菌潮枯骨恐喙鸟
亡灵
monster no map drops [1]
Blighted Bone Rhoa
幽魂N
标签animal_claw_weapon, avian_beast, blight_monster, bone_armour, bones, extra_small_height, is_unarmed, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement
生命
350%
护甲
+20%
异常状态临界值
350%
抗性
0 40 0 0
伤害
105%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
攻击距离
6 ~ 8
攻击间隔
0.855 秒
伤害分布
±20%
经验值
70%
Model Size
70%
类型
BlightSkeletonRhoaFast
Metadata
BlightGenericRhoaFast1
等级
68
生命
22,517
护甲
34,548
闪避值
4,739
能量护盾
0
伤害
392
法术伤害
392
命中
290
攻击间隔
0.855
经验值
7,179
异常状态临界值
22,517
冰缓
71
Shock
71
Brittle
403
Scorch
71
Sap
197
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 314–471
攻击暴击率: 5%
攻击间隔: 0.855 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Monster
{
	flip_enabled = true
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Render
{
     //turn_duration = 0.4
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Generic/BlightGenericRhoaFast1"] = {
    name = "Blighted Bone Rhoa",
    life = 3.5,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.05,
    damageSpread = 0.2,
    attackTime = 0.855,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no map drops [1]
IdMonsterNoMapDrops
FamilyMonsterNoMapDrops
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster no map drops Min: 1 Max: 1 全域
  • 菌潮枯骨恐喙鸟
    亡灵
    monster no map drops [1]
    Blighted Bone Rhoa
    幽魂N
    标签animal_claw_weapon, avian_beast, blight_monster, bone_armour, bones, extra_small_height, is_unarmed, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement
    生命
    350%
    护甲
    +20%
    异常状态临界值
    350%
    抗性
    0 40 0 0
    伤害
    105%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 8
    攻击间隔
    0.855 秒
    伤害分布
    ±20%
    经验值
    70%
    Model Size
    70%
    类型
    BlightSkeletonRhoaFast
    Metadata
    BlightGenericRhoaFast1Spawned
    等级
    68
    生命
    22,517
    护甲
    34,548
    闪避值
    4,739
    能量护盾
    0
    伤害
    392
    法术伤害
    392
    命中
    290
    攻击间隔
    0.855
    经验值
    7,179
    异常状态临界值
    22,517
    冰缓
    71
    Shock
    71
    Brittle
    403
    Scorch
    71
    Sap
    197
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 314–471
    攻击暴击率: 5%
    攻击间隔: 0.855 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBlight/Generic/UndeadRhoa"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBlight/Generic/UndeadRhoa"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBlight/Generic/BlightGenericRhoaFast1Spawned"] = {
        name = "Blighted Bone Rhoa",
        life = 3.5,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.05,
        damageSpread = 0.2,
        attackTime = 0.855,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 全域
  • 菌潮枯骨恐喙鸟
    亡灵
    monster no map drops [1]
    Blighted Bone Rhoa
    幽魂N
    标签animal_claw_weapon, avian_beast, blight_monster, bone_armour, bones, extra_small_height, is_unarmed, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement
    生命
    350%
    护甲
    +20%
    异常状态临界值
    350%
    抗性
    0 40 0 0
    伤害
    105%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 8
    攻击间隔
    0.855 秒
    伤害分布
    ±20%
    经验值
    70%
    Model Size
    70%
    类型
    BlightSkeletonRhoaRevive
    Metadata
    BlightGenericRhoaFastRevive
    等级
    68
    生命
    22,517
    护甲
    34,548
    闪避值
    4,739
    能量护盾
    0
    伤害
    392
    法术伤害
    392
    命中
    290
    攻击间隔
    0.855
    经验值
    7,179
    异常状态临界值
    22,517
    冰缓
    71
    Shock
    71
    Brittle
    403
    Scorch
    71
    Sap
    197
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 314–471
    攻击暴击率: 5%
    攻击间隔: 0.855 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBlight/Generic/UndeadRhoa"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	on_end_ChangeToStance1 = "MakeCollidable();"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBlight/Generic/UndeadRhoa"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBlight/Generic/BlightGenericRhoaFastRevive"] = {
        name = "Blighted Bone Rhoa",
        life = 3.5,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.05,
        damageSpread = 0.2,
        attackTime = 0.855,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 全域
  • Edit

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