Berek's Respite

Berek's Respite
Two-Stone Ring
Rings
Requires Level 20
+(12–16)% to Fire and Lightning Resistances
Adds (20–25) to (30–50) Fire Damage to Spells and Attacks
(25–30)% increased Lightning Damage
+(30–40) to maximum Mana
When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy
(Shock increases Damage taken by 15%, for 2 seconds)
When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy
(Ignite deals Fire Damage over time)
"With Flame licking at his heels
Berek berated the clouds
Until vengeful Storm spewed forth his rains
And Berek held on tight
As Fire screamed and steamed
And fled."
- Berek and the Untamed
Release Version1.0.0
BaseTypeTwo-Stone Ring
Limit「Domination/Nemesis」League Specific
Divination CardHeterochromia
The Valkyrie
The Spark and the Flame
The Undanuted
The Undaunted
Alternate Artwork /1

Alternate Artwork /1

IconFeature

+(12–16)% to Fire and Lightning Resistances

GroupFireAndLightningResistance
DomainsItem (1)
GenerationTypeUnique (3)
Req. level25 (Effective: 20)
Stats
  • fire_and_lightning_damage_resistance_% Min: 12 Max: 16 Global
  • Tagselementalfirelightningresistance

    Adds (20–25) to (30–50) Fire Damage to Spells and Attacks

    GroupAddedFireDamageSpellsAndAttacks
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • spell_and_attack_minimum_added_fire_damage Min: 20 Max: 25 Global
  • spell_and_attack_maximum_added_fire_damage Min: 30 Max: 50 Global
  • Tagselemental_damagecaster_damagedamageelementalfireattackcaster

    (25–30)% increased Lightning Damage

    GroupLightningDamagePercentage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • lightning_damage_+% Min: 25 Max: 30 Global
  • Tagselemental_damagedamageelementallightning

    +(30–40) to maximum Mana

    GroupIncreasedMana
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base_maximum_mana Min: 30 Max: 40 Global
  • Tagsresourcemana

    When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy

    GroupShockNearbyEnemyOnShockedKill
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level25 (Effective: 20)
    Stats
  • shock_X_nearby_enemies_for_2_s_on_killing_shocked_enemy Min: 1 Max: 1 Global
  • Tagselementallightningailment

    When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy

    GroupIgniteNearbyEnemyOnIgnitedKill
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • ignite_X_nearby_enemies_for_4_s_on_killing_ignited_enemy Min: 1 Max: 1 Global
  • Tagselementalfireailment