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Claws Unique /18 ⍟

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Last Resort Nailed Fist
Requires Level: 3
Adds 2 to 10 Physical Damage
(80–100)% increased Physical Damage
100% increased Claw Physical Damage when on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
100% increased Accuracy Rating when on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
25% increased Attack Speed when on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
Scar of Fate Nailed Fist
Requires Level: 3
Adds 2 to 6 Physical Damage
Socketed Gems have 50% reduced Mana Cost
+3 Life gained for each Enemy hit by your Spells
Grants Level 20 Hatred Skill

「Descent: Champions」Limited Drop
Wildslash Awl
Requires Level: 12
+(10–15) to Strength
+(10–15) to Dexterity
15% reduced Global Accuracy Rating
Adds (2–6) to (16–22) Physical Damage
(10–15)% increased Attack Speed
20% increased Damage with Movement Skills
15% increased Attack Speed with Movement Skills
Hand of Thought and Motion Blinder
Requires Level: 22
(20–25)% increased Elemental Damage with Attack Skills
Adds 1 to (50–60) Lightning Damage
(10–15)% increased Attack Speed
Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence

「Esh's Domain」Limited Drop
「Breach」League Specific
Use Blessing of Esh Upgrade Hand of Wisdom and Action
Al Dhih Timeworn Claw
Requires Level: 26
(100–120)% increased Physical Damage
3% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage
25% increased Warcry Buff Effect
Warcry Skills' Cooldown Time is 4 seconds

「Maraketh」Limited Drop
「Legion」League Specific
Mortem Morsu Fright Claw
Requires Level: 34
(75–100)% increased Physical Damage
20% increased Attack Speed
25% increased Critical Strike Chance
+40% to Global Critical Strike Multiplier
(10–20)% of Physical Damage Converted to Chaos Damage
25% reduced Enemy Stun Threshold with this Weapon
(The Stun Threshold determines how much Damage can Stun something)
60% chance to Poison on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Cybil's Paw Thresher Claw
Requires Level: 37
+(30–40) to maximum Mana
(8–12)% increased Cast Speed
8% increased Spell Damage per 5% Chance to Block Attack Damage
+(5–8) Life gained for each Enemy hit by your Spells
Ornament of the East Gut Ripper
Requires Level: 46
+1 to Level of Socketed Dexterity Gems
Socketed Gems are Supported by Level 10 Faster Attacks
(160–180)% increased Physical Damage
(10–15)% increased Attack Speed
25% increased Stun and Block Recovery
Hits can't be Evaded
Advancing Fortress Gut Ripper
Requires Level: 46
Socketed Gems are Supported by Level 12 Fortify
(100–120)% increased Physical Damage
+110 to Evasion Rating
+(30–50) to maximum Life
+35 to maximum Energy Shield
15% Chance to Block Attack Damage
Reflects (71–90) Physical Damage to Melee Attackers
The Wasp Nest Throat Stabber
Requires Level: 60
(150–170)% increased Physical Damage
(20–25)% increased Attack Speed
(20–25)% increased Critical Strike Chance
+(330–350) to Accuracy Rating
20% chance to Poison on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Attacks with this Weapon deal 80-120 added Chaos Damage against
Enemies affected by at least 5 Poisons
Bloodseeker Hellion's Paw
Requires Level: 62
1.2% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(150–170)% increased Physical Damage
Adds 10 to 12 Physical Damage
5% increased Movement Speed
5% increased Attack Speed
Life Leech from Hits with this Weapon is instant
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Essentia Sanguis Vaal Claw
Requires Level: 64
+8% Chance to Block Attack Damage while Dual Wielding Claws
(140–180)% increased Physical Damage
Adds 1 to 200 Lightning Damage
(20–30)% increased Attack Speed
+(30–40) to maximum Energy Shield
50% reduced Maximum Recovery per Energy Shield Leech
Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield
Ghost Reaver
(Leech Energy Shield instead of Life. Maximum total Recovery per second from Energy Shield Leech is doubled. 50%% less Energy Shield Recharge Rate)
Allure Vaal Claw
Requires Level: 66
(110–130)% increased Physical Damage
Adds (15–20) to (30–40) Physical Damage
(8–12)% increased Attack Speed
15% increased Movement Speed while Phasing
You gain Phasing for 10 seconds on using a Vaal Skill
(While you have Phasing, your movement is not blocked by Enemies)
Izaro's Dilemma Imperial Claw
Requires Level: 68
(40–60)% increased Physical Damage
Adds 20 to 50 Physical Damage
(10–15)% increased Attack Speed
+(300–400) to Accuracy Rating
100% increased Global Physical Damage while Frozen

「Labyrinth」Limited Drop
Touch of Anguish Imperial Claw
Requires Level: 68
Adds (40–50) to (130–150) Physical Damage
30% increased Cold Damage
(30–40)% increased Critical Strike Chance
20% chance to gain a Frenzy Charge on Killing a Frozen Enemy
Skills Chain an additional time while at maximum Frenzy Charges
Critical Strikes do not inherently Freeze
10% chance to Freeze
Hand of Wisdom and Action Imperial Claw
Requires Level: 68
(25–30)% increased Elemental Damage with Attack Skills
(8–12)% increased Dexterity
(8–12)% increased Intelligence
Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence
1% increased Attack Speed per 25 Dexterity

「Breach」League Specific
Hand of Thought and Motion Use Blessing of Esh Upgrade
Rive Terror Claw
Requires Level: 70
(60–80)% increased Physical Damage
Adds (25–35) to (50–65) Physical Damage
25% chance to cause Bleeding on Hit
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
2% increased Physical Damage Over Time per 10 Dexterity
1% increased Bleeding Duration per 12 Intelligence
30% Chance to cause Bleeding Enemies to Flee on hit
25% chance to cause Bleeding on Hit
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
The Scourge Terror Claw
Requires Level: 70
Adds (35–50) to (100–125) Physical Damage
(10–15)% increased Attack Speed
Minions have (10–15)% increased Attack Speed
Increases and Reductions to Minion Damage also affect you at 150% of their value
Minions deal 70% increased Damage if you've Hit Recently
(Recently refers to the past 4 seconds)

「Guardian of the Chimera」Limited Drop