Please consider supporting us by disabling your ad blocker.
The Saviour
Legion Sword
One Hand Swords
Physical Damage: (96.6 to 112.5)(193.2 to 214.5)
Critical Strike Chance: (5.4 to 5.6)%
Attacks per Second: (1.296 to 1.344)
Weapon Range: 11
Requires Level 62, 122 Str, 104 Dex
40% increased Global Accuracy Rating
When you deal a Critical Strike with The Saviour, Summon a Mirage Warrior which uses that Attack Skill
Triggers Level 20 Reflection when Equipped
(40–50)% increased Physical Damage
Adds (16–22) to (40–45) Physical Damage
(8–12)% increased Attack Speed
(8–12)% increased Critical Strike Chance
On the mirrored edge of infinity,
one man sinks forever into darkness,
one man rises into light.
But which one am I?
「Conqueror」Limited Drop
Drop Model ViewerHeld Model Viewer
BaseTypeLegion Sword
SkillReflection

40% increased Global Accuracy Rating

GroupIncreasedAccuracy
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • accuracy_rating_+% Min: 40 Max: 40 Global
  • When you deal a Critical Strike with The Saviour, Summon a Mirage Warrior which uses that Attack Skill
    Triggers Level 20 Reflection when Equipped

    GroupSummonDoubleOnCrit
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Granted Skill2Reflection
    When you attack with The Saviour and deal a critical strike, this skill can summon a Mirage Warrior. Summoned Mirage Warriors will fight for you using whichever of your attack skills you dealt the critical strike with that caused them to be summoned. Mirage Warriors will not be resummoned using the same skills if you already have the maximum number of them.
    UniqueMirageWarriors (Level 20)
    Can be Attached for a total Duration of 10 seconds
    Maximum 2 Mirage Warriors
    Skills used by Mirage Warriors deal 50% less Damage
    Stats
  • summon_mirage_warrior_on_crit Min: 100 Max: 100 Global
  • local_display_trigger_level_x_reflection_skill_on_equip Min: 20 Max: 20 Local
  • (40–50)% increased Physical Damage

    GroupLocalPhysicalDamagePercent
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local_physical_damage_+% Min: 40 Max: 50 Local
  • Tagsattackphysical

    Adds (16–22) to (40–45) Physical Damage

    GroupPhysicalDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local_minimum_added_physical_damage Min: 16 Max: 22 Local
  • local_maximum_added_physical_damage Min: 40 Max: 45 Local
  • Tagsattackphysical

    (8–12)% increased Attack Speed

    GroupIncreasedAttackSpeed
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local_attack_speed_+% Min: 8 Max: 12 Local
  • Tagsattackspeed

    (8–12)% increased Critical Strike Chance

    GroupCriticalStrikeChanceIncrease
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local_critical_strike_chance_+% Min: 8 Max: 12 Local
  • Tagsattack