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Sceptres Unique /26 ⍟

Sceptres Unique /26 ⍟

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AxiomPerpetuumAxiom Perpetuum Bronze Sceptre
12% increased Elemental Damage
Adds (2–3) to (5–6) Fire Damage to Spells
Adds (2–3) to (5–6) Cold Damage to Spells
Adds 1 to (10–12) Lightning Damage to Spells
(4–6)% increased Cast Speed
(100–140)% increased Critical Strike Chance for Spells
OathkeeperSpine of the First Claimant Iron Sceptre
14% increased Elemental Damage
(100–140)% increased Physical Damage
40% increased Damage with Hits against Frozen Enemies
(30–50)% increased Cold Damage
(5–10)% increased Attack Speed
(4–8)% increased Cast Speed
5% chance to Freeze
+(25–35)% to Cold Damage over Time Multiplier
TheLeadSprinklerBrutus' Lead Sprinkler Ritual Sceptre
16% increased Elemental Damage
Adds (8–13) to (26–31) Physical Damage
20% increased Physical Damage
(15–20)% increased Attack Speed
30% increased Fire Damage
(30–40)% increased Critical Strike Chance
Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength
VoidGazeThe Dark Seer Shadow Sceptre
22% increased Elemental Damage
(40–60)% increased Global Damage
10% Global chance to Blind Enemies on hit
(Blinded enemies have their Chance to Hit halved)
Blind does not affect your Chance to Hit
Enemies Blinded by you while you are Blinded have Malediction
(Enemies with Malediction deal 10% reduced damage and take 10% increased damage)
+1 Maximum Energy Shield per Level
+1 Maximum Mana per Level
scepter8unique2Bitterdream Shadow Sceptre
22% increased Elemental Damage
Socketed Gems are Supported by Level 1 Bonechill
Socketed Gems are Supported by Level 1 Hypothermia
Socketed Gems are Supported by Level 1 Ice Bite
Socketed Gems are Supported by Level 1 Cold Penetration
Socketed Gems are Supported by Level 10 Added Cold Damage
Socketed Gems are Supported by Level 1 Inspiration
VoidGazeThe Dark Seer Shadow Sceptre
22% increased Elemental Damage
(40–60)% increased Global Damage
10% Global chance to Blind Enemies on hit
(Blinded enemies have their Chance to Hit halved)
Blind does not affect your Chance to Hit
Enemies Blinded by you while you are Blinded have Malediction
(Enemies with Malediction deal 10% reduced damage and take 10% increased damage)
+1 Maximum Energy Shield per Level
+1 Maximum Life per Level
VoidGazeThe Dark Seer Shadow Sceptre
22% increased Elemental Damage
(40–60)% increased Global Damage
10% Global chance to Blind Enemies on hit
(Blinded enemies have their Chance to Hit halved)
Blind does not affect your Chance to Hit
Enemies Blinded by you while you are Blinded have Malediction
(Enemies with Malediction deal 10% reduced damage and take 10% increased damage)
+1 Maximum Mana per Level
+1 Maximum Life per Level
scepter8unique2Replica Bitterdream Shadow Sceptre
22% increased Elemental Damage
Socketed Gems are Supported by Level 1 Elemental Penetration
Socketed Gems are Supported by Level 10 Immolate
Socketed Gems are Supported by Level 1 Unbound Ailments
Socketed Gems are Supported by Level 10 Ice Bite
Socketed Gems are Supported by Level 1 Inspiration
Socketed Gems are Supported by Level 10 Innervate
EarendelsEmbraceEarendel's Embrace Grinning Fetish
18% increased Elemental Damage
+(20–30) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
Minions deal (30–40)% increased Damage
Summoned Skeletons Cover Enemies in Ash on Hit
(Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken, and lasts for 4 seconds)
Summoned Skeletons take (15–30)% of their Maximum Life per second as Fire Damage
Summoned Skeletons have Avatar of Fire
(50% of Physical, Cold and Lightning Damage Converted to Fire Damage.
Deal no Non-Fire Damage)
EarendelsEmbraceReplica Earendel's Embrace Grinning Fetish
18% increased Elemental Damage
+(20–30) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
Minions deal (30–40)% increased Damage
Raised Zombies Cover Enemies in Ash on Hit
Raised Zombies take (15–30)% of their Maximum Life per second as Fire Damage
Raised Zombies have Avatar of Fire
(50% of Physical, Cold and Lightning Damage Converted to Fire Damage.
Deal no Non-Fire Damage)
LychnuslyaeiNycta's Lantern Crystal Sceptre
30% increased Elemental Damage
+2 to Level of Socketed Fire Gems
Socketed Gems are Supported by Level 10 Fire Penetration
(20–30)% increased Spell Damage
(150–200)% increased Physical Damage
+(6–10) Life gained for each Enemy hit by Attacks
25% increased Light Radius
Socketed Gems deal 63 to 94 Added Fire Damage
ThesupremetruthThe Supreme Truth Crystal Sceptre
30% increased Elemental Damage
+1 to Level of Socketed Gems
(80–100)% increased Physical Damage
(10–20)% increased Attack Speed
3% increased Experience gain
20% increased Elemental Damage
60% increased Intelligence Requirement
Cerebus%20LimbCerberus Limb Blood Sceptre
24% increased Elemental Damage
(70–100)% increased Spell Damage
(15–20)% increased Cast Speed
0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block
+1 to Maximum Energy Shield per 5 Armour on Equipped Shield
+5 to Armour per 5 Evasion Rating on Equipped Shield
+20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield
TheBlackCaneThe Black Cane Royal Sceptre
24% increased Elemental Damage
+(20–30) to Intelligence
(8–15)% increased Cast Speed
(40–60)% increased Mana Regeneration Rate
Minions deal (40–60)% increased Damage
Each Summoned Phantasm grants you Phantasmal Might
(Phantasmal Might grants Added Spell Physical Damage based on the level of the Phantasm. Multiple instances of Phantasmal Might stack)
EndOfEraDeath's Hand Karui Sceptre
26% increased Elemental Damage
Adds (35–46) to (85–128) Physical Damage
30% chance to gain a Power Charge when you Stun
Gain Unholy Might for 4 seconds on Critical Strike
(Unholy Might grants 30% of Physical Damage as extra Chaos Damage)
(25–50)% increased Critical Strike Chance
ScepterOfSufferingSign of the Sin Eater Tyrant's Sekhem
26% increased Elemental Damage
+(10–30) to Strength and Intelligence
Grants Level 30 Smite Skill
redirect_elemental_ailments_to_aura_owner []
Enemies inflict Elemental Ailments on you instead of nearby Allies
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
BaelfireBalefire Opal Sceptre
40% increased Elemental Damage
Grants Level 25 Scorching Ray Skill
(12–20)% increased Cast Speed
Recover (1–3)% of Life on Kill
Recover (1–3)% of Mana on Kill
10% increased Scorching Ray beam length
GloomeyeSingularity Platinum Sceptre
30% increased Elemental Damage
Adds (30–40) to (60–70) Lightning Damage to Spells
(14–18)% increased Cast Speed
(6–8)% reduced Mana Cost of Skills
Nearby Enemies are Hindered, with 25% reduced Movement Speed
(Hindered enemies have reduced movement speed)
(60–80)% increased Damage with Hits and Ailments against Hindered Enemies
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
DoonCuebiyariDoon Cuebiyari Vaal Sceptre
32% increased Elemental Damage
+(50–70) to Strength
+(20–30) to maximum Mana
(15–18)% increased Cast Speed
1% increased Damage per 8 Strength when in Main Hand
1% increased Armour per 16 Strength when in Off Hand
Socketed Gems are Supported by Level 30 Iron Will
DoryanisCatalystDoryani's Catalyst Vaal Sceptre
32% increased Elemental Damage
Adds (65–85) to (100–160) Physical Damage
(6–10)% increased Cast Speed
(11–15)% increased Attack Speed
(30–40)% increased Global Critical Strike Chance
(80–100)% increased Elemental Damage
Socketed Gems are Supported by Level 20 Elemental Proliferation
0.2% of Elemental Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
OnatzliSceptreYaomac's Accord Vaal Sceptre
32% increased Elemental Damage
(80–120)% increased Damage with Vaal Skills
(6–8)% reduced Soul Gain Prevention Duration
Gain an Endurance Charge, Frenzy Charge, and Power Charge when you use a Vaal Skill
Shepherd of Souls
(When you use a Vaal Skill, other Vaal skills gain 50% of the consumed Souls. Deal 30% less Damage with Non-Vaal Skills)
PlaguebringerBreath of the Council Carnal Sceptre
32% increased Elemental Damage
(260–310)% increased Physical Damage
(80–100)% increased Chaos Damage
10% increased Area of Effect
Chaos Skills have 40% increased Skill Effect Duration
MontregulsGraspMon'tregul's Grasp Void Sceptre
40% increased Elemental Damage
Raised Zombies have +5000 to maximum Life
Raised Zombies deal (80–100)% more Physical Damage
Raised Zombies have +(25–30)% to all Resistances
Enemies Killed by Zombies' Hits Explode, dealing 20% of their Life as Fire Damage
50% reduced maximum number of Raised Zombies
25% increased Raised Zombie Size
ElderSceptreAugyre Void Sceptre
40% increased Elemental Damage
(180–220)% increased Physical Damage
(10–15)% increased Attack Speed
(80–100)% increased Critical Strike Chance
50% of Physical Damage Converted to Lightning Damage
Every 16 seconds you gain Elemental Overload for 8 seconds
(40% more Elemental Damage if you've Crit in the past 8 seconds,
Your Critical Strikes do not deal extra Damage
Ailments never count as being from Critical Strikes)

You have Resolute Technique while you do not have Elemental Overload
(Your hits can't be Evaded. Never deal Critical Strikes)
100% increased Physical Damage while you have Resolute Technique
SceptreOfMemoriesNebulis Void Sceptre
[One to three random synthesis implicit modifiers]
(15–20)% increased Cast Speed
(15–20)% increased Cold Damage per 1% Cold Resistance above 75%
(15–20)% increased Lightning Damage per 1% Lightning Resistance above 75%
SceptreOfMemoriesReplica Nebulis Void Sceptre
40% increased Elemental Damage
(15–20)% increased Cast Speed
(15–20)% increased Cold Damage per 1% Missing Cold Resistance, up to a maximum of 300%
(Missing Resistance is the amount your Resistance is below the maximum)
(15–20)% increased Fire Damage per 1% Missing Fire Resistance, up to a maximum of 300%