역병 걸린 뼈 로아
언데드
Blighted Bone Rhoa
SpectreN
Tagsanimal_claw_weapon, avian_beast, blight_monster, bone_armour, bones, extra_small_height, is_unarmed, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement
생명력
350%
방어도
+25%
Ailment Threshold
350%
저항
0 40 0 0
Damage
105%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 8
Attack Time
0.855 Second
Damage Spread
±20%
경험치
70%
Model Size
70%
Type
BlightSkeletonRhoaFast
Metadata
BlightGenericRhoaFast1
레벨
68
생명력
22,517
방어도
35,988
회피
4,739
에너지 보호막
0
Damage
392
주문 피해
392
정확도
290
Attack Time
0.855
경험치
7,179
Ailment Threshold
22,517
Chill
71
Shock
71
Brittle
403
Scorch
71
Sap
197
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 314–471
치명타 확률: 5%
Attack Time: 0.855 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Monster
{
	flip_enabled = true
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Render
{
     //turn_duration = 0.4
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Generic/BlightGenericRhoaFast1"] = {
    name = "Blighted Bone Rhoa",
    life = 3.5,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.05,
    damageSpread = 0.2,
    attackTime = 0.855,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
역병 걸린 뼈 로아
언데드
Blighted Bone Rhoa
SpectreN
Tagsanimal_claw_weapon, avian_beast, blight_monster, bone_armour, bones, extra_small_height, is_unarmed, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement
생명력
350%
방어도
+25%
Ailment Threshold
350%
저항
0 40 0 0
Damage
105%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 8
Attack Time
0.855 Second
Damage Spread
±20%
경험치
70%
Model Size
70%
Type
BlightSkeletonRhoaFast
Metadata
BlightGenericRhoaFast1Spawned
레벨
68
생명력
22,517
방어도
35,988
회피
4,739
에너지 보호막
0
Damage
392
주문 피해
392
정확도
290
Attack Time
0.855
경험치
7,179
Ailment Threshold
22,517
Chill
71
Shock
71
Brittle
403
Scorch
71
Sap
197
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 314–471
치명타 확률: 5%
Attack Time: 0.855 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/Generic/UndeadRhoa"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/Generic/UndeadRhoa"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Generic/BlightGenericRhoaFast1Spawned"] = {
    name = "Blighted Bone Rhoa",
    life = 3.5,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.05,
    damageSpread = 0.2,
    attackTime = 0.855,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
역병 걸린 뼈 로아
언데드
Blighted Bone Rhoa
SpectreN
Tagsanimal_claw_weapon, avian_beast, blight_monster, bone_armour, bones, extra_small_height, is_unarmed, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement
생명력
350%
방어도
+25%
Ailment Threshold
350%
저항
0 40 0 0
Damage
105%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 8
Attack Time
0.855 Second
Damage Spread
±20%
경험치
70%
Model Size
70%
Type
BlightSkeletonRhoaRevive
Metadata
BlightGenericRhoaFastRevive
레벨
68
생명력
22,517
방어도
35,988
회피
4,739
에너지 보호막
0
Damage
392
주문 피해
392
정확도
290
Attack Time
0.855
경험치
7,179
Ailment Threshold
22,517
Chill
71
Shock
71
Brittle
403
Scorch
71
Sap
197
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 314–471
치명타 확률: 5%
Attack Time: 0.855 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/Generic/UndeadRhoa"

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
	on_end_ChangeToStance1 = "MakeCollidable();"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/Generic/UndeadRhoa"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Generic/BlightGenericRhoaFastRevive"] = {
    name = "Blighted Bone Rhoa",
    life = 3.5,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.05,
    damageSpread = 0.2,
    attackTime = 0.855,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}