Items Dropped by Frozen Enemies (30–40)% increased Cold Damage with Attack Skills |
![]() | Careful Planning Viridian Jewel +(16–24) to Dexterity Intelligence from Passives in Radius is Transformed to Dexterity local_jewel_effect_base_radius [1500] |
![]() | Chill of Corruption Viridian Jewel 50% chance to gain an additional Vaal Soul per Enemy Shattered Corrupted |
![]() | Chitus' Needle Elegant Foil +25% to Global Critical Strike Multiplier(140–160)% increased Physical Damage +30 to Strength +30 to maximum Mana 5% increased Movement Speed 30% increased Elemental Damage +2 to Weapon Range (Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect) |
![]() | Clear Mind Cobalt Jewel (20–30)% increased Mana Regeneration Rate (40–60)% increased Spell Damage while no Mana is Reserved |
![]() | Cold Steel Viridian Jewel Increases and Reductions to Physical Damage in Radius are Transformed to apply to Cold Damage Increases and Reductions to Cold Damage in Radius are Transformed to apply to Physical Damage local_jewel_effect_base_radius [1500] |
![]() | Combustibles Crimson Jewel 10% reduced Quantity of Items found (20–30)% increased Burning Damage Corrupted |
![]() | Conqueror's Efficiency Crimson Jewel 2% reduced Mana Reserved 4% increased Skill Effect Duration 3% reduced Mana Cost of Skills |
![]() | Conqueror's Longevity Viridian Jewel 8% increased Life Recovery from Flasks 2% chance to Dodge Attack Hits 3% chance to Avoid Elemental Ailments (Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped) |
![]() | Conqueror's Potency Cobalt Jewel 3% increased effect of Non-Curse Auras from your Skills Flasks applied to you have 8% increased Effect 4% increased Effect of your Curses |
![]() | Corrupted Energy Cobalt Jewel With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield, and 50% of Physical Damage bypasses Energy Shield (Flasks and Jewels are not Equipped) Corrupted |
![]() | Crown of the Pale King Regicide Mask (150–200)% increased Evasion and Energy Shield +(60–80) to maximum Life (0.4–0.8)% of Physical Attack Damage Leeched as Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to Enemies when Hit is gained as Life |
![]() | Death's Hand Karui Sceptre 26% increased Elemental DamageAdds (35–46) to (85–128) Physical Damage 30% chance to gain a Power Charge when you Stun Gain Unholy Might for 4 seconds on Critical Strike (Unholy Might grants 30% of Physical Damage as extra Chaos Damage) (25–50)% increased Critical Strike Chance |
![]() | Doedre's Scorn Lunaris Circlet +2 to Level of Socketed Curse Gems +(20–30) to Intelligence +(100–120) to maximum Energy Shield Curse Skills have (30–50)% increased Skill Effect Duration 20% increased Elemental Damage (10–20)% increased Damage with Hits and Ailments per Curse on Enemy (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) |
![]() | Doryani's Fist Vaal Gauntlets Grants Level 20 Doryani's Touch Skill +(80–100) to maximum Energy Shield 30% chance to Shock (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) Adds (150–225) to (525–600) Lightning Damage to Unarmed Attacks (Unarmed Attacks are any Attacks performed with a hand that is not holding any Item) Adds (90–135) to (315–360) Lightning Damage to Spells while Unarmed (You are Unarmed as long as you have no Equipped Weapons) +(200–250) Energy Shield gained on Killing a Shocked Enemy 30% increased Effect of Lightning Ailments (Lightning Ailments are Shocked and Sapped) |
![]() | Dreadarc Cleaver Adds (5–15) to (20–25) Physical Damage Adds (5–15) to (20–25) Fire Damage 5% increased Movement Speed (7–10)% increased Attack Speed +(15–25)% to Fire Resistance Curse Enemies with Flammability on Hit, with 40% increased Effect |
![]() | Dyadian Dawn Heavy Belt +(25–35) to Strength+(70–85) to maximum Life +(20–40)% to Fire Resistance +(20–40)% to Cold Resistance Deal no Physical Damage 1% of Attack Damage Leeched as Life against Chilled Enemies (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) Ignites you inflict with Attacks deal Damage 35% faster (They will deal the same total damage over a shorter duration) |
![]() | Efficient Training Crimson Jewel +(16–24) to Strength Intelligence from Passives in Radius is Transformed to Strength local_jewel_effect_base_radius [1500] |
![]() | Eldritch Knowledge Cobalt Jewel 5% increased Chaos Damage per 10 Intelligence from Allocated Passives in Radius local_jewel_effect_base_radius [1200] |
![]() | Emberwake Ruby Ring +(20–30)% to Fire Resistance(30–40)% increased Fire Damage (5–10)% increased Cast Speed 10% chance to Ignite (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) You can inflict an additional Ignite on an Enemy Ignited Enemies Burn (50–65)% slower |
![]() | Empire's Grasp Goliath Gauntlets +(400–600) to Armour Socketed Gems are Supported by Level 10 Knockback Knockback direction is reversed (Knockback pushes Enemies away when Hit) |
![]() | Energised Armour Crimson Jewel (15–20)% increased Armour Increases and Reductions to Energy Shield in Radius are Transformed to apply to Armour at 200% of their value local_jewel_effect_base_radius [1500] |
![]() | Energy From Within Cobalt Jewel (3–6)% increased maximum Energy Shield Increases and Reductions to Life in Radius are Transformed to apply to Energy Shield local_jewel_effect_base_radius [1500] |
![]() | Fertile Mind Cobalt Jewel +(16–24) to Intelligence Dexterity from Passives in Radius is Transformed to Intelligence local_jewel_effect_base_radius [1500] |
![]() | Fevered Mind Cobalt Jewel +(5–10) to Intelligence Notable Passive Skills in Radius are Transformed to instead grant: 10% increased Mana Cost of Skills and 20% increased Spell Damage local_jewel_effect_base_radius [800] Corrupted |
![]() | Fidelitas' Spike Jagged Foil +25% to Global Critical Strike MultiplierNo Physical Damage Adds 1 to (40–50) Lightning Damage (25–30)% increased Attack Speed +2 Life gained for each Enemy hit by Attacks (15–20)% chance to Shock (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) Herald of Thunder has 50% increased Buff Effect |
![]() | Fireborn Crimson Jewel Increases and Reductions to other Damage Types in Radius are Transformed to apply to Fire Damage local_jewel_effect_base_radius [1200] (The Damage Types are Physical, Fire, Cold, Lightning, and Chaos) |
![]() | Flesh-Eater Dream Mace 10% reduced Enemy Stun Threshold(60–80)% increased Physical Damage Adds 10 to 15 Physical Damage 10% increased Attack Speed 30% chance to cause Bleeding on Hit (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) 1% of Physical Attack Damage Leeched as Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) 3% of Attack Damage Leeched as Life against Bleeding Enemies |
![]() | Fluid Motion Viridian Jewel +(16–24) to Dexterity Strength from Passives in Radius is Transformed to Dexterity local_jewel_effect_base_radius [1500] |
![]() | Fortified Legion Cobalt Jewel Minions have (5–15)% increased maximum Life Minions Recover 2% of their Life when they Block |
![]() | Fragile Bloom Crimson Jewel Maximum 10 Fragile Regrowth 0.7% of Life Regenerated per second per Fragile Regrowth Lose all Fragile Regrowth when Hit Gain 1 Fragile Regrowth each second |
![]() | Fragility Crimson Jewel -1 to Maximum Endurance Charges Corrupted |
![]() | Gorebreaker Spiked Club 10% reduced Enemy Stun Threshold(300–360)% increased Physical Damage 20% reduced Attack Speed (10–20)% reduced Enemy Stun Threshold (The Stun Threshold determines how much Damage can Stun something) (30–50)% increased Stun Duration on Enemies Extra gore |
![]() | Goredrill Skinning Knife 30% increased Global Critical Strike Chance(50–70)% increased Physical Damage Adds (1–2) to (3–5) Physical Damage +(10–15) to Dexterity 30% increased Critical Strike Chance 50% chance to cause Bleeding on Critical Strike (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) 40% increased Attack Damage against Bleeding Enemies |
![]() | Healthy Mind Cobalt Jewel (15–20)% increased maximum Mana Increases and Reductions to Life in Radius are Transformed to apply to Mana at 200% of their value local_jewel_effect_base_radius [1500] |
![]() | Heartbound Loop Moonstone Ring +(15–25) to maximum Energy ShieldRegenerate (10–15) Life per second (20–40)% increased Mana Regeneration Rate Minions have 15% increased maximum Life Minions have 10% increased Area of Effect 350 Physical Damage taken on Minion Death |
![]() | Hidden Potential Viridian Jewel (20–25)% increased Damage for each Magic Item Equipped (Flasks and Jewels are not Equipped) |
![]() | Hotheaded Viridian Jewel (10–20)% increased Movement Speed while Ignited (10–20)% increased Attack Speed while Ignited (10–20)% increased Cast Speed while Ignited |
![]() | Hungry Abyss Viridian Jewel With 5 Corrupted Items Equipped: Life Leech recovers based on your Chaos Damage instead (Flasks and Jewels are not Equipped) Corrupted |
![]() | Ichimonji Corsair Sword 40% increased Global Accuracy RatingAdds (5–10) to (13–20) Physical Damage (80–95)% increased Physical Damage (20–25)% increased Attack Speed 5% reduced Mana Reserved Allies' Aura Buffs do not affect you Your Aura Buffs do not affect allies 10% increased Effect of Buffs on you |
![]() | Inertia Crimson Jewel Dexterity from Passives in Radius is Transformed to Strength local_jewel_effect_base_radius [1500] +(16–24) to Strength |
![]() | Inspired Learning Crimson Jewel With 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 seconds local_jewel_effect_base_radius [800] |
![]() | Intuitive Leap Viridian Jewel Passives in Radius can be Allocated without being connected to your tree local_jewel_effect_base_radius [800] |
![]() | Izaro's Dilemma Imperial Claw +46 Life gained for each Enemy hit by Attacks(40–60)% increased Physical Damage Adds 20 to 50 Physical Damage (10–15)% increased Attack Speed +(300–400) to Accuracy Rating 100% increased Global Physical Damage while Frozen |
![]() | Izaro's Turmoil Crimson Jewel (18–25)% increased Fire Damage (18–25)% increased Cold Damage 2% chance to Freeze 2% chance to Ignite (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) |
![]() | Jack, the Axe Vaal Hatchet Grants Level 20 Thirst for Blood Skill (130–150)% increased Physical Damage Adds (11–14) to (18–23) Physical Damage 25% chance to cause Bleeding on Hit (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) +(25–35)% to Damage over Time Multiplier for Bleeding from Hits with this Weapon play_jack_the_axe_sounds [1] |
![]() | Jorrhast's Blacksteel Steelhead 45% increased Stun Duration on Enemies(150–200)% increased Physical Damage (8–12)% increased Cast Speed (8–12)% increased Attack Speed 30% less Animate Weapon Duration Weapons you Animate create an additional copy 25% chance to Trigger Level 20 Animate Weapon on Kill |
![]() | Kingmaker Despot Axe (170–200)% increased Physical Damage (7–12)% increased Attack Speed (30–40)% increased Critical Strike Chance Nearby Allies have 30% increased Item Rarity Nearby Allies have Culling Strike (Culling Strike means enemies that are on 10% or lower life after your Hit are Killed) Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have +50% to Critical Strike Multiplier Nearby Allies have Fortify (Fortify grants 20% less Damage Taken from Hits) |
![]() | Kingsguard Conquest Chainmail +(60–90) to maximum Life +(50–70) to maximum Mana (150–170)% increased Armour and Energy Shield Gain 100 Life when you lose an Endurance Charge 30% increased Endurance Charge Duration |
![]() | Lakishu's Blade Elegant Sword +190 to Accuracy Rating(60–80)% increased Physical Damage Adds (5–8) to (10–14) Physical Damage (10–15)% increased Attack Speed (30–40)% reduced Stun and Block Recovery 20% chance to Avoid being Stunned Socketed Gems are supported by Level 1 Multistrike |
![]() | Lavianga's Wisdom War Hammer 10% reduced Enemy Stun Threshold(160–200)% increased Physical Damage +70 to maximum Life +70 to maximum Mana 5% reduced Movement Speed (15–25)% increased Area of Effect (10–20)% increased Area Damage |
![]() | Lion's Roar Granite Flask 75% chance to cause Enemies to Flee on use (20–25)% more Melee Physical Damage during effect Adds Knockback to Melee Attacks during Flask effect (Knockback pushes Enemies away when Hit) Knocks Back Enemies in an Area when you use a Flask |
![]() | Lioneye's Fall Viridian Jewel Melee and Melee Weapon Type modifiers in Radius are Transformed to Bow Modifiers local_jewel_effect_base_radius [1200] |
![]() | Lioneye's Vision Crusader Plate Socketed Gems are Supported by Level 15 Pierce (200–250)% increased Armour +(60–100) to maximum Life 0.4% of Physical Attack Damage Leeched as Mana (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) +160 Dexterity Requirement Enemy Projectiles Pierce you |
![]() | Malicious Intent Cobalt Jewel 5% chance to Gain Unholy Might for 4 seconds on Melee Kill (Unholy Might grants 30% of Physical Damage as extra Chaos Damage) |
![]() | Mantra of Flames Crimson Jewel Adds (3–5) to (8–12) Fire Attack Damage per Buff on you Adds (2–3) to (5–8) Fire Spell Damage per Buff on you |
![]() | Martial Artistry Crimson Jewel +(3–4) to Melee Strike Range while Unarmed (Unarmed Attacks are any Attacks performed with a hand that is not holding any Item) (Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect) Passive Skills in Radius also grant: 1% increased Attack Speed with Unarmed Attacks local_jewel_effect_base_radius [800] |
![]() | Might in All Forms Crimson Jewel Dexterity and Intelligence from passives in Radius count towards Strength Melee Damage bonus local_jewel_effect_base_radius [1200] |
![]() | Moonbender's Wing Tomahawk Trigger Level 15 Lightning Warp on Hit with this Weapon local_skills_granted_by_item_are_supported_by_level_x_unique_trigger_support [1] local_use_skill_on_hit_% [100] (30–50)% increased Physical Damage (30–50)% increased Critical Strike Chance Hits with this Weapon gain (75–100)% of Physical Damage as Extra Cold or Lightning Damage |
![]() | Mutated Growth Cobalt Jewel 10% increased Experience Gain for Corrupted Gems Corrupted |
![]() | Mutewind Pennant Enameled Buckler 6% increased Movement Speed(80–100)% increased Evasion Rating +(20–40)% to Cold Resistance 10% increased Area of Effect Gain Onslaught for 4 seconds when you Warcry (Onslaught grants 20% increased Attack, Cast, and Movement Speed) 25% increased Warcry Buff Effect Call to Arms (Using Warcries is Instant. Warcries share their Cooldown) |
![]() | Mutewind Seal Unset Ring Has 1 SocketAdds (5–10) to (11–15) Physical Damage to Attacks (5–10)% increased Attack Speed +3 to Level of Socketed Golem Gems (3–5)% chance to Dodge Attack Hits Socketed Golem Skills have 20% increased Attack and Cast Speed Gain Onslaught for 10 seconds when you Cast Socketed Golem Skill (Onslaught grants 20% increased Attack, Cast, and Movement Speed) |
![]() | Mutewind Whispersteps Serpentscale Boots (100–150)% increased Evasion Rating 25% increased Movement Speed +(20–30)% to Cold Resistance (50–70)% increased Critical Strike Chance for Spells Adds (25–30) to (40–50) Cold Damage to Spells Unaffected by Chilled Ground (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) |
![]() | Null's Inclination Ranger Bow Adds (50–80) to (130–180) Chaos Damage (7–12)% increased Attack Speed +(7–11)% to Chaos Resistance +212 Intelligence Requirement Trigger Socketed Minion Spells on Kill with this Weapon Minions deal 1% increased Damage per 10 Dexterity |
![]() | Ornament of the East Gut Ripper +44 Life gained for each Enemy hit by Attacks+1 to Level of Socketed Dexterity Gems Socketed Gems are Supported by Level 10 Faster Attacks (160–180)% increased Physical Damage (10–15)% increased Attack Speed 25% increased Stun and Block Recovery Hits can't be Evaded |
![]() | Pacifism Viridian Jewel -1 to Maximum Frenzy Charges Corrupted |
![]() | Poacher's Aim Viridian Jewel Projectiles Pierce an additional Target 10% increased Projectile Damage |
![]() | Powerlessness Cobalt Jewel -1 to Maximum Power Charges Corrupted |
![]() | Pugilist Viridian Jewel 1% increased Evasion Rating per 3 Dexterity Allocated in Radius 1% increased Claw Physical Damage per 3 Dexterity Allocated in Radius local_jewel_effect_base_radius [1500] 1% increased Melee Physical Damage with Unarmed Attacks per 3 Dexterity Allocated in Radius (Unarmed Attacks are any Attacks performed with a hand that is not holding any Item) |
![]() | Rain of Splinters Crimson Jewel (30–50)% reduced Totem Damage Totems fire 2 additional Projectiles |
![]() | Realmshaper Iron Staff +18% Chance to Block Attack Damage while wielding a StaffAdds (10–15) to (20–25) Fire Damage Adds (10–15) to (20–25) Cold Damage +1 to Level of Socketed Fire Gems +1 to Level of Socketed Cold Gems Socketed Gems are Supported by Level 5 Cold to Fire (30–50)% increased Elemental Damage |
![]() | Redblade Band Unset Ring Has 1 Socket+(30–40) to Strength (20–30)% increased Fire Damage +3 to Level of Socketed Golem Gems +(30–40) to maximum Life Socketed Golem Skills have 25% chance to Taunt on Hit Socketed Golem Skills have Minions Regenerate 5% of Life per second |
![]() | Redblade Banner Painted Tower Shield +(20–30) to maximum Life(80–100)% increased Armour +(50–60) to maximum Life 20% increased Taunt Duration (Enemies you Taunt can only target you, and deal 10% less damage to anyone else. Taunt lasts for 3 seconds) +5% Chance to Block 50% increased Warcry Cooldown Recovery Rate Warcries have infinite Power (Normal Monsters have 1 Power, Magic Monsters 2, Rare Monsters 10, Unique Monsters 20, and Players 5) |
![]() | Redblade Tramplers Ancient Greaves Adds (2–5) to (7–10) Physical Damage to Attacks (150–200)% increased Armour 25% increased Movement Speed (5–10)% reduced Enemy Stun Threshold (The Stun Threshold determines how much Damage can Stun something) +(20–30)% to Fire Resistance Unaffected by Burning Ground (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) +(50–70) to maximum Life |
![]() | Relentless Fury Decorative Axe You gain Onslaught for 3 seconds on Culling Strike (Onslaught grants 20% increased Attack, Cast, and Movement Speed) Adds (3–5) to (7–10) Physical Damage (60–80)% increased Physical Damage 2% of Physical Attack Damage Leeched as Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) Cannot be Chilled during Onslaught Culling Strike (Culling Strike means enemies that are on 10% or lower life after your Hit are Killed) |
![]() | Sacrificial Harvest Viridian Jewel (20–30)% chance to gain an additional Vaal Soul on Kill Corrupted |
![]() | Self-Flagellation Viridian Jewel (10–20)% increased Damage per Curse on you An additional Curse can be applied to you Corrupted |
![]() | Shaper's Seed Agate Amulet +(16–24) to Strength and Intelligence(30–50)% increased Mana Regeneration Rate Regenerate 2% of Life per second Nearby Allies gain 2% of Life Regenerated per second Nearby Allies gain 40% increased Mana Regeneration Rate |
![]() | Sire of Shards Serpentine Staff +20% Chance to Block Attack Damage while wielding a Staff+(15–20) to all Attributes (Attributes are Strength, Dexterity, and Intelligence) +(5–7)% to all Elemental Resistances 20% increased Light Radius (60–100)% increased Projectile Damage Socketed Gems fire Projectiles in a circle Socketed Gems fire 4 additional Projectiles |
![]() | Soulthirst Cloth Belt (15–25)% increased Stun and Block Recovery+(60–80) to maximum Life +15% to all Elemental Resistances (20–30)% increased Mana Recovery from Flasks (20–30)% reduced Flask Effect Duration Gain Soul Eater during any Flask Effect (While you have Soul Eater, you consume the souls of anything killed nearby, gaining bonuses for each) Lose Souls gained from Soul Eater when you use a Flask |
![]() | Southbound Soldier Gloves Adds (30–36) to (44–50) Cold Damage to Attacks +(40–50)% to Cold Resistance (12–16)% increased maximum Life Your Hits can only Kill Frozen Enemies 25% increased Freeze Duration on Enemies 50% increased Herald of Ice Damage |
![]() | Spine of the First Claimant Iron Sceptre 14% increased Elemental Damage(100–140)% increased Physical Damage 40% increased Damage with Hits against Frozen Enemies (30–50)% increased Cold Damage (5–10)% increased Attack Speed (4–8)% increased Cast Speed 5% chance to Freeze +(25–35)% to Cold Damage over Time Multiplier |
![]() | Spire of Stone Crimson Jewel 3% increased Totem Life per 10 Strength Allocated in Radius local_jewel_effect_base_radius [1500] Totems cannot be Stunned |
![]() | Static Electricity Viridian Jewel Adds 1 maximum Lightning Damage to Attacks per 1 Dexterity Allocated in Radius Adds 1 to 2 Lightning Damage to Attacks local_jewel_effect_base_radius [1500] |
![]() | Steppan Eard Sorcerer Boots +(20–30) to maximum Energy Shield (50–80)% increased Energy Shield 30% increased Movement Speed Unaffected by Desecrated Ground (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) 50% increased Damage on Burning Ground Regenerate 2% of Life per second on Chilled Ground 20% increased Movement Speed on Shocked Ground |
Strange Barrel chest_delay_drops_until_daemons_finish [1] chest_number_of_additional_spider_uniques_to_drop [1] Spreads Caustic Ground chest_play_warning_sound [1] | |
![]() | Surgebinders Dragonscale Gauntlets (90–110)% increased Armour and Evasion (4–7)% increased Spell Damage per Power Charge 10% chance to Steal Power, Frenzy, and Endurance Charges on Hit (4–7)% increased Physical Damage per Endurance Charge (4–7)% increased Elemental Damage per Frenzy Charge |
![]() | Survival Instincts Viridian Jewel +20 to Dexterity +6% to all Elemental Resistances |
![]() | Survival Secrets Cobalt Jewel 10% increased Elemental Damage Regenerate 3 Mana per second |
![]() | Survival Skills Crimson Jewel 10% increased Global Physical Damage +50 to Armour |
![]() | Tear of Purity Lapis Amulet +(20–30) to Intelligence+(5–10) to all Attributes (Attributes are Strength, Dexterity, and Intelligence) +(20–40) to maximum Life Grants Level 10 Purity of Elements Skill 5% chance to Avoid Elemental Ailments (Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped) |
![]() | The Consuming Dark Fiend Dagger 40% increased Global Critical Strike Chance+1 to Level of all Fire Spell Skill Gems (40–60)% increased Fire Damage +(20–40) to Intelligence 30% of Fire Damage Converted to Chaos Damage Your Chaos Damage has 60% chance to Poison Enemies (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) |
![]() | The Deep One's Hide Studded Round Shield 60% increased Block RecoveryAdds 4 to 8 Physical Damage to Attacks Adds 12 to 15 Cold Damage to Attacks (90–130)% increased Armour and Evasion +(30–50)% to Fire Resistance Curse Enemies with Vulnerability on Block, with 20% increased Effect (Vulnerability is a Hex which increases Physical Damage taken by 30%, causes Hits to have +20% chance to inflict Bleeding on the target, and makes Ailments on the target deal Damage 20% faster. It lasts 9 seconds) |
![]() | The Pariah Unset Ring Has 1 Socket+2 to Level of Socketed Gems (5–10)% increased Attack and Cast Speed +100 to Maximum Life per Red Socket +100 to Maximum Energy Shield per Blue Socket +100 to Maximum Mana per Green Socket 15% increased Item Quantity per White Socket |
![]() | The Princess Sabre 40% increased Global Accuracy Rating(20–50)% increased Physical Damage Adds (3–4) to (5–8) Physical Damage 15% increased Attack Speed 10% increased Damage taken from Skeletons Gain (25–30)% of Physical Damage as Extra Cold Damage 10% increased Damage taken from Ghosts |
![]() | The Restless Ward Carnal Armour +(20–25) to maximum Mana+(60–80) to maximum Life (220–250)% increased Evasion and Energy Shield 1% increased Movement Speed per Frenzy Charge 100% increased Endurance, Frenzy and Power Charge Duration Regenerate (20–30) Life per second per Endurance Charge |
![]() | The Stormheart Royal Staff +18% Chance to Block Attack Damage while wielding a Staff(80–100)% increased Physical Damage Adds (25–35) to (45–60) Cold Damage Adds (1–10) to (70–90) Lightning Damage (20–35)% increased Critical Strike Chance Cannot be Shocked while Chilled 50% chance to Shock Chilled Enemies (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) |
![]() | The Whispering Ice Vile Staff +18% Chance to Block Attack Damage while wielding a Staff+1 to Level of Socketed Support Gems Grants Level 1 Icestorm Skill sound_on_rare_kill_ice_whisper [1] (14–18)% increased Intelligence (8–12)% increased Cast Speed 1% increased Spell Damage per 10 Intelligence |
![]() | To Dust Cobalt Jewel (10–20)% reduced Skeleton Duration Minions deal (8–12)% increased Damage (3–5)% increased Skeleton Movement Speed (7–10)% increased Skeleton Attack Speed (7–10)% increased Skeleton Cast Speed |
![]() | Tremor Rod Military Staff +18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Spell Gems Socketed Gems are Supported by Level 10 Blastchain Mine (40–60)% increased Spell Damage (15–20)% reduced Enemy Stun Threshold (The Stun Threshold determines how much Damage can Stun something) Mines can be Detonated an additional time |
![]() | Trolltimber Spire Cedar Tower Shield +(20–30) to maximum Life(130–150)% increased Armour +(40–60) to maximum Life You and your Totems Regenerate 0.5% of Life per second for each Summoned Totem 15% increased Area of Effect for Skills used by Totems 0.5% of Damage dealt by your Totems is Leeched to you as Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Twyzel Sage Wand (17–21)% increased Spell DamageSocketed Gems fire an additional Projectile (80–120)% increased Physical Damage Adds (5–8) to (13–17) Physical Damage (5–10)% increased Attack Speed (10–20)% increased Critical Strike Chance |
![]() | Vaal Sentencing Cobalt Jewel (80–120)% increased Vaal Skill Critical Strike Chance Corrupted |
![]() | Ventor's Gamble Gold Ring (6–15)% increased Rarity of Items found+(0–60) to maximum Life (-10–10)% reduced Quantity of Items found (-40–40)% reduced Rarity of Items found (-25–50)% to Fire Resistance (-25–50)% to Cold Resistance (-25–50)% to Lightning Resistance |
![]() | Victario's Influence Lacquered Garb (120–150)% increased Evasion and Energy Shield +1 to Level of Socketed Aura Gems Socketed Gems have 30% reduced Mana Reservation Socketed Gems are Supported by Level 30 Generosity (10–15)% increased effect of Non-Curse Auras from your Skills (20–40)% increased Area of Effect of Aura Skills |
![]() | Warlord's Reach Crimson Jewel 8% increased Attack Damage +1 to Melee Strike Range (Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect) |
![]() | Weight of Sin Viridian Jewel 15% reduced Movement Speed (15–20)% increased Chaos Damage Corrupted |
![]() | Wildslash Awl +7 Life gained for each Enemy hit by Attacks+(10–15) to Strength +(10–15) to Dexterity 15% reduced Global Accuracy Rating Adds (2–6) to (16–22) Physical Damage (10–15)% increased Attack Speed 20% increased Damage with Movement Skills 15% increased Attack Speed with Movement Skills |
![]() | Winds of Change Ancient Gauntlets +(30–60) to maximum Life 30% increased Projectile Speed (5–10)% reduced Movement Speed 10% chance to Knock Enemies Back on hit (Knockback pushes Enemies away when Hit) (30–50)% increased Projectile Damage |
![]() | Ylfeban's Trickery Hubris Circlet Trigger Level 10 Shock Ground when Hit Adds 1 to (60–80) Lightning Damage to Spells and Attacks (130–170)% increased Energy Shield +(25–35)% to Lightning Resistance 20% chance to Curse non-Cursed Enemies with a random Hex on Hit |