Leech
Weapon Unique /272 ⍟

Weapon Unique /272 ⍟

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LifeSprigLifesprig Driftwood Wand
(8–12)% increased Spell Damage
+(15–20) to maximum Life
+(15–20) to maximum Mana
(20–28)% increased Spell Damage
(5–8)% increased Cast Speed
+1 to Level of Socketed Spell Gems
Regenerate (6–8) Life over 1 second when you Cast a Spell
WychvergeAbberath's Horn Goat's Horn
Requires Level: 6
(10–14)% increased Spell Damage
(20–30)% increased Fire Damage
Adds (4–6) to (8–12) Fire Damage to Spells
(40–60)% increased Global Critical Strike Chance
+10 Life gained on Killing Ignited Enemies
25% reduced Ignite Duration on Enemies
StormPrisonStorm Prison Carved Wand
Requires Level: 12
(11–15)% increased Spell Damage
(40–60)% increased Physical Damage
Adds 1 to (35–45) Lightning Damage
(15–25)% increased Mana Regeneration Rate
+1 to Maximum Power Charges
(25–35)% chance to gain a Power Charge on Kill
PoetsPenThe Poet's Pen Carved Wand
Requires Level: 12
(11–15)% increased Spell Damage
+1 to Level of Socketed Active Skill Gems per 25 Player Levels
Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels
(8–12)% increased Attack Speed
Trigger a Socketed Spell when you Attack with this Weapon
AshwakerAshcaller Quartz Wand
Requires Level: 18
(18–22)% increased Spell Damage
10% chance to Trigger Level 8 Summon Raging Spirit on Kill
+(15–25)% to Fire Damage over Time Multiplier
Adds (4–6) to (7–9) Fire Damage to Spells
(20–30)% increased Burning Damage
(16–22)% chance to Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
ReverberationRodReverberation Rod Spiraled Wand
Requires Level: 24
(15–19)% increased Spell Damage
+(10–30) to Intelligence
+2 to Level of Socketed Gems
Socketed Gems are Supported by Level 10 Spell Echo
ReverberationRodAmplification Rod Spiraled Wand
Requires Level: 36
(15–19)% increased Spell Damage
+2 to Level of Socketed Gems
Socketed Gems are Supported by Level 10 Intensify
Socketed Gems are Supported by Level 10 Spell Echo
Socketed Gems are Supported by Level 10 Controlled Destruction
+(10–30) to Intelligence
TulbornTulborn Spiraled Wand
Requires Level: 24
(15–19)% increased Spell Damage
(10–15)% increased Cast Speed
50% chance to gain a Power Charge on Killing a Frozen Enemy
Adds 10 to 20 Cold Damage to Spells per Power Charge
+(20–25) Mana gained on Killing a Frozen Enemy
Wand1UniqueTwyzel Sage Wand
Requires Level: 30
(17–21)% increased Spell Damage
Socketed Gems fire an additional Projectile
(80–120)% increased Physical Damage
Adds (5–8) to (13–17) Physical Damage
(5–10)% increased Attack Speed
(10–20)% increased Critical Strike Chance
SolarisWandShade of Solaris Sage Wand
Requires Level: 30
(17–21)% increased Spell Damage
Gain (10–20)% of Elemental Damage as Extra Chaos Damage
Critical Strikes deal no Damage
200% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds
Wand1UniqueReplica Twyzel Sage Wand
Requires Level: 30
(17–21)% increased Spell Damage
(5–10)% increased Attack Speed
(20–40)% increased Critical Strike Chance
Attacks fire an additional Projectile
WandUnique3Midnight Bargain Engraved Wand
Requires Level: 40
(22–26)% increased Spell Damage
+(10–20) to Intelligence
Minions have (20–30)% increased Movement Speed
Minions deal (50–70)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
+1 to maximum number of Spectres
Reserves 30% of Life
Cannot be used with Chaos Inoculation
WandUnique3Replica Midnight Bargain Engraved Wand
Requires Level: 40
(22–26)% increased Spell Damage
+(10–20) to Intelligence
Minions have (40–50)% increased Movement Speed
Minions deal (50–70)% increased Damage
+6 to maximum number of Raging Spirits
Reserves 30% of Life
Cannot be used with Chaos Inoculation
+3 to maximum number of Summoned Phantasms
WandUnique1Eclipse Solaris Crystal Wand
Requires Level: 45
(29–33)% increased Spell Damage
Adds (30–45) to (60–80) Fire Damage
(6–10)% increased Attack Speed
+(27–33)% to Global Critical Strike Multiplier
20% increased Light Radius
Nearby Enemies are Blinded
(Blinded enemies have their Chance to Hit halved)
(120–140)% increased Critical Strike Chance against Blinded Enemies
WandUnique1Corona Solaris Crystal Wand
Requires Level: 63
(29–33)% increased Spell Damage
Triggers Level 20 Blinding Aura when Equipped
Adds (30–45) to (60–80) Fire Damage
(6–10)% increased Attack Speed
+(27–33)% to Global Critical Strike Multiplier
20% increased Light Radius
Nearby Enemies are Blinded
(Blinded enemies have their Chance to Hit halved)
(120–140)% increased Critical Strike Chance against Blinded Enemies
Increases and Reductions to Light Radius also apply to Accuracy
Adds (145–157) to (196–210) Fire Damage to Hits with this Weapon against Blinded Enemies
MaledictObliteration Demon's Horn
Requires Level: 56
(31–35)% increased Spell Damage
Adds (25–50) to (85–125) Physical Damage
(26–32)% increased Critical Strike Chance
Gain (13–15)% of Physical Damage as Extra Chaos Damage
Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
WandUnique2Moonsorrow Imbued Wand
Requires Level: 59
(33–37)% increased Spell Damage
+10 to Intelligence
(250–275)% increased Physical Damage
(30–40)% increased Spell Damage
10% increased Cast Speed
(20–30)% increased Lightning Damage
10% chance to Blind Enemies on hit
(Blinded enemies have their Chance to Hit halved)
Socketed Gems are supported by Level 20 Blind
ApepsRageApep's Rage Opal Wand
Requires Level: 62
(38–42)% increased Spell Damage
Adds (90–130) to (140–190) Chaos Damage to Spells
(25–30)% increased Cast Speed
+(5–10)% to Chaos Resistance
+40 to Total Mana Cost of Skills
Poisons you inflict deal Damage 20% faster
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
(They will deal the same total damage over a shorter duration)
PiscatorsVigilPiscator's Vigil Tornado Wand
Requires Level: 65
(35–39)% increased Spell Damage
No Physical Damage
(10–18)% increased Attack Speed
+(340–400) to Accuracy Rating
(20–30)% increased Critical Strike Chance
Attacks with this Weapon have (100–115)% increased Elemental Damage
Damage with Weapons Penetrates 5% Elemental Resistance
TulbornUpgradedTulfall Tornado Wand
Requires Level: 65
(35–39)% increased Spell Damage
(10–15)% increased Cast Speed
50% chance to gain a Power Charge on Killing a Frozen Enemy
Adds 15 to 25 Cold Damage to Spells per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Gain a Frenzy Charge on reaching Maximum Power Charges
(10–15)% increased Cold Damage per Frenzy Charge
ElderWandShimmeron Tornado Wand
Requires Level: 65
(35–39)% increased Spell Damage
(30–40)% increased Spell Damage
Adds (26–35) to (95–105) Lightning Damage to Spells
+(6–10)% to Critical Strike Multiplier per Power Charge
+0.3% Critical Strike Chance per Power Charge
+2% Chance to Block Spell Damage per Power Charge
Adds 3 to 9 Lightning Damage to Spells per Power Charge
200 Lightning Damage taken per second per Power Charge if
your Skills have dealt a Critical Strike Recently
(Recently refers to the past 4 seconds)
TulbornUpgradedReplica Tulfall Tornado Wand
Requires Level: 65
(35–39)% increased Spell Damage
(15–25)% increased Cast Speed
Lose all Power Charges on reaching Maximum Power Charges
Gain a Frenzy Charge on reaching Maximum Power Charges
(15–20)% increased Cold Damage per Frenzy Charge
50% chance to gain a Power Charge when you Hit a Frozen Enemy
Take 500 Cold Damage on reaching Maximum Power Charges
VoidBatteryVoid Battery Prophecy Wand
Requires Level: 68
(36–40)% increased Spell Damage
+(40–50) to maximum Mana
80% reduced Spell Damage
(10–20)% increased Cast Speed
(50–65)% increased Global Critical Strike Chance
+1 to Maximum Power Charges
25% increased Spell Damage per Power Charge
GoredrillGoredrill Skinning Knife
Requires Level: 5
30% increased Global Critical Strike Chance
(50–70)% increased Physical Damage
Adds (1–2) to (3–5) Physical Damage
+(10–15) to Dexterity
30% increased Critical Strike Chance
50% chance to cause Bleeding on Critical Strike
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
40% increased Attack Damage against Bleeding Enemies
GoredrillSanguine Gambol Skinning Knife
Requires Level: 59
30% increased Global Critical Strike Chance
(50–70)% increased Physical Damage
Adds (70–85) to (110–118) Physical Damage
+(10–15) to Dexterity
30% increased Critical Strike Chance
50% chance to cause Bleeding on Critical Strike
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
40% increased Attack Damage against Bleeding Enemies
You have Crimson Dance if you have dealt a Critical Strike Recently
(Recently refers to the past 4 seconds)
(You can inflict Bleeding on an Enemy up to 8 times, Your Bleeding does not deal extra Damage while the Enemy is moving, 50% less Damage with Bleeding)
BloodPlayBloodplay Stiletto
Requires Level: 15
30% increased Global Critical Strike Chance
+20 to Dexterity
(20–40)% increased Physical Damage
Adds (3–6) to (9–13) Physical Damage
10% increased Attack Speed
30% chance to cause Bleeding on Hit
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
Extra gore
BloodPlayReplica Bloodplay Stiletto
Requires Level: 15
30% increased Global Critical Strike Chance
+20 to Strength
(20–40)% increased Physical Damage
Adds (3–6) to (9–13) Physical Damage
10% increased Attack Speed
(100–150)% increased Critical Strike Chance against Bleeding Enemies
Extra gore
Dagger3uniqueUngil's Gauche Boot Knife
Requires Level: 20
30% increased Global Critical Strike Chance
+12% Chance to Block Attack Damage while Dual Wielding
+(10–20) to Dexterity
(80–100)% increased Physical Damage
Adds 3 to 30 Lightning Damage
10% increased Attack Speed
50% increased Global Critical Strike Chance
Dagger3uniqueReplica Ungil's Gauche Boot Knife
Requires Level: 20
30% increased Global Critical Strike Chance
+18% Chance to Block Attack Damage while Dual Wielding
+(10–20) to Dexterity
10% increased Attack Speed
50% increased Global Critical Strike Chance
Chill Attackers for 4 seconds on Block
(Chill reduces Enemy Action Speed by 10%)
Shock Attackers for 4 seconds on Block
(Shock increases Damage taken by 15%)
Dagger2uniqueMightflay Flaying Knife
Requires Level: 35
30% increased Global Critical Strike Chance
+25 to Strength
(80–100)% increased Physical Damage
Adds 12 to 24 Physical Damage
+10 Life gained for each Enemy hit by Attacks
WidowmakerWidowmaker Boot Blade
Requires Level: 44
30% increased Global Critical Strike Chance
Adds (35–40) to (55–60) Physical Damage
(22–30)% increased Critical Strike Chance
+(30–40)% to Global Critical Strike Multiplier
100% increased Critical Strike Chance against Enemies on Full Life
1% of Attack Damage Leeched as Life on Critical Strike
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
HeartbreakerHeartbreaker Royal Skean
Requires Level: 50
30% increased Global Critical Strike Chance
+(40–50) to maximum Mana
+50 to maximum Energy Shield
(60–70)% increased Spell Damage
10% faster start of Energy Shield Recharge
Your Spells have Culling Strike
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
HeartbreakerReplica Heartbreaker Royal Skean
Requires Level: 50
30% increased Global Critical Strike Chance
(60–70)% increased Spell Damage
+50 to maximum Energy Shield
10% faster start of Energy Shield Recharge
+(40–50) to maximum Life
20% increased Impale Effect
20% chance to Impale on Spell Hit
(When an Impaled enemy is hit, the Impale reflects 10% of the physical damage of the Impaling hit to that enemy. Impale lasts for 5 hits or 8 seconds)
ConsumingtheDarkThe Consuming Dark Fiend Dagger
Requires Level: 53
40% increased Global Critical Strike Chance
+1 to Level of all Fire Spell Skill Gems
(40–60)% increased Fire Damage
+(20–40) to Intelligence
30% of Fire Damage Converted to Chaos Damage
Your Chaos Damage has 60% chance to Poison Enemies
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
FangUniqueArakaali's Fang Fiend Dagger
Requires Level: 53
40% increased Global Critical Strike Chance
(170–200)% increased Physical Damage
Adds (8–13) to (20–30) Physical Damage
Adds 1 to 59 Chaos Damage
100% chance to Trigger Level 1 Raise Spiders on Kill
15% chance to Poison on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
BinosKitchenKnifeBino's Kitchen Knife Slaughter Knife
Requires Level: 65
30% increased Global Critical Strike Chance
Adds (50–60) to (120–140) Physical Damage
+(8–12)% to Chaos Resistance
+(15–25)% to Global Critical Strike Multiplier
(40–50)% increased Critical Strike Chance
On Killing a Poisoned Enemy, nearby Enemies are Poisoned
and nearby Allies Regenerate 200 Life per second
30% increased Damage over Time
MarrowGasherTaproot Ambusher
Requires Level: 60
30% increased Global Critical Strike Chance
(180–200)% increased Physical Damage
(10–15)% increased Attack Speed
(15–20)% increased Poison Duration
0.5% of Attack Damage Leeched as Mana against Poisoned Enemies
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
0.5% of Attack Damage Leeched as Life against Maimed Enemies
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(15–20)% chance to Maim on Hit
(Maimed enemies have 30% reduced Movement Speed)
20% chance to Poison on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
SecretBladeThe Hidden Blade Ambusher
Requires Level: 60
30% increased Global Critical Strike Chance
Trigger Level 20 Unseen Strike every 0.5 seconds while Phasing
+(20–40) to Dexterity
(230–260)% increased Physical Damage
30% reduced Attack Speed while Phasing
(While you have Phasing, your movement is not blocked by Enemies)
ColdIronPointCold Iron Point Ezomyte Dagger
Requires Level: 62
30% increased Global Critical Strike Chance
+3 to Level of all Physical Spell Skill Gems
Deal no Elemental Damage
ColdIronPointReplica Cold Iron Point Ezomyte Dagger
Requires Level: 62
30% increased Global Critical Strike Chance
+3 to Level of all Cold Spell Skill Gems
Deal no Cold Damage
DoubtingKnightMark of the Doubting Knight Platinum Kris
Requires Level: 64
50% increased Global Critical Strike Chance
(250–270)% increased Physical Damage
10% reduced Attack Speed
+(6–10)% to all Elemental Resistances
+5% Chance to Block Attack Damage while Dual Wielding
50% chance to Cause Bleeding on Critical Strike
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
50% chance to Cause Poison on Critical Strike
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Dagger7uniqueDivinarius Imperial Skean
Requires Level: 66
30% increased Global Critical Strike Chance
(50–70)% increased Spell Damage
+30 Life gained on Kill
+10 Mana gained on Kill
10% increased Area of Effect
(125–175)% increased Critical Strike Chance for Spells if you've Killed Recently
(Recently refers to the past 4 seconds)
+(40–60)% to Critical Strike Multiplier for Spells if you haven't Killed Recently
(Recently refers to the past 4 seconds)
WhiteWindWhite Wind Imperial Skean
Requires Level: 66
30% increased Global Critical Strike Chance
Adds (160–190) to (280–320) Cold Damage
(10–15)% increased Attack Speed
+(1000–1500) to Evasion Rating
(15–25)% chance to Dodge Attack Hits while your Off Hand is empty
(100–200)% increased Cold Damage while your Off Hand is empty
VulconusVulconus Demon Dagger
Requires Level: 68
40% increased Global Critical Strike Chance
Adds (85–110) to (135–150) Physical Damage
Adds (130–160) to (220–240) Fire Damage
50% chance to cause Bleeding on Hit
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
(70–100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
(70–100)% increased Physical Damage with Hits and Ailments against Ignited Enemies
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
Every 8 seconds, gain Avatar of Fire for 4 seconds
(50% of Physical, Cold and Lightning Damage Converted to Fire Damage. Deal no Non-Fire Damage)
(160–200)% increased Critical Strike Chance while you have Avatar of Fire
50% of Physical Damage Converted to Fire while you have Avatar of Fire
+2000 Armour while you do not have Avatar of Fire
NerasLastResortLast Resort Nailed Fist
Requires Level: 3
+3 Life gained for each Enemy hit by Attacks
25% increased Attack Speed when on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
(80–100)% increased Physical Damage
Adds 2 to 10 Physical Damage
100% increased Claw Physical Damage when on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
100% increased Accuracy Rating when on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
NerasLastResortReplica Last Resort Nailed Fist
Requires Level: 3
+3 Life gained for each Enemy hit by Attacks
50% increased Attack Speed when on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
(80–100)% increased Physical Damage
100% increased Accuracy Rating when on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
200% increased Damage with Claws while on Low Life
Deal no Damage when not on Low Life
WildslashWildslash Awl
Requires Level: 12
+7 Life gained for each Enemy hit by Attacks
+(10–15) to Strength
+(10–15) to Dexterity
15% reduced Global Accuracy Rating
Adds (2–6) to (16–22) Physical Damage
(10–15)% increased Attack Speed
20% increased Damage with Movement Skills
15% increased Attack Speed with Movement Skills
ThoughtMotion1Hand of Thought and Motion Blinder
Requires Level: 22
+12 Life gained for each Enemy hit by Attacks
(20–25)% increased Elemental Damage with Attack Skills
Adds 1 to (50–60) Lightning Damage
(10–15)% increased Attack Speed
Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence
AldhihAl Dhih Timeworn Claw
Requires Level: 26
+19 Life gained for each Enemy hit by Attacks
(100–120)% increased Physical Damage
3% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage
25% increased Warcry Buff Effect
Warcry Skills' Cooldown Time is 4 seconds
Claw8uniqueMortem Morsu Fright Claw
Requires Level: 34
+20 Life gained for each Enemy hit by Attacks
(75–100)% increased Physical Damage
20% increased Attack Speed
25% increased Critical Strike Chance
+40% to Global Critical Strike Multiplier
(10–20)% of Physical Damage Converted to Chaos Damage
25% reduced Enemy Stun Threshold with this Weapon
(The Stun Threshold determines how much Damage can Stun something)
60% chance to Poison on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
CybilsClawCybil's Paw Thresher Claw
Requires Level: 37
+25 Life gained for each Enemy hit by Attacks
+(30–40) to maximum Mana
(8–12)% increased Cast Speed
8% increased Spell Damage per 5% Chance to Block Attack Damage
+(5–8) Life gained for each Enemy hit by your Spells
OrnamentOfTheEastOrnament of the East Gut Ripper
Requires Level: 46
+44 Life gained for each Enemy hit by Attacks
+1 to Level of Socketed Dexterity Gems
Socketed Gems are Supported by Level 10 Faster Attacks
(160–180)% increased Physical Damage
(10–15)% increased Attack Speed
25% increased Stun and Block Recovery
Hits can't be Evaded
Clawshield3Advancing Fortress Gut Ripper
Requires Level: 46
+44 Life gained for each Enemy hit by Attacks
Socketed Gems are Supported by Level 12 Fortify
15% Chance to Block Attack Damage
(100–120)% increased Physical Damage
+110 to Evasion Rating
+35 to maximum Energy Shield
+(30–50) to maximum Life
Reflects (71–90) Physical Damage to Melee Attackers
Clawshield3Replica Advancing Fortress Gut Ripper
Requires Level: 46
+44 Life gained for each Enemy hit by Attacks
Socketed Gems are Supported by Level 12 Cast when Damage Taken
15% Chance to Block Attack Damage
(100–120)% increased Physical Damage
+(30–50) to maximum Life
50% increased Defences from Equipped Shield
(Defences are Armour, Evasion Rating and Energy Shield)
Adds 45 to 75 Fire Damage if you've Blocked Recently
(Recently refers to the past 4 seconds)
LeviathanivoryThe Wasp Nest Throat Stabber
Requires Level: 60
+40 Life gained for each Enemy hit by Attacks
(150–170)% increased Physical Damage
(20–25)% increased Attack Speed
(20–25)% increased Critical Strike Chance
+(330–350) to Accuracy Rating
20% chance to Poison on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Attacks with this Weapon deal 80-120 added Chaos Damage against
Enemies affected by at least 5 Poisons
BloodseekerBloodseeker Hellion's Paw
Requires Level: 62
1.6% of Physical Attack Damage Leeched as Life
1.2% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(150–170)% increased Physical Damage
Adds 10 to 12 Physical Damage
5% increased Movement Speed
5% increased Attack Speed
Life Leech from Hits with this Weapon is instant
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
WolfClawLaw of the Wilds Hellion's Paw
Requires Level: 62
1.6% of Physical Attack Damage Leeched as Life
20% chance to Trigger Level 20 Summon Spectral Wolf on Critical Strike with this Weapon
local_use_skill_on_crit_% [20]
(15–20)% increased Attack Speed
(22–28)% increased Critical Strike Chance
+(15–25)% to Global Critical Strike Multiplier
Claw5Unique2Essentia Sanguis Vaal Claw
Requires Level: 64
2% of Physical Attack Damage Leeched as Life
+8% Chance to Block Attack Damage while Dual Wielding Claws
(140–180)% increased Physical Damage
Adds 1 to 200 Lightning Damage
(20–30)% increased Attack Speed
+(30–40) to maximum Energy Shield
50% reduced Maximum Recovery per Energy Shield Leech
Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield
Ghost Reaver
(Leech Energy Shield instead of Life. Maximum total Recovery per second from Energy Shield Leech is doubled. 50% less Energy Shield Recharge Rate)
AllureAllure Vaal Claw
Requires Level: 66
2% of Physical Attack Damage Leeched as Life
(110–130)% increased Physical Damage
Adds (15–20) to (30–40) Physical Damage
(8–12)% increased Attack Speed
15% increased Movement Speed while Phasing
You gain Phasing for 10 seconds on using a Vaal Skill
(While you have Phasing, your movement is not blocked by Enemies)
AllureReplica Allure Vaal Claw
Requires Level: 66
2% of Physical Attack Damage Leeched as Life
(110–130)% increased Physical Damage
Adds (15–20) to (30–40) Physical Damage
(8–12)% increased Attack Speed
Gain +50 Life when you Taunt an Enemy
You gain Onslaught for 1 seconds on Killing Taunted Enemies
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
Enemies Taunted by you take 10% increased Damage
EdgeoftheempireIzaro's Dilemma Imperial Claw
Requires Level: 68
+46 Life gained for each Enemy hit by Attacks
(40–60)% increased Physical Damage
Adds 20 to 50 Physical Damage
(10–15)% increased Attack Speed
+(300–400) to Accuracy Rating
100% increased Global Physical Damage while Frozen
TouchOfAnguishTouch of Anguish Imperial Claw
Requires Level: 68
+46 Life gained for each Enemy hit by Attacks
Adds (40–50) to (130–150) Physical Damage
30% increased Cold Damage
(30–40)% increased Critical Strike Chance
20% chance to gain a Frenzy Charge on Killing a Frozen Enemy
Skills Chain an additional time while at maximum Frenzy Charges
Critical Strikes do not inherently Freeze
10% chance to Freeze
ThoughtMotion2Hand of Wisdom and Action Imperial Claw
Requires Level: 68
+46 Life gained for each Enemy hit by Attacks
(25–30)% increased Elemental Damage with Attack Skills
(8–12)% increased Dexterity
(8–12)% increased Intelligence
Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence
1% increased Attack Speed per 25 Dexterity
BleedClawRive Terror Claw
Requires Level: 70
2% of Physical Attack Damage Leeched as Life
(60–80)% increased Physical Damage
Adds (25–35) to (50–65) Physical Damage
25% chance to cause Bleeding on Hit
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
2% increased Physical Damage Over Time per 10 Dexterity
1% increased Bleeding Duration per 12 Intelligence
30% Chance to cause Bleeding Enemies to Flee on hit
25% chance to cause Bleeding on Hit
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
TheScourgeThe Scourge Terror Claw
Requires Level: 70
2% of Physical Attack Damage Leeched as Life
Adds (35–50) to (100–125) Physical Damage
(10–15)% increased Attack Speed
Minions have (10–15)% increased Attack Speed
Increases and Reductions to Minion Damage also affect you at 150% of their value
Minions deal 70% increased Damage if you've Hit Recently
(Recently refers to the past 4 seconds)
ScreamingeagleThe Screaming Eagle Jade Hatchet
Requires Level: 6
+(10–15) to maximum Life
Adds (10–15) to (25–30) Physical Damage
10% increased Movement Speed
+(5–7) Life gained on Kill
Socketed Gems are supported by Level 2 Chance to Flee
ScreamingeagleThe Gryphon Jade Hatchet
Requires Level: 32
Socketed Gems are supported by Level 2 Chance to Flee
(170–190)% increased Physical Damage
Adds (10–15) to (25–30) Physical Damage
+(10–15) to maximum Life
+(5–7) Life gained on Kill
10% increased Movement Speed
15% increased Movement Speed if you've Killed Recently
(Recently refers to the past 4 seconds)
DreadarcDreadarc Cleaver
Requires Level: 16
Adds (5–15) to (20–25) Physical Damage
Adds (5–15) to (20–25) Fire Damage
5% increased Movement Speed
(7–10)% increased Attack Speed
+(15–25)% to Fire Resistance
Curse Enemies with Flammability on Hit, with 40% increased Effect
DreadarcDreadsurge Cleaver
Requires Level: 60
Adds (5–15) to (20–25) Physical Damage
Adds (223–250) to (264–280) Fire Damage
5% increased Movement Speed
(7–10)% increased Attack Speed
+(15–25)% to Fire Resistance
Hits ignore Enemy Monster Fire Resistance while you are Ignited
RelentlessFuryRelentless Fury Decorative Axe
Requires Level: 29
You gain Onslaught for 3 seconds on Culling Strike
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
Adds (3–5) to (7–10) Physical Damage
(60–80)% increased Physical Damage
2% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Cannot be Chilled during Onslaught
Culling Strike
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
MoonbendersWingMoonbender's Wing Tomahawk
Requires Level: 39
Trigger Level 15 Lightning Warp on Hit with this Weapon
local_skills_granted_by_item_are_supported_by_level_x_unique_trigger_support [1]
local_use_skill_on_hit_% [100]
(30–50)% increased Physical Damage
(30–50)% increased Critical Strike Chance
Hits with this Weapon gain (75–100)% of Physical Damage as Extra Cold or Lightning Damage
AlexaxeSoul Taker Siege Axe
Requires Level: 59
(100–140)% increased Physical Damage
Adds 10 to 20 Physical Damage
(20–25)% increased Attack Speed
+(20–25)% to Cold Resistance
Insufficient Mana doesn't prevent your Melee Attacks
Your Physical Damage can Chill
(Chill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds)
AlexaxeReplica Soul Taker Siege Axe
Requires Level: 59
(100–140)% increased Physical Damage
Adds 10 to 20 Physical Damage
(60–80)% increased Critical Strike Chance
+(20–25)% to Cold Resistance
Your Physical Damage can Freeze
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
Eldritch Battery
(Spend Energy Shield before Mana for Skill Costs. Energy Shield protects Mana instead of Life. 50% less Energy Shield Recharge Rate)
HanlonsRazorActum Butcher Axe
Requires Level: 63
Has no Sockets
(200–250)% increased Physical Damage
You have no Intelligence
Critical Strike Chance is (20–30)% for Hits with this Weapon
JacktheaxeJack, the Axe Vaal Hatchet
Requires Level: 65
Adds (11–14) to (18–23) Physical Damage
2% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(90–110)% increased Physical Damage
(10–15)% increased Attack Speed
play_jack_the_axe_sounds [1]
50% reduced total Recovery per second from Life Leech
25% chance to cause Bleeding on Hit
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
RigwarlAxeRigwald's Savagery Royal Axe
Requires Level: 67
Adds (50–70) to (135–165) Physical Damage
40% increased Physical Attack Damage while Dual Wielding
(10–15)% increased Attack Speed
+25 to Maximum Rage while wielding a Sword
DyadusDyadus Infernal Axe
Requires Level: 69
Adds (255–285) to (300–330) Fire Damage in Main Hand
Adds (255–285) to (300–330) Cold Damage in Off Hand
(10–15)% increased Attack Speed
100% increased Damage with Ignite inflicted on Chilled Enemies
25% chance to Ignite when in Main Hand
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
Chill Enemies for 1 second on Hit with this Weapon when in Off Hand
(Chill reduces Enemy Action Speed by 10%)
TheGoddessUnleashedOni-Goroshi Charan's Sword
Requires Level: 2
40% increased Global Accuracy Rating
Uses both hand slots
(70–90)% increased Critical Strike Chance
Adds 2 to 3 Physical Damage to Attacks per Level
Gain Her Embrace for 3 seconds when you Ignite an Enemy
(Her Embrace grants the following: Cannot be Stunned 123% of Sword Physical Damage gained as Extra Fire Damage Unaffected by Burning Ground Immune to Freeze, Chill and Ignite 20% increased Attack, Cast and Movement Speed)
While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level
OneHandSword1UniqueRedbeak Rusted Sword
40% increased Global Accuracy Rating
+(20–30) to maximum Life
50% increased Physical Damage
100% increased Damage when on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
Adds 2 to 6 Physical Damage
10% increased Attack Speed
+2 Life gained for each Enemy hit by Attacks
OneHandSword1UniqueDreadbeak Rusted Sword
Requires Level: 61
40% increased Global Accuracy Rating
100% increased Damage when on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
50% increased Physical Damage
Adds 2 to 6 Physical Damage
Adds (83–91) to (123–130) Physical Damage
10% increased Attack Speed
+(20–30) to maximum Life
+2 Life gained for each Enemy hit by Attacks
You have Onslaught while on Low Life
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
OneHandSword3UniqueThe Princess Sabre
Requires Level: 10
40% increased Global Accuracy Rating
(20–50)% increased Physical Damage
Adds (3–4) to (5–8) Physical Damage
15% increased Attack Speed
10% increased Damage taken from Skeletons
Gain (25–30)% of Physical Damage as Extra Cold Damage
10% increased Damage taken from Ghosts
TempestuousSteelThe Tempestuous Steel War Sword
Requires Level: 20
40% increased Global Accuracy Rating
Adds (5–8) to (15–20) Physical Damage
(8–14)% increased Attack Speed
Attacks with this Weapon Penetrate 30% Elemental Resistances
Gain 15% of Physical Attack Damage as Extra Lightning Damage
Gain 15% of Physical Attack Damage as Extra Fire Damage
Hits can't be Evaded
TempestuousSteelReplica Tempestuous Steel War Sword
Requires Level: 20
40% increased Global Accuracy Rating
Adds (5–8) to (15–20) Physical Damage
(8–14)% increased Attack Speed
100% reduced Global Accuracy Rating
+(60–100)% to Critical Strike Multiplier with One Handed Melee Weapons
Attacks with this Weapon Penetrate 30% Elemental Resistances
Gain 15% of Physical Attack Damage as Extra Fire Damage
Gain 15% of Physical Attack Damage as Extra Lightning Damage
TheGoddessscornedThe Goddess Scorned Elegant Sword
Requires Level: 28
+190 to Accuracy Rating
(250–300)% increased Physical Damage
+(40–50)% to Fire Resistance
(90–110)% increased Critical Strike Chance
+(20–30)% to Global Critical Strike Multiplier
100% of Physical Damage Converted to Fire Damage
Cannot be Ignited
Ignites you inflict deal Damage 50% faster
(They will deal the same total damage over a shorter duration)
Uses both hand slots
You can only deal Damage with this Weapon or Ignite
OneHandSword5UniqueLakishu's Blade Elegant Sword
Requires Level: 28
+190 to Accuracy Rating
(60–80)% increased Physical Damage
Adds (5–8) to (10–14) Physical Damage
(10–15)% increased Attack Speed
(30–40)% reduced Stun and Block Recovery
20% chance to Avoid being Stunned
Socketed Gems are supported by Level 1 Multistrike
OneHandSword8UniqueEphemeral Edge Dusk Blade
Requires Level: 32
40% increased Global Accuracy Rating
+10 to Intelligence
150% increased Physical Damage
(40–50)% increased maximum Energy Shield
(0.6–1)% of Physical Attack Damage Leeched as Mana
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
50% increased Global Critical Strike Chance
10% reduced maximum Life
StoryOfTheVaalStory of the Vaal Variscite Blade
Requires Level: 35
+240 to Accuracy Rating
(110–120)% increased Physical Damage
(8–12)% increased Attack Speed
+(20–30) Life gained on Kill
50% of Physical Damage from Hits with this Weapon is Converted to a random Element
Hits with this Weapon always Ignite, Freeze, and Shock
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
EternalSleep1Severed in Sleep Cutlass
Requires Level: 38
40% increased Global Accuracy Rating
+(10–20) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
Minions deal (20–30)% increased Damage
Minions have +17% to Chaos Resistance
Minions have 60% chance to Poison Enemies on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Minions Recover 20% of Life on Killing a Poisoned Enemy
EternalSleep2United in Dream Cutlass
Requires Level: 38
40% increased Global Accuracy Rating
Grants Level 15 Envy Skill
Minions deal (30–40)% increased Damage
Minions have +29% to Chaos Resistance
Minions have 60% chance to Poison Enemies on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Minions Leech 5% of Damage as Life against Poisoned Enemies
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
ElderSwordInnsbury Edge Elder Sword
Requires Level: 47
+330 to Accuracy Rating
(100–140)% increased Physical Damage
(17–25)% increased Attack Speed
0.2% of Chaos Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
25% of Physical Damage Converted to Chaos Damage
Attacks with this Weapon Maim on hit
(Maimed enemies have 30% reduced Movement Speed)
ElderSwordReplica Innsbury Edge Elder Sword
Requires Level: 47
+330 to Accuracy Rating
(100–140)% increased Physical Damage
0.2% of Chaos Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
50% of Physical Damage Converted to Chaos Damage
10% of Physical Damage from Hits taken as Chaos Damage
Inflict Withered for 2 seconds on Hit with this Weapon
(Withered applies 6% increased Chaos Damage Taken, and can be inflicted up to 15 times)
PrismaticEclipsePrismatic Eclipse Twilight Blade
Requires Level: 53
40% increased Global Accuracy Rating
Adds (60–70) to (71–80) Physical Damage
+8% Chance to Block Attack Damage while Dual Wielding
12% increased Global Attack Speed per Green Socket
25% increased Global Physical Damage with Weapons per Red Socket
0.4% of Physical Attack Damage Leeched as Mana per Blue Socket
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
+2 to Melee Strike Range per White Socket
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
FateOfTheVaalFate of the Vaal Gemstone Sword
Requires Level: 56
+400 to Accuracy Rating
(180–210)% increased Physical Damage
(8–12)% increased Attack Speed
100% of Physical Damage from Hits with this Weapon is Converted to a random Element
Hits with this Weapon always Ignite, Freeze, and Shock
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
Hits with this Weapon deal (30–60)% increased Damage to Ignited Enemies
Hits with this Weapon deal (30–60)% increased Damage to Frozen Enemies
Hits with this Weapon deal (30–60)% increased Damage to Shocked Enemies
BladeOfVastriIchimonji Corsair Sword
Requires Level: 58
40% increased Global Accuracy Rating
Adds (5–10) to (13–20) Physical Damage
(80–95)% increased Physical Damage
(20–25)% increased Attack Speed
5% reduced Mana Reserved
Allies' Aura Buffs do not affect you
Your Aura Buffs do not affect allies
10% increased Effect of Buffs on you
ScaevaScaeva Gladius
Requires Level: 60
40% increased Global Accuracy Rating
Adds (75–92) to (125–154) Physical Damage
(15–25)% increased Critical Strike Chance
0.3% of Physical Attack Damage Leeched as Life per Red Socket
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
+10% to Global Critical Strike Multiplier per Green Socket
0.3% of Physical Attack Damage Leeched as Mana per Blue Socket
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
8% increased Global Defences per White Socket
(Defences are Armour, Evasion Rating and Energy Shield)
(60–80)% increased Global Critical Strike Chance when in Main Hand
+8% Chance to Block Attack Damage when in Off Hand
SkeletonSwordThe Iron Mass Gladius
Requires Level: 60
40% increased Global Accuracy Rating
(140–175)% increased Physical Damage
(14–18)% increased Attack Speed
Unholy Might
has_unholy_might [1]
(Unholy Might grants 30% of Physical Damage as extra Chaos Damage)
(20–25)% chance to inflict Withered for 2 seconds on Hit with this Weapon
(Withered applies 6% increased Chaos Damage Taken, and can be inflicted up to 15 times)
Summoned Skeleton Warriors wield a copy of this Weapon while in your Main Hand
Summoned Skeleton Warriors deal Triple Damage with this
Weapon if you've Hit with this Weapon Recently
(Recently refers to the past 4 seconds)
HyaonsFuryHyaon's Fury Legion Sword
Requires Level: 62
40% increased Global Accuracy Rating
Adds 1 to (550–650) Lightning Damage
(7–10)% increased Attack Speed
1% increased Damage taken per Frenzy Charge
(15–20)% increased Lightning Damage per Frenzy Charge
+20 Life gained on Kill per Frenzy Charge
sound_on_kill_wolf_call [1]
HarbingerLeagueSwordThe Rippling Thoughts Legion Sword
Requires Level: 62
40% increased Global Accuracy Rating
Grants Summon Harbinger of the Arcane Skill
Trigger Level 20 Storm Cascade when you Attack
(75–90)% increased Spell Damage
(140–160)% increased Physical Damage
Adds 1 to (60–70) Lightning Damage
Adds 1 to (60–70) Lightning Damage to Spells
10% increased Area of Effect
MirageBladeThe Saviour Legion Sword
Requires Level: 62
40% increased Global Accuracy Rating
summon_mirage_warrior_on_crit [100]
Triggers Level 20 Reflection when Equipped
(40–50)% increased Physical Damage
Adds (16–22) to (40–45) Physical Damage
(8–12)% increased Attack Speed
(8–12)% increased Critical Strike Chance
HarbingerSwordUpgradedThe Surging Thoughts Legion Sword
Requires Level: 62
40% increased Global Accuracy Rating
Grants Summon Greater Harbinger of the Arcane Skill
Trigger Level 20 Storm Cascade when you Attack
(75–90)% increased Spell Damage
(140–160)% increased Physical Damage
Adds 1 to (60–70) Lightning Damage
Adds 1 to (60–70) Lightning Damage to Spells
10% increased Area of Effect
OneHandSword7UniqueRebuke of the Vaal Vaal Blade
Requires Level: 64
+460 to Accuracy Rating
Adds (49–98) to (101–140) Physical Damage
Adds (49–98) to (101–140) Fire Damage
Adds (49–98) to (101–140) Cold Damage
Adds 1 to (210–250) Lightning Damage
Adds (49–98) to (101–140) Chaos Damage
(10–20)% increased Attack Speed
VarunastraVarunastra Vaal Blade
Requires Level: 64
+460 to Accuracy Rating
(40–60)% increased Physical Damage
Adds (30–45) to (80–100) Physical Damage
+(2–3) Mana gained for each Enemy hit by Attacks
Counts as all One Handed Melee Weapon Types
DreamfeatherDreamfeather Eternal Sword
Requires Level: 66
+475 to Accuracy Rating
Adds (30–50) to (65–80) Physical Damage
+(180–200) to Evasion Rating
3% increased Movement Speed
(20–25)% increased Attack Speed
+(280–300) to Accuracy Rating
1% increased Attack Damage per 450 Evasion Rating
TheGoddessUnleashedThe Goddess Unleashed Eternal Sword
Requires Level: 66
+475 to Accuracy Rating
Uses both hand slots
Adds (3–6) to (33–66) Physical Damage
(44–66)% increased Critical Strike Chance
Gain (66–99)% of Sword Physical Damage as Extra Fire Damage
33% increased Ignite Duration on Enemies
Gain Her Blessing for 3 seconds when you Ignite an Enemy
33% chance to Blind nearby Enemies when gaining Her Blessing
(Blinded enemies have their Chance to Hit halved)
Cannot be Frozen, Chilled or Ignited with Her Blessing
20% increased Attack and Movement Speed with Her Blessing
local_six_linked_sockets [1]
use_goddess_player_audio [1]
VerdantGuardianSword2Beltimber Blade Eternal Sword
Requires Level: 66
+475 to Accuracy Rating
(185–215)% increased Physical Damage
(15–20)% increased Attack Speed
80% increased Evasion Rating while moving
Skills fire 2 additional Projectiles if you've used a Movement Skill Recently
(Recently refers to the past 4 seconds)
Far Shot
(Projectile Attacks gain Damage as they travel farther, dealing up to 30% more Attack Damage with Hits to targets)
VerdantGuardianSword1Grelwood Shank Eternal Sword
Requires Level: 66
+475 to Accuracy Rating
(185–215)% increased Physical Damage
(15–20)% increased Attack Speed
80% increased Armour while stationary
Skills fire 2 additional Projectiles if you've been Hit Recently
(Recently refers to the past 4 seconds)
Point Blank
(Projectile Attack Hits deal up to 30% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther)
Iron Reflexes while stationary
(Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating)
DreamfeatherReplica Dreamfeather Eternal Sword
Requires Level: 66
+475 to Accuracy Rating
Adds (40–65) to (70–100) Physical Damage
(5–10)% increased Attack Speed
+(180–200) to Armour
3% reduced Movement Speed
+(280–300) to Accuracy Rating
1% increased Attack Damage per 450 Armour
RigwarlSwordRigwald's Command Midnight Blade
Requires Level: 68
40% increased Global Accuracy Rating
+10% Chance to Block Attack Damage while Dual Wielding
Adds (60–80) to (150–180) Physical Damage
+(350–400) to Accuracy Rating
+1% to Damage over Time Multiplier for Bleeding per Rage while wielding an Axe
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
RazorOfTheSeventhSunRazor of the Seventh Sun Midnight Blade
Requires Level: 68
40% increased Global Accuracy Rating
Adds (90–110) to (145–170) Physical Damage
30% of Physical Damage Converted to Fire Damage
25% chance to Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
100% increased Burning Damage if you've Ignited an Enemy Recently
(Recently refers to the past 4 seconds)
Recover 1% of Life when you Ignite an Enemy
100% increased Melee Physical Damage against Ignited Enemies
AhnsMightAhn's Might Midnight Blade
Requires Level: 68
40% increased Global Accuracy Rating
Adds (80–115) to (150–205) Physical Damage
(15–25)% increased Critical Strike Chance
-1 to Maximum Frenzy Charges
10% increased Area of Effect
+100 Strength Requirement
+50% Global Critical Strike Multiplier while you have no Frenzy Charges
+(400–500) to Accuracy Rating while at Maximum Frenzy Charges
UniqueRapier6The Goddess Bound Whalebone Rapier
Requires Level: 7
+25% to Global Critical Strike Multiplier
(250–300)% increased Physical Damage
Adds 3 to 7 Fire Damage
+(20–40) to Evasion Rating
20% reduced Rarity of Items found
20% increased Attack Speed
30% increased Global Critical Strike Chance
+1 to Level of Socketed Melee Gems
30% increased Movement Speed when on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
Uses both hand slots
AurumvoraxAurumvorax Basket Rapier
Requires Level: 17
+25% to Global Critical Strike Multiplier
(120–150)% increased Physical Damage
20% reduced Rarity of Items found
+(40–60)% to all Elemental Resistances
+3 Life gained for each Enemy hit by Attacks
FidelitasSpikeFidelitas' Spike Jagged Foil
Requires Level: 22
+25% to Global Critical Strike Multiplier
No Physical Damage
Adds 1 to (40–50) Lightning Damage
(25–30)% increased Attack Speed
+2 Life gained for each Enemy hit by Attacks
(15–20)% chance to Shock
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
Herald of Thunder has 50% increased Buff Effect
EwarsMirageEwar's Mirage Antique Rapier
Requires Level: 26
+25% to Global Critical Strike Multiplier
(40–55)% increased Elemental Damage with Attack Skills
Adds 1 to (45–55) Lightning Damage
(16–22)% increased Attack Speed
Attacks Chain an additional time when in Main Hand
Attacks fire an additional Projectile when in Off Hand
UniqueRapier1Chitus' Needle Elegant Foil
Requires Level: 30
+25% to Global Critical Strike Multiplier
(140–160)% increased Physical Damage
+30 to Strength
+30 to maximum Mana
5% increased Movement Speed
30% increased Elemental Damage
+2 to Weapon Range
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
DaressosDaresso's Passion Estoc
Requires Level: 43
+25% to Global Critical Strike Multiplier
Adds (30–38) to (40–50) Physical Damage
Adds (30–38) to (40–50) Cold Damage
20% reduced Frenzy Charge Duration
25% chance to gain a Frenzy Charge on Kill
(60–80)% increased Damage while you have no Frenzy Charges
AssassinationUnique2Paradoxica Vaal Rapier
Requires Level: 66
+25% to Global Critical Strike Multiplier
Attacks with this Weapon deal Double Damage
AssassinationUnique2Replica Paradoxica Vaal Rapier
Requires Level: 66
+25% to Global Critical Strike Multiplier
CosprisMaliceCospri's Malice Jewelled Foil
Requires Level: 68
+25% to Global Critical Strike Multiplier
Deal no Physical Damage
Adds (80–100) to (160–200) Cold Damage
Adds (40–60) to (90–110) Cold Damage to Spells
(8–14)% increased Attack Speed
+257 Intelligence Requirement
60% increased Critical Strike Chance against Chilled Enemies
Trigger a Socketed Cold Spell on Melee Critical Strike
OneHandMace3UniqueGorebreaker Spiked Club
Requires Level: 10
10% reduced Enemy Stun Threshold
(300–360)% increased Physical Damage
20% reduced Attack Speed
(10–20)% reduced Enemy Stun Threshold
(The Stun Threshold determines how much Damage can Stun something)
(30–50)% increased Stun Duration on Enemies
30% increased Melee Damage against Bleeding Enemies
OneHandMace5UniqueBrightbeak War Hammer
Requires Level: 20
10% reduced Enemy Stun Threshold
(50–75)% increased Physical Damage
45% increased Attack Speed
+(20–30)% to Fire Resistance
+(20–30)% to Lightning Resistance
25% increased Critical Strike Chance
OneHandMace3aLavianga's Wisdom War Hammer
Requires Level: 20
10% reduced Enemy Stun Threshold
(160–200)% increased Physical Damage
+70 to maximum Life
+70 to maximum Mana
5% reduced Movement Speed
(15–25)% increased Area of Effect
(10–20)% increased Area Damage
OneHandMace6UniqueFlesh-Eater Dream Mace
Requires Level: 32
10% reduced Enemy Stun Threshold
(60–80)% increased Physical Damage
Adds 10 to 15 Physical Damage
10% increased Attack Speed
30% chance to cause Bleeding on Hit
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
1% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
3% of Attack Damage Leeched as Life against Bleeding Enemies
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
ClayShaperClayshaper Rock Breaker
Requires Level: 41
15% reduced Enemy Stun Threshold
Adds (24–30) to (34–40) Physical Damage
(8–10)% increased Attack Speed
Minions have (20–30)% increased maximum Life
Minions deal (5–8) to (12–16) Added Attack Physical Damage
+1 to maximum number of Golems
Grants Level 12 Summon Stone Golem Skill
FrostBreathFrostbreath Ornate Mace
Requires Level: 50
15% reduced Enemy Stun Threshold
Adds (26–32) to (36–42) Physical Damage
Adds (26–32) to (36–42) Cold Damage
(8–12)% increased Attack Speed
+(40–50)% to Fire Resistance
(35–50)% increased Chill Duration on Enemies
Attacks with this Weapon deal Double Damage to Chilled Enemies
FrostBreathReplica Frostbreath Ornate Mace
Requires Level: 50
15% reduced Enemy Stun Threshold
Adds (53–67) to (71–89) Chaos Damage
(8–12)% increased Attack Speed
+(23–31)% to Chaos Resistance
Your Chaos Damage can Chill
(Chill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds)
Attacks with this Weapon deal Double Damage to Chilled Enemies
MjolnerMjölner Gavel
Requires Level: 60
15% reduced Enemy Stun Threshold
(80–120)% increased Physical Damage
+200 Strength Requirement
+300 Intelligence Requirement
Skills Chain +1 times
(30–40)% increased Lightning Damage with Attack Skills
Trigger a Socketed Lightning Spell on Hit
Socketed Lightning Spells deal 100% increased Spell Damage if Triggered
AmericsMaulCameria's Maul Gavel
Requires Level: 60
15% reduced Enemy Stun Threshold
(140–180)% increased Physical Damage
Adds (10–20) to (30–50) Cold Damage
(15–40)% increased Critical Strike Chance
40% increased Rarity of Items Dropped by Frozen Enemies
(30–40)% increased Cold Damage with Attack Skills
AmericsMaulCameria's Avarice Gavel
Requires Level: 60
15% reduced Enemy Stun Threshold
Trigger Level 20 Icicle Burst when you Kill a Frozen Enemy
(140–180)% increased Physical Damage
Adds (11–14) to (17–21) Physical Damage
(15–40)% increased Critical Strike Chance
40% increased Rarity of Items Dropped by Frozen Enemies
(30–40)% increased Cold Damage with Attack Skills
CallinellusMalleusCallinellus Malleus Auric Mace
Requires Level: 66
15% reduced Enemy Stun Threshold
Adds (5–10) to (15–23) Physical Damage
(150–200)% increased Physical Damage
(15–25)% reduced Enemy Stun Threshold with this Weapon
(The Stun Threshold determines how much Damage can Stun something)
Cannot Knock Enemies Back
All Attack Damage Chills when you Stun
(Chill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds)
ElderMaceNebuloch Nightmare Mace
Requires Level: 68
10% reduced Enemy Stun Threshold
Adds (45–60) to (100–120) Physical Damage
Gain (30–40)% of Physical Attack Damage as Extra Fire Damage
+4% to Chaos Resistance per Endurance Charge
1% reduced Elemental Damage taken from Hits per Endurance Charge
Adds 5 to 8 Physical Damage per Endurance Charge
+500 to Armour per Endurance Charge
200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently
(Recently refers to the past 4 seconds)
AxiomPerpetuumAxiom Perpetuum Bronze Sceptre
Requires Level: 10
12% increased Elemental Damage
Adds (2–3) to (5–6) Fire Damage to Spells
Adds (2–3) to (5–6) Cold Damage to Spells
Adds 1 to (10–12) Lightning Damage to Spells
(4–6)% increased Cast Speed
(100–140)% increased Critical Strike Chance for Spells
OathkeeperSpine of the First Claimant Iron Sceptre
Requires Level: 20
14% increased Elemental Damage
(100–140)% increased Physical Damage
40% increased Damage with Hits against Frozen Enemies
(30–50)% increased Cold Damage
(5–10)% increased Attack Speed
(4–8)% increased Cast Speed
5% chance to Freeze
+(25–35)% to Cold Damage over Time Multiplier
TheLeadSprinklerBrutus' Lead Sprinkler Ritual Sceptre
Requires Level: 28
16% increased Elemental Damage
Adds (8–13) to (26–31) Physical Damage
20% increased Physical Damage
(15–20)% increased Attack Speed
30% increased Fire Damage
(30–40)% increased Critical Strike Chance
Adds 15 to 25 Fire Damage to Attacks against Ignited Enemies
Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength
VoidGazeThe Dark Seer Shadow Sceptre
Requires Level: 32
22% increased Elemental Damage
(40–60)% increased Global Damage
10% Global chance to Blind Enemies on hit
(Blinded enemies have their Chance to Hit halved)
Blind does not affect your Chance to Hit
Enemies Blinded by you while you are Blinded have Malediction
(Enemies with Malediction deal 10% reduced damage and take 10% increased damage)
+1 Maximum Energy Shield per Level
+1 Maximum Mana per Level
scepter8unique2Bitterdream Shadow Sceptre
Requires Level: 32
22% increased Elemental Damage
Socketed Gems are Supported by Level 1 Bonechill
Socketed Gems are Supported by Level 1 Hypothermia
Socketed Gems are Supported by Level 1 Ice Bite
Socketed Gems are Supported by Level 1 Cold Penetration
Socketed Gems are Supported by Level 10 Added Cold Damage
Socketed Gems are Supported by Level 1 Inspiration
scepter8unique2Replica Bitterdream Shadow Sceptre
Requires Level: 32
22% increased Elemental Damage
Socketed Gems are Supported by Level 1 Elemental Penetration
Socketed Gems are Supported by Level 10 Immolate
Socketed Gems are Supported by Level 1 Unbound Ailments
Socketed Gems are Supported by Level 10 Ice Bite
Socketed Gems are Supported by Level 1 Inspiration
Socketed Gems are Supported by Level 10 Innervate
EarendelsEmbraceEarendel's Embrace Grinning Fetish
Requires Level: 35
18% increased Elemental Damage
+(20–30) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
Minions deal (30–40)% increased Damage
Summoned Skeletons Cover Enemies in Ash on Hit
(Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken, and lasts for 4 seconds)
Summoned Skeletons take (15–30)% of their Maximum Life per second as Fire Damage
Summoned Skeletons have Avatar of Fire
(50% of Physical, Cold and Lightning Damage Converted to Fire Damage. Deal no Non-Fire Damage)
EarendelsEmbraceReplica Earendel's Embrace Grinning Fetish
Requires Level: 35
18% increased Elemental Damage
+(20–30) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
Minions deal (30–40)% increased Damage
Raised Zombies Cover Enemies in Ash on Hit
Raised Zombies take (15–30)% of their Maximum Life per second as Fire Damage
Raised Zombies have Avatar of Fire
(50% of Physical, Cold and Lightning Damage Converted to Fire Damage. Deal no Non-Fire Damage)
LychnuslyaeiNycta's Lantern Crystal Sceptre
Requires Level: 41
30% increased Elemental Damage
+2 to Level of Socketed Fire Gems
Socketed Gems are Supported by Level 10 Fire Penetration
(20–30)% increased Spell Damage
(150–200)% increased Physical Damage
+(6–10) Life gained for each Enemy hit by Attacks
25% increased Light Radius
Socketed Gems deal 63 to 94 additional Fire Damage
ThesupremetruthThe Supreme Truth Crystal Sceptre
Requires Level: 41
30% increased Elemental Damage
+1 to Level of Socketed Gems
(80–100)% increased Physical Damage
(10–20)% increased Attack Speed
3% increased Experience gain
20% increased Elemental Damage
60% increased Intelligence Requirement
Cerebus%20LimbCerberus Limb Blood Sceptre
Requires Level: 47
24% increased Elemental Damage
(70–100)% increased Spell Damage
(15–20)% increased Cast Speed
0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block
+1 to Maximum Energy Shield per 5 Armour on Equipped Shield
+5 to Armour per 5 Evasion Rating on Equipped Shield
+20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield
TheBlackCaneThe Black Cane Royal Sceptre
Requires Level: 50
24% increased Elemental Damage
+(20–30) to Intelligence
(8–15)% increased Cast Speed
(40–60)% increased Mana Regeneration Rate
Minions deal (40–60)% increased Damage
Each Summoned Phantasm grants you Phantasmal Might
(Phantasmal Might grants Added Spell Physical Damage based on the level of the Phantasm. Multiple instances of Phantasmal Might stack)
EndOfEraDeath's Hand Karui Sceptre
Requires Level: 56
26% increased Elemental Damage
Adds (35–46) to (85–128) Physical Damage
30% chance to gain a Power Charge when you Stun
Gain Unholy Might for 4 seconds on Critical Strike
(Unholy Might grants 30% of Physical Damage as extra Chaos Damage)
(25–50)% increased Critical Strike Chance
ScepterOfSufferingSign of the Sin Eater Tyrant's Sekhem
Requires Level: 58
26% increased Elemental Damage
+(10–30) to Strength and Intelligence
Grants Level 30 Smite Skill
redirect_elemental_ailments_to_aura_owner [1]
Enemies inflict Elemental Ailments on you instead of nearby Allies
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
BaelfireBalefire Opal Sceptre
Requires Level: 60
40% increased Elemental Damage
Grants Level 25 Scorching Ray Skill
(12–20)% increased Cast Speed
Recover (1–3)% of Life on Kill
Recover (1–3)% of Mana on Kill
10% increased Scorching Ray beam length
GloomeyeSingularity Platinum Sceptre
Requires Level: 62
30% increased Elemental Damage
Adds (30–40) to (60–70) Lightning Damage to Spells
(14–18)% increased Cast Speed
(6–8)% reduced Mana Cost of Skills
Nearby Enemies are Hindered, with 25% reduced Movement Speed
(Hindered enemies have reduced movement speed)
(60–80)% increased Damage with Hits and Ailments against Hindered Enemies
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
DoonCuebiyariDoon Cuebiyari Vaal Sceptre
Requires Level: 64
32% increased Elemental Damage
+(50–70) to Strength
+(20–30) to maximum Mana
(15–18)% increased Cast Speed
1% increased Damage per 8 Strength when in Main Hand
1% increased Armour per 16 Strength when in Off Hand
Socketed Gems are Supported by Level 30 Iron Will
DoryanisCatalystDoryani's Catalyst Vaal Sceptre
Requires Level: 75
32% increased Elemental Damage
Adds (65–85) to (100–160) Physical Damage
(6–10)% increased Cast Speed
(11–15)% increased Attack Speed
(30–40)% increased Global Critical Strike Chance
(80–100)% increased Elemental Damage
Socketed Gems are Supported by Level 20 Elemental Proliferation
0.2% of Elemental Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
PlaguebringerBreath of the Council Carnal Sceptre
Requires Level: 66
32% increased Elemental Damage
(260–310)% increased Physical Damage
(80–100)% increased Chaos Damage
10% increased Area of Effect
Chaos Skills have 40% increased Skill Effect Duration
MontregulsGraspMon'tregul's Grasp Void Sceptre
Requires Level: 68
40% increased Elemental Damage
Raised Zombies have +5000 to maximum Life
Raised Zombies deal (80–100)% more Physical Damage
Raised Zombies have +(25–30)% to all Resistances
Enemies Killed by Zombies' Hits Explode, dealing 20% of their Life as Fire Damage
50% reduced maximum number of Raised Zombies
25% increased Raised Zombie Size
ElderSceptreAugyre Void Sceptre
Requires Level: 68
40% increased Elemental Damage
(180–220)% increased Physical Damage
(10–15)% increased Attack Speed
(80–100)% increased Critical Strike Chance
50% of Physical Damage Converted to Lightning Damage
Every 16 seconds you gain Elemental Overload for 8 seconds
(40% more Elemental Damage if you've Crit in the past 8 seconds, Your Critical Strikes do not deal extra Damage Ailments never count as being from Critical Strikes)
You have Resolute Technique while you do not have Elemental Overload
(Your hits can't be Evaded. Never deal Critical Strikes)
100% increased Physical Damage while you have Resolute Technique
SceptreOfMemoriesNebulis Void Sceptre
Requires Level: 68
40% increased Elemental Damage
[One to three random synthesis implicit modifiers]
(15–20)% increased Cast Speed
(15–20)% increased Cold Damage per 1% Cold Resistance above 75%
(15–20)% increased Lightning Damage per 1% Lightning Resistance above 75%
SceptreOfMemoriesReplica Nebulis Void Sceptre
Requires Level: 68
40% increased Elemental Damage
(15–20)% increased Cast Speed
(3–5)% increased Cold Damage per 1% Missing Cold Resistance
(Missing Resistance is the amount your Resistance is below the maximum)
(3–5)% increased Fire Damage per 1% Missing Fire Resistance
(Missing Resistance is the amount your Resistance is below the maximum)
Bow1UniqueSilverbranch Crude Bow
(80–100)% increased Physical Damage
10% increased Attack Speed
+30 to Accuracy Rating
+10 Mana gained on Kill
+1 to Level of Socketed Bow Gems
Bow1UniqueSilverbough Crude Bow
Requires Level: 36
(80–100)% increased Physical Damage
10% increased Attack Speed
+30 to Accuracy Rating
+10 Mana gained on Kill
+1 to Level of Socketed Bow Gems
+1 to Level of Socketed Gems
Adds (15–25) to (50–60) Physical Damage
Bow2uniqueQuill Rain Short Bow
Requires Level: 5
+(10–20) to Dexterity
100% increased Physical Damage
100% increased Attack Speed
+2 Mana gained for each Enemy hit by Attacks
(50–100)% increased Projectile Speed
+(25–50) to Accuracy Rating
30% less Damage
Bow2uniqueReplica Quill Rain Short Bow
Requires Level: 5
Socketed Gems are Supported by Level 1 Arrow Nova
+(10–20) to Dexterity
100% increased Physical Damage
(25–30)% increased Attack Speed
+2 Mana gained for each Enemy hit by Attacks
(50–100)% increased Projectile Speed
+(25–50) to Accuracy Rating
StormcloudStorm Cloud Long Bow
Requires Level: 9
Adds 1 to 85 Lightning Damage
No Physical Damage
(36–50)% increased Attack Speed
StormcloudThe Tempest Long Bow
Requires Level: 32
No Physical Damage
100% increased Lightning Damage
Adds 1 to 85 Lightning Damage
(36–50)% increased Attack Speed
SarkhamsReachRoth's Reach Recurve Bow
Requires Level: 18
+(15–25)% to Global Critical Strike Multiplier
(60–80)% increased Physical Damage
(20–40)% increased Elemental Damage with Attack Skills
(4–8)% increased Attack Speed
Skills Chain +1 times
30% increased Projectile Speed
BloodPerigreeXoph's Inception Bone Bow
Requires Level: 23
(70–90)% increased Physical Damage
+(20–30) Life gained on Killing Ignited Enemies
Gain 20% of Physical Damage as Extra Fire Damage
10% chance to Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
DoomFletchDoomfletch Royal Bow
Requires Level: 28
(20–24)% increased Elemental Damage with Attack Skills
Adds (12–16) to (20–24) Physical Damage
(10–14)% increased Attack Speed
60% increased Mana Regeneration Rate
Gain 100% of Weapon Physical Damage as Extra Damage of a random Element
DoomFletchDoomfletch's Prism Royal Bow
Requires Level: 40
(20–24)% increased Elemental Damage with Attack Skills
Adds (12–16) to (20–24) Physical Damage
(10–14)% increased Attack Speed
60% increased Mana Regeneration Rate
Gain 100% of Weapon Physical Damage as Extra Damage of each Element
DeathsharpDeath's Harp Death Bow
Requires Level: 32
(30–50)% increased Critical Strike Chance
(100–125)% increased Physical Damage
10% increased Attack Speed
+50% to Global Critical Strike Multiplier
Bow Attacks fire an additional Arrow
IronCommendantIron Commander Death Bow
Requires Level: 32
(30–50)% increased Critical Strike Chance
(14–20)% increased Attack Speed
(14–20)% increased Totem Life
Adds (8–12) to (16–24) Physical Damage
(14–20)% increased Totem Placement speed
Siege Ballista has +1 to maximum number of Summoned Totems per 200 Dexterity
Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity
DeathsharpDeath's Opus Death Bow
Requires Level: 44
(30–50)% increased Critical Strike Chance
(100–125)% increased Physical Damage
10% increased Attack Speed
+50% to Global Critical Strike Multiplier
Bow Attacks fire an additional Arrow
Bow Attacks fire an additional Arrow
Adds (10–20) to (30–35) Physical Damage
IronCommendantReplica Iron Commander Death Bow
Requires Level: 32
(30–50)% increased Critical Strike Chance
(14–20)% increased Attack Speed
(14–20)% increased Totem Life
Adds (8–12) to (16–24) Physical Damage
(14–20)% increased Totem Placement speed
Shrapnel Ballista has +1 to maximum number of Summoned Totems per 200 Strength
Adds 1 to 3 Physical Damage to Attacks per 25 Strength
InfractemInfractem Decimation Bow
Requires Level: 53
(30–50)% increased Critical Strike Chance
+(20–30) to Dexterity
Adds (25–35) to (36–45) Physical Damage
(110–125)% increased Physical Damage
10% increased Movement Speed
+(350–400) to Accuracy Rating
Cannot Leech Life
Arrows Pierce all Targets
InfractemReplica Infractem Decimation Bow
Requires Level: 53
(30–50)% increased Critical Strike Chance
+(20–30) to Dexterity
Adds (25–35) to (36–45) Physical Damage
(110–125)% increased Physical Damage
10% increased Movement Speed
+(350–400) to Accuracy Rating
Cannot Leech Mana
Projectiles from Attacks Fork
Projectiles from Attacks Fork an additional time
FortificationsUniqueThe Crimson Storm Steelwood Bow
Requires Level: 57
6% increased Movement Speed
(140–170)% increased Physical Damage
(25–35)% increased Critical Strike Chance
50% chance to inflict Bleeding on Critical Strike with Attacks
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
Enemies you inflict Bleeding on grant (60–100)% increased Flask Charges
Adds (100–120) to (150–165) Physical Damage against Bleeding Enemies
50% chance to Maim Enemies on Critical Strike with Attacks
(Maimed enemies have 30% reduced Movement Speed)
BloodPerigreeBREACHXoph's Nurture Citadel Bow
Requires Level: 64
Socketed Gems are Supported by Level 20 Ignite Proliferation
(200–240)% increased Physical Damage
50% of Physical Damage Converted to Fire Damage
10% chance to Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
Recover (40–60) Life when you Ignite an Enemy
NullBowNull's Inclination Ranger Bow
Requires Level: 60
Adds (50–80) to (130–180) Chaos Damage
(7–12)% increased Attack Speed
+(7–11)% to Chaos Resistance
+212 Intelligence Requirement
Trigger Socketed Minion Spells on Kill with this Weapon
Minions deal 1% increased Damage per 10 Dexterity
ElderBowHopeshredder Ranger Bow
Requires Level: 60
Adds (130–150) to (270–300) Cold Damage
4% increased Movement Speed per Frenzy Charge
+(400–500) to Accuracy Rating
(15–25)% increased Attack Speed
12 to 14 Cold Damage per Frenzy Charge
2% chance to Avoid Elemental Damage from Hits per Frenzy Charge
(No chance to avoid damage can be higher than 75%)
0.5% of Attack Damage Leeched as Life per Frenzy Charge
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
200 Cold Damage taken per second per Frenzy Charge while moving
Bow5uniqueChin Sol Assassin Bow
Requires Level: 62
+(15–25)% to Global Critical Strike Multiplier
+(10–20) to Dexterity
(200–260)% increased Physical Damage
Adds 25 to 50 Fire Damage
(10–14)% increased Attack Speed
50% More Damage with Arrow Hits at Close Range
Bow Knockback at Close Range
(Knockback pushes Enemies away when Hit)
DarkscornDarkscorn Assassin Bow
Requires Level: 62
+(15–25)% to Global Critical Strike Multiplier
(130–150)% increased Physical Damage
Adds (15–20) to (25–30) Physical Damage
20% increased Attack Speed
(15–30)% increased Global Accuracy Rating
25% of Physical Damage Converted to Chaos Damage
25% of Physical Damage from Hits taken as Chaos Damage
20% chance for Poisons inflicted with this Weapon to deal 300% more Damage
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
VerdantGuardianBowArborix Assassin Bow
Requires Level: 62
+(15–25)% to Global Critical Strike Multiplier
Grants Level 30 Dash Skill
Adds (95–115) to (240–265) Physical Damage
Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently
(Recently refers to the past 4 seconds)
(20–30)% increased Attack Speed if you haven't Cast Dash recently
(Recently refers to the past 4 seconds)
(100–160)% increased Evasion Rating if you've Cast Dash recently
(Recently refers to the past 4 seconds)
(20–30)% increased Movement Speed if you've Cast Dash recently
(Recently refers to the past 4 seconds)
Travel Skills other than Dash are Disabled
Iron Reflexes
(Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating)
VoidshaftVoltaxic Rift Spine Bow
Requires Level: 64
Adds 1 to (275–325) Lightning Damage
(10–15)% increased Attack Speed
60% of Lightning Damage Converted to Chaos Damage
Your Chaos Damage can Shock
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
10% chance to Shock
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
Shock Enemies as though dealing 300% more Damage
Your Shocks can increase Damage taken by up to a maximum of 100%
BowOfTheCouncilReach of the Council Spine Bow
Requires Level: 64
Socketed Gems are Supported by Level 20 Greater Volley
(50–75)% increased Physical Damage
Adds (15–30) to (70–95) Physical Damage
(8–12)% increased Attack Speed
20% reduced Projectile Speed
Arrows fired from the first firing points always Pierce
Arrows fired from the second firing points Fork
Arrows fired from the third firing points Return to you
Arrows fired from the fourth firing points Chain +2 times
Bow8uniqueLioneye's Glare Imperial Bow
Requires Level: 66
(20–24)% increased Elemental Damage with Attack Skills
+(80–100) to maximum Mana
(150–175)% increased Physical Damage
Adds (6–12) to (20–32) Physical Damage
(10–20)% increased Attack Speed
Hits can't be Evaded
Far Shot
(Projectile Attacks gain Damage as they travel farther, dealing up to 30% more Attack Damage with Hits to targets)
EagleWindripper Imperial Bow
Requires Level: 66
(20–24)% increased Elemental Damage with Attack Skills
Adds (48–60) to (72–90) Cold Damage
Adds 1 to (120–150) Lightning Damage
(10–15)% increased Attack Speed
(30–40)% increased Critical Strike Chance
15% increased Quantity of Items Dropped by Slain Frozen Enemies
30% increased Rarity of Items Dropped by Slain Shocked Enemies
EagleReplica Windripper Imperial Bow
Requires Level: 66
(20–24)% increased Elemental Damage with Attack Skills
Adds (48–60) to (72–90) Cold Damage
Adds 1 to (120–150) Lightning Damage
(10–15)% increased Attack Speed
(30–40)% increased Critical Strike Chance
Enemies Frozen by you take 20% increased Damage
+(90–120) Energy Shield gained on Killing a Shocked Enemy
NurosPurifyingHarpNuro's Harp Harbinger Bow
Requires Level: 68
(30–50)% increased Critical Strike Chance
No Physical Damage
Adds (120–140) to (180–210) Cold Damage
(10–15)% increased Attack Speed
(10–30)% increased Light Radius
15% chance to create Chilled Ground when you Freeze an Enemy
(You are Chilled while standing in Chilled Ground)
Create Consecrated Ground when you Shatter an Enemy
(Allies on your Consecrated Ground Regenerate a percentage of their Maximum Life per second. Hits against Enemies on your Consecrated Ground have increased Critical Strike Chance)
SilverTongueSlivertongue Harbinger Bow
Requires Level: 68
(30–50)% increased Critical Strike Chance
Adds (110–125) to (245–265) Physical Damage
(150–200)% increased Critical Strike Chance with arrows that Fork
Arrows Pierce all Targets after Forking
Arrows that Pierce have +50% to Critical Strike Multiplier
Staff1uniqueFencoil Gnarled Branch
Requires Level: 4
+18% Chance to Block Attack Damage while wielding a Staff
Socketed Gems are Supported by Level 8 Trap
(40–50)% increased Global Damage
(10–20)% increased maximum Life
(10–20)% increased maximum Mana
TheBloodThornThe Blood Thorn Gnarled Branch
Requires Level: 12
+18% Chance to Block Attack Damage while wielding a Staff
+12% Chance to Block Attack Damage while wielding a Staff
(Warstaves are considered Staves)
100% increased Physical Damage
(5–10)% increased Attack Speed
Reflects (22–44) Physical Damage to Attackers on Block
Curse Enemies with Vulnerability on Block, with 20% increased Effect
(Vulnerability is a Hex which increases Physical Damage taken by 30%, causes Hits to have +20% chance to inflict Bleeding on the target, and makes Ailments on the target deal Damage 20% faster. It lasts 9 seconds)
Staff1uniqueMirebough Gnarled Branch
Requires Level: 32
+18% Chance to Block Attack Damage while wielding a Staff
Socketed Gems are Supported by Level 16 Trap
Socketed Gems are Supported by Level 16 Cluster Trap
Socketed Gems are Supported by Level 16 Trap And Mine Damage
(10–20)% increased maximum Mana
(10–20)% increased maximum Life
(40–50)% increased Global Damage
TheBloodThornReplica Blood Thorn Gnarled Branch
Requires Level: 4
+18% Chance to Block Attack Damage while wielding a Staff
+12% Chance to Block Attack Damage while wielding a Staff
(Warstaves are considered Staves)
100% increased Physical Damage
(5–10)% increased Attack Speed
Curse Enemies with Flammability on Block, with 20% increased Effect
(Flammability is a Hex which inflicts -25% to Fire Resistance and causes Hits to have +25% chance to Ignite the target. It lasts 9 seconds)
Reflects (22–44) Physical Damage to Attackers on Block
Staff1uniqueReplica Fencoil Gnarled Branch
Requires Level: 4
+18% Chance to Block Attack Damage while wielding a Staff
Socketed Gems are Supported by Level 1 Multiple Totems
(40–50)% increased Global Damage
(10–20)% increased maximum Life
(10–20)% increased maximum Mana
DyingBreathDying Breath Iron Staff
Requires Level: 13
+18% Chance to Block Attack Damage while wielding a Staff
18% increased Cast Speed
18% increased maximum Mana
18% increased Area of Effect of Aura Skills
18% increased Area of Effect of Hex Skills
Nearby Enemies have 18% increased Effect of Curses on them
Nearby allies gain 18% increased Damage
18% increased effect of Non-Curse Auras from your Skills
PillaroftheCagedGodPillar of the Caged God Iron Staff
Requires Level: 13
+18% Chance to Block Attack Damage while wielding a Staff
1% increased Area of Effect per 20 Intelligence
1% increased Attack Speed per 10 Dexterity
16% increased Physical Weapon Damage per 10 Strength
Staff5uniqueRealmshaper Iron Staff
Requires Level: 18
+18% Chance to Block Attack Damage while wielding a Staff
Adds (10–15) to (20–25) Fire Damage
Adds (10–15) to (20–25) Cold Damage
+1 to Level of Socketed Fire Gems
+1 to Level of Socketed Cold Gems
Socketed Gems are Supported by Level 5 Cold to Fire
(30–50)% increased Elemental Damage
Staff5uniqueRealm Ender Iron Staff
Requires Level: 40
+18% Chance to Block Attack Damage while wielding a Staff
Adds (10–15) to (20–25) Fire Damage
Adds (10–15) to (20–25) Cold Damage
+1 to Level of Socketed Fire Gems
+1 to Level of Socketed Cold Gems
Socketed Gems are Supported by Level 5 Cold to Fire
(30–50)% increased Elemental Damage
+2 to Level of Socketed Elemental Gems
Staff7uniqueXirgil's Crank Coiled Staff
Requires Level: 23
+20% Chance to Block Attack Damage while wielding a Staff
+1 to Level of all Spell Skill Gems
+15% Chance to Block Attack Damage while wielding a Staff
(Warstaves are considered Staves)
(60–80)% increased Spell Damage
Reflects 1 to 150 Lightning Damage to Melee Attackers
20% chance for Energy Shield Recharge to start when you Block
+(70–100) to maximum Energy Shield
Staff8uniqueXThe Stormheart Royal Staff
Requires Level: 28
+18% Chance to Block Attack Damage while wielding a Staff
(80–100)% increased Physical Damage
Adds (25–35) to (45–60) Cold Damage
Adds (1–10) to (70–90) Lightning Damage
(20–35)% increased Critical Strike Chance
Cannot be Shocked while Chilled
50% chance to Shock Chilled Enemies
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
Staff8uniqueXThe Stormwall Royal Staff
Requires Level: 60
+18% Chance to Block Attack Damage while wielding a Staff
+15% Chance to Block Attack Damage while wielding a Staff
(Warstaves are considered Staves)
Adds (242–260) to (268–285) Physical Damage
(20–35)% increased Critical Strike Chance
50% of Physical Damage Converted to Cold Damage
50% of Physical Damage Converted to Lightning Damage
Cannot be Shocked while Chilled
(30–40)% chance to Chill Attackers for 4 seconds on Block
(Chill reduces Enemy Action Speed by 10%)
(30–40)% chance to Shock Attackers for 4 seconds on Block
(Shock increases Damage taken by 15%)
Staff8uniqueThe Whispering Ice Vile Staff
Requires Level: 33
+18% Chance to Block Attack Damage while wielding a Staff
+1 to Level of Socketed Support Gems
Grants Level 1 Icestorm Skill
sound_on_rare_kill_ice_whisper [1]
(14–18)% increased Intelligence
(8–12)% increased Cast Speed
1% increased Spell Damage per 10 Intelligence
MineStaffTremor Rod Military Staff
Requires Level: 41
+18% Chance to Block Attack Damage while wielding a Staff
+2 to Level of Socketed Spell Gems
Socketed Gems are Supported by Level 10 Blastchain Mine
(40–60)% increased Spell Damage
(15–20)% reduced Enemy Stun Threshold
(The Stun Threshold determines how much Damage can Stun something)
Mines can be Detonated an additional time
RadienceSire of Shards Serpentine Staff
Requires Level: 49
+20% Chance to Block Attack Damage while wielding a Staff
+(15–20) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
+(5–7)% to all Elemental Resistances
20% increased Light Radius
(60–100)% increased Projectile Damage
Socketed Gems fire Projectiles in a circle
Socketed Gems fire 4 additional Projectiles
MartyrInnocenceMartyr of Innocence Highborn Staff
Requires Level: 52
+18% Chance to Block Attack Damage while wielding a Staff
Grants Level 15 Vengeance Skill
+(12–16)% Chance to Block Attack Damage while wielding a Staff
(Warstaves are considered Staves)
Adds (350–400) to (500–600) Fire Damage
Adds (230–250) to (300–350) Fire Damage to Spells
100% increased Fire Damage
Damage Penetrates 15% of Fire Resistance if you have Blocked Recently
Immune to Freeze and Chill while Ignited
BrandDetonateStaffWitchhunter's Judgment Highborn Staff
Requires Level: 68
+18% Chance to Block Attack Damage while wielding a Staff
Grants Level 20 Brandsurge Skill
Brand Skills have (50–100)% increased Duration
FemursoftheSaintsFemurs of the Saints Primordial Staff
Requires Level: 58
+18% Chance to Block Attack Damage while wielding a Staff
+2 to Level of Socketed Minion Gems
Minions deal (60–80)% increased Damage
+1% Chance to Block Attack Damage per Summoned Skeleton
2% increased Attack and Cast Speed per Summoned Raging Spirit
Regenerate 0.6% of Life per second for each Raised Zombie
30% increased Mana Regeneration Rate per Raised Spectre
Staff4uniqueThe Searing Touch Lathi
Requires Level: 60
+18% Chance to Block Attack Damage while wielding a Staff
+(40–60)% to Fire Damage over Time Multiplier
(70–90)% increased Fire Damage
10% increased Cast Speed
+2 to Level of all Fire Spell Skill Gems
CaneOfUnravellingCane of Unravelling Ezomyte Staff
Requires Level: 60
+20% Chance to Block Attack Damage while wielding a Staff
+2 to Level of all Chaos Spell Skill Gems
(20–30)% increased Chaos Damage
2% increased Cast Speed per Power Charge
+(40–55)% to Chaos Damage over Time Multiplier
Gain a Power Charge after Spending a total of 200 Mana
Regenerate 2 Mana per Second per Power Charge
TopDownStaveIconSoulwrest Ezomyte Staff
Requires Level: 60
+20% Chance to Block Attack Damage while wielding a Staff
Trigger Level 20 Summon Phantasm Skill when you Consume a corpse
(100–140)% increased Spell Damage
(25–30)% increased Cast Speed
(80–100)% increased Mana Regeneration Rate
Minions deal (45–51) to (66–78) additional Physical Damage
If you Consumed a corpse Recently, you and nearby Allies Regenerate 5% of Life per second
(Recently refers to the past 4 seconds)
ElementalHarmonyThe Fulcrum Ezomyte Staff
Requires Level: 60
+20% Chance to Block Attack Damage while wielding a Staff
(140–180)% increased Physical Damage
(0–50)% of Physical Damage Converted to Fire Damage
(0–50)% of Physical Damage Converted to Cold Damage
(0–50)% of Physical Damage Converted to Lightning Damage
Elemental Ailments you inflict are Reflected to you
Elemental Damage with Hits is Lucky while you are Shocked
Damage Penetrates (8–10)% Elemental Resistances while you are Chilled
Gain (30–40)% of Physical Damage as Extra Damage of a random Element while you are Ignited
TarynsshiverTaryn's Shiver Maelström Staff
Requires Level: 64
+25% Chance to Block Attack Damage while wielding a Staff
+2 to Level of all Cold Spell Skill Gems
(50–60)% increased Spell Damage
(40–50)% increased Cold Damage
(10–20)% increased Cast Speed
8% chance to Freeze
Enemies Frozen by you take 20% increased Damage
SolarisLunarisStaffDuskdawn Maelström Staff
Requires Level: 64
+25% Chance to Block Attack Damage while wielding a Staff
+10% Chance to Block Attack Damage while wielding a Staff
(Warstaves are considered Staves)
(60–80)% increased Critical Strike Chance for Spells
Gain (10–20)% of Elemental Damage as Extra Chaos Damage
+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
(Recently refers to the past 4 seconds)
(120–150)% increased Spell Damage if you've dealt a Critical Strike Recently
(Recently refers to the past 4 seconds)
ElderStaffDisintegrator Maelström Staff
Requires Level: 64
+25% Chance to Block Attack Damage while wielding a Staff
Adds (220–240) to (270–300) Physical Damage
Adds (376–400) to (568–600) Physical Damage to Spells
+1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped
25% chance to gain a Siphoning Charge when you use a Skill
Adds (12–14) to (15–16) Physical Damage to Attacks and Spells per Siphoning Charge
Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge
1% additional Physical Damage Reduction from Hits per Siphoning Charge
0.2% of Damage Leeched as Life per Siphoning Charge
Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently
(Recently refers to the past 4 seconds)
SolarisLunarisStaffReplica Duskdawn Maelström Staff
Requires Level: 64
+25% Chance to Block Attack Damage while wielding a Staff
+10% Chance to Block Attack Damage while wielding a Staff
(Warstaves are considered Staves)
(40–50)% increased Critical Strike Chance
Gain (10–20)% of Elemental Damage as Extra Chaos Damage
+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
(Recently refers to the past 4 seconds)
(120–150)% increased Elemental Damage if you've dealt a Critical Strike Recently
(Recently refers to the past 4 seconds)
Staff6uniqueAgnerod East Imperial Staff
Requires Level: 66
+18% Chance to Block Attack Damage while wielding a Staff
+2 to Level of all Lightning Spell Skill Gems
+(80–120) to Intelligence
(30–50)% increased Lightning Damage
100% increased Duration of Lightning Ailments
(Lightning Ailments are Shocked and Sapped)
40% increased Strength Requirement
Damage Penetrates 20% Lightning Resistance
Staff6uniqueAgnerod North Imperial Staff
Requires Level: 66
+18% Chance to Block Attack Damage while wielding a Staff
+2 to Level of all Lightning Spell Skill Gems
+(80–120) to Intelligence
(30–50)% increased Lightning Damage
15% chance to Shock
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
40% increased Strength Requirement
Damage Penetrates 20% Lightning Resistance
Staff6uniqueAgnerod South Imperial Staff
Requires Level: 66
+18% Chance to Block Attack Damage while wielding a Staff
+2 to Level of all Lightning Spell Skill Gems
+(80–120) to Intelligence
(30–50)% increased Lightning Damage
+5% to maximum Lightning Resistance
(Maximum Resistances cannot be raised above 90%)
40% increased Strength Requirement
Damage Penetrates 20% Lightning Resistance
Staff6uniqueAgnerod West Imperial Staff
Requires Level: 66
+18% Chance to Block Attack Damage while wielding a Staff
+2 to Level of all Lightning Spell Skill Gems
+(80–120) to Intelligence
(30–50)% increased Lightning Damage
Adds (5–15) to (100–140) Lightning Damage to Spells
40% increased Strength Requirement
Damage Penetrates 20% Lightning Resistance
Rage%20StaffThe Enmity Divine Imperial Staff
Requires Level: 66
+18% Chance to Block Attack Damage while wielding a Staff
Socketed Gems are supported by Level 1 Chance to Bleed
Grants Summon Harbinger of Brutality Skill
+5% Chance to Block Attack Damage while wielding a Staff
(Warstaves are considered Staves)
+(30–40)% to Damage over Time Multiplier for Bleeding from Critical Strikes
Adds (160–185) to (200–225) Physical Damage
(30–40)% increased Critical Strike Chance
HarbingerStaffUpgradedThe Yielding Mortality Imperial Staff
Requires Level: 66
+18% Chance to Block Attack Damage while wielding a Staff
Socketed Gems are supported by Level 1 Chance to Bleed
Grants Summon Greater Harbinger of Brutality Skill
+5% Chance to Block Attack Damage while wielding a Staff
(Warstaves are considered Staves)
+(30–40)% to Damage over Time Multiplier for Bleeding from Critical Strikes
Adds (160–185) to (200–225) Physical Damage
(30–40)% increased Critical Strike Chance
PledgeofHandsPledge of Hands Judgement Staff
Requires Level: 68
+20% Chance to Block Spell Damage while wielding a Staff
Socketed Gems are Supported by Level 30 Greater Spell Echo
(120–160)% increased Spell Damage
100% increased maximum Mana
HegemonysEraHegemony's Era Judgement Staff
Requires Level: 68
+20% Chance to Block Spell Damage while wielding a Staff
Adds (135–145) to (160–175) Physical Damage
+6% Chance to Block Attack Damage while wielding a Staff
(Warstaves are considered Staves)
(12–16)% increased Attack Speed
(10–20)% increased Critical Strike Chance
+1 to Maximum Power Charges
10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage
TheGreySpireThe Grey Spire Judgement Staff
Requires Level: 68
+20% Chance to Block Spell Damage while wielding a Staff
Has no Sockets
(250–300)% increased Global Damage
(20–30)% increased Attack Speed
+(1–4)% to all maximum Resistances
(Maximum Resistances cannot be raised above 90%)
TwoHandAxe_spareLimbsplit Woodsplitter
Requires Level: 13
+1 to Level of Socketed Strength Gems
Trigger Level 1 Gore Shockwave on Melee Hit if you have at least 150 Strength
+(15–30) to Strength
(80–100)% increased Physical Damage
Adds 5 to 10 Physical Damage
Culling Strike
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
TwoHandAxe_spareThe Cauteriser Woodsplitter
Requires Level: 40
+1 to Level of Socketed Strength Gems
Trigger Level 5 Gore Shockwave on Melee Hit if you have at least 150 Strength
+(15–30) to Strength
(80–100)% increased Physical Damage
Adds 5 to 10 Physical Damage
Gain 70% of Physical Damage as Extra Fire Damage
Culling Strike
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
WideswingWideswing Poleaxe
Requires Level: 18
+10 to Strength
(120–160)% increased Physical Damage
+(120–150) to Accuracy Rating
+10 Mana gained on Kill
Socketed Gems are Supported by Level 20 Increased Area of Effect
+2 to Weapon Range
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
TwoHandAxeUnique1Reaper's Pursuit Shadow Axe
Requires Level: 33
Culling Strike
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
(100–125)% increased Physical Damage
(30–40)% increased Rarity of Items found
+10 Life gained on Kill
15% increased Movement Speed when on Full Life
Hits can't be Evaded
TheExtractorThe Harvest Jasper Chopper
Requires Level: 37
(120–140)% increased Physical Damage
1.2% of Damage Leeched as Life on Critical Strike
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
3% increased Global Critical Strike Chance per Level
Gain a Flask Charge when you deal a Critical Strike
TheExtractorReplica Harvest Jasper Chopper
Requires Level: 37
(120–140)% increased Physical Damage
1.2% of Damage Leeched as Life on Critical Strike
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
3% increased Global Critical Strike Chance per Level
Gain Elusive on Critical Strike
(Elusive initially grants 15% chance to Dodge Spell or Attack Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive)
TwoHandAxeUnique2The Blood Reaper Headsman Axe
Requires Level: 45
+100 to maximum Life
1% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(180–200)% increased Physical Damage
Regenerate 20 Life per second
50% increased Mana Cost of Skills
50% chance to cause Bleeding on Hit
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
UulNetolsKissUul-Netol's Kiss Labrys
Requires Level: 49
(140–170)% increased Physical Damage
15% reduced Attack Speed
25% chance to Curse Enemies with Vulnerability on Hit, with 40% increased Effect
(Vulnerability is a Hex which increases Physical Damage taken by 30%, causes Hits to have +20% chance to inflict Bleeding on the target, and makes Ailments on the target deal Damage 20% faster. It lasts 9 seconds)
Attacks have 25% chance to inflict Bleeding when Hitting Cursed Enemies
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
RiriTeNgamahuNgamahu's Flame Abyssal Axe
Requires Level: 55
(170–190)% increased Physical Damage
(8–12)% increased Attack Speed
60% of Physical Damage Converted to Fire Damage
Damage Penetrates 20% Fire Resistance
20% chance to Trigger Level 16 Molten Burst on Melee Hit
TwoHandAxe11UniqueKaom's Primacy Karui Chopper
Requires Level: 58
(100–140)% increased Physical Damage
+20 Life gained on Kill
+(150–250) to Accuracy Rating
Culling Strike
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds
(Inherent effects from having Rage are: 1% increased Attack Damage per 1 Rage 1% increased Attack Speed per 2 Rage 1% increased Movement Speed per 5 Rage)
Gain 1% of Physical Damage as Extra Fire Damage per 1 Rage
EntropywingsWings of Entropy Ezomyte Axe
Requires Level: 62
(7–10)% Chance to Block Spell Damage
+(8–12)% Chance to Block Attack Damage while Dual Wielding
(60–80)% increased Physical Damage
Adds (75–100) to (165–200) Fire Damage in Main Hand
Adds (75–100) to (165–200) Chaos Damage in Off Hand
Counts as Dual Wielding
SinvictasMettleSinvicta's Mettle Ezomyte Axe
Requires Level: 62
(140–152)% increased Physical Damage
(8–12)% increased Attack Speed
Rampage
(You gain Rampage bonuses for Killing multiple Enemies in quick succession)
2% increased Area of Effect per 25 Rampage Kills
Gain a Frenzy Charge on every 50th Rampage Kill
EntropywingsReplica Wings of Entropy Ezomyte Axe
Requires Level: 62
(7–10)% Chance to Block Spell Damage
+(8–12)% Chance to Block Attack Damage while Dual Wielding
(60–80)% increased Physical Damage
Counts as Dual Wielding
+(8–10)% to Off Hand Critical Strike Chance
(50–70)% more Main Hand attack speed
AtzirisDisfavourAtziri's Disfavour Vaal Axe
Requires Level: 75
25% chance to Maim on Hit
+2 to Level of Socketed Support Gems
Adds (205–220) to (250–270) Physical Damage
(12–16)% increased Attack Speed
+2 to Weapon Range
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
25% chance to cause Bleeding on Hit
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
HezmanasBloodlustHezmana's Bloodlust Vaal Axe
Requires Level: 64
25% chance to Maim on Hit
(100–125)% increased Physical Damage
Adds (8–12) to (16–24) Physical Damage
1% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
40% increased Attack Speed if you've taken a Savage Hit Recently
(Recently refers to the past 4 seconds)
(A Hit that removes at least 15% of Maximum Life is a Savage Hit)
Attacks have Blood Magic
(Spend Life instead of Mana for Skills with Blood Magic)
UulNetolsKissUpgradedUul-Netol's Embrace Vaal Axe
Requires Level: 64
25% chance to Maim on Hit
(280–320)% increased Physical Damage
(25–30)% reduced Attack Speed
Attacks have 25% chance to inflict Bleeding when Hitting Cursed Enemies
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
Trigger Level 20 Bone Nova when you Hit a Bleeding Enemy
AlexaxeandheartbreakerKingmaker Despot Axe
Requires Level: 66
(170–200)% increased Physical Damage
(7–12)% increased Attack Speed
(30–40)% increased Critical Strike Chance
Nearby Allies have 30% increased Item Rarity
Nearby Allies have Culling Strike
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
Insufficient Mana doesn't prevent your Melee Attacks
Nearby Allies have +50% to Critical Strike Multiplier
Nearby Allies have Fortify
(Fortify grants 20% less Damage Taken from Hits)
StringAxeDebeon's Dirge Despot Axe
Requires Level: 66
Adds (310–350) to (460–500) Cold Damage
15% increased Movement Speed if you've used a Warcry Recently
(Recently refers to the past 4 seconds)
150% increased Elemental Damage if you've used a Warcry Recently
(Recently refers to the past 4 seconds)
Warcries Knock Back and Interrupt Enemies in a smaller Area
KitavasHungerKitava's Feast Void Axe
Requires Level: 68
Socketed Gems are supported by Level 25 Melee Splash
(200–240)% increased Physical Damage
1% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
1% of Physical Attack Damage Leeched as Mana
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Recover 5% of Life on Kill
Enemies you hit are destroyed on Kill
TwoHandSword6UniqueShiversting Bastard Sword
Requires Level: 14
60% increased Global Accuracy Rating
+(20–30) to maximum Mana
(80–100)% increased Physical Damage
Adds 35 to 70 Cold Damage
0.6% of Physical Attack Damage Leeched as Mana
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
EdgeOfMadnessEdge of Madness Etched Greatsword
Requires Level: 22
60% increased Global Accuracy Rating
+1 to Level of Socketed Active Skill Gems
(40–60)% increased Physical Damage
Adds (60–68) to (90–102) Chaos Damage
1% increased Elemental Damage per Level
Adds 1 to 2 Physical Damage to Attacks per Level
TwoHandSwordUnique3Queen's Decree Ornate Sword
Requires Level: 27
+185 to Accuracy Rating
Minions have (30–40)% increased maximum Life
(150–200)% increased Skeleton Duration
25% increased Strength Requirement
Minions deal (30–40)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
+1 to maximum number of Spectres
TwoHandSwordUnique3Queen's Escape Ornate Sword
Requires Level: 38
+185 to Accuracy Rating
Minions have (30–40)% increased maximum Life
Minions have (80–100)% increased Movement Speed
(150–200)% increased Skeleton Duration
25% increased Strength Requirement
Minions deal (30–40)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
+1 to maximum number of Spectres
TwoHandSword5UniqueRigwald's Charge Highland Blade
Requires Level: 44
+305 to Accuracy Rating
(120–150)% increased Physical Damage
10% increased Movement Speed
20% increased Attack Speed
+(300–350) to Accuracy Rating
TwoHandSwordUnique2Terminus Est Tiger Sword
Requires Level: 51
+360 to Accuracy Rating
(180–220)% increased Physical Damage
10% increased Movement Speed
20% increased Attack Speed
+10 Mana gained on Kill
Gain a Frenzy Charge on Critical Strike
(50–75)% increased Critical Strike Chance
RhysbladeThe Dancing Dervish Reaver Sword
Requires Level: 59
60% increased Global Accuracy Rating
(130–160)% increased Physical Damage
(25–30)% increased Attack Speed
5% increased Movement Speed
Rampage
(You gain Rampage bonuses for Killing multiple Enemies in quick succession)
Triggers Level 15 Manifest Dancing Dervish on Rampage
Manifested Dancing Dervish disables both weapon slots
Manifested Dancing Dervish dies when Rampage ends
HiltlessHiltless Reaver Sword
Requires Level: 59
60% increased Global Accuracy Rating
Socketed Gems are Supported by Level 1 Blood Magic
Adds (90–115) to (230–260) Physical Damage
(40–50)% increased Critical Strike Chance
Enemies you Attack Reflect 100 Physical Damage to you
+2 to Weapon Range
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
RhysbladeThe Dancing Duo Reaver Sword
Requires Level: 65
60% increased Global Accuracy Rating
(130–160)% increased Physical Damage
(25–30)% increased Attack Speed
5% increased Movement Speed
Rampage
(You gain Rampage bonuses for Killing multiple Enemies in quick succession)
Triggers Level 15 Manifest Dancing Dervish on Rampage
Manifested Dancing Dervish disables both weapon slots
Manifested Dancing Dervish dies when Rampage ends
Manifest Dancing Dervish also manifests a copy of Dancing Dervish
KondosPrideKondo's Pride Ezomyte Blade
Requires Level: 61
+25% to Global Critical Strike Multiplier
(220–250)% increased Physical Damage
0.6% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
50% increased Melee Damage against Bleeding Enemies
Cannot Leech Life from Critical Strikes
30% chance to Blind Enemies on Critical Strike
(Blinded enemies have their Chance to Hit halved)
50% chance to cause Bleeding on Critical Strike
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
DoomSowerDoomsower Lion Sword
Requires Level: 65
+50 to Strength and Dexterity
Socketed Melee Gems have 15% increased Area of Effect
(30–50)% increased Physical Damage
Adds (65–75) to (100–110) Physical Damage
(6–12)% increased Attack Speed
Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem
You have Vaal Pact while all Socketed Gems are Red
(Life Leeched per Second is doubled, Maximum total Recovery per second from Life Leech is doubled, Life Regeneration has no effect.)
OrosSacrificeOro's Sacrifice Infernal Sword
Requires Level: 67
30% increased Elemental Damage with Attack Skills
No Physical Damage
Adds (425–475) to (550–600) Fire Damage
(10–15)% increased Attack Speed
20% chance to Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
10% increased Physical Damage taken
10% increased Fire Damage taken
Gain a Frenzy Charge if an Attack Ignites an Enemy
Culling Strike against Burning Enemies
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
StarforgeStarforge Infernal Sword
Requires Level: 67
30% increased Elemental Damage with Attack Skills
(200–300)% increased Physical Damage
(5–8)% increased Attack Speed
+(90–100) to maximum Life
Your Physical Damage can Shock
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
20% increased Area of Effect for Attacks
Deal no Elemental Damage
StarforgeVoidforge Infernal Sword
Requires Level: 67
30% increased Elemental Damage with Attack Skills
(30–60)% increased Physical Damage
(5–8)% increased Attack Speed
+(90–100) to maximum Life
Your Elemental Damage can Shock
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
Gain 300% of Weapon Physical Damage as Extra Damage of a random Element
20% increased Area of Effect for Attacks
Deal no Non-Elemental Damage
OrosSacrificeReplica Oro's Sacrifice Infernal Sword
Requires Level: 67
30% increased Elemental Damage with Attack Skills
No Physical Damage
Adds (385–440) to (490–545) Cold Damage
(10–15)% increased Attack Speed
1% of Damage against Frozen Enemies Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
20% chance to Freeze
10% increased Physical Damage taken
10% increased Cold Damage taken
Gain an Endurance Charge if an Attack Freezes an Enemy
TwoHandMace6UniqueHrimnor's Hymn Sledgehammer
Requires Level: 17
45% increased Stun Duration on Enemies
+10 to Strength
1% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(140–200)% increased Physical Damage
15% reduced Enemy Stun Threshold
(The Stun Threshold determines how much Damage can Stun something)
(40–50)% increased Stun Duration on Enemies
TwoHandMace6UniqueHrimnor's Dirge Sledgehammer
Requires Level: 36
45% increased Stun Duration on Enemies
+10 to Strength
1% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(140–200)% increased Physical Damage
15% reduced Enemy Stun Threshold
(The Stun Threshold determines how much Damage can Stun something)
(40–50)% increased Stun Duration on Enemies
Gain 50% of Physical Damage as Extra Cold Damage
TwoHandMace5UniqueQuecholli Jagged Maul
Requires Level: 22
30% increased Stun Duration on Enemies
+(25–50) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
Adds 5 to 25 Physical Damage
(80–100)% increased Physical Damage
+10 Life gained on Kill
Enemies Killed with Attack or Spell Hits Explode, dealing 10% of their Life as Fire Damage
TwoHandMace5UniquePanquetzaliztli Jagged Maul
Requires Level: 61
30% increased Stun Duration on Enemies
(80–100)% increased Physical Damage
Adds (94–98) to (115–121) Physical Damage
+(25–50) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
Recover 5% of Life on Kill
Enemies Killed with Attack or Spell Hits Explode, dealing 10% of their Life as Fire Damage
TwoHandMace7UniqueGeofri's Baptism Brass Maul
Requires Level: 27
30% increased Stun Duration on Enemies
200% increased Physical Damage
Adds 11 to 23 Cold Damage
(10–20)% increased Stun Duration on Enemies
Never deal Critical Strikes
TwoHandMace7UniqueGeofri's Devotion Brass Maul
Requires Level: 61
30% increased Stun Duration on Enemies
Trigger Level 20 Elemental Warding on Melee Hit while Cursed
200% increased Physical Damage
Adds (42–47) to (66–71) Physical Damage
Adds 11 to 23 Cold Damage
(10–20)% increased Stun Duration on Enemies
Never deal Critical Strikes
ChoberChaberChober Chaber Great Mallet
Requires Level: 40
30% increased Stun Duration on Enemies
(200–220)% increased Physical Damage
+1 to Level of Socketed Melee Gems
+1 to Level of Socketed Minion Gems
25% increased maximum Mana
Minions have (20–40)% increased maximum Life
20% reduced Strength Requirement
15% increased Skill Effect Duration
TrypanonTrypanon Great Mallet
Requires Level: 40
30% increased Stun Duration on Enemies
50% reduced Attack Speed
All Attacks with this Weapon are Critical Strikes
ChoberChaberChaber Cairn Great Mallet
Requires Level: 60
30% increased Stun Duration on Enemies
+1 to Level of Socketed Melee Gems
+2 to Level of Socketed Minion Gems
(200–220)% increased Physical Damage
Adds (25–35) to (45–55) Physical Damage
25% increased maximum Mana
Minions have (20–40)% increased maximum Life
30% increased Skill Effect Duration
TrypanonReplica Trypanon Great Mallet
Requires Level: 40
30% increased Stun Duration on Enemies
-5000 to Accuracy Rating
All Attacks with this Weapon are Critical Strikes
JorrhastsBlacksteelJorrhast's Blacksteel Steelhead
Requires Level: 44
45% increased Stun Duration on Enemies
(150–200)% increased Physical Damage
(8–12)% increased Cast Speed
(8–12)% increased Attack Speed
30% less Animate Weapon Duration
Weapons you Animate create an additional copy
25% chance to Trigger Level 20 Animate Weapon on Kill
VoidhomeVoidhome Dread Maul
Requires Level: 54
30% increased Stun Duration on Enemies
150% increased Physical Damage
0.4% of Physical Attack Damage Leeched as Mana
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(30–50)% reduced Rarity of Items found
50% increased Attack Speed
(30–50)% reduced Experience gain
TwoHandMace2unique2Marohi Erqi Karui Maul
Requires Level: 57
45% increased Stun Duration on Enemies
Socketed Gems are Supported by Level 15 Pulverise
(200–230)% increased Physical Damage
Adds 30 to 40 Physical Damage
10% reduced Attack Speed
10% reduced Movement Speed
(40–50)% increased Stun Duration on Enemies
-100 to Accuracy Rating
BrainScramblerBrain Rattler Meatgrinder
Requires Level: 63
5% chance to deal Double Damage
Adds (60–80) to (270–320) Physical Damage
50% of Physical Damage Converted to Lightning Damage
50% chance to Shock
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
Shock Enemies as though dealing 300% more Damage
Damage Penetrates 20% Lightning Resistance
Enemies you Shock have 30% reduced Cast Speed
Enemies you Shock have 20% reduced Movement Speed
TidebreakerTidebreaker Imperial Maul
Requires Level: 65
10% increased Strength
Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun
Adds (70–80) to (340–375) Physical Damage
+40 to Intelligence
10% increased Physical Damage per Endurance Charge
(20–30)% reduced Enemy Stun Threshold with this Weapon
(The Stun Threshold determines how much Damage can Stun something)
KongorsUndyingRageKongor's Undying Rage Terror Maul
Requires Level: 67
25% chance to double Stun Duration
Adds (43–56) to (330–400) Physical Damage
You gain Onslaught for 4 seconds on Critical Strike
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
+(15–20)% to all Elemental Resistances
Hits can't be Evaded
Your Critical Strikes do not deal extra Damage
(30–40)% increased Critical Strike Chance
KongorsUndyingRageReplica Kongor's Undying Rage Terror Maul
Requires Level: 67
25% chance to double Stun Duration
Adds (43–56) to (330–400) Physical Damage
You gain Onslaught for 4 seconds on Critical Strike
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
+(15–20)% to all Elemental Resistances
Hits can't be Evaded
Your Critical Strikes do not deal extra Damage
Regenerate 20% of Energy Shield per second if you've dealt a Critical Strike with this weapon Recently
(Recently refers to the past 4 seconds)
UniqueFishingRod1Song of the Sirens Fishing Rod
Siren Worm Bait
(40–50)% reduced Quantity of Fish Caught
(50–60)% increased Rarity of Fish Caught
You can catch Exotic Fish
ReefbaneReefbane Fishing Rod
(30–40)% increased Cast Speed
Thaumaturgical Lure
(10–20)% increased Quantity of Fish Caught
Glows while in an Area containing a Unique Fish
Armour Unique /386 ⍟

Armour Unique /386 ⍟

Show Full Descriptions
LycosidaeLycosidae Rawhide Tower Shield
Requires Level: 11
+(10–20) to maximum Life
3% reduced Movement Speed (Hidden)
+(120–160) to Armour
+(30–40) to maximum Life
Your hits can't be Evaded
+(3–5)% Chance to Block
Adds 250 to 300 Cold Damage to Counterattacks
(Attacks that Trigger when you are Hit are Counterattacks)
ShieldStrUnique3Trolltimber Spire Cedar Tower Shield
Requires Level: 17
+(20–30) to maximum Life
3% reduced Movement Speed (Hidden)
(130–150)% increased Armour
+(40–60) to maximum Life
You and your Totems Regenerate 0.5% of Life per second for each Summoned Totem
15% increased Area of Effect for Skills used by Totems
0.5% of Damage dealt by your Totems is Leeched to you as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
ShieldStrUnique7Titucius' Span Reinforced Tower Shield
Requires Level: 30
+(10–20) to maximum Life
3% reduced Movement Speed (Hidden)
(60–80)% increased Armour
+(30–50) to maximum Life
(-80–-50) Physical Damage taken from Projectile Attacks
200% increased Armour against Projectiles
+25% Chance to Block Projectile Attack Damage
RedbladeBannerRedblade Banner Painted Tower Shield
Requires Level: 35
+(20–30) to maximum Life
3% reduced Movement Speed (Hidden)
(80–100)% increased Armour
+(50–60) to maximum Life
20% increased Taunt Duration
(Enemies you Taunt can only target you, and deal 10% less damage to anyone else. Taunt lasts for 3 seconds)
+5% Chance to Block
50% increased Warcry Cooldown Recovery Rate
Warcries have infinite Power
(Normal Monsters have 1 Power, Magic Monsters 2, Rare Monsters 10, Unique Monsters 20, and Players 5)
ChernobogspillarChernobog's Pillar Ebony Tower Shield
Requires Level: 61
+(20–30) to maximum Life
3% reduced Movement Speed (Hidden)
(120–150)% increased Armour
+(60–80) to maximum Life
+(35–50)% to Fire Resistance
25% of Physical Damage Converted to Fire Damage
25% chance to Curse Non-Cursed Enemies with Enfeeble on Hit, with 80% increased Effect
(Enfeeble is a Hex which reduces the targets' Accuracy Rating by 10% and Damage by 21%, or 10% on Rare or Unique targets. It lasts 9 seconds)
Adds (12–15) to (30–35) Fire Damage to Spells and Attacks
TukohamasFortressTukohama's Fortress Ebony Tower Shield
Requires Level: 61
+(20–30) to maximum Life
3% reduced Movement Speed (Hidden)
40% increased Totem Damage
+(80–100) to maximum Life
+1 to maximum number of Summoned Totems
+300 Armour per Summoned Totem
Blood Magic
(Removes all mana. Spend Life instead of Mana for Skills)
Mortal Conviction
(You can only have one Permanent Non-Banner Aura on you from your Skills. Your Non-Banner Skills that create Permanent Auras on you do not Reserve Mana.)
TukohamasFortressReplica Tukohama's Fortress Ebony Tower Shield
Requires Level: 61
+(20–30) to maximum Life
3% reduced Movement Speed (Hidden)
+(80–100) to maximum Life
You can Cast an additional Brand
20% increased Critical Strike Chance per Brand
40% increased Brand Damage
(Brand Damage is any Damage dealt by Brand Skills or by Skills Triggered by a Brand)
Blood Magic
(Removes all mana. Spend Life instead of Mana for Skills)
Mortal Conviction
(You can only have one Permanent Non-Banner Aura on you from your Skills. Your Non-Banner Skills that create Permanent Auras on you do not Reserve Mana.)
Longing2The Surrender Ezomyte Tower Shield
Requires Level: 64
+(30–40) to maximum Life
3% reduced Movement Speed (Hidden)
Grants Level 30 Reckoning Skill
(130–170)% increased Armour
+(65–80) to maximum Life
Recover 250 Life when you Block
+6% Chance to Block
+1500 Armour if you've Blocked Recently
(Recently refers to the past 4 seconds)
Longing1The Anticipation Ezomyte Tower Shield
Requires Level: 64
+(30–40) to maximum Life
3% reduced Movement Speed (Hidden)
(120–160)% increased Armour
+(50–70) to maximum Life
+6% Chance to Block
+1000 Armour if you've Blocked Recently
(Recently refers to the past 4 seconds)
Permanently Intimidate Enemies on Block
(Intimidated enemies take 10% increased Attack Damage)
AhnsHeritageAhn's Heritage Colossal Tower Shield
Requires Level: 67
+(10–20) to maximum Life
3% reduced Movement Speed (Hidden)
(50–100)% increased Armour
+(60–80) to maximum Life
-1 to Maximum Endurance Charges
-10% to maximum Chance to Block Attack Damage
+6% Chance to Block
+2% to all maximum Resistances while you have no Endurance Charges
(Maximum Resistances cannot be raised above 90%)
You have Onslaught while at maximum Endurance Charges
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
ShieldStrUnique6Lioneye's Remorse Pinnacle Tower Shield
Requires Level: 70
+(20–30) to maximum Life
3% reduced Movement Speed (Hidden)
(200–250)% increased Armour
20% increased Stun and Block Recovery
+(160–180) to maximum Life
5% reduced Movement Speed
-25 Physical Damage taken from Projectile Attacks
+5% Chance to Block
MagnisEclipsisMagna Eclipsis Pinnacle Tower Shield
Requires Level: 70
+(20–30) to maximum Life
3% reduced Movement Speed (Hidden)
+2 to Level of Socketed Gems
Triggers Level 20 Elemental Aegis when Equipped
(200–250)% increased Armour
+(60–80) to maximum Life
+(80–100) to Evasion Rating and Energy Shield
ShieldDexUnique5Crest of Perandus Pine Buckler
Requires Level: 8
3% increased Movement Speed
3% reduced Movement Speed (Hidden)
+(60–80) to maximum Life
0.6% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Regenerate (5–7.5) Life per second
+30% to Lightning Resistance
+5% Chance to Block
ShieldDexUnique6Kaltenhalt Painted Buckler
Requires Level: 16
6% increased Movement Speed
3% reduced Movement Speed (Hidden)
(60–100)% increased Evasion Rating
+5% to maximum Cold Resistance
(Maximum Resistances cannot be raised above 90%)
+50% to Cold Resistance
Gain (10–15)% of Physical Damage as Extra Cold Damage
Reflects (25–50) Cold Damage to Melee Attackers
+5% Chance to Block
ShieldDexUnique6Kaltensoul Painted Buckler
Requires Level: 16
6% increased Movement Speed
3% reduced Movement Speed (Hidden)
(60–100)% increased Evasion Rating
+5% to maximum Cold Resistance
(Maximum Resistances cannot be raised above 90%)
+50% to Cold Resistance
Gain (10–15)% of Physical Damage as Extra Cold Damage
Reflects (25–50) Cold Damage to Melee Attackers
+5% Chance to Block
20% of Fire Damage from Hits taken as Cold Damage
ChaliceofhorrorsChalice of Horrors War Buckler
Requires Level: 29
9% increased Movement Speed
3% reduced Movement Speed (Hidden)
+1 to Level of Socketed Curse Gems
(30–50)% increased Evasion Rating
+(50–70) to maximum Energy Shield
+(40–50) to maximum Life
Curse Skills have 100% increased Skill Effect Duration
+5% Chance to Block
10% Chance to Cause Monster to Flee on Block
ChaliceofhorrorsThirst for Horrors War Buckler
Requires Level: 32
9% increased Movement Speed
3% reduced Movement Speed (Hidden)
+1 to Level of Socketed Curse Gems
(30–50)% increased Evasion Rating
+(50–70) to maximum Energy Shield
+(40–50) to maximum Life
Curse Skills have 100% increased Skill Effect Duration
+5% Chance to Block
10% Chance to Cause Monster to Flee on Block
1% of Damage Leeched as Life against Cursed Enemies
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
MutewindPennantMutewind Pennant Enameled Buckler
Requires Level: 42
6% increased Movement Speed
3% reduced Movement Speed (Hidden)
(80–100)% increased Evasion Rating
+(20–40)% to Cold Resistance
10% increased Area of Effect
Gain Onslaught for 4 seconds when you Warcry
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
25% increased Warcry Buff Effect
Call to Arms
(Using Warcries is Instant. Warcries share their Cooldown)
GreatOldOnesWardGreat Old One's Ward Corrugated Buckler
Requires Level: 46
3% increased Movement Speed
3% reduced Movement Speed (Hidden)
Adds (8–12) to (15–20) Physical Damage to Attacks
(6–10)% increased Attack Speed
+(50–70) to maximum Life
(8–12)% Chance to Block Spell Damage
ShieldDex5UniqueAtziri's Mirror Golden Buckler
Requires Level: 54
6% increased Movement Speed
3% reduced Movement Speed (Hidden)
+(40–60) to Intelligence
(180–200)% increased Evasion Rating
+(20–30)% to all Elemental Resistances
50% reduced Duration of Curses on you
Hex Reflection
+10% Chance to Block Attack Damage while not Cursed
+20% Chance to Block Spell Damage while Cursed
ShieldDex5UniqueAtziri's Reflection Golden Buckler
Requires Level: 68
6% increased Movement Speed
3% reduced Movement Speed (Hidden)
+(40–60) to Intelligence
(180–200)% increased Evasion Rating
+(180–200) to maximum Energy Shield
+(20–30)% to all Elemental Resistances
Hex Reflection
Unaffected by Curses
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
(15–20)% increased Effect of your Curses
MistwallMistwall Lacquered Buckler
Requires Level: 60
6% increased Movement Speed
3% reduced Movement Speed (Hidden)
(120–150)% increased Evasion Rating
10% increased Movement Speed
+(10–20)% to Fire and Cold Resistances
+(8–15)% chance to Avoid Elemental Damage from Hits while Phasing
(No chance to avoid damage can be higher than 75%)
You are at Maximum Chance to Block Attack Damage if you have not Blocked Recently
(Recently refers to the past 4 seconds)
You have Phasing if you have Blocked Recently
(Recently refers to the past 4 seconds)
MistwallReplica Mistwall Lacquered Buckler
Requires Level: 60
6% increased Movement Speed
3% reduced Movement Speed (Hidden)
(120–150)% increased Evasion Rating
10% increased Movement Speed
+(10–20)% to Fire and Cold Resistances
+75% Chance to Block Spell Damage if you have not Blocked Recently
(Recently refers to the past 4 seconds)
+(8–15)% chance to Avoid Physical Damage from Hits while Phasing
You have Phasing if you have Blocked Recently
(Recently refers to the past 4 seconds)
ShieldDexUnique1Thousand Teeth Temu Vaal Buckler
Requires Level: 63
3% increased Movement Speed
3% reduced Movement Speed (Hidden)
(100–120)% increased Evasion Rating
+(70–90) to maximum Life
0.4% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
+5% Chance to Block
Reflects 1 to 1000 Physical Damage to Attackers on Block
10% of Damage you Reflect to Enemies when Hit is gained as Life
MatuatupunaMatua Tupuna Tarnished Spirit Shield
Requires Level: 23
(5–10)% increased Spell Damage
3% reduced Movement Speed (Hidden)
+2 to Level of Socketed Minion Gems
+(15–25) to maximum Mana
(40–80)% increased Energy Shield
10% increased effect of Non-Curse Auras from your Skills
10% increased effect of Non-Curse Auras from your Skills on your Minions
Spreads Tar when you take a Critical Strike
ground_tar_on_take_crit_duration_ms [4500]
ground_tar_on_take_crit_monvement_speed_pluspercent [-50]
(Tar reduces Enemy Movement Speed by 50%)
BrinerotFlagBrinerot Flag Tarnished Spirit Shield
Requires Level: 23
(5–10)% increased Spell Damage
3% reduced Movement Speed (Hidden)
+3 to Level of Socketed Warcry Gems
(8–12)% increased Cast Speed
+(70–90) to maximum Energy Shield
(20–40)% increased Mana Regeneration Rate
Warcries grant Arcane Surge to you and Allies, with 10% increased effect per 5 power, up to 50%
(Arcane Surge grants 10% more Spell Damage, 10% increased Cast Speed, and 0.5% of maximum Mana Regenerated per second, for 4 seconds)
MatuatupunaWhakatutuki o Matua Tarnished Spirit Shield
Requires Level: 63
(5–10)% increased Spell Damage
3% reduced Movement Speed (Hidden)
+3 to Level of Socketed Minion Gems
+(40–80) to maximum Energy Shield
(40–80)% increased Energy Shield
+(15–25) to maximum Mana
20% increased effect of Non-Curse Auras from your Skills
20% increased effect of Non-Curse Auras from your Skills on your Minions
Spreads Tar when you Block
ground_tar_on_block_duration_ms [4500]
(Tar reduces Enemy Movement Speed by 50%)
If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second
(Recently refers to the past 4 seconds)
LunarisLight of Lunaris Jingling Spirit Shield
Requires Level: 28
(10–15)% increased Spell Damage
3% reduced Movement Speed (Hidden)
Adds (35–39) to (54–60) Cold Damage to Spells
(60–80)% increased Critical Strike Chance for Spells
(475–600)% increased Energy Shield
+(6–10)% Chance to Block
+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
+25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
(Recently refers to the past 4 seconds)
SantarisAnswerSentari's Answer Brass Spirit Shield
Requires Level: 33
3% reduced Movement Speed (Hidden)
10% Chance to Block Spell Damage
+(20–30) to Intelligence
(4–8)% increased Quantity of Items found
+5% Chance to Block
Curse Enemies with Punishment when you Block their Melee Damage, with 60% increased Effect and ignoring Curse Limit
Curse Enemies with Temporal Chains when you Block their Projectile Attack Damage, with 60% increased Effect and ignoring Curse Limit
Curse Enemies with Elemental Weakness when you Block their Spell Damage, with 60% increased Effect and ignoring Curse Limit
KongmingsStratagemKongming's Stratagem Ivory Spirit Shield
Requires Level: 41
(15–20)% increased Spell Damage
3% reduced Movement Speed (Hidden)
Trigger Level 20 Fog of War when your Trap is triggered
+(20–30) to Intelligence
(250–300)% increased Energy Shield
(30–50)% increased Fire Damage with Hits and Ailments against Blinded Enemies
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
30% reduced Spell Damage taken from Blinded Enemies
No Chance to Block
ApepsSlumberApep's Slumber Ancient Spirit Shield
Requires Level: 45
(5–10)% increased Spell Damage
3% reduced Movement Speed (Hidden)
Adds (20–22) to (30–37) Chaos Damage
+(80–100) to maximum Energy Shield
+25% chance to be Poisoned
+3% to all maximum Resistances while Poisoned
(Maximum Resistances cannot be raised above 90%)
Regenerate 50 Energy Shield per Second per Poison on you, up to 250 per second
Poisons on you expire 50% slower
TheEternalAppleThe Eternal Apple Chiming Spirit Shield
Requires Level: 49
(10–15)% increased Spell Damage
3% reduced Movement Speed (Hidden)
You lose all Endurance Charges on reaching maximum Endurance Charges
Trigger a Socketed Warcry Skill when you lose Endurance Charges
+(60–80) to maximum Life
+(17–23)% to Chaos Resistance
50% increased Warcry Cooldown Recovery Rate
Cannot Block
EshsMirrorEsh's Mirror Thorium Spirit Shield
Requires Level: 53
3% reduced Movement Speed (Hidden)
+(20–30) to Intelligence
+(40–70) to maximum Life
(80–100)% increased Energy Shield
+(35–40)% to Lightning Resistance
Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently
(Recently refers to the past 4 seconds)
Shock Reflection
ManastormManastorm Fossilised Spirit Shield
Requires Level: 59
(15–20)% increased Spell Damage
3% reduced Movement Speed (Hidden)
(80–120)% increased Energy Shield
+(50–70) to maximum Mana
(30–50)% increased Mana Regeneration Rate
When you Cast a Spell, Sacrifice all Mana to gain Added Maximum Lightning Damage
equal to 25% of Sacrificed Mana for 4 seconds
EshsMirrorUpgradedEsh's Visage Vaal Spirit Shield
Requires Level: 62
(5–10)% increased Spell Damage
3% reduced Movement Speed (Hidden)
(240–260)% increased Energy Shield
+(40–70) to maximum Life
+(30–40)% to Lightning Resistance
+(17–29)% to Chaos Resistance
Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana
(You are on Low Life if you have 35% of your Maximum Life or less)
Reflect Shocks applied to you to all Nearby Enemies
ApepsSupremacyApep's Supremacy Vaal Spirit Shield
Requires Level: 62
(5–10)% increased Spell Damage
3% reduced Movement Speed (Hidden)
Adds (50–55) to (72–80) Chaos Damage
+(130–150) to maximum Energy Shield
(30–50)% faster start of Energy Shield Recharge
You take Chaos Damage instead of Physical Damage from Bleeding
+25% chance to be Poisoned
+3% to all maximum Resistances while Poisoned
(Maximum Resistances cannot be raised above 90%)
Poisons on you expire 50% slower
MalachaiLoopMalachai's Loop Harmonic Spirit Shield
Requires Level: 65
(10–15)% increased Spell Damage
3% reduced Movement Speed (Hidden)
(210–250)% increased Energy Shield
+2 to Maximum Power Charges
20% chance to gain a Power Charge on Hit
(12–16)% increased Spell Damage per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Shocks you when you reach Maximum Power Charges
(Shock increases Damage taken by 15%, for 2 seconds)
ShieldInt6uniqueRathpith Globe Titanium Spirit Shield
Requires Level: 68
3% reduced Movement Speed (Hidden)
(10–15)% Chance to Block Spell Damage
(120–160)% increased Energy Shield
10% increased maximum Life
Sacrifice 4% of your Life when you Use or Trigger a Spell Skill
2% increased Critical Strike Chance for Spells per 100 Player Maximum Life
2% increased Spell Damage per 100 Player Maximum Life
MastersFocusBitterbind Point Titanium Spirit Shield
Requires Level: 68
3% reduced Movement Speed (Hidden)
(30–50)% increased Spell Damage
(180–220)% increased Energy Shield
Spectres have (50–100)% increased maximum Life
Gain Arcane Surge when you deal a Critical Strike
(Arcane Surge grants 10% more Spell Damage, 10% increased Cast Speed, and 0.5% of maximum Mana Regenerated per second, for 4 seconds)
Your Raised Spectres also gain Arcane Surge when you do
(Arcane Surge grants 10% more Spell Damage, 10% increased Cast Speed, and 0.5% of maximum Mana Regenerated per second, for 4 seconds)
(40–50)% increased Critical Strike Chance for Spells per Raised Spectre
WheelofthestormsailWheel of the Stormsail Rotted Round Shield
Requires Level: 5
60% increased Block Recovery
3% reduced Movement Speed (Hidden)
+(5–10) to Armour
(30–40)% increased Rarity of Items found
Curse Skills have 25% increased Skill Effect Duration
100% increased Duration of Curses on you
+5% Chance to Block
ChitinhullThe Deep One's Hide Studded Round Shield
Requires Level: 20
60% increased Block Recovery
3% reduced Movement Speed (Hidden)
Adds 4 to 8 Physical Damage to Attacks
Adds 12 to 15 Cold Damage to Attacks
(90–130)% increased Armour and Evasion
+(30–50)% to Fire Resistance
Curse Enemies with Vulnerability on Block, with 20% increased Effect
(Vulnerability is a Hex which increases Physical Damage taken by 30%, causes Hits to have +20% chance to inflict Bleeding on the target, and makes Ailments on the target deal Damage 20% faster. It lasts 9 seconds)
EverglassBarrierShattershard Crimson Round Shield
Requires Level: 49
3% reduced Movement Speed (Hidden)
Trigger Level 20 Shield Shatter when you Block
(120–150)% increased Armour and Evasion
+(80–100) to maximum Life
+(8–12)% Chance to Block
ShieldStrDexUnique1Daresso's Courage Baroque Round Shield
Requires Level: 54
120% increased Block Recovery
3% reduced Movement Speed (Hidden)
20% increased Global Physical Damage
(100–120)% increased Armour and Evasion
+(10–20)% to all Elemental Resistances
+30% Chance to Block Spell Damage while on Low Life
+(3–6)% Chance to Block
+20% Chance to Block Attack Damage if you have Blocked Spell Damage Recently
(Recently refers to the past 4 seconds)
+20% chance to Block Spell Damage if you have Blocked Attack Damage Recently
(Recently refers to the past 4 seconds)
SmokeAndMirrorsThe Ghastly Theatre Teak Round Shield
Requires Level: 58
180% increased Block Recovery
3% reduced Movement Speed (Hidden)
+2 to Level of Socketed Support Gems
Triggers Level 20 Physical Aegis when Equipped
(300–400)% increased Armour and Evasion
(30–50)% chance to avoid Bleeding
(8–15)% increased Attack and Cast Speed while Physical Aegis is depleted
(50–70)% increased Critical Strike Chance while Physical Aegis is depleted
Nearby Enemies are Blinded while Physical Aegis is not depleted
(Blinded enemies have their Chance to Hit halved)
ShieldStrDexUnique4Vix Lunaris Cardinal Round Shield
Requires Level: 66
3% reduced Movement Speed (Hidden)
+2 to Level of Socketed Gems
Triggers Level 20 Cold Aegis when Equipped
(200–250)% increased Armour and Evasion
+(60–80) to maximum Life
Cannot be Frozen
ShieldStrIntUnique2Springleaf Plank Kite Shield
Requires Level: 7
+4% to all Elemental Resistances
3% reduced Movement Speed (Hidden)
(80–120)% increased Armour and Energy Shield
50% reduced Freeze Duration on you
Regenerate 3% of Life per second
Regenerate 3% of Life per second while on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
ShieldStrIntUnique2The Oak Plank Kite Shield
Requires Level: 40
+4% to all Elemental Resistances
3% reduced Movement Speed (Hidden)
(80–120)% increased Armour and Energy Shield
+(100–150) to maximum Life
50% reduced Freeze Duration on you
Regenerate 3% of Life per second
Regenerate 3% of Life per second while on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
HighPriestShieldEmperor's Vigilance Steel Kite Shield
Requires Level: 46
3% reduced Movement Speed (Hidden)
(16–22)% Chance to Block Spell Damage
(300–400)% increased Armour and Energy Shield
(10–15)% increased maximum Life
Cannot Block while you have no Energy Shield
Damage from Blocked Hits cannot bypass Energy Shield
Damage from Unblocked hits always bypasses Energy Shield
Glancing Blows
(Chance to Block Attack Damage is doubled Chance to Block Spell Damage is doubled You take 65% of Damage from Blocked Hits)
VictarosCharityVictario's Charity Laminated Kite Shield
Requires Level: 50
+8% to all Elemental Resistances
3% reduced Movement Speed (Hidden)
+(50–70) to maximum Life
+(20–30)% to Lightning Resistance
+11% to Chaos Resistance
20% increased Area of Effect of Aura Skills
10% chance to grant a Power Charge to nearby Allies on Kill
5% chance to grant a Frenzy Charge to nearby Allies on Hit
VictarosCharityReplica Victario's Charity Laminated Kite Shield
Requires Level: 50
+8% to all Elemental Resistances
3% reduced Movement Speed (Hidden)
+(50–70) to maximum Life
+(20–30)% to Lightning Resistance
+11% to Chaos Resistance
10% increased effect of Non-Curse Auras from your Skills
5% chance to grant an Endurance Charge to nearby Allies on Hit
10% chance to grant a Frenzy Charge to nearby Allies on Kill
ShieldStrIntUnique6Saffell's Frame Branded Kite Shield
Requires Level: 59
+4% to all Elemental Resistances
3% reduced Movement Speed (Hidden)
(15–20)% Chance to Block Spell Damage
(20–30)% increased Spell Damage
+10% to all Elemental Resistances
+4% to all maximum Resistances
(Maximum Resistances cannot be raised above 90%)
Cannot Block Attacks
ShieldStrIntUnique7uniqueAegis Aurora Champion Kite Shield
Requires Level: 62
3% reduced Movement Speed (Hidden)
(10–20)% increased Elemental Damage with Attack Skills
(300–400)% increased Armour and Energy Shield
+10% to all Elemental Resistances
+5% to maximum Cold Resistance
(Maximum Resistances cannot be raised above 90%)
+6% Chance to Block
Replenishes Energy Shield by 2% of Armour when you Block
RiseofthephoenixRise of the Phoenix Mosaic Kite Shield
Requires Level: 65
+8% to all Elemental Resistances
3% reduced Movement Speed (Hidden)
(80–100)% increased Armour and Energy Shield
+(40–60) to maximum Life
Regenerate (15–20) Life per second
+5% to maximum Fire Resistance
(Maximum Resistances cannot be raised above 90%)
+(20–25)% to Fire Resistance
+25% to Fire Resistance while on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
10% increased Movement Speed when on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
Cannot be Ignited while on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
TheCorundumPrism Guardian Archon Kite Shield
Requires Level: 68
+12% to all Elemental Resistances
3% reduced Movement Speed (Hidden)
+2 to Level of Socketed Aura Gems
Socketed Gems have Blood Magic
Socketed Gems have 25% reduced Mana Reservation
+(20–30) to Dexterity
+25% to all Elemental Resistances
SantonisFaithBroken Faith Archon Kite Shield
Requires Level: 68
+12% to all Elemental Resistances
3% reduced Movement Speed (Hidden)
0.4% of Chaos Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
-10% Chance to Block
100% increased Global Armour while you have no Energy Shield
You have Unholy Might while you have no Energy Shield
(Unholy Might grants 30% of Physical Damage as extra Chaos Damage)
Create Profane Ground instead of Consecrated Ground
(Enemies on Profane Ground have -10% to all Resistances, and Hits against them have +1% to Critical Strike Chance)
Channeling%20ShieldThe Unshattered Will Archon Kite Shield
Requires Level: 68
+12% to all Elemental Resistances
3% reduced Movement Speed (Hidden)
Grants Summon Harbinger of Focus Skill
+(60–80) to maximum Life
+(10–15)% to all Elemental Resistances
+(30–50) Mana gained when you Block
+5% Chance to Block
Channelling Skills deal (50–70)% increased Damage
InvictusInvictus Solaris Archon Kite Shield
Requires Level: 68
+12% to all Elemental Resistances
3% reduced Movement Speed (Hidden)
+2 to Level of Socketed Gems
Triggers Level 20 Fire Aegis when Equipped
(200–250)% increased Armour and Energy Shield
+(60–80) to maximum Life
Cannot be Ignited
DamnatioAeternaUnyielding Flame Archon Kite Shield
Requires Level: 68
+12% to all Elemental Resistances
3% reduced Movement Speed (Hidden)
Trigger Commandment of Inferno on Critical Strike
(50–70)% increased Global Critical Strike Chance
+(50–70) to maximum Life
+(20–30)% to Fire Resistance
(8–12)% increased Attack Speed if you've dealt a Critical Strike Recently
(Recently refers to the past 4 seconds)
(8–12)% increased Cast Speed if you've dealt a Critical Strike Recently
(Recently refers to the past 4 seconds)
HarbingerShieldUpgradedThe Immortal Will Archon Kite Shield
Requires Level: 68
+12% to all Elemental Resistances
3% reduced Movement Speed (Hidden)
Grants Summon Greater Harbinger of Focus Skill
+(60–80) to maximum Life
+(10–15)% to all Elemental Resistances
+(30–50) Mana gained when you Block
+5% Chance to Block
Channelling Skills deal (50–70)% increased Damage
GlitterdiskGlitterdisc Burnished Spiked Shield
Requires Level: 27
4% chance to Dodge Attack Hits
3% reduced Movement Speed (Hidden)
(120–140)% increased Evasion and Energy Shield
+(30–50) to maximum Life
+(20–30) to maximum Energy Shield
10% increased Rarity of Items found
25% chance to Avoid Fire Damage from Hits
(No chance to avoid damage can be higher than 75%)
You always Ignite while Burning
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
MaligarosLensMaligaro's Lens Compound Spiked Shield
Requires Level: 45
2% chance to Dodge Spell Hits
3% reduced Movement Speed (Hidden)
(10–15)% increased Attack Speed
(10–20)% increased maximum Life
-50% to all Elemental Resistances
10% increased Area of Effect
Nearby allies Recover 1% of your Maximum Life when you Die
ZealsAmplifierZeel's Amplifier Polished Spiked Shield
Requires Level: 49
4% chance to Dodge Attack Hits
3% reduced Movement Speed (Hidden)
(40–50)% increased Spell Damage
+(60–80) to maximum Energy Shield
+(50–70) to maximum Life
1% increased Area of Effect per Enemy killed recently, up to 50%
(Recently refers to the past 4 seconds)
You have Zealot's Oath if you haven't been hit recently
(Life Regeneration is applied to Energy Shield instead.)
(Recently refers to the past 4 seconds)
LightningShieldPerepiteia Ezomyte Spiked Shield
Requires Level: 62
2% chance to Dodge Spell Hits
[One to three random synthesis implicit modifiers]
3% reduced Movement Speed (Hidden)
+(1–3) to Level of Socketed Lightning Gems
Triggers Level 20 Lightning Aegis when Equipped
(1–20)% increased Attack Speed
(1–20)% increased Cast Speed
(300–400)% increased Evasion and Energy Shield
+(1–75) to maximum Mana
(1–20)% increased Movement Speed
LepersAlmsLeper's Alms Mirrored Spiked Shield
Requires Level: 66
4% chance to Dodge Attack Hits
3% reduced Movement Speed (Hidden)
(500–600)% increased Evasion and Energy Shield
+(60–80) to maximum Life
40% increased Duration of Ailments on Enemies
(Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned)
+(3–4)% Chance to Block
Shared Suffering
(All Damage from Hits will cause Elemental Ailments you are suffering. Elemental Ailments you inflict are removed from you)
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
FontOfThunderFont of Thunder Mirrored Spiked Shield
Requires Level: 66
4% chance to Dodge Attack Hits
3% reduced Movement Speed (Hidden)
(500–600)% increased Evasion and Energy Shield
(25–40)% increased Mana Regeneration Rate
+50% chance to be Shocked
(Shock increases Damage taken by 15%, for 2 seconds)
40% of Cold Damage taken as Lightning
40% of Fire Damage taken as Lightning
BearTrapShield2Jaws of Agony Supreme Spiked Shield
Requires Level: 70
4% chance to Dodge Spell Hits
3% reduced Movement Speed (Hidden)
(18–28)% increased Trap Damage
(15–25)% increased Global Physical Damage
+(60–80) to maximum Life
(-18–-14) Physical Damage taken from Attack Hits
25% chance to gain a Power Charge when you Throw a Trap
Grants Level 25 Bear Trap Skill
EzomytePeakEzomyte Peak Iron Hat
20% increased Global Physical Damage
+(15–25) to Armour
+(25–50) to maximum Life
Cannot Evade Enemy Attacks
EzomytePeakEzomyte Hold Iron Hat
20% increased Global Physical Damage
+(15–25) to Armour
+(25–50) to maximum Life
Cannot Evade Enemy Attacks
Cannot be Stunned
TheBaronThe Baron Close Helmet
Requires Level: 26
+(20–40) to Strength
+2 to Level of Socketed Minion Gems
Minions have (10–20)% increased maximum Life
Half of your Strength is added to your Minions
+1 to maximum number of Raised Zombies per 500 Strength
With at least 1000 Strength, (1.5–2)% of Damage dealt by your Raised Zombies is Leeched to you as Life
FormlessInFlamesThe Formless Flame Siege Helmet
Requires Level: 48
+(100–120) to Armour
+(40–50) to maximum Life
-20 Fire Damage taken from Hits
Armour is increased by Uncapped Fire Resistance
(Uncapped Resistance is the value Resistance would have if ignoring Maximum Resistance)
HrimnorsResolveHrimnor's Resolve Samite Helmet
Requires Level: 55
(30–40)% increased Fire Damage
(100–120)% increased Armour
+(50–70) to maximum Life
+30% to Cold Resistance
Cannot be Chilled or Frozen if you have used a Fire Skill Recently
AbyssusAbyssus Ezomyte Burgonet
Requires Level: 60
+(20–25) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
Adds 40 to 60 Physical Damage to Attacks
+(100–125)% to Melee Critical Strike Multiplier
(100–120)% increased Armour
(40–50)% increased Physical Damage taken
Supporter1helmetBCowl of the Thermophile Ezomyte Burgonet
Requires Level: 60
Can have a second Enchantment Modifier
+(20–30) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
(60–80)% increased Armour
(50–55)% reduced Cold Resistance
(50–55)% reduced Lightning Resistance
Fire Resistance is 75%
AbyssusReplica Abyssus Ezomyte Burgonet
Requires Level: 60
+(20–25) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
Adds 40 to 75 Fire Damage to Attacks
Adds 30 to 65 Cold Damage to Attacks
Adds 10 to 130 Lightning Damage to Attacks
+(100–125)% to Melee Critical Strike Multiplier
(100–120)% increased Armour
(40–50)% increased Elemental Damage taken
FormlessInFlamesUPGRADEThe Formless Inferno Royal Burgonet
Requires Level: 65
(80–120)% increased Armour
+(40–50) to maximum Life
-30% to Fire Resistance
8% of Physical Damage from Hits taken as Fire Damage
Armour is increased by Uncapped Fire Resistance
(Uncapped Resistance is the value Resistance would have if ignoring Maximum Resistance)
HelmetDexUnique2Goldrim Leather Cap
Requires Level: 3
+(30–50) to Evasion Rating
10% increased Rarity of Items found
+(30–40)% to all Elemental Resistances
Reflects 4 Physical Damage to Melee Attackers
FairgravesTricorneFairgraves' Tricorne Tricorne
Requires Level: 12
+(15–30) to maximum Mana
Adds 6 to 12 Cold Damage to Attacks
70% increased Evasion Rating
15% increased Stun and Block Recovery
+(20–30)% to Lightning Resistance
Cannot be Shocked
HeatshiverHeatshiver Leather Hood
Requires Level: 20
(20–30)% increased Cold Damage if you have used a Fire Skill Recently
(20–30)% increased Fire Damage if you have used a Cold Skill Recently
(80–100)% increased Evasion Rating
60% increased Mana Regeneration Rate
+(20–30)% to Fire Resistance
+(20–30)% to Cold Resistance
HeatshiverFrostferno Leather Hood
Requires Level: 60
+2 to Level of Socketed Fire Gems
+2 to Level of Socketed Cold Gems
Socketed Gems are Supported by Level 30 Cold to Fire
(450–500)% increased Evasion Rating
60% increased Mana Regeneration Rate
+(20–30)% to Fire and Cold Resistances
RatsNestRat's Nest Ursine Pelt
Requires Level: 55
15% increased Attack Speed
(60–75)% increased Global Critical Strike Chance
150% increased Evasion Rating
(20–25)% increased Rarity of Items found
10% increased Movement Speed
10% reduced Character Size
FurryheadofstarkonjaStarkonja's Head Silken Hood
Requires Level: 60
50% reduced Damage when on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
+(50–70) to Dexterity
10% increased Attack Speed
25% increased Global Critical Strike Chance
(100–130)% increased Evasion Rating
+(80–100) to maximum Life
150% increased Global Evasion Rating when on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
AvianHelmetSaqawal's Flock Silken Hood
Requires Level: 60
Trigger Level 20 Tornado when you gain Avian's Might or Avian's Flight
(60–80)% increased Evasion Rating
+(40–60) to maximum Life
+(30–40)% to Lightning Resistance
(10–15)% increased Movement Speed
Supporter1helmetACowl of the Cryophile Silken Hood
Requires Level: 60
Can have a second Enchantment Modifier
+(20–30) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
(60–80)% increased Evasion Rating
(50–55)% reduced Fire Resistance
(50–55)% reduced Lightning Resistance
Cold Resistance is 75%
WolfheadAlpha's Howl Sinner Tricorne
Requires Level: 64
+2 to Level of Socketed Aura Gems
(80–100)% increased Evasion Rating
+(20–30)% to Cold Resistance
25% chance to Avoid being Chilled
Cannot be Frozen
8% reduced Mana Reserved
TangmazuarmourhelmetAssailum Sinner Tricorne
Requires Level: 64
Grants Level 20 Snipe Skill
Socketed Non-Channelling Bow Skills are Triggered by Snipe
Socketed Triggered Bow Skills deal 33% less Damage
+(350–500) to Accuracy Rating
+(350–500) to Evasion Rating
(7–10)% chance to Dodge Attack Hits while Channelling
(7–10)% chance to Dodge Spell Hits while Channelling
WolfheadReplica Alpha's Howl Sinner Tricorne
Requires Level: 64
+4 to Level of Socketed Herald Gems
(80–100)% increased Evasion Rating
+(20–30)% to Chaos Resistance
25% chance to Avoid being Poisoned
8% reduced Mana Reserved
You cannot be Hindered
ObscurantisObscurantis Lion Pelt
Requires Level: 70
+(800–1000) to Accuracy Rating
(100–120)% increased Evasion Rating
+(50–80) to maximum Life
1% increased Projectile Attack Damage per 200 Accuracy Rating
CrownofThornsCrown of Thorns Vine Circlet
Requires Level: 3
+(60–80) to maximum Energy Shield
Reflects 5 Physical Damage to Melee Attackers
+5 Physical Damage taken from Attack Hits
Pain Attunement
(You are on Low Life if you have 35% of your Maximum Life or less)
(30% more Spell Damage when on Low Life)
CrownofThornsMartyr's Crown Vine Circlet
Requires Level: 52
+(60–80) to maximum Energy Shield
Reflects 5 Physical Damage to Melee Attackers
+5 Physical Damage taken from Attack Hits
Pain Attunement
(You are on Low Life if you have 35% of your Maximum Life or less)
(30% more Spell Damage when on Low Life)
+(110–130) to maximum Energy Shield
HyrrisMarkAsenath's Mark Iron Circlet
Requires Level: 8
(10–15)% increased Attack Speed
(10–15)% increased Cast Speed
30% increased Mana Regeneration Rate
+(30–50) to maximum Energy Shield
(10–15)% increased Stun and Block Recovery
5% increased Movement Speed
HyrrisMarkAsenath's Chant Iron Circlet
Requires Level: 45
Trigger a Socketed Spell when you Attack with a Bow
(10–15)% increased Attack Speed
(10–15)% increased Cast Speed
+(100–120) to maximum Energy Shield
(30–40)% increased Stun and Block Recovery
30% increased Mana Regeneration Rate
5% increased Movement Speed
Wreath_of_PhreciaWreath of Phrecia Iron Circlet
Requires Level: 8
Has no Attribute Requirements
(Attributes are Strength, Dexterity, and Intelligence)
Increases and Reductions to Light Radius also apply to Area of Effect at 50% of their value
Increases and Reductions to Light Radius also apply to Damage
(15–25)% increased Light Radius
Deal no Chaos Damage
PhantasmlaFlameMark of the Red Covenant Tribal Circlet
Requires Level: 26
+(30–50) to maximum Energy Shield
Minions have (25–45)% increased Movement Speed
Summoned Raging Spirits deal (130–150)% increased Damage
75% reduced Maximum number of Summoned Raging Spirits
Summoned Raging Spirits' Hits always Ignite
Summoned Raging Spirits' Melee Strikes deal Fire-only Splash
Damage to Surrounding Targets
WraithlordWraithlord Bone Circlet
Requires Level: 34
+2 to Level of Socketed Minion Gems
(120–150)% increased Energy Shield
Minions Regenerate 1% of Life per second
+1000 to Spectre maximum Life
RavensCrownPlume of Pursuit Bone Circlet
Requires Level: 34
(20–30)% reduced Cast Speed
(80–130)% increased Energy Shield
Non-critical strikes deal 80% less Damage
Spell Skills always deal Critical Strikes on final Repeat
Spell Skills cannot deal Critical Strikes except on final Repeat
DoedresScornDoedre's Scorn Lunaris Circlet
Requires Level: 39
+2 to Level of Socketed Curse Gems
+(20–30) to Intelligence
+(100–120) to maximum Energy Shield
Curse Skills have (30–50)% increased Skill Effect Duration
20% increased Elemental Damage
(10–20)% increased Damage with Hits and Ailments per Curse on Enemy
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
MawOfConquestMaw of Conquest Steel Circlet
Requires Level: 48
(60–80)% increased Critical Strike Chance for Spells
(200–250)% increased Energy Shield
+(50–70) to maximum Life
Unaffected by Poison
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
(10–20)% of Damage taken gained as Life over 4 seconds when Hit
ChitusApexChitus' Apex Necromancer Circlet
Requires Level: 54
+(20–30) to Strength
+(20–30) to maximum Mana
+10% to all Elemental Resistances
5% increased Experience gain
(10–20)% increased Elemental Damage
SpiderArmourHelmetFenumus' Toxins Necromancer Circlet
Requires Level: 54
Adds (16–21) to (31–36) Chaos Damage to Spells
(220–250)% increased Energy Shield
10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web
(6–10)% chance to Poison per Power Charge
(15–20)% increased Damage with Poison per Power Charge
Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead
TheDevouringDiademThe Devouring Diadem Necromancer Circlet
Requires Level: 54
+1 to Level of Socketed Gems
Socketed Gems have 20% reduced Mana Reservation
Trigger Level 15 Feast of Flesh every 5 seconds
(180–220)% increased Energy Shield
10% chance for Energy Shield Recharge to start when you use a Skill
Eldritch Battery
(Spend Energy Shield before Mana for Skill Costs. Energy Shield protects Mana instead of Life. 50% less Energy Shield Recharge Rate)
ExplorersVisionFireFlamesight Solaris Circlet
Requires Level: 59
(240–280)% increased Energy Shield
+(30–40)% to Fire Resistance
(30–40)% increased Elemental Damage
25% chance to Scorch Enemies
Cannot inflict Ignite
(Scorched Enemies have their Elemental Resistances lowered by up to 30%, based on the Fire Damage of the Hit, for 4 seconds)
10% increased Elemental Damage per Sextant affecting the area
ExplorersVisionColdGalesight Solaris Circlet
Requires Level: 59
(240–280)% increased Energy Shield
+(30–40)% to Cold Resistance
(30–40)% increased Elemental Damage
25% chance to inflict Brittle
Cannot inflict Freeze or Chill
(Hits have up to +15% Critical Strike Chance against Brittle Enemies, based on the Cold Damage of the Hit which inflicted Brittle, for 4 seconds)
10% increased Elemental Damage per Sextant affecting the area
ExplorersVisionLightningThundersight Solaris Circlet
Requires Level: 59
(240–280)% increased Energy Shield
+(30–40)% to Lightning Resistance
(30–40)% increased Elemental Damage
25% chance to Sap Enemies
Cannot inflict Shock
(Sapped Enemies deal up to 20% less Damage, based on the Lightning Damage of the Hit, for 4 seconds)
10% increased Elemental Damage per Sextant affecting the area
Supporter1helmetCCowl of the Ceraunophile Solaris Circlet
Requires Level: 59
Can have a second Enchantment Modifier
+(20–30) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
(60–80)% increased Energy Shield
(50–55)% reduced Fire Resistance
(50–55)% reduced Cold Resistance
Lightning Resistance is 75%
HelmetDexIntUnique1Rime Gaze Mind Cage
Requires Level: 65
Socketed Gems are Supported by Level 20 Concentrated Effect
30% increased Cold Damage
+(40–60) to maximum Mana
(180–200)% increased Energy Shield
50% reduced Energy Shield Recharge Rate
+(16–22)% to Cold Damage over Time Multiplier
ScoldsBridleScold's Bridle Mind Cage
Requires Level: 65
(80–100)% increased Spell Damage
15% reduced Cast Speed
+(30–60) to maximum Mana
Your Skills deal you 400% of Mana Spent on Skill Mana Costs as Physical Damage
HaleNegatorHale Negator Mind Cage
Requires Level: 65
Has 1 Abyssal Socket
(Only Abyss Jewels can be Socketed in Abyssal Sockets)
(6–8)% increased maximum Life
Recover (2–3)% of Energy Shield when you lose a Spirit Charge
Recover (2–3)% of Life when you lose a Spirit Charge
Gain a Spirit Charge every second
You lose all Spirit Charges when taking a Savage Hit
(A Hit that removes at least 15% of Maximum Life is a Savage Hit)
+1 to Maximum Spirit Charges per Abyss Jewel affecting you
CrownofEyesCrown of Eyes Hubris Circlet
Requires Level: 69
+(300–350) to Accuracy Rating
(120–150)% increased Energy Shield
-30% to Fire Resistance
(0.4–0.8)% of Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(0.2–0.4)% of Attack Damage Leeched as Mana
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Increases and Reductions to Spell Damage also apply to Attacks at 150% of their value
YlfebanYlfeban's Trickery Hubris Circlet
Requires Level: 69
Trigger Level 10 Shock Ground when Hit
Adds 1 to (60–80) Lightning Damage to Spells and Attacks
(130–170)% increased Energy Shield
+(25–35)% to Lightning Resistance
20% chance to Curse non-Cursed Enemies with a random Hex on Hit
PaleCouncilHelmetEber's Unification Hubris Circlet
Requires Level: 69
Trigger Level 10 Void Gaze when you use a Skill
+(50–80) to maximum Mana
(150–180)% increased Energy Shield
50% increased Stun and Block Recovery
Gain (5–8)% of Elemental Damage as Extra Chaos Damage
UberElderHelmetIndigon Hubris Circlet
Requires Level: 69
(150–180)% increased Energy Shield
(6–10)% increased maximum Mana
Recover (8–10)% of Life when you use a Mana Flask
Non-instant Mana Recovery from Flasks is also Recovered as Life
(50–60)% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently
(Recently refers to the past 4 seconds)
(20–25)% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000%
(Recently refers to the past 4 seconds)
ThePeregrineThe Peregrine Visored Sallet
Requires Level: 23
+500 to Accuracy Rating
(40–60)% increased Armour and Evasion
(20–30)% increased Rarity of Items found
+30% to Lightning Resistance
0.4% of Attack Damage Leeched as Mana
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
10% increased Movement Speed
DeidbellDeidbell Gilded Sallet
Requires Level: 33
Adds 10 to 20 Physical Damage to Attacks
+(20–30) to Strength
+(20–30) to Dexterity
+(200–300) to Armour
20% increased Melee Damage
Cannot Leech when on Low Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(You are on Low Life if you have 35% of your Maximum Life or less)
DeidbellDeidbellow Gilded Sallet
Requires Level: 33
Adds 10 to 20 Physical Damage to Attacks
+(20–30) to Strength
+(20–30) to Dexterity
+(200–300) to Armour
20% increased Melee Damage
Cannot Leech when on Low Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(You are on Low Life if you have 35% of your Maximum Life or less)
If you've Warcried Recently, you and nearby allies have 20% increased Attack, Cast and Movement Speed
(Recently refers to the past 4 seconds)
SkullheadSkullhead Secutor Helm
Requires Level: 36
(60–80)% increased Armour and Evasion
+(50–70) to maximum Life
+(50–70) to maximum Mana
+(10–20)% to all Elemental Resistances
Minions have +10% Chance to Block Attack Damage
Minions have +(300–350) to Armour
Minions Regenerate 2% of Life per second
BlacksuncrestBlack Sun Crest Lacquered Helmet
Requires Level: 51
+1 to Level of Socketed Gems
(100–150)% increased Armour
40% reduced Light Radius
(5–15)% increased Dexterity
(5–15)% increased Strength
(5–15)% increased Intelligence
ExtremeFocusThe Fledgling Lacquered Helmet
Requires Level: 51
(150–200)% increased Armour and Evasion
(30–50)% increased Projectile Speed
(30–50)% increased Projectile Damage
Projectiles cannot collide with Enemies at Close Range
Far Shot
(Projectile Attacks gain Damage as they travel farther, dealing up to 30% more Attack Damage with Hits to targets)
MagnificationCrest of Desire Fluted Bascinet
Requires Level: 58
Has 1 Socket
+(5–8) to Level of Socketed Gems
+(30–50)% to Quality of Socketed Gems
Socketed Skills deal Double Damage
(100–150)% increased Armour and Evasion
TheBringerofRainThe Bringer of Rain Nightmare Bascinet
Requires Level: 67
Socketed Gems are Supported by Level 18 Melee Physical Damage
Socketed Gems are Supported by Level 18 Faster Attacks
Socketed Gems are supported by Level 18 Blind
6% Chance to Block Attack Damage
Adds 20 to 30 Physical Damage to Attacks
(200–300)% increased Armour and Evasion
+(200–220) to maximum Life
20% chance to gain an Endurance Charge when you Block
Can't use Chest armour
Extra gore
HelmetStrDex2uniqueDevoto's Devotion Nightmare Bascinet
Requires Level: 67
10% reduced Global Physical Damage
+(50–65) to Dexterity
16% increased Attack Speed
(150–200)% increased Armour and Evasion
+(15–25)% to Chaos Resistance
20% increased Movement Speed
Mercury Footprints
HonourhomeHonourhome Soldier Helmet
Requires Level: 12
+(1–2) to Level of Socketed Gems
Adds 1 to 13 Lightning Damage to Spells and Attacks
(100–150)% increased Armour and Energy Shield
(10–20)% increased Rarity of Items found
(10–20)% reduced Mana Cost of Skills
VeilOfTheNightVeil of the Night Great Helmet
Requires Level: 22
(20–22)% increased Stun and Block Recovery
40% reduced Light Radius
Reflects 1 to (180–220) Lightning Damage to Attackers on Block
(18–22)% increased Global Defences
(Defences are Armour, Evasion Rating and Energy Shield)
Elemental Resistances are Zero
VeilOfTheNightReplica Veil of the Night Great Helmet
Requires Level: 22
(20–22)% increased Stun and Block Recovery
40% reduced Light Radius
Reflects 1 to (180–220) Lightning Damage to Attackers on Block
Defences are Zero
(Defences are Armour, Evasion Rating and Energy Shield)
(18–22)% increased Elemental Resistances
MaskoftheSpiritDrinkerMask of the Spirit Drinker Crusader Helmet
Requires Level: 31
(60–80)% increased Armour and Energy Shield
+(30–50) to maximum Life
Your Energy Shield starts at zero
Cannot gain Energy Shield
Regenerate 50 Life per second if you have at least 500 Maximum Energy Shield
Regenerate 100 Life per second if you have at least 1000 Maximum Energy Shield
Regenerate 150 Life per second if you have at least 1500 Maximum Energy Shield
MindspiralMindspiral Aventail Helmet
Requires Level: 37
(10–15)% increased Cold Damage
(10–15)% increased Lightning Damage
+(100–120) to maximum Mana
Gain (5–10)% of Maximum Mana as Extra Maximum Energy Shield
Enemies Cannot Leech Mana From you
(5–10)% of Damage taken gained as Mana over 4 seconds when Hit
Cannot Leech Mana
KitavasThirstKitava's Thirst Zealot Helmet
Requires Level: 44
15% reduced Cast Speed
(70–80)% increased Armour and Energy Shield
+(30–50) to maximum Mana
50% chance to Trigger Socketed Spells when
you Spend at least 100 Mana to Use a Skill
GeofrisCrestGeofri's Crest Great Crown
Requires Level: 53
+1 to Level of Socketed Gems
(60–80)% increased Armour and Energy Shield
+(15–20)% to Fire Resistance
+(15–20)% to Cold Resistance
+(15–20)% to Lightning Resistance
+(20–30)% to Chaos Resistance
AbyssHelmetLightpoacher Great Crown
Requires Level: 53
Has 1 Abyssal Socket
(Only Abyss Jewels can be Socketed in Abyssal Sockets)
Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge
+(10–15)% to all Elemental Resistances
Recover (4–5)% of Life when you lose a Spirit Charge
(15–20)% chance to gain a Spirit Charge on Kill
+1 to Maximum Spirit Charges per Abyss Jewel affecting you
GeofrisCrestGeofri's Legacy Great Crown
Requires Level: 62
+1 to Level of Socketed Gems
(60–80)% increased Armour and Energy Shield
+(15–20)% to Fire Resistance
+(15–20)% to Cold Resistance
+(15–20)% to Lightning Resistance
+(20–30)% to Chaos Resistance
+1 to maximum number of Summoned Holy Relics
Summoned Holy Relics have (20–25)% reduced Cooldown Recovery Rate
TheEpiphanyForbidden Shako Great Crown
Requires Level: 68
Socketed Gems are Supported by Level (15–25) (1–133)
Socketed Gems are Supported by Level (15–25) (1–133)
+(25–30) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
TheEpiphanyReplica Forbidden Shako Great Crown
Requires Level: 53
Socketed Gems are Supported by Level (1–10) (1–133)
Socketed Gems are Supported by Level (25–35) (1–133)
+(25–30) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
CrabUniqueHelmetCraiceann's Chitin Magistrate Crown
Requires Level: 58
(4–6)% Chance to Block Spell Damage
(140–180)% increased Armour and Energy Shield
(4–7)% increased maximum Life
Cannot lose Crab Barriers if you have lost Crab Barriers Recently
(Recently refers to the past 4 seconds)
+3% Chance to Block Attack Damage while you have at least 5 Crab Barriers
+5% Chance to Block Attack Damage while you have at least 10 Crab Barriers
MaskoftheStitchedDemonMask of the Stitched Demon Magistrate Crown
Requires Level: 58
+(40–50) to Intelligence
+(160–180) to maximum Energy Shield
Strength provides no bonus to Maximum Life
Intelligence provides no bonus to Maximum Mana
+1 to Maximum Life per 2 Intelligence
Your Energy Shield starts at zero
Cannot gain Energy Shield
Regenerate 1% of Life per second per 500 Maximum Energy Shield
TheImposing%20CrownCrown of the Tyrant Magistrate Crown
Requires Level: 58
Has 1 Socket
+(50–175) to maximum Life
resist_all_% [-10]
Nearby Enemies have -10% to all Resistances
You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket
You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket
You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket
You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket
HelmetOfDominance2Mask of the Tribunal Magistrate Crown
Requires Level: 58
[One to three random synthesis implicit modifiers]
+(25–30) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
(150–200)% increased Armour and Energy Shield
Nearby Allies have (4–6)% increased Defences per 100 Strength you have
(Defences are Armour, Evasion Rating and Energy Shield)
Nearby Allies have +(6–8)% to Critical Strike Multiplier per 100 Dexterity you have
Nearby Allies have (2–4)% increased Cast Speed per 100 Intelligence you have
1% reduced Mana Reserved per 250 total Attributes
BrokenCrownThe Broken Crown Prophet Crown
Requires Level: 63
Socketed Gems are supported by Level 20 Cast on Death
20% increased Damage when on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
+(10–15) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
(60–100)% increased Armour and Energy Shield
20% reduced Mana Regeneration Rate
+(50–70) to maximum Energy Shield
+(43–61)% to Chaos Resistance
TheBrineCrownThe Brine Crown Prophet Crown
Requires Level: 63
(240–300)% increased Armour and Energy Shield
+(80–100) to maximum Life
+(30–50)% to Cold Resistance
Cannot be Frozen
5% reduced Cold Damage taken
+1500 Armour while stationary
60% increased Mana Regeneration Rate while stationary
15% chance to create Chilled Ground when Hit with an Attack
(You are Chilled while standing in Chilled Ground)
MinionHelmetSpeaker's Wreath Prophet Crown
Requires Level: 63
+(20–40) to Dexterity
(10–15)% increased Skill Effect Duration
2% increased Minion Attack Speed per 50 Dexterity
2% increased Minion Movement Speed per 50 Dexterity
Minions' Hits can only Kill Ignited Enemies
CrownOfTheInwardEyeCrown of the Inward Eye Prophet Crown
Requires Level: 63
333% increased Armour and Energy Shield
(9–21)% increased maximum Life, Mana and Global Energy Shield
Transfiguration of Soul
(Increases and Reductions to Maximum Energy Shield also apply to Spell Damage at 30% of their value)
Transfiguration of Body
(Increases and Reductions to Maximum Life also apply to Attack Damage at 30% of their value)
Transfiguration of Mind
(Increases and Reductions to Maximum Mana also apply to Damage at 30% of their value)
VollsVisionVoll's Vision Praetor Crown
Requires Level: 68
+(260–300) to Armour
+(26–32)% to Fire Resistance
+(8–16)% to Chaos Resistance
20% increased Light Radius
(8–12)% increased Maximum Life if no Equipped Items are Corrupted
(Flasks and Jewels are not Equipped)
Regenerate 100 Life per second if no Equipped Items are Corrupted
(Flasks and Jewels are not Equipped)
MalachaisVisionMalachai's Vision Praetor Crown
Requires Level: 68
Adds (13–17) to (29–37) Chaos Damage
+(150–200) to maximum Energy Shield
+(30–50)% to Cold Resistance
+(15–20)% to Lightning Resistance
Regenerate 250 Energy Shield per second if all Equipped items are Corrupted
(Flasks and Jewels are not Equipped)
Regenerate 35 Mana per second if all Equipped Items are Corrupted
(Flasks and Jewels are not Equipped)
AhnsContemptAhn's Contempt Praetor Crown
Requires Level: 68
+(15–20) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
(60–140)% increased Armour and Energy Shield
+(60–70) to maximum Life
-1 to Maximum Power Charges
Gain (8–12)% of Physical Damage as Extra Chaos Damage while at maximum Power Charges
You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges
ElderGuardianMemory Vault Praetor Crown
Requires Level: 68
+(130–160) to maximum Energy Shield
+(150–200) to maximum Mana
(30–40)% increased Mana Regeneration Rate
+(20–25)% to Fire Resistance
10% increased Mana Reserved
Gain Armour equal to your Reserved Mana
CurtainCallCurtain Call Plague Mask
Requires Level: 20
+23 to maximum Life
(10–15)% reduced Mine Throwing Speed
Mines have (40–50)% increased Detonation Speed
Skills which throw Mines throw up to 1 additional Mine if you have at least 800 Dexterity
(Throwing Mines takes 10% more time for each additional Mine thrown)
Skills which throw Mines throw up to 1 additional Mine if you have at least 800 Intelligence
(Throwing Mines takes 10% more time for each additional Mine thrown)
MalachaisSimulaMalachai's Simula Iron Mask
Requires Level: 17
(15–30)% increased Spell Damage
+20 to Strength
(20–30)% increased Lightning Damage
+10% to Lightning Resistance
Blood Magic
(Removes all mana. Spend Life instead of Mana for Skills)
Mortal Conviction
(You can only have one Permanent Non-Banner Aura on you from your Skills. Your Non-Banner Skills that create Permanent Auras on you do not Reserve Mana.)
MalachaisSimulaMalachai's Awakening Iron Mask
Requires Level: 60
+20 to Strength
(15–30)% increased Spell Damage
+10% to all Elemental Resistances
Adds (42–54) to (78–88) Cold Damage to Spells while no Life is Reserved
Adds (54–64) to (96–107) Fire Damage to Spells while no Life is Reserved
Adds (5–14) to (160–173) Lightning Damage to Spells while no Life is Reserved
Blood Magic
(Removes all mana. Spend Life instead of Mana for Skills)
Mortal Conviction
(You can only have one Permanent Non-Banner Aura on you from your Skills. Your Non-Banner Skills that create Permanent Auras on you do not Reserve Mana.)
HelmetDexInt9xLeer Cast Festival Mask
Requires Level: 28
30% reduced Damage
+(20–30) to Dexterity
+(20–30) to maximum Life
+(20–30) to maximum Mana
You and nearby allies gain 15% increased Damage
HelmetDexInt9xReplica Leer Cast Festival Mask
Requires Level: 28
30% reduced Damage
+(20–30) to maximum Life
+(20–30) to maximum Mana
60% reduced Mana Regeneration Rate
You and nearby Allies have 30% increased Mana Regeneration Rate
30% increased Mana Regeneration Rate
ThreeDragonsThe Three Dragons Golden Mask
Requires Level: 35
+(26–30)% to all Elemental Resistances
Your Fire Damage can Shock but not Ignite
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
Your Cold Damage can Ignite but not Freeze or Chill
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
Your Lightning Damage can Freeze but not Shock
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
MindBlockMaskWillclash Golden Mask
Requires Level: 35
(350–400)% increased Evasion and Energy Shield
+5% Chance to Block Spell Damage per Power Charge
(3–5)% increased Elemental Damage per Power charge
Gain a Power Charge every Second if you haven't lost Power Charges Recently
Lose all Power Charges when you Block
TheGullThe Gull Raven Mask
Requires Level: 38
Trigger Level 1 Create Lesser Shrine when you Kill an Enemy
(Create Lesser Shrine has an initial Cooldown before it can Trigger)
(120–150)% increased Evasion and Energy Shield
+(60–80) to maximum Life
+(30–45) to maximum Energy Shield
+(30–40)% to Cold Resistance
75% increased Effect of Shrine Buffs on you
50% increased Duration of Shrine Effects on you
ChillShockHarbingerMaskThe Tempest's Binding Callous Mask
Requires Level: 60
Socketed Gems are Supported by Level 18 Ice Bite
Socketed Gems are Supported by Level 18 Innervate
Grants Summon Harbinger of Storms Skill
+(100–150) to Evasion Rating
+(60–80) to maximum Life
+(40–60) to maximum Energy Shield
+(10–15)% to all Elemental Resistances
EyeOfDesireEye of Malice Callous Mask
Requires Level: 45
(400–500)% increased Evasion and Energy Shield
+(20–40)% to Fire Resistance
+(20–40)% to Cold Resistance
25% chance to inflict Cold Exposure on Hit
(Cold Exposure applies -10% to Cold Resistance for 4 seconds)
25% chance to inflict Fire Exposure on Hit
(Fire Exposure applies -10% to Fire Resistance for 4 seconds)
Nearby Enemies have 50% increased Fire and Cold Resistances
HarbingerHelmUpgradedThe Tempest's Liberation Callous Mask
Requires Level: 60
Socketed Gems are Supported by Level 18 Ice Bite
Socketed Gems are Supported by Level 18 Innervate
Grants Summon Greater Harbinger of Storms Skill
+(100–150) to Evasion Rating
+(60–80) to maximum Life
+(40–60) to maximum Energy Shield
+(10–15)% to all Elemental Resistances
CrownofthePaleKingCrown of the Pale King Regicide Mask
Requires Level: 52
(150–200)% increased Evasion and Energy Shield
+(60–80) to maximum Life
(0.4–0.8)% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Reflects 100 to 150 Physical Damage to Melee Attackers
30% of Damage you Reflect to Enemies when Hit is gained as Life
PillarsOfArunGorgon's Gaze Regicide Mask
Requires Level: 52
Grants Level 20 Petrification Statue Skill
(200–250)% increased Energy Shield
+(60–80) to maximum Life
(5–10)% increased Attack and Cast Speed
5% additional Physical Damage Reduction while moving
5% reduced Elemental Damage taken while stationary
ThunderingWhispersMind of the Council Harlequin Mask
Requires Level: 57
(230–260)% increased Evasion and Energy Shield
(20–30)% increased maximum Mana
10% chance to Shock
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
+20% chance to be Shocked
(Shock increases Damage taken by 15%, for 2 seconds)
30% of Lightning Damage is taken from Mana before Life
Attack Skills have Added Lightning Damage equal to 6% of maximum Mana
Lose 3% of Mana when you use an Attack Skill
+(15–20) to maximum Energy Shield
TigerHelmetFarrul's Bite Harlequin Mask
Requires Level: 57
Grants Level 20 Aspect of the Cat Skill
(180–220)% increased Evasion and Energy Shield
+(25–35)% to Cold Resistance
+1% to Critical Strike Chance while affected by Aspect of the Cat
Critical Strikes have (10–20)% chance to Blind Enemies while you have Cat's Stealth
(40–50)% increased Damage with Hits and Ailments against Blinded Enemies
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
TheVertexThe Vertex Vaal Mask
Requires Level: 62
+1 to Level of Socketed Gems
(245–280)% increased Evasion and Energy Shield
+(30–40) to maximum Energy Shield
+(24–30)% to Chaos Resistance
Enemies Cannot Leech Mana From you
Socketed Gems have 50% reduced Mana Cost
FractalthoughtsFractal Thoughts Vaal Mask
Requires Level: 62
(140–180)% increased Evasion and Energy Shield
+(25–40)% to Critical Strike Multiplier if Dexterity is higher than Intelligence
15% increased Dexterity if Strength is higher than Intelligence
1% increased Elemental Damage per 10 Dexterity
+2 to Maximum Life per 10 Intelligence
FaceOfDivinityHeretic's Veil Deicide Mask
Requires Level: 67
+1 to Level of Socketed Curse Gems
Socketed Gems are Supported by Level 22 Blasphemy
Socketed Curse Gems have 12% reduced Mana Reservation
(90–110)% increased Evasion and Energy Shield
+(40–50) to maximum Energy Shield
DemigodsImmortalityDemigod's Immortality Golden Visage
Requires Level: 12
+(8–16)% to all Elemental Resistances
+(20–30) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
10% increased Character Size
MawOfMischiefMaw of Mischief Bone Helmet
Requires Level: 73
Minions deal (15–20)% increased Damage
Grants Level 20 Death Wish Skill
+(45–65) to maximum Life
(20–30)% reduced Mana Cost of Minion Skills
Minions are Aggressive
(Aggressive minions have their targeting range raised to a minimum value)
BramblejackBramblejack Plate Vest
3% reduced Movement Speed (Hidden)
Adds 2 to 4 Physical Damage to Attacks
+(12–20) to maximum Life
-2 Physical Damage taken from Attack Hits
40% of Melee Physical Damage taken reflected to Attacker
BramblejackWall of Brambles Plate Vest
Requires Level: 30
3% reduced Movement Speed (Hidden)
Adds 2 to 4 Physical Damage to Attacks
+2000 to Armour
+(12–20) to maximum Life
-2 Physical Damage taken from Attack Hits
40% of Melee Physical Damage taken reflected to Attacker
MyriadGraspSkin of the Loyal Plate Vest
3% reduced Movement Speed (Hidden)
Sockets cannot be modified
+1 to Level of Socketed Gems
100% increased Global Defences
(Defences are Armour, Evasion Rating and Energy Shield)
local_unique_tabula_rasa_no_requirement_or_energy_shield [1]
<Six Linked>
tornfleshofgodsSolaris Lorica Copper Plate
Requires Level: 17
5% reduced Movement Speed (Hidden)
+(10–20) to Strength
(60–80)% increased Armour
25% reduced Chaos Damage taken over time
25% increased Light Radius
Chaos Damage does not bypass Energy Shield
(-40–-30) Chaos Damage taken
GreedsEmbraceGreed's Embrace Golden Plate
Requires Level: 56
5% reduced Movement Speed (Hidden)
20% reduced Movement Speed
(10–15)% increased Quantity of Items found
(30–50)% increased Rarity of Items found
-10% to Fire Resistance
+(20–30)% to Cold Resistance
-20% to Lightning Resistance
30% reduced Strength Requirement
CrabUniqueCraiceann's Carapace Golden Plate
Requires Level: 64
5% reduced Movement Speed (Hidden)
Grants Level 20 Aspect of the Crab Skill
(300–350)% increased Armour
+(100–120) to maximum Life
+(25–30)% to Fire and Cold Resistances
Bleeding cannot be inflicted on you
+5 to Maximum number of Crab Barriers
LioneyesArmourLioneye's Vision Crusader Plate
Requires Level: 59
5% reduced Movement Speed (Hidden)
Socketed Gems are Supported by Level 15 Pierce
(200–250)% increased Armour
+(60–100) to maximum Life
0.4% of Physical Attack Damage Leeched as Mana
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
+160 Dexterity Requirement
Enemy Projectiles Pierce you
IronHeart%20FinalIron Heart Crusader Plate
Requires Level: 59
5% reduced Movement Speed (Hidden)
(80–100)% increased Armour
10% reduced Movement Speed
(8–12)% Chance to Block Attack Damage
Cannot Block Spells
Strength's Damage Bonus instead grants 3% increased Melee
Physical Damage per 10 Strength
IronHeart%20FinalThe Iron Fortress Crusader Plate
Requires Level: 68
5% reduced Movement Speed (Hidden)
Strength's Damage Bonus instead grants 3% increased Melee
Physical Damage per 10 Strength
10% reduced Movement Speed
(80–100)% increased Armour
+1% Chance to Block Attack Damage per 50 Strength
Chance to Block Spell Damage is Unlucky
(Unlucky things are rolled twice and the worst result used)
+(60–120) to Strength
DeathsoathDeath's Oath Astral Plate
Requires Level: 62
+(8–12)% to all Elemental Resistances
5% reduced Movement Speed (Hidden)
Grants Level 20 Death Aura Skill
+(40–50) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
(10–15)% increased Attack Speed
(180–220)% increased Armour
+(60–70) to maximum Life
1% of Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
You take 450 Chaos Damage per second for 3 seconds on Kill
Gore Footprints
frenzy_charge_blood_dance_art_variation [0]
BlunderboreBlunderbore Astral Plate
Requires Level: 62
+(8–12)% to all Elemental Resistances
5% reduced Movement Speed (Hidden)
+(500–700) Strength Requirement
(80–120)% increased Armour
(50–75)% increased Effect of Shrine Buffs on you
You have Lesser Brutal Shrine Buff
You have Lesser Massive Shrine Buff
DomeOfBrassThe Brass Dome Gladiator Plate
Requires Level: 65
5% reduced Movement Speed (Hidden)
30% reduced Chance to Block Attack and Spell Damage
(600–650)% increased Armour
10% reduced Movement Speed
50% increased Shock Duration on you
Take no Extra Damage from Critical Strikes
BodyStr3CUniqueKaom's Heart Glorious Plate
Requires Level: 68
Has no Sockets
+500 to maximum Life
(20–40)% increased Fire Damage
TangmazuarmourbodyarmourPerfidy Glorious Plate
Requires Level: 68
(25–40)% increased Melee Damage
+(60–90) to maximum Life
You can have two different Banners at the same time
Banners you are carrying gain 1 Stage on Melee Hit, up to 5 per second
War Banner has (100–200)% increased Adrenaline duration
Dread Banner has (100–200)% increased Fortify duration
BodyStr3CUniqueReplica Kaom's Heart Glorious Plate
Requires Level: 68
Has no Sockets
(30–40)% increased Lightning Damage
+500 to maximum Mana
BriskwrapBriskwrap Strapped Leather
Requires Level: 9
3% reduced Movement Speed (Hidden)
10% increased Attack Speed
+(120–180) to Evasion Rating
+(30–40)% to Cold Resistance
5% increased Movement Speed
(20–25)% increased Mana Recovery from Flasks
15% increased Dexterity
BriskwrapWildwrap Strapped Leather
Requires Level: 57
3% reduced Movement Speed (Hidden)
(5–8)% increased Attack Speed
+(600–700) to Evasion Rating
+(30–40)% to Cold Resistance
5% increased Movement Speed
(20–25)% increased Mana Recovery from Flasks
15% increased Dexterity
1% increased Damage per 15 Dexterity
AshrendAshrend Buckskin Tunic
Requires Level: 17
3% reduced Movement Speed (Hidden)
Socketed Gems are Supported by Level 10 Added Fire Damage
(80–100)% increased Evasion Rating
+(30–50) to maximum Life
+(40–50)% to Fire Resistance
(-7–-5) Physical Damage taken from Attack Hits
Cannot be Ignited
(10–15)% increased Physical Damage with Ranged Weapons
FoxshadeFoxshade Wild Leather
Requires Level: 25
3% reduced Movement Speed (Hidden)
+(20–30) to Dexterity
Adds 5 to 12 Physical Damage to Attacks
(50–70)% increased Evasion Rating
10% increased Movement Speed
+500 to Evasion Rating while on Full Life
FoxshadeFox's Fortune Wild Leather
Requires Level: 54
3% reduced Movement Speed (Hidden)
Adds 5 to 12 Physical Damage to Attacks
+(20–30) to Dexterity
+1500 to Evasion Rating while on Full Life
+(400–500) to Evasion Rating
(120–150)% increased Evasion Rating
10% increased Movement Speed
Damage from Enemies Hitting you is Unlucky while you are on Full Life
(Unlucky things are rolled twice and the worst result used)
TheSnowblindGraceThe Snowblind Grace Coronal Leather
Requires Level: 49
3% reduced Movement Speed (Hidden)
+(30–40) to Dexterity
(30–50)% increased Evasion Rating
+(40–60) to maximum Life
10% chance to Dodge Spell Hits
25% increased Arctic Armour Buff Effect
Evasion Rating is increased by Uncapped Cold Resistance
(Uncapped Resistance is the value Resistance would have if ignoring Maximum Resistance)
BronnslitheBronn's Lithe Cutthroat's Garb
Requires Level: 53
3% reduced Movement Speed (Hidden)
(200–250)% increased Evasion Rating
10% increased Movement Speed
10% increased Attack Speed
+2 to Level of Socketed Movement Gems
(35–50)% increased Damage with Movement Skills
15% increased Attack and Cast Speed if you've used a Movement Skill Recently
(Recently refers to the past 4 seconds)
TheRatCageThe Rat Cage Sharkskin Tunic
Requires Level: 56
3% reduced Movement Speed (Hidden)
(100–120)% increased Evasion Rating
+(160–200) to maximum Life
-50% to Fire Resistance
15% increased Movement Speed
20% increased Fire Damage taken
10% of Fire Damage from Hits taken as Physical Damage
unique_rat_cage_chance_to_squeak_when_hit_by_fire_damage [1]
QueenoftheForestQueen of the Forest Destiny Leather
Requires Level: 59
3% reduced Movement Speed (Hidden)
+(60–70) to maximum Life
(200–240)% increased Evasion Rating
25% reduced Movement Speed
1% increased Movement Speed per 600 Evasion Rating, up to 75%
(-50–-40) Physical Damage taken from Hits by Animals
+(6–10)% to Fire Resistance
+(26–40)% to Cold Resistance
+(11–25)% to Lightning Resistance
KintsugiKintsugi Exquisite Leather
Requires Level: 62
3% reduced Movement Speed (Hidden)
(100–120)% increased Evasion Rating
+(60–80) to maximum Life
+30% to Fire Resistance
20% less Damage taken if you have not been Hit Recently
(Recently refers to the past 4 seconds)
50% increased Evasion Rating if you have been Hit Recently
(Recently refers to the past 4 seconds)
PaleCouncilArmourYriel's Fostering Exquisite Leather
Requires Level: 62
3% reduced Movement Speed (Hidden)
Grants Level 20 Summon Bestial Rhoa Skill
+(300–400) to Accuracy Rating
(130–150)% increased Evasion Rating
+(90–100) to maximum Life
Projectile Attack Skills have (40–60)% increased Critical Strike Chance
Projectiles from Attacks have 20% chance to Maim on Hit while
you have a Bestial Minion
(Maimed enemies have 30% reduced Movement Speed)
(10–15)% increased Attack and Movement Speed while you have a Bestial Minion
BodyDex3CUniqueHyrri's Ire Zodiac Leather
Requires Level: 65
3% reduced Movement Speed (Hidden)
+(40–50) to Dexterity
Adds (105–145) to (160–200) Cold Damage to Bow Attacks
(140–220)% increased Evasion Rating
25% increased Chill Duration on Enemies
10% chance to Dodge Attack Hits
10% chance to Dodge Spell Hits
ThePerfectFormThe Perfect Form Zodiac Leather
Requires Level: 65
3% reduced Movement Speed (Hidden)
(5–10)% increased Dexterity
(30–50)% increased Evasion Rating
+(50–80) to maximum Life
-30% to Cold Resistance
Arctic Armour has 100% reduced Mana Reservation
Evasion Rating is increased by Uncapped Cold Resistance
(Uncapped Resistance is the value Resistance would have if ignoring Maximum Resistance)
Phase Acrobatics
(30% Chance to Dodge Spell Hits)
ThePerfectFormReplica Perfect Form Zodiac Leather
Requires Level: 65
3% reduced Movement Speed (Hidden)
(5–10)% increased Dexterity
(30–50)% increased Evasion Rating
+(50–80) to maximum Life
-30% to Cold Resistance
Flesh and Stone has 100% reduced Mana Reservation
Evasion Rating is increased by Uncapped Cold Resistance
(Uncapped Resistance is the value Resistance would have if ignoring Maximum Resistance)
Hollow Palm Technique
(You count as Dual Wielding while you are Unencumbered 60% more Attack Speed while you are Unencumbered 14 to 20 Added Attack Physical Damage per 10 Dexterity while you are Unencumbered)
CosprisWillCospri's Will Assassin's Garb
Requires Level: 68
3% increased Movement Speed
(120–160)% increased Evasion Rating
+(17–29)% to Chaos Resistance
You can apply an additional Curse
Your Hexes can affect Hexproof Enemies
Poison Cursed Enemies on hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
ThousandribbonsThousand Ribbons Simple Robe
Requires Level: 3
3% reduced Movement Speed (Hidden)
+6 to maximum Life
+6 to maximum Mana
+(10–20) to maximum Energy Shield
Adds 2 to 3 Fire Damage to Spells and Attacks
Adds 2 to 3 Cold Damage to Spells and Attacks
Adds 1 to 4 Lightning Damage to Spells and Attacks
+(10–20) to Evasion Rating
+(5–10)% to Fire Resistance
+(5–10)% to Cold Resistance
+(5–10)% to Lightning Resistance
Socketed Gems are Supported by Level 5 Elemental Proliferation
MyriadGraspGrandSkin of the Lords Simple Robe
Requires Level: 3
3% reduced Movement Speed (Hidden)
local_unique_tabula_rasa_no_requirement_or_energy_shield [1]
Sockets cannot be modified
+1 to Level of Socketed Gems
100% increased Global Defences
(Defences are Armour, Evasion Rating and Energy Shield)
You can only Socket Corrupted Gems in this item
<Six Linked>
<Random Keystone>
BodyInt1AuniqueCloak of Flame Scholar's Robe
Requires Level: 18
3% reduced Movement Speed (Hidden)
+(30–50)% to Fire Resistance
10% chance to Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
(30–50)% increased Ignite Duration on Enemies
20% of Physical Damage from Hits taken as Fire Damage
Reflects 15 Fire Damage to Melee Attackers
ZahndethuscassockZahndethus' Cassock Sage's Robe
Requires Level: 37
3% reduced Movement Speed (Hidden)
Adds 1 to 40 Lightning Damage to Attacks
(125–150)% increased Energy Shield
+(40–50)% to Chaos Resistance
25% increased Light Radius
100% chance to create Consecrated Ground when you Block
consecrate_on_block_%_life_regen_per_minute [360]
consecrate_on_block_base_radius [18]
consecrate_on_block_duration_ms [8000]
(Allies on your Consecrated Ground Regenerate a percentage of their Maximum Life per second. Hits against Enemies on your Consecrated Ground have increased Critical Strike Chance)
DiallasMalefactionDialla's Malefaction Sage's Robe
Requires Level: 37
3% reduced Movement Speed (Hidden)
Gems can be Socketed in this Item ignoring Socket Colour
Gems Socketed in Red Sockets have +1 to Level
Gems Socketed in Green Sockets have +10% to Quality
Gems Socketed in Blue Sockets gain 25% increased Experience
Has no Attribute Requirements
(Attributes are Strength, Dexterity, and Intelligence)
EmbraceThe Covenant Spidersilk Robe
Requires Level: 49
3% reduced Movement Speed (Hidden)
Socketed Gems are Supported by Level 15 Added Chaos Damage
Socketed Gems have Blood Magic
+(20–30) to Intelligence
10% increased maximum Life
(210–250)% increased Energy Shield
SoulMantleSoul Mantle Spidersilk Robe
Requires Level: 49
3% reduced Movement Speed (Hidden)
(100–120)% increased Energy Shield
(20–25)% increased Spell Damage
+1 to maximum number of Summoned Totems
50% increased Totem Life
Inflicts a random Hex on you when your Totems die, with 80% more Effect
Socketed Gems are Supported by Level 20 Spell Totem
SpiritHarnessThe Coming Calamity Destroyer Regalia
Requires Level: 53
3% reduced Movement Speed (Hidden)
(80–100)% increased Energy Shield
35% chance to avoid being Stunned for each Herald Buff affecting you
Mana Reservation of Herald Skills is always 45%
+2 to Level of Socketed Herald Gems
TomOReillyCloakCloak of Tawm'r Isley Savant's Robe
Requires Level: 56
3% reduced Movement Speed (Hidden)
(150–200)% increased Energy Shield
Minions cannot be Blinded
Minions have 15% chance to Blind Enemies on hit
(Blinded enemies have their Chance to Hit halved)
Socketed Minion Gems are Supported by Level 16 Life Leech
Found Magic Items drop Identified
TheTemplarsRobesGarb of the Ephemeral Savant's Robe
Requires Level: 56
[One to three random synthesis implicit modifiers]
3% reduced Movement Speed (Hidden)
(180–230)% increased Energy Shield
+600 Strength and Intelligence Requirement
Gain a Divine Charge on Hit
+10 to maximum Divine Charges
You gain Divinity for 10 seconds on reaching maximum Divine Charges
Lose all Divine Charges when you gain Divinity
Action Speed cannot be modified to below base value
Nearby Allies' Action Speed cannot be modified to below base value
Never deal Critical Strikes
Nearby Enemies cannot deal Critical Strikes
VisMortisVis Mortis Necromancer Silks
Requires Level: 59
3% reduced Movement Speed (Hidden)
(200–220)% increased Energy Shield
+(20–30) to maximum Mana
Minions have 20% reduced maximum Life
Minions deal 15% increased Damage
Minions gain (15–20)% of Elemental Damage as Extra Chaos Damage
EssenceGifterFleshcrafter Necromancer Silks
Requires Level: 59
3% reduced Movement Speed (Hidden)
(100–150)% increased Energy Shield
Minions Convert 2% of their Maximum Life to Maximum Energy
Shield per 1% Chaos Resistance they have
Chaos Damage does not bypass Minions' Energy Shield
Minions have (50–100)% faster start of Energy Shield Recharge
While Minions have Energy Shield, their Hits Ignore Monster Elemental Resistances
BodyInt1CUniqueShavronne's Wrappings Occultist's Vestment
Requires Level: 62
(3–10)% increased Spell Damage
3% reduced Movement Speed (Hidden)
(100–150)% increased Energy Shield
10% faster start of Energy Shield Recharge
+(30–40)% to Lightning Resistance
Reflects 1 to 250 Lightning Damage to Melee Attackers
Chaos Damage does not bypass Energy Shield
InfernalmantleInfernal Mantle Widowsilk Robe
Requires Level: 65
3% reduced Movement Speed (Hidden)
+1 to Level of Socketed Fire Gems
(25–35)% increased Fire Damage
100% increased Global Critical Strike Chance
(120–160)% increased Energy Shield
15% of Fire Damage Converted to Chaos Damage
25% increased Spell Damage taken when on Low Mana
(You are on Low Mana if you have 35% of your Maximum Mana or less)
DoedresSkinDoedre's Skin Widowsilk Robe
Requires Level: 65
3% reduced Movement Speed (Hidden)
Socketed Gems are Supported by Level 20 Blasphemy
Grants Level 20 Summon Doedre's Effigy Skill
Socketed Hex Curse Skills are Triggered by Doedre's Effigy when Summoned
Hexes from Socketed Skills ignore Curse Limit
+(30–40) to Intelligence
(130–150)% increased Energy Shield
SpiderArmourBodyFenumus' Shroud Widowsilk Robe
Requires Level: 65
3% reduced Movement Speed (Hidden)
+(30–40) to Intelligence
(120–140)% increased Energy Shield
Regenerate (80–100) Energy Shield per second
Enemies affected by your Spider's Webs deal 10% reduced Damage
Enemies affected by your Spider's Webs have -10% to All Resistances
(50–70)% increased Aspect of the Spider Area of Effect
BeastFurShawlThe Beast Fur Shawl Vaal Regalia
Requires Level: 68
3% reduced Movement Speed (Hidden)
40% increased Spell Damage
(110–130)% increased Energy Shield
+(15–25) to maximum Energy Shield
10% increased Area of Effect
5% increased Damage taken
(30–40)% increased Energy Shield Recovery rate
TheQueensHungerThe Queen's Hunger Vaal Regalia
Requires Level: 68
3% reduced Movement Speed (Hidden)
Trigger Level 20 Bone Offering, Flesh Offering or Spirit Offering every 5 seconds
Offering Skills Triggered this way also affect you
(5–10)% increased Cast Speed
(100–130)% increased Energy Shield
(6–10)% increased maximum Life
ScalesoftheserpentViper's Scales Full Scale Armour
Requires Level: 28
3% reduced Movement Speed (Hidden)
(80–100)% increased Armour and Evasion
+(30–40) to maximum Life
+(20–30)% to Cold Resistance
5% increased Movement Speed
Cannot be Poisoned
20% chance to Poison on Hit with Attacks
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
WilefangsPeltGruthkul's Pelt Wyrmscale Doublet
Requires Level: 38
3% reduced Movement Speed (Hidden)
100% increased Global Physical Damage
+(200–240) to maximum Life
+(20–40)% to Cold Resistance
Regenerate 5% of Life per second
15% increased Character Size
Spell Skills deal no Damage
Your Spells are disabled
bellyofthebeastBelly of the Beast Full Wyrmscale
Requires Level: 46
3% reduced Movement Speed (Hidden)
(150–200)% increased Armour
+(10–15)% to all Elemental Resistances
(30–40)% increased maximum Life
50% increased Flask Life Recovery rate
Extra gore
LightningCoilLightning Coil Desert Brigandine
Requires Level: 60
3% reduced Movement Speed (Hidden)
+(60–80) to maximum Life
Adds 1 to (20–30) Lightning Damage to Attacks
(90–120)% increased Armour and Evasion
-60% to Lightning Resistance
30% of Physical Damage from Hits taken as Lightning Damage
DaressosDefianceDaresso's Defiance Full Dragonscale
Requires Level: 63
3% reduced Movement Speed (Hidden)
(160–200)% increased Armour and Evasion
+(60–90) to maximum Life
(0.4–0.6)% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
6% chance to Dodge Attack Hits
You lose all Endurance Charges when Hit
You gain an Endurance Charge on Kill
You gain Onslaught for 5 seconds per Endurance Charge when Hit
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
(60–100)% increased Onslaught Effect
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
CherrubimsCraveCherrubim's Maleficence Triumphant Lamellar
Requires Level: 69
3% reduced Movement Speed (Hidden)
+(70–100) to maximum Life
(160–200)% increased Armour and Evasion
(50–80)% increased Chaos Damage
100% increased total Recovery per second from Life Leech
TigerBodyArmourFarrul's Fur Triumphant Lamellar
Requires Level: 69
3% reduced Movement Speed (Hidden)
(100–150)% increased Armour and Evasion
+(90–100) to maximum Life
Aspect of the Cat Reserves no Mana
+2 seconds to Cat's Stealth Duration
Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth
You have Phasing while you have Cat's Stealth
TigerBodyArmourReplica Farrul's Fur Triumphant Lamellar
Requires Level: 69
3% reduced Movement Speed (Hidden)
(100–150)% increased Armour and Evasion
+(90–100) to maximum Life
+2 seconds to Cat's Agility Duration
Aspect of the Cat Reserves no Mana
Gain up to your maximum number of Frenzy and Endurance Charges when you gain Cat's Agility
You have Onslaught while you have Cat's Agility
StrInt3AUniqueVoll's Protector Holy Chainmail
Requires Level: 35
5% reduced Movement Speed (Hidden)
(100–150)% increased Armour and Energy Shield
50% reduced maximum Mana
Gain a Power Charge for each Enemy you hit with a Critical Strike
Inner Conviction
(3% more Spell Damage per Power Charge. Gain Power Charges instead of Frenzy Charges)
IcetombIcetomb Latticed Ringmail
Requires Level: 39
5% reduced Movement Speed (Hidden)
+(30–40) to Strength
+(30–40) to Intelligence
(140–160)% increased Armour and Energy Shield
+(50–75)% to Cold Resistance
Cannot be Chilled
150% increased Chill Duration on Enemies
IcetombCrystal Vault Latticed Ringmail
Requires Level: 49
5% reduced Movement Speed (Hidden)
+(30–40) to Strength
+(30–40) to Intelligence
(140–160)% increased Armour and Energy Shield
+(50–75)% to Cold Resistance
Cannot be Chilled
20% of Physical Damage from Hits taken as Cold Damage
30% of Fire Damage from Hits taken as Cold Damage
(15–20)% increased Effect of Cold Ailments
(Cold Ailments are Chilled, Frozen and Brittle)
StrInt3AUnique2Ambu's Charge Crusader Chainmail
Requires Level: 43
5% reduced Movement Speed (Hidden)
(180–220)% increased Armour and Energy Shield
+(60–80) to maximum Life
+15% to all Elemental Resistances
Gain an Endurance Charge when you take a Critical Strike
Share Endurance Charges with nearby party members
Regenerate 2% of Life per second if you have been Hit Recently
(Recently refers to the past 4 seconds)
StrInt3AUnique2Replica Ambu's Charge Crusader Chainmail
Requires Level: 43
5% reduced Movement Speed (Hidden)
(180–220)% increased Armour and Energy Shield
+(60–80) to maximum Life
+15% to all Elemental Resistances
Share Endurance Charges with nearby party members
Gain an Endurance Charge when you are Hit
Lose 2% of Life per second if you have been Hit Recently
LightbanerainmentLightbane Raiment Ornate Ringmail
Requires Level: 47
5% reduced Movement Speed (Hidden)
(120–140)% increased Armour and Energy Shield
25% reduced Light Radius
Reflects 30 Chaos Damage to Melee Attackers
100% chance to create Desecrated Ground when you Block
desecrate_on_block_base_chaos_damage_to_deal_per_minute [15000]
desecrate_on_block_base_radius [16]
desecrate_on_block_duration_ms [8000]
(You take Chaos damage over time while standing in Desecrated Ground)
30% of Physical Damage Converted to Chaos Damage
ZombieBodyArmourRotting Legion Loricated Ringmail
Requires Level: 58
5% reduced Movement Speed (Hidden)
Socketed Gems are Supported by Level 1 Meat Shield
(100–140)% increased Armour and Energy Shield
+(50–80) to maximum Life
(5–8)% increased Damage per Raised Zombie
1% less Elemental Damage taken per Raised Zombie
KingsguardKingsguard Conquest Chainmail
Requires Level: 61
5% reduced Movement Speed (Hidden)
+(60–90) to maximum Life
+(50–70) to maximum Mana
(150–170)% increased Armour and Energy Shield
Gain 100 Life when you lose an Endurance Charge
30% increased Endurance Charge Duration
GeofriSanctuaryGeofri's Sanctuary Elegant Ringmail
Requires Level: 64
5% reduced Movement Speed (Hidden)
(50–75)% increased Armour and Energy Shield
+(50–70) to maximum Life
+(30–40) to maximum Energy Shield
+(14–18)% to all Elemental Resistances
+2 maximum Energy Shield per 5 Strength
Zealot's Oath
(Life Regeneration is applied to Energy Shield instead.)
LoreweaveLoreweave Elegant Ringmail
Requires Level: 64
5% reduced Movement Speed (Hidden)
Has 6 Sockets
Adds (4–10) to (14–36) Physical Damage to Attacks
+(8–24) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
(20–60)% increased Global Critical Strike Chance
+(15–50) to maximum Energy Shield
+(20–60) to maximum Life
+(20–50) to maximum Mana
(6–30)% increased Rarity of Items found
(15–50)% increased Elemental Damage
Your Maximum Resistances are (76–78)%
LoreweaveReplica Loreweave Elegant Ringmail
Requires Level: 64
5% reduced Movement Speed (Hidden)
Has 6 Sockets
Adds (4–10) to (14–36) Physical Damage to Attacks
+(8–24) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
(120–160)% increased Global Critical Strike Chance
+(150–200) to maximum Energy Shield
+(120–160) to maximum Life
+(120–160) to maximum Mana
(6–30)% increased Rarity of Items found
(15–50)% increased Elemental Damage
Your Maximum Resistances are (70–72)%
Supporter1bodyASporeguard Saint's Hauberk
Requires Level: 67
5% reduced Movement Speed (Hidden)
Trigger Level 10 Contaminate when you Kill an Enemy
(200–250)% increased Armour and Energy Shield
(7–10)% increased maximum Life
+(17–23)% to Chaos Resistance
Enemies on Fungal Ground you Kill Explode, dealing 5% of their Life as Chaos Damage
(Allies on your Fungal Ground gain 10% of Non-Chaos Damage as extra Chaos Damage. Enemies on your Fungal Ground deal 10% less Damage.)
You have Fungal Ground around you while stationary
(Allies on your Fungal Ground gain 10% of Non-Chaos Damage as extra Chaos Damage. Enemies on your Fungal Ground deal 10% less Damage.)
TheIvoryTowerThe Ivory Tower Saint's Hauberk
Requires Level: 67
5% reduced Movement Speed (Hidden)
+(40–70) to Intelligence
+30 to maximum Energy Shield per 100 Reserved Life
+(80–100) to maximum Mana
Regenerate 2% of Energy Shield per second
Chaos Damage is taken from Mana before Life
ShockCloakDoryani's Prototype Saint's Hauberk
Requires Level: 67
5% reduced Movement Speed (Hidden)
(150–200)% increased Armour and Energy Shield
+(60–90) to maximum Life
Deal no Non-Lightning Damage
Armour also applies to Lightning Damage taken from Hits
Lightning Resistance does not affect Lightning Damage taken
Nearby Enemies have Lightning Resistance equal to yours
IlluminatisIncandescent Heart Saintly Chainmail
Requires Level: 70
5% reduced Movement Speed (Hidden)
(220–240)% increased Armour and Energy Shield
+(80–90) to maximum Life
(0.8–1)% of Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Gain (10–20)% of Elemental Damage as Extra Chaos Damage
25% of Elemental Damage from Hits taken as Chaos Damage
(20–30)% increased Light Radius
Light Radius is based on Energy Shield instead of Life
ChainsOfCommandChains of Command Saintly Chainmail
Requires Level: 70
5% reduced Movement Speed (Hidden)
(150–190)% increased Armour and Energy Shield
+(60–90) to maximum Life
Animated Guardian deals 5% increased Damage per Animated Weapon
Animated Minions' Melee Attacks deal Splash Damage to surrounding targets
Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets
animate_guardian_and_weapon_track_on_kill [1]
Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy
animate_guardian_and_weapon_track_on_kill [1]
10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy
You cannot have non-Animated Minions
CommunalFleshBloodbond Bone Armour
Requires Level: 35
3% reduced Movement Speed (Hidden)
Grants Level 15 Blood Offering Skill
(100–120)% increased Evasion and Energy Shield
(15–25)% increased maximum Life
Minions have (20–30)% increased maximum Life
Regenerate 1% of Life per second
Minions have (6–10)% chance to Dodge Attack Hits
CloakOfDefianceCloak of Defiance Lacquered Garb
Requires Level: 52
3% reduced Movement Speed (Hidden)
(300–400)% increased Evasion and Energy Shield
+(100–150) to maximum Mana
10% of Damage is taken from Mana before Life
Regenerate 1% of Mana per second
Mind Over Matter
(30% of Damage is taken from Mana before Life)
VictariosJacketVictario's Influence Lacquered Garb
Requires Level: 52
3% reduced Movement Speed (Hidden)
(120–150)% increased Evasion and Energy Shield
+1 to Level of Socketed Aura Gems
Socketed Gems have 30% reduced Mana Reservation
Socketed Gems are Supported by Level 30 Generosity
(10–15)% increased effect of Non-Curse Auras from your Skills
(20–40)% increased Area of Effect of Aura Skills
DendrobatisDendrobate Sentinel Jacket
Requires Level: 59
3% reduced Movement Speed (Hidden)
Socketed Gems are Supported by Level 10 Lesser Poison
(130–150)% increased Evasion and Energy Shield
+(30–45) to maximum Energy Shield
+(15–25)% to all Elemental Resistances
(75–100)% increased Damage with Poison if you have at least 300 Dexterity
(15–25)% increased Poison Duration if you have at least 150 Intelligence
AdmiralsJacketExpedition's End Sentinel Jacket
Requires Level: 59
3% reduced Movement Speed (Hidden)
(100–150)% increased Evasion and Energy Shield
(5–10)% increased maximum Life
All your Damage can Freeze
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
Freeze Chilled Enemies as though dealing (50–100)% more Damage
Nearby Enemies are Chilled
(Chill reduces Enemy Action Speed by 10%)
CarcassJackCarcass Jack Varnished Coat
Requires Level: 62
3% reduced Movement Speed (Hidden)
(120–150)% increased Evasion and Energy Shield
+(50–70) to maximum Life
+(9–12)% to all Elemental Resistances
(40–50)% increased Area of Effect
(40–50)% increased Area Damage
Extra gore
HeartoftheElementsThe Admiral Varnished Coat
Requires Level: 62
3% reduced Movement Speed (Hidden)
+(30–40) to Intelligence
(100–140)% increased Evasion and Energy Shield
+(10–20)% to all Elemental Resistances
(5–10)% chance to Freeze, Shock and Ignite
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
Elemental Damage you Deal with Hits is Resisted by lowest Elemental Resistance instead
AvianBodyArmourSaqawal's Nest Blood Raiment
Requires Level: 65
3% reduced Movement Speed (Hidden)
+(25–75) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
+(30–40)% to Lightning Resistance
(6–10)% reduced Mana Reserved
100% increased Aspect of the Avian Buff Effect
Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies
+(120–150) to Evasion Rating and Energy Shield
MantleOfDismantlingThe Eternity Shroud Blood Raiment
Requires Level: 65
3% reduced Movement Speed (Hidden)
Trigger Level 20 Glimpse of Eternity when Hit
(100–150)% increased Evasion and Energy Shield
+(70–100) to maximum Life
+(17–23)% to Chaos Resistance
Gain (3–5)% of Elemental Damage as Extra Chaos Damage per Shaper Item Equipped
Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Shaper Items
MantleOfDismantlingReplica Eternity Shroud Blood Raiment
Requires Level: 65
3% reduced Movement Speed (Hidden)
Trigger Level 20 Shade Form when Hit
(100–150)% increased Evasion and Energy Shield
+(70–100) to maximum Life
+(17–23)% to Chaos Resistance
Gain (3–5)% of Physical Damage as Extra Chaos Damage per Elder Item Equipped
Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Elder Items
TrapperArmourTinkerskin Sadist Garb
Requires Level: 68
3% reduced Movement Speed (Hidden)
(140–170)% increased Evasion and Energy Shield
+(60–90) to maximum Life
(10–15)% increased Cooldown Recovery Rate for throwing Traps
15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy
30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy
(While you have Phasing, your movement is not blocked by Enemies)
Recover 100 Life when your Trap is triggered by an Enemy
Recover 50 Energy Shield when your Trap is triggered by an Enemy
OnShockedInpulsa's Broken Heart Sadist Garb
Requires Level: 68
3% reduced Movement Speed (Hidden)
+(60–80) to maximum Life
(20–50)% increased Damage if you have Shocked an Enemy Recently
(15–25)% increased Effect of Shock
Unaffected by Shock
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
Shocked Enemies you Kill Explode, dealing 5% of
their Life as Lightning Damage which cannot Shock
TheRestlessWardThe Restless Ward Carnal Armour
Requires Level: 71
+(20–25) to maximum Mana
3% reduced Movement Speed (Hidden)
+(60–80) to maximum Life
(220–250)% increased Evasion and Energy Shield
1% increased Movement Speed per Frenzy Charge
100% increased Endurance, Frenzy and Power Charge Duration
Regenerate (20–30) Life per second per Endurance Charge
AbyssBodyShroud of the Lightless Carnal Armour
Requires Level: 71
+(20–25) to maximum Mana
3% reduced Movement Speed (Hidden)
Has 1 Abyssal Socket
(Only Abyss Jewels can be Socketed in Abyssal Sockets)
Socketed Gems are Supported by Level 25 Elemental Penetration
20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill
(160–180)% increased Evasion and Energy Shield
(6–10)% increased maximum Life
(9–15)% increased maximum Mana
1% increased Maximum Life per Abyss Jewel affecting you
1% increased Maximum Mana per Abyss Jewel affecting you
AbyssBodyReplica Shroud of the Lightless Carnal Armour
Requires Level: 71
+(20–25) to maximum Mana
3% reduced Movement Speed (Hidden)
Has 6 Abyssal Sockets
(Only Abyss Jewels can be Socketed in Abyssal Sockets)
TheRestlessWardReplica Restless Ward Carnal Armour
Requires Level: 71
+(20–25) to maximum Mana
3% reduced Movement Speed (Hidden)
(220–250)% increased Evasion and Energy Shield
+(60–80) to maximum Life
6% increased Movement Speed per Frenzy Charge
-2 to Maximum Endurance Charges
-2 to Maximum Frenzy Charges
Regenerate (100–140) Life per second per Endurance Charge
AtzirisSplendourAtziri's Splendour Sacrificial Garb
Requires Level: 75
3% reduced Movement Speed (Hidden)
(380–420)% increased Armour
+(90–100) to maximum Life
+(20–24)% to all Elemental Resistances
+100 Life gained on Kill
+100 Mana gained on Kill
ShadowStitchShadowstitch Sacrificial Garb
Requires Level: 72
3% reduced Movement Speed (Hidden)
(250–350)% increased Armour, Evasion and Energy Shield
Has an additional Implicit Mod
+(20–30) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
Recover (3–5)% of Life on Kill
Recover (3–5)% of Energy Shield on Kill
(-6–-4)% to all Resistances for each Corrupted Item Equipped
8% increased Maximum Energy Shield for each Corrupted Item Equipped
6% increased Maximum Life for each Corrupted Item Equipped
local_six_linked_sockets [1]
DemigodsArmourDemigod's Dominance Golden Mantle
Requires Level: 20
+(15–25)% to all Elemental Resistances
+1 to Level of Socketed Gems
+(30–50) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
StormchargerStormcharger Plated Greaves
Requires Level: 23
+(1–50)% to Lightning Resistance
20% increased Movement Speed
50% increased Duration of Lightning Ailments
(Lightning Ailments are Shocked and Sapped)
30% of Physical Damage Converted to Lightning Damage
(15–25)% increased Effect of Lightning Ailments
(Lightning Ailments are Shocked and Sapped)
WindscreamWindscream Reinforced Greaves
Requires Level: 33
(50–80)% increased Armour
15% increased Movement Speed
+(10–15)% to all Elemental Resistances
(10–20)% increased Elemental Damage
number_of_additional_curses_allowed [1]
WindscreamWindshriek Reinforced Greaves
Requires Level: 60
(200–250)% increased Armour
+(10–15)% to all Elemental Resistances
25% increased Movement Speed
(10–20)% increased Elemental Damage
number_of_additional_curses_allowed [1]
60% increased Area of Effect of Hex Skills
85483Torchoak Step Antique Greaves
Requires Level: 37
(80–120)% increased Armour
(30–50)% increased Totem Life
25% increased Movement Speed
(30–50)% increased Totem Placement speed
Totems Reflect 25% of their maximum Life as Fire Damage to nearby Enemies when Hit
RumblestepRedblade Tramplers Ancient Greaves
Requires Level: 46
Adds (2–5) to (7–10) Physical Damage to Attacks
(150–200)% increased Armour
25% increased Movement Speed
(5–10)% reduced Enemy Stun Threshold
(The Stun Threshold determines how much Damage can Stun something)
+(20–30)% to Fire Resistance
Unaffected by Burning Ground
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
+(50–70) to maximum Life
TwoTonedBootsALT3The Infinite Pursuit Goliath Greaves
Requires Level: 54
+(30–60) to maximum Life
20% increased Movement Speed
Moving while Bleeding doesn't cause you to take extra Damage
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
15% increased Movement Speed while Bleeding
50% chance to be inflicted with Bleeding when Hit by an Attack
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
CrabUniqueBootsCraiceann's Tracks Goliath Greaves
Requires Level: 54
(150–180)% increased Armour
+(50–70) to maximum Life
+(25–30)% to Cold Resistance
25% increased Movement Speed
Cannot be Stunned if you have at least 10 Crab Barriers
You only lose (5–7) Crab Barriers when you take Physical Damage from a Hit
KaomsRootsKaom's Roots Titan Greaves
Requires Level: 68
+(150–200) to maximum Life
Has no Sockets
Unwavering Stance
(Cannot Evade enemy Attacks. Cannot be Stunned)
Cannot be Knocked Back
Action Speed cannot be modified to below base value
TheInfinitePursuitThe Red Trail Titan Greaves
Requires Level: 68
(60–80)% increased Armour
+(60–70) to maximum Life
25% increased Movement Speed
10% additional Physical Damage Reduction while stationary
Gain a Frenzy Charge on Hit while Bleeding
15% increased Movement Speed while Bleeding
50% chance to be inflicted with Bleeding when Hit by an Attack
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
Gore Footprints
frenzy_charge_blood_dance_art_variation [0]
DoriyanisRedDoryani's Delusion Titan Greaves
Requires Level: 68
Grants Level 25 Purity of Fire Skill
Adds (25–30) to (40–45) Fire Damage to Spells and Attacks
(100–120)% increased Armour
+(50–70) to maximum Life
30% increased Movement Speed
TheInfinitePursuitReplica Red Trail Titan Greaves
Requires Level: 68
(60–80)% increased Armour
+(60–70) to maximum Life
25% increased Movement Speed
Gain a Power Charge on Hit while Poisoned
+30% to Chaos Resistance while stationary
15% increased Movement Speed while Poisoned
Necrotic Footprints
50% chance for Spell Hits against you to inflict Poison
BootsDexUnique3Seven-League Step Rawhide Boots
50% increased Movement Speed
BootsDexIntUnique2Victario's Flight Goathide Boots
Requires Level: 12
+15 to Dexterity
+15 to Intelligence
(100–150)% increased Evasion Rating
10% increased Movement Speed
10% increased Movement Speed for you and nearby Allies
(5–10)% of Damage taken gained as Mana over 4 seconds when Hit
15% increased Movement Speed
AbberathsHoovesAbberath's Hooves Goathide Boots
Requires Level: 12
+(20–30) to Strength
15% increased Movement Speed
(6–10)% chance to Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy
(Ignite deals Fire Damage over time)
Triggers Level 7 Abberath's Fury when Equipped
1% increased Fire Damage per 20 Strength
Burning Hoofprints
BootsDexUnique1Deerstalker Deerskin Boots
Requires Level: 22
+(35–45) to maximum Life
(160–200)% increased Evasion Rating
(14–18)% increased Trap Throwing Speed
15% increased Movement Speed for 9 seconds on Throwing a Trap
Socketed Gems are Supported by Level 11 Trap
15% increased Movement Speed
BootsDexUnique2Goldwyrm Nubuck Boots
Requires Level: 34
10% increased Movement Speed
(14–20)% increased Quantity of Items found
60% increased Mana Regeneration Rate
+(40–50)% to Fire Resistance
GoreFrenzyThe Blood Dance Sharkskin Boots
Requires Level: 44
+(30–40) to Dexterity
20% increased Movement Speed
2% increased Movement Speed per Frenzy Charge
(20–30)% chance to gain a Frenzy Charge on Kill
4% reduced Attack and Cast Speed per Frenzy Charge
Regenerate 0.8% of Life per second per Frenzy Charge
(20–30)% increased Damage per Frenzy Charge with Hits against Enemies on Low Life
Gore Footprints
frenzy_charge_blood_dance_art_variation [1]
ThreeStepAssaultThree-step Assault Shagreen Boots
Requires Level: 55
+(30–40) to Dexterity
(20–40)% increased Evasion Rating
100% increased Evasion Rating during Onslaught
+(50–70) to maximum Life
25% increased Movement Speed
10% chance to Dodge Spell Hits while Phasing
ThreeStepAssaultReplica Three-step Assault Shagreen Boots
Requires Level: 55
+(30–40) to Dexterity
(20–40)% increased Evasion Rating
+(50–70) to maximum Life
25% increased Movement Speed
(10–30)% increased Elusive Effect
(Elusive initially grants 15% chance to Dodge Spell or Attack Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive)
10% increased Movement Speed if you've Hit an Enemy Recently
(Recently refers to the past 4 seconds)
SinTrekSin Trek Stealth Boots
Requires Level: 62
+(20–30) to Dexterity
+(20–30) to Intelligence
+(100–150) to maximum Energy Shield
(80–100)% increased Evasion Rating
30% increased Movement Speed
Enemies Cannot Leech Life From you
TwoTonedBootsALTGarukhan's Flight Stealth Boots
Requires Level: 62
+(30–40) to Dexterity
(320–380)% increased Evasion Rating
30% increased Movement Speed
Immune to Burning Ground, Shocked Ground and Chilled Ground
Regenerate 100 Life per second while moving
+2 to Maximum Life per 10 Dexterity
AtzirisStepAtziri's Step Slink Boots
Requires Level: 69
+(55–75) to maximum Life
180% increased Evasion Rating
30% increased Movement Speed
(14–16)% chance to Dodge Spell Hits
TigerBootsFarrul's Chase Slink Boots
Requires Level: 69
Trigger Level 20 Intimidating Cry when you lose Cat's Stealth
(110–150)% increased Evasion Rating
+(50–70) to maximum Life
20% increased Movement Speed
(40–50)% chance to avoid Bleeding
20% increased Movement Speed while you have Cat's Stealth
WanderlustWanderlust Wool Shoes
Requires Level: 3
+5 to Dexterity
+(10–20) to maximum Energy Shield
20% increased Movement Speed
(20–40)% increased Mana Regeneration Rate
Cannot be Frozen
WondertrapWondertrap Velvet Slippers
Requires Level: 9
+(5–10) to Strength
+(5–10) to Dexterity
+(5–10) to Intelligence
+(10–16) to maximum Energy Shield
100% increased Rarity of Items found when on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
10% increased Movement Speed
WondertrapGreedtrap Velvet Slippers
Requires Level: 52
+(5–10) to Strength
+(5–10) to Dexterity
+(5–10) to Intelligence
+(90–110) to maximum Energy Shield
(10–16)% increased Quantity of Items found when on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
20% increased Movement Speed
bootuniqueBones of Ullr Silk Slippers
Requires Level: 22
(40–60)% increased Energy Shield
+20 to maximum Life
+20 to maximum Mana
+1 to Level of all Raise Zombie Gems
0 to Level of all Summon Skeleton Gems
+1 to Level of all Raise Spectre Gems
(5–15)% increased Movement Speed
bootuniqueReplica Bones of Ullr Silk Slippers
Requires Level: 22
(40–60)% increased Energy Shield
+20 to maximum Life
+20 to maximum Mana
(5–15)% increased Movement Speed
Summoned Phantasms have 10% chance to refresh their Duration when they Hit a Unique Enemy
Summoned Raging Spirits have 10% chance to refresh their Duration when they Hit a Unique Enemy
ShavronnesPaceShavronne's Pace Scholar Boots
Requires Level: 32
+10 to Dexterity
+(20–30) to Intelligence
(100–140)% increased Energy Shield
(10–15)% increased Stun and Block Recovery
20% increased Movement Speed when on Full Life
15% increased Movement Speed
ShavronnesPaceShavronne's Gambit Scholar Boots
Requires Level: 32
+10 to Dexterity
+(20–30) to Intelligence
(100–140)% increased Energy Shield
(10–15)% increased Stun and Block Recovery
20% increased Movement Speed when on Full Life
Regenerate 1% of Energy Shield per second
15% increased Movement Speed
rainbowstrideRainbowstride Conjurer Boots
Requires Level: 53
(4–6)% Chance to Block Spell Damage
+(40–60) to maximum Mana
(140–180)% increased Energy Shield
+20% to all Elemental Resistances
25% increased Movement Speed
PaleCouncilBootsInya's Epiphany Arcanist Slippers
Requires Level: 61
(5–8)% increased Intelligence
+(50–70) to maximum Life
25% increased Movement Speed
5% increased Damage per Power Charge
25% chance that if you would gain Power Charges, you instead gain up to
your maximum number of Power Charges
PaleCouncilBootsReplica Inya's Epiphany Arcanist Slippers
Requires Level: 61
(5–8)% increased Intelligence
+(50–70) to maximum Life
5% increased Damage per Power Charge
Regenerate 0.5% of Life per second per Power Charge
5% increased Movement Speed per Power Charge
AssedaisfervorSteppan Eard Sorcerer Boots
Requires Level: 67
+(20–30) to maximum Energy Shield
(50–80)% increased Energy Shield
30% increased Movement Speed
Unaffected by Desecrated Ground
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
50% increased Damage on Burning Ground
Regenerate 2% of Life per second on Chilled Ground
20% increased Movement Speed on Shocked Ground
SkyforthSkyforth Sorcerer Boots
Requires Level: 67
+(60–120) to maximum Mana
30% increased Movement Speed
25% chance to gain a Power Charge on Critical Strike
6% reduced Mana Reserved
You have no Life Regeneration
Stun Threshold is based on 500% of your Mana instead of Life
(The Stun Threshold determines how much Damage can Stun something)
BootsStrDexUnique3Dusktoe Ironscale Boots
Requires Level: 18
(40–60)% increased Armour and Evasion
+(20–30) to maximum Life
15% increased Movement Speed
50% increased Stun and Block Recovery
20% reduced Light Radius
+50% to Chaos Resistance during any Flask Effect
Adds (15–20) to (25–30) Chaos Damage to Spells and Attacks during any Flask Effect
BootsStrDexUnique3Duskblight Ironscale Boots
Requires Level: 40
Trigger Level 1 Stalking Pustule on Kill
(120–150)% increased Armour and Evasion
+(50–60) to maximum Life
20% increased Movement Speed
50% increased Stun and Block Recovery
20% reduced Light Radius
+50% to Chaos Resistance during any Flask Effect
Adds (30–40) to (50–60) Chaos Damage to Spells and Attacks during any Flask Effect
LioneyesPawsLioneye's Paws Bronzescale Boots
Requires Level: 30
Trigger Level 5 Rain of Arrows when you Attack with a Bow
+(40–60) to Strength
+(40–60) to Dexterity
Adds 12 to 24 Fire Damage to Attacks
20% increased Movement Speed
40% reduced Movement Speed when on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
LioneyesPawsReplica Lioneye's Paws Bronzescale Boots
Requires Level: 30
Trigger Level 5 Toxic Rain when you Attack with a Bow
+(40–60) to Strength
+(40–60) to Dexterity
Adds 12 to 24 Fire Damage to Attacks
20% increased Movement Speed
40% reduced Movement Speed when on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
TargemtabiMutewind Whispersteps Serpentscale Boots
Requires Level: 42
(100–150)% increased Evasion Rating
25% increased Movement Speed
+(20–30)% to Cold Resistance
(50–70)% increased Critical Strike Chance for Spells
Adds (25–30) to (40–50) Cold Damage to Spells
Unaffected by Chilled Ground
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
AvianBootsSaqawal's Talons Hydrascale Boots
Requires Level: 59
Grants Level 20 Aspect of the Avian Skill
(100–150)% increased Armour and Evasion
(20–30)% increased Movement Speed
(-2–2) seconds to Avian's Flight Duration
Regenerate 100 Life per Second while you have Avian's Flight
Regenerate 12 Mana per Second while you have Avian's Flight
DarkrayVectorsDarkray Vectors Dragonscale Boots
Requires Level: 65
+(20–40)% to Lightning Resistance
25% reduced Light Radius
5% increased Movement Speed per Frenzy Charge
2% chance to Dodge Attack Hits per Frenzy Charge
40% reduced Frenzy Charge Duration
+1 to Maximum Frenzy Charges
(40–70)% increased Armour and Evasion
WakeOfDestructionWake of Destruction Mesh Boots
Requires Level: 28
Adds 1 to 120 Lightning Damage to Attacks
(20–60)% increased Armour and Energy Shield
+(10–20) Life gained on Kill
15% increased Movement Speed
Drops Shocked Ground while moving, lasting 2 seconds
(Shock increases Damage taken by 15%)
RalakeshsImpatienceRalakesh's Impatience Riveted Boots
Requires Level: 36
+(15–25)% to Cold Resistance
+(15–25)% to Chaos Resistance
20% increased Movement Speed
Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary
Lose all Frenzy, Endurance, and Power Charges when you Move
AlberonswarpathAlberon's Warpath Soldier Boots
Requires Level: 49
(15–18)% increased Strength
Adds 1 to 80 Chaos Damage to Attacks
+(180–220) to Armour
+(9–12)% to Chaos Resistance
20% increased Movement Speed
0 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
0 to maximum number of Spectres
AlberonswarpathReplica Alberon's Warpath Soldier Boots
Requires Level: 49
(15–18)% increased Strength
+(180–220) to Armour
+(9–12)% to Chaos Resistance
20% increased Movement Speed
Cannot deal non-Chaos Damage
Adds 1 to 80 Chaos Damage to Attacks per 50 Strength
GangsBootsGang's Momentum Legion Boots
Requires Level: 58
(160–180)% increased Armour and Energy Shield
25% increased Movement Speed
+(50–60)% to Fire Resistance
(10–15)% chance to Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
(25–40)% increased Damage against Ignited Enemies
AuraBootsMarch of the Legion Legion Boots
Requires Level: 58
+2 to Level of Socketed Aura Gems
Socketed Gems are Supported by Level 25 Blessing
(250–300)% increased Armour and Energy Shield
+(12–18)% to all Elemental Resistances
(20–30)% increased Movement Speed
DeathsdoorDeath's Door Crusader Boots
Requires Level: 64
+(20–40) to Strength
200% increased Armour and Energy Shield
+(10–15)% to all Elemental Resistances
25% increased Movement Speed
+1 to Maximum Endurance Charges
50% increased Elemental Ailment Duration on you
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
Bleeding cannot be inflicted on you
NomicsStormNomic's Storm Strapped Boots
Requires Level: 16
+(20–30) to Dexterity
+(30–50) to Evasion Rating
+(15–30) to maximum Energy Shield
+20% to Cold Resistance
20% increased Movement Speed
15% increased Damage taken while on Full Energy Shield
20% increased Movement Speed while on Full Energy Shield
SundanceSundance Clasped Boots
Requires Level: 27
10% increased Attack Speed
(80–120)% increased Evasion Rating
(20–30)% increased Rarity of Items found
+(30–40)% to Fire Resistance
20% increased Movement Speed
SundanceSunspite Clasped Boots
Requires Level: 59
10% increased Attack Speed
(260–300)% increased Evasion and Energy Shield
(20–30)% increased Rarity of Items found
+(30–40)% to Fire Resistance
20% increased Movement Speed
(10–20)% increased Movement Speed while Ignited
+25% chance to be Ignited
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
Regenerate (75–125) Life per second while Ignited
DanceOfTheOfferedDance of the Offered Shackled Boots
Requires Level: 34
+(50–60) to maximum Mana
+(15–20)% to Lightning Resistance
25% increased Movement Speed
You have Onslaught while not on Low Mana
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
Lose (30–40) Mana per Second
ReefscourgeBrinerot Whalers Trapper Boots
Requires Level: 41
20% increased Global Physical Damage
+(80–100) to maximum Energy Shield
+(20–30)% to Lightning Resistance
25% increased Movement Speed
(20–40)% increased Projectile Damage
Unaffected by Shocked Ground
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
OmeyocanOmeyocan Carnal Boots
Requires Level: 55
(15–20)% increased maximum Mana
+(25–30)% to Lightning Resistance
30% increased Movement Speed
2% chance to Dodge Attack and Spell Hits per 500 Maximum Mana, up to 20%
You have Onslaught while not on Low Mana
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
Lose 7% of Mana per Second
DisturbTheDeadCorpsewalker Carnal Boots
Requires Level: 55
Triggers Level 20 Corpse Walk when Equipped
(80–120)% increased Evasion and Energy Shield
25% increased Movement Speed
(20–40)% increased Damage if you have Consumed a corpse Recently
(Recently refers to the past 4 seconds)
For each nearby corpse, Regenerate 0.25% Life per second, up to 3%
SpiderArmourBootsFenumus' Spinnerets Assassin's Boots
Requires Level: 63
(160–200)% increased Evasion and Energy Shield
+(20–30)% to Lightning Resistance
+(17–23)% to Chaos Resistance
25% increased Movement Speed
Aspect of the Spider can inflict Spider's Web on Enemies an additional time
Gain (15–20) Energy Shield for each Enemy you Hit which is affected by a Spider's Web
(40–50)% increased Aspect of the Spider Debuff Duration
Supporter1bootAThe Stampede Assassin's Boots
Requires Level: 63
(100–150)% increased Evasion and Energy Shield
(30–40)% increased Stun and Block Recovery
(50–80)% increased Cooldown Recovery Rate of Travel Skills
(30–40)% increased Mana Regeneration Rate while moving
Your Movement Speed is 150% of its base value
Supporter1bootAReplica Stampede Assassin's Boots
Requires Level: 63
(100–150)% increased Evasion and Energy Shield
(30–40)% increased Stun and Block Recovery
Socketed Travel Skills deal 80% more Damage
(30–40)% increased Mana Regeneration Rate while moving
Your Movement Speed is 150% of its base value
CrossingTheVoidVoidwalker Murder Boots
Requires Level: 69
+(30–50) to Dexterity
(140–180)% increased Evasion and Energy Shield
30% increased Movement Speed
20% chance to Avoid Projectiles while Phasing
You have Phasing if you've Killed Recently
(While you have Phasing, your movement is not blocked by Enemies)
(Recently refers to the past 4 seconds)
Projectiles Pierce 5 additional Targets while you have Phasing
Celestial Footprints
AbyssBootsBubonic Trail Murder Boots
Requires Level: 69
Has 1 Abyssal Socket
(Only Abyss Jewels can be Socketed in Abyssal Sockets)
Triggers Level 20 Death Walk when Equipped
(4–6)% increased maximum Life
30% increased Movement Speed
10% increased Damage for each type of Abyss Jewel affecting you
CrossingTheVoidReplica Voidwalker Murder Boots
Requires Level: 69
+(30–50) to Dexterity
(140–180)% increased Evasion and Energy Shield
30% increased Movement Speed
10% increased Damage taken while Phasing
(While you have Phasing, your movement is not blocked by Enemies)
You have Phasing if you've Killed Recently
(While you have Phasing, your movement is not blocked by Enemies)
(Recently refers to the past 4 seconds)
Projectiles Chain +1 times while you have Phasing
(While you have Phasing, your movement is not blocked by Enemies)
Celestial Footprints
TangmazuarmourbootsBeacon of Madness Two-Toned Boots
Requires Level: 70
+(8–12)% to Cold and Lightning Resistances
Grants Level 1 Embrace Madness Skill
(20–40)% increased Chaos Damage
30% increased Movement Speed
All Damage inflicts Poison while affected by Glorious Madness
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Enemies you Kill while affected by Glorious Madness have a 40% chance to Explode, dealing a quarter of their Life as Chaos Damage
LochtonialCaressLochtonial Caress Iron Gauntlets
(10–15)% reduced maximum Mana
(10–15)% increased Cast Speed
(10–15)% increased Attack Speed
+(20–30) to maximum Life
10% chance to gain a Power, Frenzy or Endurance Charge on Kill
Conduit
(Share Endurance, Frenzy and Power Charges with nearby party members)
DeathforgeGiantsbane Bronze Gauntlets
Requires Level: 23
Adds (3–6) to (10–12) Physical Damage to Attacks
+(30–40) to Strength
(80–100)% increased Armour
Iron Grip
(Strength's Damage bonus also applies to Projectile Attacks)
GlovesStr5Meginord's Vise Steel Gauntlets
Requires Level: 35
+100 to Strength
10% increased Global Physical Damage
(40–60)% increased Armour
Regenerate 2% of Life per second with at least 400 Strength
GlovesStr6Winds of Change Ancient Gauntlets
Requires Level: 47
+(30–60) to maximum Life
30% increased Projectile Speed
(5–10)% reduced Movement Speed
10% chance to Knock Enemies Back on hit
(Knockback pushes Enemies away when Hit)
(30–50)% increased Projectile Damage
HitherEmpire's Grasp Goliath Gauntlets
Requires Level: 53
+(400–600) to Armour
Socketed Gems are Supported by Level 10 Knockback
Knockback direction is reversed
(Knockback pushes Enemies away when Hit)
AtzirisAcuityAtziri's Acuity Vaal Gauntlets
Requires Level: 75
+(60–80) to Intelligence
+(60–75) to maximum Life
(200–220)% increased Armour
(25–35)% increased Global Critical Strike Chance
You have Vaal Pact if you've dealt a Critical Strike Recently
(Recently refers to the past 4 seconds)
(Life Leeched per Second is doubled, Maximum total Recovery per second from Life Leech is doubled, Life Regeneration has no effect.)
DoryanisFistDoryani's Fist Vaal Gauntlets
Requires Level: 63
Grants Level 20 Doryani's Touch Skill
+(80–100) to maximum Energy Shield
30% chance to Shock
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
Adds (150–225) to (525–600) Lightning Damage to Unarmed Attacks
(Unarmed Attacks are any Attacks performed with a hand that is not holding any Item)
Adds (90–135) to (315–360) Lightning Damage to Spells while Unarmed
(You are Unarmed as long as you have no Equipped Weapons)
+(200–250) Energy Shield gained on Killing a Shocked Enemy
30% increased Effect of Lightning Ailments
(Lightning Ailments are Shocked and Sapped)
AtzirisAcuityReplica Atziri's Acuity Vaal Gauntlets
Requires Level: 63
+(60–80) to Intelligence
+(60–75) to maximum Life
(200–220)% increased Armour
(25–35)% increased Global Critical Strike Chance
You have Perfect Agony if you've dealt a Critical Strike recently
(Recently refers to the past 4 seconds)
(Modifiers to Critical Strike Multiplier also apply to Damage Multiplier for Ailments from Critical Strikes at 50% of their value. 30% less Damage with Hits)
VerusosBatteringRamsVeruso's Battering Rams Titan Gauntlets
Requires Level: 69
(8–14)% increased Attack Speed
(120–180)% increased Armour and Energy Shield
(3–5)% increased Movement Speed
50% increased Stun Duration on Enemies
4% increased Melee Damage per Endurance Charge
You cannot be Shocked while at maximum Endurance Charges
CrabUniqueGlovesCraiceann's Pincers Titan Gauntlets
Requires Level: 69
(150–200)% increased Armour
Regenerate (50–70) Life per second
+(30–40)% to Fire Resistance
3% increased Damage per Crab Barrier
10% chance that if you would gain a Crab Barrier, you instead gain up to
your maximum number of Crab Barriers
HrimsorrowHrimsorrow Goathide Gloves
Requires Level: 9
+(20–30) to Strength
Adds (5–7) to (13–15) Cold Damage to Spells and Attacks
+(40–50) to Evasion Rating
+(20–30)% to Cold Resistance
50% of Physical Damage Converted to Cold Damage
Reflects 10 Cold Damage to Melee Attackers
HrimsorrowHrimburn Goathide Gloves
Requires Level: 24
+(20–30) to Strength
Adds (5–7) to (13–15) Cold Damage to Spells and Attacks
+(40–50) to Evasion Rating
+(20–30)% to Cold Resistance
50% of Physical Damage Converted to Cold Damage
Reflects 10 Cold Damage to Melee Attackers
Your Cold Damage can Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
MaligarosVirtousityMaligaro's Virtuosity Deerskin Gloves
Requires Level: 21
+(20–30) to Dexterity
5% increased Attack Speed
50% increased Global Critical Strike Chance
(60–80)% increased Evasion Rating
Your Critical Strike Multiplier is 300%
ZenoGlovesOskarm Nubuck Gloves
Requires Level: 33
(30–40)% increased Global Accuracy Rating
+(40–50) to maximum Life
(-20–-10)% to Chaos Resistance
(7–8)% chance to Dodge Spell Hits
Trigger Level 10 Assassin's Mark when you Hit a Rare or Unique Enemy
2% increased Attack Critical Strike Chance per 200 Accuracy Rating
ImpaleGlovesGreat Old One's Tentacles Eelskin Gloves
Requires Level: 38
Adds (8–12) to (15–20) Physical Damage to Attacks
+(50–70) to maximum Life
(10–20)% chance to Impale Enemies on Hit with Attacks
(When an Impaled enemy is hit, the Impale reflects 10% of the physical damage of the Impaling hit to that enemy. Impale lasts for 5 hits or 8 seconds)
50% chance for Impales on Enemies you Kill to Reflect Damage to surrounding Enemies
GripOfUnmakingPainseeker Shagreen Gloves
Requires Level: 54
Adds (16–19) to (25–29) Fire Damage
Adds (16–19) to (25–29) Cold Damage
Adds (6–10) to (33–38) Lightning Damage
(60–120)% increased Evasion Rating
Critical Strikes do not inherently apply non-Damaging Ailments
Inflict non-Damaging Ailments as though dealing (100–200)% more Damage
(Ailments that do not deal Damage are Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
StrikeTrueMercenary's Lot Slink Gloves
Requires Level: 70
+(80–120) to Evasion Rating
(5–8)% increased Attack and Cast Speed
Mark Skills have (10–15)% increased Cast Speed
(30–50)% increased Damage with Hits and Ailments against Marked Enemy
Your Mark transfers to another Enemy when Marked Enemy dies
SadimasTouchSadima's Touch Wool Gloves
Requires Level: 11
Adds 4 to 8 Fire Damage to Attacks
Adds 1 to 13 Lightning Damage to Attacks
+18 to maximum Energy Shield
(5–10)% increased Quantity of Items found
DoedresTenureDoedre's Tenure Velvet Gloves
Requires Level: 12
+20 to Intelligence
+32 to maximum Energy Shield
(50–60)% increased Spell Damage
15% reduced Cast Speed
DoedresTenureDoedre's Malevolence Velvet Gloves
Requires Level: 64
+20 to Intelligence
(50–60)% increased Spell Damage
Adds (48–56) to (73–84) Chaos Damage to Spells
15% reduced Cast Speed
+(64–96) to maximum Energy Shield
Skills Supported by Unleash have (30–50)% increased Seal gain frequency
AsenathsGentleTouchAsenath's Gentle Touch Silk Gloves
Requires Level: 25
+(20–30) to Intelligence
+(60–80) to maximum Life
+(60–80) to maximum Mana
Curse Enemies with Temporal Chains on Hit, with 40% increased Effect
Non-Aura Curses you inflict are not removed from Dying Enemies
Enemies near corpses affected by your Curses are Blinded
Enemies Killed near corpses affected by your Curses explode, dealing
3% of their Life as Physical Damage
VixensEntrapmentVixen's Entrapment Embroidered Gloves
Requires Level: 36
Trigger Socketed Curse Skill when you cast a Curse Skill
+(50–90) to maximum Energy Shield
0.2% of Spell Damage Leeched as Energy Shield for each Curse on Enemy
(Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
You can apply an additional Curse
Curse Skills have (10–20)% increased Cast Speed
DemonSticherDemon Stitcher Satin Gloves
Requires Level: 41
(15–20)% increased Cast Speed
+(50–70) to maximum Energy Shield
+(50–70) to maximum Life
Sacrifice 5% of Life to gain that much Energy Shield when you Cast a Spell
KalisasGraceKalisa's Grace Samite Gloves
Requires Level: 47
Socketed Gems are Supported by Level 18 Faster Casting
+(20–30) to Intelligence
+(50–80) to maximum Energy Shield
+(50–70) to maximum Life
Gain +2% to Critical Strike Chance for 2 seconds after Spending a total of 800 Mana
KalisasGraceReplica Kalisa's Grace Samite Gloves
Requires Level: 47
Socketed Gems are Supported by Level 18 Unleash
+(20–30) to Intelligence
+(50–80) to maximum Energy Shield
+(50–70) to maximum Life
Gain 40% increased Area of Effect for 2 seconds after Spending a total of 800 Mana
HellbringerVoidbringer Conjurer Gloves
Requires Level: 55
+1 to Level of Socketed Elemental Gems
(125–150)% increased Critical Strike Chance for Spells
(180–250)% increased Energy Shield
+(40–80) to Total Mana Cost of Skills
+(15–20) Energy Shield gained on Kill
GlovesInt3Unique2Grip of the Council Arcanist Gloves
Requires Level: 60
+30 to Strength
+(30–50) to maximum Life
+(20–40)% to Cold Resistance
Minions have 10% reduced Movement Speed
Minions have +40% to Cold Resistance
Minions gain 20% of Physical Damage as Extra Cold Damage
GlovesInt3Unique2Replica Grip of the Council Arcanist Gloves
Requires Level: 60
+30 to Strength
+(30–50) to maximum Life
+(20–40)% to Fire Resistance
Minions have 10% reduced maximum Life
Minions have +40% to Fire Resistance
Minions gain 20% of Physical Damage as Extra Fire Damage
EmbalmersGlovesAllelopathy Sorcerer Gloves
Requires Level: 69
Grants Level 22 Blight Skill
(20–30)% increased Damage over Time
(100–120)% increased Energy Shield
10% increased Area of Effect
Blight has (20–30)% increased Hinder Duration
You cannot be Hindered
EmbalmersGlovesReplica Allelopathy Sorcerer Gloves
Requires Level: 69
Grants Level 22 Wintertide Brand
(20–30)% increased Damage over Time
(100–120)% increased Energy Shield
10% increased Area of Effect
Immune to Chill
Wintertide Brand has (20–30)% increased Chill Effect
FleshAndSpiritFlesh and Spirit Ironscale Gauntlets
Requires Level: 15
(80–120)% increased Armour and Evasion
(6–9)% increased Attack Speed
Regenerate (3–4) Life per second
Recover 20% of Life on Rampage
Kills grant an additional Vaal Soul if you have Rampaged Recently
(Recently refers to the past 4 seconds)
SlitherpinchSlitherpinch Bronzescale Gauntlets
Requires Level: 27
+(40–50) to Dexterity
0.6% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(60–100)% increased Evasion Rating
0.4% of Physical Attack Damage Leeched as Mana
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(5–10)% increased Attack Speed
VaalCaressVaal Caress Bronzescale Gauntlets
Requires Level: 27
+(50–70) to maximum Life
(120–140)% increased Armour and Evasion
+40% to Cold Resistance
+2 to Level of Socketed Vaal Gems
You gain Onslaught for 5 seconds on using a Vaal Skill
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
AurseizeAurseize Steelscale Gauntlets
Requires Level: 36
(40–60)% increased Armour and Evasion
5% reduced Movement Speed
(40–50)% increased Rarity of Items found
+15% to all Elemental Resistances
AbyssGlovesTombfist Steelscale Gauntlets
Requires Level: 36
Has 1 Abyssal Socket
(Only Abyss Jewels can be Socketed in Abyssal Sockets)
(4–6)% increased maximum Life
With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks
(Intimidated enemies take 10% increased Attack Damage)
With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks
(Maimed enemies have 30% reduced Movement Speed)
bleedglovesHaemophilia Serpentscale Gauntlets
Requires Level: 43
25% increased Damage over Time
+(20–30) to Strength
Attacks have 25% chance to cause Bleeding
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
(25–40)% increased Attack Damage against Bleeding Enemies
Bleeding Enemies you Kill Explode, dealing 5% of
their Maximum Life as Physical Damage
25% reduced Bleeding Duration
WyrmsignGlovesWyrmsign Wyrmscale Gauntlets
Requires Level: 49
Socketed Gems are Supported by Level 5 Concentrated Effect
(120–160)% increased Armour and Evasion
+(50–70) to maximum Life
4% reduced Mana Cost per Endurance Charge
Gain Rampage while at Maximum Endurance Charges
(You gain Rampage bonuses for Killing multiple Enemies in quick succession)
Lose all Endurance Charges when Rampage ends
TigerGlovesFarrul's Pounce Hydrascale Gauntlets
Requires Level: 59
(100–140)% increased Armour and Evasion
+(50–70) to maximum Life
+(400–500) to Accuracy against Bleeding Enemies
Attacks always inflict Bleeding while you have Cat's Stealth
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
(40–50)% increased Damage with Hits and Ailments against Bleeding Enemies
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
You have Crimson Dance while you have Cat's Stealth
(You can inflict Bleeding on an Enemy up to 8 times, Your Bleeding does not deal extra Damage while the Enemy is moving, 50% less Damage with Bleeding)
Supporter1gloveABreathstealer Hydrascale Gauntlets
Requires Level: 59
(100–150)% increased Armour and Evasion
+(30–50) to maximum Mana
+(10–16)% to all Elemental Resistances
(5–10)% increased Attack and Cast Speed
Create a Blighted Spore when your Skills or Minions Kill a Rare Monster
(Blighted Spores last for 10 seconds and have a random Aura)
SurgeBindersSurgebinders Dragonscale Gauntlets
Requires Level: 67
(90–110)% increased Armour and Evasion
(4–7)% increased Spell Damage per Power Charge
10% chance to Steal Power, Frenzy, and Endurance Charges on Hit
(4–7)% increased Physical Damage per Endurance Charge
(4–7)% increased Elemental Damage per Frenzy Charge
ExplorersGauntlet2Worldcarver Dragonscale Gauntlets
Requires Level: 67
Trigger Level 20 Arcane Wake after Spending a total of 200 Mana
+(200–300) to Accuracy Rating
(120–150)% increased Armour and Evasion
+(60–80) to maximum Life
3% increased Attack Speed for each Map Item Modifier affecting the Area
6% increased Attack Damage for each Map Item Modifier affecting the Area
RecallingtheWretchedShackles of the Wretched Chain Gloves
Requires Level: 7
(40–60)% increased Stun and Block Recovery
Hexes applied by Socketed Curse Skills are Reflected back to you
You cannot be Chilled for 3 seconds after being Chilled
You cannot be Frozen for 3 seconds after being Frozen
You cannot be Ignited for 3 seconds after being Ignited
You cannot be Shocked for 3 seconds after being Shocked
You grant (4–6) Frenzy Charges to allies on Death
MinionConversionGlovesTriad Grip Mesh Gloves
Requires Level: 32
(80–120)% increased Armour and Energy Shield
Minions convert 25% of Physical Damage to Fire Damage per Red Socket
Minions convert 25% of Physical Damage to Cold Damage per Green Socket
Minions convert 25% of Physical Damage to Lightning Damage per Blue Socket
Minions convert 25% of Physical Damage to Chaos Damage per White Socket
Minions have (5–10)% chance to Freeze, Shock and Ignite
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
CommandofthePitCommand of the Pit Riveted Gloves
Requires Level: 37
Has 2 Abyssal Sockets
(Only Abyss Jewels can be Socketed in Abyssal Sockets)
(6–10)% increased Cast Speed
(4–6)% increased maximum Life
With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating
With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells
(Arcane Surge grants 10% more Spell Damage, 10% increased Cast Speed, and 0.5% of maximum Mana Regenerated per second, for 4 seconds)
PaleCouncilGlovesVolkuur's Guidance Zealot Gloves
Requires Level: 43
Adds (16–20) to (25–30) Cold Damage to Spells and Attacks
+(60–70) to maximum Life
+(30–40)% to Cold Resistance
50% less Poison Duration
Your Cold Damage can Poison
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Cold Skills have 20% chance to Poison on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
PaleCouncilGlovesReplica Volkuur's Guidance Zealot Gloves
Requires Level: 43
Adds (17–23) to (29–31) Chaos Damage
+(60–70) to maximum Life
+(29–41)% to Chaos Resistance
Your Chaos Damage can Ignite
Chaos Skills have 20% chance to Ignite
50% less Ignite Duration
NorthboundSouthbound Soldier Gloves
Requires Level: 51
Adds (30–36) to (44–50) Cold Damage to Attacks
+(40–50)% to Cold Resistance
(12–16)% increased maximum Life
Your Hits can only Kill Frozen Enemies
25% increased Freeze Duration on Enemies
50% increased Herald of Ice Damage
AvianGlovesSaqawal's Winds Soldier Gloves
Requires Level: 51
(140–180)% increased Armour and Energy Shield
+(30–60) to maximum Life
+(20–25)% to Cold and Lightning Resistances
(-2–2) seconds to Avian's Might Duration
Adds (20–25) to (37–40) Cold Damage while you have Avian's Might
Adds (1–3) to (55–62) Lightning Damage while you have Avian's Might
NullAndVoidNull and Void Legion Gloves
Requires Level: 57
+(20–30) to Strength
+(50–70) to maximum Life
(150–180)% increased Armour and Energy Shield
(20–40)% increased Mana Regeneration Rate
Removes Elemental Ailments on Rampage
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
Gain Immunity to Physical Damage for 1.5 seconds on Rampage
GripOfTheCobraOffering to the Serpent Legion Gloves
Requires Level: 57
[One to three random synthesis implicit modifiers]
+(15–25) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
(150–200)% increased Armour and Energy Shield
50% reduced Maximum Recovery per Life Leech
(6–10)% increased Attack and Cast Speed
(15–25)% increased Damage while Leeching
Life Leech effects are not removed at Full Life
RepentanceRepentance Crusader Gloves
Requires Level: 66
(120–180)% increased Armour and Energy Shield
500% increased Attribute Requirements
(Attributes are Strength, Dexterity, and Intelligence)
Iron Will
(Strength's damage bonus applies to Spell Damage as well)
(0–30)% reduced Spell Damage
+(8–16) to maximum Energy Shield
ShapersGlovesShaper's Touch Crusader Gloves
Requires Level: 66
(80–120)% increased Armour and Energy Shield
+4 Accuracy Rating per 2 Intelligence
+1 Life per 4 Dexterity
+1 Mana per 4 Strength
1% increased Energy Shield per 10 Strength
2% increased Evasion Rating per 10 Intelligence
2% increased Melee Physical Damage per 10 Dexterity
HandsOfTheHighTemplarHands of the High Templar Crusader Gloves
Requires Level: 66
Can be modified while Corrupted
Can have up to 5 Implicit Modifiers while Item has this Modifier
(Loses all but 1 Implicit Modifier if this Modifier is lost)
(150–200)% increased Armour and Energy Shield
(7–12)% increased maximum Life
+(20–30)% to Fire and Lightning Resistances
OndarsClaspOndar's Clasp Wrapped Mitts
Requires Level: 5
Adds 1 to 13 Lightning Damage to Attacks
+(50–80) to Accuracy Rating
20% increased Movement Speed when on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
30% increased Attack Speed when on Full Life
GlovesDexIntUnique1Facebreaker Strapped Mitts
Requires Level: 16
10% reduced Enemy Stun Threshold
(The Stun Threshold determines how much Damage can Stun something)
+30% to Global Critical Strike Multiplier
(600–800)% more Physical Damage with Unarmed Attacks
(Unarmed Attacks are any Attacks performed with a hand that is not holding any Item)
Extra gore
ArchitectsHandArchitect's Hand Strapped Mitts
Requires Level: 16
+(30–40) to Dexterity
(100–125)% increased Evasion and Energy Shield
(20–30)% reduced Trap Throwing Speed
Skills used by Traps have (10–20)% increased Area of Effect
Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed
ShadowsAndDustShadows and Dust Clasped Mitts
Requires Level: 31
(100–130)% increased Evasion and Energy Shield
0.2% of Physical Attack Damage Leeched as Mana
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(20–30)% increased Global Critical Strike Chance
+(20–30)% to Global Critical Strike Multiplier
Creates a Smoke Cloud on Rampage
(Enemies standing in Smoke Clouds are Blinded)
Gain Unholy Might for 3 seconds on Rampage
(Unholy Might grants 30% of Physical Damage as extra Chaos Damage)
AukunasWillAukuna's Will Clasped Mitts
Requires Level: 31
+(30–40) to Dexterity
(5–7)% increased Cast Speed
(100–150)% increased Evasion and Energy Shield
Raised Zombies have (80–100)% increased maximum Life
Raise Zombie does not require a corpse
Your Raised Zombies count as corpses
SlavedriversHandSlavedriver's Hand Ambush Mitts
Requires Level: 45
+(30–40) to Dexterity
(200–250)% increased Evasion and Energy Shield
(20–30)% reduced Trap Throwing Speed
Skills which throw Traps have Blood Magic
(Spend Life instead of Mana for Skills with Blood Magic)
Skills used by Traps have (10–20)% increased Area of Effect
Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed
10% chance to gain an Endurance, Frenzy or Power Charge when any
of your Traps are Triggered by an Enemy
DecayingGripAbhorrent Interrogation Ambush Mitts
Requires Level: 45
(100–150)% increased Evasion and Energy Shield
(5–7)% increased Attack and Cast Speed
(20–25)% chance to inflict Withered for 2 seconds on Hit
(Withered applies 6% increased Chaos Damage Taken, and can be inflicted up to 15 times)
Enemies take 4% increased Elemental Damage from your Hits for
each Withered you have inflicted on them
Your Hits cannot Penetrate or ignore Elemental Resistances
AllelopathyThe Embalmer Carnal Mitts
Requires Level: 50
Socketed Gems are Supported by Level 20 Vile Toxins
Adds (13–17) to (23–29) Chaos Damage
+(50–70) to maximum Life
+(17–29)% to Chaos Resistance
(20–25)% increased Poison Duration
SpiderArmour%20GlovesFenumus' Weave Carnal Mitts
Requires Level: 50
Grants Level 20 Aspect of the Spider Skill
(120–170)% increased Evasion and Energy Shield
+(40–50) to maximum Life
(6–9)% increased Attack and Cast Speed
(40–60)% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
Adds (8–10) to (13–15) Chaos Damage for each Spider's Web on the Enemy
TangmazuarmourglovesAlgor Mortis Carnal Mitts
Requires Level: 50
+(50–70) to maximum Energy Shield
+(15–20)% to Cold and Lightning Resistances
(20–30)% chance to Sap Enemies in Chilling Areas
(Chilled Ground and Vortices are Chilling Areas)
(Sapped Enemies deal up to 20% less Damage, based on the Lightning Damage of the Hit, for 4 seconds)
Enemies in your Chilling Areas take (25–35)% increased Lightning Damage
(Chilled Ground and Vortices are Chilling Areas)
(15–20)% increased Effect of Non-Damaging Ailments
(Ailments that do not deal Damage are Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
frenzyglovesSnakebite Assassin's Mitts
Requires Level: 58
(150–180)% increased Evasion Rating
+(60–70) to maximum Life
2% increased Attack Speed per Frenzy Charge
6% increased Accuracy Rating per Frenzy Charge
10% reduced Frenzy Charge Duration per Frenzy Charge
Attacks have 60% chance to Poison while at maximum Frenzy Charges
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
+5% to Damage over Time Multiplier for Poison per Frenzy Charge
ElderGlovesBlasphemer's Grasp Assassin's Mitts
Requires Level: 58
+(40–50) to Dexterity
(150–200)% increased Evasion and Energy Shield
+(50–60) to maximum Life
+4% to Damage over Time Multiplier for Ailments per Elder Item Equipped
+6 to Maximum Life per Elder Item Equipped
8% increased Effect of non-Damaging Ailments per Elder Item Equipped
(Ailments that do not deal Damage are Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
Remove an Ailment when you use a Flask if all Equipped Items are Elder Items
StormGlovesStorm's Gift Assassin's Mitts
Requires Level: 58
[One to three random synthesis implicit modifiers]
(20–30)% increased Damage over Time
(250–300)% increased Evasion and Energy Shield
+(20–30)% to Lightning Resistance
Enemies you kill are Shocked
(Shock increases Damage taken by 15%, for 2 seconds)
Shocks you inflict spread to other Enemies within a Radius of 15
thunderclawThunderfist Murder Mitts
Requires Level: 67
Adds 1 to 100 Lightning Damage to Attacks
+(25–30) to maximum Energy Shield
10% increased Attack Speed
10% increased Stun Duration on Enemies
100% increased Duration of Lightning Ailments
(Lightning Ailments are Shocked and Sapped)
Socketed Gems are Supported by Level 18 Added Lightning Damage
MalachaisMarkMalachai's Mark Murder Mitts
Requires Level: 67
(80–100)% increased Evasion and Energy Shield
+(60–80) to maximum Life
+(15–25) Life gained on Kill
+(15–25) Energy Shield gained on Kill
Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence
(Malachai's Endurance gives 20% chance to grant an Endurance Charge on Kill)
(Malachai's Frenzy gives 20% chance to grant a Frenzy Charge on Kill)
(Malachai's Power gives 20% chance to grant a Power Charge on Kill)
85479Machina Mitts Murder Mitts
Requires Level: 67
(200–250)% increased Evasion and Energy Shield
1% of Damage dealt by your Mines is Leeched to you as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(20–30)% reduced Recovery rate of Life and Energy Shield
5% increased Recovery rate of Life and Energy Shield per Power Charge
Lose a Power Charge each second if you have not Detonated Mines Recently
(Recently refers to the past 4 seconds)
Other Unique /439 ⍟

Other Unique /439 ⍟

Show Full Descriptions
Ring1UniqueBlackheart Iron Ring
Requires Level: 2
Adds 1 to 4 Physical Damage to Attacks
+(20–30) to maximum Life
Adds 1 to 3 Chaos Damage to Attacks
5% increased Global Physical Damage
Regenerate (2–4) Life per second
10% chance to Cause Monsters to Flee
LeheupofallLe Heup of All Iron Ring
Requires Level: 24
Adds 1 to 4 Physical Damage to Attacks
+(10–30) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
(10–30)% increased Rarity of Items found
+(10–30)% to all Elemental Resistances
(10–30)% increased Damage
Ring1UniqueVoidheart Iron Ring
Requires Level: 48
Adds 1 to 4 Physical Damage to Attacks
+(20–30) to maximum Life
Adds 1 to 3 Chaos Damage to Attacks
5% increased Global Physical Damage
Regenerate (2–4) Life per second
10% chance to Cause Monsters to Flee
Melee Attacks have (20–40)% chance to Poison on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Melee Attacks have (30–50)% chance to cause Bleeding
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
TheWardensBandThe Warden's Brand Iron Ring
Requires Level: 30
Adds 1 to 4 Physical Damage to Attacks
Adds (5–15) to (25–50) Physical Damage to Attacks
30% reduced Attack Speed
15% chance to gain a Frenzy Charge when you Stun an Enemy
SynthesisPhysical2Circle of Guilt Iron Ring
Requires Level: 52
Adds 1 to 4 Physical Damage to Attacks
[One to three random synthesis implicit modifiers]
+(10–20) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
Adds (8–10) to (13–15) Physical Damage
+(350–400) to Armour
[Random Herald of Purity modifier]
When used in the Synthesiser, the new item will have an additional Herald Modifier
IcefangOrbitIcefang Orbit Iron Ring
Requires Level: 49
Adds 1 to 4 Physical Damage to Attacks
+(20–30) to Dexterity
25% chance to Poison on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
(40–60)% increased Damage with Poison
You are Chilled when you are Poisoned
(Chill reduces Enemy Action Speed by 10% for 2 seconds)
Non-Chilled Enemies you Poison are Chilled
(Chill reduces Enemy Action Speed by 10% for 2 seconds)
Poisoned Enemies you Kill with Hits Shatter
BloodfreezeVenopuncture Iron Ring
Requires Level: 49
Adds 1 to 4 Physical Damage to Attacks
+(20–30) to Strength
25% chance to cause Bleeding on Hit
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
(40–60)% increased Damage with Bleeding
You are Chilled while you are Bleeding
(Chill reduces Enemy Action Speed by 10% for 2 seconds)
Non-Chilled Enemies you inflict Bleeding on are Chilled
(Chill reduces Enemy Action Speed by 10% for 2 seconds)
Bleeding Enemies you Kill with Hits Shatter
Ring2UniqueKaom's Sign Coral Ring
Requires Level: 4
+(20–30) to maximum Life
+(10–20) to Strength
+(2–4) Life gained for each Enemy hit by your Attacks
+1 to Maximum Endurance Charges
BloodBoilBloodboil Coral Ring
Requires Level: 24
+(20–30) to maximum Life
Adds (12–15) to (25–30) Fire Damage to Attacks
+(20–40) to maximum Life
+(10–15)% to Cold Resistance
75% reduced Effect of Chill on you
(Chill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds)
10% increased Movement Speed while Ignited
SibylsLamentSibyl's Lament Coral Ring
Requires Level: 45
+(20–30) to maximum Life
Adds (8–15) to (20–28) Fire Damage to Attacks
(20–30)% increased Elemental Damage with Attack Skills
(10–20)% reduced Rarity of Items found
Left ring slot: You and your Minions take 80% reduced Reflected Elemental Damage
Right ring slot: You and your Minions take 80% reduced Reflected Physical Damage
Ring2UniqueKaom's Way Coral Ring
Requires Level: 32
+(20–30) to maximum Life
+(10–20) to Strength
+(2–4) Life gained for each Enemy hit by your Attacks
+1 to Maximum Endurance Charges
Regenerate 0.4% of Life per second per Endurance Charge
BloodBoilWinterweave Coral Ring
Requires Level: 53
+(20–30) to maximum Life
Adds (12–15) to (25–30) Fire Damage to Attacks
Adds (12–15) to (25–30) Cold Damage to Attacks
+(20–40) to maximum Life
+(25–30)% to Cold Resistance
10% increased Movement Speed while Ignited
The Effect of Chill on you is reversed
Ring3UniqueDoedre's Damning Paua Ring
Requires Level: 5
+(20–30) to maximum Mana
+(5–10) to Intelligence
+5% to all Elemental Resistances
+5 Mana gained on Kill
number_of_additional_curses_allowed [1]
LadyRingPerandus Signet Paua Ring
Requires Level: 5
+(20–30) to maximum Mana
+(25–30) to maximum Mana
(45–65)% increased Mana Regeneration Rate
2% increased Experience gain
2% increased Intelligence for each Unique Item Equipped
(Flasks and Jewels are not Equipped)
3% additional chance for Slain monsters to drop Scrolls of Wisdom
PraxisPraxis Paua Ring
Requires Level: 22
+(20–30) to maximum Mana
+(30–60) to maximum Mana
Regenerate (3–6) Mana per second
(-8–-4) to Total Mana Cost of Skills
8% of Damage taken gained as Mana over 4 seconds when Hit
Ring3UniqueReplica Doedre's Damning Paua Ring
Requires Level: 5
+(20–30) to maximum Mana
+(5–10) to Intelligence
+5% to all Elemental Resistances
+5 Mana gained on Kill
You can apply one fewer Curse
(25–35)% increased Effect of your Curses
ForbiddenSealFated End Paua Ring
Requires Level: 38
+(20–30) to maximum Mana
+(20–40) to Intelligence
Curse Skills have (8–12)% increased Cast Speed
Hexes you inflict have their Effect increased by twice their Doom instead
(Hexes can gain Doom up to a maximum of 30. The effect of a Hex is increased by the amount of Doom it has)
Hexes have (-20–20)% reduced Doom gain rate
Hexes expire 0.5 seconds after reaching maximum Doom
Ring4UniqueAndvarius Gold Ring
Requires Level: 20
(6–15)% increased Rarity of Items found
+10 to Dexterity
(50–70)% increased Rarity of Items found
-20% to all Elemental Resistances
DieOfDestinyVentor's Gamble Gold Ring
Requires Level: 65
(6–15)% increased Rarity of Items found
+(0–60) to maximum Life
(-10–10)% reduced Quantity of Items found
(-40–40)% reduced Rarity of Items found
(-25–50)% to Fire Resistance
(-25–50)% to Cold Resistance
(-25–50)% to Lightning Resistance
BanditRingThe Highwayman Gold Ring
Requires Level: 44
(6–15)% increased Rarity of Items found
(15–25)% increased Rarity of Items found
5% increased Movement Speed
25% chance to Steal Power, Frenzy, and Endurance Charges on Hit
0.5% of Damage Leeched as Life while you have at least 5 total Endurance, Frenzy and Power Charges
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Total Recovery per second from Life Leech is Doubled
KikazaruKikazaru Topaz Ring
Requires Level: 20
+(20–30)% to Lightning Resistance
+(10–15) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
Regenerate 1 Life per second per Level
(20–40)% increased Mana Regeneration Rate
40% reduced Effect of Curses on you
ValakosSignValako's Sign Topaz Ring
Requires Level: 38
+(20–30)% to Lightning Resistance
+(20–40) to maximum Mana
20% increased Lightning Damage
25% chance to Shock
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
40% increased Damage with Hits against Shocked Enemies
1% of Damage Leeched as Life against Shocked Enemies
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
BlueComponent3Putembo's Valley Topaz Ring
Requires Level: 49
+(20–30)% to Lightning Resistance
+20 to Intelligence
5% increased maximum Energy Shield
5% increased maximum Life
BlueComponentPutembo's Mountain Topaz Ring
Requires Level: 49
+(20–30)% to Lightning Resistance
+20 to Intelligence
5% increased maximum Energy Shield
5% increased maximum Life
BlueComponent2Putembo's Meadow Topaz Ring
Requires Level: 49
+(20–30)% to Lightning Resistance
+20 to Intelligence
5% increased maximum Energy Shield
5% increased maximum Life
CombinedBlueRingPrecursor's Emblem Topaz Ring
Requires Level: 49
+(20–30)% to Lightning Resistance
+20 to Intelligence

5% increased maximum Energy Shield

5% increased maximum Life

SynthesisLightningCircle of Regret Topaz Ring
Requires Level: 52
+(20–30)% to Lightning Resistance
[One to three random synthesis implicit modifiers]
+(20–30) to Intelligence
Adds 1 to (48–60) Lightning Damage
+(20–30)% to Lightning Resistance
[Random Herald of Thunder modifier]
When used in the Synthesiser, the new item will have an additional Herald Modifier
AstralProjectorAstral Projector Topaz Ring
Requires Level: 40
+(20–30)% to Lightning Resistance
+(30–50) to Intelligence
(20–25)% increased Spell Damage
30% chance to Avoid Elemental Ailments
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
Nova Spells have 20% less Area of Effect
Nova Spells deal 30% less Damage to Players
Nova Spells Cast at the targeted location instead of around you
ThunderLoopStorm Secret Topaz Ring
Requires Level: 56
+(20–30)% to Lightning Resistance
+(20–30) to Intelligence
(20–30)% increased Lightning Damage
(10–15)% chance to Shock
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
Herald of Thunder also creates a storm when you Shock an Enemy
Herald of Thunder's Storms Hit Enemies with (30–50)% increased Frequency
Take 250 Lightning Damage when Herald of Thunder Hits an Enemy
Ring6UniqueDream Fragments Sapphire Ring
Requires Level: 11
+(20–30)% to Cold Resistance
50% increased Mana Regeneration Rate
20% increased maximum Mana
Cannot be Chilled
Cannot be Frozen
+(30–40)% to Cold Resistance
CherufePyre Sapphire Ring
Requires Level: 11
+(20–30)% to Cold Resistance
+(25–35)% to Fire Resistance
(60–80)% increased Burning Damage
40% of Cold Damage Converted to Fire Damage
10% increased Light Radius
Ignited Enemies you hit are destroyed on Kill
TasaliosSignTasalio's Sign Sapphire Ring
Requires Level: 29
+(20–30)% to Cold Resistance
Adds (7–10) to (15–20) Cold Damage to Spells and Attacks
+(200–300) to Evasion Rating
50% chance to Avoid being Chilled
10% chance to Freeze
Adds 40 to 60 Cold Damage against Chilled Enemies
SerpentseedSnakepit Sapphire Ring
Requires Level: 68
+(20–30)% to Cold Resistance
(20–40)% increased Spell Damage
(5–10)% increased Cast Speed
Left ring slot: Projectiles from Spells cannot Chain
Left ring slot: Projectiles from Spells Fork
Right ring slot: Projectiles from Spells Chain +1 times
Right ring slot: Projectiles from Spells cannot Fork
Projectiles from Spells cannot Pierce
GreenComponent2Uzaza's Meadow Sapphire Ring
Requires Level: 49
+(20–30)% to Cold Resistance
+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
GreenComponentUzaza's Mountain Sapphire Ring
Requires Level: 49
+(20–30)% to Cold Resistance
+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
GreenComponent3Uzaza's Valley Sapphire Ring
Requires Level: 49
+(20–30)% to Cold Resistance
+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
SynthesisColdCircle of Fear Sapphire Ring
Requires Level: 52
+(20–30)% to Cold Resistance
[One to three random synthesis implicit modifiers]
+(20–30) to Dexterity
Adds (20–25) to (26–35) Cold Damage
+(20–30)% to Cold Resistance
[Random Herald of Ice modifier]
When used in the Synthesiser, the new item will have an additional Herald Modifier
TasaliosSignReplica Tasalio's Sign Sapphire Ring
Requires Level: 20
+(20–30)% to Cold Resistance
Adds (15–20) to (25–35) Cold Damage to Spells and Attacks
+(200–300) to Evasion Rating
Your Cold Damage cannot Freeze
Immune to Chill
Adds 60 to 80 Cold Damage against Chilled Enemies
MokousEmbraceMokou's Embrace Ruby Ring
Requires Level: 11
+(20–30)% to Fire Resistance
+(25–40)% to Cold Resistance
(15–25)% increased Fire Damage
20% increased Attack Speed while Ignited
20% increased Cast Speed while Ignited
(5–10)% chance to Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
+25% chance to be Ignited
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
NgamahusSignNgamahu's Sign Ruby Ring
Requires Level: 29
+(20–30)% to Fire Resistance
Adds (8–10) to (12–14) Fire Damage to Spells and Attacks
15% increased Ignite Duration on Enemies
10% chance to Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
+(15–25) to Strength
Recover (20–30) Life when you Ignite an Enemy
Ring10Emberwake Ruby Ring
Requires Level: 11
+(20–30)% to Fire Resistance
(30–40)% increased Fire Damage
(5–10)% increased Cast Speed
10% chance to Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
You can inflict an additional Ignite on an Enemy
Ignited Enemies Burn (50–65)% slower
RedComponentAhkeli's Mountain Ruby Ring
Requires Level: 49
+(20–30)% to Fire Resistance
+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life
RedComponent2Ahkeli's Meadow Ruby Ring
Requires Level: 49
+(20–30)% to Fire Resistance
+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life
RedComponent3Ahkeli's Valley Ruby Ring
Requires Level: 49
+(20–30)% to Fire Resistance
+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life
SynthesisFireCircle of Anguish Ruby Ring
Requires Level: 52
+(20–30)% to Fire Resistance
[One to three random synthesis implicit modifiers]
+(20–30) to Strength
Adds (20–25) to (26–35) Fire Damage
+(20–30)% to Fire Resistance
[Random Herald of Ash modifier]
When used in the Synthesiser, the new item will have an additional Herald Modifier
WarriorsLegacyWarrior's Legacy Ruby Ring
Requires Level: 16
+(20–30)% to Fire Resistance
+(30–50) to Strength
(20–25)% increased Melee Damage
30% chance to Avoid being Stunned
20% less Attack Speed
Strike Skills also target the previous location they were Used
Ring10Replica Emberwake Ruby Ring
Requires Level: 16
+(20–30)% to Fire Resistance
(30–40)% increased Fire Damage
(5–10)% increased Cast Speed
90% reduced Ignite Duration on Enemies
10% chance to Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
Ignites you inflict deal Damage (35–45)% faster
(They will deal the same total damage over a shorter duration)
LorisLanternLori's Lantern Prismatic Ring
Requires Level: 30
+(8–10)% to all Elemental Resistances
+10% to all Elemental Resistances
(6–8)% increased Movement Speed when on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
31% increased Light Radius
+(20–25)% to Chaos Resistance when on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
Damage from Enemies Hitting you is Unlucky while you are on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
(Unlucky things are rolled twice and the worst result used)
TheTamingThe Taming Prismatic Ring
Requires Level: 30
+(8–10)% to all Elemental Resistances
30% increased Elemental Damage with Attack Skills
+(20–30)% to all Elemental Resistances
30% increased Elemental Damage
10% chance to Freeze, Shock and Ignite
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
20% increased Damage with Hits and Ailments per Freeze, Shock or Ignite on Enemy
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
ThiefsTormentThief's Torment Prismatic Ring
Requires Level: 30
+(8–10)% to all Elemental Resistances
(10–16)% increased Quantity of Items found
+(16–24)% to all Elemental Resistances
+(40–60) Life gained for each Enemy hit by your Attacks
50% reduced Effect of Curses on you
+30 Mana gained for each Enemy hit by your Attacks
Can't use other Rings
MoonstoneRingUniqueShavronne's Revelation Moonstone Ring
Requires Level: 30
+(15–25) to maximum Energy Shield
+(60–75) to Intelligence
Right ring slot: You cannot Regenerate Mana
Right ring slot: +100 to maximum Mana
Right ring slot: Regenerate 3% of Energy Shield per second
Left ring slot: You cannot Recharge or Regenerate Energy Shield
Left ring slot: +100 to maximum Energy Shield
Left ring slot: Regenerate 40 Mana per Second
TimeclaspTimeclasp Moonstone Ring
Requires Level: 22
+(15–25) to maximum Energy Shield
(10–15)% increased Attack Speed
(5–10)% increased Cast Speed
15% increased Mana Regeneration Rate
+(15–25) to maximum Energy Shield
Temporal Chains has 50% reduced Effect on you
HeartboundRingHeartbound Loop Moonstone Ring
Requires Level: 20
+(15–25) to maximum Energy Shield
Regenerate (10–15) Life per second
(20–40)% increased Mana Regeneration Rate
Minions have 15% increased maximum Life
Minions have 10% increased Area of Effect
350 Physical Damage taken on Minion Death
ValyriumValyrium Moonstone Ring
Requires Level: 38
+(15–25) to maximum Energy Shield
+(30–40) to maximum Energy Shield
+(30–40)% to Fire Resistance
-40% to Cold Resistance
Stun Threshold is based on Energy Shield instead of Life
(The Stun Threshold determines how much Damage can Stun something)
TimeclaspTimetwist Moonstone Ring
Requires Level: 64
+(15–25) to maximum Energy Shield
(10–15)% increased Attack Speed
(5–10)% increased Cast Speed
+(30–50) to maximum Energy Shield
15% increased Mana Regeneration Rate
(-10–10)% reduced Skill Effect Duration
Unaffected by Temporal Chains
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
AmethystRingUniqueDeath Rush Amethyst Ring
Requires Level: 46
+(9–13)% to Chaos Resistance
(0.6–0.8)% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
+(260–300) to Armour
+(300–350) to Accuracy Rating
+(15–20)% to Chaos Resistance
You gain Onslaught for 4 seconds on Kill
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
+(40–50) to maximum Life
MingsHeartMing's Heart Amethyst Ring
Requires Level: 69
+(9–13)% to Chaos Resistance
(5–10)% reduced maximum Energy Shield
+(40–50)% to Chaos Resistance
(5–10)% reduced maximum Life
Gain 20% of Physical Damage as Extra Chaos Damage
SynthesisPhysicalCircle of Nostalgia Amethyst Ring
Requires Level: 52
+(9–13)% to Chaos Resistance
[One to three random synthesis implicit modifiers]
+(10–20) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
Adds (15–20) to (21–30) Chaos Damage
+(17–23)% to Chaos Resistance
[Random Herald of Agony modifier]
When used in the Synthesiser, the new item will have an additional Herald Modifier
DiamondRingUniqueGifts from Above Diamond Ring
Requires Level: 28
(20–30)% increased Global Critical Strike Chance
(30–35)% increased Global Critical Strike Chance
(10–15)% increased Light Radius
Creates Consecrated Ground on Critical Strike
(Allies on your Consecrated Ground Regenerate a percentage of their Maximum Life per second. Hits against Enemies on your Consecrated Ground have increased Critical Strike Chance)
(40–50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike
50% increased Damage while on Consecrated Ground
+5% Chance to Block Attack Damage while on Consecrated Ground
RomirasBanquetRomira's Banquet Diamond Ring
Requires Level: 60
(20–30)% increased Global Critical Strike Chance
+(40–60) to maximum Mana
0.4% of Physical Attack Damage Leeched as Mana
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
+333 to Accuracy Rating
+(15–25)% to Global Critical Strike Multiplier
Gain a Power Charge on Non-Critical Strike
Lose all Power Charges on Critical Strike
BereksRespiteBerek's Respite Two-Stone Ring
Requires Level: 20
+(12–16)% to Fire and Lightning Resistances
Adds (20–25) to (30–50) Fire Damage to Spells and Attacks
(25–30)% increased Lightning Damage
+(30–40) to maximum Mana
When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy
(Shock increases Damage taken by 15%, for 2 seconds)
When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy
(Ignite deals Fire Damage over time)
BereksGripBerek's Grip Two-Stone Ring
Requires Level: 20
+(12–16)% to Cold and Lightning Resistances
(25–30)% increased Cold Damage
Adds 1 to (50–70) Lightning Damage to Spells and Attacks
+(30–40) to maximum Life
1% of Damage Leeched as Life against Shocked Enemies
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
1% of Damage Leeched as Energy Shield against Frozen Enemies
(Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
BrotherhoodCall of the Brotherhood Two-Stone Ring
Requires Level: 20
+(12–16)% to Cold and Lightning Resistances
+(15–25) to Intelligence
(30–40)% increased Mana Regeneration Rate
(15–25)% increased Lightning Damage
40% of Lightning Damage Converted to Cold Damage
Your spells have 100% chance to Shock against Frozen Enemies
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
BereksPassBerek's Pass Two-Stone Ring
Requires Level: 20
+(12–16)% to Fire and Cold Resistances
+(30–40) to maximum Energy Shield
Adds (20–25) to (30–50) Cold Damage to Spells and Attacks
(25–30)% increased Fire Damage
30% increased Damage while Ignited
+5000 to Armour while Frozen
RigwaldsCrestRigwald's Crest Two-Stone Ring
Requires Level: 49
+(12–16)% to Fire and Cold Resistances
(20–30)% increased Fire Damage
(20–30)% increased Cold Damage
(20–30)% increased Mana Regeneration Rate
10% Chance to Trigger Level 10 Summon Spectral Wolf on Kill
unused4Voideye Unset Ring
Requires Level: 45
Has 1 Socket
+5 to Level of Socketed Gems
MalachaisArtificeMalachai's Artifice Unset Ring
Requires Level: 5
Has 1 Socket
Socketed Gems have Elemental Equilibrium
(Enemies you hit with Elemental Damage temporarily get +25% Resistance to those Elements and -50% Resistance to other Elements)
-20% to all Elemental Resistances
+(75–100)% to Fire Resistance when Socketed with a Red Gem
+(75–100)% to Cold Resistance when Socketed with a Green Gem
+(75–100)% to Lightning Resistance when Socketed with a Blue Gem
All Sockets are White
BrinerotBrinerot Mark Unset Ring
Requires Level: 44
Has 1 Socket
+(15–25) to maximum Energy Shield
(20–25)% increased Spell Damage
+(20–40)% to Lightning Resistance
+3 to Level of Socketed Golem Gems
25% increased Effect of Buffs granted by Socketed Golem Skills
Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield
RedbladeRedblade Band Unset Ring
Requires Level: 44
Has 1 Socket
+(30–40) to Strength
Adds (8–12) to (20–30) Fire Damage to Attacks
+3 to Level of Socketed Golem Gems
+(30–40) to maximum Life
Socketed Golem Skills have 25% chance to Taunt on Hit
Socketed Golem Skills have Minions Regenerate 5% of Life per second
MutewindMutewind Seal Unset Ring
Requires Level: 44
Has 1 Socket
Adds (5–10) to (11–15) Physical Damage to Attacks
(5–10)% increased Attack Speed
+3 to Level of Socketed Golem Gems
(3–5)% chance to Dodge Attack Hits
Socketed Golem Skills have 20% increased Attack and Cast Speed
Gain Onslaught for 10 seconds when you Cast Socketed Golem Skill
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
ThePariahThe Pariah Unset Ring
Requires Level: 60
Has 1 Socket
+2 to Level of Socketed Gems
(5–10)% increased Attack and Cast Speed
+100 to Maximum Life per Red Socket
+100 to Maximum Energy Shield per Blue Socket
+100 to Maximum Mana per Green Socket
15% increased Item Quantity per White Socket
EssenceWormEssence Worm Unset Ring
Requires Level: 38
Has 1 Socket
+2 to Level of Socketed Aura Gems
Socketed Gems Reserve No Mana
40% increased Mana Reserved
AnglersPlaitAngler's Plait Unset Ring
Requires Level: 38
Has 1 Socket
You can catch Corrupted Fish
(10–15)% increased Cast Speed
100% increased Fishing Line Strength
20% increased Quantity of Fish Caught
40% increased Rarity of Fish Caught
(20–40)% increased Fish Bite Sensitivity
(Multiple bites from Fish with multiple mouths only check Bite Sensitivity once)
TheHungryLoopThe Hungry Loop Unset Ring
Requires Level: 70
Has 1 Socket
Consumes Socketed Uncorrupted Support Gems when they reach Maximum Level
Can Consume 4 Uncorrupted Support Gems
Has not Consumed any Gems
RedBrandRingMark of Submission Unset Ring
Requires Level: 24
Has 1 Socket
Curse Enemies with Socketed Hex Curse Gem on Hit
BetrayalExperimentationRingVivinsect Unset Ring
Requires Level: 45
Has 1 Socket
+5 to Level of Socketed Aura Gems
Socketed Gems have 10% increased Mana Reservation
+(15–25) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
Regenerate 15 Life per second for each Uncorrupted Item Equipped
-2 to Total Mana Cost of Skills for each Corrupted Item Equipped
SkitterbotRingProfane Proxy Unset Ring
Requires Level: 52
Has 1 Socket
+3 to Level of Socketed Curse Gems
+(20–30)% to Cold Resistance
+(20–30)% to Lightning Resistance
Left Ring Slot: Your Chilling Skitterbot's Aura applies Socketed Hex Curse instead
Right Ring Slot: Your Shocking Skitterbot's Aura applies Socketed Hex Curse instead
MalachaisArtificeReplica Malachai's Artifice Unset Ring
Requires Level: 5
Has 1 Socket
Socketed Gems have Secrets of Suffering
(Cannot Ignite, Chill, Freeze or Shock Critical Strikes inflict Scorch, Brittle and Sapped)
-20% to all Elemental Resistances
+(75–100)% to Fire Resistance when Socketed with a Red Gem
+(75–100)% to Cold Resistance when Socketed with a Green Gem
+(75–100)% to Lightning Resistance when Socketed with a Blue Gem
All Sockets are White
unused4Replica Voideye Unset Ring
Requires Level: 45
Has 1 Socket
+30% to Quality of Socketed Gems
UberElderRingMark of the Elder Steel Ring
Requires Level: 80
Adds (3–4) to (10–14) Physical Damage to Attacks
Adds (26–32) to (42–48) Cold Damage to Attacks
(6–10)% increased maximum Energy Shield
(6–10)% increased maximum Life
(60–80)% increased Attack Damage if your other Ring is a Shaper Item
Cannot be Stunned by Attacks if your other Ring is an Elder Item
20% chance to Trigger Level 20 Tentacle Whip on Kill
StormFireStormfire Opal Ring
Requires Level: 80
(15–25)% increased Elemental Damage
(40–45)% increased Mana Regeneration Rate
+(20–30)% to Fire and Lightning Resistances
(4–6)% increased Burning Damage for each time you have Shocked a Non-Shocked Enemy Recently
(Recently refers to the past 4 seconds)
Adds (1–3) to (62–70) Lightning Damage to Hits against Ignited Enemies
Your Lightning Damage can Ignite
UberShaperRingMark of the Shaper Opal Ring
Requires Level: 80
(15–25)% increased Elemental Damage
Adds (13–18) to (50–56) Lightning Damage to Spells
(6–10)% increased maximum Energy Shield
(6–10)% increased maximum Life
(60–80)% increased Spell Damage if your other Ring is an Elder Item
Cannot be Stunned by Spells if your other Ring is a Shaper Item
20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill
QuidAtziri's Foible Paua Amulet
Requires Level: 16
(20–30)% increased Mana Regeneration Rate
+100 to maximum Mana
(16–24)% increased maximum Mana
(80–100)% increased Mana Regeneration Rate
Items and Gems have 25% reduced Attribute Requirements
(Attributes are Strength, Dexterity, and Intelligence)
Amulet1UniqueSidhebreath Paua Amulet
Requires Level: 3
(20–30)% increased Mana Regeneration Rate
+25% to Cold Resistance
Minions have (10–15)% increased maximum Life
Minions have (10–15)% increased Movement Speed
Minions deal (5–9) to (11–15) additional Cold Damage
(10–15)% reduced Mana Cost of Minion Skills
ZerphisHeartZerphi's Heart Paua Amulet
Requires Level: 70
(20–30)% increased Mana Regeneration Rate
Adds (48–53) to (58–60) Chaos Damage
Items and Gems have 50% increased Attribute Requirements
(Attributes are Strength, Dexterity, and Intelligence)
Chaos Damage can Ignite, Chill and Shock
Gain Soul Eater for 20 seconds when you use a Vaal Skill
Sacrificial_HeartSacrificial Heart Paua Amulet
Requires Level: 32
(20–30)% increased Mana Regeneration Rate
Adds (22–27) to (34–38) Fire Damage
Adds (20–23) to (31–35) Cold Damage
Adds (1–3) to (47–52) Lightning Damage
Gain a Power Charge when you use a Vaal Skill
10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently
(Recently refers to the past 4 seconds)
10% increased Movement Speed if you have used a Vaal Skill Recently
(Recently refers to the past 4 seconds)
QuidReplica Atziri's Foible Paua Amulet
Requires Level: 16
Regenerate (1–2)% of Life per second
+100 to maximum Life
(20–25)% increased Life Recovery rate
Items and Gems have 25% reduced Attribute Requirements
(Attributes are Strength, Dexterity, and Intelligence)
Amulet2UniqueAraku Tiki Coral Amulet
Requires Level: 3
Regenerate (2–4) Life per second
+(30–50) to maximum Life
+100 to Evasion Rating while on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
+(20–30)% to Fire Resistance
Regenerate 1% of Life per second while on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
Amulet2UniqueNgamahu Tiki Coral Amulet
Requires Level: 36
Regenerate (2–4) Life per second
+(30–50) to maximum Life
+(20–30)% to Fire Resistance
+100 to Evasion Rating while on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
Regenerate 1% of Life per second while on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
(50–70)% increased Fire Damage
ThePrimordialChainThe Primordial Chain Coral Amulet
Requires Level: 34
Regenerate (2–4) Life per second
+3 to maximum number of Golems
You cannot have non-Golem Minions
25% reduced Golem Size
Golems Deal (35–45)% less Damage
Golems have (35–45)% less Life
Golems have (80–100)% increased Movement Speed
Primordial
TavukaiTavukai Coral Amulet
Requires Level: 54
Regenerate (2–4) Life per second
+(30–40) to Intelligence
Minions have (-17–17)% to Chaos Resistance
Summon Raging Spirit has (20–30)% increased Duration
Summoned Raging Spirits deal (60–80)% increased Damage
Summoned Raging Spirits have (80–100)% increased maximum Life
Summoned Raging Spirits take 20% of their Maximum Life per second as Chaos Damage
AnvilThe Anvil Amber Amulet
Requires Level: 45
+(20–30) to Strength
10% reduced Attack Speed
10% reduced Cast Speed
+(400–500) to Armour
+(34–48) Life gained when you Block
+(18–24) Mana gained when you Block
+3% to maximum Chance to Block Attack Damage
8% Chance to Block Attack Damage
Reflects 240 to 300 Physical Damage to Attackers on Block
HeartOfCorruptionBlood of Corruption Amber Amulet
Requires Level: 20
+(20–30) to Strength
Adds 19 to 43 Chaos Damage to Attacks
+(17–29)% to Chaos Resistance
(-10–-5)% to all Elemental Resistances
Grants Level 10 Gluttony of Elements Skill
YphethakksHeartXoph's Heart Amber Amulet
Requires Level: 35
+(20–30) to Strength
+(20–30) to Strength
25% increased Fire Damage
+(25–35) to maximum Life
+(20–40)% to Fire Resistance
Cover Enemies in Ash when they Hit you
(Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken, and lasts for 4 seconds)
YphethakksHeartUpgradeXoph's Blood Amber Amulet
Requires Level: 64
+(20–30) to Strength
10% increased maximum Life
+(20–40)% to Fire Resistance
10% increased Strength
Damage Penetrates 10% Fire Resistance
Cover Enemies in Ash when they Hit you
(Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken, and lasts for 4 seconds)
Avatar of Fire
(50% of Physical, Cold and Lightning Damage Converted to Fire Damage. Deal no Non-Fire Damage)
Amulet4UniqueKarui Ward Jade Amulet
Requires Level: 5
+(20–30) to Dexterity
+(20–30) to Strength
+100 to Accuracy Rating
30% increased Projectile Speed
10% increased Movement Speed
30% increased Projectile Damage
RashkaldorsPatienceRashkaldor's Patience Jade Amulet
Requires Level: 61
+(20–30) to Dexterity
+(40–80) to maximum Life
+(20–40) to maximum Mana
Items and Gems have 10% reduced Attribute Requirements
(Attributes are Strength, Dexterity, and Intelligence)
5% chance to Freeze, Shock and Ignite
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
Cannot gain Power Charges
20% increased Duration of Elemental Ailments on Enemies
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
Amulet4UniqueKarui Charge Jade Amulet
Requires Level: 24
+(20–30) to Dexterity
+(20–30) to Strength
10% increased Movement Speed
+100 to Accuracy Rating
30% increased Projectile Speed
(5–10)% increased Attack Speed
30% increased Projectile Damage
GlacierCacoonThe Halcyon Jade Amulet
Requires Level: 35
+(20–30) to Dexterity
(10–20)% increased Cold Damage
+(35–40)% to Cold Resistance
30% increased Freeze Duration on Enemies
10% chance to Freeze
60% increased Damage if you've Frozen an Enemy Recently
(Recently refers to the past 4 seconds)
GlacierCacoonUpgradeThe Pandemonius Jade Amulet
Requires Level: 64
+(20–30) to Dexterity
(20–30)% increased Cold Damage
+(35–40)% to Cold Resistance
Chill Enemy for 1 second when Hit, reducing their Action Speed by 30%
Blind Chilled Enemies on Hit
(Blinded enemies have their Chance to Hit halved)
Damage Penetrates 20% Cold Resistance against Chilled Enemies
SynthesisAccuracyAmuletHyrri's Truth Jade Amulet
Requires Level: 64
+(20–30) to Dexterity
Grants Level 22 Precision Skill
+(25–35) to Dexterity
Adds (12–15) to (24–28) Physical Damage to Attacks
Adds (11–15) to (23–28) Cold Damage to Attacks
+(23–28)% to Global Critical Strike Multiplier
(0.8–1)% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Precision has 50% less Mana Reservation
MetamorphosisAmuletFury Valve Jade Amulet
Requires Level: 40
+(20–30) to Dexterity
(15–25)% increased Evasion Rating
+(10–20)% to all Elemental Resistances
Skills fire 2 additional Projectiles
(20–30)% increased Projectile Speed
Modifiers to number of Projectiles instead apply
to the number of targets Projectiles Split towards
StarlightMarkWillowgift Jade Amulet
Requires Level: 52
+(20–30) to Dexterity
10% reduced Strength
15% increased Dexterity
(-30–-20)% to Fire Resistance
+(30–40)% to Cold Resistance
Fortify Buffs you create instead grant 30% more Evasion Rating
(15–25)% increased Attack and Cast Speed while you have Fortify
Amulet4UniqueReplica Karui Ward Jade Amulet
Requires Level: 5
+(20–30) to Dexterity
+(20–30) to Intelligence
+100 to Accuracy Rating
10% increased Movement Speed
30% increased Area of Effect
30% increased Area Damage
SynthesisAccuracyAmuletReplica Hyrri's Truth Jade Amulet
Requires Level: 64
+(20–30) to Dexterity
Grants Level 22 Hatred Skill
+(25–35) to Dexterity
Adds (12–15) to (24–28) Physical Damage to Attacks
Adds (11–15) to (23–28) Cold Damage to Attacks
+(23–28)% to Global Critical Strike Multiplier
(0.8–1)% of Cold Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Hatred has 50% less Mana Reservation
MarylenesFallacyMarylene's Fallacy Lapis Amulet
Requires Level: 40
+(20–30) to Intelligence
+(80–100) to Evasion Rating
+(80–120) to Accuracy Rating
+(210–240)% to Global Critical Strike Multiplier
(10–15)% increased Light Radius
-40% less Critical Strike Chance
Critical Strikes have Culling Strike
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
Amulet5UniqueStone of Lazhwar Lapis Amulet
Requires Level: 5
+(20–30) to Intelligence
(12–15)% Chance to Block Spell Damage
(10–15)% increased Cast Speed
+(30–50) to maximum Mana
TearOfPurityTear of Purity Lapis Amulet
Requires Level: 20
+(20–30) to Intelligence
+(5–10) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
+(20–40) to maximum Life
Grants Level 10 Purity of Elements Skill
5% chance to Avoid Elemental Ailments
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
VoiceOfTheStormVoice of the Storm Lapis Amulet
Requires Level: 40
+(20–30) to Intelligence
+(10–15) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
(10–20)% increased maximum Mana
Critical Strike Chance is increased by Lightning Resistance
Trigger Level 12 Lightning Bolt when you deal a Critical Strike
VoiceOfTheStormUpgradeChoir of the Storm Lapis Amulet
Requires Level: 69
+(20–30) to Intelligence
(10–20)% increased maximum Mana
0% to Lightning Resistance
Critical Strike Chance is increased by Lightning Resistance
50% increased Lightning Damage
Trigger Level 20 Lightning Bolt when you deal a Critical Strike
Charge%20AmplifierThe Ephemeral Bond Lapis Amulet
Requires Level: 68
+(20–30) to Intelligence
(25–40)% increased Mana Regeneration Rate
+(15–25)% to all Elemental Resistances
+(30–40)% to Critical Strike Multiplier if you've gained a Power Charge Recently
(1–2) to (36–40) Lightning Damage per Power Charge
90% less Power Charge Duration
Amulet6UniqueThe Ignomon Gold Amulet
Requires Level: 8
(12–20)% increased Rarity of Items found
+10 to Dexterity
Adds 12 to 24 Fire Damage to Attacks
+(100–150) to Evasion Rating
+(100–150) to Accuracy Rating
+20% to Fire Resistance
WinterHeartALTWinterheart Gold Amulet
Requires Level: 42
(12–20)% increased Rarity of Items found
+(20–30) to Dexterity
+(50–70) to maximum Life
+75% to Cold Resistance
Cannot be Chilled
Regenerate 20% of Life per second while Frozen
Amulet13The Ascetic Gold Amulet
Requires Level: 8
(12–20)% increased Rarity of Items found
(10–15)% increased Quantity of Items found with a Magic Item Equipped
(Flasks and Jewels are not Equipped)
(80–100)% increased Rarity of Items found with a Normal Item Equipped
(Flasks and Jewels are not Equipped)
BiscosCollarBisco's Collar Gold Amulet
Requires Level: 30
(12–20)% increased Rarity of Items found
(35–50)% increased Quantity of Items Dropped by Slain Normal Enemies
(100–150)% increased Rarity of Items Dropped by Slain Magic Enemies
Amulet6UniqueThe Effigon Gold Amulet
Requires Level: 57
(12–20)% increased Rarity of Items found
+10 to Dexterity
Adds 12 to 24 Fire Damage to Attacks
+(100–150) to Accuracy Rating
+(100–150) to Evasion Rating
+20% to Fire Resistance
Your Hits can't be Evaded by Blinded Enemies
Damage Penetrates 10% Fire Resistance against Blinded Enemies
PerquilsToePerquil's Toe Gold Amulet
Requires Level: 29
(12–20)% increased Rarity of Items found
Lightning Damage from Enemies Hitting you is Lucky
(Lucky things are rolled twice and the best result used)
+(40–50) to Dexterity
Nearby Allies' Damage with Hits is Lucky
(Lucky things are rolled twice and the best result used)
(5–8)% increased Movement Speed
WinterHeartALTReplica Winterheart Gold Amulet
Requires Level: 42
(12–20)% increased Rarity of Items found
+(20–30) to Dexterity
+(50–70) to maximum Energy Shield
+75% to Lightning Resistance
Regenerate 5% of Energy Shield per second while Shocked
Unaffected by Shock
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
Amulet36Astramentis Onyx Amulet
Requires Level: 20
+(10–16) to all Attributes
+(80–100) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
-4 Physical Damage taken from Attack Hits
Amulet37Carnage Heart Onyx Amulet
Requires Level: 20
+(10–16) to all Attributes
+(20–40) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
+(10–20)% to all Elemental Resistances
Extra gore
50% increased total Recovery per second from Life Leech
(30–40)% increased Damage while Leeching
(1.2–2)% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Amulet7UniqueEye of Chayula Onyx Amulet
Requires Level: 20
+(10–16) to all Attributes
20% reduced maximum Life
30% increased Rarity of Items found
Cannot be Stunned
HinekorasSightHinekora's Sight Onyx Amulet
Requires Level: 20
+(10–16) to all Attributes
+1000 to Accuracy Rating
(6–10)% chance to Dodge Attack Hits
(6–10)% chance to Dodge Spell Hits
Cannot be Blinded
PresenceOfChayulaPresence of Chayula Onyx Amulet
Requires Level: 60
+(10–16) to all Attributes
30% increased Rarity of Items found
+60% to Chaos Resistance
Cannot be Stunned
20% of Maximum Life Converted to Energy Shield
YokeOfSufferingYoke of Suffering Onyx Amulet
Requires Level: 70
+(10–16) to all Attributes
+(10–20)% to Fire Resistance
+(10–20)% to Cold Resistance
+(20–40)% to Lightning Resistance
30% reduced Duration of Ailments on Enemies
(Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned)
(5–10)% chance to Shock
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
Enemies take 5% increased Damage for each type of Ailment you have inflicted on them
(Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned)
Your Elemental Damage can Shock
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
ElderColdImpresence Onyx Amulet
Requires Level: 64
+(10–16) to all Attributes
Adds (20–24) to (33–36) Cold Damage
+(50–70) to maximum Life
(45–50)% increased Mana Regeneration Rate
+(20–25)% to Cold Resistance
Frostbite has 100% reduced Mana Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
(Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%)
Ahn%20ArtifactAul's Uprising Onyx Amulet
Requires Level: 55
+(10–16) to all Attributes
+(20–30) to Intelligence
(15–20)% increased maximum Energy Shield
+(50–70) to maximum Life
enemy_+50%_critical_strike_chance_against_self [2]
Hits against Nearby Enemies have 50% increased Critical Strike Chance
Wrath Reserves no Mana
ShapersPresenceSolstice Vigil Onyx Amulet
Requires Level: 64
+(10–16) to all Attributes
(30–40)% increased Damage
+(50–70) to maximum Life
Regenerate (8–10) Mana per second
Temporal Chains has 100% reduced Mana Reservation if Cast as an Aura
Gain Shaper's Presence for 10 seconds when you kill a Rare or Unique Enemy
(Shaper's Presence causes effects on you and nearby allies to expire 20% slower)
(Effects cannot be slowed below 25% of their normal expiry rate)
KuraisMasteryLeadership's Price Onyx Amulet
Requires Level: 68
+(10–16) to all Attributes
(-3–3)% to maximum Fire Resistance
(Maximum Resistances cannot be raised above 90%)
(-3–3)% to maximum Cold Resistance
(Maximum Resistances cannot be raised above 90%)
(-3–3)% to maximum Lightning Resistance
(Maximum Resistances cannot be raised above 90%)
You have Scorching Conflux, Brittle Conflux and Sapping Conflux while your two highest Attributes are equal
Cannot Ignite, Chill, Freeze or Shock
TurquoiseAmuletUniqueVictario's Acuity Turquoise Amulet
Requires Level: 16
+(16–24) to Dexterity and Intelligence
+(30–40)% to Lightning Resistance
+(8–10)% to Chaos Resistance
10% chance to gain a Frenzy Charge on Kill
10% chance to gain a Power Charge on Kill
5% increased Projectile Speed per Frenzy Charge
5% increased Projectile Damage per Power Charge
UngilsHarmonyUngil's Harmony Turquoise Amulet
Requires Level: 23
+(16–24) to Dexterity and Intelligence
+(30–50) to maximum Life
+(30–50) to maximum Mana
(250–350)% increased Global Critical Strike Chance
Your Critical Strikes do not deal extra Damage
40% increased Stun and Block Recovery
WarpedTimepieceWarped Timepiece Turquoise Amulet
Requires Level: 50
+(16–24) to Dexterity and Intelligence
(10–15)% increased Movement Speed
(10–15)% increased Cast Speed
(10–15)% increased Attack Speed
(10–15)% reduced Skill Effect Duration
30% increased total Recovery per second from Life, Mana, or Energy Shield Leech
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Amulet15Maligaro's Cruelty Turquoise Amulet
Requires Level: 20
+(16–24) to Dexterity and Intelligence
(4–8)% increased maximum Life
(25–30)% chance to gain a Frenzy Charge on Killing an Enemy affected by at least 5 Poisons
(12–15)% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons
10% increased Damage with Poison per Frenzy Charge
3% increased Poison Duration per Power Charge
AssassinUniqueBadge of the Brotherhood Turquoise Amulet
Requires Level: 60
+(16–24) to Dexterity and Intelligence
(7–10)% increased Cooldown Recovery Rate of Travel Skills per Frenzy Charge
(7–10)% increased Effect of Elusive on you per Power Charge
(Elusive initially grants 15% chance to Dodge Spell or Attack Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive)
(20–25)% chance to lose a Frenzy Charge when you use a Travel Skill
(20–25)% chance to lose a Power Charge when you gain Elusive
Your Maximum Frenzy Charges is equal to your Maximum Power Charges
AgateAmuletUniqueVoll's Devotion Agate Amulet
Requires Level: 32
+(16–24) to Strength and Intelligence
+(30–40) to maximum Life
+(20–30) to maximum Energy Shield
+(15–20)% to all Elemental Resistances
30% reduced Power Charge Duration
30% reduced Endurance Charge Duration
Gain an Endurance Charge when you lose a Power Charge
ShapersSeedShaper's Seed Agate Amulet
Requires Level: 16
+(16–24) to Strength and Intelligence
(30–50)% increased Mana Regeneration Rate
Regenerate 2% of Life per second
Nearby Allies gain 2% of Life Regenerated per second
Nearby Allies gain 40% increased Mana Regeneration Rate
XedralyasThe Aylardex Agate Amulet
Requires Level: 32
+(16–24) to Strength and Intelligence
+(30–50) to maximum Life
+(50–70) to maximum Mana
+1 to Maximum Power Charges
10% increased Mana Regeneration Rate per Power Charge
(80–100)% increased Power Charge Duration
1% of Damage is taken from Mana before Life per Power Charge
40% reduced Critical Strike Chance per Power Charge
ExtractorMentisExtractor Mentis Agate Amulet
Requires Level: 16
+(16–24) to Strength and Intelligence
+(30–50) to Strength
10% chance to gain Onslaught for 10 seconds on Kill
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
10% chance to gain Unholy Might for 10 seconds on Kill
(Unholy Might grants 30% of Physical Damage as extra Chaos Damage)
5% chance to grant Onslaught to nearby Enemies on Kill
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
5% chance to grant Unholy Might to nearby Enemies on Kill
(Unholy Might grants 30% of Physical Damage as extra Chaos Damage)
Recover 1% of Life on Kill
CitrineAmuletUniqueDaresso's Salute Citrine Amulet
Requires Level: 16
+(16–24) to Strength and Dexterity
50% reduced maximum Energy Shield
+(30–40)% to Fire Resistance
+(30–40)% to Cold Resistance
10% increased Movement Speed when on Full Life
+2 to Melee Strike Range
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
60% increased Melee Damage when on Full Life
EyeOfInnocenceEye of Innocence Citrine Amulet
Requires Level: 68
+(16–24) to Strength and Dexterity
10% chance to Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
(50–70)% increased Damage while Ignited
Take 100 Fire Damage when you Ignite an Enemy
2% of Fire Damage Leeched as Life while Ignited
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
JujusSoulThe Jinxed Juju Citrine Amulet
Requires Level: 48
+(16–24) to Strength and Dexterity
+(30–40) to Intelligence
+(23–31)% to Chaos Resistance
(10–15)% increased Effect of your Curses
(10–15)% increased effect of Non-Curse Auras from your Skills
10% of Damage from Hits is taken from your Spectres' Life before you
(The damage they take will be divided evenly between them)
SabertoothsPendantThe Felbog Fang Citrine Amulet
Requires Level: 61
+(16–24) to Strength and Dexterity
+(30–50) to Intelligence
(10–15)% increased Cast Speed
(10–15)% increased Area of Effect
Enemies Cursed by you are Hindered with 25% reduced Movement
Speed if 25% of Curse Duration expired
(Hindered enemies have reduced movement speed)
Your Curses have 25% increased Effect if 50% of Curse Duration expired
Enemies Cursed by you take 25% increased Damage if 75% of Curse Duration expired
SharedUnsightRetaliation Charm Citrine Amulet
Requires Level: 20
+(16–24) to Strength and Dexterity
(25–40)% increased Damage with Hits and Ailments against Blinded Enemies
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
(30–50)% increased Critical Strike Chance against Blinded Enemies
(40–50)% chance to Blind Enemies on Critical Strike
(Blinded enemies have their Chance to Hit halved)
Blind does not affect your Light Radius
Blind you inflict is Reflected to you
(Blinded enemies have their Chance to Hit halved)
DirgeOfVictoryStar of Wraeclast Ruby Amulet
Requires Level: 28
+(20–30)% to Fire Resistance
(30–50)% increased Cold Damage
+(10–15)% to all Elemental Resistances
60% increased Area of Effect of Hex Skills
You cannot be Cursed with Silence
Grants Level 10 Frostblink Skill
Frostblink has 50% increased Duration
TalismanoftheVictorTalisman of the Victor Jet Amulet
Requires Level: 12
+(8–12)% to all Elemental Resistances
(3–6)% increased Movement Speed
(5–10)% increased Global Defences
(Defences are Armour, Evasion Rating and Energy Shield)
ShadowRayGloomfang Blue Pearl Amulet
Requires Level: 77
(48–56)% increased Mana Regeneration Rate
0.5% of Chaos Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Lose (10–15) Life for each Enemy hit by your Spells
Lose (20–25) Life for each Enemy hit by your Attacks
Skills Chain +1 times
(30–40)% increased Projectile Speed
Projectiles that have Chained gain (20–35)% of Non-Chaos Damage as extra Chaos Damage
SocketedTalismanNight's Hold Black Maw Talisman
Requires Level: 12
Has 1 Socket
local_stat_monsters_pick_up_item [1]
+2 to Level of Socketed Gems
Socketed Gems are Supported by Level 10 Added Chaos Damage
Socketed Gems are supported by Level 10 Blind
Socketed Gems are supported by Level 10 Cast when Stunned
UniqueDireClawTalismanRigwald's Curse Wereclaw Talisman
Requires Level: 28
+(24–36)% to Global Critical Strike Multiplier
local_stat_monsters_pick_up_item [1]
+7% to Unarmed Attack Critical Strike Chance
(Unarmed Attacks are any Attacks performed with a hand that is not holding any Item)
Modifiers to Claw Damage also apply to Unarmed Attack Damage
(Unarmed Attacks are any Attacks performed with a hand that is not holding any Item)
Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed
(Unarmed Attacks are any Attacks performed with a hand that is not holding any Item)
Modifiers to Claw Critical Strike Chance also apply to Unarmed Attack Critical Strike Chance
(Unarmed Attacks are any Attacks performed with a hand that is not holding any Item)
TaintedSpringsBlightwell Clutching Talisman
Requires Level: 28
(15–25)% increased Global Defences
local_stat_monsters_pick_up_item [1]
+(20–30) to maximum Energy Shield
+(20–30)% to Fire Resistance
+(15–30)% to Lightning Resistance
30% slower start of Energy Shield Recharge during any Flask Effect
400% increased Energy Shield Recharge Rate during any Flask Effect
TalismanUnique2Natural Hierarchy Rotfeather Talisman
Requires Level: 44
(25–35)% increased Damage
local_stat_monsters_pick_up_item [1]
(10–15)% increased Global Physical Damage
(25–30)% increased Fire Damage
(20–25)% increased Cold Damage
(15–20)% increased Lightning Damage
(30–35)% increased Chaos Damage
RigwaldsTalismanEyes of the Greatwolf Greatwolf Talisman
Requires Level: 52
Implicit Modifier magnitudes are doubled
(Implicit Modifiers are those that come from an item's type, rather than its random properties)
PrismweavePrismweave Rustic Sash
Requires Level: 25
(12–24)% increased Global Physical Damage
Adds (7–8) to (15–16) Fire Damage to Attacks
Adds (5–6) to (12–14) Cold Damage to Attacks
Adds 1 to (30–34) Lightning Damage to Attacks
+(6–8)% to all Elemental Resistances
30% increased Elemental Damage with Attack Skills during any Flask Effect
10% increased Elemental Damage with Attack Skills
FeastbindFeastbind Rustic Sash
Requires Level: 11
(12–24)% increased Global Physical Damage
Adds 5 to 10 Physical Damage to Attacks
+(20–40) to maximum Life
0.2% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
50% increased Flask Charges gained during any Flask Effect
50% increased Mana Regeneration Rate during any Flask Effect
FaminebindFaminebind Rustic Sash
Requires Level: 18
(12–24)% increased Global Physical Damage
+(20–30)% to Cold Resistance
20% increased Projectile Damage
30% reduced Flask Charges gained during any Flask Effect
60% increased Flask Effect Duration
Deals 50 Chaos Damage per second to nearby Enemies
TheRetchThe Retch Rustic Sash
Requires Level: 44
(12–24)% increased Global Physical Damage
+(60–80) to maximum Life
+(30–40)% to Cold Resistance
0.4% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
60% increased Flask Effect Duration
30% reduced Flask Charges gained
200% of Life Leech applies to Enemies as Chaos Damage
15% increased Movement Speed during any Flask Effect
PrismweaveReplica Prismweave Rustic Sash
Requires Level: 25
(12–24)% increased Global Physical Damage
Adds (7–8) to (15–16) Fire Damage to Spells
Adds (5–6) to (12–14) Cold Damage to Spells
Adds 1 to (30–34) Lightning Damage to Spells
+(6–8)% to all Elemental Resistances
10% increased Elemental Damage
30% increased Elemental Damage during any Flask Effect
BatedBreathBated Breath Chain Belt
Requires Level: 2
+(9–20) to maximum Energy Shield
10% increased Damage
+(15–25) to Intelligence
+(20–30) to maximum Energy Shield
20% increased maximum Energy Shield
50% increased Energy Shield Recharge Rate
20% increased maximum Energy Shield
MaligarosRestraintMaligaro's Restraint Chain Belt
Requires Level: 44
+(9–20) to maximum Energy Shield
Adds 1 to (30–50) Lightning Damage to Attacks
100% increased Shock Duration on you
Shocks you cause are reflected back to you
(Shock increases Damage taken by 15%, for 2 seconds)
15% increased Movement Speed while Shocked
60% increased Damage while Shocked
TurncoatsfortuneAscent From Flesh Chain Belt
Requires Level: 44
+(9–20) to maximum Energy Shield
+300 to Evasion Rating
+(75–80) to maximum Energy Shield
+(10–15)% to all Elemental Resistances
You have Phasing if Energy Shield Recharge has started Recently
(While you have Phasing, your movement is not blocked by Enemies)
(Recently refers to the past 4 seconds)
6% chance to Dodge Attack Hits while Phasing
10% increased Movement Speed while Phasing
CowardCoward's Chains Chain Belt
Requires Level: 22
+(9–20) to maximum Energy Shield
(20–25)% increased Damage
+(10–15) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
(5–10)% increased Movement Speed
Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability
(Unlucky things are rolled twice and the worst result used)
You are Cursed with Vulnerability, with 40% increased Effect
CowardCoward's Legacy Chain Belt
Requires Level: 52
+(9–20) to maximum Energy Shield
+(15–20) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
(5–10)% increased Movement Speed
50% increased Effect of Curses on you
You are Cursed with Vulnerability, with 80% increased Effect
You count as on Low Life while you are Cursed with Vulnerability
SlaversBeltChains of Emancipation Chain Belt
Requires Level: 61
+(9–20) to maximum Energy Shield
+(60–80) to maximum Life
+(17–23)% to Chaos Resistance
Enemy Hits inflict Temporal Chains on you
When you lose Temporal Chains you gain maximum Rage
Immune to Curses while you have at least 25 Rage
BatedBreathReplica Bated Breath Chain Belt
Requires Level: 22
+(9–20) to maximum Energy Shield
+(15–25) to Intelligence
10% increased Damage
50% increased Fishing Pool Consumption
20% increased Fishing Range
(20–30)% increased Rarity of Fish Caught
HeadhunterHeadhunter Leather Belt
Requires Level: 40
+(25–40) to maximum Life
+(40–55) to Strength
+(40–55) to Dexterity
+(50–60) to maximum Life
(20–30)% increased Damage with Hits against Rare monsters
When you Kill a Rare monster, you gain its Modifiers for 20 seconds
ImmortalFleshImmortal Flesh Leather Belt
Requires Level: 50
+(25–40) to maximum Life
+(75–100) to maximum Life
Regenerate (66.7–75) Life per second
(-50–-40) Physical Damage taken from Attack Hits
0% to all maximum Resistances
(Maximum Resistances cannot be raised above 90%)
Regenerate (8–10) Mana per second
40% increased Armour while not Ignited, Frozen or Shocked
Belt6UniqueWurm's Molt Leather Belt
Requires Level: 8
+(25–40) to maximum Life
+(20–30) to Strength
+(20–30) to Intelligence
0.4% of Physical Attack Damage Leeched as Mana
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
0.4% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
+(10–20)% to Cold Resistance
UmbilicusImmortalisUmbilicus Immortalis Leather Belt
Requires Level: 30
+(25–40) to maximum Life
(8–12)% increased maximum Life
Regenerate 2% of Life per second
Flasks do not apply to you
Flasks apply to your Raised Zombies and Spectres
ElderBeltCyclopean Coil Leather Belt
Requires Level: 10
+(25–40) to maximum Life
+(60–80) to maximum Life
(5–15)% increased Attributes
(Attributes are Strength, Dexterity, and Intelligence)
Cannot be Frozen if Dexterity is higher than Intelligence
Cannot be Ignited if Strength is higher than Dexterity
Cannot be Shocked if Intelligence is higher than Strength
1% increased Damage per 5 of your lowest Attribute
(Attributes are Strength, Dexterity, and Intelligence)
GluttonyGluttony Leather Belt
Requires Level: 48
+(25–40) to maximum Life
+(60–80) to maximum Life
You have Culling Strike against Cursed Enemies
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
(20–28) Life gained for each Cursed Enemy hit by your Attacks
(10–14) Mana gained for each Cursed Enemy hit by your Attacks
Take (100–200) Physical Damage when you use a Movement Skill
You have no Armour or Maximum Energy Shield
Betrayal_Unique_Transport_BeltHyperboreus Leather Belt
Requires Level: 60
+(25–40) to maximum Life
+(30–40)% to Cold Resistance
Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
grant_focus_skill [1]
(Chill reduces Enemy Action Speed for 2 seconds)
Focus has (30–50)% increased Cooldown Recovery Rate
(50–70)% increased Damage with Hits and Ailments against Chilled Enemies
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
LeashOfOblationLeash of Oblation Leather Belt
Requires Level: 49
+(25–40) to maximum Life
+(15–20) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
+(50–70) to maximum Life
25% reduced effect of Offerings
You can have an Offering of each type
Offering Skills have 50% reduced Duration
BearsClutchBear's Girdle Leather Belt
Requires Level: 68
+(25–40) to maximum Life
Adds (5–7) to (11–12) Physical Damage to Attacks
(20–30)% increased Stun Duration on Enemies
Nearby Enemies are Crushed while you have at least 25 Rage
(Crushed lowers Physical Damage Reduction by 15%)
(4–6)% increased Physical Damage per 10 Rage
+20 to Maximum Rage
HeadhunterReplica Headhunter Leather Belt
Requires Level: 40
+(25–40) to maximum Life
+(40–55) to Strength
+(40–55) to Dexterity
+(50–60) to maximum Life
(20–30)% increased Damage with Hits against Magic monsters
20% chance when you Kill a Magic Monster to gain
its Non-Bloodline Modifiers for 20 seconds
PyroshockClaspPyroshock Clasp Leather Belt
Requires Level: 43
+(25–40) to maximum Life
+(30–40) to Dexterity
+(300–500) to Evasion Rating
(10–15)% increased Duration of Elemental Ailments on Enemies
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
Enemies Ignited by you have (10–15)% of Physical Damage they deal converted to Fire
Enemies Shocked by you have (10–15)% of Physical Damage they deal converted to Lightning
DoryanisInvitationDoryani's Invitation Heavy Belt
Requires Level: 68
+(25–35) to Strength
+(300–350) to Armour
+(30–35)% to Fire Resistance
+(30–35)% to Cold Resistance
+(30–35)% to Lightning Resistance
0.6% of Physical Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
25% reduced Enemy Stun Threshold during any Flask Effect
(The Stun Threshold determines how much Damage can Stun something)
Belt7UniqueMeginord's Girdle Heavy Belt
Requires Level: 8
+(25–35) to Strength
+25 to Strength
Adds 5 to 15 Physical Damage to Attacks
+(10–20)% to Cold Resistance
10% increased maximum Life
25% increased Flask Life Recovery rate
BeltOfTheDecieverBelt of the Deceiver Heavy Belt
Requires Level: 20
+(25–35) to Strength
(15–25)% increased Global Physical Damage
You take 30% reduced Extra Damage from Critical Strikes
+(30–40) to maximum Life
+(10–15)% to all Elemental Resistances
is_intimidated [1]
Nearby Enemies are Intimidated
(Intimidated enemies take 10% increased Attack Damage)
MotherDyadusDyadian Dawn Heavy Belt
Requires Level: 20
+(25–35) to Strength
+(70–85) to maximum Life
+(20–40)% to Fire Resistance
+(20–40)% to Cold Resistance
Deal no Physical Damage
1% of Attack Damage Leeched as Life against Chilled Enemies
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Ignites you inflict with Attacks deal Damage 35% faster
(They will deal the same total damage over a shorter duration)
BiscosLeashBisco's Leash Heavy Belt
Requires Level: 30
+(25–35) to Strength
5% increased Quantity of Items found
+(30–40)% to Cold Resistance
Rampage
(You gain Rampage bonuses for Killing multiple Enemies in quick succession)
1% increased Rarity of Items found per 15 Rampage Kills
String_of_ServitudeString of Servitude Heavy Belt
Requires Level: 28
+(25–35) to Strength
Implicit Modifier magnitudes are tripled
(Implicit Modifiers are those that come from an item's type, rather than its random properties)
85482Siegebreaker Heavy Belt
Requires Level: 44
+(25–35) to Strength
(6–10)% increased maximum Energy Shield
(6–10)% increased maximum Life
+(17–23)% to Chaos Resistance
Minions have 5% chance to Taunt on Hit with Attacks
(Enemies you Taunt can only target you, and deal 10% less damage to anyone else. Taunt lasts for 3 seconds)
Your Minions spread Caustic Ground on Death, dealing 20% of their maximum Life as Chaos Damage per second
MothersEmbraceMother's Embrace Heavy Belt
Requires Level: 10
+(25–35) to Strength
+(50–70) to maximum Life
+(20–30)% to Cold Resistance
Your Minions use your Flasks when summoned
Minions have (25–40)% reduced Flask Charges used
Minions have (50–80)% increased Flask Effect Duration
85482Replica Siegebreaker Heavy Belt
Requires Level: 10
+(25–35) to Strength
(6–10)% increased maximum Energy Shield
(6–10)% increased maximum Life
+(15–25)% to Fire Resistance
Your Minions spread Burning Ground on Death, dealing 20% of their maximum Life as Fire Damage per second
Minions have 5% chance to Maim Enemies on Hit with Attacks
(Maimed enemies have 30% reduced Movement Speed)
BuckledBeltUnique2Perandus Blazon Cloth Belt
Requires Level: 16
(15–25)% increased Stun and Block Recovery
+(20–30) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
(6–8)% increased Quantity of Items found
+20% to Fire Resistance
20% increased Flask Effect Duration
-2 Physical Damage taken from Attack Hits
Belt8Sunblast Cloth Belt
Requires Level: 37
(15–25)% increased Stun and Block Recovery
20% increased Mana Regeneration Rate
+(20–30)% to Fire Resistance
25% increased Light Radius
80% reduced Trap Duration
(30–40)% increased Trap Damage
SoulTetherSoul Tether Cloth Belt
Requires Level: 48
(15–25)% increased Stun and Block Recovery
+(20–40) to Intelligence
Gain (4–6)% of Maximum Life as Extra Maximum Energy Shield
Immortal Ambition
(Energy Shield starts at zero. Cannot Recharge or Regenerate Energy Shield. Lose 5% of Energy Shield per second. Life Leech effects are not removed at Full Life. Life Leech effects Recover Energy Shield instead while on Full Life)
HarbingerBeltThe Flow Untethered Cloth Belt
Requires Level: 20
(15–25)% increased Stun and Block Recovery
Grants Summon Harbinger of Time Skill
(10–15)% increased Attack and Cast Speed
(15–20)% increased Energy Shield Recovery rate
(15–20)% increased Life Recovery rate
(15–20)% increased Cooldown Recovery Rate
Debuffs on you expire (15–20)% faster
HarbingerBeltUpgradedThe Torrent's Reclamation Cloth Belt
Requires Level: 60
(15–25)% increased Stun and Block Recovery
Grants Summon Greater Harbinger of Time Skill
(10–15)% increased Attack and Cast Speed
(15–20)% increased Energy Shield Recovery rate
(15–20)% increased Life Recovery rate
(15–20)% increased Cooldown Recovery Rate
Debuffs on you expire (15–20)% faster
SoulTetherReplica Soul Tether Cloth Belt
Requires Level: 48
(15–25)% increased Stun and Block Recovery
+(20–40) to Strength
Gain (4–6)% of Maximum Life as Extra Maximum Energy Shield
Corrupted Soul
(50% of Non-Chaos Damage taken bypasses Energy Shield Gain 20% of Maximum Life as Extra Maximum Energy Shield)
TheDruggeryThe Druggery Cloth Belt
Requires Level: 48
(15–25)% increased Stun and Block Recovery
+(20–30) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
(15–25)% increased Flask Charges gained
(10–20)% increased Flask Charges used
(10–20)% increased Flask Effect Duration
Life Flasks gain 1 Charge every 3 seconds
100% of Life Recovery from Flasks is applied to nearby Allies instead of You
BuckledBeltUniqueThe Magnate Studded Belt
Requires Level: 16
(20–30)% increased Stun Duration on Enemies
+(40–50) to Strength
(25–40)% increased Global Physical Damage
50% increased Flask Charges gained
+(20–25)% to all Elemental Resistances while you have at least 200 Strength
RyuslathasClutchesRyslatha's Coil Studded Belt
Requires Level: 20
(20–30)% increased Stun Duration on Enemies
(30–40)% more Maximum Physical Attack Damage
(30–40)% less Minimum Physical Attack Damage
Adds 1 to (15–20) Physical Damage to Attacks
+(20–40) to Strength
+(80–100) to maximum Life
Gain 50 Life when you Stun an Enemy
BuckledBeltUniqueThe Tactician Studded Belt
Requires Level: 48
(20–30)% increased Stun Duration on Enemies
(25–40)% increased Global Physical Damage
+(40–50) to Strength
+(40–50) to Intelligence
50% increased Flask Charges gained
+(20–25)% to all Elemental Resistances while you have at least 200 Strength
(50–60)% increased Critical Strike Chance while you have at least 200 Intelligence
BuckledBeltUniqueThe Nomad Studded Belt
Requires Level: 48
(20–30)% increased Stun Duration on Enemies
(25–40)% increased Global Physical Damage
+(40–50) to Strength
+(40–50) to Dexterity
50% increased Flask Charges gained
+(20–25)% to all Elemental Resistances while you have at least 200 Strength
(40–50)% increased Projectile Attack Damage while you have at least 200 Dexterity
PerserverancePerseverance Vanguard Belt
Requires Level: 73
+(260–320) to Armour and Evasion Rating
(4–8)% increased maximum Life
+(20–40)% to Cold Resistance
1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating
(14–20)% chance to gain Fortify when you Stun an Enemy with Melee Damage
(Fortify grants 20% less Damage Taken from Hits)
You have Onslaught while you have Fortify
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
AuxiumAuxium Crystal Belt
Requires Level: 70
+(60–80) to maximum Energy Shield
+(45–55) to maximum Mana
+(60–70) to maximum Energy Shield
0.2% of Attack Damage Leeched as Mana per Power Charge
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(20–25)% increased Elemental Damage with Attack Skills per Power Charge
Chill Effect and Freeze Duration on you are based on 100% of Energy Shield
DarknessEnthronedDarkness Enthroned Stygian Vise
Has 1 Abyssal Socket
Has 1 Abyssal Socket
(Only Abyss Jewels can be Socketed in Abyssal Sockets)
75% increased Effect of Socketed Jewels
ItemBlood of the Karui Sanctified Life Flask
Requires Level: 50
100% increased Life Recovered
(5–20)% increased Recovery rate
Recover Full Life at the end of the Flask Effect
ItemDoedre's Elixir Greater Mana Flask
Requires Level: 12
Removes 20% of your maximum Energy Shield on use
You take 10% of your maximum Life as Chaos Damage on use
You gain a Frenzy Charge on use
You gain a Power Charge on use
You gain an Endurance Charge on use
(120–150)% increased Charges used
ItemZerphi's Last Breath Grand Mana Flask
Requires Level: 18
50% increased Charges used
Grants Last Breath when you Use a Skill during Flask Effect, for (450–600)% of Mana Cost
(Last Breath recovers an amount of life per second based on mana cost. It lasts for 4 seconds, but is removed if you are hit)
ItemLavianga's Spirit Sanctified Mana Flask
Requires Level: 50
(30–50)% increased Amount Recovered
100% increased Recovery rate
Your Skills have no Mana Cost during Flask effect
ItemReplica Lavianga's Spirit Sanctified Mana Flask
Requires Level: 50
(30–50)% increased Amount Recovered
50% reduced Recovery rate
(5–15)% increased Attack Speed during Flask effect
(5–15)% increased Cast Speed during Flask effect
10% increased Mana Cost of Skills during Flask Effect
ItemDivination Distillate Large Hybrid Flask
Requires Level: 30
(40–60)% increased Rarity of Items found during Flask effect
(12–18)% increased Quantity of Items found during Flask effect
25% increased Light Radius during Flask effect
+50% to Elemental Resistances during Flask Effect
ItemThe Writhing Jar Hallowed Hybrid Flask
Requires Level: 60
2 Enemy Writhing Worms escape the Flask when used
Writhing Worms are destroyed when Hit
(10–20)% reduced Charges used
Instant Recovery
(65–75)% reduced Amount Recovered
ItemCoralito's Signature Diamond Flask
Requires Level: 27
Take 30 Chaos Damage per Second during Flask effect
25% chance to Poison on Hit during Flask effect
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Your Critical Strikes do not deal extra Damage during Flask effect
(50–75)% increased Duration of Poisons you inflict during Flask effect
Grants Perfect Agony during Flask effect
(Modifiers to Critical Strike Multiplier also apply to Damage Multiplier for Ailments from Critical Strikes at 50% of their value. 30% less Damage with Hits)
ItemCoruscating Elixir Ruby Flask
Requires Level: 18
Chaos Damage does not bypass Energy Shield during effect
Removes all but one Life on use
Removed life is Regenerated as Energy Shield over 2 seconds
100% increased Duration
0% reduced effect
ItemDying Sun Ruby Flask
Requires Level: 18
(-10–10)% reduced Charges used
(15–25)% increased Area of Effect during Flask Effect
Skills fire 2 additional Projectiles during Flask Effect
ItemTaste of Hate Sapphire Flask
Requires Level: 18
20% of Physical Damage from Hits taken as Cold Damage during Flask effect
Gain (15–20)% of Physical Damage as Extra Cold Damage during effect
30% chance to Avoid being Chilled during Flask effect
30% chance to Avoid being Frozen during Flask effect
ItemVessel of Vinktar Topaz Flask
Requires Level: 68
(80–100)% increased Charges used
Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken
You are Shocked during Flask effect, causing 50% increased Damage taken
Adds (15–25) to (70–90) Lightning Damage to Spells during Flask effect
20% of Lightning Damage Leeched as Life during Flask effect
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
ItemRumi's Concoction Granite Flask
Requires Level: 68
+(14–20)% Chance to Block Attack Damage during Flask effect
+(6–10)% Chance to Block Spell Damage during Flask effect
ItemLion's Roar Granite Flask
Requires Level: 27
75% chance to cause Enemies to Flee on use
(20–25)% more Melee Physical Damage during effect
Adds Knockback to Melee Attacks during Flask effect
(Knockback pushes Enemies away when Hit)
Knocks Back Enemies in an Area when you use a Flask
(Knockback pushes Enemies away when Hit)
ItemReplica Rumi's Concoction Granite Flask
Requires Level: 27
You gain an Endurance Charge on use
+(35–50)% Chance to Block Attack Damage during Flask effect
+(20–30)% Chance to Block Spell Damage during Flask effect
Petrified during Flask Effect
90% reduced Duration
ItemRotgut Quicksilver Flask
Requires Level: 4
(50–100)% increased Charges used
50% chance to gain a Flask Charge when you deal a Critical Strike
(10–30)% increased Movement Speed during Flask effect
Consumes Frenzy Charges on use
Gain Onslaught for 2 seconds per Frenzy Charge on use
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
50% increased Duration
0% reduced effect
ItemAtziri's Promise Amethyst Flask
Requires Level: 68
Gain (15–20)% of Physical Damage as Extra Chaos Damage during effect
Gain (10–15)% of Elemental Damage as Extra Chaos Damage during effect
2% of Chaos Damage Leeched as Life during Flask effect
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
ItemForbidden Taste Quartz Flask
Requires Level: 27
Recover (75–100)% of Life on use
8% of Maximum Life taken as Chaos Damage per second
ItemSoul Catcher Quartz Flask
Requires Level: 27
Cannot gain Mana during effect
Vaal Skills deal (80–120)% increased Damage during effect
Vaal Skills used during effect have (20–40)% reduced Soul Gain Prevention Duration
Vaal Skills have (80–120)% increased Critical Strike Chance during effect
ItemSoul Ripper Quartz Flask
Requires Level: 27
(-40–90) to Maximum Charges
Loses all Charges when you enter a new area
Consumes Maximum Charges to use
Gain Vaal Souls equal to Charges Consumed when used
ItemWitchfire Brew Stibnite Flask
Requires Level: 14
Creates a Smoke Cloud on Use
50% increased Charges used
(25–40)% increased Damage Over Time during Flask Effect
Grants Level 21 Despair Curse Aura during Flask Effect
ItemSin's Rebirth Stibnite Flask
Requires Level: 14
Creates a Smoke Cloud on Use
Gain Unholy Might during Flask Effect
(Unholy Might grants 30% of Physical Damage as extra Chaos Damage)
Immunity to Ignite during Flask effect
Removes Burning on use
ItemThe Sorrow of the Divine Sulphur Flask
Requires Level: 35
Creates Consecrated Ground on Use
(25–50)% increased Duration
0% reduced effect
Zealot's Oath during Flask effect
Life Recovery from Flasks also applies to Energy Shield during Flask Effect
(Life Regeneration is applied to Energy Shield instead.)
(Life flask effects are still removed on full life)
ItemThe Overflowing Chalice Sulphur Flask
Requires Level: 35
Creates Consecrated Ground on Use
100% increased Charge Recovery
(10–20)% increased Duration
Gains no Charges during Effect of any Overflowing Chalice Flask
100% increased Charges gained by Other Flasks during Flask Effect
ItemBottled Faith Sulphur Flask
Requires Level: 35
Creates Consecrated Ground on Use
(30–50)% increased Duration
Consecrated Ground created by this Flask has Tripled Radius
+(1–2)% to Critical Strike Chance against Enemies on Consecrated Ground during Effect
Consecrated Ground created during Effect applies (7–10)% increased Damage taken to Enemies
ItemReplica Sorrow of the Divine Sulphur Flask
Requires Level: 35
Creates Consecrated Ground on Use
(25–50)% increased Duration
0% reduced effect
Eldritch Battery during Flask effect
Life Recovery from Flasks also applies to Energy Shield during Flask Effect
(Spend Energy Shield before Mana for Skill Costs. Energy Shield protects Mana instead of Life. 50% less Energy Shield Recharge Rate)
(Life flask effects are still removed on full life)
ItemKiara's Determination Silver Flask
Requires Level: 22
Immunity to Freeze and Chill during Flask effect
Removes Freeze and Chill on use
60% reduced Duration
0% reduced effect
Immune to Curses during Flask effect
Removes Curses on use
Cannot be Stunned during Flask Effect
ItemCinderswallow Urn Silver Flask
Requires Level: 22
Recharges 1 Charge when you Consume an Ignited corpse
Enemies Ignited by you during Flask Effect take 10% increased Damage
Recover (1–3)% of Life when you Kill an Enemy during Flask Effect
Recover (1–3)% of Mana when you Kill an Enemy during Flask Effect
Recover (1–3)% of Energy Shield when you Kill an Enemy during Flask Effect
ItemThe Wise Oak Bismuth Flask
Requires Level: 8
During Flask Effect, Damage Penetrates (10–15)% Resistance of each Element for which your Uncapped Elemental Resistance is highest
(Uncapped Resistance is the value Resistance would have if ignoring Maximum Resistance)
During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest
(Uncapped Resistance is the value Resistance would have if ignoring Maximum Resistance)
QuiverUnique1The Signal Fire Cured Quiver
Requires Level: 24
Adds 2 to 4 Fire Damage to Attacks
+(10–30) to maximum Mana
+(80–100) to Evasion Rating
10% increased Attack Speed
50% of Physical Damage Converted to Fire Damage
Adds 5 to 10 Fire Damage to Bow Attacks
Gain (25–35)% of Physical Damage as Extra Fire Damage
QuiverUnique2Broadstroke Heavy Quiver
Requires Level: 5
Adds 1 to 4 Physical Damage to Attacks
30% increased Global Physical Damage
(10–15)% reduced Enemy Stun Threshold
(The Stun Threshold determines how much Damage can Stun something)
(20–30)% increased Stun Duration on Enemies
QuiverUnique4Craghead Serrated Arrow Quiver
Requires Level: 5
Adds 1 to 4 Physical Damage to Bow Attacks
Adds 6 to 10 Physical Damage to Bow Attacks
(20–25)% reduced Enemy Stun Threshold
(The Stun Threshold determines how much Damage can Stun something)
(60–80)% increased Stun Duration on Enemies
25% reduced Projectile Speed
QuiverUnique4Cragfall Serrated Arrow Quiver
Requires Level: 5
Adds 1 to 4 Physical Damage to Bow Attacks
Adds 6 to 10 Physical Damage to Bow Attacks
(20–25)% reduced Enemy Stun Threshold
(The Stun Threshold determines how much Damage can Stun something)
(60–80)% increased Stun Duration on Enemies
25% reduced Projectile Speed
50% chance to double Stun Duration
AsphyxiasWrathAsphyxia's Wrath Two-Point Arrow Quiver
Requires Level: 10
(20–30)% increased Global Accuracy Rating
Grants Level 5 Frostbite Skill
(8–12)% increased Attack Speed
+(30–40)% to Cold Resistance
(30–40)% increased Chill Duration on Enemies
Gain 20% of Physical Damage as Extra Cold Damage
(7–10)% chance to Freeze
Hexes on Slain Enemies are transferred to a nearby Enemy
RigwaldsQuillsRigwald's Quills Two-Point Arrow Quiver
Requires Level: 56
(20–30)% increased Global Accuracy Rating
-10% to Fire Resistance
+(20–30)% to Lightning Resistance
+7 Life gained for each Enemy hit by your Attacks
20% reduced Projectile Speed
(30–50)% increased Projectile Damage
Projectiles Fork
TheSkirmishSkirmish Two-Point Arrow Quiver
Requires Level: 5
(20–30)% increased Global Accuracy Rating
+(15–25) to Intelligence
+(30–50) to maximum Mana
(20–30)% increased Mana Regeneration Rate
0.2% of Physical Attack Damage Leeched as Mana
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Attack Skills have +1 to maximum number of Summoned Totems
HryyisBiteHyrri's Bite Sharktooth Arrow Quiver
Requires Level: 10
+(3–4) Life gained for each Enemy hit by your Attacks
+(15–25) to Strength
+(35–45) to Dexterity
+(15–25) to Intelligence
(7–10)% increased Attack Speed
10% increased Area of Effect
+(2–3) Life gained for each Enemy hit by your Attacks
Adds 10 to 20 Cold Damage to Attacks
HryyisBiteHyrri's Demise Sharktooth Arrow Quiver
Requires Level: 45
+(3–4) Life gained for each Enemy hit by your Attacks
+(15–30) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
(7–10)% increased Attack Speed
+(2–3) Life gained for each Enemy hit by your Attacks
10% increased Area of Effect
Adds 1 to 2 Cold Damage to Attacks per 10 Dexterity
Adds 1 to 2 Fire Damage to Attacks per 10 Strength
Adds 0 to 3 Lightning Damage to Attacks per 10 Intelligence
MaloneysNightfallMaloney's Nightfall Blunt Arrow Quiver
Requires Level: 55
(25–35)% increased Stun Duration on Enemies
+(50–70) to maximum Life
Adds (8–10) to (14–16) Physical Damage to Bow Attacks
10% increased Attack Speed
+(12–16)% to Chaos Resistance
(40–60)% increased Damage with Hits and Ailments against Blinded Enemies
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
25% chance to create a Smoke Cloud when Hit
(Enemies standing in Smoke Clouds are Blinded)
HarbingerQuiverThe Fracturing Spinner Blunt Arrow Quiver
Requires Level: 60
(25–35)% increased Stun Duration on Enemies
Grants Summon Harbinger of Directions Skill
Adds (19–22) to (30–35) Fire Damage to Spells and Attacks
Adds (19–22) to (30–35) Cold Damage to Spells and Attacks
+(30–50) to Strength and Dexterity
+(15–25)% to Fire and Cold Resistances
HarbingerQuiverUpgradedThe Shattered Divinity Blunt Arrow Quiver
Requires Level: 60
(25–35)% increased Stun Duration on Enemies
Grants Summon Greater Harbinger of Directions Skill
Adds (19–22) to (30–35) Fire Damage to Spells and Attacks
Adds (19–22) to (30–35) Cold Damage to Spells and Attacks
+(30–50) to Strength and Dexterity
+(15–25)% to Fire and Cold Resistances
QuiverUnique1Blackgleam Fire Arrow Quiver
Requires Level: 22
Adds 4 to 8 Fire Damage to Bow Attacks
+(10–30) to maximum Mana
+(80–100) to Evasion Rating
10% increased Attack Speed
50% of Physical Damage Converted to Fire Damage
Adds 5 to 10 Fire Damage to Bow Attacks
RearguardRearguard Broadhead Arrow Quiver
Requires Level: 28
Adds 6 to 12 Physical Damage to Bow Attacks
(20–24)% Chance to Block Attack Damage
+(400–450) to Armour
50% increased Stun and Block Recovery
(20–30)% increased Projectile Speed
(15–20)% increased Projectile Damage
(12–15)% Chance to Block Spell Damage
BloodSandQuiverScorpion's Call Broadhead Arrow Quiver
Requires Level: 28
Adds 6 to 12 Physical Damage to Bow Attacks
+(20–40) to Dexterity
(150–200) Life Regenerated per Second while in Blood Stance
(40–60)% increased Projectile Damage while in Blood Stance
+(700–1000) to Evasion Rating while in Sand Stance
(20–30)% increased Area of Effect while in Sand Stance
(25–30)% increased Attack Speed if you've changed Stance Recently
(Recently refers to the past 4 seconds)
DrillneckDrillneck Penetrating Arrow Quiver
Requires Level: 36
Arrows Pierce an additional Target
+(40–50) to maximum Life
Adds (10–14) to (19–24) Physical Damage to Bow Attacks
+350 to Evasion Rating
(8–12)% increased Attack Speed
Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
EldarQuiverVoidfletcher Penetrating Arrow Quiver
Requires Level: 36
Arrows Pierce an additional Target
Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows with a Non-Triggered Skill
Adds (30–40) to (80–100) Cold Damage to Attacks
+(80–120) to maximum Energy Shield
+(20–30)% to Cold Resistance
+(20–40) Mana gained on Kill
30% increased Projectile Speed
5 Maximum Void Charges
Gain a Void Charge every 0.5 seconds
SoulstrikeSoul Strike Spike-Point Arrow Quiver
Requires Level: 64
(20–30)% increased Global Critical Strike Chance
+30 to Dexterity
Adds (13–18) to (26–32) Chaos Damage to Attacks
(8–12)% increased Attack Speed
+(100–120) to maximum Energy Shield
80% faster start of Energy Shield Recharge
40% reduced Energy Shield Recharge Rate
SeamusGiftSaemus' Gift Spike-Point Arrow Quiver
Requires Level: 45
(20–30)% increased Global Critical Strike Chance
+(30–40) to Dexterity
(8–12)% increased Cast Speed
+(30–60) to maximum Life
+(20–40)% to Lightning Resistance
20% chance to Avoid being Stunned
1% increased Lightning Damage per 10 Intelligence
SoulstrikeReplica Soul Strike Spike-Point Arrow Quiver
Requires Level: 45
(20–30)% increased Global Critical Strike Chance
+30 to Dexterity
Adds (13–18) to (26–32) Chaos Damage to Attacks
(8–12)% increased Attack Speed
+(60–80) to maximum Life
80% reduced Maximum Recovery per Life Leech
40% increased Maximum total Recovery per second from Life Leech
TriggerQuiverBaseMaloney's Mechanism Ornate Quiver
Requires Level: 45
Has 1 Socket
Has 2 Sockets
Trigger a Socketed Bow Skill when you Attack with a Bow
(7–12)% increased Attack Speed
+(50–70) to maximum Life
5% chance to Blind Enemies on Hit with Attacks
(Blinded enemies have their Chance to Hit halved)
TriggerQuiverBaseReplica Maloney's Mechanism Ornate Quiver
Requires Level: 45
Has 1 Socket
Has 2 Sockets
Trigger a Socketed Bow Skill when you Cast a Spell while wielding a Bow
(7–12)% increased Cast Speed
+(50–70) to maximum Life
5% chance to Blind Enemies on Hit with Attacks
(Blinded enemies have their Chance to Hit halved)
RedJewel2Brawn Crimson Jewel
Requires Level: 20
(4–6)% increased Strength
(4–6)% increased Dexterity
(10–15)% reduced Intelligence
DEXtoSTRInertia Crimson Jewel
Requires Level: 20
Dexterity from Passives in Radius is Transformed to Strength
local_jewel_effect_base_radius [1500]
unique4Survival Skills Crimson Jewel
Requires Level: 20
10% increased Global Physical Damage
+50 to Armour
unique7Inspired Learning Crimson Jewel
Requires Level: 20
With 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 seconds
local_jewel_effect_base_radius [800]
unique5Martial Artistry Crimson Jewel
Requires Level: 20
+(3–4) to Melee Strike Range while Unarmed
(Unarmed Attacks are any Attacks performed with a hand that is not holding any Item)
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
Passive Skills in Radius also grant: 1% increased Attack Speed with Unarmed Attacks
local_jewel_effect_base_radius [800]
RedKarui2Spire of Stone Crimson Jewel
Requires Level: 20
3% increased Totem Life per 10 Strength Allocated in Radius
local_jewel_effect_base_radius [1500]
Totems cannot be Stunned
unique16Mantra of Flames Crimson Jewel
Requires Level: 20
Adds (3–5) to (8–12) Fire Attack Damage per Buff on you
Adds (2–3) to (5–8) Fire Spell Damage per Buff on you
RedCorrupt4Combustibles Crimson Jewel
Requires Level: 20
10% reduced Quantity of Items found
(20–30)% increased Burning Damage
unique20Fragile Bloom Crimson Jewel
Requires Level: 20
Maximum 10 Fragile Regrowth
0.7% of Life Regenerated per second per Fragile Regrowth
Lose all Fragile Regrowth when Hit
Gain 1 Fragile Regrowth each second
RedKaruiRain of Splinters Crimson Jewel
Requires Level: 20
(30–50)% reduced Totem Damage
Totems fire 2 additional Projectiles
INTtoSTREfficient Training Crimson Jewel
Requires Level: 20
+(16–24) to Strength
Intelligence from Passives in Radius is Transformed to Strength
local_jewel_effect_base_radius [1500]
RedCorrupt1Atziri's Reign Crimson Jewel
Requires Level: 20
(15–20)% increased Vaal Skill Effect Duration
RedCorrupt5Blood Sacrifice Crimson Jewel
Requires Level: 20
Recover 1% of Mana on Kill
Lose 1% of Life on Kill
Lose 1% of Energy Shield on Kill
MidQuestRewardRedWarlord's Reach Crimson Jewel
Requires Level: 20
8% increased Attack Damage
+1 to Melee Strike Range
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
HighQuestRewardRedConqueror's Efficiency Crimson Jewel
Requires Level: 20
2% reduced Mana Reserved
4% increased Skill Effect Duration
3% reduced Mana Cost of Skills
RedCorrupt2Ancient Waystones Crimson Jewel
Requires Level: 20
60% reduced Mana Cost of Totem Skills that cast an Aura
RedCorrupt6Fragility Crimson Jewel
Requires Level: 20
-1 to Maximum Endurance Charges
RedJewel6Fireborn Crimson Jewel
Requires Level: 20
Increases and Reductions to other Damage Types in Radius are Transformed to apply to Fire Damage
local_jewel_effect_base_radius [1200]
(The Damage Types are Physical, Fire, Cold, Lightning, and Chaos)
RedJewel5Energised Armour Crimson Jewel
Requires Level: 20
(15–20)% increased Armour
Increases and Reductions to Energy Shield in Radius are Transformed to apply to Armour at 200% of their value
local_jewel_effect_base_radius [1500]
RedJewel7Might in All Forms Crimson Jewel
Requires Level: 20
Dexterity and Intelligence from passives in Radius count towards Strength Melee Damage bonus
local_jewel_effect_base_radius [1200]
unique21Izaro's Turmoil Crimson Jewel
Requires Level: 20
(18–25)% increased Fire Damage
(18–25)% increased Cold Damage
2% chance to Freeze
2% chance to Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
VigilanteModifierThe Vigil Crimson Jewel
Requires Level: 20
With at least 40 Strength in Radius, Vigilant Strike
Fortifies you and Nearby Allies for 12 seconds
local_jewel_effect_base_radius [1200]
(10–15)% increased Armour
GroundSlamModifierRapid Expansion Crimson Jewel
Requires Level: 20
(8–12)% increased Global Physical Damage
With at least 40 Strength in Radius, Ground Slam
has a 50% increased angle
local_jewel_effect_base_radius [1200]
With at least 40 Strength in Radius, Ground Slam has a 35% chance
to grant an Endurance Charge when you Stun an Enemy
DoubleDamageModifierWeight of the Empire Crimson Jewel
Requires Level: 20
(8–12)% increased Global Physical Damage
With at least 40 Strength in Radius, Heavy Strike has a
20% chance to deal Double Damage
local_jewel_effect_base_radius [1200]
MightEmperor's Might Crimson Jewel
Requires Level: 20
3% increased Character Size
10% increased Damage
(4–6)% increased Strength
RedGrandSpectrumGrand Spectrum Crimson Jewel
Requires Level: 20
+7% to all Elemental Resistances per Grand Spectrum
number_of_stackable_unique_jewels [1]
RedJewel10Coated Shrapnel Crimson Jewel
Requires Level: 20
Traps and Mines have a 25% chance to Poison on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Passive Skills in Radius also grant: Traps and Mines deal (2–3) to (4–6) added Physical Damage
local_jewel_effect_base_radius [800]
GolemInfernalPrimordial Might Crimson Jewel
Requires Level: 20
(25–30)% increased Damage if you Summoned a Golem in the past 8 seconds
Golems Summoned in the past 8 seconds deal (35–45)% increased Damage
Golems have (18–22)% increased Maximum Life
Primordial
Summoned Golems are Aggressive
(Aggressive minions have their targeting range raised to a minimum value)
TheRedDreamThe Red Dream Crimson Jewel
Requires Level: 20
Gain 5% of Fire Damage as Extra Chaos Damage
Passives granting Fire Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain an Endurance Charge on Kill
local_jewel_effect_base_radius [1500]
TheRedDreamUpgradeThe Red Nightmare Crimson Jewel
Requires Level: 20
Gain 5% of Fire Damage as Extra Chaos Damage
Passives granting Fire Resistance or all Elemental Resistances in Radius
also grant Chance to Block Attack Damage at 35% of its value
Passives granting Fire Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain an Endurance Charge on Kill
local_jewel_effect_base_radius [1500]
GlacialHammerThresholdWinter Burial Crimson Jewel
Requires Level: 20
(10–15)% increased Cold Damage
With at least 40 Strength in Radius, Glacial Hammer deals
Cold-only Splash Damage to surrounding targets
With at least 40 Strength in Radius, 25% of Glacial
Hammer Physical Damage Converted to Cold Damage
local_jewel_effect_base_radius [1200]
MoltenStrikeThresholdWildfire Crimson Jewel
Requires Level: 20
(10–15)% increased Fire Damage
With at least 40 Strength in Radius, Molten Strike Projectiles Chain on impacting ground
With at least 40 Strength in Radius, Molten Strike Projectiles Chain +1 time
With at least 40 Strength in Radius, Molten Strike fires 50% less Projectiles
local_jewel_effect_base_radius [1200]
CleaveThresholdOverwhelming Odds Crimson Jewel
Requires Level: 20
(10–15)% increased Global Physical Damage
With at least 40 Strength in Radius, Cleave grants Fortify on Hit
With at least 40 Strength in Radius, Cleave has +1 to Radius per Nearby
Enemy, up to +10
local_jewel_effect_base_radius [1200]
(Fortify grants 20% less Damage Taken from Hits)
PotencyOfTheUnremarkableMight of the Meek Crimson Jewel
Requires Level: 20
50% increased Effect of non-Keystone Passive Skills in Radius
Notable Passive Skills in Radius grant nothing
local_jewel_effect_base_radius [1500]
TemperedRedTempered Flesh Crimson Jewel
Requires Level: 20
-1 Strength per 1 Strength on Allocated Passives in Radius
local_jewel_effect_base_radius [1200]
2% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius
ElementalHitColdCombat Focus Crimson Jewel
Requires Level: 20
(10–15)% increased Elemental Damage with Attack Skills
With 40 total Strength and Intelligence in Radius, Elemental Hit and Wild Strike cannot choose Cold
local_jewel_effect_base_radius [1200]
With 40 total Strength and Intelligence in Radius, Elemental Hit and Wild Strike deal 50% less Cold Damage
TranscendentRedTranscendent Flesh Crimson Jewel
Requires Level: 20
-1 Strength per 1 Strength on Allocated Passives in Radius
local_jewel_effect_base_radius [1200]
+7% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius
3% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius
2% reduced Life Recovery Rate per 10 Strength on Unallocated Passives in Radius
ConnectedJewelThread of Hope Crimson Jewel
Requires Level: 20
Only affects Passives in Small Ring
(This Jewel has both a minimum and maximum Radius. Only Passives between the two are considered to be in the Jewel's Radius)
Passives in Radius can be Allocated without being connected to your tree
(-20–-10)% to all Elemental Resistances
HighQuestRewardRedReplica Conqueror's Efficiency Crimson Jewel
Requires Level: 20
4% increased Skill Effect Duration
+5 to Maximum Rage
Non-Channelling Skills have -9 to Total Mana Cost
unique20Replica Fragile Bloom Crimson Jewel
Requires Level: 20
Maximum 5 Fragile Regrowth
0.7% of Life Regenerated per second per Fragile Regrowth
Gain up to maximum Fragile Regrowth when Hit
Lose 1 Fragile Regrowth each second
RedCorrupt5Replica Blood Sacrifice Crimson Jewel
Requires Level: 20
Recover 1% of Life on Kill
Recover 1% of Energy Shield on Kill
Cannot Leech or Regenerate Mana
GolemInfernalReplica Primordial Might Crimson Jewel
Requires Level: 20
-1 to maximum number of Golems
(25–30)% increased Damage if you Summoned a Golem in the past 8 seconds
Golems Summoned in the past 8 seconds deal (100–125)% increased Damage
Golems have (18–22)% increased Maximum Life
Primordial
Summoned Golems are Aggressive
(Aggressive minions have their targeting range raised to a minimum value)
STRtoDEXFluid Motion Viridian Jewel
Requires Level: 20
Strength from Passives in Radius is Transformed to Dexterity
local_jewel_effect_base_radius [1500]
unique6Intuitive Leap Viridian Jewel
Requires Level: 20
Passives in Radius can be Allocated without being connected to your tree
local_jewel_effect_base_radius [800]
LioneyesFallLioneye's Fall Viridian Jewel
Requires Level: 20
Melee and Melee Weapon Type modifiers in Radius are Transformed to Bow Modifiers
local_jewel_effect_base_radius [1200]
unique2Survival Instincts Viridian Jewel
Requires Level: 20
+20 to Dexterity
+6% to all Elemental Resistances
unique14Hotheaded Viridian Jewel
Requires Level: 20
(10–20)% increased Movement Speed while Ignited
(10–20)% increased Attack Speed while Ignited
(10–20)% increased Cast Speed while Ignited
GreenCorrupt4Weight of Sin Viridian Jewel
Requires Level: 20
15% reduced Movement Speed
(15–20)% increased Chaos Damage
INTtoDEXCareful Planning Viridian Jewel
Requires Level: 20
Intelligence from Passives in Radius is Transformed to Dexterity
local_jewel_effect_base_radius [1500]
unique17Hidden Potential Viridian Jewel
Requires Level: 20
(20–25)% increased Damage for each Magic Item Equipped
(Flasks and Jewels are not Equipped)
GreenCorrupt1Sacrificial Harvest Viridian Jewel
Requires Level: 20
(20–30)% chance to gain an additional Vaal Soul on Kill
GreenCorrupt5Self-Flagellation Viridian Jewel
Requires Level: 20
(10–20)% increased Damage per Curse on you
An additional Curse can be applied to you
MidQuestRewardGreenPoacher's Aim Viridian Jewel
Requires Level: 20
Projectiles Pierce an additional Target
10% increased Projectile Damage
HighQuestRewardGreenConqueror's Longevity Viridian Jewel
Requires Level: 20
8% increased Life Recovery from Flasks
2% chance to Dodge Attack Hits
3% chance to Avoid Elemental Ailments
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
GreenCorrupt2Chill of Corruption Viridian Jewel
Requires Level: 20
50% chance to gain an additional Vaal Soul per Enemy Shattered
GreenCorrupt3Hungry Abyss Viridian Jewel
Requires Level: 20
With 5 Corrupted Items Equipped: Life Leech recovers based on your Chaos Damage instead
(Flasks and Jewels are not Equipped)
GreenCorrupt6Pacifism Viridian Jewel
Requires Level: 20
-1 to Maximum Frenzy Charges
GreenJewel6Pugilist Viridian Jewel
Requires Level: 20
1% increased Evasion Rating per 3 Dexterity Allocated in Radius
1% increased Claw Physical Damage per 3 Dexterity Allocated in Radius
local_jewel_effect_base_radius [1500]
1% increased Melee Physical Damage with Unarmed Attacks per 3 Dexterity Allocated in Radius
(Unarmed Attacks are any Attacks performed with a hand that is not holding any Item)
GreenJewel5Cold Steel Viridian Jewel
Requires Level: 20
Increases and Reductions to Physical Damage in Radius are Transformed to apply to Cold Damage
Increases and Reductions to Cold Damage in Radius are Transformed to apply to Physical Damage
local_jewel_effect_base_radius [1500]
GreenJewel7Static Electricity Viridian Jewel
Requires Level: 20
Adds 1 maximum Lightning Damage to Attacks per 1 Dexterity Allocated in Radius
Adds 1 to 2 Lightning Damage to Attacks
local_jewel_effect_base_radius [1500]
BarrageModifierVolley Fire Viridian Jewel
Requires Level: 20
With at least 40 Dexterity in Radius, Barrage fires an additional 6 projectiles simultaneously on the first and final attacks
local_jewel_effect_base_radius [1200]
(7–10)% increased Projectile Damage
AnimateWeaponModifierSpirit Guards Viridian Jewel
Requires Level: 20
Minions deal (8–12)% increased Damage
local_jewel_effect_base_radius [1200]
With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 12 Ranged Weapons
BurningArrowModifierPitch Darkness Viridian Jewel
Requires Level: 20
(10–15)% increased Fire Damage
With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy
local_jewel_effect_base_radius [1200]
With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy
SpectralThrowModifierSteel Spirit Viridian Jewel
Requires Level: 20
(7–10)% increased Projectile Damage
With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits
local_jewel_effect_base_radius [1200]
PoisonDamageModifierGrowing Agony Viridian Jewel
Requires Level: 20
(8–12)% increased Damage over Time
With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy
local_jewel_effect_base_radius [1200]
With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit
GreenJewel1Cheap Construction Viridian Jewel
Requires Level: 20
10% reduced Trap Duration
Can have up to 1 additional Trap placed at a time
GreenJewel2Hair Trigger Viridian Jewel
Requires Level: 20
(15–25)% increased Trap Damage
(40–60)% increased Trap Trigger Area of Effect
CunningEmperor's Cunning Viridian Jewel
Requires Level: 20
3% increased Character Size
20% increased Global Accuracy Rating
(4–6)% increased Dexterity
GolemArcticPrimordial Eminence Viridian Jewel
Requires Level: 20
Golems have (16–20)% increased Attack and Cast Speed
30% increased Effect of Buffs granted by your Golems
Golems have +(800–1000) to Armour
Primordial
TheGreenDreamThe Green Dream Viridian Jewel
Requires Level: 20
Gain 5% of Cold Damage as Extra Chaos Damage
Passives granting Cold Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain a Frenzy Charge on Kill
local_jewel_effect_base_radius [1500]
TheGreenDreamUpgradeThe Green Nightmare Viridian Jewel
Requires Level: 20
Gain 5% of Cold Damage as Extra Chaos Damage
Passives granting Cold Resistance or all Elemental Resistances in Radius
also grant Chance to Dodge Attack Hits at 35% of its value
Passives granting Cold Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain a Frenzy Charge on Kill
local_jewel_effect_base_radius [1500]
EtherealKnivesThresholdRing of Blades Viridian Jewel
Requires Level: 20
(10–15)% increased Global Physical Damage
With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a circle
With at least 40 Dexterity in Radius, Ethereal Knives fires 5 additional Projectiles
local_jewel_effect_base_radius [1200]
FrostBladesThresholdFight for Survival Viridian Jewel
Requires Level: 20
(10–15)% increased Cold Damage
local_jewel_effect_base_radius [1200]
With at least 40 Dexterity in Radius, Melee Damage
dealt by Frost Blades Penetrates 15% Cold Resistance
With at least 40 Dexterity in Radius, Frost Blades has 25% increased Projectile Speed
IceShotThresholdOmen on the Winds Viridian Jewel
Requires Level: 20
(15–20)% increased Damage with Hits against Chilled Enemies
With at least 40 Dexterity in Radius, Ice Shot has 25% increased Area of Effect
With at least 40 Dexterity in Radius, Ice Shot Pierces 5 additional Targets
local_jewel_effect_base_radius [1200]
DualStrikeThresholdMight and Influence Viridian Jewel
Requires Level: 20
(10–15)% increased Attack Damage
local_jewel_effect_base_radius [1200]
With at least 40 Dexterity in Radius, Dual Strike Hits Intimidate Enemies for
4 seconds while wielding an Axe
(Intimidated enemies take 10% increased Attack Damage)
With at least 40 Dexterity in Radius, Dual Strike has (10–15)% increased Attack
Speed while wielding a Claw
With at least 40 Dexterity in Radius, Dual Strike has +(20–30)% to Critical Strike
Multiplier while wielding a Dagger
With at least 40 Dexterity in Radius, Dual Strike deals Splash Damage
to surrounding targets while wielding a Mace
With at least 40 Dexterity in Radius, Dual Strike has (20–30)% increased
Accuracy Rating while wielding a Sword
ShrapnelShotThresholdCollateral Damage Viridian Jewel
Requires Level: 20
(10–15)% increased Global Physical Damage
With at least 40 Dexterity in Radius, Galvanic Arrow deals 50% increased Area Damage
With at least 40 Dexterity in Radius, Galvanic Arrow has 25% increased Area of Effect
local_jewel_effect_base_radius [1200]
PureTalentPure Talent Viridian Jewel
Requires Level: 20
While your Passive Skill Tree connects to the Duelist's starting location, you gain:
1% of Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
While your Passive Skill Tree connects to the Ranger's starting location, you gain:
7% increased Movement Speed
While your Passive Skill Tree connects to the Shadow's starting location, you gain:
+0.5% to Critical Strike Chance
While your Passive Skill Tree connects to the Witch's starting location, you gain:
0.5% of Mana Regenerated per second
While your Passive Skill Tree connects to the Templar's starting location, you gain:
Damage Penetrates 5% Elemental Resistances
While your Passive Skill Tree connects to the Scion's starting location, you gain:
+25 to All Attributes
(Attributes are Strength, Dexterity, and Intelligence)
While your Passive Skill Tree connects to the Marauder's starting location, you gain:
Melee Skills have 15% increased Area of Effect
TheGoldenRuleThe Golden Rule Viridian Jewel
Requires Level: 20
(30–40)% increased Armour while Bleeding
Bleeding you inflict is Reflected to you
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
+1% to Chaos Resistance per Poison on you
Poison you inflict is Reflected to you if you have fewer than 100 Poisons on you
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
TemperedGreenTempered Spirit Viridian Jewel
Requires Level: 20
-1 Dexterity per 1 Dexterity on Allocated Passives in Radius
local_jewel_effect_base_radius [1200]
2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius
TranscendentGreenTranscendent Spirit Viridian Jewel
Requires Level: 20
-1 Dexterity per 1 Dexterity on Allocated Passives in Radius
local_jewel_effect_base_radius [1200]
3% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius
+125 to Accuracy Rating per 10 Dexterity on Unallocated Passives in Radius
2% reduced Movement Speed per 10 Dexterity on Unallocated Passives in Radius
UnnaturalInstinctUnnatural Instinct Viridian Jewel
Requires Level: 20
Allocated Small Passive Skills in Radius grant nothing
(Passive Skills that are not Notable, Keystones, or Jewel Sockets are Small)
Grants all bonuses of Unallocated Small Passive Skills in Radius
local_jewel_effect_base_radius [800]
(Passive Skills that are not Notable, Keystones, or Jewel Sockets are Small)
SpectralThrowThresholdDivide and Conquer Viridian Jewel
Requires Level: 20
(10–15)% increased Attack Damage while holding a Shield
With 40 total Dexterity and Strength in Radius, Spectral Shield Throw Chains +4 times
local_jewel_effect_base_radius [1200]
With 40 total Dexterity and Strength in Radius, Spectral Shield Throw fires Shard Projectiles when Chaining
With 40 total Dexterity and Strength in Radius, Spectral Shield Throw fires 75% less Shard Projectiles
unique10Quickening Covenant Viridian Jewel
Requires Level: 20
Minions have (12–16)% increased Attack Speed
Minions have (12–16)% increased Cast Speed
Minions have (10–12)% chance to Dodge Attack Hits
Minions have (10–12)% chance to Dodge Spell Hits
Notable Passive Skills in Radius are Transformed to
instead grant: Minions have 25% reduced Movement Speed
local_jewel_effect_base_radius [1200]
unique14Replica Hotheaded Viridian Jewel
Requires Level: 20
(10–20)% increased Attack Speed while Chilled
(10–20)% increased Cast Speed while Chilled
(10–20)% increased Movement Speed while Chilled
PureTalentReplica Pure Talent Viridian Jewel
Requires Level: 20
While your Passive Skill Tree connects to the Marauder's starting location, you gain:
1% of Life Regenerated per second
While your Passive Skill Tree connects to the Duelist's starting location, you gain:
+2 to Melee Strike Range
While your Passive Skill Tree connects to the Ranger's starting location, you gain:
20% increased Flask Charges gained
While your Passive Skill Tree connects to the Shadow's starting location, you gain:
12% increased Attack and Cast Speed
While your Passive Skill Tree connects to the Witch's starting location, you gain:
20% increased Skill Effect Duration
While your Passive Skill Tree connects to the Templar's starting location, you gain:
+4% Chance to Block Attack and Spell Damage
While your Passive Skill Tree connects to the Scion's starting location, you gain:
30% increased Damage
GreenJewel1Replica Cheap Construction Viridian Jewel
Requires Level: 20
(100–120)% increased Critical Strike Chance with Traps
Can have 5 fewer Traps placed at a time
CallofSteelAreaLord of Steel Viridian Jewel
Requires Level: 20
10% chance to Impale Enemies on Hit with Attacks
(When an Impaled enemy is hit, the Impale reflects 10% of the physical damage of the Impaling hit to that enemy. Impale lasts for 5 hits or 8 seconds)
Call of Steel deals Reflected Damage with (40–50)% increased Area of Effect
Call of Steel causes (40–50)% increased Reflected Damage
unique8To Dust Cobalt Jewel
Requires Level: 20
(10–20)% reduced Skeleton Duration
Minions deal (8–12)% increased Damage
(3–5)% increased Skeleton Movement Speed
(7–10)% increased Skeleton Attack Speed
(7–10)% increased Skeleton Cast Speed
unique9Eldritch Knowledge Cobalt Jewel
Requires Level: 20
5% increased Chaos Damage per 10 Intelligence from Allocated Passives in Radius
local_jewel_effect_base_radius [1200]
unique12Survival Secrets Cobalt Jewel
Requires Level: 20
10% increased Elemental Damage
Regenerate 3 Mana per second
DEXtoINTFertile Mind Cobalt Jewel
Requires Level: 20
Dexterity from Passives in Radius is Transformed to Intelligence
local_jewel_effect_base_radius [1500]
BlueJewel3Malicious Intent Cobalt Jewel
Requires Level: 20
5% chance to Gain Unholy Might for 4 seconds on Melee Kill
(Unholy Might grants 30% of Physical Damage as extra Chaos Damage)
unique13Clear Mind Cobalt Jewel
Requires Level: 20
(20–30)% increased Mana Regeneration Rate
(40–60)% increased Spell Damage while no Mana is Reserved
STRtoINTBrute Force Solution Cobalt Jewel
Requires Level: 20
Strength from Passives in Radius is Transformed to Intelligence
local_jewel_effect_base_radius [1500]
BlueCorrupt1Vaal Sentencing Cobalt Jewel
Requires Level: 20
(80–120)% increased Vaal Skill Critical Strike Chance
+(22–30)% to Vaal Skill Critical Strike Multiplier